Workflow: Building a Deco House - Part 8

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  • เผยแพร่เมื่อ 4 ก.พ. 2025
  • In part 8 of this video tutorial for Farming Simulator 22, Giant's Editor 9+, and Blender, we are going to continue building our house. In this particular video, we are going to create the occluder mesh and assign vertex colors to our materials. Remember to download your copy of the image used in this video if you want to follow along!
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ความคิดเห็น • 10

  • @seanobrien7169
    @seanobrien7169 4 หลายเดือนก่อน

    First AND 1 minute club!!! Wooohoooo 😂😂😂 now I have to actually watch it.

  • @Nicara_V
    @Nicara_V 4 หลายเดือนก่อน

    Good video but what does an occluder mesh do? What's it's purpose? I'm asking because the maps I've looked at recently haven't had occluder meshes called out in them. Update on FS17 map conversion: I'm running into a lot of meshes that have THOUSANDS of vertices so I'm cleaning up each model using the original. Example: 10 ft section of wrought iron fence had 33k vertices. Each edge was beveled, level 3. 😱

    • @bauerbrown
      @bauerbrown  4 หลายเดือนก่อน

      This video will explain what the occluder mesh does. I'm attaching the exact timestamp, but there is a lot to learn from the entire video. th-cam.com/video/oHWkLC8j9Yw/w-d-xo.html

  • @wbk_2492
    @wbk_2492 4 หลายเดือนก่อน

    please tutorial add TrafficLight Prefab ☝🏻

    • @bauerbrown
      @bauerbrown  3 หลายเดือนก่อน

      I'll look into it and see what I can do :)

  • @deadfrequency1259
    @deadfrequency1259 3 หลายเดือนก่อน

    hey have you ever created another entry for ground types, like stubble tillage, cultivated etc i've got the detail in my map and my truck gets dirt while driving around and it shows up in the bottom right when standing in it however it is not bumpy like stubble tillage when you drive in the regular stubble tillage it is bumpy on your suspension but in the entry i added it is not bumpy....i've combed over the files but i don't really know what i might be looking for... any suggestions?

    • @bauerbrown
      @bauerbrown  3 หลายเดือนก่อน

      No, I have never created another entry for ground types. I would have to take a quick look through the files to see what's actually involved. The layer manager is the first thing that comes to mind but unfortunately that does not include ground types. I'll see what I can find out about it.

    • @deadfrequency1259
      @deadfrequency1259 3 หลายเดือนก่อน

      @@bauerbrown i'm pretty sure it ended up being i didn't add it to the ranges section it works now but i'm having issues getting the new texture to render at a distance like the other ground types also thanks for your help on multiple things your content is awesome looking forward to seeing you create for fs25 aswell

  • @RickGrimes-dp7cn
    @RickGrimes-dp7cn 3 หลายเดือนก่อน

    Hello, can you send me a script that draws by spline?)

    • @bauerbrown
      @bauerbrown  3 หลายเดือนก่อน

      farmerboysmodding.com/index.php?/topic/2412-updated-spline-csv-height-paint-place-scripts/