Yes, they memic the Tiberian sun units perfectly in the way they appear to be done, unlike that artillery from C&C3 that looks like a hovercraft with a cannon attached on the right side. I wonder why they put it on the right side. Which is a total peace of trash in other worlds, EA troll, the C&C fan, and other NOD units have been ruined in C&C3, like the banshee, the scorpion tank, and the buggy.
Can't deny. That re-imagining of the Tick Tank is awesome. Instead of some defensive bonus they gave it utility by actually being able to peek over terrain as needed. Plus that animation. The springiness really sells the mass getting lifted as fast as physically fast. Like it really looks like if it went faster it might just snap, which is as NOD as it can get.
I love the Avatar, but not the Mammoth Mk. II. The Mammoth Mk. II looks next to nothing like it's Tiberian Sun counterpart, compared to the Wolverine and Titan, which do fit Totem Arts' style and stay true to Tiberian Sun.
Wasn't it renamed into Mastodon long ago in latest instance of C&C, so to not confuse with a tank? I do know of course that it's armament is different than 30 years earlier as per lore, as I did master C&C4 to know such basics. Meanwhile Renegade X still has mk1 mammoth tanks, for global convenience it'd be better for Renegade X devs to make a freedom decision to keep up with the pace of user friendliness, in competitive matches nobody's gonna wait to communicate if the mammoth is actually Mark 1 or 2, since they clearly already took freedom in design decision variability from original game assets.
The HUD image at the end of the video is extremely great. I hope they implement this in every infantry unit, so that each one has a unique helmet shaped HUD design.
Holy, this looks amazing. All the designs look incredible, I especially liked the tick tank and the Tiberium flora in 3D. It makes me want to see some red zone maps.
This looks super Goood! awesome I shall wait till you guys feel ready to release it! As when it does I am defiently going to be some of the first ones on it!
Tiberian Sun is my favorite childhood game. How did I not know about this for this long? This is an incredible project. Is there any way to get access? I'll even contribute time for free to see this through.
I was gutted to not be brought along to test the Closed Beta but i can't argue how much i'm looking forward to seeing the full release of Firestorm. the crew do great work
The shield tank seems cool. Interesting idea to allow for building construction. That might make the game last a really long time. I do like putting the door code on the buildings so that it is hard to enter and set charges.
I still have a tons of space on my computer still waiting for this game to make it's it way out to the tiberian sun rising light an make the command and conquer awesome again.
I assume the Nod counterpart to the Mammoth Mk. II seen at the end was an Avatar warmech, and while I do like the redesign of the Mammoth Mk. II, it barely has any aspects that resemble its Tiberian Sun version.
@@commanderwookiecopc806 it’s concept art, they trying to fit the style of their current 3d wolverine and titan on on to the Mastodon mk1. The legs are actually really a great redesign, the body could do with some work on it. Rail guns definitely need a bit of a redesign. You have to remember the original version of the Mammoth MK2 is a box with no features.
They could so easily print money. They got the studio, the engine, and the rights to do a battlefield style Command & Conquer game. But they just dont do it. EA is stupid.
i used to play a lot of renegade back in the day. my fav thing was to be a stealth black hand, pick up a sniper rifle dropped from a killed sniper, boom im an invisible one shot killer if someone stands still long enough for me to headshot em
man I still am not entirely satisfied with the hybrid version, I want to play 2020 2020 felt like you were in the middle of an rts, even some of 2021, but 2023 just feels, like a shooter
WOW, the mech animation is crisp and that giant four legged mech as well (forgot the names of this mechs sorry) also is there a way to join in to the playtest of this game?
I am really holding it in, but I want it ready so bad! The concepts you showed at the end were so cool! Some of the Nod concepts remind me of Twisted Insurrection, particularly the Cyborg Reaper.
@@DroxElite that's not the problem. The problem is gamedesign when it comes to hitting far off targets with non-hitscan all while models can jitter in pro player hands if you abuse jumps , strafe hitbox fuckery and sprint properly. Making even the APC with miniguns (or officers with miniguns) suck at their job because you can't slowdown the bunnyhoppies. Not only that but the TTK also makes one go for cheapshotting with Ramjets because anything non-OHKO weapon requires aimbot amounts of hand and brain constitution to keep it at the very least at 50% of hitrate. Not even counting headshots. So holding out with a Ramjet I'd actually more viable than holding out with Patch's Bullpup or Officer's mini. OG Renegade has sidetracked the problem by making it as "strategy turned fps" as possible by having only one movespeed, even if they had no inertia (just like RenX)
.... That's literally what was meant by the infantry being more grounded. It's significantly closer to something like Battlefield/Planetside. You're doing yourself a disservice to your own aim if you try bunny hopping....also there's actual acceleration on the sprinting, as opposed to RenX where your speed kind of just .... instantly becomes sprint speed. Also, as someone who still plays X and OG, I'd say it's easier to AD-strafe to the point of pretty much teleporting in OG Ren, if it doesn't look like it on your own client. Also OG Ren's TTK is substantially longer since the weapons basically only do damage on headshots (baseline 5.0x headshot multiplier). It's why most people coming back to OGRen start avoiding infantry combat...as Ramjets and 500 snipers dominate both long and short range due to the amount of time it takes for pretty much any weapon to kill (especially if you're in 3rd person and keep getting the reticle bug where it moves you down to their neck instead their neck ...reeee)
I think this is very suitable for the GDI in this game. On the contrary, the Juggernaut Mecha is less suitable for the GDI style than the Mammoth MKII here, but it is added to the game nonetheless.
@@LANLU-wr9othe's talking about the design, not the unit itself Also, yeah, I believe that's one of the first designs. Progress on that has been slow lately
walker and wheeled, or threaded mechs going toe to toe would be awesome, why isn't there any other game doing it? also playing as harvester to chill and generate base resource would be 'why's there farming simulator on battlefield' only to end up the tiberian field becoming real disputed warzone 😂
It looks interesting, but to be honest, I am slightly disappointed in the direction the design went. In many ways what I think I wanted was basically just Renegade X with new units, maps, and strategies. Beyond that cutting down the players to 32 vs 32 to 24 vs 24 is a bit of a bummer. It's really too bad that there was no chance of going beyond that to maybe 50 vs 50 or even 64 x 64 which would have been incredible. Ultimately I'm a big fan of the original Renegade/RenX formula and at this point with how tight the community is it seems like Firestorm will essentially just clear out the RenX servers for a long time if not forever. Hopefully at the very least the game brings in new players who stick around and maybe the community grows as a whole to help avoid that. I'm definitely excited to play it when it's fully released but I don't think at least from what I've seen so far that it will hit on any of the nostalgia notes that make Renegade X something I continue returning to.
That huge ass Avatar Warmech made me lost my shit. Both super units have an issue in their leg design. Looks a bit dumb with these toes. To support their mass they need strong and bulk legs without overengieneered stuff. So like Megatron and AT-AT
hope they incorporate some additonal units from mods like Tiberian Sun Ion Shock mod for Red alert 2, and Tiberium Essence mod for CnC3 or even Cnc3 Crossfire mod
Does anyone know a good way to be able to play Battlefield bad company 2, but offline with teams of bots? And levelling not unlocked so I can progress? I loved that game so much growing up but could never afford internet and play..
Sadly, to me, it looks like a regressive decline in design aspects that enticed me for the project With every update, I got less interested instead of more simply cause the design direction for gameplay stepped imo the wrong way. It won't be a bad game probably, but it stopped being an exciting game for me to wait for since around 2022 stuff
17:26 - That Tick-Tank animation is incredible!
i for example like tick tank animation from cnc rivals
THICC TANK
Yes, they memic the Tiberian sun units perfectly in the way they appear to be done, unlike that artillery from C&C3 that looks like a hovercraft with a cannon attached on the right side. I wonder why they put it on the right side. Which is a total peace of trash in other worlds, EA troll, the C&C fan, and other NOD units have been ruined in C&C3, like the banshee, the scorpion tank, and the buggy.
I hope this is coming soon cause I already did.
That's what she said
Ayo-!
Love seeing the progression, absolutely fantastic looking!
Also apart from everything else already giving me shivers, 17:25 made me gasp
Can't deny. That re-imagining of the Tick Tank is awesome. Instead of some defensive bonus they gave it utility by actually being able to peek over terrain as needed.
Plus that animation. The springiness really sells the mass getting lifted as fast as physically fast. Like it really looks like if it went faster it might just snap, which is as NOD as it can get.
I'm so glad they kept working on it instead of just releasing that barebones battlefield clone.
I sometimes come here to feel alive again
Amazing work, loved playing renegade back in the early 2000s as a kid. Love how this evolved into much more, cant wait to get back into the community.
First time I hear about this game. it’s definitely got a lot of effort and soul put into it. Looking forward to trying it out.
19:56 Love the concept Mammoth Mk 2 and the Avatar precursor(?)! Can't wait to play Firestorm when it comes out!
I love the Avatar, but not the Mammoth Mk. II. The Mammoth Mk. II looks next to nothing like it's Tiberian Sun counterpart, compared to the Wolverine and Titan, which do fit Totem Arts' style and stay true to Tiberian Sun.
Wasn't it renamed into Mastodon long ago in latest instance of C&C, so to not confuse with a tank? I do know of course that it's armament is different than 30 years earlier as per lore, as I did master C&C4 to know such basics. Meanwhile Renegade X still has mk1 mammoth tanks, for global convenience it'd be better for Renegade X devs to make a freedom decision to keep up with the pace of user friendliness, in competitive matches nobody's gonna wait to communicate if the mammoth is actually Mark 1 or 2, since they clearly already took freedom in design decision variability from original game assets.
@@avmlaa6639 Oh that's a C&C4 thing. We don't talk about C&C4...
very high quality video and it shows that there is still some work to go cant wait for it to be released. hopefully it gets released this year.
The HUD image at the end of the video is extremely great. I hope they implement this in every infantry unit, so that each one has a unique helmet shaped HUD design.
I want already play that game. Annoying to wait 🔥🔥🔥🔥🔥🔥
Me too!
Oh boy. This is what we NEED!
Have I been testing for over a year? My, how time flies :D . Love the game and hoping to share it with many people once it comes out!
5:13 - I absolutely love this version of the track. "Valves" sounds also incredible.
Holy, this looks amazing. All the designs look incredible, I especially liked the tick tank and the Tiberium flora in 3D. It makes me want to see some red zone maps.
This looks super Goood! awesome I shall wait till you guys feel ready to release it! As when it does I am defiently going to be some of the first ones on it!
This is an incredible game.Keep on being awesome, guys.Hopefully, I will be able to play it soon.😊
Tiberian Sun is my favorite childhood game. How did I not know about this for this long? This is an incredible project. Is there any way to get access? I'll even contribute time for free to see this through.
I was gutted to not be brought along to test the Closed Beta but i can't argue how much i'm looking forward to seeing the full release of Firestorm. the crew do great work
What I like about this is that it's basically, in aesthetics, what Renegade was to Tiberian Dawn. It's a Renegade version of Tiberian Sun.
I'm so glad to see this is still being worked on
Thought work had stopped after the lead dev was forced out
Lead dev was never forced out. It was literally just ONE dev, and a massive debacle.
Gotta give the Devs some of that sweet tiberium green.
Definitely would help the progress and construction of the game.
very awesome!!
13:41 I came. Also the new Tick Tank is beautiful.
Alot has changed, I'm pretty excited for this game. :D
Looks very nice. Well done to team involved.
hoenstly its looking pretty damn near feature complete at this point. Cant wait to finally get my hands on it.
Delicious to watch, those twenty minutes whent by fast!
I need this in my veins.
Like Tiberium.
>_>
awesome looking, the soundtrack is also amazing
I'm looking forward to this a lot. :D
The shield tank seems cool. Interesting idea to allow for building construction. That might make the game last a really long time. I do like putting the door code on the buildings so that it is hard to enter and set charges.
This would a VERY cool singleplayer Renegade style game, especially if it spanned across the tiberium universe up till Kane's Wrath.
this so fucking cool!!!!!!!!!
Very interesting to see the new design of Mammoth MKII
I still have a tons of space on my computer still waiting for this game to make it's it way out to the tiberian sun rising light an make the command and conquer awesome again.
I do believe the Cyborg needs to be more beefy. The Zone Trooper looks way tougher then virgin Cyborg
Cant wait to play it
looks so good
Any chance of an upload without music but with in game audio?
Would love to know how 13:42 sounds like!
Wait what? This looks amazing. Will there be a steam / early access release?
I assume the Nod counterpart to the Mammoth Mk. II seen at the end was an Avatar warmech, and while I do like the redesign of the Mammoth Mk. II, it barely has any aspects that resemble its Tiberian Sun version.
And the Widow? Is just from Tiberian Twilight?
its time to push the release button :D
holy shit, the Mastodon mk1
It looks so ugly. Doesn’t fit GDIs artstyle whatsoever
@@commanderwookiecopc806 it’s concept art, they trying to fit the style of their current 3d wolverine and titan on on to the Mastodon mk1. The legs are actually really a great redesign, the body could do with some work on it. Rail guns definitely need a bit of a redesign. You have to remember the original version of the Mammoth MK2 is a box with no features.
where?
@@MoldyMcdonut the end of the vid, in the concept art, with what is a new core defender/proto avatar.
They could so easily print money.
They got the studio, the engine, and the rights to do a battlefield style Command & Conquer game.
But they just dont do it.
EA is stupid.
Looking forward to this one day
The future is ours.
Looks like a miracle of the world.
i used to play a lot of renegade back in the day. my fav thing was to be a stealth black hand, pick up a sniper rifle dropped from a killed sniper, boom im an invisible one shot killer if someone stands still long enough for me to headshot em
it needs a piss yellow filter to really feel like tiberian sun
i need this so bad
man I still am not entirely satisfied with the hybrid version, I want to play 2020
2020 felt like you were in the middle of an rts, even some of 2021, but 2023 just feels, like a shooter
i thought the titans where taller then that
The Titans are pretty tall, but dimensions get weird with the old Tib sun, like the cutscene with the APC for example.
WOW, the mech animation is crisp
and that giant four legged mech as well (forgot the names of this mechs sorry)
also is there a way to join in to the playtest of this game?
I am really holding it in, but I want it ready so bad! The concepts you showed at the end were so cool! Some of the Nod concepts remind me of Twisted Insurrection, particularly the Cyborg Reaper.
Looks cool, now wheres the tutorial
one day..
omg when? WHEN? The stuff from 2024, it's like Squad - TibSun! Wheeeeeeeen????
Now is in beta 1
When is this available to buy or play???
LavaDr4gon sounds so familiar to me lol, ever play on black-cell servers back in the day
When can we play?
When release??
How to play beta test?
Is this still using UDK?
Yes.
Stillllll waiiittttinggggggg
You need to enlarge the game by option to buy and construct buildings....
Renegade X Firestorm ❌
Battlefield 2030: Tiberian Sun 👍
Now is just called Firestorm
is there a way to financially support this project?
They should team up with the Silica developer. 😍
Or do a mod in the future, great designs.
Pls.give players server's sdk or idk console for hosting server's
And when publiy this game ?
I hope the infantry combat is not a no inertia sprint+jump fuckfest with most of the weapons being projectiles like it is RenX
Firestorm's combat is significantly more grounded.
@@DroxElite that's not the problem. The problem is gamedesign when it comes to hitting far off targets with non-hitscan all while models can jitter in pro player hands if you abuse jumps , strafe hitbox fuckery and sprint properly.
Making even the APC with miniguns (or officers with miniguns) suck at their job because you can't slowdown the bunnyhoppies.
Not only that but the TTK also makes one go for cheapshotting with Ramjets because anything non-OHKO weapon requires aimbot amounts of hand and brain constitution to keep it at the very least at 50% of hitrate. Not even counting headshots. So holding out with a Ramjet I'd actually more viable than holding out with Patch's Bullpup or Officer's mini.
OG Renegade has sidetracked the problem by making it as "strategy turned fps" as possible by having only one movespeed, even if they had no inertia (just like RenX)
.... That's literally what was meant by the infantry being more grounded. It's significantly closer to something like Battlefield/Planetside. You're doing yourself a disservice to your own aim if you try bunny hopping....also there's actual acceleration on the sprinting, as opposed to RenX where your speed kind of just .... instantly becomes sprint speed.
Also, as someone who still plays X and OG, I'd say it's easier to AD-strafe to the point of pretty much teleporting in OG Ren, if it doesn't look like it on your own client. Also OG Ren's TTK is substantially longer since the weapons basically only do damage on headshots (baseline 5.0x headshot multiplier). It's why most people coming back to OGRen start avoiding infantry combat...as Ramjets and 500 snipers dominate both long and short range due to the amount of time it takes for pretty much any weapon to kill (especially if you're in 3rd person and keep getting the reticle bug where it moves you down to their neck instead their neck ...reeee)
This is how I would like to see Planetside 3! ))0)
Where i can find more information about this project ?
totemarts.games/ for the website, else check out the discord. discord.gg/totemarts
After watching this I wonder: "why the f... did EA cancel Tiberium?!"
Tiberium Twilight
Any info on ue5?
What do i need to play this game? Is it free?
Is a fan project so... is free
It's free. Not public yet.
@forgedinbars446 a closed beta
mechwarrior ?
I can’t wait to play this in single player to enjoy the bot matches 😁
awesome
It's a standalone or you use a game and modd it ?
Standalone.
Hope that Mammoth MK2 design isn’t final. Doesn’t Fit GDI whatsoever.
I doubt there will be Mammoth. It is a conceptart for future.
I think this is very suitable for the GDI in this game. On the contrary, the Juggernaut Mecha is less suitable for the GDI style than the Mammoth MKII here, but it is added to the game nonetheless.
@@LANLU-wr9othe's talking about the design, not the unit itself
Also, yeah, I believe that's one of the first designs. Progress on that has been slow lately
Happy to report it was just the concept being thrown around, there were others too that were less curved.
what is this? is this a mod?
Is a fan-project now renamed as Firestorm
Release this shit!
walker and wheeled, or threaded mechs going toe to toe would be awesome, why isn't there any other game doing it? also playing as harvester to chill and generate base resource would be 'why's there farming simulator on battlefield' only to end up the tiberian field becoming real disputed warzone 😂
How is this diferent from Renegade X?
Tiberian Sun vibes
It looks interesting, but to be honest, I am slightly disappointed in the direction the design went. In many ways what I think I wanted was basically just Renegade X with new units, maps, and strategies. Beyond that cutting down the players to 32 vs 32 to 24 vs 24 is a bit of a bummer. It's really too bad that there was no chance of going beyond that to maybe 50 vs 50 or even 64 x 64 which would have been incredible.
Ultimately I'm a big fan of the original Renegade/RenX formula and at this point with how tight the community is it seems like Firestorm will essentially just clear out the RenX servers for a long time if not forever. Hopefully at the very least the game brings in new players who stick around and maybe the community grows as a whole to help avoid that.
I'm definitely excited to play it when it's fully released but I don't think at least from what I've seen so far that it will hit on any of the nostalgia notes that make Renegade X something I continue returning to.
The idea was to be different, and thats fine, they didn't want just "renegade X 2"
What game is it?
Firestorm by Totemarts.
That huge ass Avatar Warmech made me lost my shit.
Both super units have an issue in their leg design. Looks a bit dumb with these toes. To support their mass they need strong and bulk legs without overengieneered stuff. So like Megatron and AT-AT
hope they incorporate some additonal units from mods like Tiberian Sun Ion Shock mod for Red alert 2, and Tiberium Essence mod for CnC3 or even Cnc3 Crossfire mod
Duddddddeeeee lol ❤❤❤❤🥰
Does anyone know a good way to be able to play Battlefield bad company 2, but offline with teams of bots? And levelling not unlocked so I can progress? I loved that game so much growing up but could never afford internet and play..
Wait, this isn’t command and conquer..
Is a fan-project more related to Tiberian Sun
damn
5:12
As infantry was imbalanced in this game, so do remains same
Sadly, to me, it looks like a regressive decline in design aspects that enticed me for the project
With every update, I got less interested instead of more simply cause the design direction for gameplay stepped imo the wrong way.
It won't be a bad game probably, but it stopped being an exciting game for me to wait for since around 2022 stuff
what aspects do you dislike?
@@xxcabalxx2369 I bet he's just "different = bad"
This looks incredible, gonna be watching this. Forgive my ignorance, but is this an addon to Renegade X, or it's own thing?
Looks more like diffrent game but I can be wrong
Now is called Firestorm
@@WRIATHalienis kinda like the same as SRB2K and Ring Racers
No offense, this looks like a game that will die out in a few months. Looks absolutely stunning though.