Another tip: After blocking a safe move against mashers, prefer mid check over jabs. Mashers love their high crush moves. Similarly if they press hopkick at minus frames, don’t mix with lows, float them with that mid check. Lows are there for opening up defensive players. If opponent mashes at minus frames, press mid check instead. Or press a CH move. If opponent is pressing all the time, then you don’t need lows at all.
I think the mindset you brought up at the beginning of feeling like "I feel like I'm a better player so I deserve to beat them" is a great way to get frustrated. When someone beats me it means I am missing some pieces to my game. Doesn't matter if its one move that I don't know how to punish
Nahhh it depends, I feel like I’m a better player and end up winning and learning from my mistake like not blocking avoiding sweeps. And feel like a Chad when I adapt and know how the opponent plays not falling for the tricks in the last round or in the rematch if I lost the first match.
Tips work for me: - Train your reaction. Most of move that used by masher are reactable. All human have pattern, and masher have the easiest one to read. - Spam throw and low to them. This is most important. from my experience, most of them are very vulnerable to Low and Throw. they cannot counter it. - React to their mash with Powercrush. Simple way to destroy their spirit.
When you say “throw and low” or “low and throw” does that collocation mean anything specific (ie is that a name for a specific tactic) or do you just mean either throw attacks or low attacks?
@@ericalfon1620 I think using throws and lows are a very bad idea ! Depends on ur mashers, but at blue/king ranks they mash hopkick/highcrush/evading moves, so using lows grabs instead of mid checks is not good
I’m battle ruler right now trying to cross into Fujin - when I tell you the amount of mashing I’m encountering I feel like IM doing something wrong. Thank you so much for this video!! You made me feel less crazy dude.
@@johnnyestrada6993 yep. most of my games against an even slightly measured fujin, raijin, or kishin are usually pretty good games. Tenryu/Mighty Ruler Law or Drag that never stops pressing buttons? that's usually a quick 0-2 lmfaoo the intermediate part of tekken, where you know that what someone's doing is terrible but aren't good enough to deal with it properly, can be quickly tilting 😅
Entitlement is a huge ego killer. When you feel like you should have won and you’ve been “robbed” you tilt way faster, than if you think: “Damn this guy is good I’m gonna lose.” This is where downloading your opponent is very important. You need to pay attention to the move your opponent is throwing out and play reactive Tekken. You need to block, backdash and sidestep to let your opponent kill themself. 1. Make sure you’re taking your free damage (block punishes and whiff punishes). 2. Throw breaks are mandatory, get used to looking at your opponents arms/ the throw animation. If your opponent knows you can’t break throws they will abuse this fact. 3. Duck the high/ low in react-able strings, strings that have highs/lows that you can react to are OP if you let them get away with it for free. Do not let your opponents abuse them. 4. Interrupt them with quick (preferably safe*) moves, high/ low crushing moves and use evasive stances/ moves to steal your turn. 5. Get your max damage from combos, avoid round start heat and instant heat smash. Heat is more useful for health regen on heat engagers and high damage combos (staple combo, tornado, heat activate, high damage ender or wall carry that is impossible without heat). 6. Same for Rage art, you do more damage in rage. Don’t panic mash rage art (unless you have a read and it will kill), rage is a great combo ender. Though you should use it as a last resort (Aim to kill your opponent with your rage art if you do use it to avoid scrambles). You are more dangerous in rage and heat.
@@Meech_TK I mean who doesn’t get tilted after a robbery? That’s why it’s called a robbery. I think what people miss is that a robbery doesn’t mean the game is unfair, almost always just means either A) you did something completely wrong B) they did something super clutch or C) some of both. But asking me to not get tilted after getting robbed is asking too much 😂 Ngl sometimes I even feel a little bad if I rob someone after they’ve played really well lol like there are clutch comebacks and then there are robberies. A clutch comeback is the best feeling ever, a robbery is just funny like “oooh they gotta be tilted about that” That said sometimes a robbery is straight up luck, that pro match where Feng is on the ground, the Victor is about to deliver the killing blow but the Feng does a spring kick and somehow Victor’s foot clips straight through Feng’s ass and Feng wins, is like… how do you plan for that 😂 I mean that’s just video games sometimes though
Well, my aim has been wrong playing tekken. I consider winning more and ranking up to learning, and that is why I'm still a scrub and salty. Playing tekken on auto pilot, doesn't work for a non masher like me. Thanks for the reminder on how to play tekken👍. I hope I will improve faster now.
@@zephyrekansh rolling around in the pit of ranked with other people will only make you king of the shitters. gotta take some Ls to the gatekeepers and start the real improvement grind
Ngl I stop at garyu I fought one jin in rank spamming that annoying low string I counted 7 times he did it in every match. Still beat him made me toxic ngl I did a key charge well deserved honestly but yeah no rank for me gives me a headache
That string its kinda ridiculous. I play Kaz and the last hit is -13, you can block even if you eat the first two hits (the string is 1,4,3 i suppose) and even being -13 Kazuya can't launch with his twins pistons ws1,2, which is 13 frames, because of the range that the last hit on block creates. I hate Jin with all my soul in this game because he is fucking strong but braindead at the same time. You rarely see a Jin player that think and dont use flowcharts. Its dangerous to jab check him because the d2 will launch on counterhit. Kazuya have his d1+2 which is a low that launch on CH too but its way slower/seeable. The mf Jins even uses d2 on the ground because its fast as fuck and some of his knockdown hits gives d2 garanteed. And to make better d2 its like -13 or something so its not even launch punishble for most of the cast. And its like impossible to play a couple minuts online and dont find any Jin
What’s been helping me, honestly: There’s a chart you can find on Google images or Reddit or whatever that just has a picture of every character and either SSR and SSL next to each one. It’s meant to tell you the default direction to sidestep against each one. I’m sure it’s something I’ll need to unlearn when I get to higher ranks and learn more about sidestepping specific attacks as opposed to just each character’s “weak side”, but at the moment it’s helping me a lot to just have it up when the set is starting, check it and just trying to sidestep in the recommended direction when I’m not sure what else to do. That’s when someone’s mashing is really just not letting me execute my gameplan, though and what I think is called offensive sidestepping is still a big area of improvement for me. (I mean, I’m a Nina main so I use the sidestep cancels built into her moveset all the time, SS1 pressure etc but doing it independently of that mechanic is something I’m still working on.)
That would make you better than like half the player base . Good luck. Give it a year .wait untill all these noobs jumping on new fighting games just to press bottom. 😂im from smaller fighting communities where everyone is already top tier . Coming to tekken is really love hate for me .tekken player base is gross😂
I need to kepe these things in mind. Ive started to actuall be able to deal with most mashers, but its the people who throw out completely random shit the whole time that get me. Doesnt feel like I get time to learn how to counter something when they do it maybe once or twice in a match.
I just got into red ranks and ive had tekken for about 8 days or so. Omg .im not new to fighting games so im claiming fast and im actually advanced in a few others . I tried this game cuz its popular but idk if ive been enjoying this game or not. Ive trying to prove to myself that maybe tekken 8 is good cuz the last 6 tekken i thought was so mashy and cheap. Idk tekken 8 still has too high of a reward system and i think mashing gets u kinda far in 8. That being said literally as soon as i left warrior the other day ,people start playing right. Cuz at 1st i was really hating tekken 8 actually. Now im starting to see why people like it but i still have alot to say about how far mashers get in this game .
Hey I’m a Shinryu Nina and I was wondering what some tips would be for someone who has really cleaned up all of her basic offensive loops and understanding the interactions between throws, highs, mids and lows or even power crush. I also abuse my plus frames while also having the ability to make any needed adaption eventually. I struggle to find good sidesteps because my opponents have a 50% chance to be stun locked by my criminally low pick rate character that can throw any kind of hit. I also practice the Draganov drill I stole from a PhiDX video which is just throw breaking is 1+3, 2+4 and uf 1+2. I also find it hard to sidestep when draganov is throwing plus moves as being minus makes some moves not possible to side step.
Best way to learn how to deal with someone’s moves is to favorite it after encountering it and lab it out in Replay mode. If sidesteps don’t work maybe mid jab or crouch might work
You gotta check every situation, that's how you play, you can't just autopilot and apply the same PvE strat in every match, tekken is about mindgames and knowing your opponent. You have to check what is your opponent doing in every situation what does he do after you jab? What does your opponent do in your + frames? And in his + frames? Mashing in minus is not bad if you know he is not closing his frames and the same for you, don't expect players to respect every plus frame you have so learn when to close frames and when to extend your pressure with bigger moves
This is really helpful. How would you say you deal with information overload though? My big issue is I'll play against someone who is constantly wave dashing or side stepping like a chicken with its head cut off. They won't do it in reaction to me, they will do it while completely out of range while they have a slight health advantage basically waiting for me to make a move and I have no idea wtf move I should make. Its like they are playing DDR.
@@nobacktalk i did block. that’s why i was winning. the fight was pretty much over until they hit the heat button and followed it up with rage. there is nothing you can do at that point BUT block and now you’re on the ropes simply because a player pressed one single button to undo all of the mistakes they made. it’s a cheap win.
@@playahayda9751 You aren’t going to be dominating every round. Learning how to play on the ropes and beating someone’s low hp aggression, and learning how to not get tilted when you can’t, is an important part of the game
@@nobacktalk i want to feel like i lost to someone that is better than me so that i can be inspired to practice and learn the nuances of the game. but in this case there is nothing to learn. my opponent used heat and rage when he/she was losing and i didn’t. that is why i lost. lesson learned. it’s okay tho i’ll just stay offline and continue to play with my friends.
@@nobacktalk I use it as one of around 3 options. Back dash to get some space , low jab in between pressure, and use your armored moves. That’s what I got until I really learn how and when to use sidestep. One last tip when all else fails is to stop watching their offense to analyze it and run YOUR pressure.
@@michaellee7630depends on what moves he's mashing. And how's he putting them together. Mid checks are safe if he likes to hopkick and low crush when minus but again, there's not one answer. You'll have to adjust to the kind of mash you're up against.
Another tip: After blocking a safe move against mashers, prefer mid check over jabs. Mashers love their high crush moves. Similarly if they press hopkick at minus frames, don’t mix with lows, float them with that mid check. Lows are there for opening up defensive players. If opponent mashes at minus frames, press mid check instead. Or press a CH move. If opponent is pressing all the time, then you don’t need lows at all.
I never took this into consideration. The way you explained this changed my mind in my approach to lows. I’m going to beat these mashers. >:o
@@sebbbi2 Amazing advice. onliners know you want to jab into their pressure
Incredibly helpful! Thank you for the vid
Yeah but what about powercrush heatengager flowcharts
@@edgelord121 tough but gotta either block or read them for a launch punish
I think the mindset you brought up at the beginning of feeling like "I feel like I'm a better player so I deserve to beat them" is a great way to get frustrated. When someone beats me it means I am missing some pieces to my game. Doesn't matter if its one move that I don't know how to punish
Nahhh it depends, I feel like I’m a better player and end up winning and learning from my mistake like not blocking avoiding sweeps. And feel like a Chad when I adapt and know how the opponent plays not falling for the tricks in the last round or in the rematch if I lost the first match.
@@samsoniteprosser591 Hard to change this mindset for a lot of players which perpetuates this mashing cycle
Someone once told me “L’s are not losses, they are lessons.” And that shit changed my life. I be taking L’s with a smile these days.
But in tekken you genuinely have to try harder to beat a masher who aimlessly presses I hate it
@@toomuchmoneyalan5481 once you get past that hurdle it feels amazing
It’s funny how Reina is on the thumbnail 🤣 those players press none stop
Tips work for me:
- Train your reaction. Most of move that used by masher are reactable. All human have pattern, and masher have the easiest one to read.
- Spam throw and low to them. This is most important. from my experience, most of them are very vulnerable to Low and Throw. they cannot counter it.
- React to their mash with Powercrush. Simple way to destroy their spirit.
When you say “throw and low” or “low and throw” does that collocation mean anything specific (ie is that a name for a specific tactic) or do you just mean either throw attacks or low attacks?
@@blazaybla22 either, just spam them with both, because usually they are not fast enough to block low or break the throw.
@@ericalfon1620 I think using throws and lows are a very bad idea ! Depends on ur mashers, but at blue/king ranks they mash hopkick/highcrush/evading moves, so using lows grabs instead of mid checks is not good
Man i really like your non dramatic way of explaining tekken. Great content honestly. You should post more frequently tho.
@@alee5069 sub the channel so i can monetize and i might 😭😭
I’m battle ruler right now trying to cross into Fujin - when I tell you the amount of mashing I’m encountering I feel like IM doing something wrong.
Thank you so much for this video!! You made me feel less crazy dude.
Heavy on the “i feel like IM doing something wrong” i just hit fujin yesterday and even they play insane
I’m Battle Ruler and I’ll have good close sets with Fujins and Raijins but then lose to a mashing Shinryu Alisa.
@@johnnyestrada6993 Bro literally 🤣🤣🤣🤣🤣🤣🤣
@@johnnyestrada6993 yep. most of my games against an even slightly measured fujin, raijin, or kishin are usually pretty good games. Tenryu/Mighty Ruler Law or Drag that never stops pressing buttons? that's usually a quick 0-2 lmfaoo
the intermediate part of tekken, where you know that what someone's doing is terrible but aren't good enough to deal with it properly, can be quickly tilting 😅
it literally doesn't stop it gets worse the higher you go. even up to god of destruction.
You gotta fight like you’re the 3rd monkey on the ark. And it’s starting to sprinkle.
Entitlement is a huge ego killer. When you feel like you should have won and you’ve been “robbed” you tilt way faster, than if you think: “Damn this guy is good I’m gonna lose.” This is where downloading your opponent is very important. You need to pay attention to the move your opponent is throwing out and play reactive Tekken. You need to block, backdash and sidestep to let your opponent kill themself. 1. Make sure you’re taking your free damage (block punishes and whiff punishes). 2. Throw breaks are mandatory, get used to looking at your opponents arms/ the throw animation. If your opponent knows you can’t break throws they will abuse this fact. 3. Duck the high/ low in react-able strings, strings that have highs/lows that you can react to are OP if you let them get away with it for free. Do not let your opponents abuse them. 4. Interrupt them with quick (preferably safe*) moves, high/ low crushing moves and use evasive stances/ moves to steal your turn. 5. Get your max damage from combos, avoid round start heat and instant heat smash. Heat is more useful for health regen on heat engagers and high damage combos (staple combo, tornado, heat activate, high damage ender or wall carry that is impossible without heat). 6. Same for Rage art, you do more damage in rage. Don’t panic mash rage art (unless you have a read and it will kill), rage is a great combo ender. Though you should use it as a last resort (Aim to kill your opponent with your rage art if you do use it to avoid scrambles). You are more dangerous in rage and heat.
@@Meech_TK I mean who doesn’t get tilted after a robbery? That’s why it’s called a robbery. I think what people miss is that a robbery doesn’t mean the game is unfair, almost always just means either A) you did something completely wrong B) they did something super clutch or C) some of both. But asking me to not get tilted after getting robbed is asking too much 😂 Ngl sometimes I even feel a little bad if I rob someone after they’ve played really well lol like there are clutch comebacks and then there are robberies. A clutch comeback is the best feeling ever, a robbery is just funny like “oooh they gotta be tilted about that”
That said sometimes a robbery is straight up luck, that pro match where Feng is on the ground, the Victor is about to deliver the killing blow but the Feng does a spring kick and somehow Victor’s foot clips straight through Feng’s ass and Feng wins, is like… how do you plan for that 😂 I mean that’s just video games sometimes though
LTG needs this vid 💀
i think bro needs to stop mashing first
That guy needs rehab first 😂
That guy needs to just stop being on the internet or at least to stay away from the fgc
@@manniepas1769bro needs a therapist first😭
Well, my aim has been wrong playing tekken. I consider winning more and ranking up to learning, and that is why I'm still a scrub and salty. Playing tekken on auto pilot, doesn't work for a non masher like me. Thanks for the reminder on how to play tekken👍. I hope I will improve faster now.
@@zephyrekansh rolling around in the pit of ranked with other people will only make you king of the shitters. gotta take some Ls to the gatekeepers and start the real improvement grind
Ngl I stop at garyu I fought one jin in rank spamming that annoying low string I counted 7 times he did it in every match. Still beat him made me toxic ngl I did a key charge well deserved honestly but yeah no rank for me gives me a headache
if you started blocking it at the end you learned a lot! but yeah i agree, i haven't played ranked since the game came out lol
That string its kinda ridiculous. I play Kaz and the last hit is -13, you can block even if you eat the first two hits (the string is 1,4,3 i suppose) and even being -13 Kazuya can't launch with his twins pistons ws1,2, which is 13 frames, because of the range that the last hit on block creates. I hate Jin with all my soul in this game because he is fucking strong but braindead at the same time. You rarely see a Jin player that think and dont use flowcharts.
Its dangerous to jab check him because the d2 will launch on counterhit. Kazuya have his d1+2 which is a low that launch on CH too but its way slower/seeable. The mf Jins even uses d2 on the ground because its fast as fuck and some of his knockdown hits gives d2 garanteed. And to make better d2 its like -13 or something so its not even launch punishble for most of the cast. And its like impossible to play a couple minuts online and dont find any Jin
🙏 aye bro this some good content. Keep it up💪
What’s been helping me, honestly:
There’s a chart you can find on Google images or Reddit or whatever that just has a picture of every character and either SSR and SSL next to each one. It’s meant to tell you the default direction to sidestep against each one. I’m sure it’s something I’ll need to unlearn when I get to higher ranks and learn more about sidestepping specific attacks as opposed to just each character’s “weak side”, but at the moment it’s helping me a lot to just have it up when the set is starting, check it and just trying to sidestep in the recommended direction when I’m not sure what else to do.
That’s when someone’s mashing is really just not letting me execute my gameplan, though and what I think is called offensive sidestepping is still a big area of improvement for me. (I mean, I’m a Nina main so I use the sidestep cancels built into her moveset all the time, SS1 pressure etc but doing it independently of that mechanic is something I’m still working on.)
Bro just described how to beat me smh! Good video :)
Subbed. Thanks man.
WE MAKING IT OUTTA RED RANKS WITH THIS ONE!! 🗣🗣🔥🔌
That would make you better than like half the player base . Good luck. Give it a year .wait untill all these noobs jumping on new fighting games just to press bottom. 😂im from smaller fighting communities where everyone is already top tier . Coming to tekken is really love hate for me .tekken player base is gross😂
I need to kepe these things in mind. Ive started to actuall be able to deal with most mashers, but its the people who throw out completely random shit the whole time that get me. Doesnt feel like I get time to learn how to counter something when they do it maybe once or twice in a match.
I just got into red ranks and ive had tekken for about 8 days or so. Omg .im not new to fighting games so im claiming fast and im actually advanced in a few others . I tried this game cuz its popular but idk if ive been enjoying this game or not. Ive trying to prove to myself that maybe tekken 8 is good cuz the last 6 tekken i thought was so mashy and cheap. Idk tekken 8 still has too high of a reward system and i think mashing gets u kinda far in 8. That being said literally as soon as i left warrior the other day ,people start playing right. Cuz at 1st i was really hating tekken 8 actually. Now im starting to see why people like it but i still have alot to say about how far mashers get in this game .
Hey I’m a Shinryu Nina and I was wondering what some tips would be for someone who has really cleaned up all of her basic offensive loops and understanding the interactions between throws, highs, mids and lows or even power crush. I also abuse my plus frames while also having the ability to make any needed adaption eventually. I struggle to find good sidesteps because my opponents have a 50% chance to be stun locked by my criminally low pick rate character that can throw any kind of hit. I also practice the Draganov drill I stole from a PhiDX video which is just throw breaking is 1+3, 2+4 and uf 1+2. I also find it hard to sidestep when draganov is throwing plus moves as being minus makes some moves not possible to side step.
@@kaiheaton4858 Not sure but i’d start by saying that you probably are focusing way too much on offense that the rest of your game is stunted
@@nobacktalk yeah I used to do a bryan drill that I might bring back that included his b1 and his df3 (snake edge)
Best way to learn how to deal with someone’s moves is to favorite it after encountering it and lab it out in Replay mode. If sidesteps don’t work maybe mid jab or crouch might work
0:42 😂 its called retaliation
I'm Raijin now, and play very Little, just need to master sidestepping and better combos and get to Tekken God easly.
Great video 👌
How to learn side step?
You gotta check every situation, that's how you play, you can't just autopilot and apply the same PvE strat in every match, tekken is about mindgames and knowing your opponent. You have to check what is your opponent doing in every situation what does he do after you jab? What does your opponent do in your + frames? And in his + frames? Mashing in minus is not bad if you know he is not closing his frames and the same for you, don't expect players to respect every plus frame you have so learn when to close frames and when to extend your pressure with bigger moves
yeah, gotta look for the situations and find opportunities. everyone has holes in their gameplan
just as TMM said “tekken 8 it just pressing bottom” and i hate this soooooo much they dont even block 10f
I def appreciate the insights
This is really helpful. How would you say you deal with information overload though? My big issue is I'll play against someone who is constantly wave dashing or side stepping like a chicken with its head cut off. They won't do it in reaction to me, they will do it while completely out of range while they have a slight health advantage basically waiting for me to make a move and I have no idea wtf move I should make. Its like they are playing DDR.
@@In-The-Zone You dont need to throw many moves to kill. Dash in and block, close the distance confidently, then kill
i lost to 2 players that were losing until they pressed the heat and rage button and i’m officially done with ranked. it’s a cheesy joke.
sounds like you need to block more
@@nobacktalk i did block. that’s why i was winning. the fight was pretty much over until they hit the heat button and followed it up with rage. there is nothing you can do at that point BUT block and now you’re on the ropes simply because a player pressed one single button to undo all of the mistakes they made. it’s a cheap win.
@@playahayda9751 You aren’t going to be dominating every round. Learning how to play on the ropes and beating someone’s low hp aggression, and learning how to not get tilted when you can’t, is an important part of the game
@@nobacktalk i want to feel like i lost to someone that is better than me so that i can be inspired to practice and learn the nuances of the game. but in this case there is nothing to learn. my opponent used heat and rage when he/she was losing and i didn’t. that is why i lost. lesson learned. it’s okay tho i’ll just stay offline and continue to play with my friends.
Where did you place at Evo
I can't even get past vanquisher. You lose one interaction and your entire health bar just gets deleted.
Vanquishers can do combos? Thats new
The worst is actually the runners the ones constantly fight off the back foot only looking to counter the whole fight
Nothing wrong with that in this game since it's just offense offense offense
@pfuze_5775 based on the video it is clearly not just offense offense offense.
im storming through ruler ranks just observing my oponent, theres alot of common flow charts people did, i say did bc they are dead now 🤪
I'm 1stdan and play with Purple Destruction friends 😂😂😂
Rank doesn't reveal your true potential
Just made it to flame ruler and one tip I learned is the single low jab after their 2-3 hit pressure lets you breathe a bit
@@SupitsMoses Downjab helps a lot but easily becomes a crutch
@@nobacktalk I use it as one of around 3 options. Back dash to get some space , low jab in between pressure, and use your armored moves.
That’s what I got until I really learn how and when to use sidestep.
One last tip when all else fails is to stop watching their offense to analyze it and run YOUR pressure.
If someone beat you - he can’t be worse than you)
Nice video, it’s helpful
my fave yoshi 🥰
+1 sub
what is your rank
@@lilia4379 i grind to blues day one and havent touched rank since. based on my tourney finishes probably TG/TGS
@@lilia4379 will stream a ‘one day to tekken god’ on my twitch when work frees up
Very good video
U know throws exist right?
break them buddy
@@nobacktalk lmfao
Great. now try to step Lili
@@christiansamuelstadeus She has bad tracking on all her pokes so i dont think youll have difficulty
@@nobacktalk hey hey hey! no back-talk!
Lili is easy asf to deal with SHES slow punishable and sidesteppable all over lol
NOBACK VIDDDDDDDD
#hwoarang
jin players be like
@@michaellee7630 jin players when people start downjabbing 124 and 123 🪦🪦🪦🪦🪦🪦
@@nobacktalk lets say hypothetically a jin player starts mashing on a nina, what moves does nina do to counter act this? mid checks?
@@michaellee7630 its a pretty vague question
I feel targeted here
@@michaellee7630depends on what moves he's mashing. And how's he putting them together. Mid checks are safe if he likes to hopkick and low crush when minus but again, there's not one answer. You'll have to adjust to the kind of mash you're up against.
Cant listen to this guys voice
Hope u upload ur set against arslan 🫡
@@ZunairAhmed776 I got demolished 😭😭😭 i did 60 damage to him over two sets