I imagine a good amount of brute force RNG goes into doing these speedruns. Is there a particularly "unlucky" part of the Inv route that is most notorious for killing a run? Really impressive work! I love watching these.
well, ill tell u the spots by cycle cycle 0 (start) - bad centipede placement rng means reset, and also if bullet rain doesmt let u clumb up those two ledges on the second room of the run cycle 1 (shaded) - red lizard being annoying and doesnt let u continue means reset, and miros vulture appearing in the bridge is almost reset, also if you dont get an spear after the egg launch is almost reset, you can hope the rng is on ur side for the next cycle cycle 2 (shoreline) - if u dont have an spear for the popcorn is reset, and the fucking room after the popcorn is hellish thanks to bullet rain, if u get hit by bullet rain, wich is totally rng, and u fall down from the upper path, its a 30sec~1min time lost, wich means reset, then if theres an eel or salamander in the path is very likely you'll get killed, wich is another reset that sucks, and finally there can be an aquapede or a miros vulture after the first room that has a shelter in this cycle, theyre usually not a problem cus theyre not there, but if theyre there, youre likely gonna get killed cycle 3 (subterranean) - there can be scavs at the start of subterranean, wich means ure likely to get killed, and the getting an spear and doing the pin teleport with the dropwig is a big rng check cus u need the spear and good dropwig placement, its not too bad tho, on the room after u need no big centipede or red liz blocking the exit, and on the one after that u need the same but adding spitter spiders, caramel lizard, red centi and even miros vulture corpses, on the next one is totally pure rng wheter u pass it or not, and same for filtration, theres so little u can do when u have black lizs and spitters and red lizs and red centipedes and an eel and some normal and mother spider blocking ur pipe, after that tho, ure free :3 i hope you liked the rng that can kill inv any% runs, this is why i love this category
thats the pin teleport :3 i pinned the dropwig on the last room and went thru the trascition while holding it, so the dropwig teleported to where it was pinned in the last room and i teleported with it :3
I imagine a good amount of brute force RNG goes into doing these speedruns. Is there a particularly "unlucky" part of the Inv route that is most notorious for killing a run?
Really impressive work! I love watching these.
well, ill tell u the spots by cycle
cycle 0 (start) - bad centipede placement rng means reset, and also if bullet rain doesmt let u clumb up those two ledges on the second room of the run
cycle 1 (shaded) - red lizard being annoying and doesnt let u continue means reset, and miros vulture appearing in the bridge is almost reset, also if you dont get an spear after the egg launch is almost reset, you can hope the rng is on ur side for the next cycle
cycle 2 (shoreline) - if u dont have an spear for the popcorn is reset, and the fucking room after the popcorn is hellish thanks to bullet rain, if u get hit by bullet rain, wich is totally rng, and u fall down from the upper path, its a 30sec~1min time lost, wich means reset, then if theres an eel or salamander in the path is very likely you'll get killed, wich is another reset that sucks, and finally there can be an aquapede or a miros vulture after the first room that has a shelter in this cycle, theyre usually not a problem cus theyre not there, but if theyre there, youre likely gonna get killed
cycle 3 (subterranean) - there can be scavs at the start of subterranean, wich means ure likely to get killed, and the getting an spear and doing the pin teleport with the dropwig is a big rng check cus u need the spear and good dropwig placement, its not too bad tho, on the room after u need no big centipede or red liz blocking the exit, and on the one after that u need the same but adding spitter spiders, caramel lizard, red centi and even miros vulture corpses, on the next one is totally pure rng wheter u pass it or not, and same for filtration, theres so little u can do when u have black lizs and spitters and red lizs and red centipedes and an eel and some normal and mother spider blocking ur pipe, after that tho, ure free :3
i hope you liked the rng that can kill inv any% runs, this is why i love this category
@axoletrw awesome explanation. It makes the run even more impressive knowing all the things that can go wrong.
I bet people would love watching Your runs live! also congrats (again)
i sometimes stream the pracctice for my runs in the rain world discord server, althru i dont stream the runs because my laptop cant really handle it
Firstly, kudos to you, Axo! The fact that this is possible blows my mind! 🤯
Secondly, you CANNOT tell me you survived 11:30 that was CRAZY
@@aquafate4638 well, the inv gods wanted me to live :3
I wholeheartedly accept that explanation 🎉 Congrats!
tyy :3
:O good job axo ! and merry christmas :]
tyy, and merry christmas for u too ^^
The best Christmas present !merry Christmas axo:3❤
thank youu
Whoa how did that happen 9:36
thats the pin teleport :3
i pinned the dropwig on the last room and went thru the trascition while holding it, so the dropwig teleported to where it was pinned in the last room and i teleported with it :3
SUB 17 IS WITHIN REACH LETS GOOOOO
it must be done :3
MERRY CHRISTMAS!
tyy, merry christmas for u too :3
:3
Axo🎉well done
tyy fancyyy :33