Part 50: a recap of skybox texturing methods

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  • เผยแพร่เมื่อ 23 ธ.ค. 2024

ความคิดเห็น • 8

  • @laughingjackaso8163
    @laughingjackaso8163 3 ปีที่แล้ว +1

    long live Lightwave!!!
    nobody seems to have heard about it these days, makes it hard when asking about modelling for UE4 ;)

    • @mattfarrow9577
      @mattfarrow9577  3 ปีที่แล้ว

      I'll help if I can, but I'm a bit crap at modelling unfortunately...

    • @laughingjackaso8163
      @laughingjackaso8163 3 ปีที่แล้ว

      @@mattfarrow9577 lol, so am i :)

  • @garethsayers1028
    @garethsayers1028 4 ปีที่แล้ว +1

    Nice tute, im finding your unreal vids very helpful! I love the 'Lightwave is like blender but different' , are blender users really that blinkered?!

    • @mattfarrow9577
      @mattfarrow9577  4 ปีที่แล้ว +1

      Thank you - I was more dealing with the fact that Lightwave is extremely niche as a UE4 content creation tool!

    • @garethsayers1028
      @garethsayers1028 4 ปีที่แล้ว +1

      @@mattfarrow9577 I use lightwave too, trying to slowly get into unreal for rendering

    • @mattfarrow9577
      @mattfarrow9577  4 ปีที่แล้ว

      Ah, good stuff. I know there was a Lightwave upgrade to bring it up to speed with UE4 stuff (though I don't know if they ever improved the UV generation, which was needed) but alas I can't justify the upgrade price

    • @mattfarrow9577
      @mattfarrow9577  4 ปีที่แล้ว

      Obviously if I can help with anything, do let me know...