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How to Create Diablo-Inspired Hell Rift VFX in Unity | Level Up - VFX Breakdown | Beyond-FX

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  • เผยแพร่เมื่อ 12 ส.ค. 2024
  • 🧠 Learn how we used Unity and Houdini to create this real-time flaming portal effect inspired by the Diablo series in the latest episode of our Level Up series!
    - The plug-in used in the video: github.com/Gaxil/Unity-Alembi...
    - If you'd like to reach out to Beni directly for questions you can find his social handles below:
    discord: recklol
    twitter: reckl0l
    ---
    Beyond-FX is a new type of studio focused on crafting immersive, interactive experiences using the latest in visual effects technology. Through our team of talented artists, we have a combined 80+ years of industry production experience.
    Follow Beyond-FX:
    Website - www.beyond-fx.com/
    Twitter - / beyond_fx
    Instagram - / beyond.fx
    Facebook - / beyondfx
    00:00 - Intro
    00:37 - Houdini
    03:52 - Importing Effects
    04:43 - Noise & Color
    06:24 - Anticipation Particle Systems
    07:31 - Additional Elements
    08:37 - Texturing The Rift
    12:24 - Parallax Effect
    13:49 - Finishing Touches
    14:37 - Final Effect

ความคิดเห็น • 18

  • @mitchelltharp8023
    @mitchelltharp8023 5 หลายเดือนก่อน +1

    Love this🎉

    • @Beyond-FX
      @Beyond-FX  2 หลายเดือนก่อน

      Thanks!

  • @ouroboss8401
    @ouroboss8401 7 หลายเดือนก่อน +1

    Great breakdown! Even if I don't use Houdini it was very interesting to follow, and the part on texturing the rift was really cool ! Does anyone have other content on this kind of effects?

    • @Beyond-FX
      @Beyond-FX  7 หลายเดือนก่อน

      We'll be releasing new Level Ups regularly so stay tuned!

  • @AlXstudios
    @AlXstudios 7 หลายเดือนก่อน +1

    thank you for the example i have a long road ahead

    • @Beyond-FX
      @Beyond-FX  7 หลายเดือนก่อน

      Thanks for watching!

  • @BucketKingu
    @BucketKingu 7 หลายเดือนก่อน +1

    Love this! Do you think we could get something similar for Unreal? I often struggle figuring out how to set up Houdini stuff with Unreal myself.

    • @Beyond-FX
      @Beyond-FX  7 หลายเดือนก่อน +1

      Of course! We can work on developing a future episode for the Unreal side of things

  • @user-tx9le2kd2r
    @user-tx9le2kd2r 7 หลายเดือนก่อน

    这个教程真棒

  • @annahardy2990
    @annahardy2990 7 หลายเดือนก่อน

    Hey Beni! I was wondering, when you make the colors blue and red and you label the group inside and outside, how does Houdini know what you're talking about? Does the RBD Material Fracture node give it that information? Thanks!

  • @noknokvfx
    @noknokvfx 5 หลายเดือนก่อน

    Hi really amazing work on houdini, i'm new of this software, just to know houdini have much licence and i want learn, to make procedural mesh like this one, which licence i must take for learn and for indie dev for learn i know education is a must, but for indie there are two licence, houdini indie and houdini engine indie.. one need money one nope, so which i must choose, i'm little a bit confuse

  • @freelifemusic01
    @freelifemusic01 7 หลายเดือนก่อน

    why amplify shader ? :(
    create effects with what unity give us

  • @hengxingzhang7415
    @hengxingzhang7415 7 หลายเดือนก่อน +1

    unreal version please!!!

    • @Beyond-FX
      @Beyond-FX  7 หลายเดือนก่อน

      Thanks for the feedback! we'll look into creating an Unreal tutorial as well

  • @mixedtrigenito
    @mixedtrigenito 7 หลายเดือนก่อน +1

    You can do this 100% with just blender and unity without having to use hudini at all

    • @Beyond-FX
      @Beyond-FX  7 หลายเดือนก่อน +1

      There are definitely different ways to accomplish things in a variety of tools, this is just one way for the Unity and Houdini users our there!

  • @Ipelachoi
    @Ipelachoi 7 หลายเดือนก่อน +1

    unreal version please!!!

    • @Beyond-FX
      @Beyond-FX  7 หลายเดือนก่อน

      Appreciate the feedback! We'll work on an Unreal tutorial!