@@MTF-EPSILON-11-5-NULL well, considering it is a new engine update it would probably take a long time to port over all of snowrunner, hence why it is a standalone game. Like they did with the previous runner games.
Probably they do not wanna make existing spaghetti code of snowrunner too much too early too spaghetti so it would be too complicated to continue working on new content. Also it seems for unknown reason old bugs like rubber trees and some critical places on certain maps are not fixed up to this date, this fact only points out to too hard to fix/code too garbled or so.
I don’t understand why they wouldn’t just make a squeal to snowrunner and add these road/bridge making features to it.. I think that would be the best of both worlds and would give even more incentive to play in multiplayer…
Because they want to milk people for all that they are worth. At least in the short run. No one seems to be taking the long view. Which is why I believe eventually someone will come along and make a game that will destroy all the Saber Interactive runner games and steal all their customers\players.
@@varanzmajI agree... but it's with all games. They all are focusing on multiple player death match and micro transactions. When someone creates another solid single player, it will sell big. Personally I would love to see a tank game single player or multiple that is crossed with open world and rankings kinda like GTA 5
@@varanzmaj Doubtful. They wouldn't have the funding to compete with something as well done as these games. In short the "you get what you pay for" stays true most of the time.
I have a disturbing hunch that the new game will actually feature simplified physics compared to Snowrunner. Which is why the focus is on "Crafting and repair" and NOT on the "Driving". I really hope I'm wrong. I want the driving to be hard and challenging.
I love the part where Focus reassures players by saying that SnowRunner, Expeditions, and RoadCraft will all continue to be developed because each game is being handled by a separate team. The first thing I thought was, "I hope they hired more developers, because if they had to split the original SnowRunner team in three different ones… God help us all." 😉 Cheers! //Rick
Oh it's gunna replace Snowrunner for me. I hate not being able to clean the roads of stones and fill in the big ruts in the road or huge puddles. Don't get me started on the tree trunks and roots.
Using Internal combustion engines to repair environmental devastation sounds like a never ending cycle. We need more trucks to fix infrastructure faster so we can resume our unsustainable way of life😂
As someone affected by the recent hurricane a road builder in devastated areas seems like a really cool game. Migh5 have to check it out. I'm enjoying expeditions, just wish more mods would come to console browser
I have always though this is something snowrunner did wrong. The inability to repair atleast the main roads. It make the maps feel empty and inhabited. Like no one lives there at all and have no interrest in turning things back to normal after the flood etc. What we should have had in Snowrunner is the ability to repair. Fill in wet muddy sections with gravel etc to make traveling on a main road easier over time. Your 50th time driving the same road, after all this effort to deliver stuff, it shouldn't be just as hard as the first time. You should be able to work to make driving easier over time. Make progress to get it easier. There should still be challenging shortcuts and offroad adventures, but atleast the bulk of the main driving from A to B should become quicker over time
I completely agree, ATS and ETS2 developers actually update the maps like completely redo states but Snowrunner abandons all of these maps so you finish them and never revisit them. Does not make sense. I wish game develpers would merge to make better games, imagine the best Snowrunner parts integrated into ATS. I always wanted a real clutch and shifting through gears, this alone would make the game completely new. As it stands now high gear almost acts like low gear in a strange way, auto is a mess with bad shifting points always jumping up and down at the wrong time. I use Antimicrox to map my shifter, pedals and wheel and I constantly have to mess with the settings every time I start the game.
Random natural disasters while playing would be cool in a game like this. Imagine a road you repaired earlier in the game got hit by a mud/rock slide or avalanche. I know that won't be in game, but would be a cool little concept for a mod if possible
damn, i think snowrunner has been a fun game with a LOT of support from the devs. but reading the comments here, there are a LOT unhappy people!...........and yet, they are STILL here. 🤔🤔
my issue with a lot of these mudrunner games is that it seems the further along we get with these games the less realistic (things mudrunner was known for like frame flexing and such) and much more so, if your at all familiar with trucks and heavy machinery, you realized that you could make an entire "Cursed machinery images" video just off of stuff from the latest mudrunner games alone, there is almost no research done for these games anymore
Top reporting, Thankyou Ben. Quite exciting, but I shall reserve judgement. Good chance for the channel to grow here. Which helps more? Likes or views? I have no idea how TH-cam works......
Absolutely, a new game always has the chance to help and RoadCraft seems the closest to a SnowRunner sequel although we still need to see gameplay! Views and likes are more important than subscriber count but they are often all linked in a healthy channel. We're chugging along okay.
I said it before and I'll say it again. The new game engine better have a better, Engine sounds for the trucks. I mean if they can make good graphics, it's not an excuse to have an ear-ritating engine sounds that made me want to mute the audio 😂😂
Any of those new features would require a significant overall of the snowrunner engine, which would cost more in both time and money to do than to make a second game
So the construction is all visible? cause i really love just watching machines make,Also i hope frame bending is actually a thing in this game unlike snowrunner!
My biggest frustration with Snowrunner was in it's failures as a driving simulator, especially with how gears in the game work! Regardless, RoadCraft's focus on RTS play sounds enticing.
I find how they phoned in those simple driving mechanics to be so disrespectful. You can't even simulate RPMs decently? Games from 2008 were able to do that! Mobile games today can do that and so much more. These games are mediocre cashgrabs.
Expeditions isnt getting enough continuous support. Along with having a different control lay out really splits snowrunner from expeditions in a negative way.
Why is everyone so negative and cynical about the dev company? I guess I missed some shady context, but I have greatly enjoyed all their games and am excited for all future ones. If they completely screw it up then I'll complain, but I haven't seen that so far? 🤔🤔
On the next generation of console they should stop messing around with separate games and combine them all. UberRunner is a good name, I’m sure no pre-existing taxi companies will see an issue.
I hope they finally add proper direct drive wheel support. It's so annoying that they have been so behind the times and that none of the moza stuff works properly in their games.
Wel, i always played Snowrunner with the focus of reviving the scenario with the tools the game give us. Spawning bridges, activating sawmills.... If it was just driving on mood wouldn't be fun. If RoadCraft is about build a full map road won't be fun either, but it will allow Highway hauling. Modders will add the gameplay if Saber fails with it.
All I want is them to make it possible for us to get out of the truck and walk around to do some short distance scouting and planning/connect tools or repair vehicles. Or simply just to be able to walk around
Focus Entertainment, if you're reading this, and if it can be done, I would love the option to choose to either travel by "automated convoy" or manually with the trucks/equipment myself.
Mudrunner and ATS has stable physics. Snowrunner trucks feel floaty. The colliders are way too far from their object. Trailers pop up when you approach them. Hopefully we can expect much better with this new engine.
could have been part of the next runner game. watch them charge full price for what should be a new part of the runner games, this type of bs is why i switched to beamng.
What i would really appreciate is if they carried over certain aspects but added new ones too, would really like a long articulated bulk trailer, with the hydraulics and such to deposit sand and gravel instead of 6 wheeler with bulk beds. Especially where the goal is to change your environment, id want to do that as efficiently as possible and that means having the right equipment, and if we change our environment to accommodate a longer vehicle, then we can do further changes more efficiently. Now i know its a new engine i would also like certain Snowrunner aspects kept, like winching and the current gearbox system as examples. The cargo management system also, while where bulk cargo is concerned i hope doing something along the lines of Construction sim would work. I did make comment about being kind of annoyed that they making us buy new game, but they making it clear they want some separation between the titles, expeditions clearly for exploring, snowrunner for challenging conditions, even if i build a bridge i still gotta go through the bog 3 miles up the road. and Roadcraft for changing those conditions, delete said bog entirely so to speak.
Also regarding the road building aspect. I SINCERELY HOPE we get culverts and such as building a road over a river without one essentially dams the river
Saber Interactive is doubling down on greed. I love the fact that they are introducing a new game, with a new engine, which will allow for many more possibilities, but at the same time I find it extremely concerning that they will exclude gameplay loops present in Snowrunner from this new game, just so they can sell more Snowrunner DLC. In the long run this will be bad for both games and will hurt Saber interactive much more, than they will earn in the short-term. I have more than 1000h in Snowrunner, but I will probably not go back to that game, ever again. It's simple, I'm tired of doing the same thing over and over again. I would love a sequel to Snowrunner, in a new and improved physics engine, with new tasks, and more interactions, something like Roadcraft, but for some reason Saber interactive thinks that I don't want that. That I want more Snowrunner, with all it's limitations.....*sigh*
@@varanzmaj I agree with your sentiment, it's great short-term but taking a nice approach like No Man's Sky and adding new stuff constantly can make lots of money and keep players around. Gimping a game for differentiation is somewhat risky.
They need to stop with the spin offs and just make the sequel to snowrunner. So far, Roadcraft sounds like it should be a paid expansion, much like Expeditions should have been.
Even if it puts off some snowrunner fans like yourself, I think it will actually bring new people into the franchise, since the solution to a hard path is simply to pave over it. This is very new player friendly
@@mattevans4377 Just make a sequel u think that wouldn't get people's attention? No need for cheap spin offs maybe it is bit attractive for new players to the series but for me these spin off games look worse made than Mudrunner
Trouble with Saber is they have an idiot in charge who thinks that making things deliberately awkward and unecessarily time consuming, will sell more copies because they can add the "100 hours of content" label. That's why a perfectly good physics engine like Havok is so terrible in this game but brilliant in others. It's also why trucks have tiny steering angles and hillariously large turning circles or fuel that runs out in 10 minutes of gameplay. I hope Roadcraft will be different - but it won't.
"Here's that mechanic everyone wanted, but we're going to make you buy a new game to get it... while leaving stuff out from the previous game to make sure it keeps making money too." Nope, no thanks. I've dumped too much money into Snowrunner to have them pull this crap.
This is something that is of particular concern for me too. The whole point of Snowrunner was the driving. To me this reads tha the driving physics will be considerably more simplified and much, much easier. Hopefully we are wrong about this.
@@varanzmaj if they make it too hard - people will complain. this is why many of the dlc SR maps are so EASY. they took so much grief about how hard the russian maps were, they no longer make challenging dlc for snowrunner. i have a feeling the same thing will carry over to roadcraft.
Snowrunner is a logistics sim. It fails as a driving sim on every conceivable level apart from looks. Knowing these guys, Roadcraft will also be a money grubbing exercise with new DLCs released every ten minutes whilst ignoring desperately needed QoL changes that should be made.
I didn't see any terrain deformation and the clip where the truck is stuck in the mud/puddle was a very good moment to show this, but they cut it short and skipped directly to it being stuck. Looks like the driving part will be very simplified. 😢
They should make Sr co-op actually work but they never will....because they can't charge a few dollars for. Devs for these games are trash when it comes to fixing things. But by god if you have money in your pocket they will make you another broken dlc!
Saber can literally just bring the snowrunner maps with focus on repairing the mess up. Easy 10 maps.
Yep, I would think a SnowRunner map pack would be an easy DLC win too. Though I should not give them ideas lol.
@@ATribeCalledCarsis it me or does roadcraft sound like it be better as a dlc to snow runner
@@MTF-EPSILON-11-5-NULL well, considering it is a new engine update it would probably take a long time to port over all of snowrunner, hence why it is a standalone game. Like they did with the previous runner games.
Probably they do not wanna make existing spaghetti code of snowrunner too much too early too spaghetti so it would be too complicated to continue working on new content. Also it seems for unknown reason old bugs like rubber trees and some critical places on certain maps are not fixed up to this date, this fact only points out to too hard to fix/code too garbled or so.
@@ATribeCalledCarsdo you know if snowrunner is still getting big updates or is expeditions the main game right now
It'll be interesting to see their take on tracks as with the tracked vehicle in the trailer.
Hopefully they don't take the Farm Sim route.
Love the oh we can't really add them to snow runner, new game all of a sudden they have tracked vehicles
@@skeeter3969new game, new engine ig
It seems they are adding railway based vehicles too according to the trailer
I don’t understand why they wouldn’t just make a squeal to snowrunner and add these road/bridge making features to it.. I think that would be the best of both worlds and would give even more incentive to play in multiplayer…
they do little bit of farmrunner on our wallets that's why
Because they want to milk people for all that they are worth. At least in the short run. No one seems to be taking the long view. Which is why I believe eventually someone will come along and make a game that will destroy all the Saber Interactive runner games and steal all their customers\players.
@@varanzmajI agree... but it's with all games. They all are focusing on multiple player death match and micro transactions. When someone creates another solid single player, it will sell big. Personally I would love to see a tank game single player or multiple that is crossed with open world and rankings kinda like GTA 5
I don't think that would really work in a snowrunner game.
@@varanzmaj Doubtful. They wouldn't have the funding to compete with something as well done as these games. In short the "you get what you pay for" stays true most of the time.
I hope the new game engine can handle speed faster than 40 mph without the truck became uncontrollable mess
Yes, that and more realistic grip would be nice.
I have a disturbing hunch that the new game will actually feature simplified physics compared to Snowrunner. Which is why the focus is on "Crafting and repair" and NOT on the "Driving". I really hope I'm wrong. I want the driving to be hard and challenging.
@@varanzmaj We really need to see some driving gameplay!
@@varanzmaj i dont recall havok physics really being good for vehicle simulation either
I'm paving the whole map once I get it, and turning it into a huge parking lot...🤠
Don't forget the parking machines!
I feel a song coming on .... 😂🎉
No, a huge ice rink
I love the part where Focus reassures players by saying that SnowRunner, Expeditions, and RoadCraft will all continue to be developed because each game is being handled by a separate team. The first thing I thought was, "I hope they hired more developers, because if they had to split the original SnowRunner team in three different ones… God help us all." 😉 Cheers! //Rick
@@Riccardo_Mori Will be split into four teams if they make another sim game (ignoring the Space Marines game and KOTOR).
You goddamn right there's appetite for Road Craft
@@tom23rd Nom nom nom
Oh it's gunna replace Snowrunner for me. I hate not being able to clean the roads of stones and fill in the big ruts in the road or huge puddles. Don't get me started on the tree trunks and roots.
Can't wait for release! Great vid btw.
This time I'll not preorder after Expeditions...
I made the exact same mistake and I'm not doing it again
@@henret505 i preorderd the most expensive one...(exped)i regret it
It's always better to wait up, unless you know the IP, let's hope RoadCraft will be better.
Probably a smart move
Using Internal combustion engines to repair environmental devastation sounds like a never ending cycle. We need more trucks to fix infrastructure faster so we can resume our unsustainable way of life😂
Snowrunner with making roads and farming is my dream
roads - yes......farming - NOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!
As someone affected by the recent hurricane a road builder in devastated areas seems like a really cool game. Migh5 have to check it out. I'm enjoying expeditions, just wish more mods would come to console browser
I'm hopeful for this. My favorite part of Snow runner was slowly making the map more traversable.
Everyone really milking the whole "Is it an RTS game?" Crap... of course you can drive in it... 😂😂
Without any driving videos and a mention of RTS-esque elements, it makes sense.
What Tribe said. You shouldn't assume anything about the contents of a game.
You could drive a horse and cart through those answers.
@@petergregory7199 Hopefully that's also one of the vehicle DLCs.
yea
I have always though this is something snowrunner did wrong. The inability to repair atleast the main roads. It make the maps feel empty and inhabited. Like no one lives there at all and have no interrest in turning things back to normal after the flood etc.
What we should have had in Snowrunner is the ability to repair. Fill in wet muddy sections with gravel etc to make traveling on a main road easier over time. Your 50th time driving the same road, after all this effort to deliver stuff, it shouldn't be just as hard as the first time. You should be able to work to make driving easier over time. Make progress to get it easier. There should still be challenging shortcuts and offroad adventures, but atleast the bulk of the main driving from A to B should become quicker over time
I completely agree, ATS and ETS2 developers actually update the maps like completely redo states but Snowrunner abandons all of these maps so you finish them and never revisit them. Does not make sense. I wish game develpers would merge to make better games, imagine the best Snowrunner parts integrated into ATS. I always wanted a real clutch and shifting through gears, this alone would make the game completely new. As it stands now high gear almost acts like low gear in a strange way, auto is a mess with bad shifting points always jumping up and down at the wrong time. I use Antimicrox to map my shifter, pedals and wheel and I constantly have to mess with the settings every time I start the game.
I expected the next game to be SandRunner. But Dakar buggered that idea right up, didn't it.
Me too, sand is really the only other type of terrain with unique characteristics that could be added
Isn't there a sand / desert map coming on Roadcraft? I think I saw something
Already sand In snow runner
@@skeeter3969 Except when you drive through it, you can see a mud texture alongside behaving similarly to mud
i haven't bought "expeditions" yet; but there IS a HUGE desert region in that.
Random natural disasters while playing would be cool in a game like this. Imagine a road you repaired earlier in the game got hit by a mud/rock slide or avalanche. I know that won't be in game, but would be a cool little concept for a mod if possible
AvalancheRunner
Keep on truckin’
@@stuartleckie Until the wheels fall off
Looking forward to the renaturation runner where you demolish a driving city and build a lush jungle.
JungleRunner
I'd like to see the snowrunner maps after everything is completed be in Roadcraft to fix all the roads. Either as freedlce or mods.
I just want to play. Would love to make some YT videos on this or stream it a bit on Twitch. Very much a chill game it seems.
Could be great for videos and streaming yeah.
damn, i think snowrunner has been a fun game with a LOT of support from the devs. but reading the comments here, there are a LOT unhappy people!...........and yet, they are STILL here. 🤔🤔
my issue with a lot of these mudrunner games is that it seems the further along we get with these games the less realistic (things mudrunner was known for like frame flexing and such) and much more so, if your at all familiar with trucks and heavy machinery, you realized that you could make an entire "Cursed machinery images" video just off of stuff from the latest mudrunner games alone, there is almost no research done for these games anymore
Now I wonder if we’ll be able to dig? Like take an excavator and use it
I can finally make my nuclear bunker if so.
Top reporting, Thankyou Ben. Quite exciting, but I shall reserve judgement. Good chance for the channel to grow here. Which helps more? Likes or views? I have no idea how TH-cam works......
Absolutely, a new game always has the chance to help and RoadCraft seems the closest to a SnowRunner sequel although we still need to see gameplay! Views and likes are more important than subscriber count but they are often all linked in a healthy channel. We're chugging along okay.
I said it before and I'll say it again. The new game engine better have a better, Engine sounds for the trucks. I mean if they can make good graphics, it's not an excuse to have an ear-ritating engine sounds that made me want to mute the audio 😂😂
Fresh audio is really needed but I suspect it will not happen. Hopefully I'm wrong!
would be nice to bring this features as season in snowrunner and continue this of course. not sure yet if i going to buy this game to be honest.
Any of those new features would require a significant overall of the snowrunner engine, which would cost more in both time and money to do than to make a second game
Thanks!
Thank you, very kind.
Them doing something like farming simulator would be amazing
Should i buy snowrunner or expeditions?
I hope they don't pull an expeditions. A game which failed not because it was a bad idea but due to it's bad execution
I'm starting to wonder if Expeditions was designed to reduce their value so they could buy themselves cheaper lol.
Can you dig up tree stumps right outside your garage ?
If so... I'm in 😊
Hello, is there a gameplay trailer or not yet?
What vehicle is that your using in the video?
Wich one is the first map in the video?
So the construction is all visible? cause i really love just watching machines make,Also i hope frame bending is actually a thing in this game unlike snowrunner!
im very excited, hopefully they dont have 637492 bullsh tire options like SR
Would be nice.
OMG if highspeed driving physics on concrete and roads is like an ice skating ring again, imma be mad
Haha what it still is, what trucks you driving let us know
My biggest frustration with Snowrunner was in it's failures as a driving simulator, especially with how gears in the game work! Regardless, RoadCraft's focus on RTS play sounds enticing.
I find how they phoned in those simple driving mechanics to be so disrespectful. You can't even simulate RPMs decently? Games from 2008 were able to do that! Mobile games today can do that and so much more. These games are mediocre cashgrabs.
Agreed. Engine and transmission control is the biggest let down for me.
@@solonyetskiIt was build on the remnants of a passion project from 2011, what do you expect?
@@toxicmuggle5788 actual effort? I wasted $40 on that game.
This is why I only like the slow trucks, because they feel the most realistic to me.
So exited
@@anthony6212 Bring on the natural disasters!
I wish in snow runner you could convert dirt roads into pavement with material
Expeditions isnt getting enough continuous support. Along with having a different control lay out really splits snowrunner from expeditions in a negative way.
Should be better support soon and at least there's an option to have SnowRunner controls (but sadly not the same UI).
Why is everyone so negative and cynical about the dev company? I guess I missed some shady context, but I have greatly enjoyed all their games and am excited for all future ones. If they completely screw it up then I'll complain, but I haven't seen that so far? 🤔🤔
Should have called it roadrunner 😂
Meep meep!
On the next generation of console they should stop messing around with separate games and combine them all.
UberRunner is a good name, I’m sure no pre-existing taxi companies will see an issue.
Is there a release date yet?
I hope they finally add proper direct drive wheel support. It's so annoying that they have been so behind the times and that none of the moza stuff works properly in their games.
And what about licensed vehicles? Are they included or not?
I would assume some where possible but no word yet.
I'm fairly excited but fear it will be expeditions
@@coboldelphi I think lessons have been learned. Hopefully...
Would like a snowrunner 2.0 with the new engine and tracked vehicles without that fleet management system...😗
F.A.Q. is Frequently Asked Questions....
@@casen_7349 It's actually frequented additional queries.
@@ATribeCalledCars ahhh, you silly Brits and your weird words.
@@casen_7349 We just make things up as we go, don't tell anyone.
@@ATribeCalledCars RoFLMAO!
Why does everyone forget about mud runner literally this game but with tractors
that new engine ting i doubt it.
ok lul 3:26 do the developers contradict themselves ?!
Confusing!
Can I get insight of the objective and then fall over and have to do it all over again?
If not, I'll be sad. But also have more spare time.
As long as they use a new more realistic engine im in.
Wel, i always played Snowrunner with the focus of reviving the scenario with the tools the game give us. Spawning bridges, activating sawmills.... If it was just driving on mood wouldn't be fun. If RoadCraft is about build a full map road won't be fun either, but it will allow Highway hauling. Modders will add the gameplay if Saber fails with it.
More than 4player coop please
All I want is them to make it possible for us to get out of the truck and walk around to do some short distance scouting and planning/connect tools or repair vehicles. Or simply just to be able to walk around
Steering wheel support......don't bother if you use Moza
i just want a gearbox that works, and no engine braking ffs
@@PyroOnTheDrums We can only hope it happens!
@@ATribeCalledCars I actually gave up the idea after expeditions
BarnRunner - the full Amish simulator experience.
CornRunner!
I'm so excited I definitely will prep order this
nice
Focus Entertainment, if you're reading this, and if it can be done, I would love the option to choose to either travel by "automated convoy" or manually with the trucks/equipment myself.
FAQ - "Fully answered questions"....? You're shitting us right? :D
Maybe ;)
FAQ - "What's the name of southamerican skunk pig?"
It's sounds like Road fart. Will see if is yeey or neej 👁️👁️
Mudrunner and ATS has stable physics. Snowrunner trucks feel floaty. The colliders are way too far from their object. Trailers pop up when you approach them. Hopefully we can expect much better with this new engine.
"Basic hardware features at launch" = "no steering wheel support at launch." Yikes.
Hopefully it's not that bad!
could have been part of the next runner game. watch them charge full price for what should be a new part of the runner games, this type of bs is why i switched to beamng.
Why tf would they make a new game when they still havent brought full muiltiplayer to their expeditions game...
It's not too far away now.
Just make snowrunner 2. That's all That's needed.
That will be a big day in the Tribe calendar.
or "Expeditions was shit so we bodged together a new game as fast as we could."
What i would really appreciate is if they carried over certain aspects but added new ones too, would really like a long articulated bulk trailer, with the hydraulics and such to deposit sand and gravel instead of 6 wheeler with bulk beds. Especially where the goal is to change your environment, id want to do that as efficiently as possible and that means having the right equipment, and if we change our environment to accommodate a longer vehicle, then we can do further changes more efficiently.
Now i know its a new engine i would also like certain Snowrunner aspects kept, like winching and the current gearbox system as examples. The cargo management system also, while where bulk cargo is concerned i hope doing something along the lines of Construction sim would work.
I did make comment about being kind of annoyed that they making us buy new game, but they making it clear they want some separation between the titles, expeditions clearly for exploring, snowrunner for challenging conditions, even if i build a bridge i still gotta go through the bog 3 miles up the road. and Roadcraft for changing those conditions, delete said bog entirely so to speak.
Also regarding the road building aspect. I SINCERELY HOPE we get culverts and such as building a road over a river without one essentially dams the river
while I'm excited, this seems extraordinarily greedy. This could have and should have been DLC.
Saber Interactive is doubling down on greed. I love the fact that they are introducing a new game, with a new engine, which will allow for many more possibilities, but at the same time I find it extremely concerning that they will exclude gameplay loops present in Snowrunner from this new game, just so they can sell more Snowrunner DLC. In the long run this will be bad for both games and will hurt Saber interactive much more, than they will earn in the short-term. I have more than 1000h in Snowrunner, but I will probably not go back to that game, ever again. It's simple, I'm tired of doing the same thing over and over again. I would love a sequel to Snowrunner, in a new and improved physics engine, with new tasks, and more interactions, something like Roadcraft, but for some reason Saber interactive thinks that I don't want that. That I want more Snowrunner, with all it's limitations.....*sigh*
@@varanzmaj I agree with your sentiment, it's great short-term but taking a nice approach like No Man's Sky and adding new stuff constantly can make lots of money and keep players around. Gimping a game for differentiation is somewhat risky.
Please tell them to add a text chat feature in Co op mode. I don't know why they first added it to Mudrunner and removed it in Snowrunner.
ITeration, dear lord! IT!!!!!!! Dont butcher my language.
Honest mistake, I take language seriously! You also forgot the apostrophe in don't.
the Snowrunner sequel should be called Drugrunner
CocaineRunner 😂
looks nice, but can we FISH?
@@StaredownGames That would be perfect. Something like in Stardew Valley, Harvest Moon or Breath of Fire IV.
I would hope you could drive in the game 🤦🏾♂️
They need to stop with the spin offs and just make the sequel to snowrunner. So far, Roadcraft sounds like it should be a paid expansion, much like Expeditions should have been.
They just should make a sequel to Snowrunner and stop making cheap spin offs that majority of people doesnt want
They're testing the waters for what changes to Snowrunner will be best received.
Just add all of this to snowrunner itd make the game larger yes but would make things easier lol
@@chrismayberry4315snowrunner is good, but the system needs a rework. I hope the system doesn’t hate speed
Even if it puts off some snowrunner fans like yourself, I think it will actually bring new people into the franchise, since the solution to a hard path is simply to pave over it. This is very new player friendly
@@mattevans4377 Just make a sequel u think that wouldn't get people's attention? No need for cheap spin offs maybe it is bit attractive for new players to the series but for me these spin off games look worse made than Mudrunner
Hmm.
Great name.
@@ATribeCalledCars Thanks, my overly cynical arse decided on it when I heard about this game the other day.
@@ConfusedRaccoonPotatoes are good for health
the name along with the pic of the raccoon is a PERFECT combination. where did you find the confused raccoon pic?
@@beavis4play It was a .gif I stumbled upon years ago. No idea where it came from or who to credit. Sometimes I'm sure it moves.
not buying ill wait for ShowRunner 2 or MudRunner 2
the last great game they made was mudrunner
I prefer SnowRunner
snowrunner is better.
Same assets. Same colour pallette and no doubt same dodgy interface and frustrating controls.
if it has Snowrunner physics then i dont give a toss
Feels like they are splitting Snowrunner into two games.
Screw Roadcraft I want FarmRunner!
Trouble with Saber is they have an idiot in charge who thinks that making things deliberately awkward and unecessarily time consuming, will sell more copies because they can add the "100 hours of content" label.
That's why a perfectly good physics engine like Havok is so terrible in this game but brilliant in others. It's also why trucks have tiny steering angles and hillariously large turning circles or fuel that runs out in 10 minutes of gameplay.
I hope Roadcraft will be different - but it won't.
"Here's that mechanic everyone wanted, but we're going to make you buy a new game to get it... while leaving stuff out from the previous game to make sure it keeps making money too."
Nope, no thanks. I've dumped too much money into Snowrunner to have them pull this crap.
"The focus is not the driving" ... My dream of having a Spintires-like physics are gone. Way more arcadish than what Snowrunner is 😕 meh
I suspect it will be more realistic but it's hard to say.
This is something that is of particular concern for me too. The whole point of Snowrunner was the driving. To me this reads tha the driving physics will be considerably more simplified and much, much easier. Hopefully we are wrong about this.
@@varanzmaj if they make it too hard - people will complain. this is why many of the dlc SR maps are so EASY. they took so much grief about how hard the russian maps were, they no longer make challenging dlc for snowrunner. i have a feeling the same thing will carry over to roadcraft.
So basically it's a cash grab. Just make snowrunner better. This could be a DLC and update for snowrunner.
I hope you don’t actually think FAQ stands for fully answered questions 😂
"road craft" ?!!! 😂😂😂
another unrealistic ground physics s##t from this guys!!!!
save yours nerves and don't waste time !!!!!!
Snowrunner is a logistics sim. It fails as a driving sim on every conceivable level apart from looks. Knowing these guys, Roadcraft will also be a money grubbing exercise with new DLCs released every ten minutes whilst ignoring desperately needed QoL changes that should be made.
I didn't see any terrain deformation and the clip where the truck is stuck in the mud/puddle was a very good moment to show this, but they cut it short and skipped directly to it being stuck.
Looks like the driving part will be very simplified. 😢
Uh, you didn't see when the Dump Truck was dumping its load? @@davyheijlands1956
@@davyheijlands1956Did you not see the dump truck dumping its load, when it went in the mud?
Full wheell support finally?
@@hansenthe2nd Fingers crossed!
They should make Sr co-op actually work but they never will....because they can't charge a few dollars for. Devs for these games are trash when it comes to fixing things. But by god if you have money in your pocket they will make you another broken dlc!