Arma 3 - Eden Editor - Ending a Mission w/Triggers (OUTDATED-STILL WORKS)

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  • เผยแพร่เมื่อ 20 ธ.ค. 2017
  • In this short guide I'll be showing one of the ways to end missions. This is through the use of triggers. If you enjoyed this video leave a like it is my encouragement to make more tutorials haha.
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ความคิดเห็น • 45

  • @hunormagyar1843
    @hunormagyar1843 3 ปีที่แล้ว +14

    You can as well just use one trigger instead of two.
    Only an area trigger. Give it a variable name, e.g. trigger1, set its activation to any player, leave the condition field as "this", then just write the same as in the vid in the onActivation field, e.g.
    "trigger1" call BIS_fnc_endMission

  • @humuckachiki773
    @humuckachiki773 4 ปีที่แล้ว +5

    Wonderful video, concise and straight to the point. Kudos.

  • @Bruh-bu5zt
    @Bruh-bu5zt 4 ปีที่แล้ว +3

    Straight and helpful. Thank you.

  • @jewebychewy7106
    @jewebychewy7106 4 ปีที่แล้ว +11

    Simple and straightforward. i heart this. Thanks so much

    • @bransonfausey1494
      @bransonfausey1494 3 ปีที่แล้ว

      I seriously cannot find any tutorials that are as easy to follow as these.

    • @metalnat27
      @metalnat27 3 ปีที่แล้ว

      I love the Eden Editor but it used to be a lot more easier to activate a end mission. I don't recall to have had written complicated sentences in the condition box.

  • @mrcnote7571
    @mrcnote7571 3 ปีที่แล้ว +2

    Straight to the point. Awesome. TY

  • @rubb3rlizard607
    @rubb3rlizard607 3 ปีที่แล้ว +3

    Off script, cringe or not, it really helps. Thanks for the tutorial

  • @redicanprime1181
    @redicanprime1181 3 ปีที่แล้ว +1

    Dang thanks! Super to the point sub'd.

  • @axe182kay4
    @axe182kay4 3 ปีที่แล้ว +2

    Thank you very much for this awesome tutorial mate!! Very informative!! Can you please make one tutorial on creating tasks for picking up weapons??

    • @UselessMiwa
      @UselessMiwa  3 ปีที่แล้ว

      This is a great idea! If I find some time during the week I will make one.
      Do you mean picking up weapon crates and delivering them, or did you mean picking them up in general?

  • @user-cg9tt1bi6s
    @user-cg9tt1bi6s 5 หลายเดือนก่อน +1

    Thank you !Nice video !

  • @yes0sir0danish0man
    @yes0sir0danish0man 6 ปีที่แล้ว +3

    Thx man😁 your the man😁

  • @medictitan3430
    @medictitan3430 5 ปีที่แล้ว +5

    thanks dude I really needed the help with this!

    • @UselessMiwa
      @UselessMiwa  5 ปีที่แล้ว +1

      Absolutely! Happy to help : )

  • @CainX10A
    @CainX10A 3 ปีที่แล้ว +1

    Thank you!

  • @mahdiatris5254
    @mahdiatris5254 7 หลายเดือนก่อน

    Hey brother, how are you? How do I start when I enter the game?

  • @mistl
    @mistl 2 ปีที่แล้ว +1

    Awesome

  • @avast5357
    @avast5357 3 ปีที่แล้ว +1

    Thanks

  • @oscarfretter538
    @oscarfretter538 3 ปีที่แล้ว +1

    For this you get a sub

  • @user-xz7uh6zd2m
    @user-xz7uh6zd2m 4 ปีที่แล้ว

    please i need help i do every thing you sad but at the secound triggere when i finish to configer he show me this messeg "condition: missing ;"

  • @ahmedkandil55
    @ahmedkandil55 4 หลายเดือนก่อน

    Thank you
    Please another video for capture the flag mission

  • @Stinger913
    @Stinger913 6 ปีที่แล้ว +1

    Any idea how to get the classic little chime at the end as in campaign?

    • @UselessMiwa
      @UselessMiwa  6 ปีที่แล้ว +1

      I honestly have no idea but the sound effects usually have straight forward names

    • @Stinger913
      @Stinger913 6 ปีที่แล้ว +1

      SKplus True, I'll hunt for it in the game then.

    • @UselessMiwa
      @UselessMiwa  6 ปีที่แล้ว

      good luck hunting!

    • @hunormagyar1843
      @hunormagyar1843 3 ปีที่แล้ว +1

      It's supposed to be there by default I think... For me it plays without me having touched anything in the Trigger: Effects tab. And yep, if it doesn't sound for you by default, use that tab. Set music to "Mission Accomplished".

  • @hamzarafiq6227
    @hamzarafiq6227 6 ปีที่แล้ว

    bro bro can you help me how to unload vehiles in xian or else please help me with waypoints or triggers

  • @RaptorGN07
    @RaptorGN07 5 ปีที่แล้ว +1

    what about ending a mission if a vehicle enters the trigger area? have you done that?

    • @UselessMiwa
      @UselessMiwa  5 ปีที่แล้ว

      I havent tried yet and Arma currently isnt installed on my PC.

  • @JT-pz9cp
    @JT-pz9cp 4 ปีที่แล้ว +1

    Whats stopping you from simply adding that line to end the mission to the trigger itself? instead of making a second one and referencing the first

    • @UselessMiwa
      @UselessMiwa  4 ปีที่แล้ว

      If you'd like to have events in between, or just to keep the commands clean for the editor to understand. Thats just my reasoning personally, if you try to add the code to the mission start and it works dont forget to let me know!

  • @BlakeSmith17
    @BlakeSmith17 5 ปีที่แล้ว

    how do i end a mission with a waypoint? Do I use similar steps to this video?

    • @BlakeSmith17
      @BlakeSmith17 5 ปีที่แล้ว

      additionally - how do I disable "Ordnance" and than enable. For instance, I want to put down a Howitzer attack but disable it until the player/AI has reached a trigger/waypoint.

  • @BONeHEAds626
    @BONeHEAds626 6 ปีที่แล้ว +3

    Triggers for spawning then getting rid of units? I'm trying to make big missions and the frames be dropping! Lol

    • @UselessMiwa
      @UselessMiwa  6 ปีที่แล้ว

      In your question, do you mean something like... Lets say a unit spawns, dies and then D-Spawns or do you just want the idle units to D-Spawn after a while?

  • @tech4s310
    @tech4s310 2 ปีที่แล้ว +1

    Please make more

    • @UselessMiwa
      @UselessMiwa  2 ปีที่แล้ว +1

      If you have any specific requests I'd love to

    • @tech4s310
      @tech4s310 2 ปีที่แล้ว +1

      @@UselessMiwa i still play arma3 in single player with stupid AI moves and your last videos was so easy to understand so id love to know more about addActions ,mission making and scripting in the game that i still dont know how they work and thanks !

    • @UselessMiwa
      @UselessMiwa  2 ปีที่แล้ว +1

      @@tech4s310 I'll read some documentation about the current editor and maybe whip something up :)

    • @tech4s310
      @tech4s310 2 ปีที่แล้ว

      @@UselessMiwa yes and keep it simple that way and im wondering if you still playing arma3 or not

  • @orzeszek6943
    @orzeszek6943 2 ปีที่แล้ว

    not working

  • @metalnat27
    @metalnat27 3 ปีที่แล้ว +1

    lol 100% misleading video. You don't need to do all that to end a simple mission.
    You can do it with just one trigger and where it says "type" bar click on it and a drop down section will appear. Choose "end 1" and that's it. You have a ending mission setup once the conditions you've set are met. In that case, your player walking into that zone would have ended the mission.
    Needless to say all these hoops in this video are unnecessary when you can do it all with just a click of a button.

    • @greencrystals9022
      @greencrystals9022 2 ปีที่แล้ว +1

      u realise that everyone knows this? the problem is though is its too abrupt, it just goes to an end screen. this ending is cooler though since it plays the whole ending anim

    • @metalnat27
      @metalnat27 2 ปีที่แล้ว

      @@greencrystals9022 Yeah.....AFTER I wrote this comment of mine I realized that too lol. So in theory, I take back what I said. But you should have be more specific yourself though on such aspect. The say I took it, your video shows that this is the only way to end a mission. When in fact you merely showed an alternative.
      Good video regardless so no need to mind me anymore lol.