CLASSES vs STRUCTS in C++

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  • เผยแพร่เมื่อ 21 ก.ย. 2024
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ความคิดเห็น • 443

  • @poipoi300
    @poipoi300 3 ปีที่แล้ว +482

    When I was taking my first class on object oriented programming the teacher showed us classes and I was like "Oh so is this the same thing as a struct?" and she said no without explaining more. I'm glad to see this video lol.

    • @MOWAuthor
      @MOWAuthor 2 ปีที่แล้ว +33

      Oh my god, this brings back nightmares of Uni. I program in C++ using a mostly C style structure. Always have. It makes more sense to me, and I don't believe in the bull of having to protect you from yourself (The primary purpose of Private Variables)
      I basically said the same thing to my teachers, and they also just say no, without elaboration. After more discussion over the years I was there, I can only gather that the world as a whole prefers Classes because of Private Variables mostly as a protective layer to stop you interfering with a variable you didn't mean to. Which is absolutely ridiculous. Because you simply shouldn't be accessing random variables for no reason while you program. Otherwise, what the hell are you doing?

    • @poipoi300
      @poipoi300 2 ปีที่แล้ว +19

      @@MOWAuthor I also don't really get the purpose of hiding variables from yourself either. Maybe in team projects where you don't trust your fellow programmers and you want to make sure a certain piece of data is handled correctly lol so you just give them functions.

    • @novusstudios1744
      @novusstudios1744 2 ปีที่แล้ว +22

      @@MOWAuthor well I think it's more of a "prevention is better than cure" kind of thing. Tbh I get what you're saying but it's more of a preference thing, so to say it's somewhat "ridiculous" is kinda not really unless you mean it only from your standpoint and persons who share it also

    • @Ferocious_Imbecile
      @Ferocious_Imbecile 2 ปีที่แล้ว +2

      Paying $$$ for an education that fails. How many times have I experienced that?

    • @poipoi300
      @poipoi300 2 ปีที่แล้ว +1

      @@RandomUser2401 I don't think so but I may be wrong. There's plenty of ways to implement unintended behavior in C.

  • @zperk13
    @zperk13 5 ปีที่แล้ว +863

    #define struct class
    yeah that's not going to confuse anybody

    • @catostre
      @catostre 4 ปีที่แล้ว +34

      I actually got it right off the bat without having heard of that before, but that's just me.

    • @lotharmatthaus7723
      @lotharmatthaus7723 4 ปีที่แล้ว +22

      Well yes, but actually no

    • @DuffkaBigNerd
      @DuffkaBigNerd 4 ปีที่แล้ว +5

      Bruh.....

    • @computerprogrammer7942
      @computerprogrammer7942 3 ปีที่แล้ว +1

      Dam

    • @Me-og5iy
      @Me-og5iy 3 ปีที่แล้ว +1

      that was funny Xd

  • @Reydriel
    @Reydriel 2 ปีที่แล้ว +145

    To elaborate more on what Cherno says in this video, structs are a legacy feature from C which can group together variables into a user-defined type, BUT CANNOT contain functions (because C did not have OOP features such as methods).
    This is why it's common in C++ to use structs for "classes with no methods", because that was how they were used in C.

    • @1apostoli
      @1apostoli ปีที่แล้ว +3

      C++ structs can contain functions.

    • @kaze8447
      @kaze8447 ปีที่แล้ว +24

      @@1apostoli Yes, they were talking about C.

    • @abolfazlrezaei5397
      @abolfazlrezaei5397 ปีที่แล้ว

      when you know java structure and reading this, it is somehow funny and amazing how languages grew and become more useful and flexible😅

    • @defnlife1683
      @defnlife1683 ปีที่แล้ว +1

      @@jazzfan67 yeah. C is awesome. There’s always a simple workaround.

    • @billy818
      @billy818 ปีที่แล้ว +1

      but you can just make functions that operate on structs giving you something verry similar to classes.
      the real difference is scope (private members) and inheritance

  • @armastro99
    @armastro99 6 ปีที่แล้ว +545

    love that chicken in the background

    • @treyquattro
      @treyquattro 6 ปีที่แล้ว +3

      I think he's really a New Zealander...

    • @WayneRiesterer
      @WayneRiesterer 5 ปีที่แล้ว +4

      @@treyquattro Hey...? It would be a sheep in that case :D

    • @woosix7735
      @woosix7735 3 ปีที่แล้ว +6

      his whole room decoration is great

    • @staticbits
      @staticbits 3 ปีที่แล้ว +7

      I watched through the entire video without noticing that XD

    • @pierfrancescopeperoni
      @pierfrancescopeperoni 3 ปีที่แล้ว +4

      I agree. And also the human who is speaking is interesting to listen to.

  • @Ivan-xw4pr
    @Ivan-xw4pr 4 ปีที่แล้ว +81

    For anyone struggling with: #define struct class
    Basically what he did there is he told the compiler to treat "struct" as a "class".
    For example u could do same thing to types like this: #define INTEGER int
    And you still could instatiate "INTEGER" the same way you would do it for ""int".
    INTEGER a = 8;
    ==============
    is same as:
    ==============
    int a = 8;
    Hope that explains it.

    • @twitchoff1114
      @twitchoff1114 4 ปีที่แล้ว +3

      Just one confusion here, if we #define struct class wouldn't the code break because of the default visibility difference between them? For example if there is an struct Vec2 and we are using the x coordinate like:
      struct Vec2
      {
      float x, y;
      };
      struct Vec2 vector;
      vector.x = 5.0;
      Then this will surely throw an compile error. Please explain it to me if you know the answer otherwise I will make this comment global.

    • @Ivan-xw4pr
      @Ivan-xw4pr 4 ปีที่แล้ว +4

      @@twitchoff1114 Yes its just as you said. You would get compiler error if you were to do that.

    • @elsyabektinugroho2342
      @elsyabektinugroho2342 5 หลายเดือนก่อน

      ty

  • @manfredkernMK
    @manfredkernMK 6 ปีที่แล้ว +86

    I have seen every video up to now and they help me very much to refresh my out-dated C++ knowledge

  • @jamesmnguyen
    @jamesmnguyen 7 ปีที่แล้ว +221

    Subtitles again, "Hey little guys and my name is Machado and welcome to my people of clock series"

    • @spiritwolf448
      @spiritwolf448 7 ปีที่แล้ว

      LOL!

    • @markeyboi6545
      @markeyboi6545 7 ปีที่แล้ว +10

      You know if you have the time, you can manually add the _correct_ subtitles by clicking the settings gear -> subtitles/cc -> add subtitles/cc.

    • @markeyboi6545
      @markeyboi6545 7 ปีที่แล้ว +34

      I went ahead and did it for this video since I had time.

    • @dsblocks
      @dsblocks 6 ปีที่แล้ว +5

      Andrew Mitchell thank you. I believe, there have to be more people like you.

    • @LANstorm.
      @LANstorm. 5 ปีที่แล้ว +4

      ​@@markeyboi6545 thanks for ruining the funny meme.

  • @BackerSultan
    @BackerSultan 5 ปีที่แล้ว +42

    I'm coming from the world of C#, and I remember that in C#, classes are reference types while structs are value types.

    • @zjfjack
      @zjfjack 4 ปีที่แล้ว +3

      the same as Swift, but it seems C++ is different

    • @zjfjack
      @zjfjack 4 ปีที่แล้ว +1

      MR MEME Thanks for the reply. I am quite clear about this now, after 2 months study. 😉

    • @digitalconsciousness
      @digitalconsciousness 3 ปีที่แล้ว

      Yeah, it caught me off guard when he didn't mention this. I guess there is that big difference between C# and C++.

    • @TheZenytram
      @TheZenytram 3 ปีที่แล้ว +5

      i come from C background and Classes is just a Struct that use functions, but now Struct uses functions too so they made them the same.

    • @faithium7077
      @faithium7077 3 ปีที่แล้ว +1

      Also in C#, with structures, you are forced to initialize all your fields in the constructor so you don't have uninitialized variables

  • @luxxsolari
    @luxxsolari ปีที่แล้ว +5

    I see some people stating that one additional "difference" between structs and classes is that the structs are stack-allocated and classes are heap allocated. This may be true in languages like C#, however in C++ you may allocate classes (objects, actually) and structs in either the stack or the heap, it's just done differently in code (to allocate on the heap, you use the keyword "new").
    You may as well have stack-allocated classes and heap-allocated structs; as Cherno says, there are very few rules in C++ when it comes down to it.

  • @abx4t
    @abx4t 6 หลายเดือนก่อน +1

    I just realized you were talking about inheritance and I remember what it was like all those years ago when I first heard the word.
    Most people feel the same way: What in the world is inheritance?
    Inheritance is probably one of the most useful benefits to classes you have available to you, to allow a class to "inherit" the public members and methods of another class.
    They also allow for virtual methods in the base class that all inherited classes has the option of overloading (basically means to re-define), to give them unique functionality.
    They are incredibly powerful, and I cannot imagine a world without them.
    We use them everywhere in c#, I assume c++ is no different.

  • @alionking1023
    @alionking1023 4 ปีที่แล้ว +14

    the auto generation captions are hilarious
    "he little guys my name is Machado and welcome back to my people of clock series"

  • @RathFGC
    @RathFGC 7 ปีที่แล้ว +37

    This is a WONDERFUL series. I'll definitely be supporting on patreon

    • @CristalMediumBlue
      @CristalMediumBlue 6 หลายเดือนก่อน +1

      Thanks! By supporting him, you are indirectly supporting many other people that learn from him.

  • @codingwithelhacen990
    @codingwithelhacen990 4 ปีที่แล้ว +12

    every time I watch a video on your channel, I learn something new that sticks in my head forever.
    #Define struct class. That one is mind-blowing!

  • @TheReficul
    @TheReficul 6 ปีที่แล้ว +145

    The C++ Core Guidelines C.2 states: "Use class if the class has an invariant; use struct if the data members can vary independently."
    So if you don't have any preexisting style, your best bet is to stick to that.

    • @unknownbutawesome8759
      @unknownbutawesome8759 3 ปีที่แล้ว +9

      @Over Yonder perhaps something to do with OOP features like inheritance, polymorphism, etc?

    • @RAHULTMNT100
      @RAHULTMNT100 2 ปีที่แล้ว +8

      i think they mean private variables when they say invariant

    • @beraulgd3662
      @beraulgd3662 2 ปีที่แล้ว +14

      Invariants are conditions that must hold true for the object of a class to have valid functionality during its lifetime - basically, its when something has to rely on a set of presuppositions to work right.
      That’s my understanding after a google search, idk, I’m no software engineer

    • @ДмитроПрищепа-д3я
      @ДмитроПрищепа-д3я 2 ปีที่แล้ว

      @@unknownbutawesome8759 these are exactly same for classes and structs. And you can inherit one from the other easily too.

    • @mickyyang6652
      @mickyyang6652 2 ปีที่แล้ว +3

      @Over Yonder Usually, we use structs for "combinations of data". And according to Google style, structs should not have methods, they're just something like basic types that have no complex behaviors.
      So, for example, if I just want to make the code clearer and more readable, I'll choose write a struct rather than many variables (just like choosing an array instead of many variables):
      struct Student {
      std::vector scores;
      std::string name;
      };

  • @Xx_McJasper_xX
    @Xx_McJasper_xX 3 ปีที่แล้ว +2

    Gotta be honest. I've only ever used structs in C programming. Didn't even think about using them in C++. Good to know I wasn't missing anything.

  • @leixun
    @leixun 4 ปีที่แล้ว +10

    *My takeaways:*
    1. The only difference between classes and structs 0:47, by default, the classes are private but the structs are public
    2. When to use class and when to use struct 3:35, basically Cherno says that he uses struct just to struct data, and if he needs more functionalities and inheritance, he uses class

    • @Zjarrain
      @Zjarrain 4 ปีที่แล้ว +1

      Nice notes!

    • @ianmoseley9910
      @ianmoseley9910 3 ปีที่แล้ว

      I'd probably limit struct to data types where they only need to supply basic operator functions.

  • @fazillatheef
    @fazillatheef ปีที่แล้ว +2

    After so many years just learned that structs in C++ can have functions. May have seen this in code many times, but never thought they were structs.

  • @duqan9060
    @duqan9060 6 ปีที่แล้ว +1009

    OMG He's not Indian

    • @hazerjm
      @hazerjm 6 ปีที่แล้ว +40

      Finally!

    • @himanshu6489
      @himanshu6489 6 ปีที่แล้ว +176

      buwahahahahaha but I am. you can't get rid of us. never!

    • @HermanWillems
      @HermanWillems 6 ปีที่แล้ว +35

      I just wonder why there are so many of you. Do indians love sex so much or something? Is there some kind of Sex religion that makes people make alot of kids? Just wondering.. I don't really have anything against Indians. :)

    • @ChimiChanga1337
      @ChimiChanga1337 6 ปีที่แล้ว +47

      Herman Williams large numbers gives rise to even larger numbers. And in India people religiously give birth to kids at least 2 per family. And during the 50s to 80s most Indians had more than 3 kids per family. Previously most of the children would die because of disease, malnutrition etc. But after independence and advancements in science the deaths decreased but people still gave birth more children thinking most of them won't survive. We took some time to adapt. Now I think its around 2 per family. Hence the population explosion.

    • @utkarshgupta3
      @utkarshgupta3 5 ปีที่แล้ว +7

      Haha, I feel you bro!

  • @adriannuske
    @adriannuske 2 ปีที่แล้ว +2

    Struct is a Value Type, Class is a Reference Type. Meaning Struct is kept in Stack Memory and a Class only keeps a reference in the Stack (rapid access memory) and the actual content in the Heap Memory. Assigning a variable containing a Struct to another, copies the whole Struct, as contrary to variables containing Classes, that only the referene is copied (meaning pointer, mem address)

  • @dxlge
    @dxlge ปีที่แล้ว +3

    My notes:
    There is basically no difference at all between classes and structs beside for one thing. Structs are by default public and cannot be private.
    The main place to use structures is when you just need to group a bunch of variables maybe of different or the same types together. If you just want to represent data in a structure use a struct. Classes should be used for things that are more complicated and when you need to use inheritance but at the end of the day its up to you.

    • @nadjibam6384
      @nadjibam6384 ปีที่แล้ว +1

      What do you mean "Structs can not be private"
      You can't set them to be private at all or just the default is public

    • @DairanPL
      @DairanPL ปีที่แล้ว

      Structs can have private members, he even does it at 1:55 in the video

    • @dxlge
      @dxlge ปีที่แล้ว +1

      ​@@DairanPLur right thats my bad

  • @nanithefk866
    @nanithefk866 7 ปีที่แล้ว +91

    Hey Cherno, would you mind making an episode explaiing a bit how char, char static arrays, char dynamic arrays, strings, string arrays etc. work in C++ and when to use which one? I've always found this whole confusion very difficult to deal with.

    • @erikthegodeatingpenguin2335
      @erikthegodeatingpenguin2335 7 ปีที่แล้ว +13

      I find that for the most part, just using std::string is a safe bet. (But I doubt this comment is very helpful..)

  • @msidc1238
    @msidc1238 4 ปีที่แล้ว +7

    I am addicted to learning c++ right now thanks to you.

  • @roja
    @roja 2 ปีที่แล้ว +1

    Commenting for your exposure. The best channel on TH-cam for C++ !!!

  • @aarushprasad4493
    @aarushprasad4493 2 ปีที่แล้ว +1

    Cherno: My name is the Cherno and welcome back to my C++ series--
    Me: *subscribes instantly*
    we need more cppers

  • @MatthijsvanDuin
    @MatthijsvanDuin 4 ปีที่แล้ว +14

    The difference in default access also applies to inheritance:
    struct Foo : Bar // Bar is a public base class of Foo
    class Foo : Bar // Bar is a private base class of Foo

  • @JustKatoh
    @JustKatoh 6 ปีที่แล้ว +241

    TL;DR
    Use structs for small stuff, classes for big bois

    • @marekgrencstein7215
      @marekgrencstein7215 6 ปีที่แล้ว +15

      There is no difference. Structs can inherit from classes, and vice versa. They are the same. Only difference is the default visibility. Struct contents are public by default, class is private.

    • @gordonfreemanthesemendemon1805
      @gordonfreemanthesemendemon1805 6 ปีที่แล้ว +34

      He obviously knows that, he's in the comments of a dude saying that for 8 mins

    • @MsJavaWolf
      @MsJavaWolf 5 ปีที่แล้ว +10

      @@marekgrencstein7215 It's the same, but there are conventions.

    • @xCwieCHRISx
      @xCwieCHRISx 4 ปีที่แล้ว +21

      I use structs when i dont need methods. I also dont use contrusctors in a struct. Maybe because I learned C first for me structs are just a container of objects. Or writing C-Style (functional) code and using benefits of C++ like no need of typedef, overloading functions etc..

    • @rafal9ck817
      @rafal9ck817 3 ปีที่แล้ว

      TL;DL - too long didn't listen

  • @sadeepthabandara8117
    @sadeepthabandara8117 ปีที่แล้ว +6

    Me: Nice. I'll finally learn the difference between a class and struct
    Cherno: There's no difference
    Me: Now that's a plot twist :o

  • @oasishurl
    @oasishurl 5 ปีที่แล้ว +6

    Dude, thank you so much holy hell--I've been looking all morning.

  • @bluesillybeard
    @bluesillybeard 2 ปีที่แล้ว +2

    in C#, the difference is more fundamental: structs are value types, while a class is always a reference type, so anything that modifies the object modifies the original object, as opposed to a struct where it will modify the individual copy.
    This is a C++ video, but I thought I would share that little fact. (I'm not an expert, so I might be wrong... A fact check would be appreciated)

    • @heavymetalmixer91
      @heavymetalmixer91 ปีที่แล้ว

      You can even make Structs in C# become Reference-type to make things even more versatyle and convoluted LOL.
      Then again, the Unity Engine mostly uses Structs instead of Classes so that kind of versatility is needed.

  • @TalisBarbalho
    @TalisBarbalho 7 ปีที่แล้ว +14

    I'm sure this the only channel that I would actually notice if you went through a weekend without posting one video.
    I'm looking forward for the more advanced videos. Thank you.

  • @marcoreus1087
    @marcoreus1087 4 ปีที่แล้ว +1

    haven't watched any of your previous videos but after just watching 3 minutes of this video I came to understand that you are just awesome teacher. Really appreciate your approach.

  • @ajoshdoingthings541
    @ajoshdoingthings541 7 หลายเดือนก่อน

    Currently trying to wrap my hand around structs and this video clarified way more than cppreference, SO or w3

  • @jacobw703
    @jacobw703 5 ปีที่แล้ว +2

    Honestly one of the best videos I've seen on this specific topic.
    Keep up the good work dude!

  • @yogeshdeveloper5346
    @yogeshdeveloper5346 4 ปีที่แล้ว +1

    I don't know why, but yours & mine thinking towards the keywords & software design totally match! For eg: the struct keyword for data only, the class keyword for complex works (that's why they are made for)!

    • @SirWussiePants
      @SirWussiePants 3 ปีที่แล้ว

      Yes, though back in the old (very old) days we created "classes" in C by having pointers to functions in the struct. Now days I use struct to organize data and classes to act upon data. In my world a class may contain a struct but a struct would not contain a class. If that makes sense.

  • @steve_rico
    @steve_rico 9 หลายเดือนก่อน

    Just learning C++ again .... Spending time understanding the nuances is paying off. Useful vid.

  • @mjl1966y
    @mjl1966y ปีที่แล้ว

    Struct is a public class that can't be instantiated. Wow, where have you been all my life? What a great explanation.

  • @tapiocaferoz02
    @tapiocaferoz02 3 ปีที่แล้ว +1

    Nice explanation! I do love how your channel covers C++ so well, it's hard to find good channels about this.

  • @serkanozturk4217
    @serkanozturk4217 2 ปีที่แล้ว

    Personal notes:
    -only difference is while class members are private by default, struct members are piblic by default
    -the reason it exists in c++ is backwards compatibility since c has structs
    -struct mah be preferred by some when it is for so simple use
    -struct is ugly for inheritance

  • @BenStoneking
    @BenStoneking 5 ปีที่แล้ว +1

    Excellent explanation! I knew that they only differed by private vs public defaults but I wanted to know the usage of a struct over an object! So basically, use struct for creating data structures, use class for creating objects! This was so helpful!

  • @VanJackk
    @VanJackk 3 หลายเดือนก่อน

    You teach me how to do was very simply and fast to understand. Thanks!

  • @joymakerRC
    @joymakerRC ปีที่แล้ว

    i love you by the way, great series, so how i make the difference is if there is just data ( varables with types) with no functions then its a struct, as soon as you add functions then it becomes a class, some how i feel like struct is supposed to be really simple and class is for more complicated things. no matter what if you program you are awesome.

  • @jaidev2717
    @jaidev2717 4 ปีที่แล้ว +1

    Liking each and every video before even listening to the whole thing...That good is this series!

  • @smileynetsmileynet7922
    @smileynetsmileynet7922 4 ปีที่แล้ว +1

    I use structs when I either need C compatibility or when I am using them in only the C way and have no methods or non-public data. Such as the reg struct in PNF. I had a bunch of variables to group as registers in PNF. PNF works like asm code, but its its own type of "register rich" computer.

  • @hubertlenningrad2252
    @hubertlenningrad2252 3 ปีที่แล้ว

    Bro, can't believe you're giving this information for free. Thanks!

  • @christophmuller9728
    @christophmuller9728 4 ปีที่แล้ว +1

    Thanks bro

  • @mozeeen1
    @mozeeen1 ปีที่แล้ว

    Thank you man. This was helpful. I came from c# background and struggled to understand a code with struct.

  • @samdavepollard
    @samdavepollard 11 หลายเดือนก่อน

    i'd forgotten that structs could contain methods
    i was assuming that structs were always just plain old data
    very useful
    many thanks for sharing your knowledge

  • @bwatson4000
    @bwatson4000 2 ปีที่แล้ว

    As my grandmother used to say, "What the struct? Well that kicked my class."

  • @aPoCoTuToDac
    @aPoCoTuToDac 7 ปีที่แล้ว +4

    0:47 or 1:40 the second difference is that you can't use struct in *templates* (only classes allowed) :)

    • @TheCherno
      @TheCherno  7 ปีที่แล้ว +1

      What do you mean? You can definitely use structs with templates.

    • @aPoCoTuToDac
      @aPoCoTuToDac 7 ปีที่แล้ว +1

      To be precise I was meant that you can't use word struct in template declaration.
      You can write:
      template
      or
      template
      but you can't do that:
      template

    • @TheCherno
      @TheCherno  7 ปีที่แล้ว +2

      +aPoCoTuToDac that’s true, but in this case class is just synonymous with typename, it’s not really “class” in the traditional sense. I would always write typename instead of class for template arguments anyway, it makes more sense.

    • @aPoCoTuToDac
      @aPoCoTuToDac 7 ปีที่แล้ว +1

      yup, but the example with completely valid template declaration (i.e. template ) shows that in C++ words "struct" and "class" are not fully interchangeable.
      If you have one such declaration, and you do #define like in 2:56 but otherwise (i.e. #define class struct) you will run into trouble. :)

    • @TheCherno
      @TheCherno  7 ปีที่แล้ว +1

      +aPoCoTuToDac sure, but this video is about classes vs structures, the actual concept, not literally the keyword in every way. Much of C++ is contextual, for example the static keyword.

  • @warn2571
    @warn2571 4 ปีที่แล้ว

    It boils down to organizing our thought with a redundant piece of functionality in C++.
    The way I see it, structs are groups of variables and functions that support a standalone concept like a vector or maybe a data structure. A class should be a noun like a player or a map.
    Rules:
    * It has to be a class if you are inheriting something.
    * It has to be a struct if you are use C
    * If you are inheriting something and using C... stop and think about your choices in life.

  • @CRBarchager
    @CRBarchager 7 ปีที่แล้ว

    Another great video from you. Now moving along with a better understanding of the differences. A much, MUCH simpler implementation of the two compared to C# where there are massive difference in the two types and the way you use them.

  • @utilityy
    @utilityy ปีที่แล้ว

    I really like your teaching style, Yan. Love these videos :D

  • @rcookie5128
    @rcookie5128 7 ปีที่แล้ว

    haha nice to see a follow up video; mentioned the structs under the last video and now here we are ^^ awesome

  • @monfernape
    @monfernape 5 ปีที่แล้ว +10

    I don't know why but you are way too much efficient and different from other people teaching C++.

  • @sushilasriv19
    @sushilasriv19 2 ปีที่แล้ว +1

    Short answer - Use only class because it can do everything!!

  • @hyper7354
    @hyper7354 2 ปีที่แล้ว +1

    There would a difference because in C a strict can’t store a method but the closest it can get, I think, is storing a pointer to the function

  • @johnmcway6120
    @johnmcway6120 3 ปีที่แล้ว +1

    Wait. So c++ has classes making it an oop language. Structs are technically the same with classes. C has structs. But it doesn't have classes. But classes are the same with structs. Wat?

    • @Evan490BC
      @Evan490BC 2 ปีที่แล้ว

      Except they are not (the same). C structs don't have methods.

  • @_VeljkoMiletic_
    @_VeljkoMiletic_ ปีที่แล้ว +1

    I would use struct just to store variables in structured way, because that is what structures do in C (they doesn't have methods).

  • @rupayanc
    @rupayanc ปีที่แล้ว

    Feels like in case of DDD, classes would be for entities and aggregates whereas structs would be for value objects

  • @hansdampf2284
    @hansdampf2284 ปีที่แล้ว

    Me at the start of the video: yelling at the screen that the difference is that classes have methods and structs do not.
    Me at 5:34: oh dear god

  • @Monyamu
    @Monyamu 5 ปีที่แล้ว

    I use some similar differentation in use between classes and structs.
    If the real thing is just "represented" with some details by the data i stored, its a class. If its "defined" by the data stored then its a struct. "Connections between things" are specific cases for me however. Even if you can further describe the same connection with more details, somehow my brain refuses to treat a connection the same if it have any kind of more requirements (even trivial ones) than before. It's always just similar, but not the same. Must be a "bug" in my cognition, but i'm using struct accordingly.

  • @djskippimusic
    @djskippimusic 3 ปีที่แล้ว

    I like to use structs inside unions to give the variables initial values without a constructor. If I used a class the extra public keyword makes it less of a one line solution.
    Structs in general I think look cleaner in unions tbh.

  • @casperes0912
    @casperes0912 3 ปีที่แล้ว

    So I come mainly from Swift, where class and struct are two rather different things. But my idea of what the difference should be, based on my background in swift, is that a class has identity and a struct does not. So struct Point { x: Int; y: Int } does not have identity, because two points with identical x and y values are in every aspect, identical. If I return you one or the other it doesn't really matter. It's a value type essentially.
    A Player object: class Player { p: Point } even if it effectively holds the same data as the Point struct now effectively has identity when we think about it and will, in Swift, act as a reference type

  • @ianprado1488
    @ianprado1488 5 ปีที่แล้ว +8

    Roxas from Kingdom Hearts teaches C++

  • @momokoko8811
    @momokoko8811 6 ปีที่แล้ว +7

    Also, struct inheritance is public by default.

    • @ubiquitous9173
      @ubiquitous9173 4 ปีที่แล้ว +1

      So instead of:
      struct s : public a
      {
      }
      You do:
      struct b : a
      {
      }
      ?

  • @GenericPhantom1
    @GenericPhantom1 ปีที่แล้ว

    Classes and structs are very similar and the only technical difference is that classes are private while structs are public.

  • @johnpekkala6941
    @johnpekkala6941 ปีที่แล้ว

    Then I am on the right track it seems trying to grasp structs a bit better. I work in Unreal Engine a lot. In UE a struct defined in Blueprints is only able to contain variables, not functions. In UE C++ however they can just like in ordinary C++ also contain functions. Recommended just as shown here are then I guess functions only related to these specific variables like constructor + getters and setters. As I get it and as stated in the video structs are mostly used for grouping variables together for organisation and the actual program logic should be put inside of classes. This is a usage definition I have seen elsewhere also regarding when and how to use classes vs structs. Another thing is that a struct can't be static so they always themselves need to be instantiated somewhere like inside of a class. Therefore they are as I get most useful when u have multiple things all needing the same set of variables like say all the players in a game ect. Players have common variables like heatlh, strength ect. You can thus create a struct called Players and put in variable declarations for health, strength and other player related things . Then each player gets his own instance of that struct like Players Player1; Players Player2; ect and then you can set and get the values for every player like Player1.health = 100, Player2.strength = 50 and so on. The main goal of structs is then as said before organisation of data. Instead of having loose variables everywhere u group them together with a struct related to that particular object type. That is so far how I understand structs should be used. Correct me if im wrong. :)

  • @candle-likeghost9523
    @candle-likeghost9523 3 ปีที่แล้ว

    For me, classes are usually strong enough to have human-like responsibility
    while struct is more like a drawer (maybe a smart drawer as you can add some functionality to it)

  • @mikeandjamiejarboe7211
    @mikeandjamiejarboe7211 9 หลายเดือนก่อน

    Amazing Videos - Thank you The Cherno

  • @harshadbanate3327
    @harshadbanate3327 3 ปีที่แล้ว

    Amazing content, he explained the difference very well!

  • @manameisjeffie656
    @manameisjeffie656 3 ปีที่แล้ว +1

    the simpeliste tutorial in this tutorial series

  • @BAMBAMBAMBAMBAMval
    @BAMBAMBAMBAMBAMval ปีที่แล้ว

    It would be super cool if you made a video called something similar to "all c++ keywords and what they do"
    Like a reference video that you can look through and be like "oh yeah i dont know how vectors work" and then you could go learn more about vectors for example...

  • @animedreamz2009
    @animedreamz2009 2 ปีที่แล้ว +9

    You forgot that structs are stack allocated and classes are heap allocated. In C most allocation is stack and structs are no different. That’s my only addition. Overall structs save memory and resources because of how the stack works vs the heap.

  • @michaelwoodruff5752
    @michaelwoodruff5752 6 ปีที่แล้ว +1

    Love this series.

  • @DougCube
    @DougCube 4 ปีที่แล้ว

    There is one more difference. The default inheritance mode for a class is private, whereas the default inheritance mode for a struct is public.

  • @BiGGeSMK
    @BiGGeSMK 5 ปีที่แล้ว +1

    I don´t get the "void Add(const Vec2& other) function... why did he pass it by reference ?? because we don´t manipulate the other variable in this method so the code would be valid without the references ??

  • @blackest3314
    @blackest3314 4 ปีที่แล้ว

    Just found your channel and I have to say it's amazing, love your teaching style. I have some very rough basis of programming (mostly C) and every video I'm learning something new. In this case it seems that structs and classes are pretty much the same thing in C++, BUT (just checked online to be sure) structs in C do not allow functions inside, like the methods in classes. I always thought this was the "main" difference between C and C++ (of course there are plenty more, to the point that are considered different languages overall). So I guess in C++ classes and structs are very similar but C structs and C++ structs are quite different? Just to know if I got that right.
    Thanks again and keep up the good work (I know this is a quite old video, but I wanted to say it anyway in case you are reading)!

  • @Lazy_Chocolate_Main
    @Lazy_Chocolate_Main 4 หลายเดือนก่อน

    WOOOW, Today I learned that there is no difference, just to make sure, you can do inheritance in structs too?

  • @ohwow2074
    @ohwow2074 3 ปีที่แล้ว

    OMG!! I would like to like this video 10 times but unfortunately, it's not possible!
    Such a useful video, Thanks so much!

  • @gnitsaf
    @gnitsaf 5 ปีที่แล้ว

    loving this series

  • @TopViewFar
    @TopViewFar 6 ปีที่แล้ว

    short and precise, well done!

  • @twitchoff1114
    @twitchoff1114 4 ปีที่แล้ว +1

    Just one confusion here, if we #define struct class wouldn't the code break because of the default visibility difference between them? For example if there is an struct Vec2 and we are using the x coordinate like:
    struct Vec2
    {
    float x, y;
    };
    struct Vec2 vector;
    vector.x = 5.0;
    Then this will surely throw an compile error.

  • @icetn123
    @icetn123 4 ปีที่แล้ว +20

    you lost me after: #define struct class

    • @coolfred9083
      @coolfred9083 4 ปีที่แล้ว +2

      Anywhere you wrote _struct_ is replaced by _class_ when the code is actually compiled.

  • @lucasmorais3694
    @lucasmorais3694 4 ปีที่แล้ว +2

    The Cherno: A clean and neat house decoration
    Also The Cherno: Let me put a chicken here.

  • @marcol6268
    @marcol6268 3 ปีที่แล้ว

    Im new to c++ so this might be a stupid question, but a method is basically nothing else than a function within a class or structure, right?
    Also: If you keep it really simple (by that i mean simple, as it would probably never ever be in "real" code) you could also substitute some classes with just functions, cant you? (void functions)

  • @AnkurDeka
    @AnkurDeka 4 ปีที่แล้ว

    This is absolutely mind blowing! I didn't know structures can contain function.

    • @AnkurDeka
      @AnkurDeka 4 ปีที่แล้ว +2

      I always thought that structures can contain data whereas classes can contain data as well as functions. I guess that's the way I was taught in high school.

  • @aminhashemi7457
    @aminhashemi7457 3 ปีที่แล้ว

    thanks for your great video!
    keep up the good work

  • @technicalutkranti
    @technicalutkranti 2 ปีที่แล้ว

    Very nice work !!

  • @FedJimSmith
    @FedJimSmith 4 ปีที่แล้ว

    having both known C++ & C#,, it's a bummer because in C# struct vs class has a significant difference

  • @aagmonch7923
    @aagmonch7923 2 ปีที่แล้ว

    Thanks

  • @nadjibam6384
    @nadjibam6384 ปีที่แล้ว

    Hi I.m a beginner in coding. I always hear that C doesn't support Object Oriented Programing. If Classes are what make C++ support that and Structs are basically Classes, how the heck C doesn't support Object Oriented Programing

  • @ahmedrateb5867
    @ahmedrateb5867 4 ปีที่แล้ว +1

    I always thought that the implementation of struct in C didn't allow for method declaration and that is how I always saw as the major definition between struct and class. Now, I am totally bewildered, help anyone

  • @candle-likeghost9523
    @candle-likeghost9523 3 ปีที่แล้ว

    In C#, the struct becomes very strict, like you can't do inheritance. Maybe because Microsoft's workers had watch this video.

  • @alirezaamani2027
    @alirezaamani2027 3 ปีที่แล้ว

    So that you realize how nice a teacher he is, I actually can say no to Fifa (video game) and watch his tutorials instead.

  • @MrBLARG85
    @MrBLARG85 5 ปีที่แล้ว +7

    A Structure is a BUILDING, and an example of a Class is a PEASANT.
    GOD! GeT iT riGht!

    • @FedJimSmith
      @FedJimSmith 4 ปีที่แล้ว

      give an example of an Enum ?

  • @edittoz._
    @edittoz._ 20 วันที่ผ่านมา

    bro the like button glowed when he said like and subscribe

  • @industrialdonut7681
    @industrialdonut7681 3 ปีที่แล้ว

    it finally makes sense to me now that I understand that structs in c++ are massively different and upgraded from structs in C lol

  • @duanedsilva3573
    @duanedsilva3573 3 ปีที่แล้ว

    For whomsoever it may consern defining fucntions inside struct is not allowed in C.

  • @CorpoWolf
    @CorpoWolf 5 หลายเดือนก่อน

    So structs in C++ are meant to be backwards compatible with C but C doesn’t have member functions like shown here. Does it?

  • @zfl1981
    @zfl1981 หลายเดือนก่อน

    Also, structs can't contain methods because C does not know what a method is. Unless the last C books and tutorials I read left out a pretty glaring detail...