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Create and use Blueprint Material Controls - Unreal Engine Tutorial

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  • เผยแพร่เมื่อ 12 ส.ค. 2024
  • In part 2 of this series, we will cover how to create blueprint material controls inside of our blueprint rig. If you don't want to make a bunch of duplicates of your car rig or duplicate materials just to change colors on tweak parameters, then this video is for you! We will also cover how you can take control and create overrides or modifiers for texture sets that come with your models inside of Unreal Engine 5.
    Part 1 - Car Rig Setup
    • Create an Vehicle Rig ...
    Part 3 - Dynamic Road and Driving System
    • Use Splines to Create ...
    Part 4 - City Skyline with PCG
    • Create a City Skyline ...
    www.cartandhorse.studio/
    / cartandhorse.studio
    / cartandhorse
    / cart-and-horse
    00:00 - overview
    00:35 - why set it up this way?
    03:00 - blueprint controls
    11:07 - adjusting parts of textures

ความคิดเห็น • 2

  • @egvelho
    @egvelho 8 หลายเดือนก่อน +1

    Thank you Sir, it was exactly what I needed, very well explained

  • @niro2960
    @niro2960 10 หลายเดือนก่อน +1

    Bro this is great im am a fan, can you please kindly do a tutorial how to rig a car with using c4d and UE5 with tire physics please bro, or how to use c4d car rig system to use in UE5
    please man that will be a huge favor for me