What games do you think are better than their arcade counterparts? Be sure to check part one of this video linked in the description because I may have covered it there.
This is going to sound crazy, but what I want is a 10-12 player Outrun Online, where you do the whole switching tracks thing but all the cars behind you are other players and rivals, leader of the pack picks the routes...
A lot of Cave shumps. They tend to add so much into their ports. Mushihimesama and Dodonpachi on Switch for example have a lot of different modes to pick from.
I remember the ninja ban in the UK. Very weird and only seemed to apply to certain things. Doesn't apply anymore and everyone at school still called them Teenage Mutant NINJA Turtles. Contrary to government fears at the time, the lifting of the ban did not result in us becoming a nation of people that'd settle conflicts with shuriken.
Trivia (that no doubt most here will know already): Road Avenger was directed by Yoshihisa Kishimoto, who also did FMV game Cobra Command and went on to design Double Dragon for Technos later. The red car in Jimmy and Bimmy's garage is the one from Road Avenger, and the helicopter from Double Dragon II references the one from Cobra Command.
Could it be possible that the thugs that are in Road Blaster/Road Avenger might also be the Black/Shadow Warriors, and that Jimmy had a wife that had d i e d , thus the reason for him fighting with his brother Billy over Marian? I mean, if you think about it long enough, it does kind of make sense, right?
@@MarcioCampassi It was on the previous Better Than the Arcade video. Soul Calibur was too. I'm thinking all the Tekken games are better at home. Sometimes the arcade versions were slightly better for visuals but the home versions have more game modes and ending videos.
11:18 Sack Fact: There's a gem of a Game Sack video where they make fun of the misheard Road Avenger lyrics. If you search something like Game Sack Road Aveger it will come up.
In the Nes Jackal, the cut scenes change depending on how well you did in the level. If I recall correctly, you get the scene where they say, "Yeah!!!" If you don't die at all, you get "We made It!" If you die once, and "Here?" If you die more than once. Jackal, along with Contra and Super C are the few Nes games I can complete without dying.
Man, I had a rough last few days, so seeing this video pop up in my subscriptions was very much needed. I mean, I knew there would be a video today since it's Sunday and all, but of course I don't take for granted that you are always going to put out a video, or even an on-time video etc. Joe. Life certainly has its way with us as we all know and it sure kicked my butt lately. So, thank you for the video Joe and the smiles.
@@unLuckyFetus Thanks, I'm trying as always. But at my age, the trying sometimes isn't enough :| also I don't like chlamydia but I love me some lemons! :D
@@GameSack I hate it. It's going to kill artistry. People don't realize how fleshed out it can be a year or two down the line. Still liked the end sequence. Just AI video itself is the death of true creativity to me
Games mentioned in episode 1: Soul Calibur, Punch-Out!!, Super Punch-Out!! Tekken Tag Tournament, Contra, Super Contra, Super Hang-On, Super Monaco GP, Double Dragon II, Ninja Gaiden, Shadow Dancer, Bionic Commando, Gun.Smoke, Rygar
My attempts at deciphering the rejected shots from the closing sketch. 38:13 Dwayne Johnson playing as Hulk Hogan reenacting a scene from Total Recall 38:32 CRT exorcism gone wrong 38:43 Deleted scene where Tom Cruise promotes Game Sack to the Church of Scientology 38:49 Leo DiCaprio in a subplot about the russian mafia. 38:53 Brad Pitt advocating for Game Sack's cancellation after Hulk Hogan's tragic implosion 39:06 Casting tapes for Hulk Hogan's stuntmen 39:10 Ewan McGregor cameos as Joe's celestial form 39:14 Same as 38:43
Whoa, I could hardly even tell it wasn't you in the end skit! Maybe 2025 will be the year FMV games make a comeback as demented AI choose-your-own-adventures
The game that sold me the PSX over the N64 back then. It really had a lot of content for a fighting game, one of my favourites ever. It was mandatory watching the whole intro sequence every time!
I was just tinkling about that Tom Cruise bouncing on the couch incident the other day and wondering, wold we ever see something like that happen again? Well, through the power of AI it can happen every other Sunday, here on Game Sack!
I played a lot of Crazy Taxi on the Dreamcast, and spent a lot of time in the Crazy Box. I liked Crazy Taxi 2 and 3 a lot too, and the Crazy Box was a big part of that.
@@reganpt1Am not saying the Playstation version Is bad or anything, but it's the weakest of the original home ports. The Saturn version is usually considered to be the best with the Dreamcast coming in a close Second. The Playstation version has longer load times, less detail on the background and is missing frames of animation on the characters. The Saturn version is Arcade perfect plus it has all the extra content from the Playstation version.
Great work, as usual! I look forward to watching every other Sunday morning. I left the room during the start of the sketch and came back in when it was full swing and I don't think I'm going to be ok. Love the show, thanks for all you do!
Thank you so much for covering "Turtles in Time", although "The Hyperstone Heist" is my favorite, 'Turtles in Time' consule is better than the arcade'.
I have to add something to the NES/FDS port of Jackal/Top Gunner, and that is, depending on how well that you beat a Stage, your cut scene will also change. This, as far as I know, does not happen in the Arcade version of the game.
And this isn't even his first time fiddling with AI doodads - the Left in the Arcade installment with the beatmups that'd go on to be featured in the latest Yakuza has an AI thumbnail.
So the end screen of Jackal is different depending on how well you did in the stage. If you crush it, you see dudes blasting on a jeep saying YEAHHH!! Great episode as always!!
Everyone seems to miss the turbo boost in Crazy Taxi, which makes all the difference! Drop into reverse, then slam accelerate and forward gear at the same time (there's a knack to it). You can turbo reverse too, by, um, reversing this process
Joe, i’ve been watching your videos for a long time and I have to say that I envy your dedication and consistency to your work! Not even the absence of Dave ever slowed you down! This is the perfect example of the famous saying in our lands - “stability is a sign of a mastery” and “you can’t drink away the skill”! I dare to suggest a video about the differences in the sound tricks and techniques between the japanese and western composers of the nes/snes/genesis days. There are some made by explod channel ages ago, but I think you may present it in your way really good. All the best, keep on sacking!
Good to see I'm not the only one that prefers the home port of Outrun 2. Such a great game, but I always wondered how the normal traffic like busses were doing well over 100mph
Street Fighter Alpha 3 on PS1. I always liked goofing around the "Wold Tour" mode, it defitively added something to make it worthwile over the arcade version.
I'm soooooo glad you've mentioned Turtles In Time on SNES. I've fought that FACT for over 30 yrs with people who I believe truly haven't played the arcade version 😂 Also, I like how you were being sarcastic by saying, "Because the Super Nintendo can't scale sprites" when Mode 7 is what that was made for.
Um, no. Mode 7 specifically scales and rotates a background layer, not sprites. It was often used to create large rotating enemies by using some remarkably clever trickery involving sprites masquerading a background elements and screen partitioning.
I finally got to play Road Blaster this week (Sega CD version) after years of hearing you talking about it, and it was even better than I was expecting! Thanks, I would never have looked into a laser disc/FMV game like that otherwise.
Didn't know 33 years ago when I was playing jackal on my NES with my late father, that I'd one day be watching footage of a fella named Joe playing it in current times...wild...THANKS JOE!
I don't know the NES game for DK is good, especially after Nintendo created the ROM hack that added the Pie Factory back into the game. I think the Gameboy version is great, but it's not really Donkey Kong Arcade, it's a completely different game. The first 4 levels are just a setup for the rest of the game. I love Road Avenger on the Sega CD. The SNES MSU1 port is amazing, I just wish it had the Sega CD intro music.
The Game Boy version of Donkey Kong was what paved the way to the Mario vs. Donkey Kong series 10 years later. Unfortunately, only the first game actually played like the original, but that did get a HD remake on the Switch as of early this year. Speaking of Donkey Kong on Game Boy, someone is currently working on a Game Boy Color DX rom hack that will add full color and quality of life improvements. It's stated to be released some time next year, so hopefully it won't be too long before we get to play it.
I don't remember there being any slowdown in the PS2 version of Crazy Taxi, but it's been a _LONG_ time since I played it so I might be misremembering. You didn't have analog gas and break though since the DualShock 2 doesn't have analog triggers like the Dreamcast controller does. (Except all the buttons are pressure sensitive so it technically does? But it's not used here.) There actually _is_ speech in the arcade Donkey Kong, it's just unused. There's a sample of Pauline shouting "HELP!" It's not the exact same clip though. It was intended to be used the same way though, as she's being carried off by DK. There's another clip of Pauline shouting "Nice!" that was intended to be used whenever you jump over a barrel or other hazard instead of the jingle we'd become familiar with. The reason these sounds were unused, according to Shigeru Miyamoto himself, is because playback quality was so bad you could hardly tell what she's saying! So, while technically the arcade board _could've_ played back voice samples, it was indeed too weak to make them ineligible. (That, or the digitization was bad.) Some versions of Top Gunner/Jackal used a rotary joystick to allow you to aim the guns a la Ikari Warriors. In the Japanese version, the gun is fixed in the Jeep's direction, and everywhere else it's facing up as it is in the NES. Also, in the NES version, the "Here?" screen is replaced with a screen of your Jeep leaping over the battlefield, guns blazing as the driver shouts "YEAHHH!!" if you get through a stage without dying.
My weekend is not complete without a new Game Sack video, thank you for making these and sharing them with us, makes doing weekend shores easier 😁👍 PS: I think the predecessor to Crazy Taxi was Space Taxi on the Commodore 64.
I've never seen an episode of Game Sack that I didn't find informative and entertaining, this included, but, the ending here was the first time I left an episode with a feeling of whiplash and general, unsettling oddness. Knowing Joe's humor I see what he was going for but it didn't land for me. Anyway, Happy Halloween Joe and everyone in comment world!
for people who don't know, Jackal aka 赤い要塞 on Famicom Disk System features different stage order comparing with the original arcade and NES version. stage 1 is actually stage 3 or 4 on NES as I remembered.
Joe, amazing work as always! That closing sketch was terrifying brother....but it had me laughing my ass off 😂😂! In the almost 10 years Ive been watching your channel, that has to be top 5 funniest closing sketches! Nothing better than starting Sunday off with a new episode of GameSack!!
Turtles in Time scoreboard: Arcade advantages: 4 players, more enemies on screen SNES advantages: Extra stages, much Much MUCH better hit detection. It just feels better. For me, the SNES wins. It's close enough to the arcade in most categories and the far superior hit detection is a huge difference maker.
8:48 Peter Chung (Aeon Flux) was involved in Transformers The Movie as well as other well animated cartoon intro sequences like TMNT. This side note in Road Blasters makes me think, 'Could he have contributed as well?'
What games do you think are better than their arcade counterparts? Be sure to check part one of this video linked in the description because I may have covered it there.
Sega Marine Fishing
This is going to sound crazy, but what I want is a 10-12 player Outrun Online, where you do the whole switching tracks thing but all the cars behind you are other players and rivals, leader of the pack picks the routes...
Die Hard Arcade , Daytona USA CCE (yes it is ..) , Sega Touring Car
A lot of Cave shumps. They tend to add so much into their ports. Mushihimesama and Dodonpachi on Switch for example have a lot of different modes to pick from.
Would you consider the OG Golden Axe being better on the Genesis than the arcade?
You get an "A" for this episode, Joe!
Thanks for making Game Sack, I hope this show keeps going on forever.
+
I remember the ninja ban in the UK. Very weird and only seemed to apply to certain things. Doesn't apply anymore and everyone at school still called them Teenage Mutant NINJA Turtles. Contrary to government fears at the time, the lifting of the ban did not result in us becoming a nation of people that'd settle conflicts with shuriken.
Speak for yourself.
You only say that because you haven't live the sewer life my son
WHAT KEYWORDS ARE YOU USING TO DESCRIBE YOURSELF, BROTHER???
Trivia (that no doubt most here will know already): Road Avenger was directed by Yoshihisa Kishimoto, who also did FMV game Cobra Command and went on to design Double Dragon for Technos later. The red car in Jimmy and Bimmy's garage is the one from Road Avenger, and the helicopter from Double Dragon II references the one from Cobra Command.
I always loved this bit of trivia!
Wait, Jimmy and Bimmy? What is this, Double Dragon 3?
Thought that car in the garage looked familiar
Could it be possible that the thugs that are in Road Blaster/Road Avenger might also be the Black/Shadow Warriors, and that Jimmy had a wife that had d
i
e
d
, thus the reason for him fighting with his brother Billy over Marian? I mean, if you think about it long enough, it does kind of make sense, right?
I had heard about that! never realized those were Roadblaster/Cobra Command references til somewhat recently.
That closing sketch is nightmare fuel.
GAME SACK DUMB!
IS
Why was hulk Hogan so prevalent?
@@jecobianAI isn’t sure how to interpret “Create an episode of Gamesack featuring Hulk Hogan wearing a Banana on his head”
Why does so much fluid come from his neck? And where from the neck is it coming from?
Yeah. Also never use AI again, hate that shit.
12:51 The term "Heart attack mode" hits differently when you're 50 plus years old. 😅
The retro Nintendo Entertainment System group is on board with that.
Or vaccinated
I'm only 38 but I thought the same thing you did initially.
Tekken Tag for the ps2 immediately jumps to mind as the superior version
For sure, for a brief moment of PS2 release, the arcade contrapart were still using old boards. But Tekken 3 also has a lot more on PS1 then arcade
Also Soul Calibur on Dreamcast
I think Tekken games could easily fill a good chunk of a "better than arcade" episode.
@@MarcioCampassi It was on the previous Better Than the Arcade video. Soul Calibur was too. I'm thinking all the Tekken games are better at home. Sometimes the arcade versions were slightly better for visuals but the home versions have more game modes and ending videos.
@@Nokia3310do Oh, I think I missed that one! Thanks!
Love how Joe does a perfect impression of the Crazy Taxi guy, then moves on as if nothing happened.
If the new Crazy Taxi has options, Joe should be a selectable narrator in game
Haha what was he supposed to do
Needs a bit more Steve Ferrell in his voice.
Europe. Sunday morning coffee. Game Sack.Europe. Sunday morning. Coffee and Gamesack.
Yup. It's been like a tradition to me for atleast 8 years.
Seattle 1am crew checking in. 🚕 🤝
Same here xD
What part of Europe? Europe is a Continent where countries have different time zones!
Finland, technically its not morning coffee. more like lunch coffee.
*Nothing like coming home from work to find Joe in my subscription feed with a fresh new episode of GameSack* 💙
The closing skit had me in tears. The good AND bad kind.
11:18 Sack Fact: There's a gem of a Game Sack video where they make fun of the misheard Road Avenger lyrics. If you search something like Game Sack Road Aveger it will come up.
It's time to bask in the warm glow of that fresh Sack!
Yeah my sack runnith over!! Time to empty my sack..
Such a generous Sack!!!
Where my fellow Sack Lovers™ at???
Oh bring that sack back!
That sack so good, I can practically smell it from here.
Lol throwing that Billy Mitchell shade
In the Nes Jackal, the cut scenes change depending on how well you did in the level. If I recall correctly, you get the scene where they say, "Yeah!!!" If you don't die at all, you get "We made It!" If you die once, and "Here?" If you die more than once.
Jackal, along with Contra and Super C are the few Nes games I can complete without dying.
Interesting!
13:49 AMD sponsorship on a console that famously sported an Intel CPU is something I did not expect 😅
What's worse is that, AMD thought they had the contract right before M$ unveiled the console. Like AMD was right in the front row being betrayed.
With Nvidia gpu...SEGA bankrupted 3Dfx too so they really spread the pain around.
21:30 That first future level, Neon Night Riders, takes place in A.D. 2020. I can't wait til 2020 so I can get a hover board!
Imagine all the enemies and the turtles wearing masks in this level🤯
"game sack bad is" LOVE IT! I want tshirt with this
Joe knocks it out of the park once again. Thanks, Joe, for all your efforts.
I feel like the closing sketch was like a raw feed from inside Joe’s mind.
Man, I had a rough last few days, so seeing this video pop up in my subscriptions was very much needed. I mean, I knew there would be a video today since it's Sunday and all, but of course I don't take for granted that you are always going to put out a video, or even an on-time video etc. Joe. Life certainly has its way with us as we all know and it sure kicked my butt lately. So, thank you for the video Joe and the smiles.
It's like they say, _"When life gives you lemons, at least it's not chlamydia"_
Keep your chin up friend ✊
@@unLuckyFetus Thanks, I'm trying as always. But at my age, the trying sometimes isn't enough :| also I don't like chlamydia but I love me some lemons! :D
Oh my God, you brought back misheard lyrics! Legend!
Can't believe Joe actually got Hulkster on the show, amazing!
Late saturday night and a new Game Sack? So blessed.
Agreed
Glad you finally came to your senses regarding TMNT 😅
I'm glad too
AI generated stuff is... I don't quite know what to make of it, but it fascinates me at how bizzare and terrible it is.
It is truly awful.
I like it. Considering where we were just two years ago, this is impressive.
@@GameSack I hate it. It's going to kill artistry. People don't realize how fleshed out it can be a year or two down the line. Still liked the end sequence. Just AI video itself is the death of true creativity to me
Skynet will remember this insult and you'll be the first one put into the salt mines at the end of 2032
@@Boogie_the_cat Skynet will be based on this same AI, and I've seen all those movies, not an original thought in its head, I'll be safe =D
Games mentioned in episode 1: Soul Calibur, Punch-Out!!, Super Punch-Out!! Tekken Tag Tournament, Contra, Super Contra, Super Hang-On, Super Monaco GP, Double Dragon II, Ninja Gaiden, Shadow Dancer, Bionic Commando, Gun.Smoke, Rygar
That ending is hands down, one of the endings of all time.
bravo Joe 🎃
That made me do a couple "what the heck am I watching" double takes.
My attempts at deciphering the rejected shots from the closing sketch.
38:13 Dwayne Johnson playing as Hulk Hogan reenacting a scene from Total Recall
38:32 CRT exorcism gone wrong
38:43 Deleted scene where Tom Cruise promotes Game Sack to the Church of Scientology
38:49 Leo DiCaprio in a subplot about the russian mafia.
38:53 Brad Pitt advocating for Game Sack's cancellation after Hulk Hogan's tragic implosion
39:06 Casting tapes for Hulk Hogan's stuntmen
39:10 Ewan McGregor cameos as Joe's celestial form
39:14 Same as 38:43
I'll throw SNES Smash TV into the mix. The difficulty balance is way more fun than the arcade.
Whoa, I could hardly even tell it wasn't you in the end skit! Maybe 2025 will be the year FMV games make a comeback as demented AI choose-your-own-adventures
Eating mushrooms and going to Walmart. That's an adventure I'd like to choose!
I had completely missed that Soul Edge is better in all regards on PS1. That's kind of amazing.
The game that sold me the PSX over the N64 back then. It really had a lot of content for a fighting game, one of my favourites ever. It was mandatory watching the whole intro sequence every time!
I love how AI has like two ways of depicting people - completely handsome and ripped or just absurdly oversized stomachs. There is just no in between.
I was just tinkling about that Tom Cruise bouncing on the couch incident the other day and wondering, wold we ever see something like that happen again? Well, through the power of AI it can happen every other Sunday, here on Game Sack!
I played a lot of Crazy Taxi on the Dreamcast, and spent a lot of time in the Crazy Box. I liked Crazy Taxi 2 and 3 a lot too, and the Crazy Box was a big part of that.
Loved the Billy Mitchell reference ^^
Thanks! Awesome episode!
Thank you!! :)
The Saturn and Dreamcast Versions of Street Fighter Alpha 3 for me. Both Arcade perfect with the Extra World Tour and Dramatic Battle modes.
Nothing I love more than my fresh Sunday morning sack. Look forward to it every other week.
Street Fighter Alpha 3 on Playstation was god tier with World Tour mode!
That would make the Saturn version god's dad tier then. ;)
Nah, both the Saturn and the Dreamcast ports are better.
@@The_Gaming_Bristolian There have been plenty of editions of Alpha 3. That doesn't make the original any less good.
@@reganpt1Am not saying the Playstation version Is bad or anything, but it's the weakest of the original home ports. The Saturn version is usually considered to be the best with the Dreamcast coming in a close Second. The Playstation version has longer load times, less detail on the background and is missing frames of animation on the characters. The Saturn version is Arcade perfect plus it has all the extra content from the Playstation version.
I like the mac n cheese and frozen foods aisle background in the skit section. Much more classy than the game shelf.
Red Cow Arcade fan?
That AI segment was trippy but interesting.
Great work, as usual! I look forward to watching every other Sunday morning. I left the room during the start of the sketch and came back in when it was full swing and I don't think I'm going to be ok. Love the show, thanks for all you do!
Not watching this episode results in your immediate death.
Sometimes i actually LIKE the unintended slowdown. It brings a bit of suspense(kinda like "Bulletime") to the game I think.
My sack just exploded
Ooo an eariler episode today thanks to the clocks going back here in the UK. Excellent.
“This is my expensive Arcade PCB of Soul Edge. It’s better on the PlayStation. I’m full of regret.”
The AI has Tom Cruise jumping on Oprah's couch at 38:44, Leonardo DiCaprio at 38:49, and Asmongold at 39:22. Interesting
Asmondgold did it for racist reasons.
And two and a half men picture
Brad Pitt was in there, as well, right after DiCaprio. He's holding a sign in the background. 😁
Thank you so much for covering "Turtles in Time", although "The Hyperstone Heist" is my favorite, 'Turtles in Time' consule is better than the arcade'.
Best retro game channel to watch while pooping at 1 am
Crazy!!
The last sketch is what it's like dreaming while asleep and if you can remember it the next morning.
Soulcalibur _definitely_ ♥
He already covered that in the first part.
I have to add something to the NES/FDS port of Jackal/Top Gunner, and that is, depending on how well that you beat a Stage, your cut scene will also change. This, as far as I know, does not happen in the Arcade version of the game.
No offense, Joe but that end skit was your best work yet.
And this isn't even his first time fiddling with AI doodads - the Left in the Arcade installment with the beatmups that'd go on to be featured in the latest Yakuza has an AI thumbnail.
Great vid! Outun 2006 on PS2 rocks on forever!
So the end screen of Jackal is different depending on how well you did in the stage. If you crush it, you see dudes blasting on a jeep saying YEAHHH!! Great episode as always!!
Everyone seems to miss the turbo boost in Crazy Taxi, which makes all the difference!
Drop into reverse, then slam accelerate and forward gear at the same time (there's a knack to it).
You can turbo reverse too, by, um, reversing this process
That ending bit was perfect for spooky season.
Great ep thx. One of my favs Street Fighter EX Plus Alpha on PS1 vs Arcade, more modes inc teambattle and survival, more characters, fmv endings.
I love the smell of Sack in the morning! 🤠
(it’s 3AM around here)
Lucky. Landed on my elbow
Joe, i’ve been watching your videos for a long time and I have to say that I envy your dedication and consistency to your work! Not even the absence of Dave ever slowed you down!
This is the perfect example of the famous saying in our lands - “stability is a sign of a mastery” and “you can’t drink away the skill”!
I dare to suggest a video about the differences in the sound tricks and techniques between the japanese and western composers of the nes/snes/genesis days. There are some made by explod channel ages ago, but I think you may present it in your way really good.
All the best, keep on sacking!
House of the Dead 2 on DC🧟
Good to see I'm not the only one that prefers the home port of Outrun 2. Such a great game, but I always wondered how the normal traffic like busses were doing well over 100mph
Dankey Kang
Street Fighter Alpha 3 on PS1. I always liked goofing around the "Wold Tour" mode, it defitively added something to make it worthwile over the arcade version.
the cheating on mame comment almost made me spilled my coffee 🤣
Donkey Kong ‘94 also added the ability to throw the hammer so that you could pick it up, throw it, climb up ladders, then reclaim it.
GameSack really gets his audience or people in general. His jokes always land.
I'm soooooo glad you've mentioned Turtles In Time on SNES. I've fought that FACT for over 30 yrs with people who I believe truly haven't played the arcade version 😂
Also, I like how you were being sarcastic by saying, "Because the Super Nintendo can't scale sprites" when Mode 7 is what that was made for.
Um, no. Mode 7 specifically scales and rotates a background layer, not sprites. It was often used to create large rotating enemies by using some remarkably clever trickery involving sprites masquerading a background elements and screen partitioning.
I finally got to play Road Blaster this week (Sega CD version) after years of hearing you talking about it, and it was even better than I was expecting! Thanks, I would never have looked into a laser disc/FMV game like that otherwise.
Didn't know 33 years ago when I was playing jackal on my NES with my late father, that I'd one day be watching footage of a fella named Joe playing it in current times...wild...THANKS JOE!
0:30 Crazy Taxi
3:30 Donkey Kong
7:38 Road Blaster / Road Avenger
12:20 OutRun 2
16:37 TMNT: TIT
22:50 Jackal
26:49 Daytona USA
31:23 SoulEdge / SoulBlade
I don't know the NES game for DK is good, especially after Nintendo created the ROM hack that added the Pie Factory back into the game. I think the Gameboy version is great, but it's not really Donkey Kong Arcade, it's a completely different game. The first 4 levels are just a setup for the rest of the game.
I love Road Avenger on the Sega CD. The SNES MSU1 port is amazing, I just wish it had the Sega CD intro music.
the PSP version of Crazy Taxi was amazing. 2 game's cities, multiplayer, and custom soundtracks (so you could put the original one back into it)
Yep, Road Avenger on the Sega CD is the only FMV game I've ever had any fun with.
Game Sack videos are always good times. Thanks for all of your efforts Joe!
I only know Rpad Avenger cause of retsupurae. RIP retsupurae.
Bad religion is my favorite band so crazy taxi was awesome for throwing them in the game
I recommend reading through Crazy Taxi's manual. The game's a ton of fun after you learn the crazy moves.
Tekken games also had bonus modes at home you didnt get in the arcade.
You could probably cover most of the tekken series in this way.
"Hello, and welcome to game sack..." makes my Sunday morning
The Game Boy version of Donkey Kong was what paved the way to the Mario vs. Donkey Kong series 10 years later. Unfortunately, only the first game actually played like the original, but that did get a HD remake on the Switch as of early this year.
Speaking of Donkey Kong on Game Boy, someone is currently working on a Game Boy Color DX rom hack that will add full color and quality of life improvements. It's stated to be released some time next year, so hopefully it won't be too long before we get to play it.
Gee, first the Mega Man World quintet, and now this. What next, Crazy Castle featuring Mickey Mouse/Ghostbusters/Garfield!?
I don't remember there being any slowdown in the PS2 version of Crazy Taxi, but it's been a _LONG_ time since I played it so I might be misremembering. You didn't have analog gas and break though since the DualShock 2 doesn't have analog triggers like the Dreamcast controller does. (Except all the buttons are pressure sensitive so it technically does? But it's not used here.)
There actually _is_ speech in the arcade Donkey Kong, it's just unused. There's a sample of Pauline shouting "HELP!" It's not the exact same clip though. It was intended to be used the same way though, as she's being carried off by DK. There's another clip of Pauline shouting "Nice!" that was intended to be used whenever you jump over a barrel or other hazard instead of the jingle we'd become familiar with. The reason these sounds were unused, according to Shigeru Miyamoto himself, is because playback quality was so bad you could hardly tell what she's saying! So, while technically the arcade board _could've_ played back voice samples, it was indeed too weak to make them ineligible. (That, or the digitization was bad.)
Some versions of Top Gunner/Jackal used a rotary joystick to allow you to aim the guns a la Ikari Warriors. In the Japanese version, the gun is fixed in the Jeep's direction, and everywhere else it's facing up as it is in the NES. Also, in the NES version, the "Here?" screen is replaced with a screen of your Jeep leaping over the battlefield, guns blazing as the driver shouts "YEAHHH!!" if you get through a stage without dying.
If texting girls is arcade mode and rizzing them in person is console mode, I'm a much better translation than my arcade mode.
If I woke up to that ending, I might just think that I was really dead.
My weekend is not complete without a new Game Sack video, thank you for making these and sharing them with us, makes doing weekend shores easier 😁👍 PS: I think the predecessor to Crazy Taxi was Space Taxi on the Commodore 64.
The different driving handling on the dreamcast port of Daytona holds it back for me...
Calling Road Avenger the best FMV game ever is an understatement.
I've never seen an episode of Game Sack that I didn't find informative and entertaining, this included, but, the ending here was the first time I left an episode with a feeling of whiplash and general, unsettling oddness. Knowing Joe's humor I see what he was going for but it didn't land for me.
Anyway, Happy Halloween Joe and everyone in comment world!
for people who don't know, Jackal aka 赤い要塞 on Famicom Disk System features different stage order comparing with the original arcade and NES version. stage 1 is actually stage 3 or 4 on NES as I remembered.
Omg that skit was terrific! I love it 😂
I could watch a full episode of GameSack in AI but I don't think I'll be the same anymore!
Best retro games channel on yt!
Man, i love game sack. thanks for making all of these videos over the years.
"Edge Master" mode
I am the edging master and no one can "beat" me.
Joe, amazing work as always! That closing sketch was terrifying brother....but it had me laughing my ass off 😂😂! In the almost 10 years Ive been watching your channel, that has to be top 5 funniest closing sketches! Nothing better than starting Sunday off with a new episode of GameSack!!
Turtles in Time scoreboard:
Arcade advantages: 4 players, more enemies on screen
SNES advantages: Extra stages, much Much MUCH better hit detection. It just feels better.
For me, the SNES wins. It's close enough to the arcade in most categories and the far superior hit detection is a huge difference maker.
I just posted about this game, and i 100% agree
Another Sunday morning with waffles and game sack, great way to start the day.
8:48 Peter Chung (Aeon Flux) was involved in Transformers The Movie as well as other well animated cartoon intro sequences like TMNT. This side note in Road Blasters makes me think, 'Could he have contributed as well?'