When people bring up Sejun’s Pachirisu as a “people should win with their favorites!” argument, they’re missing the reality that Pachirisu was not chosen by Sejun because it was one of his favorites, it was chosen because there was a very specific role Sejun needed filled on his team and Pachirisu was one of the only Pokemon able to fill it. Pachirisu became one of Sejun’s favorites AFTER the success of that team.
Sirocco Yeah I got this info from Wolfe’s video on the topic + an interview with Sejun I remember hearing from around the time it happened, but I don’t remember where it was from (either way it was probably also used as a source for that video anyway).
EXACTLY. What Wolfe says about the ebb and flow of the meta applies here, too: in the post-Finals interview, Sejun said he picked Pachirisu over Amoonguss to provide redirection, since people started to run Safety Goggles and Grass-types to counter Rage Powder and Spore.
Honestly, I wish people realized that finding some niche use or unique role can end up making some Pokemons your favorites. I found a lot of my favorites after using them rather than just pure aesthetics alone. I think about how I used to play a ton of random battles on Showdown and I ended up finding favorites because I used them in battle. Pokemons like Florges, Stakataka, Araquanid. and Sigilyph are all some pokemon that I never found particularly interesting or considered a favorite until I used them in battle, either through random battles or looking for a specific role.
I think what people actually mean when they say, “Everyone should use their favorites!” is “My favorite Pokémon isn't viable in the meta, so I can't have fun in VGC!”
As someone whose first favorite Pokemon is Togedemaru (despite having one of the most resistances in the game), I can relate to the second sentence. (My second favorite is Ampharos, still not viable and not even available in SwSh)
@@ryane5281 pretty sure the only reason raichu was useful was due to primal kyogre tho, since it can redirect thunder from other kyogres and provides fake out and helping hand at the same time. But maybe it will be used in VGC in the future when another overpowered water type is released
I like how Wolfey completely ignored the fact that if someone 'just used their favorites' they would likely not get past quarterfinals. No matter how much you love Ariados, no Ariados team is gonna win. Some pokemon are just strictly better than others
that really shouldnt be the case but is unfortunately, which is why while i love watching vgc i'd never try it. A little part of 10 yr old me would fade if faced with that reality, for me all pokemon are still equal and always will be
@@afifmajid8754 Well to be fair not all Pokémon are everyone's favourites. Just like how not all are equal y'know. In OU and stuff, the meta, you may still find some favourites
@@afifmajid8754 Even if stat distribution was even across the board some pokemon would still be strictly better. Type matchups are simply too good to ignore, the bug type sucks for a reason.
I actually love the way the box legendaries were used in BW. Framing it as a battle of the chosen and having N use the opposite legendary. Truly an epic moment.
@@pokedude720 My nuzlocke nicknaming sense leads me to name them based on what they are inspired from: Lillipup will forever be named "Dog". Love it. I haven't played gen 7, but I'm sure I wouldn't call my cosmog "Nebby". Perhaps years ago.
people also forget that "people's favourites" typically have their roles fulfilled significantly better by "meta" pokemon, which would make using their favourites akin to shooting themselves in the foot. there may be pokemon that have potential to revolutionize the meta, and i'm not saying you shouldn't try new things (as a lack of trying to think outside the box with off-meta pokemon causes less change and will eventually bring a game to a slow, dreadful stop), but there aren't a lot of pokemon that can be meta defining, or relevant in general.
but doesnt that go against the very principle of pokemon, that any pokemon can be strong if trained correctly, eh maybe its more of an in game thing than vgc format, for what its worth for sth as silly as a pokemon competition i'd rather play with my favs than go for the win, but I totally respect those that do, that takes way more skill than just choosing the ones I think look better, or derpier in my case
@@jadeninja9jadeninja9 which is kind of an issue for why VGC or competitive is so weak, cuz not alot of new players will ever bother. Mind you Pokemon is the biggest IP in the world and its competitive scene is irrelevant in mainstream video game discussion. It's not an issue if your potentially favourite pokemon gets outperformed a bit by another but it was still close and fun. But reality is your favourite pokemon is trash and at best fits into a very specific narrow build as some gimmick.
@@jadeninja9jadeninja9 i wouldn't necessarily relate the, "any pokemon can be good" law to something like top-level play, but i get what you mean. but the sad reality is, in top level play, you will never see people's "favourites", because a lot of favourite" kinda suck, and get out-performed. even if a top player decided to use a team of their favourites, they would immediately be out-performed by literally everybody else(who uses "good" pokemon), and never see the light of day in higher rankings. you're not seeing an influx of "good" pokemon because everybody uses the "same thing", you're seeing an influx of good pokemon because the people who "use their favourites" get out-placed.
@@leonshirogane5541 It wasn't besides legendary. That was an addendum later because people realized how OP it would be with the legendaries. And even without them the Pokemon are still OP as hell and beat the 1 billion lions. So you really gotta start doing what Game Freak themselves are doing and banning nat dex.
I’ll be honest Wolfey, I was one of those people. I’ve always bitched about centralized metas. I didn’t know about the thunderous thing or most of your examples. I think I get it now. It’s not about trying to go around the entirety of the game to find some secret formula for success, it’s adapting to an environment that is constantly growing and changing around you. Thanks man
Love that people think Se Jun Park just slapped Pachirisu on his team because he liked it. It served an extremely specific purpose on his team - keeping Electric moves away from Talonflame and Gyarados. Unlike Amoongus, it barely cared about Taunt since it still had Super Fang and Nuzzle. Se Jun wasn't the only person to get good results with it - there was another player called Angel Miranda (sorry if wrong spelling) who ran one with Ion Deluge to ruin Mega Kangaskhan and give his Hydreigon an Electric Hyper Beam to KO Azumarill (source: False Swipe Gaming).
i respect this video, it manages to both disprove and prove the point. yes, there is a lot of creativity despite the lack of pokemon variety. but also the fact that those few top pokemon perform better with 50 different sets than 80% of pokemon do with ANY set, is a major turn-off for many.
Which point are you referring to? Wolfe did prove his point that pokemon is more complex than just selecting pokemon, and that's what the video focused on. Of course, people don't have to like that their favorite pokemon isn't viable. That's not the point of tournaments though, especially the top tournament of the year for the most competitive format in a game or sport
@@leftdoor2328 the point is that its not just as simple as picking lnadorus and thats it, Landorus has like 30 different viable sets, thats variety right. but that also tells you that landorus has 30 different sets that are better than most other pokemon, thats not variety. so there is variety, just not the sort of variety people are actually interested in.
Absolutly agreed, wolfey is too close in the matter so he will not or can not understand that the same pokemon with different sats/moves is still the same pokemon for the normal viewer. So he makes a long video about the details, but that details are either not important for these viewers or not known.
To be honest I feel like the whole draw of Pokémon and an active competitive meta just kinda clash against each other. There are so many Pokémon and many of them are just bad. It’s not like a fighting game where characters can be balanced to be “better” or “worse”, because there’s such a massive roster and not everything can be good. Most of the time casual spectators want to see variety because that’s what Pokémon is about. It doesn’t help that every aspect of the franchise is about friendship and using the Pokémon you like, etc. In conclusion, this is unavoidable tbh.
@@IsomerMashups that doesn’t solve anything at all. There will always be a meta to any competitive scene in a game. People will always find whatever is the best regardless of whatever restrictions are put in place (remember the Corsola Cup?). Plus, a constantly changing banlist is unhealthy for a game like Pokémon. In Yugioh’s TCG, it makes sense why there’s a constantly changing banlist because there’s a constant stream of new cards, archetypes, combinations, etc. to keep things fresh. However, if such a system is implemented in Pokémon, it would make competitive extremely volatile and it would only lead into a downward spiral. Landorous-T gets banned? Okay, then another Pokémon with an equal or similar niche will take its place, then that Pokémon gets complained about and put on blast, then that Pokémon gets banned, and so on and so forth. It simply wouldn’t work. Plus, if people really want to see or play their favorites in a competitive setting, there’s a reason why the Smogon Tiers exist.
I think that can actually be done if they make the total stat differences between pokemon less drastic (unless something has OP ability, moves, or some kind of combination that makes sense for them to be nerved with stat cut), then more will have to rely on the pokemons movesets, abilities and items. That will allow a lot more pokemons to shine imo, Less focus on numbers and more on the interactions.
I know smeargle is no longer in the game, but it would be cool to see how a meta would evolve in a smeargle only tournament considering it can learn every move.
@@daveizab4151 there would definitely be a moody ban in this scenario. Like how hp grass was banned for corsola. I just did not consider moody because its banned in singles already.
It would pretty much be very similar to an actual VGC or Smogon match, except with an overall lower power level and everything carrying Fighting coverage
Blaming who uses legendaries is the same thing as blaming a chess player for "only using the queen instead of showing that you're badass by using only pawns"
This was a desperately needed video. Someone else in the comments mentioned it, but there will always be a disconnect between what casual viewers and actual competitors are looking at in any sort competitive experience. Competitors might want fighting games with strong neutral, but the casual viewers just aren't interested in seeing two guys moving back and forth, "doing nothing". Pokemon is really similar. Competitors are metagaming and trying to squeeze every drop of optimization out of a mon, but the average viewer just sees the same 7 or so mons back to back with changes that SEEM very minimal. A more casual viewer might want to see some random picks like Jolteon come out and make a big upset, but that's a frustrating nightmare for a competitor who has to throw all of their planning out of the window and just guess because they didn't prepare for Jolteon. No one prepares for Jolteon because you would then lose to the other 99% of teams that would never consider it.
I slightly disagree with the Jolteon example. If a niche or undiscovered Pokemon is about to make some massive ways in a tournament, then it could simply be thought of as a Counter-Meta or Counter-Counter-Meta pick, not something that came strictly out of the blue. A good player deserving of winning a tourney will always be on the lookout for even the weirdest of options, otherwise they kind of deserve to get outplayed and lose. (See: Worlds B/W VGC where people began using Rivalry Haxorus to combat the Male-locked Genies, and Ray Rizzo scouting the strategy right before worlds, changing most of his team to Female Pokemon to stop it)
That hits the nail on the head. And you definitely see more varied teams in terms of species in Poké Ball and Great Ball tiers where casual players are often found vs. most meta standard teams in Ultra and Master Ball tiers.
Jolteon had a weird niche recently, due to the power of a fast yawn vs dynamaxed pokemon, mostly sub par, but not as useless as say um . . . I mean I've seen eviolite Mantyke used before for a bulky support, & cottonee has won a regional championship, I'll go with not as useless as Jolteon in every other format of VGC :smile:
I definitely don't think players are uncreative by bringing similar pokemon, but as a view and especially as a less competitive (and skilled lmao) player, it sucks that so many pokemon that I've grown to love over the years feel completely invalid 99% of the time. I'll still try to make them work cause I care less about being highly competitive than just having a good time, but it still sucks that I can't do both. That said I super appreciate Smogon for giving me the chance to try out completely different formats with completely different pokemon. I just wish there were more officially supported formats like that.
Sword and Shield forcing me to learn double battles is what finally got me out of this mindset haha. There really is SO MUCH you have to consider, even if you're staring down the same mons you just saw last match.
While I do get what you're saying, and that I understand that objectively, there's a lot more depth to a team more than just the species used, as a casual spectator of VGC events I can't really see the depth of a team in the same way. For this reason, I prefer to spectate restricted formats, because they usually give an opportunity to see species you don't commonly see in VGC. Take Lando-T for example -- there's a lot of ways you can tweak and refine a set for it, but at the end of the day it's still a Lando-T. Seeing it pop up in so many VGC formats can make them feel very samey to me, even if technically they all use completely different sets. I would never say things like VGC players being lame for using what they use though -- they're playing to win, and why would you intentionally handicap yourself? Rather, I'd prefer VGC formats to have ways to ensure variety in species -- either by restricted formats, rotating banlists based on usage the previous format, or whatever they can come up with.
True. It's mainly why I play doubles OU now mainly even though I like the 6 pokemon pick 4 to fight imo smogon doubles does a way better job at ensuring cool strategies and species are still somewhat viable. Like recently I reached 1500 in the ladder with a round team with psychic seed accelgor and throat spray indeedee male along with support jynx with fake out and lovely kiss taunt and many other support options I've tried, and I had a scarf pelliper with life orb primarina with a charjabug holding macho brace in the back to cover trick room matchups. Currently and in other restricted formats strategies like these pretty much are never gonna win because of the op legends or the meta in vgc is too harsh. I like doubles ou better rn but I'll give vgc a go after the restricted format goes away
“Using legendaries noobs” yeah no. I really think there is so much diversity in VGC right now and in singles, it’s so beautiful. Also the Corsola tournament sounds like a ton of fun and wouldn’t mind seeing something like that again.
Fun story for y'all: When I first started playing conpetitive, the thing that has always made me think some metas were centralized was, as you might expect, the lack of species diversity and thus I would almost always use teams built around outclassed pokemon that I liked, to try and bring my own creativity into battle. This has continued for years since midway through XY and it led me to VGC 2020 series 5 and current SwSh OU It was only relatively recently (june 2019 iirc) that I came to know about Wolfe, as I didn't care much about tournaments and top players, but I enjoyed watching him and so I did. Then the day came when I saw his Glaceon video and decided I'd do the same thing, but with a different approach: a Tailwind-based, all-out offensive, Glaceon team, featuring Alolan Ninetales, Indeedee, Talonflame, Lycanroc Dusk and Milotic, as well as Glaceon. It was a very fun team, I tried it on Showdown and in the games themselves, but, because of my nature, I decided that I wasn't done with just doubles and I joined the OU base Things haven't changed much for my "competitive career" since then. I now use Leafeon on my OU team and, because I like exploring random bad stuff, it's MIXED Leafeon, but what has changed is the way I think of metagames. My experience with what some people call "heat" and some others call "bad" competitive pokemon and sets is that if you really want to play with your favourites, you need to acknowledge the fact that you are at the same time willing to put yourself at a disadvantage many times, because there are other pokemon objectively better than others that actually do have a role in the metagame and you can't change that. A lot of people in OU use Landorus-T and it's understandable because it's very good in the context of the OU meta. Landorus, however, has different sets. Heatran has different sets. There are some times when pokemon don't have multiple sets but their teammates may vary The point I want to make? If you want to use your favourites, use them. Everyone uses what they want to use. Metas become not creative only when they not only lack species diversity, but also set diversity and strategy diversity
Also most people forget that the Tier a Pokémon is in (OU, UU, RU...), isn't always what determines how good it is. Many great Pokémon are in RU and below because the higher tier's metagame is full of Pokemon that can deal with it offensively or defensively. But if you find a niche for it, you can make that Pokémon work. Thus why Quagsire has always had niches in OU and even Ubers even while it's always been a low-tier Pokémon.
@@HannibalKantter exactly. Smogon tiers are based on usage after all and the idea that “If this Pokémon is good, many people will use it”. This is true to a certain extent, but not completely, of course. This division produces quite the odd sights in higher tiers and it’s kinda fascinating for me
@@fabrizioorpianesi6670 Yep. Take Kyurem, for example. He has been in RU for basically all of Gen 8, and now it's in Ubers. It went from being really bad in OU to being too strong for it, just because of how the metagame shifts. Competitive Pokémon might seem like a stall and unwaving game, but it's really crazy how some Pokémon can raise or lower in usage enough to raise or drop a tier or two in a single month
@@HannibalKantter I think an even funnier example of this is Arctozolt and its competitive journey. The guy went from zero to hero after Slush Rush was released and it’s kinda funny to see it in UUBL at times, especially knowing how it was NU or PU at some point in the singles metagame. That is the power of meta evolution and I love to see this kind of things For some people the meta is bad because “ThE sAmE pOkÉmOn aRe aLwAyS uSeD tHerE iS nO vArIeTy oR cHaNgEs” and I think these people have either not played the game to the fullest or just saw a couple tournament tops and decided the meta is stale. I partially agree with this statement for certain metagames: there are some Pokémon that are incredibly polarizing like Landorus-T in OU and Incineroar in VGC, that’s one aspect I don’t like about these metagames, but it’s also true that there’s a ton of different strategies that are still viable, niche, but still viable. I think a skilled player must recognize the power of those niche strategies instead of straight up not considering them, but that’s just my personal opinion
I'd gladly hear Wolfe talk for hours about how the different sets in identical species matchups made key differences to the battle :) P.S. I made it "this far"
But seriously, I find this level of detail and insight so fascinating. I'm not even a competitive player, but getting these in depth looks under the hood is so cool. I'd watch much longer videos about this!
Objectively, it's pretty clear that teams composed of the exact same pokemon can be used in completely different ways due to EV distribution and movesets. But _seeing_ the same Pokemon over and over again personally just burns me out, because I dislike a lot of the objectively better pokemon, and would want to see my favorites get some viability. But a lot of Pokemon fill the same niche, and expecting a professional competitive player to use a worse pokemon because I want them to or because "hurr durr favourite" would be stupid. Of course they will use the best pokemon. It's just that Pokemon has absolute shit tier game balance and unlike fighting games, where individual characters can be buffed or nerfed to balance the meta, they can't balance all the pokemon because there's just so many of them. And of course they won't try to mitigate power creep because they're game freak. TL;DR I just dislike that a lot of my favorites are obsolete and replaced by objectively better Pokemon. And even though those pokemon may be entirely different from each other of the same species under the hood, they're not pokemon that I really like. And that as a result makes me dislike competitive Pokemon
What a lot of people seem to miss about the Pachirisu situation is that he wasn't using it to own everyone by using a "weak" pokemon He used it because it filled a specific metagame niche that gave him an out to common tactics.
For sure; it was the best redirection against Gen 6 Talonflame, who wrecked Amoongus, and Volt Absorb specifically protected his choice of Mega-Gyarados. It wasn't stubbornness, but a well-calculated choice.
@@fakeyfakerton694 Another thing people forget that is that it was merely a counter-pick Pokemon *for that tournament.* When people tried to use it afterwards, it didn't do too hot as people were able to adjust.
Choosing Pachirisu for that specific role was a testament of the stale and homogeneous state of the meta(game) in the tournament. I think the official tournament should implement tiered sections like Smogon or average total stat points for all Pokemon like they average level to 50.
@@DanielDOleo Uh, how? The fact that it only really worked for that one tournament seems like a testament to the constantly changing nature of the metagame.
@@syweb2 Exactly. Amoongus was the most used redirector, Pokemon who could damage the Pokemon that Amoongus wanted to protect, started slapping Safety Googles because of that, other Pokemon inmune to Rage Powder increased in usage because of this, and therefore Sejun was looking for a re-director who used something other than Rage Powder, that could take attacks aimed at Gyarados and Talonflame (like electric), and Pachirisu also resisted Brave Bird from opposite Talonflames. A lot of changes occurred very rapidly, I don't know how @Daniel D'Oleo can think the Metagame was stale.
I used to believe this, then started actually playing competitive battles, and of course I find some Pokemon many times, but it's never the same thing, specially in ladder.
@@shadowbone777 My main problem is when those pokes (being legendaries or not) become the "best option" for everyone. Is there any other poke that can take place Incineroar, for example? Maybe Alolan Persian or Arcanine, but why do people not use those options? It's like everyone thinks Incineroar is the "best option" for that role (and maybe it is). Personally, I'd like to see more variety because every pokemon can be built differently, but with centralized meta it's basically the game saying "Do you want change? Then win everything with your different team and get visibility" xD About legendaries, they are just more likely to have better sets (overall stats, abilities, move pool, etc). It's not like every legendary is a god (we can see the difference between Regieleki and Regidrago usage, for example), but it's just about how legendaries seem to be better than average pokemon, so that "best option" mindset makes more sense.
@@TheMoonestOne but that’s how anything works though, somethings are just better than others. Incineroar’s more used than Arcanine because it can be slapped on teams more often, but there are scenarios where Arcanine would be better, due to better speed. About centralised metas, you’re right, there’s very little room for flexibility, like most restricted metas, which I personally don’t enjoy much. However I wouldn’t call the incineroar situation as a centralisation, as I would use the term to metas where you have to build your team around a certain mon or build to conter said mon, which isn’t the case for the cat, but was the case for Xerneas, for example.
@@shadowbone777 Oh, ok, I agree. I just used Incineroar as an example because it was the first non-legendary poke I could think of that is overused, but it surely isn't centralized. I just used to see it a lot and I'm pretty sure it's still really popular because of its kit xD But I totally agree with you there. About the Arcanine, though, I can't think of an example of metagame where people used more Arcanine than Incineroar, when both were available. So, honestly, I just think of those said scenarios as too specific, maybe.
@@shadowbone777 Oh, and I said as if Incineroar's presence in meta is centralized, just because it is used a lot. You're right the meta isn't changing around it or anything, but I was considering "centralized meta" with this mindset of "only using the best option", as if there was only one "best option". Probably I'm just not using the word right xD
I don't play competitively, but Xerneas and Kyogre are legit two of my top favourites. I'm very happy to see them in the spotlight. On the other hand, I'm okay with not seeing Zigzagoon who I'd put as my favorite even above those two in competitive scenes.
For me, it’s not so much “everyone uses _____” as “I HAVE to use _____”. I won’t argue the customization that you can get out of one species-you did a good job making that point clear. But it still feels a little constrictive when that one species is an essential part of the team, especially over other Pokémon one might prefer. For example, I don’t have a problem with the idea that a lot of people use Dusclops, nor do I think all Dusclops are identical; what I DO have a problem with is the idea that I “need” to use a Dusclops over the Cofagrigus I like in order to perform.
Infact, when you are forced to use the same mons every other uses to be viable, then there is a huge balancing problem. And yea, to ignore that problem and making a whole Video to say: "Lol Casuals, look at different Movesets and Spreads, there is enough variety, everything its fine, you ppl just have not enough skill to understand what you see" - is really part of the problem here. Why it is so hard to accept that Viewers dont like mirror matches or dont want to see the same 15 Pokemon 20th times in one tournament, instead of agreeing with them and claim Gamefreak should deliver a better Banlist or more new viable Pokemon with the next Gen ?
now i finally realize that the evil teams are always right. pokemon arent our friends they aint even real, they are merely tools used to win tournaments and championships
@@maagic2031 aw man can you contact area 51 so i can get my own real life mega rayquaza with Huge Power, Outrage, Belly Drum, Thousand Arrows and Dragon Ascent?
I’d like to see the reverse of this video. Talk about how Pokémon of different species can perform similar roles and act very similarly. Showing that diversity of species doesn’t necessarily increase the diversity of the metagame
God, I miss old Prankster. Sableye was so fun in Gen 6 singles but a completely different Pokemon in a completely different metagame just had to screw it up for the rest of us!
This is a reeeeally minor nitpick but, the Ability Capsule specifically can't change to or from Hidden Abilities at all. It's the Ability Patch that does that. I know this because hours of grinding were wasted ages ago :|
"It's one thing to enjoy leisurely battles, but real battles can be a severe trial. Truly strong Trainers sometimes must be prepared to choose pokemon that can win rather than their favorite Pokemon" -ORAS Battle Resort Gentleman Just like Karen's speech about using favorites, it all depends on what someone plays Pokemon for. Both casual and competitive battles are valid ways of enjoying this series. Thanks for clearing up the lies that some believe about the VGC scene.
@@nathanbyrnes334 U know im pretty sure they just look at "U just need luck 2 win" excuse (luck can be helpful/painful but thats also whats so fun bout competitive pokemon (just not ridiculous though))
You can use other mons, it's generally just harder to use them. They tend to require more support, but you do see them. They're more common in OU Blitz mode since ppl don't know the calcs as well, but you can make them work.
@@skullerclawerbandicoot7966 '.' in this game you can often make your own luck, find the narrow path that creates a chance to steal a win via a crit or freeze when all seems lost, or pile so much RNG onto the opponent that it's a statistical improbability for them not to get messed up by it, often repeatedly, completely destroying their chances to win.
@@ezla1663 in VGC uncommon mons are usually the ones doing the supporting, the mon that hits hardest is usually obvious, but very specific support niches can be much harder to find.
Unorthodox Pokémon are only really good when they have a true reason to be there such as SeJun’s Pachurisu, I did well using one during Series 8 VGC when Torn-Ogre was meta because people wanted to spam Waterspout so I countered with super Special Bulk Goodra and Storm Drain Cradily, I love those Pokémon but they have a very small niche and overall as Wolfey said it’s more important to know when to use a Pokémon than how to use one...
Yeah, the main reason most pokes go unused is simply because other Pokémon can do what they do, but better. If a Pokémon is going to see competitive play, it has to be able to do something that other pokes can't.
I ran dry skin heliolisk with ally switch and it did a really great job at the metagame. Heliolisk also resists hurricane, so it can pretty much stop tornogre combo. I had trouble with zacian-c instead. All I can think of is incineroar and ditto.
I think part of why casual players can't really see the variety of builds a single Pokemon species can have is because the games themselves have historically done a godawful job of communicating ideas like EVs and IVs to casual players. As such unless a player invests some significant time into out of game research, they're not going to really think you can build a Pokemon to perform outside of its most obvious role.
Keeping all that hidden keeps the game accessible to casual players though. It kept us from getting overloaded and confused when picking up a game because we knew it had cool critters.
Hmm, maybe its just boring to see the same 15 Pokemon all over again ? I know you have to take the best Mons to get through a Championchip, where you want to win and cant change your team. So your Team needs to check nearly every viable option your may facing. But sorry different movesets and spreads cant justify the lack of variety. Its not okay to say "look, that Lando has a different Moveset and so its fine that Gamefreak dont provide new and more valid options, to keep the competitive scene interesting." And blaming casuals for calling something boring, where only pros can see a difference, is also not okay. I recently saw the 2022 VGC with Zacian, Groudon, Kyogre and Calyrex-S going brrrzz and guess what ? After the 10th Battle i stopped watching. Even as a non casual player, it felt really boring and i cant remember a single match. 2020 VGC was way way way more interesting in my opinion.
@@Dacore_DE then just go play with and watch people using smogon tiers. you get to pick exactly what little pokemon you adore and see it used against those its viable against, theres even little cup if you wanna use first stage and baby pokemon. But the top level players choosing a ledian over a landorus or whatever cause its their favorite and unique would be like a NBA player showing up to a game in timberland boots cause its what he likes the most on the street lol. theres times and places for preference and theres a time and place for optimization
Maybe have an NPC explain it in the daycare? That makes enough sense because of important breeding is to competitive. Most casual players probably aren't breeding that many pokemon, so they won't be too ovwrwhelmed.
“i MisS wHen LegeNdArys aReNt uSEd” yeah, like noone used legendaries in gens 1-3. like suicune, jirachi, zapdos, registeel never existed and never used in OU
@@Hollow_Shield13 suicune, and also articuno, moltres and entei wich are kinda incosistent in OU, to not say bad, but they are also too powerful for uu.
@@Matiassanita well no matter what there will be some pokemon stronger than others. In fact wolfey even said himself that he wasn't against centralization unless it is such a large power gap. For me competitive pokemon is a representation of life. There will be some people better than others and luck will destroy or help you.
in this case I think pokemon’s biggest strength, its ability to make super customizable sets, is also its weakness. if you are running a pokemon that has the ability to run 10 different sets well, it automatically is more competitively viable than a pokemon that has 1 set, because the unpredictability is itself a buff. I’m the type of person that loves to find trash pokemon nobody expects and create a single good moveset, but I will admit that the surprise factor is very easy to see through with a bit of knowledge of pokemon, and my efforts would better be spent making another version of Landorus-Therian if I wanted to win tournaments
I mean, you don't magically enter dumb anything goes land below that point. Those teams won against many others to get there, maybe even some less optimized versions of the ones in the top 8.
iirc Wolfe bubbled at that tournament with the same record as some of the people who topped playing a very innovative team, the performance of his opponents decided whether he made top 8 or not then, iirc in some later years rules changed to all x-2s top, not sure what it is currently, also CHALKT flopped pretty hard in the post season, rain teams that had a pretty positive match up over it did fairly well then iirc, & maybe 3 or 4 of the standard team pilots, 2 for absolute certain, were straight up some of the most skilled players in the event, noticeably so, even with a full counter team they'd have been very hard to beat that day.
@@Marcusjnmc It was the year after that Worlds became all X-2 or better top cut, and it's been that way ever since. It's unfortunate that Worlds 2015 was only Top 8 cuz we would've seen more innovative teams like Wolfe's
I was interested, my only Pokemon games being black/white and swsh(I didn't get a 3ds) but after seeing what it was like I was happy I didnt experience it
Love this in depth description of pokemon metagames! I used to be one of these naysayers, but after getting into competitive, primarily watching your videos, I can see how cool this stuff is!
I think the lack of information given to the viewer is part of the problem, they could put the movesets and maybe the stats on the screen while they play.
I come from the future to offer a quote that perfectly counters Karen's quote: "It's one thing to enjoy leisurely battles, but real battles can be a severe trial. Truly strong trainers sometimes must be prepared to choose Pokémon that can win rather than their favorite Pokémon." -Gentleman from Pokémon ORAS.
There’s no doubt that a pokemon can be used in multiple different ways, but the problem I have is that they make so many weak pokemon that will never be viable based on their base stats, and I’d like to see some different pokemon be able to be used.
then go play with smogon tiers. you get to pick exactly what little pokemon you adore and use it against those its viable against, theres even little cup if you wanna use first stage and baby pokemon. But the top level players choosing a ledian over a landorus or whatever cause its cuter would be like a NBA player showing up to a game in timberland boots cause its what he likes the most on the street lol, theres times and places for preference and theres a time and place for optimization
@@gustavorodriguez5643 oh wow 2 different utility moves!!!!!!! So different. Stfu trash. Doesn't change why the mon was used and that it is stale af I know its scary for you bots to do something different instead of minor tweaks for 10 years lmaooooo
Interesting video. Wish I'd seen it when it first came out. Makes me a little less annoyed at legendary use, but really my issue with people using legendaries is more about them being legendaries than them being OP, cause plenty of them are in lower tiers for a reason. Personally, though, I think it's less a legendary issue and more and issue of power creep? Like, OU tier to me just feels like Ubers 2.0 at this point so I usually just mess around in lower tiers on Smogon unless I'm trying to mess around and use lower tier stuff in OU just for laughs. And there's a lot more variety in lower tiers than what I see in OU.
thats the problem with people constantly whining that there arent enough "good" pokemon, gamefreak makes more in that higher tier and now theres just even more forgotten mons at the bottom of the rung
Yeah! There are so many different ways to build a mon that it’s nearly impossible for the same team to win two worlds in a row, since by the best tournament there are bound to me counterplays. Even with rizzo being the first person to win three times, he won with a different team each time, though some pokemon were similar, they all had varying move sets that helped cater towards winning the meta.
For me at least, the issue with competitive is that you *can't* participate with a team of your favorites. Most people's top 6 Pokémon that they want to travel around with as best friends, would not make a balanced/good team, and would likely range from OU to numerous PU tier Pokémon. The anime & NPCs in game try to sell the idea that friendship is most important, and that you shouldn't just toss a Pokémon if it no longer serves a utility. In competitive, a Pokémon is not a friend, it is a statblock. Only in the team while functional against the current meta. Thus we run into the core incompatibility: Is Pokémon a story of friendship, or an inanimate game? (Obviously both). I feel like a lot of the claims of Competitive not using favorites comes down to thinking Pokemon-Competitive has any relation to Pokemon-Friendship. But, they are two very separate entities, and there is no need to engage with both if you don't want to.
Well said. Competitive is an entirely different thing that people don’t need to engage in if it’s not enjoyable to them. If you wanna get into competitive, then get used to the rules and the meta, as tough as that may be.
See, the problem with that for me though, is it's my dream to become a Pokémon World Champion, that's just not an idea I can ditch. But I refuse to be just another rando that used Zacian right like???
@@katherinesharp8830 Then you should come up with a strategy to check Zacian. Go discover the next Pachirisu. Also, Pokémon is about battling. The games are centered around battles, and their stories too. It's a combat-centered series. You want Pokemon to be about friendship? Then take your mon and go do friend stuff with them and see just how quickly you run into a brick wall as the main games have less and less content of that type, but hey, Pokemon Amie should entertain you. It's about fighting, and the best fighters know what to do. If you go into MMA wanting to use aikido because it's your favorite martial art and you love aikido so much, you're gonna get wrecked because aikido is fucking garbage. It's the same for Pokémon. Love can be the extra little push that takes you to the next level, but you need basic ability to be able to compete in the first place.
Tbh I think the issue is less that competitive players aren’t creative, and more that game freak doesn’t allow enough Pokémon to be viable. Like I feel like base stats matter so much that not using the Pokémon with the crazy stats is actively handicapping yourself
well yea, thats cause like in all fields it would be. the top level players choosing a ledian over a tornadus or whatever else cause its cuter would be like a NBA player showing up to a game in timberland boots cause its what he likes the most on the street lol, theres times and places for preference and theres a time and place for optimization. if you wanna use low bst mons that noone uses? then just go play with smogon tiers and battle it out with other mons in its weight class instead of complaining about lightweights not being able to get in the ring with mike tyson
Bottle caps and nature mints have been such a great addition to the game. I hated legendaries in gen 6 because I didn’t have the time to soft reset for perfect IVs and natures, so all the legendaries being used felt like a huge entry barrier.
I remember playing at a local in the late stage of Gen 3, maybe a month before Gen 4 came out. Everyone was playing Agility, Meteor Mash, Clearbody Metagross. There was one guy who play a full Defense/HP invested Steelix and won the finals 6:0 cause noone brought anything against this physical behemoth. The only time he lost his Steelix was vs another guy who played full Sp. Atk. Init Charcoal Overheat Camerupt. Good times.
And then in Wolfy's PLA tournament, HopCat brought an Max Defense/HP, Eviolite Hisuain Qwilfish that ate a supereffective offensive Garchomp Earthquake.
Even though you can use different stats and moves on the same Pokemon, it doesn't change the fact that it's still _the same Pokemon_ using those stats and moves. That said, I don't blame the players for this situation. The problem is that the game isn't balanced. With nearly 1000 Pokemon in existence, and many being balanced around the single-player experience, it would be impossible to make every one viable. Wolfey pointed out in another video that when the pool of available Pokemon is smaller, there is, paradoxically, _more_ variety in teambuilding. Maybe VGC could benefit from additional formats, or even a few bans? ( *_INCINEROAR_* )
Great video! Summarizes how customizable pokemon are! One thing to add to the discussion is that some pokemon are much more flexible than others. For example, Urshifu is always 252/252/4 EVs Jolly nature with focus sash or damage item because it is far better in a fully offensive set. On the opposite end of spectrum is a pokemon like celesteela that can play multiple roles like special sweeper, late game stall with leach seed, wide guard support, or a hybrid role depending on the team. The optimal stat spread is not clear because it has an odd base 61 speed, but relatively even other stats. Celesteela sets will vary a lot between teams and there are many clever ways to adjust your set to the metagame.
Thing is, pokemon is a diverse and unique competitive game, but the fact that it could be 10× more diverse is what frustrates so many people. Sure, two different landorus T sets might be completely different, but why is landorus T the best at fulfilling both roles? So many pokemon have 4 or 5 niches, so the ones that could have a niche are outclassed and never used.
@@undeniablySomeGuy It's hard for sure, but there are online communities that have done an extremely good job with it (see Hoenn Gaiden, for example.) The reason pokemon isn't balanced is mostly because it's juggling being a JRPG with being a competitively viable game. It isn't a problem any other esport has to deal with.
If there’s too many viable Pokémon in a single tier, you end up not being able to prepare for every Pokémon since you can only fit 6 Pokémon on a team. This ends up making the game wayyy too matchup dependent hoping you don’t run into a hard counter. This principle applies to smash bros too since smash players need to learn like 80+ matchups against their character/s
I don’t really enjoy competitive Pokémon anymore, but this video reminds me how I would run Magnet Rise on Jolteon to occasionally dodge earthquakes back in the day. Excellent video
Wow this is actually an amazing video Wolfe. I can tell you all did a lot of work on this and I consumed this whole thing and I'm definitely looking forward for more. So many people look at Pokemon as a 2D "fire beats grass" thing and that's fine for story but in competitive, it's literally one of the most complex games in history with so many moving parts and ways a match can go
I don't want to lie, I've had those thoughts of "everyone plays the same, that's boring" quite a few times myself and also liked Sejun's Pachirisu winning Worlds quite a lot for the "wrong" reasons. Nevertheless it has always bothered me when competitive and casual players disliked the respective other ones for "playing the game wrong". The following section is an example of "one move makes a huge difference" I experienced myself, but the tl;dr is that playing in a semi-competitive format has shown me the effects of small changes quite well. A short while before I watched this video for the first time I started playing in a (small) Pokémon Draft League format in which we were allowed to customise the Pokémon we had drafted before every battle. I'm not nearly a top tier competitive player, so it took me a few battles to get used to the format, resulting in three consecutive losses at the beginning of the season, all of which could have been avoided with small changes to the movesets or EV distribution. The best example was my loss against a team featuring Standard Kyurem and Tapu Koko. I had put a Choice Scarf Salamence on my team to deal with Kyurem as I expected it to have Dragon Dance (which it did). Salamence managed to revenge kill it thanks to the surprise factor, but as I had chosen Outrage instead of Dragon Claw for the set, I was basically dead afterwards, giving Tapu Koko a free switch while being locked into a now useless move. With Dragon Claw I could have escaped and possibly used Earthquake on Koko later, not to mention that a lot of my opponent's other Pokémon were severely threatened by Mence.
Thank you for this, it's quite exhausting trying to explain to people that teams equipped with legendaries aren't just looking for an easy sweep. It's because they work cohesively with the other Pokemon on the team.
It's almost like a lot of legendaries are objectively good and offer a lot for a team? I did think it was funny they allowed Primal Groudon/Kyogre *and* a mega in 2016, though. Like, they're the same mechanic with a shiny coat of paint on one of them. If you only allow "one" Mega, but accept "New and Improved Mega" in addition to that one Mega, you're going to have a comparatively shallow metagame, to say nothing of the viewer experience.
Generally, especially in VGC, a team of nothing but legendaries isn't going to very good. A lot of legendaries fill the same kinds of roles. They'll get in the way of each other and leave your team deficient in other key roles if you only go with legendaries. Also, a lot of legendaries stink. No one is afraid of mesprit or Articuno or Regice. Amoonguss might have a claim as one of the best, most consistent VGC mons of all time and incineroar is getting that way too.
Sadly he has no niches just memes,leaf storm tr is better as a fling item(for damage),and having no item is better for poltergeist and knock off,better useless items to trick/switchroo,and mail is also useless but can't be tricked
This video opened up my eyes so much. For a very long time, I was unable to make a proper team. I still struggle with it unfortunately, I was determined to make what I call a "meta-breaker" team. I was trying to find my own unique way to play in each game regardless of the meta, but that has never worked out in the long run. I'm still trying to get some practice in with swsh, at least until the next game drops. Thanks to your video Wolfey, I'm going to give some of the meta pokemon a try and see how it goes for me.
Maybe this is a "hot take" of mine, but I think Pokemon falls into this issue because of the dissonance between competitor and spectator. I'll use a personal example to kind of explain where I'm coming from. I'm pretty big into competitive Smash Bros but, as contradictory as this may sound, I actually really don't enjoy watching competitive Melee. When I watch high-end Melee, I see characters zig-zagging and sliding around all over the stage, combos that just seem like they were strung together by a TAS bot, and the same 4-6 characters being used on repeat. Now don't get me wrong, I realize there's TONS of technical and mental skill going into those movements, but I personally am surrounded by this bubble of ignorance. I could tell you what a Wavedash or SHFFL is, but that's about it. So when someone tells me that the Marth I just watched is SO MUCH BETTER than the other Marth because they zig-zagged left three times before pulling off their combo, the implications of why zig-zagging left three times is such a big deal is lost on me. I just see characters slipping around all over the place, why is three times so much more crazy than two or four? I enjoy Smash, but I don't want to have to learn an entirely new dictionary of terms of strategies just to understand how to WATCH a game. All that to say, I think Pokemon is in a similar spot in terms of the divide between those who play competitively and those who casually check out Grand Finals of Worlds once a year just to see what it's all about. It's true that each Pokemon has WAY more going on under the hood and that a Thundurus who always moves first is a genuinely big deal strategically. But "Corey Casual" may barely even register the turn order, much less the strategic implications of something like Low Kick over Power-Up Punch. They can see Thundurus taking Thunder Wave, but due to not being well-versed in the strategy of the Meta themselves they don't register the scope of how big a decision that is. Without knowing the ratios of what moves typically OHKO or 2HKO a particular Pokemon, they aren't likely to pick up that one has been trained defensively, they'll just see "powerful Legendary lived through a strong hit." And so on. I don't mean to say this is EVERYONE who uses the "everyone just uses the same stuff" complaint, but I have to imagine it's a huge chunk of them.
@@Siscon92 Kind of but not really. I'm saying some games do a better job than others at making watching it being played interesting to people of all skill levels and that Pokemon as a series isn't actually great at that.
@@reperfan4 casual pokemon is what most people are used to, and casual pokemon is kinda simple. Bigger stats + powerful moves = op. As someone trying to hardcore nuzlocke BW, may Odin bless my soul, you start to look deeper into the interactions of the pokemon: My mon has a lonely nature, that means it dies to crit, but if it were netral it could take it. Now take those interactions and interpolate them to people who actually know how to play. How fast does my mon need to outspeed this popular set, or how chunky to make a 2hko into a 3hko. Evolve, adapt, overcome. I guess.
@@daphenomenalz4100 My ignorance is that I know there are things about Melee that I don't understand, but I'm not interested enough in the game personally to take the time to learn those things. This is something I feel both Melee and Pokemon share, in that if the viewer doesn't already understand what's going on "under the hood" then they become unable to actually follow the gameplay on a meaningful level.
Over the course of the last week or two i've watched a bunch of your videos, as a result i've gained a big appreciation for how deep competitive pokemon is. This is great, love your vids! :D
Such a fantastic video. As a non-VGC player, this gave me a taste of what it’s like. I’d love to see more analytical content like this in the future. Great job Wolfe and team
Back in 2012 I REALLY admired how you were able to think outside the box And now I'm here loving Silvally and a bunch of unhortodox mons lol But yes. Everything here is true
While I 100% agree with everything you said, two Landorus-T's with two distinct movesets, hold items, and EV spreads, are still the same pokemon in the eyes of a casual fan, which, by definition, is the vast majority of people. And honestly, I would agree with that angle purely from a spectator's point of view. It just means that [insert pokemon here] is so strong AND versatile that it has options. The levels to the counter meta innovation occur more often within moveset / item / EV changes in the same pokemon, than they do with actual pokemon changes. While not always the case, that typically hints at a degree of over-centralization. I think the vast majority of competitive players would agree that a centralized meta is absolutely good, if not necessary. The question has always been "Is the meta over-centralized?" which is not only difficult to answer, but frankly subjective and ever-changing (even within the same formats). Great video though, it definitely changed how I see things at the very least.
Damn this is actually such a high quality video. Mad props! Edit: Poor Aaron though, why'd you have to do him like that 🤣 Edit 2: "using legendaries noobs" is what I would say if I didn't watch the wideo, thanks Wolfey
This is the same issue in every game with some form of competition and metagame. I come from Yu-gi-oh, and people will always complaint about the meta and seeing always the same two or three decks among top cuts. That's just the way it is, and I'm myself sometimes doing that. But these people forget that HUMANITY literally became what it is with the same process as these games : someone makes a tool, it works, so other people copy it, everyone uses the same tool, BUT someone think it's not enough and -take what already works and make it better-. Rock, Iron, Sword, Gun. Competition is a matter of both mimicking and innovation. If you refuses to use the best Pokemon, you will never reach the top ; if you copy a team because it's good, but without pushing more than that, you may make a good score, but you will never win against those who made that effort. Besides, if you don't like that way of playing, what's stopping YOU from doing what you want ? There's ton of people constantly trying to innovate in the game. Personally I appreciate to take a Pokemon that I like and try to build a more competitive team around it. Or in Yu-gi-oh, I take an archetype no one knows about and I try to optimize that deck to fight the current metagame. I believe the sky is the limit, and you can have fun any way, whether you're aiming for victory at any cost or just messing around with your favorites.
You make an extremely good point with this comment, and it summarizes the reason why I roll my eyes at people making comments about the same Pokemon or decks constantly being on top: the simple fact of the matter is that people who play competitively are trying to do their best to win as consistently as possible, which leads to them picking choices that have been proven to be effective, and consequently, there's no such thing as a metagame where everything is viable. I bring up the last point because a friend of mine asked me once why Smogon bans dynamaxing in their format, thinking that it's "stupid" because it stifles creativity and allows any Pokemon to potentially be "good" since literally anything can take advantage of it; when the reality is that this isn't the case at all, because by creating a tool that anything can use, you'll get certain Pokemon that are better equipped to take advantage of it than others are.
the difference is that in YU-GI-OH! people have access to their side deck in order to keep variety or counter options in play. VGC doesn't even have a side deck, the team you use in round one is the team you use in the finale if you get that far. you'd see way more interesting teams show up if players were allowed to make alterations after seeing what everybody else is playing, trying to counter pick their counter picks another addition i would implement is a chess clock, counts down on your turn, counts up on your opponents turn, if you reach zero, you loose. another awesome idea would be a booster draft-esque format where the pokemon would be divided into six usage tiers and players can only use one pokemon from each tier, thereby preventing the same teams from showing up over and over again.
@@windhelmguard5295 Your last idea (the tiers), I've seen and played it for a while. It was called Use Them All. It's like you said, Pokemon were divided in 6 ranks and your team had to contain one of each rank. Probably one of my favorite formats.
One issue is that a lot of these people _don't_ play, and are just viewers. Casual viewers don't see as much nuance as the competitors themselves and don't have as much access to the inner workings, so they only see the bigger, more obvious stuff, like what species of Pokemon a player is using.
Now I get the lesson of this video. People will always gravitate to the strongest, and most reliable Pokémon, so the only way to actually beat them is to use said Pokémon in your own (stronger) way to counter them. Hence the abundance of reoccurring Pokémon among competitive teams.
I can see both points of view. The bigger viewpoint still is most pokemon species will never be viable. Half of most teams consisting of legendaries, and sub categories, pushes this further. There is nuance yet most people never get there. I like your corsola format. If other formats existed for tournaments the variety would appreciate.
The corsola format was genuinely more interesting that the actual tournament teams _because_ it's such an unorthodox Pokemon. Corsola was picked because someone liked it and thought a format based around it would be funny, not because it's competitively viable.
When people bring up Sejun’s Pachirisu as a “people should win with their favorites!” argument, they’re missing the reality that Pachirisu was not chosen by Sejun because it was one of his favorites, it was chosen because there was a very specific role Sejun needed filled on his team and Pachirisu was one of the only Pokemon able to fill it. Pachirisu became one of Sejun’s favorites AFTER the success of that team.
If anything mega gyarados is sejun's favorite smh. No love for mega gyarados
Yes, Wolfey covered this topic very well in a video earlier this year I believe. Great breakdown.
Sirocco Yeah I got this info from Wolfe’s video on the topic + an interview with Sejun I remember hearing from around the time it happened, but I don’t remember where it was from (either way it was probably also used as a source for that video anyway).
EXACTLY. What Wolfe says about the ebb and flow of the meta applies here, too: in the post-Finals interview, Sejun said he picked Pachirisu over Amoonguss to provide redirection, since people started to run Safety Goggles and Grass-types to counter Rage Powder and Spore.
Honestly, I wish people realized that finding some niche use or unique role can end up making some Pokemons your favorites. I found a lot of my favorites after using them rather than just pure aesthetics alone. I think about how I used to play a ton of random battles on Showdown and I ended up finding favorites because I used them in battle. Pokemons like Florges, Stakataka, Araquanid. and Sigilyph are all some pokemon that I never found particularly interesting or considered a favorite until I used them in battle, either through random battles or looking for a specific role.
“I don’t want to see another Smeargle ever again.”
Wolfe: no, no. He’s got a point.
"He's out of line but he's right."
Smeargle is the embodiment of having too much creativity
@@fishyfishyfishy500akabs8 so he's the embodiment of Engineer gaming?
They hated him for he spoke the truth.
@@theorangeman9147 Engineer gaming
I think what people actually mean when they say, “Everyone should use their favorites!” is “My favorite Pokémon isn't viable in the meta, so I can't have fun in VGC!”
As someone whose first favorite Pokemon is Togedemaru (despite having one of the most resistances in the game), I can relate to the second sentence.
(My second favorite is Ampharos, still not viable and not even available in SwSh)
They can do what I did and wait a couple decades for Weezing to be viable.
@@sapremia They can also do what I did and wait decades for Raichu to be… PU again!
Raichu has been viable in VGC on multiple occasions though.
@@ryane5281 pretty sure the only reason raichu was useful was due to primal kyogre tho, since it can redirect thunder from other kyogres and provides fake out and helping hand at the same time. But maybe it will be used in VGC in the future when another overpowered water type is released
wolfey: Pause the video... what do you think happened?
me: uhhh... Corsola won the tournament...
Naw corsola lost
nah it was a tie
N o it was a
You sir are a genius 🤣
" Hey Corsola, did you win the tournament? "
Corsola: uhh....
This is the best Pokemon video I've seen in a long time
Your videos are proof that (almost) every Pokémon has its place
Pog
Epic comment epic channel love you guys
Big compliment from one of the best pokemon channels on the platform.
Hello, it is I, the yt Pokémon commenter
I like how Wolfey completely ignored the fact that if someone 'just used their favorites' they would likely not get past quarterfinals. No matter how much you love Ariados, no Ariados team is gonna win. Some pokemon are just strictly better than others
that really shouldnt be the case but is unfortunately, which is why while i love watching vgc i'd never try it. A little part of 10 yr old me would fade if faced with that reality, for me all pokemon are still equal and always will be
Ariados has a useful niche in singles if you try hard enough
@@afifmajid8754 Well to be fair not all Pokémon are everyone's favourites. Just like how not all are equal y'know. In OU and stuff, the meta, you may still find some favourites
@@afifmajid8754 Even if stat distribution was even across the board some pokemon would still be strictly better. Type matchups are simply too good to ignore, the bug type sucks for a reason.
Thats not his point. His point is there is more than just species of a pokemon.
"Everyone uses the same pokemon"
Spinda: all of us are built different mere mortals..
@AAMIR HAQ please explain?; this seems so layered and good 🥺
@@GrandLufaine spinda is a Pokémon with hundreds of spot variety so the comment is saying every spinda is unique
@@dmodk8010 Actually about 4 million variations
@@UncleJrueForTue I already know that there are 4 million variety. Yet, it still blows my mind everytime I hear it. Lol
@@UncleJrueForTue 8.5 billions*
"This is not what pokemon battles used to be, I mean using legendaries"
*Meanwhile the games give you the box legendary before the elite 4*
I actually love the way the box legendaries were used in BW. Framing it as a battle of the chosen and having N use the opposite legendary. Truly an epic moment.
@@AlbRomano and in gen 7, as you watched it grow up from a Cosmog.
And if you didn't name it "Nebby", I'd be very surprised.
exactly, and most people also used these pokemon on their elite 4 team
@@pokedude720 My nuzlocke nicknaming sense leads me to name them based on what they are inspired from: Lillipup will forever be named "Dog". Love it.
I haven't played gen 7, but I'm sure I wouldn't call my cosmog "Nebby". Perhaps years ago.
@@AlbRomano what would you call it tho? space dust?
people also forget that "people's favourites" typically have their roles fulfilled significantly better by "meta" pokemon, which would make using their favourites akin to shooting themselves in the foot. there may be pokemon that have potential to revolutionize the meta, and i'm not saying you shouldn't try new things (as a lack of trying to think outside the box with off-meta pokemon causes less change and will eventually bring a game to a slow, dreadful stop), but there aren't a lot of pokemon that can be meta defining, or relevant in general.
but doesnt that go against the very principle of pokemon, that any pokemon can be strong if trained correctly, eh maybe its more of an in game thing than vgc format, for what its worth for sth as silly as a pokemon competition i'd rather play with my favs than go for the win, but I totally respect those that do, that takes way more skill than just choosing the ones I think look better, or derpier in my case
Even if that’s a principle of the culture of Pokémon, that’s obviously not how the game was designed, what the literal laws of the game reflect.
@@jadeninja9jadeninja9 which is kind of an issue for why VGC or competitive is so weak, cuz not alot of new players will ever bother. Mind you Pokemon is the biggest IP in the world and its competitive scene is irrelevant in mainstream video game discussion.
It's not an issue if your potentially favourite pokemon gets outperformed a bit by another but it was still close and fun. But reality is your favourite pokemon is trash and at best fits into a very specific narrow build as some gimmick.
@@jadeninja9jadeninja9 i wouldn't necessarily relate the, "any pokemon can be good" law to something like top-level play, but i get what you mean. but the sad reality is, in top level play, you will never see people's "favourites", because a lot of favourite" kinda suck, and get out-performed. even if a top player decided to use a team of their favourites, they would immediately be out-performed by literally everybody else(who uses "good" pokemon), and never see the light of day in higher rankings. you're not seeing an influx of "good" pokemon because everybody uses the "same thing", you're seeing an influx of good pokemon because the people who "use their favourites" get out-placed.
If that's the case then gimme the gun and send me on a triathlon because I'm winning the World Championships with Eevee God damnit.
"I miss when Legendaries weren't used"
Zapdos in Gen 1, Suicune in Gen 2, Jirachi in Gen 3 and Heatran in Gen 4: Hello
Mewtwo in gen 1
@@Mr.Slinky mewtwo was one of 2 pokemon that were banned
I think legendaries are fine, just not the op ones ofc. Think it’s cool they’re with the rest
Zapdos in gen 2, also.
@@poliorice3600 im curious, what was the other pokemon that was banned?
if they think its stale now, just wait for the 1 billion lions meta
Now we can all simultaneously agree thats a lot of lions
The what?
@@Pr1est0fDoom the 1 billion lion meta. Duh.
@@Pr1est0fDoom a stupid memes starting from the 1 billion lion vs the sun
then they turn into vs pokemon (beside legendary)
@@leonshirogane5541 It wasn't besides legendary. That was an addendum later because people realized how OP it would be with the legendaries. And even without them the Pokemon are still OP as hell and beat the 1 billion lions. So you really gotta start doing what Game Freak themselves are doing and banning nat dex.
I’ll be honest Wolfey, I was one of those people. I’ve always bitched about centralized metas. I didn’t know about the thunderous thing or most of your examples.
I think I get it now. It’s not about trying to go around the entirety of the game to find some secret formula for success, it’s adapting to an environment that is constantly growing and changing around you.
Thanks man
The good ending
Holy shit a rational take what the fuck
We need more people like you who are willing to change their opinion when given new information. :)
Character development moment
@Grunt Gaming a major turn of events, better than what any story has to offer
I would like to add that in 2012, 1 year after rizzo won with thundurus, he did not use it and beat wolfe who was using support thundurus
“I made it, I know how to destroy it!”
God that's cool
Totally based. What a god
No wonder he didn't talk about that lol
Love that people think Se Jun Park just slapped Pachirisu on his team because he liked it. It served an extremely specific purpose on his team - keeping Electric moves away from Talonflame and Gyarados. Unlike Amoongus, it barely cared about Taunt since it still had Super Fang and Nuzzle. Se Jun wasn't the only person to get good results with it - there was another player called Angel Miranda (sorry if wrong spelling) who ran one with Ion Deluge to ruin Mega Kangaskhan and give his Hydreigon an Electric Hyper Beam to KO Azumarill (source: False Swipe Gaming).
13:25 "It's extremely likely that Thundurus was a driving factor...... .... ...as was Aaron Zheng"
*Aaron stares into your soul*
People talk about pachirisu like it was there just for show, when it was an actual godlike meta call that other players were already experimenting
i respect this video, it manages to both disprove and prove the point.
yes, there is a lot of creativity despite the lack of pokemon variety.
but also the fact that those few top pokemon perform better with 50 different sets than 80% of pokemon do with ANY set, is a major turn-off for many.
Which point are you referring to? Wolfe did prove his point that pokemon is more complex than just selecting pokemon, and that's what the video focused on.
Of course, people don't have to like that their favorite pokemon isn't viable. That's not the point of tournaments though, especially the top tournament of the year for the most competitive format in a game or sport
@@leftdoor2328 the point is that its not just as simple as picking lnadorus and thats it, Landorus has like 30 different viable sets, thats variety right. but that also tells you that landorus has 30 different sets that are better than most other pokemon, thats not variety.
so there is variety, just not the sort of variety people are actually interested in.
Absolutly agreed, wolfey is too close in the matter so he will not or can not understand that the same pokemon with different sats/moves is still the same pokemon for the normal viewer. So he makes a long video about the details, but that details are either not important for these viewers or not known.
so like a lot of competitive games ever
The lack of diversity on the competitive scenatio say way more about the state of the game than the players creativity..
counterpoint: landorus is ugly and everyone who can bear seeing it on their screens is a much stronger man than i am
I have to agree I guess that explains why it has the “intimidate” ability
no he's not
I think he's really cool
Landorus ain’t ugly
They hated Jesus because he spoke the truth
"Ow, no one uses their favourites!"
All Unown team on low ladder: Bonjour
Dang, if only Bonjour wasn't a 7 letter word, you could actually do that with Unown...
@@halyoalex8942 F Moment, try to translate to a language where it uses 6 letters lmao
15:41 this guy is a clown
@Honglin Xue lmao
Me using an all rotom team in AG :
To be honest I feel like the whole draw of Pokémon and an active competitive meta just kinda clash against each other. There are so many Pokémon and many of them are just bad.
It’s not like a fighting game where characters can be balanced to be “better” or “worse”, because there’s such a massive roster and not everything can be good. Most of the time casual spectators want to see variety because that’s what Pokémon is about. It doesn’t help that every aspect of the franchise is about friendship and using the Pokémon you like, etc.
In conclusion, this is unavoidable tbh.
I might be wrong, I’m just a casual Pokémon fan.
this isn't a pokemon problem, this is a competitive video game problem
games that have diverse characters will inevitably draw fans to any one of them
I think one of the best solutions would honestly be to have constantly-changing banned/allowed sets, so nobody has time to build a meta.
@@IsomerMashups that doesn’t solve anything at all. There will always be a meta to any competitive scene in a game. People will always find whatever is the best regardless of whatever restrictions are put in place (remember the Corsola Cup?). Plus, a constantly changing banlist is unhealthy for a game like Pokémon. In Yugioh’s TCG, it makes sense why there’s a constantly changing banlist because there’s a constant stream of new cards, archetypes, combinations, etc. to keep things fresh. However, if such a system is implemented in Pokémon, it would make competitive extremely volatile and it would only lead into a downward spiral. Landorous-T gets banned? Okay, then another Pokémon with an equal or similar niche will take its place, then that Pokémon gets complained about and put on blast, then that Pokémon gets banned, and so on and so forth. It simply wouldn’t work. Plus, if people really want to see or play their favorites in a competitive setting, there’s a reason why the Smogon Tiers exist.
I think that can actually be done if they make the total stat differences between pokemon less drastic (unless something has OP ability, moves, or some kind of combination that makes sense for them to be nerved with stat cut), then more will have to rely on the pokemons movesets, abilities and items. That will allow a lot more pokemons to shine imo, Less focus on numbers and more on the interactions.
0:46 “Yeah I really don’t like Wolf’s face either.”
That’s just rude, and besides he has a beautiful face
Yeah I know I got very angry at that because wolfeys got the best face out of a lot of you tubers.
Indeed
LMAO
I don't like when he makes weird faces in the thumbnail
Bu that's with every TH-camr not specially him
Also, sometimes he is acting nervous when he is playing pokemon and then I am like: 'come on bro, you can do this'
The big lie is that Wolfey is actually a lizard
World champion lizarde glick
A lizard wizard?
@@Eyevou No, he's gex
People when competitive players use good pokémon so they can win: 🤯
I'm glad you made this video, hope it helps the community
Me too but the people are stupid
tellement bon de voir HARI ici
you mean wideo
It Is not the comunity that needs help , Is the game that needs help. LOL
@@raphaels33 you missed the point entirely
"Remember when they didn't used to use legendaries?"
*glances at Zapdos in gen 1, Raikou and Suicune in gen 2*
"Sure Jan"
Yah i hate that when i love some the ledgarys
For crying out loud, SkarBliss was more threatening than any legendary in the generation.
Also acting like it wasn't a time honored tradition to stomp your friends who didn't even know that Mewtwo existed
Lmao when in generation 1 they didn't use Moltres and Articuno because the normal pokemon were way much better
"you should battle with you favorite Pokemon!!!"
good thing my favorite Pokemon is Landorus-T
Hooray for you!
"I miss the good ol days when legendaries weren't used as much" My guy... Zapdos is a top threat in RBY OU, legendaries were ALWAYS used.
Cough cough mewtwo.
@@wizzem7890 mewtwo was ubers
yeah theres literally not a format where legendaries aren't good lmao unless its sum smogon lower tier
@@dhruvhosali2416 And even in the lower tiers, some of the legendaries are trash.
And also Mew to a lower extent.
I know smeargle is no longer in the game, but it would be cool to see how a meta would evolve in a smeargle only tournament considering it can learn every move.
With moody the actual moveset strategies wouldnt matter, the one getting the good boosts would win
It would be the funniest thing to watch, but painful for the players rolling the moody dice every turn
@@daveizab4151 there would definitely be a moody ban in this scenario. Like how hp grass was banned for corsola. I just did not consider moody because its banned in singles already.
It would pretty much be very similar to an actual VGC or Smogon match, except with an overall lower power level and everything carrying Fighting coverage
Hell no
Blaming who uses legendaries is the same thing as blaming a chess player for "only using the queen instead of showing that you're badass by using only pawns"
Damn bro I was supporting corsola but corsola took the win pretty entertaining
No, how can you say that! Corsola was the MVP, obviously!
@@darnok6407 not sure about that since Corsola defnitely clutch it with finesse making it a contender for mvp
@@benja9029 But corsola, on the other hand, is definitely a contender for MVP
damn that clutch corsola 1v1 was so epic
Why does no one talk about corsola, it carried ;-;
This was a desperately needed video. Someone else in the comments mentioned it, but there will always be a disconnect between what casual viewers and actual competitors are looking at in any sort competitive experience. Competitors might want fighting games with strong neutral, but the casual viewers just aren't interested in seeing two guys moving back and forth, "doing nothing". Pokemon is really similar. Competitors are metagaming and trying to squeeze every drop of optimization out of a mon, but the average viewer just sees the same 7 or so mons back to back with changes that SEEM very minimal. A more casual viewer might want to see some random picks like Jolteon come out and make a big upset, but that's a frustrating nightmare for a competitor who has to throw all of their planning out of the window and just guess because they didn't prepare for Jolteon. No one prepares for Jolteon because you would then lose to the other 99% of teams that would never consider it.
Good comment to an already excellent video.
I slightly disagree with the Jolteon example. If a niche or undiscovered Pokemon is about to make some massive ways in a tournament, then it could simply be thought of as a Counter-Meta or Counter-Counter-Meta pick, not something that came strictly out of the blue. A good player deserving of winning a tourney will always be on the lookout for even the weirdest of options, otherwise they kind of deserve to get outplayed and lose.
(See: Worlds B/W VGC where people began using Rivalry Haxorus to combat the Male-locked Genies, and Ray Rizzo scouting the strategy right before worlds, changing most of his team to Female Pokemon to stop it)
That hits the nail on the head. And you definitely see more varied teams in terms of species in Poké Ball and Great Ball tiers where casual players are often found vs. most meta standard teams in Ultra and Master Ball tiers.
Jolteon had a weird niche recently, due to the power of a fast yawn vs dynamaxed pokemon, mostly sub par, but not as useless as say um . . . I mean I've seen eviolite Mantyke used before for a bulky support, & cottonee has won a regional championship, I'll go with not as useless as Jolteon in every other format of VGC :smile:
I probably could have picked a worse pokemon, but Jolteon was just the first subpar mon on my mind.
I definitely don't think players are uncreative by bringing similar pokemon, but as a view and especially as a less competitive (and skilled lmao) player, it sucks that so many pokemon that I've grown to love over the years feel completely invalid 99% of the time. I'll still try to make them work cause I care less about being highly competitive than just having a good time, but it still sucks that I can't do both.
That said I super appreciate Smogon for giving me the chance to try out completely different formats with completely different pokemon. I just wish there were more officially supported formats like that.
The existence of tiered play on stuff like Smogon really helps make the game alot more entertaining.
I love that Wolfe can pronounce things however he wants and no one can say shit because theyre not a world champion lol
No one says shit because it's funne
His Cinderacze gets me every time
@@malakimphoros2164 Sinderacci
That is not how saying something about it works.
I now only ever pronounce Gigalith as “Jigalith” because of him
Sword and Shield forcing me to learn double battles is what finally got me out of this mindset haha. There really is SO MUCH you have to consider, even if you're staring down the same mons you just saw last match.
Sw/Sh gave us a LOT of interesting stuff for doubles, on a lower tier or more casual setting I have no idea what I'll see
While I do get what you're saying, and that I understand that objectively, there's a lot more depth to a team more than just the species used, as a casual spectator of VGC events I can't really see the depth of a team in the same way. For this reason, I prefer to spectate restricted formats, because they usually give an opportunity to see species you don't commonly see in VGC. Take Lando-T for example -- there's a lot of ways you can tweak and refine a set for it, but at the end of the day it's still a Lando-T. Seeing it pop up in so many VGC formats can make them feel very samey to me, even if technically they all use completely different sets.
I would never say things like VGC players being lame for using what they use though -- they're playing to win, and why would you intentionally handicap yourself? Rather, I'd prefer VGC formats to have ways to ensure variety in species -- either by restricted formats, rotating banlists based on usage the previous format, or whatever they can come up with.
True. It's mainly why I play doubles OU now mainly even though I like the 6 pokemon pick 4 to fight imo smogon doubles does a way better job at ensuring cool strategies and species are still somewhat viable. Like recently I reached 1500 in the ladder with a round team with psychic seed accelgor and throat spray indeedee male along with support jynx with fake out and lovely kiss taunt and many other support options I've tried, and I had a scarf pelliper with life orb primarina with a charjabug holding macho brace in the back to cover trick room matchups. Currently and in other restricted formats strategies like these pretty much are never gonna win because of the op legends or the meta in vgc is too harsh. I like doubles ou better rn but I'll give vgc a go after the restricted format goes away
“Using legendaries noobs” yeah no. I really think there is so much diversity in VGC right now and in singles, it’s so beautiful. Also the Corsola tournament sounds like a ton of fun and wouldn’t mind seeing something like that again.
It's definitely not as straightforward as people want to make it seem. And that's part of the fun!
Using legendaries noobs
corsola cup would be really fun specially now that there is regional variant (just no eviolite tho)
If going by the logic of “use your favorites” then uhhhh.... Groudon my favorite. BAM LOOPHOLE
Like zapdos is one of mine i love for typing desene and shur it base stats are great but i love as is
I love umbreon but its trash so i'd rather use espeon lmao
xQc plz don’t eat your keyboard 😧
@@requiem1k87 but umbreon is a legitimately good stall mon
Don't be ridiculous. By "your favorites" they of course mean their favorites
Fun story for y'all:
When I first started playing conpetitive, the thing that has always made me think some metas were centralized was, as you might expect, the lack of species diversity and thus I would almost always use teams built around outclassed pokemon that I liked, to try and bring my own creativity into battle. This has continued for years since midway through XY and it led me to VGC 2020 series 5 and current SwSh OU
It was only relatively recently (june 2019 iirc) that I came to know about Wolfe, as I didn't care much about tournaments and top players, but I enjoyed watching him and so I did. Then the day came when I saw his Glaceon video and decided I'd do the same thing, but with a different approach: a Tailwind-based, all-out offensive, Glaceon team, featuring Alolan Ninetales, Indeedee, Talonflame, Lycanroc Dusk and Milotic, as well as Glaceon. It was a very fun team, I tried it on Showdown and in the games themselves, but, because of my nature, I decided that I wasn't done with just doubles and I joined the OU base
Things haven't changed much for my "competitive career" since then. I now use Leafeon on my OU team and, because I like exploring random bad stuff, it's MIXED Leafeon, but what has changed is the way I think of metagames. My experience with what some people call "heat" and some others call "bad" competitive pokemon and sets is that if you really want to play with your favourites, you need to acknowledge the fact that you are at the same time willing to put yourself at a disadvantage many times, because there are other pokemon objectively better than others that actually do have a role in the metagame and you can't change that. A lot of people in OU use Landorus-T and it's understandable because it's very good in the context of the OU meta. Landorus, however, has different sets. Heatran has different sets. There are some times when pokemon don't have multiple sets but their teammates may vary
The point I want to make? If you want to use your favourites, use them. Everyone uses what they want to use. Metas become not creative only when they not only lack species diversity, but also set diversity and strategy diversity
Also most people forget that the Tier a Pokémon is in (OU, UU, RU...), isn't always what determines how good it is. Many great Pokémon are in RU and below because the higher tier's metagame is full of Pokemon that can deal with it offensively or defensively. But if you find a niche for it, you can make that Pokémon work. Thus why Quagsire has always had niches in OU and even Ubers even while it's always been a low-tier Pokémon.
@@HannibalKantter exactly. Smogon tiers are based on usage after all and the idea that “If this Pokémon is good, many people will use it”. This is true to a certain extent, but not completely, of course. This division produces quite the odd sights in higher tiers and it’s kinda fascinating for me
@@fabrizioorpianesi6670 Yep. Take Kyurem, for example. He has been in RU for basically all of Gen 8, and now it's in Ubers. It went from being really bad in OU to being too strong for it, just because of how the metagame shifts. Competitive Pokémon might seem like a stall and unwaving game, but it's really crazy how some Pokémon can raise or lower in usage enough to raise or drop a tier or two in a single month
finally, an internet discussion that is not only civil, but has both parties having fun
@@HannibalKantter I think an even funnier example of this is Arctozolt and its competitive journey. The guy went from zero to hero after Slush Rush was released and it’s kinda funny to see it in UUBL at times, especially knowing how it was NU or PU at some point in the singles metagame. That is the power of meta evolution and I love to see this kind of things
For some people the meta is bad because “ThE sAmE pOkÉmOn aRe aLwAyS uSeD tHerE iS nO vArIeTy oR cHaNgEs” and I think these people have either not played the game to the fullest or just saw a couple tournament tops and decided the meta is stale. I partially agree with this statement for certain metagames: there are some Pokémon that are incredibly polarizing like Landorus-T in OU and Incineroar in VGC, that’s one aspect I don’t like about these metagames, but it’s also true that there’s a ton of different strategies that are still viable, niche, but still viable. I think a skilled player must recognize the power of those niche strategies instead of straight up not considering them, but that’s just my personal opinion
I'd gladly hear Wolfe talk for hours about how the different sets in identical species matchups made key differences to the battle :)
P.S. I made it "this far"
No idea if this is sarcastic ngl
But seriously, I find this level of detail and insight so fascinating. I'm not even a competitive player, but getting these in depth looks under the hood is so cool. I'd watch much longer videos about this!
Yh, I'm actually 100% serious, it's amazing seeing how much thought is put into every single part of a build
Me2 it would be very interesting.
Wolfey: The ability capsule gives you access to your hidden ability
Ability patch: ...
Objectively, it's pretty clear that teams composed of the exact same pokemon can be used in completely different ways due to EV distribution and movesets.
But _seeing_ the same Pokemon over and over again personally just burns me out, because I dislike a lot of the objectively better pokemon, and would want to see my favorites get some viability.
But a lot of Pokemon fill the same niche, and expecting a professional competitive player to use a worse pokemon because I want them to or because "hurr durr favourite" would be stupid. Of course they will use the best pokemon.
It's just that Pokemon has absolute shit tier game balance and unlike fighting games, where individual characters can be buffed or nerfed to balance the meta, they can't balance all the pokemon because there's just so many of them. And of course they won't try to mitigate power creep because they're game freak.
TL;DR I just dislike that a lot of my favorites are obsolete and replaced by objectively better Pokemon. And even though those pokemon may be entirely different from each other of the same species under the hood, they're not pokemon that I really like. And that as a result makes me dislike competitive Pokemon
Honestly probably the most based comment I've seen in years 👍
What a lot of people seem to miss about the Pachirisu situation is that he wasn't using it to own everyone by using a "weak" pokemon
He used it because it filled a specific metagame niche that gave him an out to common tactics.
For sure; it was the best redirection against Gen 6 Talonflame, who wrecked Amoongus, and Volt Absorb specifically protected his choice of Mega-Gyarados. It wasn't stubbornness, but a well-calculated choice.
@@fakeyfakerton694 Another thing people forget that is that it was merely a counter-pick Pokemon *for that tournament.* When people tried to use it afterwards, it didn't do too hot as people were able to adjust.
Choosing Pachirisu for that specific role was a testament of the stale and homogeneous state of the meta(game) in the tournament.
I think the official tournament should implement tiered sections like Smogon or average total stat points for all Pokemon like they average level to 50.
@@DanielDOleo Uh, how? The fact that it only really worked for that one tournament seems like a testament to the constantly changing nature of the metagame.
@@syweb2 Exactly. Amoongus was the most used redirector, Pokemon who could damage the Pokemon that Amoongus wanted to protect, started slapping Safety Googles because of that, other Pokemon inmune to Rage Powder increased in usage because of this, and therefore Sejun was looking for a re-director who used something other than Rage Powder, that could take attacks aimed at Gyarados and Talonflame (like electric), and Pachirisu also resisted Brave Bird from opposite Talonflames. A lot of changes occurred very rapidly, I don't know how @Daniel D'Oleo can think the Metagame was stale.
I used to believe this, then started actually playing competitive battles, and of course I find some Pokemon many times, but it's never the same thing, specially in ladder.
Same man, after you start playing you see that with legends or not, there’s always going to be a mon that’s more used, so legends aren’t the problem
@@shadowbone777 My main problem is when those pokes (being legendaries or not) become the "best option" for everyone.
Is there any other poke that can take place Incineroar, for example?
Maybe Alolan Persian or Arcanine, but why do people not use those options? It's like everyone thinks Incineroar is the "best option" for that role (and maybe it is).
Personally, I'd like to see more variety because every pokemon can be built differently, but with centralized meta it's basically the game saying "Do you want change? Then win everything with your different team and get visibility" xD
About legendaries, they are just more likely to have better sets (overall stats, abilities, move pool, etc). It's not like every legendary is a god (we can see the difference between Regieleki and Regidrago usage, for example), but it's just about how legendaries seem to be better than average pokemon, so that "best option" mindset makes more sense.
@@TheMoonestOne but that’s how anything works though, somethings are just better than others. Incineroar’s more used than Arcanine because it can be slapped on teams more often, but there are scenarios where Arcanine would be better, due to better speed.
About centralised metas, you’re right, there’s very little room for flexibility, like most restricted metas, which I personally don’t enjoy much. However I wouldn’t call the incineroar situation as a centralisation, as I would use the term to metas where you have to build your team around a certain mon or build to conter said mon, which isn’t the case for the cat, but was the case for Xerneas, for example.
@@shadowbone777 Oh, ok, I agree.
I just used Incineroar as an example because it was the first non-legendary poke I could think of that is overused, but it surely isn't centralized. I just used to see it a lot and I'm pretty sure it's still really popular because of its kit xD
But I totally agree with you there.
About the Arcanine, though, I can't think of an example of metagame where people used more Arcanine than Incineroar, when both were available. So, honestly, I just think of those said scenarios as too specific, maybe.
@@shadowbone777 Oh, and I said as if Incineroar's presence in meta is centralized, just because it is used a lot. You're right the meta isn't changing around it or anything, but I was considering "centralized meta" with this mindset of "only using the best option", as if there was only one "best option". Probably I'm just not using the word right xD
"People should use their favorites pokemon" Ok my favourites pokemon are incineroar landorus and amoongus, what should I do?
I don't play competitively, but Xerneas and Kyogre are legit two of my top favourites. I'm very happy to see them in the spotlight. On the other hand, I'm okay with not seeing Zigzagoon who I'd put as my favorite even above those two in competitive scenes.
Weakness policy incineroar with power trip
But you need a light screen and reflect
For me, it’s not so much “everyone uses _____” as “I HAVE to use _____”. I won’t argue the customization that you can get out of one species-you did a good job making that point clear. But it still feels a little constrictive when that one species is an essential part of the team, especially over other Pokémon one might prefer.
For example, I don’t have a problem with the idea that a lot of people use Dusclops, nor do I think all Dusclops are identical; what I DO have a problem with is the idea that I “need” to use a Dusclops over the Cofagrigus I like in order to perform.
Infact, when you are forced to use the same mons every other uses to be viable, then there is a huge balancing problem. And yea, to ignore that problem and making a whole Video to say: "Lol Casuals, look at different Movesets and Spreads, there is enough variety, everything its fine, you ppl just have not enough skill to understand what you see" - is really part of the problem here. Why it is so hard to accept that Viewers dont like mirror matches or dont want to see the same 15 Pokemon 20th times in one tournament, instead of agreeing with them and claim Gamefreak should deliver a better Banlist or more new viable Pokemon with the next Gen ?
The comment about using Pokémon as “tools for battle” had me ROLLING 😂
Will someone tell that person that Pokemon are not real living creatures
now i finally realize that the evil teams are always right. pokemon arent our friends they aint even real, they are merely tools used to win tournaments and championships
@@MrcreeperDXD777 Yeah, except for my pokemon. They're actually real, sorry you guys had to get stuck with the 1s and 0s.
@@maagic2031 aw man can you contact area 51 so i can get my own real life mega rayquaza with Huge Power, Outrage, Belly Drum, Thousand Arrows and Dragon Ascent?
@@MrcreeperDXD777 Belly Drum machine broke, is shell smash ok?
I DO play with my favorites, I play with the Pokémon that I enjoy playing with. Because I enjoy playing with Ursaluna, it’s one of my favorites
iirc I remember that Ursaluna is really damn good on trick room teams
I’d like to see the reverse of this video. Talk about how Pokémon of different species can perform similar roles and act very similarly. Showing that diversity of species doesn’t necessarily increase the diversity of the metagame
Yeah just like rilaboom and incin
"Dark types are immune to Prankster"
Huh...Well I definitely learned something from this video
That was a relatively recent change, it didn’t apply until gen 7.
The worst part about it is, even if you would outspeed the other dark type, any status move you use with prankster against a dark type fails🤧
It might be interesting if dark types weren't effected by Prankster boosting moves the same way as Unaware 'Mons.
I've learned that the hard way... And I keep learning the hard way. Again, and again, and again. I don't think I will ever get used to it.
God, I miss old Prankster. Sableye was so fun in Gen 6 singles but a completely different Pokemon in a completely different metagame just had to screw it up for the rest of us!
This is a reeeeally minor nitpick but, the Ability Capsule specifically can't change to or from Hidden Abilities at all. It's the Ability Patch that does that. I know this because hours of grinding were wasted ages ago :|
"It's one thing to enjoy leisurely battles, but real battles can be a severe trial. Truly strong Trainers sometimes must be prepared to choose pokemon that can win rather than their favorite Pokemon" -ORAS Battle Resort Gentleman
Just like Karen's speech about using favorites, it all depends on what someone plays Pokemon for. Both casual and competitive battles are valid ways of enjoying this series. Thanks for clearing up the lies that some believe about the VGC scene.
Competitive scene, not just VCG
@@nathanbyrnes334 U know im pretty sure they just look at "U just need luck 2 win" excuse (luck can be helpful/painful but thats also whats so fun bout competitive pokemon (just not ridiculous though))
You can use other mons, it's generally just harder to use them. They tend to require more support, but you do see them. They're more common in OU Blitz mode since ppl don't know the calcs as well, but you can make them work.
@@skullerclawerbandicoot7966 '.' in this game you can often make your own luck, find the narrow path that creates a chance to steal a win via a crit or freeze when all seems lost, or pile so much RNG onto the opponent that it's a statistical improbability for them not to get messed up by it, often repeatedly, completely destroying their chances to win.
@@ezla1663 in VGC uncommon mons are usually the ones doing the supporting, the mon that hits hardest is usually obvious, but very specific support niches can be much harder to find.
Unorthodox Pokémon are only really good when they have a true reason to be there such as SeJun’s Pachurisu, I did well using one during Series 8 VGC when Torn-Ogre was meta because people wanted to spam Waterspout so I countered with super Special Bulk Goodra and Storm Drain Cradily, I love those Pokémon but they have a very small niche and overall as Wolfey said it’s more important to know when to use a Pokémon than how to use one...
Yeah, the main reason most pokes go unused is simply because other Pokémon can do what they do, but better. If a Pokémon is going to see competitive play, it has to be able to do something that other pokes can't.
I ran dry skin heliolisk with ally switch and it did a really great job at the metagame. Heliolisk also resists hurricane, so it can pretty much stop tornogre combo.
I had trouble with zacian-c instead. All I can think of is incineroar and ditto.
I think part of why casual players can't really see the variety of builds a single Pokemon species can have is because the games themselves have historically done a godawful job of communicating ideas like EVs and IVs to casual players. As such unless a player invests some significant time into out of game research, they're not going to really think you can build a Pokemon to perform outside of its most obvious role.
Keeping all that hidden keeps the game accessible to casual players though. It kept us from getting overloaded and confused when picking up a game because we knew it had cool critters.
Hmm, maybe its just boring to see the same 15 Pokemon all over again ? I know you have to take the best Mons to get through a Championchip, where you want to win and cant change your team. So your Team needs to check nearly every viable option your may facing. But sorry different movesets and spreads cant justify the lack of variety. Its not okay to say "look, that Lando has a different Moveset and so its fine that Gamefreak dont provide new and more valid options, to keep the competitive scene interesting." And blaming casuals for calling something boring, where only pros can see a difference, is also not okay. I recently saw the 2022 VGC with Zacian, Groudon, Kyogre and Calyrex-S going brrrzz and guess what ? After the 10th Battle i stopped watching. Even as a non casual player, it felt really boring and i cant remember a single match. 2020 VGC was way way way more interesting in my opinion.
@@Dacore_DE then just go play with and watch people using smogon tiers. you get to pick exactly what little pokemon you adore and see it used against those its viable against, theres even little cup if you wanna use first stage and baby pokemon. But the top level players choosing a ledian over a landorus or whatever cause its their favorite and unique would be like a NBA player showing up to a game in timberland boots cause its what he likes the most on the street lol. theres times and places for preference and theres a time and place for optimization
Maybe have an NPC explain it in the daycare? That makes enough sense because of important breeding is to competitive. Most casual players probably aren't breeding that many pokemon, so they won't be too ovwrwhelmed.
“i MisS wHen LegeNdArys aReNt uSEd”
yeah, like noone used legendaries in gens 1-3. like suicune, jirachi, zapdos, registeel never existed and never used in OU
bUt JiRaChI iS a MyThIcAl NoT a LeGeNdArY
Raikou as well in Gen 2 OU.
@@VVheeli gen 2 OU:
Snorlax
Zapdos
Raikou
@@Hollow_Shield13 suicune, and also articuno, moltres and entei wich are kinda incosistent in OU, to not say bad, but they are also too powerful for uu.
Today on the internet: Pokémon players shocked to learn that competitive games have metas
They're also shocked to know that Pokemon was multiplayer and had competitive
@@Twilight-kb5to the problem is not "the meta", is how narrow it is.
@@Twilight-kb5to Breaking News: Players in a tournament are trying to win
Top kek, it's just, well, any game that has PvP will have the Most Effective Tactics Available. xD
@@Matiassanita well no matter what there will be some pokemon stronger than others. In fact wolfey even said himself that he wasn't against centralization unless it is such a large power gap. For me competitive pokemon is a representation of life. There will be some people better than others and luck will destroy or help you.
in this case I think pokemon’s biggest strength, its ability to make super customizable sets, is also its weakness. if you are running a pokemon that has the ability to run 10 different sets well, it automatically is more competitively viable than a pokemon that has 1 set, because the unpredictability is itself a buff. I’m the type of person that loves to find trash pokemon nobody expects and create a single good moveset, but I will admit that the surprise factor is very easy to see through with a bit of knowledge of pokemon, and my efforts would better be spent making another version of Landorus-Therian if I wanted to win tournaments
"Even if you look a little outside of the Top 8, you'll see more unorthodox pokemon being used"
that might be why they're not inside the top 8
I mean, you don't magically enter dumb anything goes land below that point. Those teams won against many others to get there, maybe even some less optimized versions of the ones in the top 8.
iirc Wolfe bubbled at that tournament with the same record as some of the people who topped playing a very innovative team, the performance of his opponents decided whether he made top 8 or not then, iirc in some later years rules changed to all x-2s top, not sure what it is currently, also CHALKT flopped pretty hard in the post season, rain teams that had a pretty positive match up over it did fairly well then iirc, & maybe 3 or 4 of the standard team pilots, 2 for absolute certain, were straight up some of the most skilled players in the event, noticeably so, even with a full counter team they'd have been very hard to beat that day.
@@Marcusjnmc It was the year after that Worlds became all X-2 or better top cut, and it's been that way ever since. It's unfortunate that Worlds 2015 was only Top 8 cuz we would've seen more innovative teams like Wolfe's
Because Japan was ahead of the world
The Aaron zheng part was pretty hilarious. I remember watching that years ago hoping thundurus would get nerfed.
Wolfey: "Thanks to ability capsule all pokemon have access to their hidden abilities"
Article which he shown: "Are you sure about that?"
"Ah, yes. How I miss the days of Lando-T, Primals and Xerneas." Said no one ever.
I onlysaw the top half of this before an ad popped up and thought "said no one ever".you accidentally got me
Said me
I was interested, my only Pokemon games being black/white and swsh(I didn't get a 3ds) but after seeing what it was like I was happy I didnt experience it
i only missed lando because lando is my god and i also only play singles
Lol, when the metagame is centralized around 4 Pokemon like 2016, you really can't be creative if you tried because you would just lose.
Imagine being a competitive threat
A message from a Bisharp
:(
Bisharp is at least good in singles
Bisharp is like top 20 OU it's pretty good in singles
U guys do know this is a joke right?
I can imagine being a ttar
Love this in depth description of pokemon metagames! I used to be one of these naysayers, but after getting into competitive, primarily watching your videos, I can see how cool this stuff is!
I think the lack of information given to the viewer is part of the problem, they could put the movesets and maybe the stats on the screen while they play.
"Using legendaries noobs"
"Pachirisu is Jesus"
I come from the future to offer a quote that perfectly counters Karen's quote: "It's one thing to enjoy leisurely battles, but real battles can be a severe trial. Truly strong trainers sometimes must be prepared to choose Pokémon that can win rather than their favorite Pokémon." -Gentleman from Pokémon ORAS.
All these noobs using legendaries. I wish we would go back to the days when only Corsola was legal
Loving this style of more "video essay"-like content
There’s no doubt that a pokemon can be used in multiple different ways, but the problem I have is that they make so many weak pokemon that will never be viable based on their base stats, and I’d like to see some different pokemon be able to be used.
then go play with smogon tiers. you get to pick exactly what little pokemon you adore and use it against those its viable against, theres even little cup if you wanna use first stage and baby pokemon. But the top level players choosing a ledian over a landorus or whatever cause its cuter would be like a NBA player showing up to a game in timberland boots cause its what he likes the most on the street lol, theres times and places for preference and theres a time and place for optimization
Saying there’s no diversity in Pokémon VGC is the Pokémon equivalent of watching a professional soccer game and saying they’re all just European.
Or saying "All they do is running and chasing a ball."
Dumbest thing I've ever heard, literally the same 25 usage all the time. It's actually suprising when someone does something unique.
@@joshb3024 Watch the video, please.
@@gustavorodriguez5643 oh wow 2 different utility moves!!!!!!! So different. Stfu trash. Doesn't change why the mon was used and that it is stale af I know its scary for you bots to do something different instead of minor tweaks for 10 years lmaooooo
@@joshb3024 have you won a tournament with your favourite?
bring back corsola cup with added g corsola. please wolfey.
Interesting video. Wish I'd seen it when it first came out. Makes me a little less annoyed at legendary use, but really my issue with people using legendaries is more about them being legendaries than them being OP, cause plenty of them are in lower tiers for a reason. Personally, though, I think it's less a legendary issue and more and issue of power creep? Like, OU tier to me just feels like Ubers 2.0 at this point so I usually just mess around in lower tiers on Smogon unless I'm trying to mess around and use lower tier stuff in OU just for laughs. And there's a lot more variety in lower tiers than what I see in OU.
thats the problem with people constantly whining that there arent enough "good" pokemon, gamefreak makes more in that higher tier and now theres just even more forgotten mons at the bottom of the rung
Vgc has sooo many unique pokemon lol literally there is so many good strategies with unique pokemon
Yeah! There are so many different ways to build a mon that it’s nearly impossible for the same team to win two worlds in a row, since by the best tournament there are bound to me counterplays. Even with rizzo being the first person to win three times, he won with a different team each time, though some pokemon were similar, they all had varying move sets that helped cater towards winning the meta.
For me at least, the issue with competitive is that you *can't* participate with a team of your favorites. Most people's top 6 Pokémon that they want to travel around with as best friends, would not make a balanced/good team, and would likely range from OU to numerous PU tier Pokémon.
The anime & NPCs in game try to sell the idea that friendship is most important, and that you shouldn't just toss a Pokémon if it no longer serves a utility.
In competitive, a Pokémon is not a friend, it is a statblock. Only in the team while functional against the current meta.
Thus we run into the core incompatibility: Is Pokémon a story of friendship, or an inanimate game? (Obviously both).
I feel like a lot of the claims of Competitive not using favorites comes down to thinking Pokemon-Competitive has any relation to Pokemon-Friendship.
But, they are two very separate entities, and there is no need to engage with both if you don't want to.
Damn, gen 9 really took a weird turn.
I'll pick up Pokemon Friendship, @ me if someone wants to trade Pokemon Competitive exclusives.
Well said. Competitive is an entirely different thing that people don’t need to engage in if it’s not enjoyable to them. If you wanna get into competitive, then get used to the rules and the meta, as tough as that may be.
I thought onoy YuGiBoomers were so immature, but apparently the same phenomenon exists in Pokémon.
See, the problem with that for me though, is it's my dream to become a Pokémon World Champion, that's just not an idea I can ditch. But I refuse to be just another rando that used Zacian right like???
@@katherinesharp8830 Then you should come up with a strategy to check Zacian. Go discover the next Pachirisu.
Also, Pokémon is about battling. The games are centered around battles, and their stories too. It's a combat-centered series. You want Pokemon to be about friendship? Then take your mon and go do friend stuff with them and see just how quickly you run into a brick wall as the main games have less and less content of that type, but hey, Pokemon Amie should entertain you.
It's about fighting, and the best fighters know what to do. If you go into MMA wanting to use aikido because it's your favorite martial art and you love aikido so much, you're gonna get wrecked because aikido is fucking garbage. It's the same for Pokémon. Love can be the extra little push that takes you to the next level, but you need basic ability to be able to compete in the first place.
Tbh I think the issue is less that competitive players aren’t creative, and more that game freak doesn’t allow enough Pokémon to be viable.
Like I feel like base stats matter so much that not using the Pokémon with the crazy stats is actively handicapping yourself
well yea, thats cause like in all fields it would be. the top level players choosing a ledian over a tornadus or whatever else cause its cuter would be like a NBA player showing up to a game in timberland boots cause its what he likes the most on the street lol, theres times and places for preference and theres a time and place for optimization. if you wanna use low bst mons that noone uses? then just go play with smogon tiers and battle it out with other mons in its weight class instead of complaining about lightweights not being able to get in the ring with mike tyson
The I really don’t like wolf’s face comment has me dying 😭
"Why do these nerds take so long to choose their moves" got me
Bottle caps and nature mints have been such a great addition to the game. I hated legendaries in gen 6 because I didn’t have the time to soft reset for perfect IVs and natures, so all the legendaries being used felt like a huge entry barrier.
I remember playing at a local in the late stage of Gen 3, maybe a month before Gen 4 came out.
Everyone was playing Agility, Meteor Mash, Clearbody Metagross.
There was one guy who play a full Defense/HP invested Steelix and won the finals 6:0 cause noone brought anything against this physical behemoth. The only time he lost his Steelix was vs another guy who played full Sp. Atk. Init Charcoal Overheat Camerupt.
Good times.
that sounds hilarious, something so stupid an unexpected like running torment to turn off Darmanitan-G in an environment where people normally don't
Just fyi clear body was metagross' only ability before gen 5 so it isn't a surprise every metagross is using it
And then in Wolfy's PLA tournament, HopCat brought an Max Defense/HP, Eviolite Hisuain Qwilfish that ate a supereffective offensive Garchomp Earthquake.
Even though you can use different stats and moves on the same Pokemon, it doesn't change the fact that it's still _the same Pokemon_ using those stats and moves.
That said, I don't blame the players for this situation. The problem is that the game isn't balanced. With nearly 1000 Pokemon in existence, and many being balanced around the single-player experience, it would be impossible to make every one viable. Wolfey pointed out in another video that when the pool of available Pokemon is smaller, there is, paradoxically, _more_ variety in teambuilding. Maybe VGC could benefit from additional formats, or even a few bans? ( *_INCINEROAR_* )
Great video! Summarizes how customizable pokemon are!
One thing to add to the discussion is that some pokemon are much more flexible than others.
For example, Urshifu is always 252/252/4 EVs Jolly nature with focus sash or damage item because it is far better in a fully offensive set.
On the opposite end of spectrum is a pokemon like celesteela that can play multiple roles like special sweeper, late game stall with leach seed, wide guard support, or a hybrid role depending on the team. The optimal stat spread is not clear because it has an odd base 61 speed, but relatively even other stats. Celesteela sets will vary a lot between teams and there are many clever ways to adjust your set to the metagame.
Thing is, pokemon is a diverse and unique competitive game, but the fact that it could be 10× more diverse is what frustrates so many people. Sure, two different landorus T sets might be completely different, but why is landorus T the best at fulfilling both roles? So many pokemon have 4 or 5 niches, so the ones that could have a niche are outclassed and never used.
Could it really be? I feel like the average player greatly underestimates how difficult it is to balance a game like pokemon
@@undeniablySomeGuy It's hard for sure, but there are online communities that have done an extremely good job with it (see Hoenn Gaiden, for example.)
The reason pokemon isn't balanced is mostly because it's juggling being a JRPG with being a competitively viable game. It isn't a problem any other esport has to deal with.
If there’s too many viable Pokémon in a single tier, you end up not being able to prepare for every Pokémon since you can only fit 6 Pokémon on a team. This ends up making the game wayyy too matchup dependent hoping you don’t run into a hard counter. This principle applies to smash bros too since smash players need to learn like 80+ matchups against their character/s
I don’t really enjoy competitive Pokémon anymore, but this video reminds me how I would run Magnet Rise on Jolteon to occasionally dodge earthquakes back in the day. Excellent video
Wolfey: Uses raichu and hitmontop to win world championships
Comments: YOU ARE SO UNCREATIVE
They misunderstood, thinking those Pokemon were common metagame mons because a lot of Wolfe's friends brought the same team to Worlds
Actually I would have said that's creative. I rarely face Rais and Hitmons, but even if I did, creativity isn't the issue.
Wow this is actually an amazing video Wolfe. I can tell you all did a lot of work on this and I consumed this whole thing and I'm definitely looking forward for more. So many people look at Pokemon as a 2D "fire beats grass" thing and that's fine for story but in competitive, it's literally one of the most complex games in history with so many moving parts and ways a match can go
I come back to this video a lot for inspiration for unique Pokémon sets
I don't want to lie, I've had those thoughts of "everyone plays the same, that's boring" quite a few times myself and also liked Sejun's Pachirisu winning Worlds quite a lot for the "wrong" reasons. Nevertheless it has always bothered me when competitive and casual players disliked the respective other ones for "playing the game wrong".
The following section is an example of "one move makes a huge difference" I experienced myself, but the tl;dr is that playing in a semi-competitive format has shown me the effects of small changes quite well.
A short while before I watched this video for the first time I started playing in a (small) Pokémon Draft League format in which we were allowed to customise the Pokémon we had drafted before every battle. I'm not nearly a top tier competitive player, so it took me a few battles to get used to the format, resulting in three consecutive losses at the beginning of the season, all of which could have been avoided with small changes to the movesets or EV distribution. The best example was my loss against a team featuring Standard Kyurem and Tapu Koko. I had put a Choice Scarf Salamence on my team to deal with Kyurem as I expected it to have Dragon Dance (which it did). Salamence managed to revenge kill it thanks to the surprise factor, but as I had chosen Outrage instead of Dragon Claw for the set, I was basically dead afterwards, giving Tapu Koko a free switch while being locked into a now useless move. With Dragon Claw I could have escaped and possibly used Earthquake on Koko later, not to mention that a lot of my opponent's other Pokémon were severely threatened by Mence.
I like how when the comments were shown half of them were just saying Wolfey has a weird face
Yeah these people suck, they are bad minds. Also wolfey looks smart and his hair is the beat thing :D
6:15 did he seriously say jenjar?
Thank you for this, it's quite exhausting trying to explain to people that teams equipped with legendaries aren't just looking for an easy sweep. It's because they work cohesively with the other Pokemon on the team.
It's almost like a lot of legendaries are objectively good and offer a lot for a team?
I did think it was funny they allowed Primal Groudon/Kyogre *and* a mega in 2016, though. Like, they're the same mechanic with a shiny coat of paint on one of them. If you only allow "one" Mega, but accept "New and Improved Mega" in addition to that one Mega, you're going to have a comparatively shallow metagame, to say nothing of the viewer experience.
Generally, especially in VGC, a team of nothing but legendaries isn't going to very good. A lot of legendaries fill the same kinds of roles. They'll get in the way of each other and leave your team deficient in other key roles if you only go with legendaries. Also, a lot of legendaries stink. No one is afraid of mesprit or Articuno or Regice. Amoonguss might have a claim as one of the best, most consistent VGC mons of all time and incineroar is getting that way too.
I just want to see more representation for bread in vgc
bread hit different
Sadly he has no niches just memes,leaf storm tr is better as a fling item(for damage),and having no item is better for poltergeist and knock off,better useless items to trick/switchroo,and mail is also useless but can't be tricked
This video opened up my eyes so much. For a very long time, I was unable to make a proper team. I still struggle with it unfortunately, I was determined to make what I call a "meta-breaker" team. I was trying to find my own unique way to play in each game regardless of the meta, but that has never worked out in the long run. I'm still trying to get some practice in with swsh, at least until the next game drops. Thanks to your video Wolfey, I'm going to give some of the meta pokemon a try and see how it goes for me.
Maybe this is a "hot take" of mine, but I think Pokemon falls into this issue because of the dissonance between competitor and spectator.
I'll use a personal example to kind of explain where I'm coming from. I'm pretty big into competitive Smash Bros but, as contradictory as this may sound, I actually really don't enjoy watching competitive Melee. When I watch high-end Melee, I see characters zig-zagging and sliding around all over the stage, combos that just seem like they were strung together by a TAS bot, and the same 4-6 characters being used on repeat. Now don't get me wrong, I realize there's TONS of technical and mental skill going into those movements, but I personally am surrounded by this bubble of ignorance. I could tell you what a Wavedash or SHFFL is, but that's about it. So when someone tells me that the Marth I just watched is SO MUCH BETTER than the other Marth because they zig-zagged left three times before pulling off their combo, the implications of why zig-zagging left three times is such a big deal is lost on me. I just see characters slipping around all over the place, why is three times so much more crazy than two or four? I enjoy Smash, but I don't want to have to learn an entirely new dictionary of terms of strategies just to understand how to WATCH a game.
All that to say, I think Pokemon is in a similar spot in terms of the divide between those who play competitively and those who casually check out Grand Finals of Worlds once a year just to see what it's all about. It's true that each Pokemon has WAY more going on under the hood and that a Thundurus who always moves first is a genuinely big deal strategically. But "Corey Casual" may barely even register the turn order, much less the strategic implications of something like Low Kick over Power-Up Punch. They can see Thundurus taking Thunder Wave, but due to not being well-versed in the strategy of the Meta themselves they don't register the scope of how big a decision that is. Without knowing the ratios of what moves typically OHKO or 2HKO a particular Pokemon, they aren't likely to pick up that one has been trained defensively, they'll just see "powerful Legendary lived through a strong hit." And so on. I don't mean to say this is EVERYONE who uses the "everyone just uses the same stuff" complaint, but I have to imagine it's a huge chunk of them.
So you’re saying noobs will be noobs like in any other game
@@Siscon92 Kind of but not really. I'm saying some games do a better job than others at making watching it being played interesting to people of all skill levels and that Pokemon as a series isn't actually great at that.
@@reperfan4 casual pokemon is what most people are used to, and casual pokemon is kinda simple. Bigger stats + powerful moves = op.
As someone trying to hardcore nuzlocke BW, may Odin bless my soul, you start to look deeper into the interactions of the pokemon: My mon has a lonely nature, that means it dies to crit, but if it were netral it could take it.
Now take those interactions and interpolate them to people who actually know how to play. How fast does my mon need to outspeed this popular set, or how chunky to make a 2hko into a 3hko.
Evolve, adapt, overcome. I guess.
@@reperfan4 wait if you know ypu are being ignorant, then you must understand what's going on actually? I don't understand
@@daphenomenalz4100 My ignorance is that I know there are things about Melee that I don't understand, but I'm not interested enough in the game personally to take the time to learn those things.
This is something I feel both Melee and Pokemon share, in that if the viewer doesn't already understand what's going on "under the hood" then they become unable to actually follow the gameplay on a meaningful level.
Use whoever you want to use, don't criticize who other people use... and don't use who you use as an excuse
Don't use who you use as an exc-use 👌
@@bestberry7332 a bop
@@bestberry7332 bars
Over the course of the last week or two i've watched a bunch of your videos, as a result i've gained a big appreciation for how deep competitive pokemon is. This is great, love your vids! :D
Such a fantastic video. As a non-VGC player, this gave me a taste of what it’s like. I’d love to see more analytical content like this in the future. Great job Wolfe and team
Back in 2012 I REALLY admired how you were able to think outside the box
And now I'm here loving Silvally and a bunch of unhortodox mons lol
But yes. Everything here is true
While I 100% agree with everything you said, two Landorus-T's with two distinct movesets, hold items, and EV spreads, are still the same pokemon in the eyes of a casual fan, which, by definition, is the vast majority of people. And honestly, I would agree with that angle purely from a spectator's point of view. It just means that [insert pokemon here] is so strong AND versatile that it has options. The levels to the counter meta innovation occur more often within moveset / item / EV changes in the same pokemon, than they do with actual pokemon changes. While not always the case, that typically hints at a degree of over-centralization.
I think the vast majority of competitive players would agree that a centralized meta is absolutely good, if not necessary. The question has always been "Is the meta over-centralized?" which is not only difficult to answer, but frankly subjective and ever-changing (even within the same formats).
Great video though, it definitely changed how I see things at the very least.
Damn this is actually such a high quality video. Mad props!
Edit: Poor Aaron though, why'd you have to do him like that 🤣
Edit 2: "using legendaries noobs" is what I would say if I didn't watch the wideo, thanks Wolfey
Wouldn't having any experience in vgc provide you with the same conclusion?
@@harpot678 I do have experience in vgc and I just added the 2nd edit cause of the end of the wideo :)
This is the same issue in every game with some form of competition and metagame. I come from Yu-gi-oh, and people will always complaint about the meta and seeing always the same two or three decks among top cuts. That's just the way it is, and I'm myself sometimes doing that. But these people forget that HUMANITY literally became what it is with the same process as these games : someone makes a tool, it works, so other people copy it, everyone uses the same tool, BUT someone think it's not enough and -take what already works and make it better-. Rock, Iron, Sword, Gun. Competition is a matter of both mimicking and innovation. If you refuses to use the best Pokemon, you will never reach the top ; if you copy a team because it's good, but without pushing more than that, you may make a good score, but you will never win against those who made that effort.
Besides, if you don't like that way of playing, what's stopping YOU from doing what you want ? There's ton of people constantly trying to innovate in the game. Personally I appreciate to take a Pokemon that I like and try to build a more competitive team around it. Or in Yu-gi-oh, I take an archetype no one knows about and I try to optimize that deck to fight the current metagame. I believe the sky is the limit, and you can have fun any way, whether you're aiming for victory at any cost or just messing around with your favorites.
You make an extremely good point with this comment, and it summarizes the reason why I roll my eyes at people making comments about the same Pokemon or decks constantly being on top: the simple fact of the matter is that people who play competitively are trying to do their best to win as consistently as possible, which leads to them picking choices that have been proven to be effective, and consequently, there's no such thing as a metagame where everything is viable. I bring up the last point because a friend of mine asked me once why Smogon bans dynamaxing in their format, thinking that it's "stupid" because it stifles creativity and allows any Pokemon to potentially be "good" since literally anything can take advantage of it; when the reality is that this isn't the case at all, because by creating a tool that anything can use, you'll get certain Pokemon that are better equipped to take advantage of it than others are.
the difference is that in YU-GI-OH! people have access to their side deck in order to keep variety or counter options in play.
VGC doesn't even have a side deck, the team you use in round one is the team you use in the finale if you get that far. you'd see way more interesting teams show up if players were allowed to make alterations after seeing what everybody else is playing, trying to counter pick their counter picks
another addition i would implement is a chess clock, counts down on your turn, counts up on your opponents turn, if you reach zero, you loose.
another awesome idea would be a booster draft-esque format where the pokemon would be divided into six usage tiers and players can only use one pokemon from each tier, thereby preventing the same teams from showing up over and over again.
@@windhelmguard5295 Your last idea (the tiers), I've seen and played it for a while. It was called Use Them All. It's like you said, Pokemon were divided in 6 ranks and your team had to contain one of each rank. Probably one of my favorite formats.
One issue is that a lot of these people _don't_ play, and are just viewers. Casual viewers don't see as much nuance as the competitors themselves and don't have as much access to the inner workings, so they only see the bigger, more obvious stuff, like what species of Pokemon a player is using.
Now I get the lesson of this video.
People will always gravitate to the strongest, and most reliable Pokémon, so the only way to actually beat them is to use said Pokémon in your own (stronger) way to counter them. Hence the abundance of reoccurring Pokémon among competitive teams.
Almost like they're... not very creative
I can see both points of view. The bigger viewpoint still is most pokemon species will never be viable. Half of most teams consisting of legendaries, and sub categories, pushes this further.
There is nuance yet most people never get there.
I like your corsola format. If other formats existed for tournaments the variety would appreciate.
The corsola format was genuinely more interesting that the actual tournament teams _because_ it's such an unorthodox Pokemon. Corsola was picked because someone liked it and thought a format based around it would be funny, not because it's competitively viable.
It's why Lower tiers in smogon exists. Though even then some favorites still can't keep up with PU. Cough cough Wigglytuff and Chatot 😭