I miss these kinds of games. Just letting new players use you for target practice! I also miss Elim. But, it's never coming back as a non rotating, so.... Or ANY non rift, non rotating 3v3 mode for that matter.
Well, I probably have a semi unique opinion on this being an ex developer myself. Now, I should mention, I haven't read the actual "state of the game" release they did, but it's all the same stuff. Many of us are old enough that we remember how things used to be. People wanted to make great products, they worked hard, built them, tested them to death, then released them. We tested so much for a reason. I'll give you an example. One of my first big jobs was a six month long database project. I busted my butt on that software for half a year. When I got to testing, I beat it to death. I tested it on every single OS I could find. Every single machine, new and old. New OS installs, old OS installs, I fed it garbage, I ripped pieces of the OS out, I COULD NOT MAKE IT BREAK. We shipped. IT IMMEDIATELY failed. Lol! (And, as is often the case, it was MS's fault, aka, the upstream vendor). So, Bungie isn't kidding when they say development is hard. It is. It's the single hardest thing humans do these days. BUT... this is where I depart with Bungie. Right around the time I got sick and left the industry, we were starting to see all these sweeping changes in how we were approaching things. Team programming, extreme programming, agile, etc. Agile won out. We simply DO NOT build software the way *I* did anymore. We used to test for months before release. We had entire teams for it or dedicated entire time periods to it in smaller companies. Not anymore. Companies have all realized, the internet exists, there's no downside to shipping broken stuff. Plus, you're getting stuff into people's hands possibly years faster than you may have otherwise done. YAY! Everyone profits! Not so fast. What's eventually happened is that companies have "converged" on the idea that nothing matters anymore. You can half ass your way through stuff now because it doesn't matter. If you ship something so busted it's unusable, no biggie, just increment that sucker from version 1.0 to 1.01 and ship again! This idea has consequences of GIGANTIC magnitude in the long term. Developers and executives get lazy and can often get bad habits. End users get tired of CONSTANTLY fighting with bugs. And I guarantee you, part of the current frustration with gamers is long term pent up frustration of bugs and issues. I'll say it again, I guarantee you that Bungie will shut the game down and you STILL won't be able to reliably join people at the tower and they'll still have bugs peppered through every single part of the game. We've entered the era of "It's good enough". And that mindset infects everything. It's good enough quality, it's good enough content. It's good enough updates and new/refreshed content... Now let's milk it for as long as we can. I get that Bungie needs to make money. That's WHY we write software in the commercial world. But I don't think the current model is viable long term. Even MS eventually backed off the "**** you, take this update" pace they had. Personally, considering it's the underlying foundation of the modern world, I think they need to back off right back to no more than quarterly releases, one a year with a mid year twiddle would be better. But the software world in general has changed and mindsets have changed with it. Myself, I LOVE Destiny. It's BY FAR my favorite game. But the development fiasco's have frustrated me greatly and I'm just tired of the perpetual half assery. Even more so, I'm tired of knowing FIRST HAND why it is the way it is, then hearing them publicly say it like "Don't over deliver, you're just creating patterns" and the B.S. that amounted to "bugs don't matter". That B.S. has been frustrating ALL of us for years at this point and in my case, when they ripped up crucible, it was the end for me. You'll notice I don't really post new gameplay. That's because I haven't even opened the game for half a year. Yes, I still post old content and I still want to try and help people who want to work on their aim and game skills, but myself, I'm not playing Rift. And since the only thing I can play that's not a rotating thing (I can only play 3v3's. the 6's are again, frustratingly buggy and busted for me) IS comp, that means I'd perpetually be playing a mode that's LITERALLY designed to work with coms in a game that's shipped FROM THE FACTORY with busted coms. And they're busted to this day. When a triple A studio can't negotiate NAT, something's wrong. And realistically, we all know what it is now. Bungie has peeled back the curtain enough that we've all finally got a peek of how modern software is made. In fact, this same half assed nonsense is why I'm not typing this on windows. I rolled my own OS from the kernel up with BSD and built everything. Hell, I even compiled the browser I'm using. And why? Because I"m tired of the bugs, I'm tired of testing software for free. I'm tired of fighting with stuff just to get stuff done. And, in the case of Destiny, I'm tired of the bugs and I'm tired of the company REPEATEDLY doing things they know aren't well received. Anywho, it's a bit long (Lol!), but that's my take on where things are.
@@GamingHelp wow really insightful actually! I would argue this should be a script for a video since you bring a good balance of opinion to what’s happening. After reading, it made a lot of sense and I’m glad you have experience with development which I think would help with the video.
@@vexbane: It's kind of funny, I read it after and was like "That's a tad wordy, I think I wrote a video script!" Lol! Thanks man. Personally, I'm done with the franchise myself, I'm just posting content for the community at this point. I haven't actually touched the game in half a year and not only do I not feel like going back, I actually feel unwelcome. I agree with lots of other content creators at this point: It feels like they just don't want us anymore. Ah well.
This particular game always made me laugh when I though back to it. His constant running a short ways, then turning around and "AHH!! HE'S STILL THERE!". Tee hee!!!! Most of the guys in this game were obviously semi new though so I couldn't bring myself to just farm them. It's real people on the other end of those crucible guardians after all! :)
@@akashrtd: Health has considerably gone downhill. I've even developed some new issues from the CFS that I probably shouldn't mention publicly, but yeah. Fun times. Doctors retiring and I'm basically doing nothing but jumping through hoops in the medical system. These days, I'm lucky to get 2-3 hours of gaming in per week. I have some projects I'm still working on for youtube though! I still do a little bit of aim training and I'm using CSGO as a sort of "trainer" (I found a mode in the game I really like), but other than that, things have really slowed down for me. Winter is often easier on my health though so we'll see how it goes. It's just about fall here and we'll have snow in a few months. :) It's good to hear from ya though!
@@GamingHelp you try valorant real good game. Also having positive mindset will help you go through hard times, if you are religious spend more time praying, if not trying good things happening all over the world. Hope you get well soon. Prayers 🙏
I miss these kinds of games. Just letting new players use you for target practice! I also miss Elim. But, it's never coming back as a non rotating, so.... Or ANY non rift, non rotating 3v3 mode for that matter.
What’s your opinion on the state of the game?
Well, I probably have a semi unique opinion on this being an ex developer myself. Now, I should mention, I haven't read the actual "state of the game" release they did, but it's all the same stuff. Many of us are old enough that we remember how things used to be. People wanted to make great products, they worked hard, built them, tested them to death, then released them. We tested so much for a reason. I'll give you an example. One of my first big jobs was a six month long database project. I busted my butt on that software for half a year. When I got to testing, I beat it to death. I tested it on every single OS I could find. Every single machine, new and old. New OS installs, old OS installs, I fed it garbage, I ripped pieces of the OS out, I COULD NOT MAKE IT BREAK. We shipped. IT IMMEDIATELY failed. Lol! (And, as is often the case, it was MS's fault, aka, the upstream vendor). So, Bungie isn't kidding when they say development is hard. It is. It's the single hardest thing humans do these days. BUT... this is where I depart with Bungie. Right around the time I got sick and left the industry, we were starting to see all these sweeping changes in how we were approaching things. Team programming, extreme programming, agile, etc. Agile won out. We simply DO NOT build software the way *I* did anymore. We used to test for months before release. We had entire teams for it or dedicated entire time periods to it in smaller companies. Not anymore. Companies have all realized, the internet exists, there's no downside to shipping broken stuff. Plus, you're getting stuff into people's hands possibly years faster than you may have otherwise done. YAY! Everyone profits! Not so fast. What's eventually happened is that companies have "converged" on the idea that nothing matters anymore. You can half ass your way through stuff now because it doesn't matter. If you ship something so busted it's unusable, no biggie, just increment that sucker from version 1.0 to 1.01 and ship again! This idea has consequences of GIGANTIC magnitude in the long term. Developers and executives get lazy and can often get bad habits. End users get tired of CONSTANTLY fighting with bugs. And I guarantee you, part of the current frustration with gamers is long term pent up frustration of bugs and issues. I'll say it again, I guarantee you that Bungie will shut the game down and you STILL won't be able to reliably join people at the tower and they'll still have bugs peppered through every single part of the game. We've entered the era of "It's good enough". And that mindset infects everything. It's good enough quality, it's good enough content. It's good enough updates and new/refreshed content... Now let's milk it for as long as we can. I get that Bungie needs to make money. That's WHY we write software in the commercial world. But I don't think the current model is viable long term. Even MS eventually backed off the "**** you, take this update" pace they had. Personally, considering it's the underlying foundation of the modern world, I think they need to back off right back to no more than quarterly releases, one a year with a mid year twiddle would be better. But the software world in general has changed and mindsets have changed with it. Myself, I LOVE Destiny. It's BY FAR my favorite game. But the development fiasco's have frustrated me greatly and I'm just tired of the perpetual half assery. Even more so, I'm tired of knowing FIRST HAND why it is the way it is, then hearing them publicly say it like "Don't over deliver, you're just creating patterns" and the B.S. that amounted to "bugs don't matter". That B.S. has been frustrating ALL of us for years at this point and in my case, when they ripped up crucible, it was the end for me. You'll notice I don't really post new gameplay. That's because I haven't even opened the game for half a year. Yes, I still post old content and I still want to try and help people who want to work on their aim and game skills, but myself, I'm not playing Rift. And since the only thing I can play that's not a rotating thing (I can only play 3v3's. the 6's are again, frustratingly buggy and busted for me) IS comp, that means I'd perpetually be playing a mode that's LITERALLY designed to work with coms in a game that's shipped FROM THE FACTORY with busted coms. And they're busted to this day. When a triple A studio can't negotiate NAT, something's wrong. And realistically, we all know what it is now. Bungie has peeled back the curtain enough that we've all finally got a peek of how modern software is made. In fact, this same half assed nonsense is why I'm not typing this on windows. I rolled my own OS from the kernel up with BSD and built everything. Hell, I even compiled the browser I'm using. And why? Because I"m tired of the bugs, I'm tired of testing software for free. I'm tired of fighting with stuff just to get stuff done. And, in the case of Destiny, I'm tired of the bugs and I'm tired of the company REPEATEDLY doing things they know aren't well received. Anywho, it's a bit long (Lol!), but that's my take on where things are.
@@GamingHelp wow really insightful actually! I would argue this should be a script for a video since you bring a good balance of opinion to what’s happening. After reading, it made a lot of sense and I’m glad you have experience with development which I think would help with the video.
@@vexbane: It's kind of funny, I read it after and was like "That's a tad wordy, I think I wrote a video script!" Lol! Thanks man. Personally, I'm done with the franchise myself, I'm just posting content for the community at this point. I haven't actually touched the game in half a year and not only do I not feel like going back, I actually feel unwelcome. I agree with lots of other content creators at this point: It feels like they just don't want us anymore. Ah well.
@@GamingHelp what makes ya say that?
@@vexbane: Erm, which part are you referring too?
That's bullying 😞😂
This particular game always made me laugh when I though back to it. His constant running a short ways, then turning around and "AHH!! HE'S STILL THERE!". Tee hee!!!! Most of the guys in this game were obviously semi new though so I couldn't bring myself to just farm them. It's real people on the other end of those crucible guardians after all! :)
Also, been a while Akash, how's things been?
@@GamingHelpa very stale life, just passing through the stream 😁. you seem less active nowadays how are you doing?
@@akashrtd: Health has considerably gone downhill. I've even developed some new issues from the CFS that I probably shouldn't mention publicly, but yeah. Fun times. Doctors retiring and I'm basically doing nothing but jumping through hoops in the medical system. These days, I'm lucky to get 2-3 hours of gaming in per week. I have some projects I'm still working on for youtube though! I still do a little bit of aim training and I'm using CSGO as a sort of "trainer" (I found a mode in the game I really like), but other than that, things have really slowed down for me. Winter is often easier on my health though so we'll see how it goes. It's just about fall here and we'll have snow in a few months. :) It's good to hear from ya though!
@@GamingHelp you try valorant real good game. Also having positive mindset will help you go through hard times, if you are religious spend more time praying, if not trying good things happening all over the world. Hope you get well soon. Prayers 🙏