This TDS Economy System is absolutely Terrible

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  • เผยแพร่เมื่อ 14 ธ.ค. 2024
  • +0 Cash
    I was hoping to get this issue fixed in the Molten Rework...
    Credits:
    Phoqus: / @officialphoqus
    (No more Fallen OSTs for now)

ความคิดเห็น • 253

  • @ahchhkoutna3492
    @ahchhkoutna3492 16 ชั่วโมงที่ผ่านมา +207

    Man just bring the old cash systems back where when you damage an enemy you instantly get the cash instead of waiting for it to die for the cash

    • @chongzhenxuan4008
      @chongzhenxuan4008 16 ชั่วโมงที่ผ่านมา +6

      Agreed

    • @Ghtareas
      @Ghtareas 16 ชั่วโมงที่ผ่านมา

      Wdym? It was always here

    • @tipco415
      @tipco415 16 ชั่วโมงที่ผ่านมา +24

      ​@@Ghtareas😭🙏🙏

    • @Monitsz
      @Monitsz 16 ชั่วโมงที่ผ่านมา +23

      @@Ghtareas im gonna hold your hand when i say this…

    • @justadudeonYT.
      @justadudeonYT. 15 ชั่วโมงที่ผ่านมา +17

      @@GhtareasI’m sorry, buddy

  • @legendhelp0
    @legendhelp0 4 ชั่วโมงที่ผ่านมา +9

    "No one can survive alone, team up to defend the apocalypse of zombies" The old tds description, they changed it

    • @4dstrawberry-l9z42f
      @4dstrawberry-l9z42f ชั่วโมงที่ผ่านมา

      how does that correlate to the vid

    • @joniontreehere4015
      @joniontreehere4015 4 นาทีที่ผ่านมา

      @@4dstrawberry-l9z42f Basically them removing this quote is a subtle hint that it's now better to defend against the apocalypse yourself, instead of relying on your teammates.

  • @someguynotnamednub
    @someguynotnamednub 11 ชั่วโมงที่ผ่านมา +54

    just bring back the old economy system that’s still in special gamemodes today, dealing 1 damage to an enemy gives you 1 cash, and so on. it’s way better than getting all the cash only when the enemy dies, since you get constantly rewarded for dealing damage yourself

    • @mzanzibari
      @mzanzibari 7 ชั่วโมงที่ผ่านมา

      It's not in special modes I thjnk

    • @bloxy_legend1198
      @bloxy_legend1198 4 ชั่วโมงที่ผ่านมา

      That's OP in the newer gamemodes

    • @4dstrawberry-l9z42f
      @4dstrawberry-l9z42f ชั่วโมงที่ผ่านมา

      then some of these "cashcow" enemies will be even MORE op for money. Cashcow enemies would just give even more cash and make the game even easier.
      A way to fix this is just to give more money in trios and quads but make the game overall harder. People wouldn't be complaining about the eco calculation formulas and stuff if it gave you a crap ton of money either way.

  • @rotfzz1424
    @rotfzz1424 16 ชั่วโมงที่ผ่านมา +134

    INFLATION 😡😡😡😡😡🤬🤬🤬

    • @theredtoppat2420
      @theredtoppat2420  16 ชั่วโมงที่ผ่านมา +23

      omg its rotfzz

    • @The_Basic_Bee
      @The_Basic_Bee 16 ชั่วโมงที่ผ่านมา +3

      I sure hate it when my ZOMBIE INFLATION isn't working 😞

    • @jyr766
      @jyr766 12 ชั่วโมงที่ผ่านมา +1

      I love inflation

    • @ba_sic
      @ba_sic 10 ชั่วโมงที่ผ่านมา

      Did you know there are actual articles and researches about this? Google roblox inflation

    • @benjamin-r3g
      @benjamin-r3g 10 ชั่วโมงที่ผ่านมา +3

      For more information look up tds inflation

  • @gemuser1
    @gemuser1 12 ชั่วโมงที่ผ่านมา +26

    This is exactly the reason why I hate doing trio+ fallen games now

    • @ImposterCookie331
      @ImposterCookie331 7 ชั่วโมงที่ผ่านมา

      Not only but because scaling was implemented. Above duo enemies have more hp. Another reason why duo easier than trio.

    • @RizeWaterium
      @RizeWaterium 2 ชั่วโมงที่ผ่านมา

      fr, i just can get some low level pursuits and it starts spamming zombies

  • @scissor1603
    @scissor1603 13 ชั่วโมงที่ผ่านมา +26

    4:00 oh so this is why solo and duo feels 100 times much easier than trio and quad in fallen mode
    Plus they add extra hp to trio and quad which is umm, terrible

    • @attilaferenccseke5308
      @attilaferenccseke5308 7 ชั่วโมงที่ผ่านมา

      Fr

    • @4dstrawberry-l9z42f
      @4dstrawberry-l9z42f ชั่วโมงที่ผ่านมา

      they add hp to trio and quad because defenses in trio and quad are generally a lot stronger. You could technically get 4x the DPS in quad compared to solo, which is why they increase the hp.

  • @brendanliew9598
    @brendanliew9598 16 ชั่วโมงที่ผ่านมา +45

    FINALLY someone addressing this eco system. I absolutely HATE THIS NEW ECO SYSTEM. You make no money when there are multiple people. This is why I always play solo and duo cause this new eco system sucks. Pls it's so easy to fix, just bring back the money on hit instead of money on kill.

    • @scissor1603
      @scissor1603 13 ชั่วโมงที่ผ่านมา

      I absolutely agree with this, why they even change the eco system at first place anyway?

    • @piotrm5635
      @piotrm5635 13 ชั่วโมงที่ผ่านมา

      old cash system has the same issues
      you get punished for defending

    • @brendanliew9598
      @brendanliew9598 13 ชั่วโมงที่ผ่านมา +1

      @@piotrm5635 The money on hit is way more forgiving as for example an abnormal has 8 hp and in the old system if anyone hits if 8 times with somthing like a militant, everyone gets 8 cash. But now doing nothing only gives you a miserable 1 dollar and to make it worse, IT CAN ALSO BE NO CASH AT ALL MAKING IT COMPLETELY USELESS.

    • @scissor1603
      @scissor1603 12 ชั่วโมงที่ผ่านมา +4

      @@piotrm5635 But Is it really as terrible as current cash system?

    • @crazy_dead_inside9581
      @crazy_dead_inside9581 12 ชั่วโมงที่ผ่านมา +4

      ​@@piotrm5635Uhh, no you don't? Because you get full amount of cash for the damage you deal while only 25% in squad when you don't deal damage

  • @arandomcolour
    @arandomcolour 16 ชั่วโมงที่ผ่านมา +37

    Easy fix, just remove cash from the game.

    • @kaiotrem358
      @kaiotrem358 10 ชั่วโมงที่ผ่านมา +7

      I guess that would solve the issue

    • @penguinspenguinspenguins
      @penguinspenguinspenguins 9 ชั่วโมงที่ผ่านมา +11

      and place the towers and upgrade them with robux

    • @RuvinPlaysOfficial
      @RuvinPlaysOfficial 8 ชั่วโมงที่ผ่านมา +1

      make this man the new BelowNatural

  • @Mr.Instict
    @Mr.Instict 15 ชั่วโมงที่ผ่านมา +3

    When I watch the video till the end, I feel like im in Neutral side
    I can agree that TDS Economy system absolute trash on this Update, which's make beating any gamemode kinda hard (Except special gamemodes), especially when you trying to stratless or beat gamemode for complete mission/challenge (Like Space city/Infernal Mission or Legion/Vanguard/Back to basic/Slimes).
    Also the part where Toppat explaining (*I believe this kind of scenario where someone deals like 90% more dmg or Where a pro is carrying 3 noobs*). It's actually related with me where I mostly bring effective tower but cheap without any dps and 1 support to carry 3 random player who only farming without defending from wave 1-24 from any gamemode, especially fallen (for my yapping, I only pointed that just because TDS Economy system is hoorible, doesnt mean you can win the gamemode. Atleast there's 1 player bring the pain of Early and Middle wave to defend without farm, so other teammates can max all farm then Def).
    That's my Opinion of your Content (Pardon my Terrible English)
    Bonus :
    *Cowboy/Golden Cowboy can solve Issues dude*
    I know, but come on bro this is strategy game, you cant just being greedy at match or else Losing. Brain and strategy is still number 1 the way to Win the game.
    Also Toppat, just tell if 1$ Donation not enough, then I can give you Admin Permission (I'm gonna brough the gamepass At Friday) when Next TDS Update come, but only 1 Week.

    • @bow_gaming3235
      @bow_gaming3235 15 ชั่วโมงที่ผ่านมา

      Ah yes i love my new strategy:
      Collecting tax from other player

    • @ahmednawaz8748
      @ahmednawaz8748 9 ชั่วโมงที่ผ่านมา

      Bro u don’t owe him anything, u don’t need to give him money

    • @-Evelynn
      @-Evelynn 7 ชั่วโมงที่ผ่านมา

      He definitely can't afford the admin gamepass, brodie doesn't even have a private server

  • @_Pardo_
    @_Pardo_ 11 ชั่วโมงที่ผ่านมา +11

    I'm lvl 500 and I didn't realize before wtf
    Below change this shit 🗿🙏

  • @somerandomeaussiedude
    @somerandomeaussiedude 15 ชั่วโมงที่ผ่านมา +35

    bro the devs are turning the economy system into the toilet tower defense economy

  • @oliverfreitas8593
    @oliverfreitas8593 16 ชั่วโมงที่ผ่านมา +54

    Golden cowboy users: 🗿

    • @ykchan4092
      @ykchan4092 13 ชั่วโมงที่ผ่านมา +1

      Yup that's us😂

    • @VVooshbait
      @VVooshbait 13 ชั่วโมงที่ผ่านมา +18

      Yeah go ahead and use gcowboy on quad

    • @trollguy-z9v
      @trollguy-z9v 11 ชั่วโมงที่ผ่านมา +2

      ​@VVooshbait yeah it's ass on quad aswell due to dps issue 💀

    • @redbool1115
      @redbool1115 6 ชั่วโมงที่ผ่านมา

      @@VVooshbaitI wonder if people like you ever actually tried using gcowboy on quad fallen, badlands, and pw2. It’s literally good

  • @Eart43
    @Eart43 16 ชั่วโมงที่ผ่านมา +10

    I feel like they should implement the cash thing that the modes had before

  • @tank67132
    @tank67132 10 ชั่วโมงที่ผ่านมา +5

    i just got an ad saying "we talkin about cashback"
    also someone FINALLY talks about this.

  • @Content_deleted404
    @Content_deleted404 15 ชั่วโมงที่ผ่านมา +5

    Holy finally a TH-camr that talks about this new system. I honestly hate this system and I was wondering if this will be changed and you mentioned it. Now it boosts the chance of removing this mechanism from the game. Thank you for mentioning this.
    I hate this economy AEAEAEEAEAEAEee

  • @AUS6267
    @AUS6267 11 ชั่วโมงที่ผ่านมา +6

    No wonder why people get cowboy and farm in a loadout 😂

    • @Idk4x
      @Idk4x 10 ชั่วโมงที่ผ่านมา +2

      I got caught 🙀

  • @everynameiwantistaken
    @everynameiwantistaken 16 ชั่วโมงที่ผ่านมา +4

    Even though I most play quad, I usually don't care. My main problem with it is how it screws over almost all of the challenge maps' eco, looking at you, legion. At least back to basics had a band-aid fix by applying the easy mode and new fallen enemies.

  • @ktronspectra5364
    @ktronspectra5364 16 ชั่วโมงที่ผ่านมา +5

    farm is goated even after 5 years its still the same practically

    • @kaiotrem358
      @kaiotrem358 10 ชั่วโมงที่ผ่านมา

      Probably getting a rework in the future.

  • @LastCrow_
    @LastCrow_ 7 ชั่วโมงที่ผ่านมา +1

    Multiplayer economy is fine, but shared percent is ridiculous!
    We need to fix "shared" percent bag (as you mentioned, by doing 0 damage you get more cash, the heck is this?!
    and simply bring old cash system, when you get cash every time when the damage is dealt, it made WAY MORE sense!
    (But if we investigate, we will find out that it was made because of STUPID spam of enemies, rather then making them more powerfull (which was implemented on reworked molten, finally).
    Anyway, great topic!

  • @bacongaming9179
    @bacongaming9179 16 ชั่วโมงที่ผ่านมา +5

    Make it so that shared cash is fair with farm rework and g cowboy buff:
    -shared system is that 1-10% damage would be around 5% share
    While 11-40% is 15-20% share 41-80% damage is 20-50% share and 100% is 90% share (what i mean is if you deal 100% dmg your ENTIRE teammates would get 10% of the cash while you got 90%)
    -farm rework (pursuit got 2 path so why not farm getting 2 path)
    Placement limit 6 to 10 maybe stays 8 if you prefer.
    Cost 300$ with 100cash (ca=cash)
    Lv1 total 500$ with 250ca
    Lv2 total 1000$ with 500ca
    Lv3 total 2000$ with 1000ca
    Lv4 top path 5000$ with 2500ca with ability that gives you 1k~2k cash depending on the towers in range
    Lv 5 top path 25k$ with 5000ca ab will give 5k max and will give -5% cost(something like dj's green track)(cant stack with other farms but can with dj)
    Lv4 bottom path 10k$ with 5000ca
    Lv5 bottom path 25k$ with 10000ca
    G/n cowboy buff(to lazy)
    -more money with less dmg dealt but g cowboy dps>normal mini
    Can you pin this comment if not its okay.

    • @penguinspenguinspenguins
      @penguinspenguinspenguins 9 ชั่วโมงที่ผ่านมา

      if cowboy doesn’t need a buff, why would g cowboy need one? i mean if cowboy doesn’t need a buff g cowboy could have a bit more cash and a bit more damage and it still wouldn’t need a buff, also the farm rework is really horrible, why waste cash and space for a top path farm when you can just get dj?? at least bottom path pursuit has a use and sometimes you’ll want it, but top path farm will be useless as hell and people will just get bottom path, or hell, not even use farm and get a cowboy lol

  • @Drag0nKlaw
    @Drag0nKlaw 16 ชั่วโมงที่ผ่านมา +4

    This economy really sucks, I hadn’t even realized it was so

  • @Snug_bug08
    @Snug_bug08 4 ชั่วโมงที่ผ่านมา +1

    I was thinking about this for a little while and I came up with a system where on wave 1 each damage u deal is $1 but it doubles every 5 waves, so on wave 5 2 damage, on wave 10 4, damage on wave 15 8 damage, and so on. I did the math and at wave 40 it would take 256 damage for $1 which if you think about it, is quite reasonable

  • @Seek-bi2le
    @Seek-bi2le 9 ชั่วโมงที่ผ่านมา +6

    Old eco system is good

  • @redbool1115
    @redbool1115 6 ชั่วโมงที่ผ่านมา +3

    Solution: literally just revert to the old system. The current one has too many flaws and even with your suggested solutions it’s still worse than the original system imo

  • @UrLocalAsian-x
    @UrLocalAsian-x 8 ชั่วโมงที่ผ่านมา +2

    I hate this system, I wish it was back when how much times you hit it you get a certain amount of times the amount you hit it.

  • @erglwrgl
    @erglwrgl 16 ชั่วโมงที่ผ่านมา +8

    I never really thought about this but it's really bad, no wonder everyone stopped playing quad years ago and just plays solo

  • @theopenkingdom
    @theopenkingdom 8 ชั่วโมงที่ผ่านมา +1

    Mainly to prevent a floating point error that awards much more cash than needed I think.

  • @Gamemaster64
    @Gamemaster64 7 ชั่วโมงที่ผ่านมา +2

    Yeah this is awful, that's another reason why I don't play co-op
    I will rejoice the day they remove wave clear bonuses (and just combine it with the base wave bonus)

    • @mzanzibari
      @mzanzibari 7 ชั่วโมงที่ผ่านมา

      Ye like why did they do that even if a normal gets past we don't get wave clear especially if u got bad teammates

    • @Gamemaster64
      @Gamemaster64 5 ชั่วโมงที่ผ่านมา

      @mzanzibari Yeah, wave clear bonuses are completely counter-intuitive. The little benefit to the game they might have is overshadowed by the problems and frustrations it brings. It's an absolutely awful system and makes games run longer because nobody wants to skip because you just lose money as a result while making things more diffucult.
      The old system was perfectly fine. Combining the cash with the regular wave bonus (and then removing the clear bonus as a mechanic) would bring the benefits of both skipping and waiting to people so the players actually have two reasonable choices with their own benefits.

    • @mzanzibari
      @mzanzibari 5 ชั่วโมงที่ผ่านมา

      @Gamemaster64 the old system was lowkey better because it makes the game easier,thus making you win more times than usual. They probably did this because they want to make the game harder. When u count ppl win lose ratio in the game, most of their ratio has more losses than wins. I saw only one person with 71 losses and 1770 wins.

    • @Gamemaster64
      @Gamemaster64 4 ชั่วโมงที่ผ่านมา

      @@mzanzibari I'm 99% sure that most of the awful loss-win ratios like that are just people afk grinding by losing over and over and clicking the restart button with a macro. Not sure if it works anymore but it sure did a few months ago and people used it.

  • @abdulhadiazman3390
    @abdulhadiazman3390 15 ชั่วโมงที่ผ่านมา +4

    sry, for making this explanation so long.
    But I believe the reason they did this was because you would get more money if you stall the health regen enemies.
    Example: if you got the boss Ghoul boss in intermediate mode to 4 hp. You can let it regen and then just to deal dmg again to gain more money. But with this new system you cannot anymore.
    But this is still BS because the health regen is mostly given to enemies you WANT TO KILL AS FAST AS POSSIBLE
    Example: Templar, necromancer, fallen summoner, fallen tank and breakers. And enemies such as the Slow, Armored, living experiment and hazmat, appear late enough so you would barely want to use that niche trick. they really should just bring the old cash system back

    • @j_ustanoob
      @j_ustanoob 11 ชั่วโมงที่ผ่านมา +2

      its so simple
      just make healed health unable to gain cash from

    • @kaiotrem358
      @kaiotrem358 10 ชั่วโมงที่ผ่านมา

      Can't you just see how low it got and then make it so that the players only get money after passing that tresh hold?

    • @ShadowGuilts
      @ShadowGuilts 8 ชั่วโมงที่ผ่านมา

      why don't they just turn healing into shield instead, easiest fix of someones life 😭

    • @redbool1115
      @redbool1115 6 ชั่วโมงที่ผ่านมา

      You can literally stall molten corpses to get infinite cash

  • @Commandier
    @Commandier 11 ชั่วโมงที่ผ่านมา +2

    Idea bring back the old system. I dont know how to explain it but basically TDXs economy

  • @duarrabiel6033
    @duarrabiel6033 9 ชั่วโมงที่ผ่านมา +5

    0:56 lady furina🗣🗣🗣🔥🔥🔥

    • @DuolingoWrath
      @DuolingoWrath 6 ชั่วโมงที่ผ่านมา

      Smash or pass?

  • @Code_E3483
    @Code_E3483 5 ชั่วโมงที่ผ่านมา

    Making it so you can't earn less than that the minimum shared cast would help a lot. In quads on fallen it's 18.75% meaning even if you do only 3% you still get that 18.75% of the cash. This wouldn't encourage people to not do damage by punishing them for doing low damage, but would still give them less cash for doing low damage.

  • @Nooboorz
    @Nooboorz 6 ชั่วโมงที่ผ่านมา +1

    Why did tds add inflation to thier game?

  • @Robserobtor
    @Robserobtor 4 ชั่วโมงที่ผ่านมา

    The old cash system was way more satisfying too

  • @Fiberoeatingfiber
    @Fiberoeatingfiber 16 ชั่วโมงที่ผ่านมา +2

    The amount of inconsistency and multiple systems thrown all around the place in how you get money from enemies is absolutely unnecessary and so annoyingly easy to fix. Fortunately inconsistency has been fixed over the months in 2024 but the main system is just bad. Its almost as if the devs were just half-assing it because they were (tower) delaying (simulator) the next update frost invasion style
    Not to mention wave clear bonus is just a terrible idea. Only a good idea on paper.
    7:06 The idea of how it should work is simple, it's probably implementing it across the whole game thats complicated. Just give the player money if they deal damage to the enemy. It's so simple, literally by the name, "enemy money". Money from enemies.
    If you dont deal damage, you dont get as much money in a wave, which discourages lazy playstyles and focusing too heavily on farming, which is ultimately positive for the playing experience.

  • @jasper2239
    @jasper2239 15 ชั่วโมงที่ผ่านมา +2

    Max level gatling? in this economy?

  • @CakeMaster37
    @CakeMaster37 7 ชั่วโมงที่ผ่านมา

    Just so you know:
    To make up for one golden scout(estimating the price of a regular is scout is 300~) you would need about 183 scouts for each golden scout. The more you know!
    (Lobby coins)

  • @crazy_dead_inside9581
    @crazy_dead_inside9581 12 ชั่วโมงที่ผ่านมา

    Finally somebody addresses this problem... Devs were really like "yeah, that's definitely good idea for the cash system like this, what can go wrong?" (The lunar overture event in question)

  • @Intergalactic80
    @Intergalactic80 5 ชั่วโมงที่ผ่านมา

    This is what I’ve been saying, tds needs more eco towers, like one that you can wait until the late game to start using and get a lot of money for late game

  • @CoolEggsWatch
    @CoolEggsWatch 15 ชั่วโมงที่ผ่านมา +2

    The new system is like just harder, i prefer harder gamemodes because it's more fun but for the enocomy system, it's annoying

  • @jasond4409
    @jasond4409 6 ชั่วโมงที่ผ่านมา +1

    What the f**k is wrong with tds

  • @SuperPwnageHunter
    @SuperPwnageHunter 7 ชั่วโมงที่ผ่านมา +1

    It’s worse on challenge maps. Like you only get 2 dollars just from killing a giant boss.

    • @redbool1115
      @redbool1115 6 ชั่วโมงที่ผ่านมา +1

      Legion moment

  • @SharkCazanova3000MFS-3
    @SharkCazanova3000MFS-3 6 ชั่วโมงที่ผ่านมา

    This system needs to be hardcore or hidden wave exclusive, tf were thinking the devs when they decided to move it to every gamemode

  • @StudiofNSninja
    @StudiofNSninja 3 ชั่วโมงที่ผ่านมา

    jokes on you, i dont even play with other people, i ALWAYS play solo (is just because if i get bored of the game, i can just leave, dont have to force myself to stay because there is someone else playing and i dont want to be rude)

  • @LGDsans
    @LGDsans 2 ชั่วโมงที่ผ่านมา

    I agree with this that the new system of only getting 25% is very bad they should make it where if u deal 100% dmg to the enemy and ur team only gets 25% to 10% of it and u still get the full amount this would be a easy fix

  • @benjaminazad5196
    @benjaminazad5196 9 ชั่วโมงที่ผ่านมา

    It is sad to see that the new tds economy isn't great they should fix it.

  • @fangediespinneyt
    @fangediespinneyt 13 ชั่วโมงที่ผ่านมา +2

    The only reason this system exists is cuz they want cowboy to be more in the meta (tom said it somewhere last year)

    • @Greenboy910
      @Greenboy910 13 ชั่วโมงที่ผ่านมา +1

      oh they force us to use cowboy or smth? i would "dick move"

    • @Greenboy910
      @Greenboy910 13 ชั่วโมงที่ผ่านมา

      idk what word to choose

  • @c00leztPieB3
    @c00leztPieB3 7 ชั่วโมงที่ผ่านมา +1

    So thats why i cant win fallen, im literally carrying my teammates

  • @Barretberet
    @Barretberet 7 ชั่วโมงที่ผ่านมา

    Don't forget challange maps beta enemies have BROKEN cash system (giving 1 to 0 cash on death), except for the current version.
    The devs are trying to make hybrid farming and defending in a norm in tds, so that early defender's wont get the cash benefits from late game defenders, which forces the players to have farm in their loadout if they want to have everything placed down by the final wave, istg theres time where me and my teammates couldn't activate hidden wave because they DON'T HAVE enough money for the final wave.

  • @bwalimniad
    @bwalimniad 12 ชั่วโมงที่ผ่านมา

    At this point we need a passive cash system that produces cash per seconds

  • @Musoridzze
    @Musoridzze 6 ชั่วโมงที่ผ่านมา

    They should make eco similar to tdx by making farm an option rather than req. tower and make that your main income is killing enemies

  • @2020Math
    @2020Math 6 ชั่วโมงที่ผ่านมา

    Literally EVERYONE I've heard from says they dislike this system, the devs need to change this. The old money system was fine, why did they remove it? For events it might make sense to do the hardcore cash on death but the normal gamemodes shouldn't be like this.

  • @WheresYourMotivationAt
    @WheresYourMotivationAt 3 ชั่วโมงที่ผ่านมา

    Bring back old cash system -> every damage dealt is how much everyone will get -> increase upgrade prices only depending on how much people are in the game.

  • @louie-t2e
    @louie-t2e 5 ชั่วโมงที่ผ่านมา +1

    I need tower battles economy system

    • @louie-t2e
      @louie-t2e 5 ชั่วโมงที่ผ่านมา

      it’s where you earn cash only from damage. No shared cash.

  • @user-df7hc7bl7p
    @user-df7hc7bl7p 7 ชั่วโมงที่ผ่านมา

    just make this man a game tester at this point fr

  • @Melosio-t8g
    @Melosio-t8g 16 ชั่วโมงที่ผ่านมา +1

    WE BEING BUSINESS MAN WITH THIS ONE🔥🔥🔥

  • @ninjadefogo1630
    @ninjadefogo1630 7 ชั่วโมงที่ผ่านมา

    The bonus per perfect clear is the worst tbh because make some units like military base worst and dont allow players to do things like Farm the first waves without defending

  • @Basic_Elf
    @Basic_Elf 3 ชั่วโมงที่ผ่านมา

    0:04 YOU BURNT THE MARSHMALLOW

  • @reconsider3735
    @reconsider3735 12 ชั่วโมงที่ผ่านมา

    My system:
    For every enemy, the first 50% of its cash is always evenly distributed between every player, meaning regardless of the damage you deal you'll always get at least 12.5% of the cash. Then the final 50% is directly proportional to the damage you dealt. So if I dealt 40% of the damage I would get (12.5+20)% or 32.5%.

    • @trollguy-z9v
      @trollguy-z9v 11 ชั่วโมงที่ผ่านมา

      that sounds worse than the current version as I am seeing in the video

    • @reconsider3735
      @reconsider3735 10 ชั่วโมงที่ผ่านมา

      @trollguy-z9v with the current version it means you earn less money than you're meant to. I don't see how this is worse, as it keeps the economy balanced but also gives extra cash to those who deal more damage

    • @trollguy-z9v
      @trollguy-z9v 9 ชั่วโมงที่ผ่านมา

      @reconsider3735 economy stealing even with the first 50% distributed that's still Very little cash

    • @trollguy-z9v
      @trollguy-z9v 9 ชั่วโมงที่ผ่านมา

      @reconsider3735 if someone's loadout wasn't using an eco tower and idk they were underpowered compared to another player. So in other words I'd say most people would rather get punished for defending than not defending good enough

    • @reconsider3735
      @reconsider3735 9 ชั่วโมงที่ผ่านมา

      @trollguy-z9v no? They'd still earn more money per enemy kill because they'd deal most of the damage

  • @RandomInternetPerson01
    @RandomInternetPerson01 6 ชั่วโมงที่ผ่านมา

    This one change made any trio or quad fallen game I'm playing feel less... Fun. Below really needs to bring back the old economy mechanic wherr you get 1 cash per damage on an enemy (with the exception for special gamemodes still having this new economy mechanic)

  • @TannerNatoli
    @TannerNatoli 3 ชั่วโมงที่ผ่านมา

    It’s not even that bad, it’s fine. I personally enjoy it more than the old version.

  • @fallenking9807
    @fallenking9807 7 ชั่วโมงที่ผ่านมา

    I do understand why they made this system, mainly so they can spam bloated enemies without them giving you crazy amounts of cash, or just tanky enemies without them being cash cows, but the eco in multiplayer is absolutely garbage ☠️

  • @ZainnhyDude
    @ZainnhyDude 13 ชั่วโมงที่ผ่านมา

    The TDS eco is terrible before the change, honestly it needs a overhaul.
    If Cowboy (+ G) and farm gets removed, the game would feel painful. That's why Farm or cowboy are in almost all loadouts.

  • @cjgamesroblox887
    @cjgamesroblox887 15 ชั่วโมงที่ผ่านมา

    you know its bad when you get rewarded more for playing the opposite game

  • @dukecatfishjunior6291
    @dukecatfishjunior6291 10 ชั่วโมงที่ผ่านมา

    so that's why cowboy sucks in trio and quad lobbies... never knew it was that complicated, thank you for the insight!

  • @pretendpasta4796
    @pretendpasta4796 7 ชั่วโมงที่ผ่านมา

    I never even noticed this, I only play in singleplayer so I get maximum cash. This is just another reason I only play singleplayer now lmao

  • @MRayGaming
    @MRayGaming 7 ชั่วโมงที่ผ่านมา

    this is why special gamemodes are goated 🔥

  • @5uspicious_Person
    @5uspicious_Person 8 ชั่วโมงที่ผ่านมา

    There’s honestly only 1 way to do the economy system, and it’s shared cash. Shared cash doesn’t discourage getting supports, and literally nobody is mad about it.
    Also, GIVE US OUR MONEY INSTANTLY, NOT AFTER THE ENEMY DIES.

  • @ergre-b9t
    @ergre-b9t 5 ชั่วโมงที่ผ่านมา

    make it the old tds eco system that was such a good system because it doesn't have that shared damage, its just how much damage you do.

  • @techgamer3d
    @techgamer3d 12 ชั่วโมงที่ผ่านมา +1

    Tbh solo is better in terms of cash gained per player, but solo is (much) harder and slower than duo or trio. So what the hell is the point of this shared cash system when one player does absolutely nothing while others carrying have to suffer from lack of economy?

  • @Goblonium
    @Goblonium 5 ชั่วโมงที่ผ่านมา

    Ever since this sytem, TDS lost so much of the replayability it had for me. The gameplay does not feel as satisfying or smooth as before.

  • @ill_tcfp
    @ill_tcfp 6 ชั่วโมงที่ผ่านมา

    Shared cash? soviet anthem plays in a distance

  • @iitreeckokingii_4442
    @iitreeckokingii_4442 7 ชั่วโมงที่ผ่านมา

    They should bring back the cash system before cash on kill

  • @forfant75
    @forfant75 12 ชั่วโมงที่ผ่านมา

    FINNALY SOMEBODY REALIZE THIS !!!!

  • @MatLuak
    @MatLuak 13 ชั่วโมงที่ผ่านมา

    solution: how much health they have is how much money you get and your team mates

  • @frosterwithjeans
    @frosterwithjeans 7 ชั่วโมงที่ผ่านมา

    love the fact that, +0 cash🗣️🗣️🗣️🔥🔥🔥

  • @raphael_tsui
    @raphael_tsui 15 ชั่วโมงที่ผ่านมา

    That’s why it’s called ‘Hardcore’
    And ofc.I play solo

  • @MMio-q1z
    @MMio-q1z 7 ชั่วโมงที่ผ่านมา

    I miss when u get a dollar for each tick or damage you did and it shared to everyone

  • @Nico-b4v3i
    @Nico-b4v3i 13 ชั่วโมงที่ผ่านมา

    Can sombody explain what happend

  • @Skiminus
    @Skiminus 16 ชั่วโมงที่ผ่านมา

    duo/trio fallen is the best, duo is 75% cash per player (150% cash), trio is 50% cash per player (150%)

  • @TravisSciantarelli
    @TravisSciantarelli 3 ชั่วโมงที่ผ่านมา

    2 things do it without the caps in multiplayer OR divide evenly between the players

  • @J3RiC3LL
    @J3RiC3LL 6 ชั่วโมงที่ผ่านมา

    I miss old economy 😭

  • @EthanYZX
    @EthanYZX 12 ชั่วโมงที่ผ่านมา

    One problem…
    How much money would we get in late-game Fallen?

    • @Yeetv1
      @Yeetv1 10 ชั่วโมงที่ผ่านมา

      A. Having max farms
      B. Having enough dps to make good money.

  • @Tristyormisty
    @Tristyormisty 8 ชั่วโมงที่ผ่านมา

    the old cash system was a lot better, molten was the last time we'd see the old system before rework.

  • @ericevans1196
    @ericevans1196 14 ชั่วโมงที่ผ่านมา

    i would fix this by adding the old farm feature that gives everyone cash

  • @UserIsGlassed
    @UserIsGlassed 7 ชั่วโมงที่ผ่านมา

    The fact i found more succes beating fallen on duo than quad is funny is as shit.

  • @RedBend-el1uj
    @RedBend-el1uj 13 ชั่วโมงที่ผ่านมา

    when tds is in a recession

  • @AFnECRtDFtdd
    @AFnECRtDFtdd 10 ชั่วโมงที่ผ่านมา

    My problem isnt actually about the cash it’s just that it feels so damn boring having to wait to kill an enemy for some cash. They should atleast remove the cash indicators tbh, that’s why it didn’t feel as bad in hardcore

  • @snezzzz
    @snezzzz 5 ชั่วโมงที่ผ่านมา

    i miss the good gatling gun

  • @okcool83
    @okcool83 4 ชั่วโมงที่ผ่านมา

    0:57 Furina spotted!!!

  • @5ouIs
    @5ouIs 14 ชั่วโมงที่ผ่านมา +1

    thank goodness someone finally made a video on this it’s so bad

    • @ex0spher_e
      @ex0spher_e 14 ชั่วโมงที่ผ่านมา +2

      Dawg you have your own youtube channel

  • @TungNguyen-gl2rb
    @TungNguyen-gl2rb 3 ชั่วโมงที่ผ่านมา

    You get the persent you dealt and a bonus 25%(of the the amount you got) for each player defending with you this aggressively encourages defending

    • @TungNguyen-gl2rb
      @TungNguyen-gl2rb 3 ชั่วโมงที่ผ่านมา

      Nvm let the enemies give mad amount of cash or give a system of where you can give cash to someone

  • @khaisarezhagracio7513
    @khaisarezhagracio7513 11 ชั่วโมงที่ผ่านมา

    Below and the team pov:”hhhmmmm seems its true to know”
    After update : alotta yap on the news like the update..
    Anyway good vid

  • @AustinLi-ux9qs
    @AustinLi-ux9qs 9 ชั่วโมงที่ผ่านมา

    They should just do the old system: 1 damage = 1 cash ez

  • @gamecrusher777
    @gamecrusher777 11 ชั่วโมงที่ผ่านมา

    Literally no idea why would they make this... Makes no sense, it's awkward and inconvenient

  • @altaccountmaybe
    @altaccountmaybe 16 ชั่วโมงที่ผ่านมา

    Golden cowboy on a easy map reaction:

  • @JabezKim-jg2mm
    @JabezKim-jg2mm 7 ชั่วโมงที่ผ่านมา

    This seems like... COMNUNISM

  • @bt_gaming2828
    @bt_gaming2828 16 ชั่วโมงที่ผ่านมา

    TBH this make teamwork not teamworking.

  • @4dstrawberry-l9z42f
    @4dstrawberry-l9z42f 5 ชั่วโมงที่ผ่านมา

    I think this is actually intentional. It's to "balance" out the OP towers because they're expensive, and require a crap ton of farming to get.
    Even then, I don't think this economy system is bad. It's 100% okay in solo or duo, and in trio and quad it can just be circumvented with farm and DJ. I think you're honestly overexaggerating it. You barely talked about farm or cowboy, which are your main sources of income. The eco system can be worked on, but I don't think it's eproblematic simply because of how towers are balanced and the fact that eco towers are just op.
    P:S - I use dark mode, and for some reason, that makes my text black, which makes it nearly impossible ot type out. That's why my comment is relatively short and I can't go into depth.

  • @you-pv8xw
    @you-pv8xw 10 ชั่วโมงที่ผ่านมา

    At times I literally get like 0 cash per enemy its really annoying