I was waiting to someone shows their real playthrought without so much edition, For me, someone that hasn't bought the game I enjoy listen and watching someone playing an amazing game, New sub bro!
I do skip major parts for the Mercenary playthrough, though. But I figured people tend to like seeing each mission at least once, so I don't do that any more. And thanks for subscribing!
You wanna do most missions on tough even though the experience you get doesn't make a difference, but you will get double the Boone tokens when you fully complete missions.
No Origin 0:51 Undercover Agent 0:58 Terrible Experiment 1:45 Ronin Mercenary 2:26 Escaped Patient 3:14 Disquieted One 4:06 Tinkerer 5:00 The Massive 5:50 Doc's speech on the bus 7:35 Squatter's encounter 10:12 Speaking with Doc 12:12 Bossman and Sleepwalker trademark bed 15:22 Sleepwalker Training program 18:36 Coming out of training VR 21:05 Jumping in, again 24:56 Friend of bossman 35:00 Dying dialogue 38:21 New people 56:35 Recruiting people 1:05:57
Don't worry about anything about old mpnc, NOTHING IN MPNC WILL BE IN MPN, everything is new, and the system in mpnc is gone. You can put weapons away without a skill and hirlings work differently now.
Bro, I'm starting to play now... and I'm kind of lost with some mechanics... Do you recommend me to start as a Noob since he's theoretically good at everything? or else,. which class do you recommend?
-Noob is probably the best starting origin, if only because you'll be able to use most skills. Other origins have a core focus and weakness. -Focus means you get more stat bonuses for choosing the core's skills and you also get access to the highest rank skills. -Weakness means you can only get to tier 2 skills in that core. -I also find that armor is important for survival later on. -Hirelings will definitely help you. -Hirelings are also randomly generated, down to their personality. (There's no way to find any detailed information about your hirelings, you literally have to watch what they do in game to figure out what behavior traits they got. Pray you don't get a melee user who's afraid of getting within melee range of enemies.)
@@Jelinator One more question... how do I equip 2 weapons at the same time? I really don't know if there's something specific to do and the game doesn't say anything about it
@@patrickgalvan1045 Assuming you mean dual-wielding, you need one of two skills. There's one for dual-wielding guns, and one for dual-wielding melee weapons. Side note: I believe that unlocking melee weapon dual-wielding also gives you the ability to hold a gun in one hand and a melee weapon in the other. And, by chance, if you mean equipping one weapon to your hand and one to your back while at base, you just hold CTRL while equipping it in the inventory screen. (It shows a prompt in the bottom right when you're in your inventory that'll light up when you hold down the button, too.)
Late to the comments but I still play project nexus 1 on a flash emulater and I've tryd to see how far I can get without dieing once. So far I've been able to get to wave 3 which is accutaly pretty gud. But I say all this to let ya know one thing. Throwing your weapons is key.
When an enemy has the blue dizzy symbol above their head, you can hold SHIFT when you do the finisher move to convert them to your side. It isn't worth it in most cases.
There simply are no skills for hirlings, unless you're talking about the mercenary's origin skill, and leadership isn't even a thing in this game anymore, the game has changed completely.
If you mean Arena Mode specifically, you can probably complete an imprint (restart the mode but you get +1 to all stats forever) in under 10 hours. It's even faster once you have the Tinkerer origin unlocked.
this game is fucking impossible. yeah i'm never touching that shit again, un-in-fucking-stall literally imagine hyping something up only for it to give you 5 hours of fucking sleepwalker program.
Ya know... You'd Think I would be the one to type my comments. It would appear that someone has typed this comment(NOT on my device), And I have no idea how or why.
Check out this video instead, it's shorter and a lot funnier. th-cam.com/video/apQPKq7xnug/w-d-xo.htmlfeature=shared
'I have no origin, no-one cares about me'
Goddamnit sir.
I was waiting to someone shows their real playthrought without so much edition, For me, someone that hasn't bought the game I enjoy listen and watching someone playing an amazing game, New sub bro!
I do skip major parts for the Mercenary playthrough, though.
But I figured people tend to like seeing each mission at least once, so I don't do that any more.
And thanks for subscribing!
You wanna do most missions on tough even though the experience you get doesn't make a difference, but you will get double the Boone tokens when you fully complete missions.
No Origin 0:51
Undercover Agent 0:58
Terrible Experiment 1:45
Ronin Mercenary 2:26
Escaped Patient 3:14
Disquieted One 4:06
Tinkerer 5:00
The Massive 5:50
Doc's speech on the bus 7:35
Squatter's encounter 10:12
Speaking with Doc 12:12
Bossman and Sleepwalker trademark bed 15:22
Sleepwalker Training program 18:36
Coming out of training VR 21:05
Jumping in, again 24:56
Friend of bossman 35:00
Dying dialogue 38:21
New people 56:35
Recruiting people 1:05:57
Bossman actually got replaced by rich, you can find a note he wrote in power play, it's the stack of papers in the sign in.
let’s gooo rich’s dream came true someone finally took over
@@silverhanma No... read the comment again.
@@Gabriel-G. oh
@@Gabriel-G. i thought he said bossman replaced rich
I thought they where the same person
Use the "i" key to open a menu that allows you to equip weapons and upgrade skills, you don't have to keep going to the dummies and storage chests!
Wow, did I miss that in a tutorial pop-up or am I just that oblivious? That's handy to know.
Thanks
Don't worry about anything about old mpnc, NOTHING IN MPNC WILL BE IN MPN, everything is new, and the system in mpnc is gone. You can put weapons away without a skill and hirlings work differently now.
It’s nice to find someone just as bad as me in madness.
Yes more playthroughs to watch
To be honest I would have went with the experiment not because of his stats but because his hands look bad a**
so anyways i decided to catalog stuff that i couldnt buy or use and not buy a single useful thing -Jelinator
Yes.
you have to use a gun in game
I wanna play this game so bad 💀
We want
Bro, I'm starting to play now... and I'm kind of lost with some mechanics... Do you recommend me to start as a Noob since he's theoretically good at everything? or else,. which class do you recommend?
-Noob is probably the best starting origin, if only because you'll be able to use most skills. Other origins have a core focus and weakness.
-Focus means you get more stat bonuses for choosing the core's skills and you also get access to the highest rank skills.
-Weakness means you can only get to tier 2 skills in that core.
-I also find that armor is important for survival later on.
-Hirelings will definitely help you.
-Hirelings are also randomly generated, down to their personality.
(There's no way to find any detailed information about your hirelings, you literally have to watch what they do in game to figure out what behavior traits they got. Pray you don't get a melee user who's afraid of getting within melee range of enemies.)
@@Jelinator Thanks man, a complete answer like this was all I needed. one more sub
@@Jelinator One more question... how do I equip 2 weapons at the same time? I really don't know if there's something specific to do and the game doesn't say anything about it
@@patrickgalvan1045 Assuming you mean dual-wielding, you need one of two skills. There's one for dual-wielding guns, and one for dual-wielding melee weapons.
Side note: I believe that unlocking melee weapon dual-wielding also gives you the ability to hold a gun in one hand and a melee weapon in the other.
And, by chance, if you mean equipping one weapon to your hand and one to your back while at base, you just hold CTRL while equipping it in the inventory screen. (It shows a prompt in the bottom right when you're in your inventory that'll light up when you hold down the button, too.)
Late to the comments but I still play project nexus 1 on a flash emulater and I've tryd to see how far I can get without dieing once. So far I've been able to get to wave 3 which is accutaly pretty gud. But I say all this to let ya know one thing.
Throwing your weapons is key.
Speechless, new subscriber mate.
how did u get like 30 xp from stage 1 i only get like 15
I’ve played through arena mode 2 times with the mercenary and I still don’t know the Money conversion thing works
When an enemy has the blue dizzy symbol above their head, you can hold SHIFT when you do the finisher move to convert them to your side. It isn't worth it in most cases.
There simply are no skills for hirlings, unless you're talking about the mercenary's origin skill, and leadership isn't even a thing in this game anymore, the game has changed completely.
I think your janitor used to at VCD
I wonder, is boss man rich?
How to explain america in 1 graph
nice
Me seeing this video at 5AM: Yeah I got time
How long does it take to beat this game
If you mean Arena Mode specifically, you can probably complete an imprint (restart the mode but you get +1 to all stats forever) in under 10 hours. It's even faster once you have the Tinkerer origin unlocked.
@@Jelinator i meant arena mode and thx
48:48
this game is fucking impossible.
yeah i'm never touching that shit again, un-in-fucking-stall
literally imagine hyping something up only for it to give you 5 hours of fucking sleepwalker program.
Man R all A these C people C in O-O Nevada N
Sure B do not U compare T to the T playER.
;)
Huh?
Ya know...
You'd Think I would be the one to type my comments.
It would appear that someone has typed this comment(NOT on my device),
And I have no idea how or why.
Totally won't be problematic in the future.
@@knightfall2024 this is a certified hood clasic
Any problems with random ass comments friend?
Stop throwing away your melee weapon