3:36 maybe too broad for what ud consider useful: but the loebig law of bottleneckiness could be considered useful when it comes to "pain points" in the quality of life part of games a concrete example is for example diablo 2: uve to hold down ur right mouse button to move, and u move all the time -> so u have to literally hold down the button all the time... which is kinda straining for many (particularly older 😂) ppl, so thats a sort of deal breaker for some
Hadn't heard of this principle but I like it, and the allusion of it. It's sort of the opposite of the C.S. Lewis principle ("How monotonously alike all the great tyrants and conquerors have been; how gloriously different are the saints.")
The old “if you had all the money in the world” principle..that money would be worthless because no one else would value it.
3:36
maybe too broad for what ud consider useful: but the loebig law of bottleneckiness could be considered useful when it comes to "pain points" in the quality of life part of games
a concrete example is for example diablo 2: uve to hold down ur right mouse button to move, and u move all the time -> so u have to literally hold down the button all the time... which is kinda straining for many (particularly older 😂) ppl, so thats a sort of deal breaker for some
Hadn't heard of this principle but I like it, and the allusion of it. It's sort of the opposite of the C.S. Lewis principle ("How monotonously alike all the great tyrants and conquerors have been; how gloriously different are the saints.")
Had not heard Lewis', thanks.