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Looking forward to displacement, that's gonna be sick!
I see Sun Position skydisc isn't support in Eevee. It's use for architecture to study the Sun/Shadow based on hour/month. I use it for Rendering without HDR.
I love blender and people who qork on blender
.....Amazing Work ..... .... .4.2. .... ......THX........💪💥🗯🔥💭❤💨🕊..HAPPY BLENDING..
Blender 🔥🔥🔥
Sound amazing
Volumetrics 🙏
man I wish autodesk was even a fraction as cool
🎉
What, old Sandeep maheshwari works at blender.😂😂
the unstopable...
❤
i still think eevee legacy should be kept as a simpler and less intensive render engine
Displacement in Eevee? Better shadows? Poor Cycles engine is going to become near obsolete in my workflows
Sculpting polycount limit is a disaster please fix it , also decimate modifier is not multi threaded in blender while it is in any other software
Looking forward to displacement, that's gonna be sick!
I see Sun Position skydisc isn't support in Eevee. It's use for architecture to study the Sun/Shadow based on hour/month. I use it for Rendering without HDR.
I love blender and people who qork on blender
.....Amazing Work .....
.... .4.2. ....
......THX........
💪💥🗯🔥💭❤💨🕊
..HAPPY BLENDING..
Blender 🔥🔥🔥
Sound amazing
Volumetrics 🙏
man I wish autodesk was even a fraction as cool
🎉
What, old Sandeep maheshwari works at blender.😂😂
the unstopable...
❤
i still think eevee legacy should be kept as a simpler and less intensive render engine
Displacement in Eevee? Better shadows? Poor Cycles engine is going to become near obsolete in my workflows
Sculpting polycount limit is a disaster please fix it , also decimate modifier is not multi threaded in blender while it is in any other software