It would be cool to see a breakdown of where your weight budget goes for this and other robots. Perhaps a pie chart that shows the weight of each component and the mix of frame, weapon, power, and electronics elements.
Your driving control is absolutely phenomenal! Very measured but relentlessly aggressive. Could you do a fight video with a split screen showing your controller? It would be interesting to see how you control like that. Maybe a vid on ESC/controller tuning?
@@BrokenLinkRobotics Or use your smartphone as second/IP camera and use the opportunity to create a "Robust Adjustable Gimbal Exterior - RAGE" for all smartphones in existence ... casually, alongside .. YKNOW?!! AND THEN AND THEN : ... Change Robust to Robotic. Drool. Drip.
if there's one other thing to do, tighten up those forks! they flutter a lot with the weapon vibration, which is common. mounting them fixed in thin, flexible TPU pieces with a bit of preload or adding small torsion springs to keep them pressed to the floor will make getting under anything and everything more consistent.
I did try spring loaded forks on this robot, but even with the lightest heat-shrink springs it took too much traction off the front wheels and made it hard to drive. It worked great on other robots though, may move to grippier tyres and try again.
@@BrokenLinkRobotics gotcha. At least here in the US I can find tiny little metal torsion springs that are great for this, and the force they put on the forktips can easily be adjusted by changing where the fixed side is anchored or bending the legs into the right angle.
@BrokenLinkRobotics you can do the same thing passively by using an asymmetrical front weighted fork. It will just naturally lever down. Need more torque to actuate it though.
4wd semi-invertible 'drum' spinners have been a solid design choice for many years now. I remember there being a TON of them in the 12 and 30 pound classes back in the mid-2000s. Not much has changed since then.
i find it funny how just flopping around until you're back on your wheels is actually a viable enough self righting solution with how light these bots are
2:43 From my understanding of physics, both types hit with the same force. The only benefit of a upwards vertical spinner is the added stress of gravity on your opponent. Since the force that sends your bot down is only cancelled by the earth, the only gain would be added control of the bot when attacking, as well as a possibly advantageous angle to attack from. However, there is a weight cost of the infrastructure required to withstand both the force from the attack and the force from the earth.
A downwards vertical spinner would seem like the way to go, as it forces more energy to be transferred each engagement, but it will send the robot upwards, losing control. This could be mitigated with more weight, but I wouldn't know.
A horizontal spinner can only impart as much force as it can resist moving. However, a vertical can impart a lot more. Think of it like a thin guy trying to push someone much bigger: the big guy doesn't move but the thin guy sends himself backward. With a vertical, it's like the thin guy has his back to the wall, and thus can push with all his strength without moving himself.
Cool machine and video. It might be a good idea to keep the axle the weakest link. Cheap and easy to replace, right? The materials used in thes machines makes the last so long. Amazing Looking forward to see more.
03:09 and not forgetting the gyroscopic effect a vertical spinner has on your bot 07:35 as demonstrated here. Also a well designed horizontal spinner can effectively work either way and isn’t bothered by being flipped🤷
Thank you for sharing your design files for this awesome little robot! I’m trying to build one but I’m having trouble figuring out what you did to get the weapon motor into this design. Anyway you could help with a little more detail? I found a source for the 1407 drone motor but I’m not sure what modifications you made to get a longer shaft or anything else I would need to do to get this working… without modifying the beater bar.
The motor bearings are removed and the top of the rotor is cut off, down to the magnets. A big shaft is then put through and supports the beater while the magnet ring sits solely in the pocket.
I would love to see your cad thought process on one of these. Do you start with the known parts and expand from there? What software do you use? Do you start with pen and paper? Algorithm.
I arrange the basics in space and make a rough shape, then add or subtract from it. Modelled in Fusion 360. Will do some CAD stuff in a segment soon enough. Algorithm?
The only weapon I've never seen before is a shredder, like a paper shredder but for plastic. It would be a fantastic counter for all those plastic robots if you can make it happen within the weight limit. Although without having to counter strong gyroscopic movement maybe it'll allow you to skim weight off in other places? A nimble attacker that grabs enemy (plastic) armor and just eats them, the concept sounds awesome in my head.
I just spent about 15 minutes doing maths in my head. Im missing a force vector somewhere because I cant convince myself it matters whether you are spinning up for down with a vertical spinner. Either you get pushed into the ground or they do. Infact since your mass in consentrated on the spinner my brain is certain that spinning down would be the situation with better torque on impact.
Apart from the forces stuff (can try thinking of it like punching a dangling piece of paper vs paper on a table it's not the best analogy (your fist in this scenario is the opponent, spinning down is dangling paper and spinning upwards is paper on desk (something behind your bot stopping it from moving makes your fist/the opponent hurt more)) being pushed into the ground is also advantageous for control reasons because you don't have to waste time flying through the air and reorienting yourself
Have you thought about using a carbon fiber plate to cover your batteries and electronics instead of ABS? i feel like that's a pretty big weak spot (if it was to be hit there)
I know jack squat about the mechanics of which I'm about to ask, but is a slow crushing style of attack (like what you'd get with pneumatics or those hand leaver can crushers) viable at this kind of weight class? I'd imagine anything that could do proper damage is either too slow given that you can't hold something for more than 10 seconds, or too heavy, but it seems like that's an angle of attack I'm not seeing represented. Would be interested to hear your thoughts.
@deucemoose7852 Totally, the thin plastic top armour of almost every robot here would fall quickly to a crusher. The challenge is generating that sort of force at this weight class with enough spare to armour up.
I have a question about the emax 1407 brushless motor. Im building a eggbeater 200gram antweight combat robot and i would like to know if this motor is good? 4000kv is very high and im woried if it is powerfull enaught to spin up 60 gram eggbeater. i see it worked for you perfectly but mabye you know better options? Would really apriciate if you would answer
There are guidelines on how many or how large the batteries can be, but crucially all terminals must be covered with eg. electrical tape and the batteries must be stored in a Travel Bag. The bag is lipo fire-proof and can be purches for cheap from places like nextfpv.
Hmm nothing came up with a quick Google, might have to look at a bit of travel. Not sure how easy that is for you. Alternatively you could start a club but that isn't an easy option either. I could've sworn I watched a video about someone running an antweight competition around there though.
Might be active on Facebook, but not looking great. Good opportunity to start a club though! Or just travel abroad but not sure how easy that is ever there. Hope you can find something that works
So I just caught your video and had to ask. So you had your weapon made out of 4140 steel, did you have it hardened or just go with raw 4140? How did the weapon hold up?
Raw 4140. Held up very well, did the same with the Beetleweight. Wears out faster but is very tough. Getting hardened weapons is very expensive in Australia.
What is the limit for your weapon shaft diameter? Jake Hoffman made a point in his maximiser build that by changing his weapon shaft to a larger diameter hollow shaft he could have a stronger shaft with the same weight. The equations and explanation were 1min 55 into his upgrading maximisers weapon video. th-cam.com/video/NMShWf7mldY/w-d-xo.htmlsi=V4Qu9O0UPAGptkHL
Currently the beater has 3*6 ball bearings, so 3mm limit. The maximiser shaft is a solid design, but is less and less sensible as the length increases for the weight. Bumping up to a 4mm shaft will be lighter than a hollow say 8mm Alu axle that needs much heavier 8mm bearings and larger beater mounts. Very good concept for horizontals though
The forks are bouncing around a lot, you could try adding some small torsion springs to them or just make them part of the chassis with no hinges. Maybe reduce the span of the beater bar slightly (stear a little better and don't need all the that span) to bring the forks in to center more and mount them more robustly. To be a bit more like Synthesis: th-cam.com/video/QzdHwjrRedQ/w-d-xo.html
What would happen if your drum was turning the opposite direction so the energy from the weapon was not used to distort and flip the opponent but only to destroy🤔
The opposing force on split after a hit would, instead of being absorbed into the ground, throw split backwards and up. Bad for both impact on landing and he might end up in the pit.
Watch bb season 7. I forget which fight, but copperhead used this as a strategy to make weapon on weapon hits hurt the other guy... seemed to work for him...
@BrokenLinkRobotics sorry about completely denying what you said, but unfortunately, It will be like 3 years until I can make bots out of things that aren't Hex Bugs. I can't afford much so I make with what I have
is it really 150 grams? its very hard to believe to be honest. Prove it. i make antweights myself and its very hard to believe that eggbeater is more 150 grams
Damn you Split! You cost me $4 in motors :P
I have noticed a positive correlation where if something is fun to use, it tends to be annoying to others
Split looks very fun
"woueauh aaaah woaaah uuh ow woaah"
"Is that Angus woahing in the background???"
@@ellabun split very woahh
It would be cool to see a breakdown of where your weight budget goes for this and other robots. Perhaps a pie chart that shows the weight of each component and the mix of frame, weapon, power, and electronics elements.
Your driving control is absolutely phenomenal! Very measured but relentlessly aggressive.
Could you do a fight video with a split screen showing your controller? It would be interesting to see how you control like that. Maybe a vid on ESC/controller tuning?
I'll see what I can do, need two cameras to record both a match and my hands. Will bunch a TX-ESC tuning segment into a video at some point.
@@BrokenLinkRobotics Or use your smartphone as second/IP camera and use the opportunity to create a "Robust Adjustable Gimbal Exterior - RAGE" for all smartphones in existence ...
casually, alongside ..
YKNOW?!!
AND THEN AND THEN : ...
Change Robust to Robotic.
Drool.
Drip.
if there's one other thing to do, tighten up those forks! they flutter a lot with the weapon vibration, which is common. mounting them fixed in thin, flexible TPU pieces with a bit of preload or adding small torsion springs to keep them pressed to the floor will make getting under anything and everything more consistent.
I did try spring loaded forks on this robot, but even with the lightest heat-shrink springs it took too much traction off the front wheels and made it hard to drive. It worked great on other robots though, may move to grippier tyres and try again.
@@BrokenLinkRobotics gotcha. At least here in the US I can find tiny little metal torsion springs that are great for this, and the force they put on the forktips can easily be adjusted by changing where the fixed side is anchored or bending the legs into the right angle.
@BrokenLinkRobotics you can do the same thing passively by using an asymmetrical front weighted fork. It will just naturally lever down. Need more torque to actuate it though.
As much as you make a great little bot your driving is stellar. You out drove all your opponents thoroughly.
4wd semi-invertible 'drum' spinners have been a solid design choice for many years now. I remember there being a TON of them in the 12 and 30 pound classes back in the mid-2000s. Not much has changed since then.
Let someone else win in Wollongong for once 😂
All jokes aside split is terrifying to fight but such a fun robot to watch
i find it funny how just flopping around until you're back on your wheels is actually a viable enough self righting solution with how light these bots are
Awesome winning streak. I like the design, and it seems very stable and steerable which is key to getting into the correct position for atrack
A video on your CAD though process would be good
That little thing is a menace 😂
This is SO good, do more uploads pls! 👍👍
Every Aussie who isn't from SA knows that Adelaide is just a fever dream you get from crossing from WA to the east
Another great video James, keep 'em coming.
That thing is mega powerful, you hit them like a riptide 😉
2:43 From my understanding of physics, both types hit with the same force. The only benefit of a upwards vertical spinner is the added stress of gravity on your opponent. Since the force that sends your bot down is only cancelled by the earth, the only gain would be added control of the bot when attacking, as well as a possibly advantageous angle to attack from. However, there is a weight cost of the infrastructure required to withstand both the force from the attack and the force from the earth.
Looking at that battle footage, though, it seems like that added control allowed for more hits on target, so thats another plus
A downwards vertical spinner would seem like the way to go, as it forces more energy to be transferred each engagement, but it will send the robot upwards, losing control. This could be mitigated with more weight, but I wouldn't know.
A horizontal spinner can only impart as much force as it can resist moving. However, a vertical can impart a lot more. Think of it like a thin guy trying to push someone much bigger: the big guy doesn't move but the thin guy sends himself backward. With a vertical, it's like the thin guy has his back to the wall, and thus can push with all his strength without moving himself.
Would love a more detailed breakdown on what parts you used and how much every part weighs.
Cool machine and video. It might be a good idea to keep the axle the weakest link.
Cheap and easy to replace, right?
The materials used in thes machines makes the last so long. Amazing
Looking forward to see more.
03:09 and not forgetting the gyroscopic effect a vertical spinner has on your bot 07:35 as demonstrated here. Also a well designed horizontal spinner can effectively work either way and isn’t bothered by being flipped🤷
16:55 "smack it into the wall" lmaooooo
Very cool to see this sort of vid, from omeone whis thinking about tetting into the hobby
Well, I'm looking forward to scale 3 fights on the videos next
16:55 "Smack it into the wall, put it back in" lol
Thank you for sharing your design files for this awesome little robot! I’m trying to build one but I’m having trouble figuring out what you did to get the weapon motor into this design. Anyway you could help with a little more detail? I found a source for the 1407 drone motor but I’m not sure what modifications you made to get a longer shaft or anything else I would need to do to get this working… without modifying the beater bar.
The motor bearings are removed and the top of the rotor is cut off, down to the magnets. A big shaft is then put through and supports the beater while the magnet ring sits solely in the pocket.
@@BrokenLinkRobotics ahh… got it. Thanks!
I would love to see your cad thought process on one of these. Do you start with the known parts and expand from there? What software do you use? Do you start with pen and paper? Algorithm.
I arrange the basics in space and make a rough shape, then add or subtract from it. Modelled in Fusion 360. Will do some CAD stuff in a segment soon enough. Algorithm?
Very cool!
The only weapon I've never seen before is a shredder, like a paper shredder but for plastic. It would be a fantastic counter for all those plastic robots if you can make it happen within the weight limit. Although without having to counter strong gyroscopic movement maybe it'll allow you to skim weight off in other places?
A nimble attacker that grabs enemy (plastic) armor and just eats them, the concept sounds awesome in my head.
that chainsaw robot should be called "sit stihl"
I just spent about 15 minutes doing maths in my head. Im missing a force vector somewhere because I cant convince myself it matters whether you are spinning up for down with a vertical spinner. Either you get pushed into the ground or they do.
Infact since your mass in consentrated on the spinner my brain is certain that spinning down would be the situation with better torque on impact.
Hang on i didnt account for linear movement vs rotation movement of the opposition bot, which is too much for mental maths
Apart from the forces stuff (can try thinking of it like punching a dangling piece of paper vs paper on a table it's not the best analogy (your fist in this scenario is the opponent, spinning down is dangling paper and spinning upwards is paper on desk (something behind your bot stopping it from moving makes your fist/the opponent hurt more))
being pushed into the ground is also advantageous for control reasons because you don't have to waste time flying through the air and reorienting yourself
Have you thought about using a carbon fiber plate to cover your batteries and electronics instead of ABS? i feel like that's a pretty big weak spot (if it was to be hit there)
I love it, what is the weapon made of?
Im new into battle bots. Any chance you can share your chassi ? Would like to print it.
It's available on grabcad, as with all my other robots. Search for 'combat robot collection'
@@BrokenLinkRobotics nice very nice!!
Great robot! Just curious what rpm n20s are those?
3v 1000rpm N20s
@@BrokenLinkRoboticsdid you drive them on 2s?
I know jack squat about the mechanics of which I'm about to ask, but is a slow crushing style of attack (like what you'd get with pneumatics or those hand leaver can crushers) viable at this kind of weight class?
I'd imagine anything that could do proper damage is either too slow given that you can't hold something for more than 10 seconds, or too heavy, but it seems like that's an angle of attack I'm not seeing represented. Would be interested to hear your thoughts.
@deucemoose7852 Totally, the thin plastic top armour of almost every robot here would fall quickly to a crusher. The challenge is generating that sort of force at this weight class with enough spare to armour up.
@BrokenLinkRobotics thanks for the insight, haha!
With this design you could switch to mecanum wheels and get another degree of control with side to side motion.
Where did you get your weapon motor? I'm struggling to find motors that small that have a shaft greater than 2mm in diameter.
They don't come with that shaft stock. I press out the bearings and add a long dead shaft. Bearings are in the eggbeater
@@BrokenLinkRobotics Nice, so you drill out the hole in the motor bell to accommodate the larger shaft?
I thought I heard Angus there
Hi. Nice combat robot. Do You have rpm reduction on BLDC motor for weapon?
4000kv at 8.4v
I have a question about the emax 1407 brushless motor. Im building a eggbeater 200gram antweight combat robot and i would like to know if this motor is good? 4000kv is very high and im woried if it is powerfull enaught to spin up 60 gram eggbeater. i see it worked for you perfectly but mabye you know better options? Would really apriciate if you would answer
@BRICKCELLPHONECOLLECTOR Probably fine, just don't expect to run it at full power all the time. I usually stick to ~60% unless need be.
at the moment trying to go to a fight in Adelaide or Sydney how do you travel with lipos and the robot in general
There are guidelines on how many or how large the batteries can be, but crucially all terminals must be covered with eg. electrical tape and the batteries must be stored in a Travel Bag. The bag is lipo fire-proof and can be purches for cheap from places like nextfpv.
Need 3D design for that weapon, vehicle (link)
Hi @raviram3819, if you're after the CAD, send me an email
Is there something like this in Europe? I‘d love to build robots and fight them.
Surely, where specifically are you at? There are combat robot clubs all around the world
@@BrokenLinkRobotics Switzerland, specifically.
Hmm nothing came up with a quick Google, might have to look at a bit of travel. Not sure how easy that is for you. Alternatively you could start a club but that isn't an easy option either. I could've sworn I watched a video about someone running an antweight competition around there though.
@@BrokenLinkRobotics Well, I had the same experience, tried googling but no results so far. I'm starting to think, that there is nothing.
Might be active on Facebook, but not looking great. Good opportunity to start a club though! Or just travel abroad but not sure how easy that is ever there. Hope you can find something that works
So I just caught your video and had to ask. So you had your weapon made out of 4140 steel, did you have it hardened or just go with raw 4140? How did the weapon hold up?
Raw 4140. Held up very well, did the same with the Beetleweight. Wears out faster but is very tough. Getting hardened weapons is very expensive in Australia.
my idea - use a verry fast bot that uses a verry long thread in which the opponents get entangled....
where do you make your weapons? Do you make them yourself?
Mostly machine them myself, this eggbeater is the only time I outsourced (PCBway)
@@BrokenLinkRobotics thank you. Do you have the cad files for these? I’d like to make this bot for my kid I’d be willing to pay you for them.
What is the limit for your weapon shaft diameter?
Jake Hoffman made a point in his maximiser build that by changing his weapon shaft to a larger diameter hollow shaft he could have a stronger shaft with the same weight. The equations and explanation were 1min 55 into his upgrading maximisers weapon video.
th-cam.com/video/NMShWf7mldY/w-d-xo.htmlsi=V4Qu9O0UPAGptkHL
Currently the beater has 3*6 ball bearings, so 3mm limit. The maximiser shaft is a solid design, but is less and less sensible as the length increases for the weight. Bumping up to a 4mm shaft will be lighter than a hollow say 8mm Alu axle that needs much heavier 8mm bearings and larger beater mounts. Very good concept for horizontals though
0:25 absolutely criminal that Carbide wasn't included here (even though it's a horizontal spinner rather than a vertical one)
What wheels do you use?
Custom cast Polyurethane wheels. Printed hubs from ABS
Can I get your chassis and weapon degine ..
I
It's on Grabcad
The forks are bouncing around a lot, you could try adding some small torsion springs to them or just make them part of the chassis with no hinges. Maybe reduce the span of the beater bar slightly (stear a little better and don't need all the that span) to bring the forks in to center more and mount them more robustly. To be a bit more like Synthesis: th-cam.com/video/QzdHwjrRedQ/w-d-xo.html
you should fight cheesecake
Different weight classes.
US Antweights are three times heavier than in the UK and Australia.
What would happen if your drum was turning the opposite direction so the energy from the weapon was not used to distort and flip the opponent but only to destroy🤔
he would throw himself in the air on every hit
The opposing force on split after a hit would, instead of being absorbed into the ground, throw split backwards and up. Bad for both impact on landing and he might end up in the pit.
Watch bb season 7. I forget which fight, but copperhead used this as a strategy to make weapon on weapon hits hurt the other guy... seemed to work for him...
Spilt was mean little bit man.
If they dont have to be electric you could own with a methanol powered bot.
Oooooh, may i give a bot idea? If so, please click read more.
A bot designed to take weapon on weapon hits.
And a name suggested.
MASOCHIST.
Dont want to take the idea from you now, it's a pretty good name
@BrokenLinkRobotics sorry about completely denying what you said, but unfortunately, It will be like 3 years until I can make bots out of things that aren't Hex Bugs. I can't afford much so I make with what I have
is it really 150 grams? its very hard to believe to be honest. Prove it. i make antweights myself and its very hard to believe that eggbeater is more 150 grams
If it was not under 150 grams then why was it allowed to compete in multiple 150 gram robot events
im just curious i know its 150 grams but its hard to believe i would like to know how you putted all that in that small weight. @@BrokenLinkRobotics
very impresive@@BrokenLinkRobotics
Need 3D design for that weapon and vehicle (link)