The "Anna Karenina Principle" - and Games

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  • เผยแพร่เมื่อ 23 ธ.ค. 2024

ความคิดเห็น • 4

  • @therealBocaStudios
    @therealBocaStudios 3 วันที่ผ่านมา

    The old “if you had all the money in the world” principle..that money would be worthless because no one else would value it.

  • @sooooooooDark
    @sooooooooDark 2 วันที่ผ่านมา

    3:36
    maybe too broad for what ud consider useful: but the loebig law of bottleneckiness could be considered useful when it comes to "pain points" in the quality of life part of games
    a concrete example is for example diablo 2: uve to hold down ur right mouse button to move, and u move all the time -> so u have to literally hold down the button all the time... which is kinda straining for many (particularly older 😂) ppl, so thats a sort of deal breaker for some

  • @Statalyzer
    @Statalyzer 3 วันที่ผ่านมา

    Hadn't heard of this principle but I like it, and the allusion of it. It's sort of the opposite of the C.S. Lewis principle ("How monotonously alike all the great tyrants and conquerors have been; how gloriously different are the saints.")

    • @LewisPulsipher
      @LewisPulsipher 3 วันที่ผ่านมา

      Had not heard Lewis', thanks.