Thanks for the video, I'm very excited to try this myself. By chance can you share where you got the insert mesh joints? I can't find them on google search.
Joe is tha IMM brush available anywhares? Link in description says not found, I tried searching on gumroad but can't find it. I'd pay for good "action figure' IMM Brush set ......
Awesome vid!:) Can you tell me the ideal number (or ideal range) of zbrush point count, polygons, or triangles needed to accurately 3d print a realistic human 1/6 scale head for a toy or collectable? I'm thinking Hottoys quality and detail, with skin pores, wrinkles and detailed molded hair. Thanks for any suggestions! :)
when you are in the process of sculpting something with high detail, I find that it is best to go as high as you see fit, I go 15-20million points you can go higher. However when you have finished sculpting and about to go to print, you have to figure out a way to compress the model to below 500,000 points that way your slicer can operate correctly. You can do this via projection, decimate, or another way, just get it below half a million. The resolution in your model matters, but don't pay too much attention to that if your printer cannot keep up with it.
A ball and socket tends to have a divet before the ball hinge to allow it to "click" into place where a swivel hinge has something external holding it in place, like elastic or armatures. If you're aware of the old gen monster high dolls, their hands were removable via a ball and socket. I might be completely wrong but this has been what I've noted in terms of differences
TK- 421 are you asking about 3D modeling or printing? For printing, absolutely. You can even use a Raspberry Pi. But for modeling, you need a decently powerful graphic card.
i wanna call false advertizing on this. the lesson the video shows a preview for s not in the course linked. i believe it is the course after this one.
rkingslien ah good:) i purchased your entire course and the footage came from the lesson after this one. you were advertizing "introduction to creating articulated joints in zbrush" while showing footage from " creating advanced articulated joints in zbrush." specificlaly lesson 38 creating the swivel hinge.
This is EXACTLY what I was looking for! I'm just getting into 3d sculpture and aspiring to make my own action figure.
Did you sculpt the joints or can they be downloaded somewhere?
did you find them? I'm looking for something like this as well
Lol me too can you just buy kits or what
I'd really like to know where I can find this IMM brush or enroll in Joseph Drust's course for this. Can't find any info anywhere, please help!
Thanks for the video, I'm very excited to try this myself. By chance can you share where you got the insert mesh joints? I can't find them on google search.
God bless yall
Can this also work to and extra ball joints to a bjd, for example in the head and base of the neck of an Mlp print
Joe is tha IMM brush available anywhares? Link in description says not found, I tried searching on gumroad but can't find it. I'd pay for good "action figure' IMM Brush set ......
Interested in knowing more and how it works, wondering if anyone know more about this ?
Awesome vid!:) Can you tell me the ideal number (or ideal range) of zbrush point count, polygons, or triangles needed to accurately 3d print a realistic human 1/6 scale head for a toy or collectable? I'm thinking Hottoys quality and detail, with skin pores, wrinkles and detailed molded hair. Thanks for any suggestions! :)
when you are in the process of sculpting something with high detail, I find that it is best to go as high as you see fit, I go 15-20million points you can go higher. However when you have finished sculpting and about to go to print, you have to figure out a way to compress the model to below 500,000 points that way your slicer can operate correctly. You can do this via projection, decimate, or another way, just get it below half a million. The resolution in your model matters, but don't pay too much attention to that if your printer cannot keep up with it.
Where is this course now? where i can find it?
but there is no way to get to the website due to its down!!!
SIMPLE! anybody firmailary with this z-brush CAD SOFTWARE CAN DO THIS!
And I was just going to take apart a few action figures to see how it worked.
What is the piece called for the open and close mouth for the dinosaurs and animals?
Hi, where can I get that joint brush from? Thanks
You may have to pay for the class. There's also an IMM Brush repository on the ZBrush Forums, just do a google search.
I'm subscribed to Fusion 360. Is it possible to create multiple articulations in that program?
You have to print every joint and have them fit and put it together like a puzzle
Tutorial is gone. The site is up but most of the content has moved to another.
What program are you using and where do I get it
ZBrush.
where can i find the joints brush?is there anywhere available for download?
did you find them? I'm looking for something like this as well
Joseph Drust explains the swivel hinge joint as he preps his character for #3Dprinting in #ZBrush --> buff.ly/1wdBgCI
How is the swivel hinge joint different from a ball and socket joint? Thanks in advance.
A ball and socket tends to have a divet before the ball hinge to allow it to "click" into place where a swivel hinge has something external holding it in place, like elastic or armatures. If you're aware of the old gen monster high dolls, their hands were removable via a ball and socket. I might be completely wrong but this has been what I've noted in terms of differences
Where is this course now? Please tell me you didn't just let it fade into oblivion.
Wait can you print the figure with the joints already assembled ?
Yes you can, but you need to make sure there is enough of a tolerance(gap) between moving parts so that when it prints, it won't fuse together.
👍
I got a 200$ computer will it work for a 3d printer
TK- 421 are you asking about 3D modeling or printing? For printing, absolutely. You can even use a Raspberry Pi. But for modeling, you need a decently powerful graphic card.
i wanna call false advertizing on this. the lesson the video shows a preview for s not in the course linked. i believe it is the course after this one.
+Meir Teichman I'll double check and correct the link in there if needed :)
rkingslien ah good:) i purchased your entire course and the footage came from the lesson after this one. you were advertizing "introduction to creating articulated joints in zbrush" while showing footage from " creating advanced articulated joints in zbrush."
specificlaly lesson 38 creating the swivel hinge.
i wish i can make A giant lego house
*jobbythehong wants to know your location*
God bless yall