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It Gets Good After 30 Hours (The Jimquisition)

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  • เผยแพร่เมื่อ 8 ส.ค. 2024
  • With special guest, The Stupendium! ( / thestupendium )
    An Evening with Commander Sterling: www.skiddle.com/whats-on/Manc...
    Is a game worth playing if it doesn't get good until you've played thirty hours of it? Inspired by Final Fantasy discourse, I tackle this thorny issue with the grace and balance you've come to expect!
    #FinalFantasy #NierAutomata #SpecOps #FinalFantasyXVI #FinalFantasyXIII #TheStupendium #TheJimquisition #JimSterling #JamesStephanieSterling #Games #Gaming #videogames

ความคิดเห็น • 2.4K

  • @dsc5957
    @dsc5957 ปีที่แล้ว +906

    N U T N U T

    • @jack-a-lopium
      @jack-a-lopium ปีที่แล้ว +23

      Blasting come

    • @MareSerenitis
      @MareSerenitis ปีที่แล้ว +18

      The nutnut nut is a giant nut
      If you eat too much, you'll get very fat
      Now, the nutnut nut is a big, big nut
      But this delicious nut is not a nut

    • @EvilLobsterKing
      @EvilLobsterKing ปีที่แล้ว +11

      Cum

    • @MedievalGenie
      @MedievalGenie ปีที่แล้ว +10

      I laughed out loud then wheezed like an old man when that punchline was delivered!

    • @remibeauvais743
      @remibeauvais743 ปีที่แล้ว +3

      The best nut nut is pingu

  • @thomasgiles2876
    @thomasgiles2876 ปีที่แล้ว +1115

    "It gets good after 30 hours" You could say the same thing about not sleeping.

    • @mjc0961
      @mjc0961 ปีที่แล้ว +63

      I can confirm that you cannot in fact say that about not sleeping. It still sucks no matter how many hours you go

    • @Ashurman666
      @Ashurman666 ปีที่แล้ว +86

      Isn't that around the time when the hallucinations start to kick in?

    • @HystericalSej
      @HystericalSej ปีที่แล้ว +29

      Sleeping does indeed get good after 30 hours. 😸

    • @thomasgiles2876
      @thomasgiles2876 ปีที่แล้ว +44

      @@mjc0961 Every thought is a zinger, every challenge is a fight you can win, your body feels like its floating all the time. Its like being on acid without any of the positivity!

    • @showtheshow3397
      @showtheshow3397 ปีที่แล้ว +12

      THEM VISIONS REALLY MAKE YA FEEL GOOD, EVEN IF ME LIVER IS FAILIN' BABYYYYYYYYYYYYYYYYYYYYYY

  • @EmissaryofWind
    @EmissaryofWind ปีที่แล้ว +541

    I think a lot of people need to realize you can love something without needing everyone else to love it as well.

    • @Triforceman1
      @Triforceman1 ปีที่แล้ว +14

      Perhaps they would prefer it if their tastes were affirmed as correct

    • @RagnarokMasta
      @RagnarokMasta ปีที่แล้ว +5

      That's true, but you can also just say, "nah I'm good". When you love something people often want to share it with someone else, either to get dialogue going, they want to validate it, or because its something they think others might want to see.

    • @Ningy909
      @Ningy909 ปีที่แล้ว +14

      i know some people irl who act like if don't like the same stuff they enjoy then i don't like them, or they just try to constantly get me into stuff that i've tried and already know i don't like. drives me nuts. like we can be friends even if we don't like the same music or video games.

    • @jamesrule1338
      @jamesrule1338 ปีที่แล้ว +28

      Also, loving something and being able to analyze and criticize that thing shouldn't be mutually exclusive. I often wonder how much someone actually loves something if pointing out flaws in that thing make them go into a frothing break down or feel the need to defend the thing.

    • @abadenoughdude300
      @abadenoughdude300 ปีที่แล้ว +11

      "(I can't get no) Satisfaction" has a line "he can't be a man if he doesn't smoke the same cigarettes as me". The song is almost 60 years old but somehow still rings true after all this time, people have a need for their tastes to be shared by everyone else and the only thing that has changed about it in modern times is that it's much easier to impose their preferences onto everyone via the internet.

  • @notreallythere477
    @notreallythere477 ปีที่แล้ว +294

    One point in Spec Ops' favor is that, even if you *do* hate the gameplay, the whole game is maybe six hours. You can polish it off in a single afternoon and move on to other things, and the story will likely stick with you longer than any of the actual experience of playing it.

    • @desert0fox
      @desert0fox ปีที่แล้ว +45

      "Can you even remember why you came here?"
      honestly that gameplay was nothing special but at that time that plotline really got me invested.
      When I replayed the game and realized you were litterally just supposed to confirm if people were alive and then get out to report it the line got me harder. I completely forgot why I came to Dubai.

    • @TheSpedy21
      @TheSpedy21 ปีที่แล้ว +8

      That fucking game gave me depession for the rest of the day

    • @RvEijndhoven
      @RvEijndhoven ปีที่แล้ว +20

      The two biggest problems with Spec Ops: The Line, outside the mediocre game play, are:
      Firstly that all the bad things it chides you for doing are things that it *made* you do in order to progress to the point where it chides you for them. It would be clever and poignant if it presented you with situations where you can blindly do the things that other shooters at the time pretty much expected you to do and go along with without question, *_but_* you can refuse to do those things without the game grinding to a halt. I know that someone at the studio said that if you didn't want to be forced to commit atrocities you could choose turning off the game...
      But fuck that.
      The absolute fucking gall of telling people to turn off your game after you've already got their money, just because they already learned the lesson that you're sanctimoniously trying to force on your players is staggering.
      Secondly... Spec Ops: The Line was not the first Spec Ops game. All the previous Spec Ops games were utterly mediocre, cookie cutter 'modern shooter' games played all the tropes that The Line chided players for blindly accepting in 'modern shooters' far _more_ straight than any of its more successful competitors. It may have done it extremely poorly, but even Call of fucking Duty tried to present some level of nuance more than the "Fuck yeah! Brown people bad, 'Murica good!" shit that the original Spec Ops games did.

    • @mikoto7693
      @mikoto7693 ปีที่แล้ว +4

      @@RvEijndhovenThat’s why I never played Spec Ops The Line myself despite my curiosity. If I’m forced to do something in a computer game then it’s not my choice to be chided for and the message won’t get through.

    • @notreallythere477
      @notreallythere477 ปีที่แล้ว +30

      @@RvEijndhoven Both of your complaints are missing the same point. Spec Ops: The Line isn't chiding you for playing *Spec Ops: The Line* but rather is chiding you for playing *any game within that same genre to begin with* .
      Like, you *know* what you're getting into when you pick up a Modern Warfare or any other game of its like. Even if you're not actively dropping white phosphorous on civilians, you're still committing a fuckton of war crimes (the Red Cross held a meeting about ten years back about how cavalier Modern War-style video games were about the Geneva Conventions, in fact), all because a little objective marker told you to. Also at the time The Line was released, you were pretty much murdering brown people exclusively in all such games.
      Sure, Spec Ops: The Line is also doing a pretty solid Heart of Darkness/Apocalypse Now homage on the surface, but all the fourth wall breaks and subtext are a criticism not of the player, but of the genre itself, and the people who keep it afloat. Much like how Bioshock Infinity didn't actually care about whatever was going on in Columbia because the actual message was that making sequels to Bioshock was a stupid idea because it's basically the same thing every time.

  • @rhedkiex5331
    @rhedkiex5331 ปีที่แล้ว +317

    Brandon Sanderson talked about this in his lectures, there's this idea that many writers are all writing for cinema instead of writing for their medium. When you're writing a movie script you can just assume the audience will stick around until the end because they're socially and physically trapped in the theatre, but take that same movie and make it a game the player has to come back to over and over again for hours at a time and suddenly there is absolutely no guarantee they'll have the patience for the set up and so will never expierience the twist

    • @fieryrebirth
      @fieryrebirth ปีที่แล้ว +46

      Yep. Ever since I looked into the hero-worship social phenomena in Hideo Kojima, and his weird "trend-chasing" cinematography, and strange, hack writing in his games I noticed the pattern. It's clear as day Kojima wants to direct movies, which is probably why he feels "above" video game writing and doesn't exhibit much passion for video game dev as he did back then. It doesn't surprise me that he's not the only one who want to write for movies and not games, but may feel they are stuck with games. Games and movies are vastly different mediums when it comes to storytelling, and it seems not a whole lot of people get that.

    • @autobotstarscream765
      @autobotstarscream765 ปีที่แล้ว +33

      ​@@fieryrebirthKojima should definitely be given work in movies, but he'll have to be ready for the phenomenon of people now being willing to get up and leave the cinema in the middle of a picture.

    • @zoddsonofthor5576
      @zoddsonofthor5576 ปีที่แล้ว +6

      Brandon did Robert Jordan proud imo finishing those books even with the outline and guidance was beautiful.

    • @Darca1n
      @Darca1n ปีที่แล้ว +16

      To give Kojima credit, he directs writing and pacing quite well, and perhaps most importantly, makes sure the game good too.

    • @Bovineicide
      @Bovineicide ปีที่แล้ว +3

      Isn't that guy a cultist lol

  • @Kirabetas
    @Kirabetas ปีที่แล้ว +373

    "Some people have told me that FFXIII gets good about 20 hours in. You know that's not really a point in its favor, right? Put your hand on a stove for 20 hours and yeah, you'll probably stop feeling the pain, but you'll have done serious damage to yourself."
    -Ben "Yahtzee" Croshaw, Zero Punctuation: Final Fantasy XIII

    • @thrillhouse4151
      @thrillhouse4151 ปีที่แล้ว +19

      It would probably take me 30 hours to read that damn in-game lore encyclopedia to understand any of the nonsense they were talking about in that game.

    • @ryanc5572
      @ryanc5572 ปีที่แล้ว +18

      It doesn't. It's bland, boring, and confusing the whole way through

    • @cyanmanta
      @cyanmanta ปีที่แล้ว

      Yahtzee, you inappropriate menstruation joke!

    • @stephen2624
      @stephen2624 ปีที่แล้ว +6

      I love FFXIII and hate the amount of hate it got.

    • @dsshocktrooper7523
      @dsshocktrooper7523 ปีที่แล้ว +19

      ​@stephen2624 it deserves it

  • @Mechsrule1
    @Mechsrule1 ปีที่แล้ว +405

    There's a big difference between "a game that starts bad and gets better later" and "a game that starts ok and gets great later"

    • @armorvil
      @armorvil ปีที่แล้ว +22

      what about a game that statrs ok and gets bad? (grandia 3)

    • @bleakautomaton4808
      @bleakautomaton4808 ปีที่แล้ว +8

      I thought that 2nd one of Arceus Legends on the first playthrough.

    • @sdgdhpmbp
      @sdgdhpmbp ปีที่แล้ว +3

      No there isn't. That's still opinion.

    • @davidspring4003
      @davidspring4003 ปีที่แล้ว +23

      @@sdgdhpmbp there is, but what qualifies as a bad game (that MAYBE gets better later if you have the patience to slog through the bad stuff) and what qualifies as a good game (that maybe gets better later, but who cares, you're having fun now) is what the opinion actually is

    • @Diinytro
      @Diinytro ปีที่แล้ว

      @@sdgdhpmbp Why?

  • @piperMcGuffin
    @piperMcGuffin ปีที่แล้ว +169

    Y'know the argument it gets better has been around for decades now I think. I always remember Josh Strife Hayes' words on this subject: "I don't care if it gets good in 100 hours if I don't even get that far."

    • @gateauxq4604
      @gateauxq4604 ปีที่แล้ว +13

      Speaking of collabs that would blow lots of minds

    • @luclin92
      @luclin92 ปีที่แล้ว +16

      This is such a good argument. And he did it in reference to a lot of mmo that focuses too much on the endgame

    • @Nefariousbig
      @Nefariousbig ปีที่แล้ว +4

      @@gateauxq4604 with how shallow Josh can be I think that'd be a fucking disaster

    • @jamesrule1338
      @jamesrule1338 ปีที่แล้ว +19

      Old man Murray, as shit as they were, brought up this point often. My favorite line of theirs was something like "I paid $60 for this damn thing, I don't want to wait for the fun. In fact, all games should be shipped with balloons so I can have some fun while waiting for the game to install."

  • @kpp8349
    @kpp8349 ปีที่แล้ว +225

    People, people, people, you may not have liked this video yet, but it get a lot better after watching it on a loop for 30 hours!

    • @zoddsonofthor5576
      @zoddsonofthor5576 ปีที่แล้ว +6

      this should get pinned lol

    • @sdgdhpmbp
      @sdgdhpmbp ปีที่แล้ว +7

      Flawless logic is flawless.

    • @Mene0
      @Mene0 ปีที่แล้ว +2

      lmao

    • @williamfarley3794
      @williamfarley3794 ปีที่แล้ว

      was just about to make this comment

    • @stingerjohnny9951
      @stingerjohnny9951 ปีที่แล้ว +4

      As someone who watched it on loop for 30 hours, I can confirm

  • @DrownedInExile
    @DrownedInExile ปีที่แล้ว +441

    In the wise words of Zero Punctuation: "If someone serves you a dead dog for an appetizer, you don't stick around for the main course!"
    EDIT: So FF16 wants to be Dragon Age, without anything that made DA good? See also, DA was good right out of the starting gate!

    • @thomasgiles2876
      @thomasgiles2876 ปีที่แล้ว +37

      Its funny how much Yahtzee and Stephanie have shaped how criticism even works these days.

    • @inciaradible7144
      @inciaradible7144 ปีที่แล้ว +66

      Another ZP quote I am always reminded of in these discussions: ‘Some people have told me that FF13 gets good 20 hours in. You know that's not really a point in its favour, right? Put your hand on a stove for 20 hours and yeah, you'll probably stop feeling the pain, but you'll have done serious damage to yourself.’

    • @silak33
      @silak33 ปีที่แล้ว +3

      Do you remember which episode it's from?

    • @glenngriffon8032
      @glenngriffon8032 ปีที่แล้ว +16

      Yeah when Spoony reviewed FF13 back in the back day he brought up the thing everyone said, "about 20 hours in the game gets good" and answered that with "20 hours in? F@#$ you! Why can't the game be good right now?!"

    • @DrownedInExile
      @DrownedInExile ปีที่แล้ว +2

      @@silak33 Ah damn, I'm going to be up all night trying to figure that out!

  • @jonro1091
    @jonro1091 ปีที่แล้ว +352

    Given a choice between:
    ‘If you’re loving it now wait till you get 30 hours in, you’ll love it’
    And
    ‘If you’re hating it now wait till you get 30 hours in, you’ll love it’
    I know which I’d prefer to be playing.

    • @everennui1
      @everennui1 ปีที่แล้ว +12

      Yeah. So does everyone.
      If I had the choice of getting stabbed repeatedly in a dark alley or going to get ice cream with a good friend. I know which one I'd pick.

    • @jonro1091
      @jonro1091 ปีที่แล้ว +12

      @@everennui1 Hmm, if you add in someone arguing that after getting stabbed enough it’ll get more enjoyable then I’ll agree with your analogy.

    • @everennui1
      @everennui1 ปีที่แล้ว +7

      @jonro1091 you mean like, how so many people would argue that 30 hours of a bad time is better than a good time. I think I'm following your logic now.

    • @shis1988
      @shis1988 ปีที่แล้ว +2

      This is what fans of that type of game can't grasp. The same happens with Death Stranding.

    • @Noxissa
      @Noxissa ปีที่แล้ว +2

      In writing I would agree but my literal favourite game I've ever played with the best story I've ever experienced within any form of media that exists is kinda one if those "gets good after x time" games. And sure during the start I would rather play something else, but if I gave up at that point, I wouldn't have experienced the best story and game I've ever experienced. So it's difficult.

  • @DragonNexus
    @DragonNexus ปีที่แล้ว +49

    I remember Yahtzee saying two things on the subject.
    "Why do I need to wait 40 hours for it to be good? Why can't it be good now?"
    And something his English teacher once said "Is this the most interesting thing that happened in your characters life? And if not, why aren't you writing about *that*?"

    • @kato093
      @kato093 ปีที่แล้ว

      Because someone's life is not a singular interesting event and not all stories should be about a singular event.
      And let's not forget about something called pacing and character development.
      This story takes place over...18 years or more in a 30 to 70 hours long game.
      Not everything can be balls destroying, tits growing and wig wearing as the image of Jimbo (my god. He is an entire circus, costumes and all).
      Take game of Thrones or rather "a song of ice and fire" and look at how many events happen and how many of those are "interesting" and how many are 2 characters talking while eating or doing mondane things. Are those moments "the most interesting thing that happens to the characters"?
      All I get from your comment is that your teacher was an idiot and there's a reason he was teaching. As the saying goes, "when you can't do something, teach it".
      Of something like that.
      Given the state of the modern education system, I'm not shocked. If you want a real laugh at incompetence and pure idiocy, look at a gender studies class.

  • @simongarner3753
    @simongarner3753 ปีที่แล้ว +47

    "It gets good after 30 hours" really means "The first 30 hours are not good". It is like licking a turd to get to a yummy chocolate center

  • @elibalin
    @elibalin ปีที่แล้ว +253

    30 hours=15-20 movies, or three seasons of a TV show, or nearly a full week of office work; and the latter is the only thing most people will put up with for being terrible for that long.

    • @Ch35h1r3C47
      @Ch35h1r3C47 ปีที่แล้ว +68

      And YOU get paid at the end of the work, whereas you're the one paying for a slog of a game

    • @sammoore2242
      @sammoore2242 ปีที่แล้ว +36

      I read through Les Miserables lately - I'm a faster than average reader, but not by much - and it took me about 25 hours. I've never understood why games are ideally supposed to reach points that are universally agreed to become arduous slogs with other media.

    • @theomegajuice8660
      @theomegajuice8660 ปีที่แล้ว +49

      The TV seasons one is a good comparison. A recommendation for a TV series which goes "the first season is a little rough but it gets much better after that" or "you can skip the first season and just read a summary" might still be worth a watch. A recommendation which goes "You have to watch all of the first 3 seasons even though only season 4 onwards is worth watching" is an automatic no from me

    • @megamax898
      @megamax898 ปีที่แล้ว +27

      Only gamers put up with this garbage. And they will pay more for it, and they will pay extra to make the game suck less with microtransactions.

    • @anthonygranziol7957
      @anthonygranziol7957 ปีที่แล้ว +9

      The work comparison is excellent. If a job is awful, I'm not sticking around until Friday afternoon because free pizza is given out. I'm quitting on Monday or Tuesday and buying my own pizza to recover from the shitshow.

  • @matthewroberts6833
    @matthewroberts6833 ปีที่แล้ว +474

    - Make friends with a cute blonde and play around at a fair.
    - Watch your new friend disappear when she volunteers to engage in an experiment made by your best friend.
    - Discover the experiment is a TIME MACHINE and go back 1,400 years in the past to rescue your new friend because you're a brave badass
    - Find yourself waylaid by monsters while stuck in the middle of a war between humans and demons.
    - Team up with your scientist friend and a TALKING FROG KNIGHT to prevent a time paradox and save your new friend who is actually a princess.
    - Go on trial for supposedly kidnapping said princess upon getting back to the present and break out of prison to fight a dragon tank.
    - Find yourself flung into an apocalyptic future to discover that the world eventually comes to an end via giant alien leech and resolve to stop it because, again, you are a badass.
    You do this in Chrono Trigger. . . in the first three hours.

    • @lunasophia9002
      @lunasophia9002 ปีที่แล้ว +106

      Another point about Chrono Trigger: the *entire game* is less than 30 hours! Even if you do *everything*, all side quests and so on. And I'm not talking about the speedrun, I'm talking about a normal, casual playthrough. Everything, the entire game, even the new DS content, is less than 30 hours. And clearly people are still talking about it almost 30 years later. Will people be talking about FFXVI 30 years from now, except to point out how backwards it is? Likely not.

    • @sandy120
      @sandy120 ปีที่แล้ว +57

      comparing anything to Chrono Trigger is a bit unfair, that game is damn near perfect.

    • @okagron
      @okagron ปีที่แล้ว +33

      I will say that Square Enix started to have their games be too bloated with Final Fantasy 7. Every game they did before was like 30 to 35 hours even on 100%, starting with Final Fantasy 7 their games started to be too long, with sections where you just meander around not doing much of note. It's why i can easily replay Final Fantasy 5 or 6 because they are relatively quick, but i need to be in the mood for Final Fantasy 9.

    • @stephen2624
      @stephen2624 ปีที่แล้ว +4

      I don't want to play that game because:
      1. Fans are only bringing that game (and FFVI) up just to shit on FFXIII and anyone who likes it.
      2. The characters were designed by Akira Toriyama. If they were designed by Yoshitaka Amano, Tetsuya Nomura or Akihiko Yoshida, then I would have more interest in it.

    • @Canadamus_Prime
      @Canadamus_Prime ปีที่แล้ว +13

      @@okagron And yet everyone loves to gush over Final Fantasy 7 for some reason I cannot fathom.

  • @seraphonica
    @seraphonica ปีที่แล้ว +206

    "it gets good after 30 hours" is also the precursor to "pay this microtransaction to skip the grind and have more fun than the proles"

    • @zeboimcitizen27
      @zeboimcitizen27 ปีที่แล้ว +26

      Or "play this gacha game that has a really interesting opening hook but after that you have to slog through grindy, tedious gameplay and fluff that tempts you toward gambling for hours on end before you get to a brief 3 min cutscene that moves the main plot by one inch."

    • @TheNeoVid
      @TheNeoVid ปีที่แล้ว +2

      How about the Ultimate Microtransaction: Pay this much extra to start with the game already completed and skip playing entirely!

    • @TrackpadProductions
      @TrackpadProductions ปีที่แล้ว +12

      _"But of course, the message of the game only becomes clear once you've been playing it for about four hours. So why don't you give it four hours of play to make sure it's effective"_ - The Narrator

    • @LaughingThesaurus
      @LaughingThesaurus ปีที่แล้ว +1

      I kind of felt this way about FFXIV level skips.
      I genuinely hated grinding levels in FFXIV (as in, by means other than MSQ) so much that I started feeling like they put in the level boosts to skip the inconvenience.

  • @altothealtoiest1682
    @altothealtoiest1682 ปีที่แล้ว +86

    You know when Steph was talking about shows need to have a good first season or else they won’t get a second, in my head I was thinking “well unless it’s on Netflix” and lo and behold Steph was on the same page

    • @WebbanationX
      @WebbanationX ปีที่แล้ว +7

      RIP Cowboy Bebop 😭😭😭

    • @theschafer5367
      @theschafer5367 ปีที่แล้ว +4

      @@WebbanationX RIP Sense8.

    • @Vashkey
      @Vashkey ปีที่แล้ว +5

      Or you can have waifus and idiots will defend it to the death like RWBY

    • @stingerjohnny9951
      @stingerjohnny9951 10 หลายเดือนก่อน +3

      @@Vashkey What even is the plot of RWBY anymore?!

    • @Sonichero151
      @Sonichero151 8 หลายเดือนก่อน

      ​@@stingerjohnny9951the Grimm Brothers are literal God heads of a world. Some dumb bitch wants her sweetheart to be realived so much she throws hands, gets cursed with immortality so she can never see her sweetheart again, convinces the rest of the planet to revolt, gets em killed, the Grimm Brothers fuck off while dumb bitch tries to drown herself in pig lake from the simpsons movie only to become Joker, centuries later one Grimm brother reincarnated her boyfriend in some random dude who goes out to find dumb bitch, they meet up and start a religion with one another while getting down to bone Town, boyfriend talks about four whatsamajiggers to bring the Grimm Brothers back, dumb bitch still wants to throw hand, hijinks ensure between the two. Several centuries later red riding hood, snow white, Belle, and Goldilocks team up to stop dump bitch from summoning the brothers again in hopes of throwing hands and getting everyone but herself killed again. Ya got all that?

  • @HyperFerret93
    @HyperFerret93 ปีที่แล้ว +443

    The problem with games involving slavery is that often the evil characters feels cartoonish, even if the portrayal is realistic. But what feels cartoonish in a fantasy world will never reach the levels of real life slavery such as buying babies by the pound or feeding children to dogs and having the parents watch. Both things which we have accounts of. It's hard to write "slavery bad" that doesn't feel anvilicious, sadly.

    • @superdark336
      @superdark336 ปีที่แล้ว

      the problem with writing that is that its shallow and toothless if its just "haha! i have slaves because im an evil evil person!" instead of "but i NEED slaves!!!! they are my right! actually its moral and good and im justified and youre all jealous and why are you angry at me"
      they invented fake science and formulated language and theology around trying to enforce everything they do to be justified

    • @jamesderiven1843
      @jamesderiven1843 ปีที่แล้ว

      It's also a good parallel for Fantasy Oppression, wherein the oppressors have some reason for oppressing the oppressed that seems unfair or misunderstood. But that's not how fucking oppression works? Cyclops in X-men faces prejudice because people are afraid that he'll trip on the subway, have his sunglassess fall off, and his eyeballs melt a carriage full of children.
      You know, an actual fear? Conservatives have prejudice against trans people for insane things they totally made up because actual prejudice is almost always intrinsically irrational, and usually is created for reason of power and control. "People fear and misunderstand my people for our magic, which i constantly use to help you inc rutal cobat fights by creating fireballs with my hand" - that's seems a rational reason innate power imbalance to be nervous about to be honest! Trans people don't have magic power. Black people can't control the weather with their minds! Prejudice is not grounded in rationality!
      Sorry, "people just seem to hate and fear mutants [whose worst members keep threatening the entire planet with genocide on the daily]" is my pet peeve. People talk about how heavy-handed that TOS episode about racism is, the one with the white-on-the-left-side and white-on-the-right-side aliens, but it was right! Prejudice is grounded in arbitrary and stupid things!

    • @kerseyHarding
      @kerseyHarding ปีที่แล้ว +64

      Fallout New Vegas did it pretty well though. The Legion are not good people, but their methods are consistent and make sense within their logic. There is also a lot of nuance surrounding their collective because they are emulating Caesar, but their interpretation of history and Hegelian Dialectics are not completely accurate. So if their understanding is fundamentally flawed, it makes sense why they are doing these horrible things.

    • @johan13135
      @johan13135 ปีที่แล้ว +41

      And all slavery portrayed in games now is literally copied after American chattel slavery, which is quite different from the majority of slavery in history. Which was much more nuanced and complex

    • @kerseyHarding
      @kerseyHarding ปีที่แล้ว +56

      I feel like I do have to say that slavery is bad. What we're talking about is how cartoonishly simple it's portrayed as in games. Generally there is no conversation being had about why slavery is being used in these systems other than the people doing it are evil and enjoy human suffering. Bioshock infinite was pretty cartoonishly evil, but they bothered to explain why they thought it was necessary to create an underclass of people and basically were scapegoating people who were already being scapegoated at that time.

  • @grahamkristensen9301
    @grahamkristensen9301 ปีที่แล้ว +183

    Funny thing about Breaking Bad's first season: Even though it does pale in comparison to the rest of the show, it completely changes when you rewatch it after finishing the show. The first time you watch it you're lead to believe that Walter was just this frustrated nerdy guy who was dealt a bad hand and resorted to making meth because he was left with relatively few options. But after seeing what happened to him later and revisiting it, you realize that he was always kind of a selfish bastard whose ego was going to destroy everything and everyone around him no matter what. If Walter had swallowed his pride and accepted Gretchen and Elliott's offer, the show would've been over after one episode.

    • @ddjsoyenby
      @ddjsoyenby ปีที่แล้ว +30

      yup' walter white is a bad guy.

    • @tracyh5751
      @tracyh5751 ปีที่แล้ว +11

      I think this is why I kind of hated show. Walter White was always an insufferable prick from episode 1 to me, so I couldn't really get drawn into the plot of Walter making everything worse for everyone all of the time.

    • @splitprune
      @splitprune ปีที่แล้ว +7

      @@tracyh5751 do you not like villains?

    • @jackmarks1358
      @jackmarks1358 ปีที่แล้ว

      For me it’s Berserk watching the first episode after the rest of the session is just wild

    • @DannyboyO1
      @DannyboyO1 ปีที่แล้ว +4

      @@tracyh5751 Yeah, these days, we could get that IRL by watching Musk destroy twitter.

  • @adamstringer7092
    @adamstringer7092 ปีที่แล้ว +133

    There's something enjoyable about seeing Steph wander around being a chaos gremlin

    • @AnotherDeadTransgirl
      @AnotherDeadTransgirl ปีที่แล้ว +3

      A wild Steph in their element... so majestic. So beautiful.

  • @josephdowland3786
    @josephdowland3786 ปีที่แล้ว +8

    I think part of the issue is time - when I was younger I could slog through hours of rubbish to get to the good part, but as an adult with less time, a game has to be good pretty quickly if not from the start for me to want to stick with it

    • @kato093
      @kato093 ปีที่แล้ว +1

      Nah, it's just that modern manchildren have the patience of an 8 year old on sugar rush and want everything NOW and for FREE. because they deserve it because they are special and unique.
      People are spoiled to an extreme. A reason why so many end up drawning in politics and joining cults on a cult of fake personality cults. It's pretty funny. These people are so shallow, average and uninteresting that their cults of personality are around their skin color and sexual orientation, which is their entire personality.
      Or the fact that they are vegan, the fact that they are communists, that they hate a certain person (especially those that hate a certain orange man), that they wear a dress and call themselves with a girls name.
      And it's even funnier when some try to disguise their childish behavior by claiming that it's the opposite.
      It's not the attention span of a toddler, it's that people don't have time.
      That's why they binge watch trash childish Disney shows and movies for hours everyday. It's all about lack of time and the quality of stuff.
      That's why everyone eats McDonalds: they just don't have time to cook, not that people are lazy and love all the sugar and fats prepared in a few minutes tops.
      Otherwise they would only eat healthy vegetables and meats. Of course they are also fat because it's a genetic disorder than 2 in 3 people have and not because they are lazy and eat trash food.

  • @youtubeuniversity3638
    @youtubeuniversity3638 ปีที่แล้ว +109

    "Is this game worth reaching thirtieth hour for?" is a valuable question.

  • @WdowgeNZ
    @WdowgeNZ ปีที่แล้ว +21

    As much as I love you deep diving into shifty industry practices I'm so glad you are getting back into talking about and reviewing video games more

  • @kent5627
    @kent5627 ปีที่แล้ว +41

    You’ve captured the energy of Yoda going through Luke’s stuff. ❤

  • @That_Lady_Charlie
    @That_Lady_Charlie ปีที่แล้ว +248

    I'm 38. I have a full time job with a commute, a fiancé, and a social life. I no longer am willing to give time *or* patience, quite frankly, to a game that makes me wade through 30 hours (or more!) of mediocrity just to get to the parts that are marginally better.

    • @bleh329
      @bleh329 ปีที่แล้ว +51

      You have so much more going for you than I have... Good on you, I say.
      Even with no life to speak of, I still have no desire to waste tens of hours on a "game" if it isn't enjoyable. Even I have standards.

    • @StormCrownSr
      @StormCrownSr ปีที่แล้ว +7

      I genuinely don't understand Steph's point. Clive is the son of a "good slave owner." Of course, he wouldn't be gun ho at freeing slaves from the start or even the problems of bearers. From his point of view, they "well taken care of."
      It's called having a character arc.

    • @youtubeuniversity3638
      @youtubeuniversity3638 ปีที่แล้ว +40

      ​@@StormCrownSr...clearly somebody didn't watch the video.

    • @cwolf201
      @cwolf201 ปีที่แล้ว +9

      *ponders the days of slogging through hours of killing repetitive static imagres in final fantasy 1 to level up*

    • @FrankB1110
      @FrankB1110 ปีที่แล้ว +1

      Not speaking about this specific game, but live games like you would live books or tv series. Much simpler life.

  • @Darlos9D
    @Darlos9D ปีที่แล้ว +18

    There's something I've been thinking about a lot recently. And its that there's, like, two broad camps of media consumers. Especially in videogames. ESPECIALLY in RPGs, open world games, and all other big adventure-y games. Basically, to put it real bluntly, there's people who prefer "quality" and people who prefer, I guess like... "bang for the buck." This first really hit me some years ago when I saw a reddit poll about ideal jRPG length. One of the options was basically "the longer the better" and, wow, that seemed to be a rather popular choice at the time.
    Granted, one whole reddit poll doesn't really make a case, and I haven't exactly been collecting hard statistics since then, but... I dunno, it really does kinda feel like if you ask any individual person about this, they're gonna lean towards either "I don't want my time wasted" or "please waste as much as my time as possible on purpose." And I don't necessarily mean either of those in a bad way, it's just an observation that I haven't really formulated a proper academic thesis about, heh.
    Point is, I can see how the latter group is more likely to come to bat for such games as these.

    • @rossz4898
      @rossz4898 ปีที่แล้ว +4

      Yeah, disappointingly high percentage of players in that “please waste my time category”. I suspect those pollers to represent the younger, less jaded audience

    • @DaJay42
      @DaJay42 ปีที่แล้ว +6

      As a child, when $60 is like several months' worth of allowance, you'd of course hope a game will actually last you that long. Some people seem to just never have grown out of that mindset.

  • @sergiodbd
    @sergiodbd ปีที่แล้ว +7

    “Ooh! Colourful things!” 😂😂
    That felt supremely genuine 😅

  • @everforward5561
    @everforward5561 ปีที่แล้ว +93

    I've never understood the X-men trope of "bully people with superpowers that could level you in a heartbeat".

    • @magicman25103
      @magicman25103 ปีที่แล้ว +29

      That's because fear is irrational and people are prone to lashing out against what they don't understand, this is especially true when you live in a society where the people at the top are the ones pushing that kind of animosity out of malice.

    • @keybladesrus
      @keybladesrus ปีที่แล้ว +22

      In XVI's case, the superpowers literally kill the people who have them. Many of them probably wouldn't use their powers at all if they weren't forced to. They're also kept exhausted and starved. And the ones with the big superpowers are usually kept on good terms with the kingdoms and benefit from the system. It's hard to rebel when you're tired and hungry, and a fucking dragon can nuke you from orbit, or a giant man hundreds of meters tall can demolish the local geography. Even then, there is resistance and an Underground Railroad equivalent. I just listed some of the in-game reasons for why the average Bearer is so hopeless and downtrodden.

    • @drointhewind480
      @drointhewind480 ปีที่แล้ว +7

      It doesnt make sense in xmen (whos gonna bully magneto?)
      but bearers have basic lvl 1 magic. You might kill 2 or 3 but thats it

    • @badflamer
      @badflamer ปีที่แล้ว +1

      @@keybladesrus the fact that you think any of that stops a slave from using their lvl 1 magic to fill their slaver's lungs with water, turn their hair on fire, or rip out their eyes in a last act of suicidal and defiant liberation, puts into context just how little you actually know about real world slavery.
      gotta love privileged white guys talking about shit like this as if they should have any fucking opinion in the matter.

    • @spiraljumper74
      @spiraljumper74 ปีที่แล้ว +11

      Because most of the “people with superpowers” can only light a lantern, or dry the laundry, or fill a well with those powers, and Steph is kinda misrepresenting the dynamic.

  • @athurstyman2139
    @athurstyman2139 ปีที่แล้ว +43

    It gets good after x hours where x equals an exponentially increasing likelihood that you’re actually experiencing an acute case of sunken cost fallacy.

    • @fieryrebirth
      @fieryrebirth ปีที่แล้ว +6

      Or as I like to see it, "Stockholm Syndrome", the video game equivalent of "I can change him."

    • @corey3290
      @corey3290 ปีที่แล้ว

      Sometimes its truth though. There are those games that do start out pretty boring and it takes awhile to get going but it really does pick up once you do get to that point. There have been many games I am glad I sucked it up for the first few hours. Other times its just fanpeople trying to justify why they like it and using timegating as a way to invalidate your argument. The really task is figuring out which camp the person trying to make an argument is in.

    • @Nefariousbig
      @Nefariousbig ปีที่แล้ว

      Why the fuck are so many people in the comments trying to act like the very concept of a piece of media getting better is ridiculous?
      Like actually get a fucking grip? The fuck is wrong with you...

    • @stephen2624
      @stephen2624 ปีที่แล้ว

      Then why is no mentioning TLOU2 or the entire live service genre? Why is just FFXIII?

    • @athurstyman2139
      @athurstyman2139 ปีที่แล้ว +1

      @@stephen2624 the video is very specifically a problematization of a specific argument Steph saw made in defense of FFXVI. If you wanted a full academic dissertation on the phenomenon, then you’re looking in entirely the wrong place for it and should be on Google Scholar instead.

  • @CompletelyNormal
    @CompletelyNormal ปีที่แล้ว +8

    As a kid, I had a bit more tolerance for games that took a while to get good. After all, I a fair bit of time and only like three games. My choices were "keep playing this game in the hopes that it gets good later" or "go read a book or something because you don't have any other games". These days, when I have less time and more games, I need some damn good word of mouth if I'm going to wait even four hours until a game gets to the good part. After all, I can always just go play something that's good right out of the gate.

  • @IamHat
    @IamHat ปีที่แล้ว +79

    7:27 I've seen thousands of collective hours of pornographic content and this has been the most elegantly demonstrated display of the perfect shaft stroke I have ever seen.
    Smooth, Confident, and Considerate it is a lesson of how Steph has completely mastered the maurbatory arts... oh and trains I guess.

    • @Lectrikfro
      @Lectrikfro ปีที่แล้ว +36

      Are you saying Steph is a trainswoman?

    • @tonichan89
      @tonichan89 ปีที่แล้ว +6

      ​@@LectrikfroOkay that one caught me off guard and got me a good "hhhHA!!" 😆

    • @kingBing101
      @kingBing101 ปีที่แล้ว +2

      I laughed out loud reading this and watching the time stamp

    • @MoonShadowWolfe
      @MoonShadowWolfe ปีที่แล้ว +4

      Having never given one but rather liking the idea, I did begin watching what they were doing and noting the technique.

    • @ExploitableLoophole
      @ExploitableLoophole ปีที่แล้ว +1

      You have to be, trains are delicate creatures. Perfect technique is just one facet of proper conducting

  • @muizzsiddique
    @muizzsiddique ปีที่แล้ว +185

    "It gets good after 30 hours" I beat and enjoyed Darksiders 3 in 25 hours, and it's a story focused game.

    • @aureliodeprimus8018
      @aureliodeprimus8018 ปีที่แล้ว +14

      Glad to see a fellow Darksiders fan. I would like to add that Darksiders 2 gets you hooked 1 hour in the moment you enter Tri-Stone.

    • @TheDunbartxeen
      @TheDunbartxeen ปีที่แล้ว +5

      Every Darksiders is worth playing.

    • @muizzsiddique
      @muizzsiddique ปีที่แล้ว +4

      @@aureliodeprimus8018 Funny enough, I played it at the recommendation of James Stephanie Sterling.

    • @Eagledude131
      @Eagledude131 ปีที่แล้ว +8

      I love my edgy bible fanfiction edition of classic God of War. It's genuinely a great experience

    • @bagrym
      @bagrym ปีที่แล้ว +2

      Darksiders represent!

  • @williambell3318
    @williambell3318 ปีที่แล้ว +316

    Hope you really enjoyed your time at the Stupendium

    • @JimSterling
      @JimSterling  ปีที่แล้ว +147

      It was a lovely time, they’re a wonderful host.

    • @eternalfailure4081
      @eternalfailure4081 ปีที่แล้ว +42

      Even the first 30 hours?

    • @TheStupendium
      @TheStupendium ปีที่แล้ว +86

      @@eternalfailure4081 I get especially wonderful at hour 31.

    • @carlbutcher2268
      @carlbutcher2268 ปีที่แล้ว +6

      @@TheStupendium Can confirm your music gets better after 30 hours of listening. Not that it wasn't great to begin with.

  • @Sir_Uncle_Ned
    @Sir_Uncle_Ned ปีที่แล้ว +5

    I can tell you and stupes had a bit of fun, and I love just how good they are at acting.

  • @kagamine14
    @kagamine14 ปีที่แล้ว +6

    I think the “it gets better after xx hours,” is directly referencing ffxivs mantra. “It gets better after ARR we swear.” And generally that’s true! But I think most rpgs try to grip you in the beginning and then gain momentum after a bit. I always love a nuanced look at the darker side of humanity and still finding hope to make it better stories

    • @Keira_Blackstone
      @Keira_Blackstone ปีที่แล้ว +1

      whilst I am one of those weirdos that actually really likes ARR, I can see how it would fail to grip a lot of people. which is a shame since Shadowbringers and Endwalker may be my favorite stories I've experienced in any medium, and it's hard to recommend them since you have to play for literally hundreds of hours to get there with the proper context to enjoy them.

  • @anceallachfeargach
    @anceallachfeargach ปีที่แล้ว +61

    Would watch an entire video of Stephanie Sterling stressing out The Stupendium.

    • @donnydogpiss4533
      @donnydogpiss4533 ปีที่แล้ว

      And jacking that train off while making car engine revving sounds and telling everyone else to "please continue doing train things".

    • @alionfish5
      @alionfish5 ปีที่แล้ว +1

      I would watch an entire musical of these two

    • @Antonicane
      @Antonicane ปีที่แล้ว

      More than one tbh.

  • @broth4d4rkness
    @broth4d4rkness ปีที่แล้ว +25

    I wish my friends understood your last comment of "No amount of imposing will force someone to change their taste. It will only further incline them to reject yours". They always try to force games on me, modes within a game, or a specific way to play a game on me knowing that I don't have the patience or attention span to deviate from what I like.

    • @mechanomics2649
      @mechanomics2649 ปีที่แล้ว +6

      This is exactly how I feel and it carries over to things that I won't have even tried yet. I get so sick of hearing about it and having it pushed that I just don't want anything to do with it.

    • @Kyller3030
      @Kyller3030 ปีที่แล้ว +2

      @@mechanomics2649 that's the same as "I'll avoid that because the fandom is bad", the devs didn't make the fans lol

  • @Yakshimara
    @Yakshimara ปีที่แล้ว +20

    I hear after being baked for 30 minutes, you won't feel nearly as bad being set on fire. I haven't exactly tested this but I believe indeed the nerves will be well past gone by then. I've heard of this one guy who actually laughed while being cooked alive, telling them to 'turn me over, I'm done on this side' as his execution was being committed. Perhaps it's something I ought to give a shot at if that's true! I've tried 10+ hours of 13, though and still ponder where this resurgence of popularity came from.

    • @fieryrebirth
      @fieryrebirth ปีที่แล้ว +1

      Well said, sir!

    • @Lectrikfro
      @Lectrikfro ปีที่แล้ว +4

      St Lawrence, Patron of cooks, chefs and comedians. Religion makes some people act strangely

  • @DavetheTurnip
    @DavetheTurnip ปีที่แล้ว +5

    Yup. Every time I’ve enjoyed something where the consensus is “it gets good after x”, I’ve found it enjoyable from the beginning. It’s never worth it otherwise.

  • @pilgrabber40
    @pilgrabber40 ปีที่แล้ว +36

    Josh Strife Hayes says on his MMO first impressions series that it doesn't matter if the game "gets good" after 100 or 200 hours in. If the game's not good in the first 10 minutes you're not going to have players.

    • @emilsoderman3691
      @emilsoderman3691 ปีที่แล้ว

      Obviously not the case though: See FFXIV.

    • @keybladesrus
      @keybladesrus ปีที่แล้ว +11

      @@emilsoderman3691 To be fair, from what I've heard from other XIV players who have played other MMOs, XIV's boring part is still good for an MMO. I remember when there was a flood of WoW players joining XIV before the Endwalker launch. A lot of players were telling them to sick with it because it gets so much better. But I saw quite a few WoW players who didn't know what they were talking about because they were already having a blast with ARR. Makes me wonder what a miserable experience WoW must have been. XIV is my only MMO, though, so I can't speak from firsthand experience.

    • @Tardisntimbits
      @Tardisntimbits ปีที่แล้ว +1

      ​@@emilsoderman3691See, for me, having come from WoW and FFXI, AND having started ARR at beta, there's never been an easier time to get into the meat of that content than now. They've done a lot to throw off the shackles of the ruins of 1.0 and tighten up the gameplay and story of ARR, and it shows, because I see new folks all of the time. Storywise, is ARR slow? Yes, but I don't think that makes it bad. Yes, a lot of it pays off in spades through later expansions, but I do feel like there's something there even now. To me, from the perspective of having played XI, played XIV from the start, and having made new chars since every wave of changes, it was worth it. That won't apply to everyone though, and I understand that. I know some of my fellow XIV fans don't.

  • @originalscreenname44
    @originalscreenname44 ปีที่แล้ว +70

    This is just another branch of the gatekeeping that tells you to show people your fully completed save file before leveling criticism at a thing that they like. It's not just a video game thing either, but pretty much every medium with a rabid fanbase. I've made statements of a lot of the popular music artist whose output I can't stand and I am always countered with "you need to sit down and listen to this hour to an hour-and-a-half album because it shows how great the artist is". I've already heard an album's worth of those artists since their music played literally everywhere and I don't like it. being forced to sit with them for an hour is not going to make me like them better. It's probably going to make me hate them more out of spite.

    • @riffler24
      @riffler24 ปีที่แล้ว +7

      We really need to get out of the practice of judging the validity of a review/opinion of a game based on how much or how little someone has played the game. What you described is totally right, you DON'T need to have finished a game to have formed a good opinion of it, nor do you have to have to make an opinion immediately. As you said, I don't need to listen to the entire 20 year backlog of a singer's songs to decide I don't like their music. That's the point of sampling something, you can get a good idea of what it's like and decide if you are a fan or not.
      We see the invert a lot with live service games, where people with dozens or hundreds of hours in the game pen a negative review and people do the old "well if you hate the game so much, why do you have *large number of hours* on it?" People want this weird sweetspot of playtime before a review is considered "valid." Enough playtime for the person to have just barely grasped the whole game, but not a minute more

  • @Ryokhael
    @Ryokhael ปีที่แล้ว +3

    Your bits with The Stupendium had me rolling! XD

  • @PriceAintRight
    @PriceAintRight ปีที่แล้ว +2

    This is an incredibly well done video that explores both sides. Dare I say you got a classic, Steph.

  • @miraprime474
    @miraprime474 ปีที่แล้ว +44

    "It gets good after 30 hours"
    Well, there are a ton of shorter games that I've enjoyed all the way through.
    Hellblade is about 8 hours, every single one well used, and I adored Spec Ops (5ish hours) from beginning to end. There's a ton of games where I don't have to slog through to get to the good part, so I'll stick with those.

    • @619ver1
      @619ver1 ปีที่แล้ว +2

      The problem is what you wish to play and enjoy to play.I love Transistor, maybe a 6 hour game. Its brilliant but at the same time i do enjoy long rpg games like Divinity 2 original sin or Dragon age origins where i sunk dozens of hours into. The important part is making you enjoy your time.

    • @miraprime474
      @miraprime474 ปีที่แล้ว +2

      @@619ver1 oh absolutely! I love some longer games as well. I put a ton of time into DA Inquisition and Horizon Zero Dawn.

    • @MonsieurBro
      @MonsieurBro ปีที่แล้ว

      My favourite version of this is what I've experienced with The Binding of Isaac: it's amazing until you've hit the 600 hour mark and want to put a blood curse on Edmund when your run isn't perfect

    • @MelodyRose96
      @MelodyRose96 ปีที่แล้ว +5

      Ghost Trick is out on consoles and PC now, and I had more enjoyment playing that again, even knowing all the story beats and twists, beating it in about 9-10 hours. I'd rather have a short but tight story with interesting game-play mechanics than a 30 hour slog through mediocrity and bad writing to get to the good shit.

    • @shis1988
      @shis1988 ปีที่แล้ว +2

      ​@@miraprime474Zero Dawn also has a goal for you a few hours in: discover things in the ruins. Then explore the Sacred Land, fight a tutorial boss, do missions, all for one ultimate moment that is the Proving. After that ends you get a bit of down time before the next goals.
      It's something I can admire in a game because it feels like the finale of an arc, then a new one begins, while you learn how to play. It's also a "naturally" slow game because of how hunting works, so it melds well with the gameplay loop. Condensed narratives with a global story work wonders for a game like it.

  • @Pucci888
    @Pucci888 ปีที่แล้ว +119

    When I hear worlds that are "too miserable to be worth saving" writing, I think about dorohedoro. Q Hayashida does such an amazing job of showing that even when you're at the bottom of nothing in a world that doesn't want you, you still have your friends, family, and lovers and it makes it feel like the characters have no wants but their happiness and their friends only want theirs. It can be done so well

    • @elvingearmasterirma7241
      @elvingearmasterirma7241 ปีที่แล้ว +20

      It also requires some damn good characters and writing skills to make the relationships land

    • @Roymoney1998
      @Roymoney1998 ปีที่แล้ว +22

      This is exactly what 16 does the characters even go so far to acknowledge that the world is fuckin terrible but at the very least the people they love will continue to have a life to live at the very least.

    • @bleh329
      @bleh329 ปีที่แล้ว +8

      I love Dorohedoro! Such an interesting concept, and the characters are so fun and enjoyable.

    • @bleh329
      @bleh329 ปีที่แล้ว +19

      @@Roymoney1998 Yeesh... They "even go so far" as to say that they're getting treated like crap and that's wrong? That's kinda the problem... If it were written better, it wouldn't stop at "that's wrong", because it's pretty horrible. Acknowledging something that's wrong as wrong isn't enough, because the wrong thing is being permitted to continue. As one example, another way the magic users could have dealt with it would have been to leave. To gather themselves together, find a way to bring magic users that haven't been revealed yet, and leave. Their friends and loved ones can have their lives, no one needs to get hurt.

    • @freddogrosso9835
      @freddogrosso9835 ปีที่แล้ว +9

      Dorohedoro took me by surprise with the sweetness of the characters. They even befriend a giant bug!

  • @markwuahlbuargg4780
    @markwuahlbuargg4780 ปีที่แล้ว +63

    The anime equivalent would be "It gets good after 30 episode... trust me bro" Why can't it be good from the start? Writing a compelling beginning is also part of being a good storyteller.

    • @nerdaitami7205
      @nerdaitami7205 ปีที่แล้ว +9

      The 3 episode test is pretty much that. And it's just as stupid, sure I've seen a couple shows start on a meh episode but pick up steam and good or even brilliant later on but I've never seen a show start on a shitty episode and get good.

    • @Gloomdrake
      @Gloomdrake ปีที่แล้ว +4

      ​@@nerdaitami7205I have, but I'm not willing to defend my opinion, so I won't name the show

    • @nerdaitami7205
      @nerdaitami7205 ปีที่แล้ว +1

      @@Gloomdrake go ahead, I'm curious now. I won't judge

    • @hidden105
      @hidden105 ปีที่แล้ว +1

      @@nerdaitami7205 No Game No Life

    • @jakesethsnake1
      @jakesethsnake1 ปีที่แล้ว +8

      @@nerdaitami7205 I've seen exactly one show in my life where the first episode was, let's say, a pretty bad introduction where it went on to be amongst my favorites, and that was Shin Mazinger where for some asinine reason they decided the first episode was going to be this like 23 minute preview for the finale. The only other one I can thing of is Victory Gundam which I think is alright but the studio decided that the first episode had to have the gundam in it, seemingly pretty late into production, so episode one is actually like episode 5, then 1-4 is the actual start of the show.

  • @rbck8826
    @rbck8826 ปีที่แล้ว +2

    Thank god for James Stephanie Sterling.

  • @tassietmaniac
    @tassietmaniac ปีที่แล้ว +3

    Two of my favourite youtubers together! You look like you're having such a great time :D

  • @indigosaphire177
    @indigosaphire177 ปีที่แล้ว +112

    This reminds me of Hatoful Boyfriend. It starts with the premise of being a dating sim where you date birds to being an excellent visual novel. There is a point to the dating sim to learn and care about the birds but a huge issue is that the dating sim part puts off so many people that people don't get a chance to experience hurtful boyfriend mode.

    • @poilboiler
      @poilboiler ปีที่แล้ว +6

      People get hateful about it?

    • @Gloomdrake
      @Gloomdrake ปีที่แล้ว +37

      I don't think people who dislike dating sims in the first place could fully appreciate the satire, though. So those people wouldn't get anything out of it if they somehow did decide to play

    • @user-nw1je1ur6t
      @user-nw1je1ur6t ปีที่แล้ว +6

      Not quite since FF16 is pretty much the same boring stuff all the time

    • @hidden105
      @hidden105 ปีที่แล้ว +8

      Oi that game was gold from the beginning

    • @user-nw1je1ur6t
      @user-nw1je1ur6t ปีที่แล้ว +4

      @@hidden105 also true

  • @DavidRichardson153
    @DavidRichardson153 ปีที่แล้ว +19

    In regards to the topic, I believe I should borrow from/mostly quote one of your old colleagues, who put it best years ago and did so over another Final Fantasy game:
    "Some people have told me that FF[16] gets good about [30] hours in. You know that's not really a point in its favor, right? Put your hand on a stove for [30] hours, and yeah, you'll probably stop feeling the pain, but you'll have done some serious damage to yourself."

  • @TheRaven7
    @TheRaven7 ปีที่แล้ว +1

    Video games aren’t the only medium where people will say “Act I was kinda weak but then it finds its footing”.

  • @ChristopherHallett
    @ChristopherHallett ปีที่แล้ว

    That intro song had me chuckling, but the NUTNUT segment ending with that "cuuuum" had me legitimately laughing out loud, good work!

  • @Henbot
    @Henbot ปีที่แล้ว +98

    I also find it frustrating how docile people make slaves as if they never rebelled so it was their fault they got enslaved when in reality history of slavery is filled with rebellions

    • @originalscreenname44
      @originalscreenname44 ปีที่แล้ว +41

      Considering the people who run things would have you believe that "there was slavery, then slavery was ended, and then there were zero problems ever" there's no wonder that a lot of people creating media tend to ignore the details of what actually happened.

    • @theomegajuice8660
      @theomegajuice8660 ปีที่แล้ว +62

      I've definitely heard a lot of provileged white guys very confidently declare they could never have been enslaved because they wouldn't have "put up with it". Curiously from some of the same people who dismiss police brutality with "it wouldn't happen if they just complied"

    • @jlev1028
      @jlev1028 ปีที่แล้ว

      Reminds me of the people who say the Jews are to blame for "letting themselves be transported to concentration camps like lambs to slaughter", as if there wasn't any resistance and armed rebellion.

    • @KabbalahSherry
      @KabbalahSherry ปีที่แล้ว +18

      ​@@theomegajuice8660- THIS 🙄💯

    • @LPTheGas
      @LPTheGas ปีที่แล้ว +29

      Yeah, I'm really weirded out by the whole concept of magic-users as slaves. I hope the game does a damn good job of explaining how that happened, because in my head it plays out like this:
      "wizard, you are now my slave"
      "slaver, you are now ashes"

  • @Gamer1990100
    @Gamer1990100 ปีที่แล้ว +69

    It shouldn't take 30 hours to be good yet here we are

    • @debrucey
      @debrucey ปีที่แล้ว +11

      It doesn’t, it’s quite good from the start

    • @elvingearmasterirma7241
      @elvingearmasterirma7241 ปีที่แล้ว +12

      ​@@debrucey
      here is the thing
      NOT EVERYONE WILL ENJOY THE SAME THING
      and its stupid to tell someone who found the game and story boring "it gets better in this many hours"
      If you enjoyed the game. Great! More power to you!
      But if others do not let them be. They don't need to play further if the game is boring or bad to them.

    • @debrucey
      @debrucey ปีที่แล้ว +6

      @@elvingearmasterirma7241 ok but it’s completely fine to tell that to people who haven’t played the game yet, especially if they’re basing their decision not to play the game on criticism that I think is inaccurate and unfair

    • @elvingearmasterirma7241
      @elvingearmasterirma7241 ปีที่แล้ว +7

      @@debrucey Oor hear me out
      They know what they like. They looked up reviews, playthroughts etc and decided
      Yea. I dont wanna play it.
      People. Are allowed. To make decisions.
      About what they consume
      HOW THEY LIKE.

    • @debrucey
      @debrucey ปีที่แล้ว +3

      @@elvingearmasterirma7241 yeees, they are? Did I say otherwise?

  • @legrettagrants6470
    @legrettagrants6470 ปีที่แล้ว +5

    I didn't see this collab coming. But I HAVE to insist on more. Nevermind the fact that a three-way collab between Steph, The Stupendium and Dan Bull would actually be fun.

  • @lorhoff
    @lorhoff ปีที่แล้ว +4

    Some other things that get better after 30 hours: underwear, meth amphetamine, being buried alive, picnic pasta salad, international plane rides

  • @obsoletepaul
    @obsoletepaul ปีที่แล้ว +148

    That first 30 seconds had me creasing 😂

    • @Evanz111
      @Evanz111 ปีที่แล้ว +6

      The “woof” got me 😂

    • @royconestoga7326
      @royconestoga7326 ปีที่แล้ว +1

      I hope you changed your pants afterwards.

    • @GriffinPilgrim
      @GriffinPilgrim ปีที่แล้ว +1

      You see? You didn't have to wait for 30 hours...

    • @eldenringer6466
      @eldenringer6466 ปีที่แล้ว

      butt creasing?

    • @dirrdevil
      @dirrdevil ปีที่แล้ว

      The video gets better after the first 30 seconds...

  • @alicee2140
    @alicee2140 ปีที่แล้ว +95

    I did complete FFXVI, and it does not get better. In the last quest of the town of Dalimil, an important NPC is revealed to be a magic user. And while he was an important figure in the town, they all immediately turn on him, calling him a liar, and much worse, they start throwing stones at him. A litteral, biblical lapidation. And then two kids start defending him. And they get lapidated too. But then the child-lapidating villagers are reminded that actually, that guy is a pretty useful blacksmith and he helped the town in the past. And so they "forgive" him. And the victim, still bloodied from the stones, helps them against the bandits, instead of fucking off and letting them die.
    As Rudolph the Red Nosed Reindeer taught us a long time ago, difference is acceptable IF you can be useful.

    • @AH-vb2dw
      @AH-vb2dw ปีที่แล้ว +3

      it's extremely on par w ffxiv writing too (see: eulmore) despite different writers being in charge

    • @bleh329
      @bleh329 ปีที่แล้ว +3

      Yyyyyyyikes...

    • @Gloomdrake
      @Gloomdrake ปีที่แล้ว +9

      Maybe the bandits have a point

    • @TheLucidChiba
      @TheLucidChiba ปีที่แล้ว +7

      ​@@AH-vb2dwnot sure I see the similarities there

    • @fieryrebirth
      @fieryrebirth ปีที่แล้ว

      Wow, basically: "The beatings continue until morale improves" narrative in a JRPG story.

  • @VizardPhoenix
    @VizardPhoenix ปีที่แล้ว +2

    This video is brilliant. Also love The Stupendium. Ending had me laughing my ass off.

  • @TyroKitsune
    @TyroKitsune ปีที่แล้ว +3

    Chaotic gremlin Sterling is now my favourite.

  • @Beowulf_DW
    @Beowulf_DW ปีที่แล้ว +112

    Now, more than ever, games need to respect a player’s time. Games that only become “good” after hours upon hours of play display a lack of respect for players’ time almost as egregious as the games that try to frustrate you into paying for micro transactions.

    • @619ver1
      @619ver1 ปีที่แล้ว +10

      Problem is, sometimes stories need time to develop. Yes, rpg games are notorious for that but lets take another example, Divinity 2 original sin. Its a great game. The D&D like freedom of approach to problem being its main charm but that also opens up only after some Hours of Gameplay. The most tricky part is the beginning of such games, given you Need to take things slow to a degree to not overwhelm the player but can not drag your feet to the extend they just want to be done with it.

    • @Nefariousbig
      @Nefariousbig ปีที่แล้ว +10

      Or, you could respect that not all media has to conform to your needs or wants. I'd rather play a game that has ups and downs but is super unique and memorable, than some cookie cutter cinematic experience that 'respects my time' by neatly and rapidly railgunning me through a pre chewed mishmash of set pieces. Or, in the case of this game, i'd rather they take a while to ramp up to the story they want to tell rather than artificially fluff up the intro so barely impatient players don't get bored. There's more than enough validity in a game taking some time to hit its highs.

    • @Gloomdrake
      @Gloomdrake ปีที่แล้ว +10

      Slow starts can be good, actually. 30 hours of misery might be a line, though

    • @bleh329
      @bleh329 ปีที่แล้ว +10

      @@619ver1 It seems like what's happening isn't a story developing, it's bad writing. I don't know about the game design yet, since I haven't played yet. But a good slow burn introduces characters that are interesting, a world you're invested in, a the hint of a plot worth sinking time into.

    • @bleh329
      @bleh329 ปีที่แล้ว +8

      @@Nefariousbig Or... Games have been around for literal decades. Designers know how to make them engaging. But this one isn't for a lot of people... So it's probably a poorly written game.

  • @xalanii
    @xalanii ปีที่แล้ว +27

    The discourse around the FF MMO drive me up the wall. But it was "it gets good after 100 hours"

    • @JediMB
      @JediMB ปีที่แล้ว +19

      Personally, I enjoyed FFXIV from the moment I tried it during the A Realm Reborn pre-release period. But I also say two things about how people talk about the game:
      1) The "it gets good when you get to the first expansion after lvl50" line is a huge exaggeration. The game phases out its tutorial period and gets into the story proper at around lvl17, and the story is *good* from that point on. At least if you enjoy kinda traditional JRPG stories. It's just that it starts delving into *exceptional* territory once the expansions hit.
      2) If you don't enjoy your first hours of playing, you're under no obligation to continue. In fact, if you get past the lvl30 mark and aren't having a good time, I highly *encourage* you to quit, because that's no way to be spending your precious time.

    • @619ver1
      @619ver1 ปีที่แล้ว +4

      Sad truth it, that was the case. They thankfully revamped the start, making it much smoother, less sluggish and grind instensive and generally more interesting. I honestly deinstalled the game 2 seperate times before they changed the starting till i tried again and stuch with it.

    • @MisterDragon
      @MisterDragon ปีที่แล้ว +2

      ​@JediMB I couldn't get to level 20 before deciding I'd much rather play anything else in my steam library.
      Even worse, it made me briefly consider playing WoW again and that's a feat with how horrible Blizzard is these days. (Thankfully sanity prevailed and I did not.)

    • @SadBirbHours
      @SadBirbHours ปีที่แล้ว +2

      Shadow bringers being so dam good but needing so much investment will forever be a sadness to me.

    • @Kakashi20xd6
      @Kakashi20xd6 ปีที่แล้ว +2

      @@JediMB I completely agree with your first point about story quality.
      However, unless you are making an argument about the enjoyment one can get from the hotkey combat style in general, most jobs don’t really “click” until around level 60. That’s when Warriors have access to Fell Cleave and their self heals, Summoners get their instant cast burst window, White Mages get off global cooldown heals and lilies, etc.

  • @InsaneSeishiro
    @InsaneSeishiro ปีที่แล้ว

    omg I am so excited for u potentially showing up in a Stupendium video

  • @SofaKingDead
    @SofaKingDead ปีที่แล้ว

    Glad to see you collab, been a fan of you both for years.

  • @Pazuzu4All
    @Pazuzu4All ปีที่แล้ว +70

    It's one thing to have a world full of unlikable characters. Its another to have a world full of uncompelling characters who don't interest you enough to care what happens to them.

    • @DragonNexus
      @DragonNexus ปีที่แล้ว +9

      That's how I felt aboit FF13.
      That 40 hour mark, the game stops being a corridor. But I still dislike the party. I still think the villains plan is counter to their actions. The gameplay and plot are both still "grind for EXP to make yourself stronger"
      The only thing that changes is the corridor gets wider.

    • @aprinnyonbreak1290
      @aprinnyonbreak1290 ปีที่แล้ว +3

      @@DragonNexus
      Thiiiiiiiis
      Underneath the corridors and incomprehensible plot of FF13 are still characters I mostly don't like, except Lightning who I like to make fun of in a meta sense (They cracked the code this time! We know why people liked Cloud! Sign her up for two and a half games! *OH NO*) and has thus brought me hours upon hours of joy, intentional or not, a battle system that I never thought was interesting even before the game "opened up" with options I might have explored if I had been allowed to at the beginning, but couldn't care less about after 30 hours of being chained to, and a bunch of other complaints that would bloat this more than I already have.
      FF 13 DOESN'T get better after 30 hours, it gets slightly less bad in mostly insignificant ways. The fact that you can grind on your choice of Adamantoises, or Not Adamantoises now, now with bad, underlevelled classes on everyone doesn't really fix the core issues of the game.

    • @ArcaneAzmadi
      @ArcaneAzmadi ปีที่แล้ว +1

      Eight deadly words that spell doom for any story:
      "I Don't Care What Happens To These Characters"

  • @themysteriousgx5766
    @themysteriousgx5766 ปีที่แล้ว +46

    Yeah, knew this was coming. Gamers (tm) need to learn that people dropping out early is a normal risk of a slow burn story

    • @elvingearmasterirma7241
      @elvingearmasterirma7241 ปีที่แล้ว +8

      And that not everyone likes what they like
      But ah. That lesson is still taking years to learn

    • @theomegajuice8660
      @theomegajuice8660 ปีที่แล้ว +21

      I happen to really like slow burn stories but only when the slow burn bit is good on it's own. If you're just slogging through the early bit to get to the explosions that isn't a slow burn, it's a damp squib

    • @Lilbee730
      @Lilbee730 ปีที่แล้ว +8

      Nothing wrong with a slow burn. The burn just has to be engaging while it takes its time.

    • @behemothokun
      @behemothokun ปีที่แล้ว +5

      I get the argument but it doesnt really work with Ff16 imo. The game is really good from the start with good pacing. To be fair, some side quest arent up to par with the Main Story, but the Main Story is filled with great characters, efficient cut scenes (not like mgs4 with 30m debriefings, fun battle System and yes, despicible villians. I get that steph didnt like it, and that is fine, but some of her descriptions of it doesnt seem repressentable with the game I played. Maybe she Was in a bad head space for a game like this.

    • @Nefariousbig
      @Nefariousbig ปีที่แล้ว +7

      You mean Steph needs to learn that? Rather than presenting their opinion as a valuable or meaningful judgement on the games quality, and making up a load of shite about anyone who thinks it improves.
      Like legit how can you justify saying that absolutely everyone who thinks this very long piece of media might improve as it goes on is just 'angry about review scores'?

  • @mysticalplatypus87
    @mysticalplatypus87 ปีที่แล้ว

    Another awesome video as usual, thank you very much 😊

  • @augmentingpath1522
    @augmentingpath1522 ปีที่แล้ว +8

    This review starts off slow, but it gets really good around 22:52

  • @MechanicaMenace
    @MechanicaMenace ปีที่แล้ว +29

    I love genres of games that often take 10+ hours for fans of the style to work out if they actually like them. 4X games, space traders/combat games, city builders etc. I'm not going to tell someone who can't get past an hour of one they're wrong. *Negative reviews* have convinced me to play games because I get my tastes aren't everyone's and the review had information that pricked up my ears. And they've told people who wouldn't like it not to bother so win win.

    • @katlyncoker8488
      @katlyncoker8488 ปีที่แล้ว +4

      I've had a similar experience with negative book reviews.
      I looked at the reviews for a fantasy book (hybrid of litrpg and cultivation novels) and saw a 1 star review complaining that later on (le gasp) characters "turned" gay. I promptly decided to check it out since a lot of books in those 2 genres (again litrpg and cultivation) don't have any representation of queer folk. Turns out, I was right too as that series is awesome.

    • @mirkiekishka
      @mirkiekishka ปีที่แล้ว

      @@katlyncoker8488 SVSSS?

    • @dosbilliam
      @dosbilliam ปีที่แล้ว

      It's a little jank, but if you haven't tried it, Graveyard Keeper might be something you enjoy. Figuring out how to do everything is a lot of the game, since while it sort of falls into a Stardew Valley type of game, it's not as well-laid-out when it comes to finding out how to make some basic things. :P

    • @katlyncoker8488
      @katlyncoker8488 ปีที่แล้ว +1

      @@mirkiekishka I have read that series, and did enjoy it, but I'm actually talking about the infinite realm series by Ivan Kal. It's really engaging, and when I read it I can't help but get sucked in. Detailed lore and world building but always keeps the characters at the forefront. It also kinda has 2 Main characters, one of whom later falls in love with a gender (and sex) fluid character (they can transform like loki). There's also a bi orc lady and another (i think) bi lady who get together who are also part of the ensemble cast of important characters.

    • @MechanicaMenace
      @MechanicaMenace ปีที่แล้ว

      @@katlyncoker8488 apart from Pratchett I'm not the biggest fan of fantasy books so didn't realise there was a major lack of representation. I'm mainly a sci-fi fan and not so snobby to not realise they're closely connected though so expected modern stuff to have a massive minority be totally against while also having a balance in the other direction. Glad you found something that sounds like it should be supported though. I'll definitely give it a go.

  • @TheBleachj16
    @TheBleachj16 ปีที่แล้ว +5

    I don't agree with bearers being spinless victims when The Hideaway has an entire group of bearers that free other bearers.
    Like, people will talk about the sidequest and ignore everything they say.

  • @AbyssalDrake88
    @AbyssalDrake88 ปีที่แล้ว

    Great video, as per usual. Loved the end bit. I needed a laugh.

  • @chrisjones5949
    @chrisjones5949 ปีที่แล้ว +1

    Also: I was excited to see another of my favorite TH-cam creators in this video, and I absolutely was not expecting Stupes' retaliation there at the end 😂

  • @Killer_Kotomibro
    @Killer_Kotomibro ปีที่แล้ว +41

    The problem people don't get with a slow burn is that it still has to, y'know, burn.
    The part that exists to build up the really good bit needs to be engaging in it's own right, otherwise you've just made an impenetrable preamble of boredom. The best example I can present is a comparison of Jaws and Godzilla 2014, which many people compare to Jaws because of how little they show the titular monster. Jaws uses it's first two acts building suspense and makes sure to show you people getting dismembered to keep you hooked. Godzilla 2014 managed to dig some pathos out of you because Bryan Cranston could make a Wiseau script come to life but once he's dead we're stuck with Kickass in Camo trying to get to the interesting stuff while the movie plays coy with the fact that it's a kaiju movie. And the actual kaiju stuff in the third act is good enough to be a thing but the fact that I just sat through watching an hour of people running away from monsters sans seeing the monsters is a bit of a damper on the whole thing.

    • @corey3290
      @corey3290 ปีที่แล้ว

      For games I think of FF10-2. Starts out very light-hearted and nonsensical but starts developing real plot in Chapters 3-5. With any media it comes down to pacing. Some people can handle the slow burn, others can't and will bail.

    • @bleh329
      @bleh329 ปีที่แล้ว

      ​@@corey3290Yup. Abandoned that one pretty fast. Not interested in a dress-up game for middle aged men.

    • @bryanmoberg8408
      @bryanmoberg8408 ปีที่แล้ว +2

      it's why i think survival horror works so well when it DOESNT rush you along with a stalker enemy. Silent Hill games got in my head because I'd spend time just...being in that oppressive world, even the odd half hour or so wandering around lost or trying to figure out a puzzle is stuck in this quiet, scary, gross environment...and it get's unnerving, by contrast if i'm playing something like outlast, I don't have time for that post adrenaline exhaustion because the panic and anxiety never end, you are always being chased. The quiet moments are as meaningful as the loud ones, because you know you have to step back into danger, and must do so willingly. In jaws, they could have just stayed on land...but knowing they needed to go back into the sea and face the monster, and giving the audience/player the time to worry about what's in the darkness, in the depths of the sea, and forcing THEM to choose to take the plunge, THAT is how you build suspense, THAT is how you build fear.

  • @Tsunamidusher
    @Tsunamidusher ปีที่แล้ว +20

    This reminds me a bit of the beginning of Phantom Brave.
    The first time I tried the game, the entire world is just dumping on your main character: An orphaned little girl that's able to see and communicate with ghosts. Even after you save the village from bad guys, they continue to verbally rip apart this child for several scenes! I put it down the first time cause it was just depressing and didn't seem like worth continuing. Years later, tried again and kept going this time, I see the world lighten up eventually, but SHEESH. Early bad impressions that last too long can totally sour a mood to continue playing a game

    • @Technature7567
      @Technature7567 ปีที่แล้ว

      I think that's why they introduced Castille at chapter 3.
      They had to have SOMETHING nice in the middle of the shit storm that is everyone's opinion of a little girl.
      I was actually surprised at how bad it got considering it's from NIS. From my experience at the time the worst it got was Soul Nomad (not THAT path in Soul Nomad I wasn't even aware of that at the time).

    • @corey3290
      @corey3290 ปีที่แล้ว

      @@Technature7567 NIS is really good about using goofy/light settings and chars to cover a much darker undertone in their games. It is what I always loved about their games. Phantom Brave is one of the few where they just let the bad being a lot more surface level, but I don't think this game would hit as hard with their usual light-heartedness.

    • @Technature7567
      @Technature7567 ปีที่แล้ว

      @@corey3290 Oh definitely. It felt necessary for the story by the end. I was just saying that it caught me off guard is all.

    • @corey3290
      @corey3290 ปีที่แล้ว

      @@Technature7567 Totally agree. I think the same thing is happening with FF16. People are just taken aback really badly by how dour the game's world is.

    • @TrackpadProductions
      @TrackpadProductions ปีที่แล้ว

      Honestly, as someone who's worked in customer service - being treated like the scum of the earth despite the fact that society would pretty much come to a halt without us is actually a pretty relatable experience.

  • @majormajor3630
    @majormajor3630 ปีที่แล้ว +1

    I love the twist at the end

  • @HazMatt88
    @HazMatt88 ปีที่แล้ว

    Wait, what the fuck- the song at the end was absolutely wonderful and i'd love a full version!

  • @Alabenson
    @Alabenson ปีที่แล้ว +10

    The "It Gets Good After 30 Hours"-type argument is something you see regularly in other media as well. Star Trek TNG is infamous for having its early seasons be mediocre, and I struggle to recommend the original Urusei Yatsura to anyone since it took a couple dozen episodes to hit its stride.

  • @mesektet5776
    @mesektet5776 ปีที่แล้ว +50

    "It get's good after 30 hours." That's what they said about FF13, that's what they said about FF 14.
    I say "FF 5 started getting good after about 5 minutes, FF 7 starts getting good after about 1 minute, Oblivion starts getting good from the first second because it starts with Patrick Steward doing a monologue, WHY ISN"T IT STARTING AT THE GOOD PART?!"

    • @Dr170
      @Dr170 ปีที่แล้ว +2

      FFX gets good at minus 37 picoseconds

    • @erikaswanson2170
      @erikaswanson2170 ปีที่แล้ว +3

      Sry but 14 did get good at the first expansion which is why I didn't play it for years. Good thing they made a skip cutscene button. But I get it. Entertainment should be good from the start.

    • @benmcnally9935
      @benmcnally9935 ปีที่แล้ว +3

      For FF14 they at least had the remaking the game from the ground up to explain why their plotting was pretty mediocre in ARR

    • @duckseatbread104
      @duckseatbread104 ปีที่แล้ว +1

      I have more patience for the argument for a game you can theoretically spend thousands of hours in but if the game is 60hrs or so? I don't want to play anything I don't like for HALF the duration

    • @mesektet5776
      @mesektet5776 ปีที่แล้ว

      ​@@erikaswanson2170 If I could sell out those Kingdoms to the Garliand empire on condition it spare me and Admiral Blowfish - the ONLY NPC as annoyed as I was that her guards couldn't fight off a group of bandits and needed me to do it. I would have. A sea of golden exclamation marks 90% of which are fetch quests from characters I am not supposed to care about, I finally quit when the rebel leader got kidnapped and the HQ for super cool special former rebel leaders that I was only allowed in to do her shopping for her was raided and I realized, I didn't care. "Yeah but if I save her, then I'd have to put up with being her gofer again... Yeah, not worth it!" That was at lvl 45 and it still hadn't "Gotten good.

  • @trunphin
    @trunphin ปีที่แล้ว +3

    It gets good 28 hours after the refund period. You know, 28 hours after people are already sick of it.

  • @kiloalphahotel5354
    @kiloalphahotel5354 ปีที่แล้ว

    Thanks for the vid. Always great.

  • @SetArk
    @SetArk ปีที่แล้ว +8

    Stephanie Sterling and Stupendium!? On the same shot?!
    I must be dreaming

  • @mjc0961
    @mjc0961 ปีที่แล้ว +5

    If a game "gets good after 30 hours" I'm simply not playing it. Do the people saying that realize how many good shorter games I could play in 30 hours? Movies, TV, books? 30 hours is an incredibly large amount of free time to waste on something that isn't good when you don't have a lot of free time to begin with.

  • @cardboardtubeknight
    @cardboardtubeknight ปีที่แล้ว +42

    The difference is Nier Automata is always kind of fun. The combat is good, the music is amazing, and you're playing some awesome characters.

    • @bryanmoberg8408
      @bryanmoberg8408 ปีที่แล้ว +6

      true...but the b route really is a slog, you could cut it from the game entirely (and just add it's big reveal as a cutscene) and A and C would make a much better paced game.

    • @ArcaneAzmadi
      @ArcaneAzmadi ปีที่แล้ว

      And 2B's ass is literally top tier.

    • @Amra..
      @Amra.. ปีที่แล้ว +1

      I never found the combat fun but I did force myself through route A and a little of B before dropping it

  • @fb1179
    @fb1179 ปีที่แล้ว

    Yooooo your collar fits now YOU DID IT!!

  • @Ashurman666
    @Ashurman666 ปีที่แล้ว +26

    First impressions are everything. and that goes for any media.

    • @stephen2624
      @stephen2624 ปีที่แล้ว +1

      What about final impressions? Remember when Game of Thrones was a pop culture sensation but the last few episodes were so bad, it permanently damaged the brand?

    • @Ashurman666
      @Ashurman666 ปีที่แล้ว +2

      @@stephen2624 I personally don't think a bad finale can ruin an entire franchise/brand. Sure it can sour your experience to have an unsatisfying ending but not so much that it destroys the brand.

    • @stephen2624
      @stephen2624 ปีที่แล้ว +1

      @@Ashurman666 But it makes it's impossible to rewatch GoT or give House of the Dragon a go because we all know how it ends. It's always why LotR: Rings of Power was a mistake and why Yoshi-P should've read the room and reworked a lot of FFXVI to make the NPCs less hateful and not copy tropes from GoT for the sake of it.
      I hope the FF will be lighter in tone but dark where it counts. If FFXIII didn't dictate the future of later FFs, then neither should FFXVI.

    • @Ashurman666
      @Ashurman666 ปีที่แล้ว

      @@stephen2624 I think it's slightly different for videogames. One game with band ending(Or one bad game in general) isn't going to destroy the whole brand. IT's different when each entry is it's own thing and they aren't all interconnected

    • @spiraljumper74
      @spiraljumper74 ปีที่แล้ว

      Seems like the first impressions were incredibly positive. YT is full of content creators talking about the fantastic demo. Hell I wasn’t even going to buy this game before I played it. Now I’m over 25 hours in and loving every minute.

  • @bluespaceman7937
    @bluespaceman7937 ปีที่แล้ว +30

    That's right, JSS. Nier Automata still offers you an appropriately entertaining and interesting experience before the big twists. It does get better, but you're starting from a solid foundation. Which is why this particular trope needs the audience to already have a certain degree of acceptable joy and fun. If you're bored for 30 hours, you won't stick around.

  • @jiado6893
    @jiado6893 ปีที่แล้ว

    “Charlie… Your timetable says it’s almost time for tea…”

  • @burtwonk
    @burtwonk ปีที่แล้ว +10

    I enjoyed it from the very start. The fact that it got better as more abilities unlocked seemed like a natural progression to me.

    • @MarcusTrinnias
      @MarcusTrinnias ปีที่แล้ว

      Yeah, same. I just got the 7th eikon and am still enjoying the game a lot.

    • @kato093
      @kato093 ปีที่แล้ว

      Idk if you noticed, but Jim is a far left lunatic and he was more preoccupied about the fact that the branded were slaves rather than anything else. Just the existence of slaves.
      He is more preoccupied with getting brownie points by some cultists that hate the game for some reason (I think it's because the entire cast has only white people... which is a unicorn in modern media. Way easier to find a game with only black and Asian people than only white. They could have gone and made it completely diverse and unique with only straight people too, but nope, they have diversity and exclusion departments so they had to make Dion gay so he can suck the face of a dude for 3 seconds, otherwise the game would have never been made).

    • @kato093
      @kato093 ปีที่แล้ว +1

      Idk if you noticed, but Jim is a far left lunatic and he was more preoccupied about the fact that the branded were slaves rather than anything else. Just the existence of slaves.

  • @themothreborn
    @themothreborn ปีที่แล้ว +14

    its funny because if someone told me to give a show an Entire Season before giving up if I'm bored, I'd laugh in their face

    • @bleh329
      @bleh329 ปีที่แล้ว +2

      See, my method is to jump into the middle. Just like a long book. If it interests me, then I'll start at the beginning.
      Can't do that with a game, though...

    • @themothreborn
      @themothreborn ปีที่แล้ว

      @@bleh329 dang remember the Level Select Screen? I shd call her...

  • @threetrenchcoatsinakid7062
    @threetrenchcoatsinakid7062 ปีที่แล้ว +21

    As someone show has gotten 2/3 through Nier Automata before letting it languish _twice_ now, despite quite enjoying it, this spoke to me.

    • @shis1988
      @shis1988 ปีที่แล้ว +1

      Yeah same for me. It was engaging enough for me to go through it, but I had no interest in ever touching it after the end.

    • @mattandrews2594
      @mattandrews2594 ปีที่แล้ว

      @@shis1988 Which end? There are 5.

    • @protoroc
      @protoroc ปีที่แล้ว

      The difficulty spike on C I wasn't ready for.

    • @kato093
      @kato093 ปีที่แล้ว

      The only thing that gets good after 30 hours is getting stabbed in the eyes so I don't have to watch Jim and his circus attires.
      Nier automata is a masterpiece and final fantasy 16 is awesome. Both were good from the first minute and kept getting better. No idea where he pulled the "it gets better after x hours" from but his ass.

  • @GrahamChapman
    @GrahamChapman ปีที่แล้ว +1

    God, I loved you and Stupes' interactions. Seeing and hearing the both of you crack up was just what I needed today. xD
    I was one of those who liked FFXVI, from the first 30 hours and beyond... But if someone didn't like the first 3 hours, or felt that it got so dark that they couldn't even care about making Valisthea a better place, I would admit to them that the game wasn't going to get any better for them... and then I'd ask them if they would like to play some Hollow Knight while waiting for Silksong instead...

  • @MegamiShin
    @MegamiShin ปีที่แล้ว +1

    Stupendium needs better security. Thank you for the fantastic episode!

  • @michaeldunleavy3868
    @michaeldunleavy3868 ปีที่แล้ว +5

    I think this is my favourite episode this year. Great stuff 😁 I was smiling like an idiot most of the way through. Made my Monday, cheers Steph.

  • @carlbutcher2268
    @carlbutcher2268 ปีที่แล้ว +10

    Something I've been wanting to get out of my system for a while: I kind of feel like a *lack* of negative reviews is a condemnation of a game. In a world full of inoffensive people-pleasers, where every game is made to cater to every demographic just enough to convince them all to buy it, the best games are always the ones that know what they are, know who they're aiming to be *for*, and double down on that with content that those people will adore- without shying away from it just because some other people won't care for it. Games that want to be great at what they are have to be something to begin with, and nothing is universally likeable. The only way to be universally liked is to be nothing.
    Games that people hate are hated because they do something that those people don't like.
    If everyone likes a game, that's almost always because it's more mediocre AAA slop that just doesn't do anything worthwhile or interesting.

    • @devonwilliams5738
      @devonwilliams5738 ปีที่แล้ว +1

      Certainly an interesting point, but one I see merit in.

    • @autobotstarscream765
      @autobotstarscream765 ปีที่แล้ว

      The Emperor's New Producers

    • @Miriam_J_
      @Miriam_J_ ปีที่แล้ว

      This doesn't really hold when scrutinized, though. Elden Ring is an amazing game that got great reviwes across the board. Same with RE4R. Even when you look back in time, games like the original RE4, Mario 64, FF7, ect. There are so many games that are universally loved, are they all AAA slop? Or are they free from the lable just because they came out before your eyes had jaded? You can say you don't like those games, but to say that they're somehow AAA slop is downplaying all the artistry found within. Idk, seems like a very "I'm not like other gamerz" type of opinion.

    • @jlev1028
      @jlev1028 ปีที่แล้ว

      ​@alexandriasmothitel1243 Problem with that? Not everyone loves those games. As someone who grew up in the 2000s, I find Mario 64 to be outdated and janky, despite its significance. And I certainly feel the RE4 remake is weaker than the original by watering down the campiness and outright removing one memorable boss. There's no such thing as a universally loved product.

    • @carlbutcher2268
      @carlbutcher2268 ปีที่แล้ว +1

      @@Miriam_J_ None of those games are universally liked.

  • @lyricbot8513
    @lyricbot8513 ปีที่แล้ว

    The best intro to a video I've seen in my life

  • @JRiddelle
    @JRiddelle ปีที่แล้ว +1

    "I'll be downstairs". I know its a bit, but he definiately gave "I'm not paid enough for this" energy.

  • @jamesrule1338
    @jamesrule1338 ปีที่แล้ว +10

    Conversations I've had:
    Me: Nier Automata is a fantastic, deep, and emotionally moving game. And it plays with how videogames can tell a story in a way no other media can.
    Them: Isn't that the one where you can make the maid girl's skirt disappear by having her explode?
    Me. ... yes.

  • @avouleance
    @avouleance ปีที่แล้ว +22

    Would "Everyone major character in WoW needs to eventually be a raid boss" be an example of the poke plot problem?

    • @youtubeuniversity3638
      @youtubeuniversity3638 ปีที่แล้ว +1

      Imagine an MMO with no raids whatsoever.
      Can ye, even...? What more is there usually?
      Also, as for if that would count, is "Raid Boss" or some *loose* equivalent acknowledged narratively as a state a person can be in? Would the Raid Bosses themselves or the other NPCs be able to delineate the precise moment the change had happened?

    • @RemyNote
      @RemyNote ปีที่แล้ว +2

      No, the Warcraft lore is quite varied, if insane.

    • @Healermain15
      @Healermain15 ปีที่แล้ว

      It's more if everything in WoW was about, say, the Horde-Alliance war.
      Every single character talks about the war, every major plot point revolves around the war, every single local issue and event is somehow a proxy for the war, everyone constantly wears their blue/red armbands, every internal argument is about how much they should hate the other side in the war, and nobody has anything going on in their lives that isn't somehow about the war.
      It's an entire world with a single conversation topic.

    • @HiImKangarou
      @HiImKangarou ปีที่แล้ว

      Not quite. Many NPCs and characters in WoW talk about non-raid boss stuff, and it's made clear that while there are gods to kill in the distance, there are boars that need to be removed from gardens and hunting trophies to collect in the short-term.
      That example would be a case of an "All too predictable Chekhov's Gun", wherein plot points can be guessed from the mere fact that they get mentioned, but that's not always bad.

  • @Finvaara
    @Finvaara ปีที่แล้ว

    Bwahahaha! Was doing the daily challenge on BoneRaiser Minions when I got to that line. Loved to see you goofing around with Stupendium! All the best to you both!

  • @Rot8erConeX
    @Rot8erConeX ปีที่แล้ว +3

    The funny thing is, I have told my brother just this week that "Xenoblade 2 gets good after the Giga Rosa arc, the problem is that's a third of the way through a 90 hour game."
    I am literally making the statement that is the title of this episode. But I'm not using it to shield XC2 from criticism; I'm using it to say "yeah, most people won't have the time investment to want to care about the game *and that's a problem* ."