First prompt, right off the bat - it's not a maze, it's a room with three levels and stairs. Fixing that, explaining what it is you mean by "maze" - good luck with that. Second prompt - doesn't change the room to be more complex, just adds more rooms (corridors, very complex). Explaining what you mean by complexity - good luck with that. AI is good for fast and dirty prototypes, that's it. If you actually have something in your head that you want to become reality (aka an artist), doing it yourself is still faster and easier than playing madlibs with your AI intern.
The point is that they are saying people can make games out of anything but of course they wont show anything complex in demo cuz it start showing artifacts
I think this would be a good time to learn level design, because just like with AI, people will become somewhat dependent on these tools, so someone with real knowledge of anatomy or level design is going to become more sought after. Some jobs will be lost? Most likely.
If that succeeded you cant tell the difference between the beginner and professionals. Game devs should fight the idea of AI because it will take out the game development without additional advantage.
Pretty sure games will turn into something like Netflix. Pay subscription, and they just keep adding games. So you don't buy game by game, you get access to all games, and you just play what you want.
What we are seeing is something that we all know and we seem not to want to face. In a relatively short period of time, 80% of artists will be redundant. This is a perspective from OpenAi from a few years ago, they already said it. Study alternatives...
If this shows anything its desperation of AI bros trying to get some more money from investors before most (not all but most) of that "AI" hype dies. Which already started.
People really have to accept this inevitable reality of AI generation, perhaps we as artist may have to redefine what artistry means with the aid of AI. Perhaps we become directors and AI the generator. Lets not joke ourselves here, EA is far from the only one, Sony, Nintendo, Microsoft, Ubisoft and Tencent, and others are already working on their AI models to generate games based on their IP´s and new ones.
i would only use That form of AI , if i can remove its training and limit to with the assets that Only i Have (owned/created/purchased/etc.) like a File Drop box for the AI can use to scan and read the assets
As far as I understand, this AI machine learning all it goes is repeat things already done faster can't creat new amazing thing. Let's see how creative it is after it builds 100 games.
This looks terrible. Nothing matched the things they got from the prompts, and it's a shitty voxel game with cardboard boxes, the least inspired things I've ever seen. I play games to enjoy experienced hand-crafted by actual people, not soulless slop churned out by a machine.
it´s a little suspectious the fact the games on this lats generations become more and more generic, then they make tools tomake sutch of things with AI... and with games from EA being the most generic .... on eneral this tools can be good, but i don´t belive those giant companies know the limit of use...
Its EA, you'll have to purchase those boxes first before you ask the AI to generate levels out of them 😂
EA keeps digging its own grave deeper
Explain
At this point, I'm watching AI development videos more like an intelligence report on the enemy.
Same😂
That's exactly how I feel!
First prompt, right off the bat - it's not a maze, it's a room with three levels and stairs. Fixing that, explaining what it is you mean by "maze" - good luck with that.
Second prompt - doesn't change the room to be more complex, just adds more rooms (corridors, very complex). Explaining what you mean by complexity - good luck with that.
AI is good for fast and dirty prototypes, that's it. If you actually have something in your head that you want to become reality (aka an artist), doing it yourself is still faster and easier than playing madlibs with your AI intern.
U have a point, but this is only the beginning. Wake up neo, someone is knocking on your door....
yes keep telling yourself that, 4 years ago those stuff didn't exist, remember that.
If CEO of EA think people are only going to ask for boxes, they don't know anything about people.
minecraft would suggest otherwise :P
@@AlienXtream1But Minecraft is enough
The point is that they are saying people can make games out of anything but of course they wont show anything complex in demo cuz it start showing artifacts
@@fus3n even these boxes are pre-rendered :D
I hate AI. As a professional 3d artist this is what steals creativity. Lame. Ya'll enjoy it until it's over.
cope
If you had a functional brain you will realize that this technology is most useful for 3d artists
@@upsidedownhorror How? By taking all the skill out of the work?
@@upsidedownhorror If you had one you would notice its prerendered, staged BS for investors.
There is no going back. How does this all stop?
I think this would be a good time to learn level design, because just like with AI, people will become somewhat dependent on these tools, so someone with real knowledge of anatomy or level design is going to become more sought after.
Some jobs will be lost? Most likely.
Screw EA
Good luck making money, EA, when billions of games per day are being printed out by everyone
Small companies are gonna go nuts with this
This looks so lame. I'll come back in 10 years.
I really thought that UE would do that someday, never crossed my mind EA would do that first!
These is the perfect place to ask people to help out in our game development who agrees 😂
If that succeeded you cant tell the difference between the beginner and professionals. Game devs should fight the idea of AI because it will take out the game development without additional advantage.
Pretty sure games will turn into something like Netflix. Pay subscription, and they just keep adding games. So you don't buy game by game, you get access to all games, and you just play what you want.
So... Xbox Game pass?
I'm curious to see where this goes but its also EA so I expect their version of this idea will be reaching right into your wallet per generation.
If it ain't Unreal, no deal.
What we are seeing is something that we all know and we seem not to want to face.
In a relatively short period of time, 80% of artists will be redundant.
This is a perspective from OpenAi from a few years ago, they already said it.
Study alternatives...
EA are TOTALLY the company to have AI build their entire game and still charge you top dollar with the least amount of work. hahah
I hate this...
I will only believe when I see something usable with my own eyes 😅
AI is interesting, but it is undeniably the fastest way to sacrifice our jobs. And the games will be of questionable quality 🙂 it's amazing, but cruel
If this shows anything its desperation of AI bros trying to get some more money from investors before most (not all but most) of that "AI" hype dies. Which already started.
People really have to accept this inevitable reality of AI generation, perhaps we as artist may have to redefine what artistry means with the aid of AI.
Perhaps we become directors and AI the generator.
Lets not joke ourselves here, EA is far from the only one, Sony, Nintendo, Microsoft, Ubisoft and Tencent, and others are already working on their AI models to generate games based on their IP´s and new ones.
No
i would only use That form of AI , if i can remove its training and limit to with the assets that Only i Have (owned/created/purchased/etc.) like a File Drop box for the AI can use to scan and read the assets
10 prompt for $20 make your own , sorry, not your own game
Isn't the point of art supposed to be that you're the one doing it? Because you want to?
It is.
@@tlilmiztli so why are they making tools that completely skip over the creative aspect of it?
@@jamesm6638 Greed
I really don't like this.
a lot of people struggle to accept a changing world
@@jamesdrake4724yep people hated phones too
As far as I understand, this AI machine learning all it goes is repeat things already done faster can't creat new amazing thing. Let's see how creative it is after it builds 100 games.
that's gon help me alot, i hate design levels cause im just a programmer on unity
Yeah, but who will you sell your so-called game to? What's stopping your prospective buyer from simply prompting their own game?
Yurr
This looks terrible. Nothing matched the things they got from the prompts, and it's a shitty voxel game with cardboard boxes, the least inspired things I've ever seen.
I play games to enjoy experienced hand-crafted by actual people, not soulless slop churned out by a machine.
Personally, I'm excited for more ai tools to make things easier to design.
Could this make a Call of Duty-style game with no coding required?
@@johankellgren3943not yet. Ask again in 10 years
bullshit
it´s a little suspectious the fact the games on this lats generations become more and more generic, then they make tools tomake sutch of things with AI... and with games from EA being the most generic .... on eneral this tools can be good, but i don´t belive those giant companies know the limit of use...
Trash
It’s no point
in ai we trusts