General workflow to create materials in substance 3D Painter

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  • เผยแพร่เมื่อ 31 ธ.ค. 2024
  • These are the recordings of a 3-Day intensive workshop to create original creature designs.
    DAY 3: On the final day of the workshop, we’ll export the creature concept form ZBrush and bring it into Substance 3D Painter to bake the mesh maps and start the texturing process. The videos from Day 3 of the workshop cover the general workflow to create complex textures and tips and tricks to mix organic materials.
    This video covers the basics of creating a complex material using Fill layers and masks in Substance 3D Painter to vary the albedo colours and creat subtle patterns.
    ✍️ Specialised In-depth courses and workshops: www.3dconcepta...
    🎨 Tutorials and resources: www.zbrushguid...
    ✂ Exclusive content and behind the scenes for monthly art projects: www.3dsnippets....
    💬 Join the PABLANDER Discord server: / discord
    💻 Spect, tools and gadgets I use to produce my artwork: kit.co/pabland...
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ความคิดเห็น • 4

  • @3d_chip
    @3d_chip หลายเดือนก่อน +1

    Awesome tutorial

    •  23 วันที่ผ่านมา

      glad you like it

  • @botebot_10
    @botebot_10 หลายเดือนก่อน

    Im at 6:55 rn and I just wanted to let you know I adore your passion for the subject, haha!

    •  23 วันที่ผ่านมา

      cheers! I appreciate it