green screen jez is BACK (and had too much to say imo). i couldn't have made this video without displate popping off to help me pay the editor. the posters are actually FRESH as HELL and make a great gift! Code "JEZ" 👉 displate.com/th3jez (huge discount)
It's actually so crazy for me to watch this video because I know it now to be 100% true and the story was horrible, but since it was the first real video game that I played fully, I was so mesmerized with the world and being immersed in the game and figuring out gameplay and controllers that I literally did not notice any shortcomings with the story at the time lmao.
I was also a little young to properly appreciate storytelling in games, so I'm in a similar boat. I was just so enraptured by some of the best FPS gameplay I'd experienced up to that point so I couldn't really notice "hey... they didn't really answer anything, did they?" on the first go-around.
I'm over here in the COMPLETE opposite camp. I started playing D2 like six months ago and all my friends who have been on the ride since the start just drop occasional bombs about their horrible D1 Vietnam flashbacks that I never had any context for. Gotta say, that Tyrion Lannister voice acting is even more terrible than I imagined.
Honestly the fact we killed a Fallen Archon in our first actual mission is rather significant. Fallen hierarchy at this point is a very simple structure. You have the Prime Servitor, which is worshipped as a God by their respective House. This is because they are made in the image of their Great Machine (The Traveler). Under that you have split authority between a House's Kell, who is their military leader and their Archon Priest, religious leader. The Archon Priest is responsible for maintaining the Prime Servitors. Saint-14 killed the Kell of the House of Devils before he disappeared, Solkis. He has never replaced and instead the House of Devils became puppets of the House of Kings, a fact we don't know at the time. So basically our first actual mission after initially escaping with our ship we managed to knock out the second in command of the House of Devils, the primary Fallen threat on Earth. It's a big part of the Fallen narrative all across D1's life. We kill any and all leadership figures we come across, which directly lead to Uldren and the House of Kings uniting them all into the House of Dusk prior to the invasion of the Red Legion.
@@oliverholyhead Yeah, I learned more about this game's narrative reading the grimoire I'd unlocked on the toilet than the actual campaign. Dark times.
I get the impression Peter Dink was just told he was voicing a robot so he gave it his best monotone, totally emotionless voice. Although that still doesn't explain the jokes also being completely deadpan.
I wondered the same thing, but also at some point I have to believe it was at least malicious incompetence; like it sounds like shit. And Cortana from Halo has a massive emotional range
Please make approximately 13 more of these. IMO the format is phenomenal, your dry humor really kicks me right in my laugh hole and I will not be pressing charges. Love it, 3/10 ⭐️
I know that Right Now Bungie is at absolute peak shitshow, but it's refreshing(ly harrowing) to be reminded that Destiny has ALWAYS been a shitshow at some level. Also, the execs torpedoing the narrative at the 11th hour is just 👌🏽👌🏽 so on brand
The difference between Destiny and Destiny 2 is that the first was flawed but good while the second is just plain bad. They're actively trying to destroy their game with the sequel.
@@FlammableRadishAt least Destiny 1 and its DLC had an order of events and whatnot. D2 has been vaulting all the content people paid $$$ for, while also creating a narrative so damned messy that any new player who hasn’t been around since D1 doesn’t have a freaking clue what’s going on.
@@FlammableRadish Yeah, it’s 3 years old, but I still paid Bungie over 100 dollars for all that content, only to come back after a long hiatus and find all of it was unceremoniously deleted. It freaking sucks.
@@FlammableRadish Here’s the problem. When people pay for stuff. They expect to keep it. End of story. Yes, it doesn’t make the current state of the game into a complete mess, but it rightfully pisses off a lot of folks. Because not only can we no longer access the content we paid for, but they also expect us to pay $40 every 3-6 months. That’s how you loose players’ trust and interest, not increase it. A member of the old guard like myself should be able to come back, play the OG content from a while ago, and if the game holds my interest, start buying the next DLC. Instead we’re given virtually nothing to come back to without a minimum price of $40. Very few people are going to be happy with that arrangement.
@@FlammableRadish No problem. Apologies if I came off as angry at you. As you can probably tell, I’m a tad bit jaded by Bungie as a result of it. Especially when their split from activision made me mistakenly believe they’d become more pro-consumer. Turns out Bungie just got worse with the constant $40 DLC.
More fun facts about Dinklebot's D1 depression: Before the collapse of the game's original story, he was supposed to have a very minor role with characters like Zaval and Cayde giving mission dialog. When the story was rewritten, Dinklebot was the last one to record his lines and just ended up with all the exposition the other characters were supposed to give. All this info is from a book called Blood Sweat And Pixles, which talks about how much of a shit show game development usually is 9.863/10 would recommend.
I loved the feel of d1s originally campaign as your hopping from planet to learning about our enemies in this new world while also learning more about how my warlock powers worked through gameplay. It just captured my young teenager brain so well. I knew at the time the story wasnt really good but it still kept my interest due to just giving me enough through the story and gameplay.
Despite Jez’s valid and hilariously humorous takes on the shortcomings of the D1 campaign experience…why do I love it so? Why do I miss it so dang much?
I have absolutely no idea how to describe it, but D1 just felt different than D2. You could port EVERYTHING from D1 into D2 and it still wouldn't feel the same. I greatly suspect that there's a heavy infestation of nostalgia in there, but idk.
I think it's because of the heavier focus on gunplay rather than abilities, build crafting wasn't as complex and the game was considerably slower I overall like D1 gameplay more too, but i feel like D2 has so much that should've been there since day one, like loadouts and a bunch of weapon types, you really start to miss trace rifles and bgl's after a while, Smgs can be replaced with 900rpm autos but nothing can replace bows for me
For all of its weaknesses, it did feel alien, mysterious, and foreboding to just hop from planet to planet of a crumbled civilization and face the "evil, bad darkness" in whatever shape it took. It felt wonderfully eerie. By the time D2 was launched upon us, they were simply unable to spring up that level of new 'eerie' or 'new' on us. Granted, the Dreaming City came close.
Rasputin always sucked ass. And his death wasn't due to hacking, that was always a problem throughout Destiny. It's that if the Warsats went off then Xivu Arath would gain the power needed to fuck up our day. Rasputin is a warmind first and giving him a personality was a really dumb plot device.
I can’t tell you how amazing these green screen rants are Jez, they just entertain me so much that I feel like a 3-year old who was prematurely handed an iPad with bubble-popping games. My little wet noodle brain can’t get enough of this ❤
It's genuinely shocking to me how much your Guardian and Ghost interact with each other in cutscenes here, when in D2 99% of the time you just get talked at by Ghost the entire time, as if he's your annoying teacher and not your partner.
They should've stuck with one or the other. As someone who started in D2 and grew attached to Ghost being the voice for the silent protagonist it was extremely jarring when our guardians suddenly got voices they'd never had and started making occassional yet really unimportant comments. I personally really appreciated the silent era as it allowed me to develop my own view of my character, but if they'd kept the guardian fully voiced from the beginning that wouldn't have been a problem. This modern sort of half-baked thing they're doing is the worst of both worlds IMO.
8:15 When our Guardian was resurrected, there weren’t enough Guardians to man the walls. They barely survived the Six Fronts and the Great Disaster followed soon after. After losing so many Guardians, they were in a death spiral. It’s was only after our efforts to open up the system, push new boundaries, and eliminated some big threats that we were able to thrive and rebuild to the Age of Triumph. Really live the epic feeling of our Guardian being the one who changed everything… 😎
11:36 "also my wife is not actually pregnant" COMING BACK TO THIS AFTER YOU AND AMY SHARED YOU ARE FINALLY PREGNANT TODAY WITH A SON. CONGRATULATIONS PAPA JEZ AND MAMA AMY AHHHH 🥰
Dude you owning Ultron Sove when he says "She's saying you owe us" is something I have wanted to do for eons! Thank you for doing it for all of us, I literally can not stand the guy!
Jez, your Green Screen rants are a level of quality that we’ve never seen from you before. Congrats on this achievement homie. Long time coming. Cheers
Would’ve been interesting if the fight against the three minotaurs in the black garden was instead one massive unique vex construct and each phase regressed it back into its own past, gaining a new form and abilities matching the period it regressed to.
Thanks for bringing this back! Loved how you compared the two VOs and noted how crazy and out of order the campaign seemed. Hope this does well! Can't wait to see more!
Yknow I kinda forgot about people doing dialogue loading into the mission that isnt just like the main cast, like the cryptach giving lore when loading into that moon mission its kinda cool imo
Probably the worst thing about this franchise for me overall is how we've been strung along and drip fed narrative that never seems to go anywhere. This has the chance to be such a rich and fleshed out sci-fi universe to rival other great sci-fi games like Mass Effect, Halo, etc. and yet we're here 10+ years and know next to nothing about what TF is going on. There's lore, but you always have to go outside the game and dig for it and even then, it never really leads to any payoff or conclusion. Still no idea who/what the Traveler is, who made it, how it came to be, where it came from originally, etc. It's almost like Bungie just keeps making crap up as they go along to keep stringing people along for DLC. Every expansion just adds more confusion with retcons or screwing up details from past lore and now we just have this giant jumbled universe with no answers and more questions. For someone who loves narrative heavy sci-fi games, it's been the number one issue I've had with Bungie after the first few years Destiny was out. I'm guessing Final Shape will continue this. The Witness has been built up like this incredible big bad, and we'll just steamroll it like we do everything else and won't find any final answers to the story and they'll just go back into milk mode with the episodes and some story nonsense with the Vex that just keeps on going with no real conclusion every being reached. Eramis is the best example of how bad Bungie has been trying to weave any kind of story and I feel like The Witness/Final Shape will just continue on with the same old same old. I never liked Dinklage or North's ghost voice. The only time I enjoyed listening to ghost was when Sagira took over for him when we were doing Curse of Osiris. That actually made me hope that Bungie would eventually sell voice packs for ghost so you could customize it how you wanted it.
So basically, Bungie leadership has been one of its biggest problems since development. I'm starting to think Playstation should just get board control cause clearly the leadership is a mess.
This is legitimately the best video you've made yet and probably the best D1 retrospective I've seen. Always love your content, keep up the amazing work!
I love dinklage va for ghost for the most part. The emotionless speach made it clear our ghost was a mechanical mix and could have made the few actual emotional moments sooo much better when the normal pattern of emotionless banter is broken.
Sounding emotionless is fine if the context works (look at the maid from Haunting Ground) speaking like you're reading directly off a script is, and that's what he always sounds like.
I was not expected to hear Dinklebot again, and feel a small joy that Jez used it because he's canonically narrating in 2014 edit: hold up, you're telling me, you used Dinklebots lines on earth, but the best line he has on the moon of "We've WOken the HIVE!!!" you used Nolanbots????? Jez you're killing me man
It's so awesome when Jez puts this level of effort into his videos. These videos ARE all bangers. Jez = Everyone's favorite critic of a game he hates, but plays to pay his rent.
I’m just impressed on how it was one hour of well-thought out critiquing and making it seamless. Wouldn’t even think you were reading from a script, unless you didn’t which is even more impressive. More of this is great
Just a correction about the Black Garden minotaurs: The Eschaton Mind actually symbolizes the Vex faction in the Black Garden--Eschaton signifies the end of the *present* age, much like the Black Heart does. Note that the Sol Divisive are all grassy. The Imminent Mind symbolizes the future, as something that is imminent has yet to occur. The donut head is also thematically the same as the Vex Descendants. The Descendants themselves aren't actually grassy, just that location in the Vault.
You forgot to mention all the gameplay quirks, like how every single boss's mechanics was... shoot him for a while, go into cover to reload and regenerate, pop out again to shoot him for a while, rinse-repeat. And the bosses had MASSIVE health pools. When you got engrams to decode, they could be blue or purple, but would sometimes (very frequently) decode into a color that's a step below the engram's color - so sometimes a blue would decode into a green, or a purple would decode into a blue. There were like 3 strikes total - you just kept rotating between those three, and it was awful. Nightfalls were exactly the same as strikes, just harder. And by harder I mean enemies have more health and do more damage, but there would be zero mechanics like surges or champions. The difference between classes was minimal. There was no class ability, you had a grenade, your melee was always charged but the charged melees were very mild compared to now, and the jumps were different. So the only major difference between classes was the super. Did I mention each class only had 2 sub-classes? Yeah, each class was missing at least one type of energy sub-class. Titans had arc (fist of havoc - just a floor slam that does big damage) and void (ward of dawn), warlocks had void (nova bomb) and solar (don't remember their solar super), and hunters had arc (blade dancer) and solar (golden gun) A lot of upgrades required materials from different planets, so you had to farm a lot of them, and there was nothing to help you "detect" them, you had to see them with a naked eye and collect them. Spirit bloom, spinmetal... others evade me. There were lore cards in the game - you had to "unlock" them by finding them in the game, then log in to a website to read the unlocked card for a bit of background lore. Wonder if anyone archived them, because I can't imagine anyone read them voluntarily XD Titan shoulder smash melee was broken in PvP - all melees were always charged, and the shoulder smash required you to sprint for a bit to build it up, but then if you hit anyone with it, it was one hit kill, not to mention it has a homing quality to it if someone is close enough - enemy a bit to the right? No problem! Your titan will auto course-correct right in the enemy's face and obliterate him/her. I remember I once did a match doing nothing but shoulder smashes and I still came out as number 2 on my team. The ONLY good things about Destiny 1 were the Crucible and the raids. Vault of Glass was and still is amazing. Crota's End raid was cool, but easily cheesed - people found a way to solo it, bypassing the encounters that do a player number check by requiring multiple people to do different things simultaneously. But you did need to have Gjallarhorn to beat Crota alone, otherwise you'd have a very hard time trying (and failing). Warlocks could still manage, but hunters and titans were better of having Gjallarhorn for Crota fight when soloing.
Five nights at Freddy's didn't create furries we existed since the 90s and I really like destiny 1 more than destiny 2 actually also how are you able to get Peter dinklage's voice lines they changed the ghost's voice actor in The taken King and replaced all the old voice lines with the new voice actors
theres a line in the fallen saber strike right before we drop down to the boss room where ghost is jealous of rasputins bunker and then comments "i live in your backpack" has anyone ever seen guardian with a backpack??
I know Jez always talks about how dumb he is, but he is an amazing writer tbh. Hilarious, spot-on summations, funny insights, and honestly an impressive amount of research.
So the plot hook is that you're a dead person and a floating robot respawns you and now you're a magical space knight with zero training and everyone's just like "Go shoot our enemies now I guess?"
It makes me sick thinking about what Destiny could have and should have been if "management" hadnt gotten involved in the creative process and just let their artists create art.
It's wild how some iconography in Destiny goes unexplained. Class symbols for example. We know the Titan's symbol represents the battle of six fronts. The Hunter's symbol MIGHT represent something to do with the Vanguard Dare or the Six Coyotes (not confirmed). And the Warlock's symbol is... a mountain? A hawk? A phoenix?
I like how warlock starts as this dainty, poopy class. But now, in the final shape, is quite literally just God. Seeing as they can have all abilities on every subclass practically infinite, can travel at the speed of light with a mere sword, can output the most damage legitimately of all three classes, and CAN FKING SNIPE YOU MID AIR WITH 99% ACCURACY AND IF THEY MISS THEY CAN MID AIR SIDE STEP BEHIND COVER. (I’m a hunter main)
The naming conventions in destiny makes it seem like the destiny world building team and Kojima had a "hold my beer" competition in bad naming conventions and somewhere on a whiteboard the traveller, die-hardman, ghost, bridge-baby, the darkness and revolver ocelot are having a party. Peace
Hot take, but I prefered DinkleBot over NolanBot. The deadpan delivery kind of fit with the lore that these little machines were made by a massive ping pong ball from space that we know nothing about other than the cool new planet thing is very round, and embodies light because its white. So this mysterious thing that suddenly started making a bunch of tiny mechanical friend shaped things wouldnt speak with the same cadance as actual people.
IDK if Jez can see into the future, but if it wasnt for THIS video, I would not have gotten a reference in the new exotic quest. I literally watched it yesterday and its already paying dividends.
green screen jez is BACK (and had too much to say imo). i couldn't have made this video without displate popping off to help me pay the editor. the posters are actually FRESH as HELL and make a great gift!
Code "JEZ" 👉 displate.com/th3jez (huge discount)
As a lore nerd I can confirm that it is never explained why "the Fallen thrive in the dark."😂
@@garretburrow "The Fallen thrive in the dark!" So do I, Ghost. Because we can see those glowing eyes!
Jez please take a go at other video games in this exact style, I'm sure many would love it and I am many
@@zerokiryu2380 He did
Oooo th the blackholes displate is tempting
Somehow when Jez films himself in interview style I get reminded of what I looked like doing powerpoint presentations in middle school
700 likes and no reply’s lemme fix that real quick
@@gio7264 Thanks boss
@@temuthy gotchu pop
999 rn@@temuthy
@@topesimoes Big 1k LOL ty
It's actually so crazy for me to watch this video because I know it now to be 100% true and the story was horrible, but since it was the first real video game that I played fully, I was so mesmerized with the world and being immersed in the game and figuring out gameplay and controllers that I literally did not notice any shortcomings with the story at the time lmao.
Fr, like I was 11 and coming off of lego games on the Wii, I just wanted to shoot evil aliens I didn't know or care why I was there 😂
I was also a little young to properly appreciate storytelling in games, so I'm in a similar boat. I was just so enraptured by some of the best FPS gameplay I'd experienced up to that point so I couldn't really notice "hey... they didn't really answer anything, did they?" on the first go-around.
I'm over here in the COMPLETE opposite camp. I started playing D2 like six months ago and all my friends who have been on the ride since the start just drop occasional bombs about their horrible D1 Vietnam flashbacks that I never had any context for.
Gotta say, that Tyrion Lannister voice acting is even more terrible than I imagined.
@@Punkandcannonballer That what voice acting?
Haha your ghost used to be voiced by Peter Dinklage, until the taken king expansion @@supercato9613
Honestly the fact we killed a Fallen Archon in our first actual mission is rather significant.
Fallen hierarchy at this point is a very simple structure.
You have the Prime Servitor, which is worshipped as a God by their respective House. This is because they are made in the image of their Great Machine (The Traveler).
Under that you have split authority between a House's Kell, who is their military leader and their Archon Priest, religious leader. The Archon Priest is responsible for maintaining the Prime Servitors.
Saint-14 killed the Kell of the House of Devils before he disappeared, Solkis. He has never replaced and instead the House of Devils became puppets of the House of Kings, a fact we don't know at the time.
So basically our first actual mission after initially escaping with our ship we managed to knock out the second in command of the House of Devils, the primary Fallen threat on Earth.
It's a big part of the Fallen narrative all across D1's life. We kill any and all leadership figures we come across, which directly lead to Uldren and the House of Kings uniting them all into the House of Dusk prior to the invasion of the Red Legion.
Ok nerd 🤓
@@oliverholyhead Yeah, I learned more about this game's narrative reading the grimoire I'd unlocked on the toilet than the actual campaign.
Dark times.
@@seanmurphy7845I lost hours reading them grimore cards while pooping.
I suppose that just piles on the absurdity since some rando guardian who woke up 2 seconds ago just koed a big baddie. we're a true mary sue
The lore of destiny is cool to bad the effects of that action so early into d1 isn't felt that well.
This is some Monotone-Complainey-Guy energy and it makes me very happy. Thank you Jez.
Nice way to copy Jez previous videos’ top comment
@@CantillohhCantillobro has youtube comments stuck in his mind gawd dayum 💀
Except this would be more like Polytone Complainey Guy
🤓🤌 this video
Byf! Just got done watching (I think) the final Warlords Ruin video that GJake did. And found this gem hope you are feeling better!
Lore Daddy!
I get the impression Peter Dink was just told he was voicing a robot so he gave it his best monotone, totally emotionless voice. Although that still doesn't explain the jokes also being completely deadpan.
It’s cause he’s not a good actor in general.
I wondered the same thing, but also at some point I have to believe it was at least malicious incompetence; like it sounds like shit. And Cortana from Halo has a massive emotional range
I liked him so much better than the new ghost
@@THEFLYINGMINTBUNNY32 100% agree, not because i loved p dink as ghost, only because i hate that annoying little shit now.
@zerotodona1495 bro go watch game of thrones in its entirety and get back to me. He is genuinely the best actor on that show
Please make approximately 13 more of these. IMO the format is phenomenal, your dry humor really kicks me right in my laugh hole and I will not be pressing charges. Love it, 3/10 ⭐️
haha 3/10 got me effing hell
@@Th3Jez mission accomplished
I clicked see more and the love it 3/10 had me rolling!!!!
MyNameIsByf is shaking right now. Is it fear? Is it anger? It is arousal?
My money is on all 3
It's actually laughter.
Cool fact, the tri-corn is what happens when you combine a triangle and a circle
omg you might have just figured it out for real???
@@Th3Jezthe final shape on god
Cap
I know that Right Now Bungie is at absolute peak shitshow, but it's refreshing(ly harrowing) to be reminded that Destiny has ALWAYS been a shitshow at some level. Also, the execs torpedoing the narrative at the 11th hour is just 👌🏽👌🏽 so on brand
The difference between Destiny and Destiny 2 is that the first was flawed but good while the second is just plain bad. They're actively trying to destroy their game with the sequel.
@@FlammableRadishAt least Destiny 1 and its DLC had an order of events and whatnot. D2 has been vaulting all the content people paid $$$ for, while also creating a narrative so damned messy that any new player who hasn’t been around since D1 doesn’t have a freaking clue what’s going on.
@@FlammableRadish Yeah, it’s 3 years old, but I still paid Bungie over 100 dollars for all that content, only to come back after a long hiatus and find all of it was unceremoniously deleted. It freaking sucks.
@@FlammableRadish Here’s the problem. When people pay for stuff. They expect to keep it. End of story. Yes, it doesn’t make the current state of the game into a complete mess, but it rightfully pisses off a lot of folks. Because not only can we no longer access the content we paid for, but they also expect us to pay $40 every 3-6 months. That’s how you loose players’ trust and interest, not increase it. A member of the old guard like myself should be able to come back, play the OG content from a while ago, and if the game holds my interest, start buying the next DLC. Instead we’re given virtually nothing to come back to without a minimum price of $40. Very few people are going to be happy with that arrangement.
@@FlammableRadish No problem. Apologies if I came off as angry at you. As you can probably tell, I’m a tad bit jaded by Bungie as a result of it. Especially when their split from activision made me mistakenly believe they’d become more pro-consumer. Turns out Bungie just got worse with the constant $40 DLC.
More fun facts about Dinklebot's D1 depression: Before the collapse of the game's original story, he was supposed to have a very minor role with characters like Zaval and Cayde giving mission dialog. When the story was rewritten, Dinklebot was the last one to record his lines and just ended up with all the exposition the other characters were supposed to give.
All this info is from a book called Blood Sweat And Pixles, which talks about how much of a shit show game development usually is 9.863/10 would recommend.
I loved the feel of d1s originally campaign as your hopping from planet to learning about our enemies in this new world while also learning more about how my warlock powers worked through gameplay. It just captured my young teenager brain so well. I knew at the time the story wasnt really good but it still kept my interest due to just giving me enough through the story and gameplay.
Despite Jez’s valid and hilariously humorous takes on the shortcomings of the D1 campaign experience…why do I love it so? Why do I miss it so dang much?
I have absolutely no idea how to describe it, but D1 just felt different than D2. You could port EVERYTHING from D1 into D2 and it still wouldn't feel the same. I greatly suspect that there's a heavy infestation of nostalgia in there, but idk.
Nostalgia is one hell of a drug. Can't really explain it either.
I think it's because of the heavier focus on gunplay rather than abilities, build crafting wasn't as complex and the game was considerably slower
I overall like D1 gameplay more too, but i feel like D2 has so much that should've been there since day one, like loadouts
and a bunch of weapon types, you really start to miss trace rifles and bgl's after a while, Smgs can be replaced with 900rpm autos but nothing can replace bows for me
@@someoneelse803 Bows yes, those are fun and a great strategic gameplay add - bgls and trace rifles feel more like novelties to me though.
For all of its weaknesses, it did feel alien, mysterious, and foreboding to just hop from planet to planet of a crumbled civilization and face the "evil, bad darkness" in whatever shape it took. It felt wonderfully eerie. By the time D2 was launched upon us, they were simply unable to spring up that level of new 'eerie' or 'new' on us. Granted, the Dreaming City came close.
This comment is reserved for guardians who've been around since Peter Dinklebot was a thing.
I was there I was 5 but I was there
I am still so salty that Rasputin got randomly killed off after 8 years of build up because some fallen we've killed multiple times can suddenly hack
They had to kill him off becuz he was a pain to write stories around him
Rasputin always sucked ass. And his death wasn't due to hacking, that was always a problem throughout Destiny. It's that if the Warsats went off then Xivu Arath would gain the power needed to fuck up our day. Rasputin is a warmind first and giving him a personality was a really dumb plot device.
@@TheProphets_BladeThat sounds like a failure on the writing team then, not like an actually narratively based reason to kill him off.
I can’t tell you how amazing these green screen rants are Jez, they just entertain me so much that I feel like a 3-year old who was prematurely handed an iPad with bubble-popping games. My little wet noodle brain can’t get enough of this ❤
It's genuinely shocking to me how much your Guardian and Ghost interact with each other in cutscenes here, when in D2 99% of the time you just get talked at by Ghost the entire time, as if he's your annoying teacher and not your partner.
They should've stuck with one or the other. As someone who started in D2 and grew attached to Ghost being the voice for the silent protagonist it was extremely jarring when our guardians suddenly got voices they'd never had and started making occassional yet really unimportant comments. I personally really appreciated the silent era as it allowed me to develop my own view of my character, but if they'd kept the guardian fully voiced from the beginning that wouldn't have been a problem. This modern sort of half-baked thing they're doing is the worst of both worlds IMO.
00:06 They didn't. Titanfall 2 was and still is amazing.
Preach the truth
I think they mean apex
8:15 When our Guardian was resurrected, there weren’t enough Guardians to man the walls. They barely survived the Six Fronts and the Great Disaster followed soon after. After losing so many Guardians, they were in a death spiral. It’s was only after our efforts to open up the system, push new boundaries, and eliminated some big threats that we were able to thrive and rebuild to the Age of Triumph. Really live the epic feeling of our Guardian being the one who changed everything… 😎
My dude, reading the reviews at the end was incredible and deserves its own series of videos.
This is just what I needed, a whole hour of Jez narration to relax to after work
11:36 "also my wife is not actually pregnant"
COMING BACK TO THIS AFTER YOU AND AMY SHARED YOU ARE FINALLY PREGNANT TODAY WITH A SON.
CONGRATULATIONS PAPA JEZ AND MAMA AMY AHHHH 🥰
HAHAHA same 😆
Dude you owning Ultron Sove when he says "She's saying you owe us" is something I have wanted to do for eons! Thank you for doing it for all of us, I literally can not stand the guy!
You didn't just said "Ultron Sove" instead of "Uldren Sov", mate, did you?
@@heramaaroricon4738 its been three weeks! why even bother with the correction now?
Jez accidentally foreshadowing Amy's pregnancy as a joke in a video is an impossibly Jez thing to do. Congrats on the baby Th3Dad
Jez, your Green Screen rants are a level of quality that we’ve never seen from you before. Congrats on this achievement homie. Long time coming. Cheers
Would’ve been interesting if the fight against the three minotaurs in the black garden was instead one massive unique vex construct and each phase regressed it back into its own past, gaining a new form and abilities matching the period it regressed to.
Thanks for bringing this back! Loved how you compared the two VOs and noted how crazy and out of order the campaign seemed. Hope this does well! Can't wait to see more!
Still better than Lightfall’s campaign
That’s a very low bar. A bar so deep, no one can pull it up from the titanic.
Easily
@@zerotodona1495 It's in the center of the Earth it's that deep
There are not that many things that destiny players agree on but in this case I think we can all agree on that
"Unemployed Titty Milk Sucking Garage Band Little Goblin" may be one of the greatest insults of all time
Yknow I kinda forgot about people doing dialogue loading into the mission that isnt just like the main cast, like the cryptach giving lore when loading into that moon mission its kinda cool imo
Almost an hour of uninterrupted Jez?! At the rate he speaks, I can't imagine how many 10's of thousands of words this is
Jez is the kind of guy to be 10 years late but still Rocks really Hard( don't show that to Amy)
Probably the worst thing about this franchise for me overall is how we've been strung along and drip fed narrative that never seems to go anywhere. This has the chance to be such a rich and fleshed out sci-fi universe to rival other great sci-fi games like Mass Effect, Halo, etc. and yet we're here 10+ years and know next to nothing about what TF is going on. There's lore, but you always have to go outside the game and dig for it and even then, it never really leads to any payoff or conclusion. Still no idea who/what the Traveler is, who made it, how it came to be, where it came from originally, etc. It's almost like Bungie just keeps making crap up as they go along to keep stringing people along for DLC. Every expansion just adds more confusion with retcons or screwing up details from past lore and now we just have this giant jumbled universe with no answers and more questions. For someone who loves narrative heavy sci-fi games, it's been the number one issue I've had with Bungie after the first few years Destiny was out.
I'm guessing Final Shape will continue this. The Witness has been built up like this incredible big bad, and we'll just steamroll it like we do everything else and won't find any final answers to the story and they'll just go back into milk mode with the episodes and some story nonsense with the Vex that just keeps on going with no real conclusion every being reached. Eramis is the best example of how bad Bungie has been trying to weave any kind of story and I feel like The Witness/Final Shape will just continue on with the same old same old.
I never liked Dinklage or North's ghost voice. The only time I enjoyed listening to ghost was when Sagira took over for him when we were doing Curse of Osiris. That actually made me hope that Bungie would eventually sell voice packs for ghost so you could customize it how you wanted it.
So basically, Bungie leadership has been one of its biggest problems since development. I'm starting to think Playstation should just get board control cause clearly the leadership is a mess.
This is legitimately the best video you've made yet and probably the best D1 retrospective I've seen. Always love your content, keep up the amazing work!
I would just like to commend the effort in this video. That's a LOT of writing. and a LOT of performing. Bravo, Jezzy.
I love dinklage va for ghost for the most part. The emotionless speach made it clear our ghost was a mechanical mix and could have made the few actual emotional moments sooo much better when the normal pattern of emotionless banter is broken.
Sounding emotionless is fine if the context works (look at the maid from Haunting Ground) speaking like you're reading directly off a script is, and that's what he always sounds like.
Caught that Heroes reference at 25:15
What a throwback holy shit
Save the cheerleader, save the world.
Save the cheerleader, save the world.
I've got to give it to you, these are really effin good. You should make a series out of these.
I was not expected to hear Dinklebot again, and feel a small joy that Jez used it because he's canonically narrating in 2014
edit: hold up, you're telling me, you used Dinklebots lines on earth, but the best line he has on the moon of "We've WOken the HIVE!!!" you used Nolanbots????? Jez you're killing me man
I don't want to imagine hearing a monotone, dead pan ghost when he rants at Savathun in the final Witch Queen campaign mission.
the first 10 minutes, i couldn't stop but admire how good D1 looks in upscaled 60fps
It's so awesome when Jez puts this level of effort into his videos. These videos ARE all bangers. Jez = Everyone's favorite critic of a game he hates, but plays to pay his rent.
Peter was under the impression theyd digitally mess with his voice for ghost. They did not.
And yet he was still better than the current ghost lol
I’m just impressed on how it was one hour of well-thought out critiquing and making it seamless. Wouldn’t even think you were reading from a script, unless you didn’t which is even more impressive. More of this is great
Just a correction about the Black Garden minotaurs:
The Eschaton Mind actually symbolizes the Vex faction in the Black Garden--Eschaton signifies the end of the *present* age, much like the Black Heart does. Note that the Sol Divisive are all grassy.
The Imminent Mind symbolizes the future, as something that is imminent has yet to occur. The donut head is also thematically the same as the Vex Descendants. The Descendants themselves aren't actually grassy, just that location in the Vault.
@Th3Jez As a long time listener, this video made me proud. You still haven’t peaked my guy
Jez, your humour makes me laugh unreasonably hard. Keep doing what you do, you're great at it.
My brain is fried. And yet I continue watching this video. Probably the same mindset as Jez making this
I loved PD's Ghost. It's like no one cares that our Ghosts are still robots. Which are known for not having emotions.
Eh. We’ve seen that ghosts can have different personalities so having one that is that robotic is kinda lame
You forgot to mention all the gameplay quirks, like how every single boss's mechanics was... shoot him for a while, go into cover to reload and regenerate, pop out again to shoot him for a while, rinse-repeat. And the bosses had MASSIVE health pools.
When you got engrams to decode, they could be blue or purple, but would sometimes (very frequently) decode into a color that's a step below the engram's color - so sometimes a blue would decode into a green, or a purple would decode into a blue.
There were like 3 strikes total - you just kept rotating between those three, and it was awful.
Nightfalls were exactly the same as strikes, just harder. And by harder I mean enemies have more health and do more damage, but there would be zero mechanics like surges or champions.
The difference between classes was minimal. There was no class ability, you had a grenade, your melee was always charged but the charged melees were very mild compared to now, and the jumps were different. So the only major difference between classes was the super.
Did I mention each class only had 2 sub-classes? Yeah, each class was missing at least one type of energy sub-class. Titans had arc (fist of havoc - just a floor slam that does big damage) and void (ward of dawn), warlocks had void (nova bomb) and solar (don't remember their solar super), and hunters had arc (blade dancer) and solar (golden gun)
A lot of upgrades required materials from different planets, so you had to farm a lot of them, and there was nothing to help you "detect" them, you had to see them with a naked eye and collect them. Spirit bloom, spinmetal... others evade me.
There were lore cards in the game - you had to "unlock" them by finding them in the game, then log in to a website to read the unlocked card for a bit of background lore. Wonder if anyone archived them, because I can't imagine anyone read them voluntarily XD
Titan shoulder smash melee was broken in PvP - all melees were always charged, and the shoulder smash required you to sprint for a bit to build it up, but then if you hit anyone with it, it was one hit kill, not to mention it has a homing quality to it if someone is close enough - enemy a bit to the right? No problem! Your titan will auto course-correct right in the enemy's face and obliterate him/her. I remember I once did a match doing nothing but shoulder smashes and I still came out as number 2 on my team.
The ONLY good things about Destiny 1 were the Crucible and the raids. Vault of Glass was and still is amazing. Crota's End raid was cool, but easily cheesed - people found a way to solo it, bypassing the encounters that do a player number check by requiring multiple people to do different things simultaneously. But you did need to have Gjallarhorn to beat Crota alone, otherwise you'd have a very hard time trying (and failing). Warlocks could still manage, but hunters and titans were better of having Gjallarhorn for Crota fight when soloing.
11:27 "Just ask my pregnant Wife.... also my Wife is not actually pregnant" Why do you play with my Emotions this much?
Foreshadowing lol
Hahah, at least Destiny 1 still has its campaign.
True. Even if calling Vanilla D1 a “campaign” may be a bit too much lmao
@@davida1229 That's fair, but it's still something compared to D2's campaign literally not existing anymore.
OOF that Titanfall 1 comment at the start of the video hurt me to the core.
Hearing the tease for a taken king one of these already has me excited. one of my favorite of your series.
Five nights at Freddy's didn't create furries we existed since the 90s and I really like destiny 1 more than destiny 2 actually also how are you able to get Peter dinklage's voice lines they changed the ghost's voice actor in The taken King and replaced all the old voice lines with the new voice actors
I absolutely lost it at "everybody's anus got a city" 😂 I'm loving this genre of video from you Jez! Great work once again!
I have never, in my almost ten years of destiny, heard someone represent me so accurately on how I feel about the ghost's voice and its recasting.
Love these film size breakdown videos! All your videos are great but this *chef's kiss*. We love you Jez.
"my wife is not actually pregnant" says the man with the wife who was actually pregnant!!!
I love the rants and rhe comedic presence jez has throughout an hour long video.
Rewatched your Light fall rant yesterday. Your greenscreen critiques are the best thing about Destiny at this point.
The my wife's not pregnant joke aged well lol
monotone complainy guy returns
Jez should be hired for our ghost in D2 and then D3. It’d make the the current and future content so much more enjoyable
theres a line in the fallen saber strike right before we drop down to the boss room where ghost is jealous of rasputins bunker and then comments "i live in your backpack" has anyone ever seen guardian with a backpack??
Bro actually revealed his wife being pregnant and gaslit us for months.
Second dark souls reference from Jez now I’m just waiting for the Elden Ring play through
This... just this.
Jez’s reaction to “You owe us Guardian” is peak.
It’s monotone complainy guy’s successor, ‘not as monotone complainy guy’
Not as monotone but just as complainy guy. Maybe
I know Jez always talks about how dumb he is, but he is an amazing writer tbh. Hilarious, spot-on summations, funny insights, and honestly an impressive amount of research.
Even not playing destiny 1 I can safely say I understand 60% of the lore thanks to jez
So the plot hook is that you're a dead person and a floating robot respawns you and now you're a magical space knight with zero training and everyone's just like "Go shoot our enemies now I guess?"
24:45 God I wished I was that goblin back in 2014.
I still do.
These 'was absurd' videos are gold, and def have a lot of effort put into them
The icon is a ghost?
I didn't think a TH-cam video this good could exist.
Ok it's the little edits like the Smash Bros border KO that make this an absolutely God tier video.
Jez the story teller, the teller of all stories.
Big money moves Jez. Love you buddy keep it up.
54:00 you love to see that Jeb hasn't forgotten how to say you-doubleyou-you
The "I was dead in a Russian taxi 20 minutes ago" line just killed me. RIP me.
It makes me sick thinking about what Destiny could have and should have been if "management" hadnt gotten involved in the creative process and just let their artists create art.
It's wild how some iconography in Destiny goes unexplained. Class symbols for example. We know the Titan's symbol represents the battle of six fronts. The Hunter's symbol MIGHT represent something to do with the Vanguard Dare or the Six Coyotes (not confirmed). And the Warlock's symbol is... a mountain? A hawk? A phoenix?
Bruh if william Afton was somehow ressurected bro could be saying I always come back every other Saturday
I haven't seen a "standing next to the promoted video awkwardly nudging people to click it" since like 2013, and I am so here for it.
They went with the flow and it lead to something great as Nimbus said:"We are the river" and "...flow with the current..."
Ngl this might be my favorite form of content to watch rn. S/O to Jez and his editor
Jez: ever flavour it the best, except titan
Titan mains (me included): PAIN
The green screen explosion has returned😂. It's like a little treat and i love it everytime
This has to take so long to make, but dear lord, this is such good content.
I like how warlock starts as this dainty, poopy class. But now, in the final shape, is quite literally just God. Seeing as they can have all abilities on every subclass practically infinite, can travel at the speed of light with a mere sword, can output the most damage legitimately of all three classes, and CAN FKING SNIPE YOU MID AIR WITH 99% ACCURACY AND IF THEY MISS THEY CAN MID AIR SIDE STEP BEHIND COVER. (I’m a hunter main)
"That wizard came from the moon." -Peter Dinklage, 2014
The naming conventions in destiny makes it seem like the destiny world building team and Kojima had a "hold my beer" competition in bad naming conventions and somewhere on a whiteboard the traveller, die-hardman, ghost, bridge-baby, the darkness and revolver ocelot are having a party.
Peace
Hot take, but I prefered DinkleBot over NolanBot. The deadpan delivery kind of fit with the lore that these little machines were made by a massive ping pong ball from space that we know nothing about other than the cool new planet thing is very round, and embodies light because its white. So this mysterious thing that suddenly started making a bunch of tiny mechanical friend shaped things wouldnt speak with the same cadance as actual people.
IDK if Jez can see into the future, but if it wasnt for THIS video, I would not have gotten a reference in the new exotic quest. I literally watched it yesterday and its already paying dividends.
The trumpets at the menu screen goes so hard
This video format is top tier from Jez. We get comedy, storytelling, and a game review all wrapped up in one video.
This was packed with all that Jez energy I crave when watching TH-cam content, Very well done.