Hopefully this clears some mistakes from my last few videos. It's short as it should be but it's concise enough for everyone! I might've missed something but I tried my best to include as many of the questions and concerns as possible. If you know anything I didn't mention then go ahead and tell all about it!
i have to assume the 64-bit update was PARTIALLY made to weed out the bots, since everyone who had a 32-bit setup (from what i hear most bots run on smaller computers like a raspberry pi where upgrading your cpu would be impossible), they cant use their stuff anymore, meaning people either have to have had a 64-bit setup to begin with, or need to be willing to get a 64-bit setup (which are gonna be more expensive), JUST for bots. basically this feels like valve daring botmakers to spend more money. that said, if anything ive seen MORE bots in casual than before, of course not on the day of, but in the days afterwards i had to cycle thru 8 different bot lobbies before saying screw it and just going onto uncletopia. maybe when the bot maintainers got better hardware it let them use more bots? if so, huge backfire on valves part, but maybe it wasnt intentional.
I can appreciate the positive outlook that this might have had on preventing bots but its clear as day and night that wasn't the focus. Do you think Valve really cares? I highly doubt with their perfect ethics of preventing cheaters and bots they'd just update the architect when it was made for performance reasons. And why would they lie? And to clarify, those who look in an deep into Valve's background you can see that they really aren't going to do anything as drastic to ruin others experience like this for no good. You can't even seem to run tf2 as 32-bit but I hear that you can if you do it somehow via the executable. But anyway the update had many conflicts with low end PC's and most people don't have 32-bit processors in 2024 so it was a safe update in that regard. Valve would unlikely try to prevent bots this way to due let's compare their other attempts. Disabling voice chat and chat features on F2P accounts completely (You can access chat and vc on community servers) Which just proves the point that is this too drastic imo. You know there's Raspberry Pi OS that support of 64-bit out of the gate as of recently. (2 years ago now...) but yes, these systems are more expensive as their newer and more complex but bot makers really don't give a damn about our opinions or thoughts on the manner. And until one of them quits or outright tells us what their doing this is just a bunch of guesses at best! www.raspberrypi.com/news/raspberry-pi-os-64-bit/ And anyway thanks again for trying to find a good excuse but seems to also affected many other things as can be found and mentioned in my video.
There's no inherent reason a 32-bit client can't still play. This would only stop them if the update was intentionally made incompatible with older versions. The game's online communication protocol is probably still the same.
@@matthewrease2376 Same with offsets. Probably still the same so the only thing cheaters had to do was update their visual studio settings in their .dll project to 64-bit which is by default nowadays. And you don't even need to rework the code just make sure binaries are up-to-date.
This update fixed some small but weird bugs on Linux TF2, people who had issues after update can be put into two categories. 1. Do steamDeck has a desktop? 2. I use dystribution made for running servers and why I can't get new drivers.
Bot hosters against VAC : I sleep Bot hosters against literally just performance update : *Real Shit* Bots is still in the game but at least the 64-bit update weed out the lazy ones in term of updating their bots or bot hosters that can't upgrade their IDE to 64-bit. Therefore almost no bot on 64-bit update launch and after that less bots in TF2 due to need to waste more time and resources to allow bots join casual and be annoying.
You're right, I should be more careful about resting. I usually record during the day, but sometimes I end up recording late or really early. Thanks for your advice!
Really hard to say. Most important is to be positive even if you aren't getting any traction. But keep doing what you love doing so that eventually the TH-cam algorithm will pick it up and help you to succeed (but if it don't try doing it a bit differently). if you feel like it's going the direction you want it to. Like I feel like I am right now due; I'm doing better than I ever did and I enjoy making these videos. So the best advice is to stay focused, take rests and always strive to improve your content and stay productive thinking! I use Adobe Premiere Pro but you can use free software alternatives like Shotcut or DaVinci Resolve.
@@ScrakSFMs Thank you very much for help! But I have like a 1 problem that stops me to post vids at the days that I post them every week. I am still not that old so when my mom says I cant play on the computer I cant post the vid. Like today.
I have my reasons for feeling like an aged old man. First, I have been playing this game for over 10 years, since 2014. That means I spent most of my childhood playing it, making me quite experienced. I've seen it all many times, and now it feels like a foggy mirror. Perhaps that's why crafting doesn't interest me as much anymore. Second, I can't count! (joke)
@@ScrakSFMs I respect your one of the old guard like me, I've was playing sense before the uber update. I remember the dread of not being able to move my buildings.
Hopefully this clears some mistakes from my last few videos. It's short as it should be but it's concise enough for everyone! I might've missed something but I tried my best to include as many of the questions and concerns as possible. If you know anything I didn't mention then go ahead and tell all about it!
Also a new version of bots started to show up: Sigmatronics
secretly: their not sigma.
@@ScrakSFMs true :D
i have to assume the 64-bit update was PARTIALLY made to weed out the bots, since everyone who had a 32-bit setup (from what i hear most bots run on smaller computers like a raspberry pi where upgrading your cpu would be impossible), they cant use their stuff anymore, meaning people either have to have had a 64-bit setup to begin with, or need to be willing to get a 64-bit setup (which are gonna be more expensive), JUST for bots. basically this feels like valve daring botmakers to spend more money.
that said, if anything ive seen MORE bots in casual than before, of course not on the day of, but in the days afterwards i had to cycle thru 8 different bot lobbies before saying screw it and just going onto uncletopia. maybe when the bot maintainers got better hardware it let them use more bots? if so, huge backfire on valves part, but maybe it wasnt intentional.
I can appreciate the positive outlook that this might have had on preventing bots but its clear as day and night that wasn't the focus. Do you think Valve really cares? I highly doubt with their perfect ethics of preventing cheaters and bots they'd just update the architect when it was made for performance reasons. And why would they lie? And to clarify, those who look in an deep into Valve's background you can see that they really aren't going to do anything as drastic to ruin others experience like this for no good. You can't even seem to run tf2 as 32-bit but I hear that you can if you do it somehow via the executable. But anyway the update had many conflicts with low end PC's and most people don't have 32-bit processors in 2024 so it was a safe update in that regard. Valve would unlikely try to prevent bots this way to due let's compare their other attempts. Disabling voice chat and chat features on F2P accounts completely (You can access chat and vc on community servers) Which just proves the point that is this too drastic imo.
You know there's Raspberry Pi OS that support of 64-bit out of the gate as of recently. (2 years ago now...) but yes, these systems are more expensive as their newer and more complex but bot makers really don't give a damn about our opinions or thoughts on the manner. And until one of them quits or outright tells us what their doing this is just a bunch of guesses at best!
www.raspberrypi.com/news/raspberry-pi-os-64-bit/
And anyway thanks again for trying to find a good excuse but seems to also affected many other things as can be found and mentioned in my video.
There's no inherent reason a 32-bit client can't still play. This would only stop them if the update was intentionally made incompatible with older versions.
The game's online communication protocol is probably still the same.
@@matthewrease2376 Same with offsets. Probably still the same so the only thing cheaters had to do was update their visual studio settings in their .dll project to 64-bit which is by default nowadays. And you don't even need to rework the code just make sure binaries are up-to-date.
This update fixed some small but weird bugs on Linux TF2, people who had issues after update can be put into two categories.
1. Do steamDeck has a desktop?
2. I use dystribution made for running servers and why I can't get new drivers.
those were the bloodiest sewers ive ever seen
yes indeed lol
I think there was between 34 or 64 (max capacity) players on skial.com
my transparent viewmodels work just fine
That's great. Someone said otherwise on my video before this one (in the comments). Or perhaps I misunderstood them.
Bot hosters against VAC : I sleep
Bot hosters against literally just performance update : *Real Shit*
Bots is still in the game but at least the 64-bit update weed out the lazy ones in term of updating their bots or bot hosters that can't upgrade their IDE to 64-bit. Therefore almost no bot on 64-bit update launch and after that less bots in TF2 due to need to waste more time and resources to allow bots join casual and be annoying.
I was wondering about this too. From what I've heard from other players, bots seem to be more prevalent, possibly because of localized servers.
Dude, you sound EXHAUSTED. Be sure to rest a little sometime
You're right, I should be more careful about resting. I usually record during the day, but sometimes I end up recording late or really early. Thanks for your advice!
Also do u have any tips for a youtuber with 122 subs that does not even know hoe to edit vids and likes TF2? (DEFINETLY not me definetly 😊)
Really hard to say. Most important is to be positive even if you aren't getting any traction. But keep doing what you love doing so that eventually the TH-cam algorithm will pick it up and help you to succeed (but if it don't try doing it a bit differently). if you feel like it's going the direction you want it to. Like I feel like I am right now due; I'm doing better than I ever did and I enjoy making these videos. So the best advice is to stay focused, take rests and always strive to improve your content and stay productive thinking!
I use Adobe Premiere Pro but you can use free software alternatives like Shotcut or DaVinci Resolve.
@@ScrakSFMs Thank you very much for help! But I have like a 1 problem that stops me to post vids at the days that I post them every week. I am still not that old so when my mom says I cant play on the computer I cant post the vid. Like today.
Ok I convinced my mom to let me upload the vid
and there are TONS of cheaters, arguably more than before (EU, mainly hightower)
That's terrible! Probably some new cheat or updated old cheat that people forgot about.
Whole lotta nothing (runs better though)
you need some milk
no, i need some mad milk!
you don't like crafting cause your old. Bruh I'm 40 and I Fucking love crafting....
I have one of every weapon, but I scrap any extras and craft a hat every few weeks. I have a lot at this point …
I have my reasons for feeling like an aged old man.
First, I have been playing this game for over 10 years, since 2014. That means I spent most of my childhood playing it, making me quite experienced. I've seen it all many times, and now it feels like a foggy mirror. Perhaps that's why crafting doesn't interest me as much anymore.
Second, I can't count! (joke)
@@ScrakSFMs I respect your one of the old guard like me, I've was playing sense before the uber update. I remember the dread of not being able to move my buildings.