Im also trying to make an Incremental game and what I do is I add all the number values to the player (instead of the upgrade values like cost, bought etc.) so I can save them and but i never had the idea of using attributes, but I dont think I will use it because its confusing for me to use attributes. Now I feel stupid :)
@@vickytb under the scrolling section of the properties of the scrolling frame, set the AutomaticCanvasSize to Y (unless horizontal, of course) and probably also set CanvasSize to 0,0,0,0
Hi I was wondering how I would make the timeposition on a sound part constantly update because whenever I try to make a when timeposition = 45 do myemmiter:emit(100) it dosent work and whenever I check it isn’t updating
uhhh i dont think that will work, bcuz any exploiter could just change attribute, for example: attribute cost can be changed to negative number and game will think that it is negative so instead of decreasing money it might just give more money
@@StarryArrii i think it's to test stuff in Studio but you shouldn't blindy copy a tutorial unless you want to get your game moderated and your account banned
#1 tip ; add Gambling like pet simulator so people get addicted to playing and spending money in your game #2 tip: add skibidi toilet so children play for hours (Joke advice don't do this lol)
that's it! a skibidi pet simulator!!!!! (this is completely satire as the idea is equivalent to lobotomizing every children in the world and making them work for your benefits)
why people associate gambling with pet sim? like yeah of course pet sim has a lot of gambling, but what about sols rng, that game doesnt get the same hate as pet sim, and it is arguably worse
My official Roblox Studio course:
bit.ly/ByteBloxCourse
Course really came in handy! Still haven’t finished the course but you explain things very well
50$ for smth i can search on the forums is a scam bro 😭
I'm a baby and I can confirm, this worked flawlessly 👍
Yes.
Yes.
I'm also a baby, this also worked👍
I’m still in the womb, but I can also confirm this worked 👍
@@Axoy2024 So you have a PC in there?
I watch your videos for fun
I can perfectly make a game on roblox, but chose to instead watch these
it's entertaining to watch him tho
*”watching for fun”*
dawg exposed me
Me too 😭
Frfr
me too.
Same
Addictive? Imma need this.
This is crazy timing this popped up on my recommended as soon as I joined an incremental game
Definitely gonna save this video for later 😎 gonna come in handy
your videos are so good and actually making me learn stuff, too bad i have to pay forna course
i really needed this, thx!
byteblox's dementia is getting worse, he is repeating sentences now.
idk
These videos never fail to make me addicted
i wanna see you play a horror game
I may have the most unoptimized elevator (I could have deleted the variables which would have made it very very unoptimized but i didn't want to do that, also I know I spelled thing wrong) anyway there are 2 scripts, one to open the elevator doors and one to lift the player up.
local part = workspace["front of elavator"]
local left = workspace["left door"]
local right= workspace["right door"]
part.Touched:Once(function(touchpart)
local humanoid = touchpart.Parent:FindFirstChild("Humanoid")
if humanoid then
left.Position = Vector3.new(-9, 6.5, 15.5)
right.Position = Vector3.new(1, 6.5, 15.5)
task.wait(0.1)
left.Position = Vector3.new(-10, 6.5, 15.5)
right.Position = Vector3.new(2, 6.5, 15.5)
task.wait(0.1)
left.Position = Vector3.new(-11, 6.5, 15.5)
right.Position = Vector3.new(3, 6.5, 15.5)
task.wait(0.1)
left.Position = Vector3.new(-12, 6.5, 15.5)
right.Position = Vector3.new(4, 6.5, 15.5)
task.wait(0.1)
left.Position = Vector3.new(-13, 6.5, 15.5)
right.Position = Vector3.new(5, 6.5, 15.5)
task.wait(0.1)
left.Position = Vector3.new(-14, 6.5, 15.5)
right.Position = Vector3.new(6, 6.5, 15.5)
task.wait(1.5)
left.Position = Vector3.new(-13, 6.5, 15.5)
right.Position = Vector3.new(5, 6.5, 15.5)
task.wait(0.1)
left.Position = Vector3.new(-12, 6.5, 15.5)
right.Position = Vector3.new(4, 6.5, 15.5)
task.wait(0.1)
left.Position = Vector3.new(-11, 6.5, 15.5)
right.Position = Vector3.new(3, 6.5, 15.5)
task.wait(0.1)
left.Position = Vector3.new(-10, 6.5, 15.5)
right.Position = Vector3.new(2, 6.5, 15.5)
task.wait(0.1)
left.Position = Vector3.new(-9, 6.5, 15.5)
right.Position = Vector3.new(1, 6.5, 15.5)
task.wait(0.1)
left.Position = Vector3.new(-8, 6.5, 15.5)
right.Position = Vector3.new(0, 6.5, 15.5)
end
end)
________________
NEXT SCRIPT
________________
local part = workspace["elavator floor"]
local top = workspace["top floor"]
part.Touched:Once(function(touchpart)
local humanoid = touchpart.Parent:FindFirstChild("Humanoid")
if humanoid then
task.wait(2)
top.Transparency = 1
top.CanCollide = false
part.Size = Vector3.new(18, 2, 14)
task.wait(0.2)
part.Size = Vector3.new(18, 3, 14)
task.wait(0.2)
part.Size = Vector3.new(18, 4, 14)
task.wait(0.2)
part.Size = Vector3.new(18, 6, 14)
task.wait(0.2)
part.Size = Vector3.new(18, 8, 14)
task.wait(0.2)
part.Size = Vector3.new(18, 10, 14)
task.wait(0.2)
part.Size = Vector3.new(18, 12, 14)
task.wait(0.2)
part.Size = Vector3.new(18, 14, 14)
task.wait(0.2)
part.Size = Vector3.new(18, 16, 14)
task.wait(0.2)
part.Size = Vector3.new(18, 18, 14)
task.wait(0.2)
part.Size = Vector3.new(18, 20, 14)
task.wait(0.2)
part.Size = Vector3.new(18, 22, 14)
task.wait(0.2)
part.Size = Vector3.new(18, 24, 14)
task.wait(0.2)
part.Size = Vector3.new(18, 26, 14)
task.wait(0.2)
part.Size = Vector3.new(18, 28, 14)
task.wait(0.2)
part.Size = Vector3.new(18, 30, 14)
task.wait(0.2)
part.Size = Vector3.new(18, 32, 14)
task.wait(0.2)
part.Size = Vector3.new(18, 34, 14)
task.wait(0.2)
part.Size = Vector3.new(18, 36, 14)
task.wait(0.2)
part.Size = Vector3.new(18, 38, 14)
task.wait(0.2)
part.Size = Vector3.new(18, 40, 14)
task.wait(0.2)
part.Size = Vector3.new(18, 42, 14)
task.wait(0.2)
part.Size = Vector3.new(18, 44, 14)
task.wait(0.2)
part.Size = Vector3.new(18, 46, 14)
task.wait(0.2)
part.Size = Vector3.new(18, 48, 14)
task.wait(0.2)
part.Size = Vector3.new(18, 50, 14)
task.wait(0.2)
part.Size = Vector3.new(18, 52, 14)
task.wait(0.2)
part.Size = Vector3.new(18, 54, 14)
task.wait(0.2)
part.Size = Vector3.new(18, 56, 14)
task.wait(0.2)
part.Size = Vector3.new(18, 58, 14)
task.wait(0.2)
part.Size = Vector3.new(18, 60, 14)
task.wait(0.2)
part.Size = Vector3.new(18, 62, 14)
task.wait(0.2)
part.Size = Vector3.new(18, 64, 14)
task.wait(0.2)
part.Size = Vector3.new(18, 66, 14)
task.wait(0.2)
part.Size = Vector3.new(18, 68, 14)
task.wait(0.2)
part.Size = Vector3.new(18, 70, 14)
task.wait(0.2)
part.Size = Vector3.new(18, 72, 14)
task.wait(0.2)
part.Size = Vector3.new(18, 74, 14)
task.wait(0.2)
part.Size = Vector3.new(18, 76, 14)
task.wait(0.2)
part.Size = Vector3.new(18, 78, 14)
task.wait(0.2)
part.Size = Vector3.new(18, 80, 14)
task.wait(0.2)
part.Size = Vector3.new(18, 82, 14)
task.wait(0.2)
part.Size = Vector3.new(18, 84, 14)
top.Transparency = 0
top.CanCollide = true
task.wait(0.5)
part.Size = Vector3.new(18, 1, 14)
end
end)
Interesting but you could use Tween Service to make it faster and less lines of code.
@@mgm1416That or AlignPosition
@@mgm1416 the whole idea is that its unoptimised
@@punkineq I know that it is intentional, it was just an idea on how to make it more optimised.
@@mgm1416 fair enough
So stimulating
Im also trying to make an Incremental game and what I do is I add all the number values to the player (instead of the upgrade values like cost, bought etc.) so I can save them and but i never had the idea of using attributes, but I dont think I will use it because its confusing for me to use attributes. Now I feel stupid :)
I JUST REALIZED IF I DONT PUT THE VALUES IN THE PLAYER IT WILL BE FOR THE WHOLE SERVER.
Im also making an incremental :D
@@ReeeMonke Thats cool! If you agree we can work together
@@CheezyGaming0910 @ReeeMonke Be Friends and work together
@@ReeeMonke @CheezyGaming0910 Be Friends and work together
I’m rather very new to scripting and I’m trying to remember all of this in case it’s useful
I sadly will probably forget all of this
there is a property to make the scrolling frame automatically change the scrolling based on how much is in it.
Oh. I didn't know that
how bc i want to do that
@@vickytb under the scrolling section of the properties of the scrolling frame, set the AutomaticCanvasSize to Y (unless horizontal, of course) and probably also set CanvasSize to 0,0,0,0
@@meep_poggerson omg tysm
@@vickytb np
I need this! Thank you!
Aaaaand it's all over the screen!😅😛 Dattebayo!🥳🥳🥳😁😁😁
instruction unclear: im not addicted
Nahh, ByteBlox tycoon arc💀
yo this is really smart and great
Fun fact: You cannot get rich from comments 😢
1 like is one puppy we save.
@@GmetrixTutorialEsp Ohio skibidi rizz
@@FunniMafaka real
brother, oiled up already.
brother, oiled up already.
brother, oiled up already.
brother, oiled up already.
brother, oiled up already.
brother, oiled up already.
you called me out when you said watching for fun haha
20 views in 1 minute, bros compleated the human verification
could you put out a world download or something like that for this? i followed along and checked it all so many times but it never worked 😭😭
I didn't even realize this was 9 min ago
Did this work for anyone? For me it only creates two frames for the cash generation and my cash doesnt increase
Did u get a fix yet
Now I am going to make chezburger clicker simulator
we slapping my cheek sand pensqting while joking it for u bbg
TF?
Thank you
Layouts work with normal frames too
I just discovered UI Padding after almost 2 years of roblox developing.
Hi I was wondering how I would make the timeposition on a sound part constantly update because whenever I try to make a when timeposition = 45 do myemmiter:emit(100) it dosent work and whenever I check it isn’t updating
Put it in a loop
Just add gambling. 99% of people quit before they win big
Day 1 of asking byteblox of making a video of MessagingService
Could'nt you just have made a leaderstats value instead of the attribute, for the cash value?
Couldn’t *
Day 67 of edging to your videos
I just click this dudes vids 2h ago
stopping little boys from saying first
you're just trynna say "first" without saying it, and you failed, you're third
You are that little boy
And you're not even first
The reason people say “first” is because they wanna feel special. You’re doing the exact same thing but trying to play it off.
@@ceilingfan9659 exactly
Im not stupid 😭😭🥺🥺😔😔😔 (i may be stupid)
What about ppl that dont know coding
let's go gambling!
uhhh i dont think that will work, bcuz any exploiter could just change attribute, for example: attribute cost can be changed to negative number and game will think that it is negative so instead of decreasing money it might just give more money
exploiters cannot change server-sided data
@@StarryArriithe entire system is client sided, easily exploitable.
@@realZerin oh i didn't watch the video I just assumed nobody would be stupid enough to put the whole system on the client
@@StarryArrii i think it's to test stuff in Studio
but you shouldn't blindy copy a tutorial unless you want to get your game moderated and your account banned
@@StarryArrii what if they would do that on local side?
Can you make a tutorial on how to make a Roblox game like project zomboid
Do it yourself
@@Lord_raichu6369 sorry I just wanted to learn how to make a game like project zomboid because there isn’t any other tutorials
to make game addictive is add to it gambling
Fun Fact: if you double click a comment it likes it
Neat
These comments are so stupid
SHADDUP! We know😁
I don't @@iGuessItsAzure
Shut the front door 😂
#1 tip ; add Gambling like pet simulator so people get addicted to playing and spending money in your game
#2 tip: add skibidi toilet so children play for hours
(Joke advice don't do this lol)
Imagine someone actually uses the tips without reading (joke advice don’t do this lol) and they actually add this stuff into their game😭💀
that's it! a skibidi pet simulator!!!!! (this is completely satire as the idea is equivalent to lobotomizing every children in the world and making them work for your benefits)
why people associate gambling with pet sim? like yeah of course pet sim has a lot of gambling, but what about sols rng, that game doesnt get the same hate as pet sim, and it is arguably worse
@@DictatePM you don't waste money in it. u don't scam children
@@RiptideCat it still uses a LOT of phsycology insanely addicting gambling techniques
make a video on how to make a fighting game.
free models (thats what battlegrounds games do)
@@aleksi789 tsbg?
somehow i failed ._.
what? are you a newborn. SKILL ISSUE
If you double click on the comment below, it likes it! ^-^
can I get 2 mugs of diet water to go
Only if it’s vegan keto
YOU'RE WRONG, the first tycoon ever created was in 2007 or 2008
im vewwy stupid :)
Me no stupid! >:(
I FIRST TO COMMENT LAST
20th comment
249 views in 20 minutes byteblox fell off
His still a small channel bro chill out and his explaining it to developers or people on how things work so why would he fell off :v
@@_Baily its a joke lol
@@_Baily51k is small? :v
BYTEBLOX SHAKE IT JUST SHAKE IT OHHH 🥵🥵🥵🥵🥵🥵🥵🥵🥵🥵
?
@@EATBProderplease never try to search what that means, you will live a happier life :)
Your comment history on this channel is wild 🫠
THIS GUYS RECENT COMMENTD GOT ME DEAD 💀💀💀💀
Erm, watesigma
ah yes my baby will type Parent.part.GetGameService or some sh-