That depends on what we are talking about. The Quest 2 was launched with an app (mostly gaming) store, with scant OS-like functionalities. Even today with the Quest 3 and Pro, the META OS doesn't even have a file manager and several basic functions of an actual OS; it's hardly a proper OS. If this HMD's OS is actually a full fledged OS, I would, in fact consider it to be the first one.
@@r.m8146he is saying quest runs a custom version of android. Which it does. You can side load android apps including the file manager. They could say the first full featured maybe.
I doubt it. Apple's RDF is maintained through marketing that pretends there is no competition. They are masters at appealing to snobbery. Let the Vision Pro rot in low sales, I say.
I just have uploaded a thorough demo and review of this prototype to my channel, feel free to check it out! I did compare it a lot with Apple Vision Pro, so maybe you'll find it useful
I use my Vision Pro everyday for 5-6 hours straight to work. I use it on a reclining chair and put the windows on the ceiling. I have never worked so comfortably. We have to change our minds and start working in different ways that were just not possible before and not try to work as before but wearing a headset. Not until they get smaller and lighter.
I want to Play in games on Vision Pro, same how I cant starting GeforceNow on macOS, but I sink Vision Pro will not give mw this experience, unfortunately(((
Same here. Being able to respond to texts and work in emails in the headset natively is awesome!! I run a couple tech companies so I'm always on the go. So have a killer setup at home does me no good. So having virtually unlimited screens and screen sizes are perfect for me. And bringing my MacBook Pro into the headset via virtual screen with next to zero lag is the icing on the cake. If I have one gripe outside of the visionOS software not being as mature as iOS, is I wish I had HDMI in so I could connect things like a PS5 or a Nintendo Switch.
Thanks for the video. I’m disappointed you didn’t go into the software/UI much. The hardware sounds impressive, but the marriage between it and the software is what creates a great experience.
Ah man, the headset looks awesome and ticks a lot of my check boxes, but no release outside of Asia is a huge bummer. Hope I can order one through Aliexpress or something. I really want it!
I hate the "8k" BS marketing. It's just under 4k per eye like every other headset being launched. Plus they're showing off screens in the prototype that aren't ready for manufacturing yet. So either the production will be delayed, or the screens will change and reduce in quality. BOE doesn't have those screens available for production as of now. And for the record, it's an interesting headset that I'm keeping my eyes on. But I don't like the BS marketing stuff they're using that's intended to deceive. reminds me of Xreal
It is 3840 x 3840 per eye, so per-eye it is higher than TV's 4K definition: 3840 × 2160. 2 eyes comebined it will be 7680 x 3840. slightly lower than 8K TV‘s definition of 7680 x 4320
@@yuefei9243if you open a virtual screen on that headset, you can see it at a maximum resolution of 4k. No higher. Call it 8k when it has 8k/eye so I can actually use it to watch 8k content.
What's the likelihood of being able to import one of these once it launches in October or when it releases in other countries next year? I remember American consumers being able to import Pico 4's, granted it was already set for an international release.
Meta are supposed to be opening up their Horizon OS to other parties. Their VR systems are based on the XR2 chipset. I wonder if there is any possibility that at some point we will see the Horizon OS on this headset.
They are aware of this option, but Meta is being quite slow with actual partnerships, so Play For Dream does its own thing for now. I just have uploaded a thorough demo and review of this prototype to my channel, feel free to check it out!
@ben resolution in VR/AR headsets is measured using Pixels per degree (PPD) not Pixels per inch (PPI). Also what’s the battery life on this device? Is the battery detachable? This is not the first Android headset, there have been plenty before that most notably the Quest.
I just have uploaded a thorough demo and review of this prototype to my channel, feel free to check it out! So far the battery is on the back (similar to quest pro), I've also shared my recommendations with Play for Dream.
Oh we are getting real close to some really fun imaginary friends now. Combine with a Chat GPT conversation bot and voice pack. It will sell much better than vision pro. I hope that they DON'T put the battery in the headset. If AR glasses have taught us anything, it is to keep the face weight down. I don't mind sliding a cord behind my ear if it means not crushing my face and neck. Easier to just swap out batteries for longer sessions too.
Actually it's a good idea to put the battery in the back of the headset, it's just the matter of weight distribution. Without the counter weight from the back, your face will support all the weight and it will actually feel heavy and uncomfortable, that's the exact problem with Vision Pro. Unless you make the front part as light as a regular AR glasses.
Good content as always. Which smaller AR glasses would you recommend just for travelling, watching movies or playing phone with? Rokid, or xreal or... which brand which version? THX big time!
Thanks Ben for the quick informative video about this nee exciting device. Its my 1st time running into your channel and I like how you quickly summarized the experience. Can you expand on what makes this headset more open? Is that I can link it with windows and use something like SteamVR and Windows virtual desktop or are we only talking about side loading android apps? Thanks!
Hi running android means you can in theory load any Android app on it. Vision pro is a closes system so only apple approved apps for vision pro can run. For example the vision pro doesn't even have a TH-cam app. I'm sure with this one we can load TH-cam Android app on it easily
Two 4K displays will drain the battery on this really quickly but if it has pass through charging where it can draw directly from the wall once the charge % reaches 85-90% I'm sold.
let see when it comes out. It is still bulky. It would be outstanding if they are able to bring it down to the Rokid Ar lite size with out compromising in features.
It feels lighter because their is no battery. I also had that dream as a digital nomad turned expat. But the AR/MR glasses are gonna be what you want because of the size and the weight. Immersed is coming out with exactly what you need. It's going to be $1k and the same screens as the AVP. If you really want to game on it though then the Bigscreen Vr is the choice. This is going to be more of a PCVR headset. Right now you can already get multiple screens on almost every device. The main question now is.. Steam support or not?
PPI does not make any sense as a metric for VR displays. Its going through optics anyway. What you need to talk about it PPD, pixels per degree and also Field of View
Yep, you can charge it while using, similar to Quest ones. I just have uploaded a thorough demo and review of this prototype to my channel, feel free to check it out!
Looks like a crossover of Meta Quest Pro and Apple Vision Pro , Since its XR 2+ Gen2 I guess if Meta offers Pro 2 that would be something not to far from that
I am skeptical they will get many games as standalone but maybe this could be good for pc vr although I doubt many people have pcs powerful enough for 8k gaming
Still waiting for something that can give the spatial computing like the Apple but wears easier. I have the Rokid glasses and its nothing more than a wearing screen. It's AR and spatial environment is not usable for productivity
that's not the definition of 8K. xK defines the horizontal resolution independent from the vertikal, so 4K is widely used for 3840 × 2160 Pixel, whereas 4096 × 2160 is called DCI 4K. 4096 x 4096 is also called 4K (squared) and 8K is commonly used for 7680 x 3840 pixels. It's not logical, i know, since it does not define the total amount of pixels, but it is what it is.
Hello Brother, was really impressed by your review of This news MR Vision Pro for Android, please can you do a Video of really time Job and business application for Content creation and sale business people, than you God blessed you bro
@ashtonphoenyx Still. This company isn't Apple or Meta to justify the price. At least, they could've made 2 tiers, lite (affordable option) and pro (the one shown)
I don't know what makes an XR headset a "spacial computer" but this headset doesn't do anything the existing popular Android headset doesn't? It's higher end with a slick design for sure, but genuinely I don't know what part of the software/hardware makes the distinction, since I thought it was just Apple marketing reinventing the wheel as usual.
Windows can stay in place relative to real world. Like I can have a window on one wall and even if I move my body and head that window stays there. Most android headsets cannot.
FOV? Literally the most important spec for VR and MR headsets. I don't know why we're told resolution all the time but FOV is much more important. It should be the first thing we're told. Do you even know it's FOV?
Is this company linked to Arpara? They use similar pancake lenses and they keep selling in China Market while they did not send any of the products to kickstarter supporters.
The concept of Apple vision Pro is good, but the main problem is that it was made by Apple, for example, you can't sideload apps, and the format of spatial video, I'm a stereo photographer, so I know a lot about stereophotography and there is a format called sbs format, the big advantage of this format is that it's compatible with any device, it's like jpg for 2D images, you can view jpg images on almost any device with a display and the same applies to sbs, you can view sbs format on any device that can display 3D content, but Apple instead of recording spatial video and images into sbs format, they've developed a proprietary format that can be played only on the Apple Vision Pro, which is a very asshole move, fortunately someone had developed an app that can convert this proprietary format to sbs, but if this app wouldn't exist, then you would need to buy an Apple Vision Pro just to watch spatial content.
I want this to succeed to give apple the slap to reality they deserve for thinking $3500 was a fine price point to release at. They’re laying in the grave they dug with the poor AVP sales and recent reports that they are halting a lot of development plans for Vision Pro in general. The heaviness due to unnecessary components like metal, glass, and that stupid outer screen show that they didn’t focus on the user comfort and price point enough. And im someone that lives deep in the apple ecosystem
They have to bring it globally. Makes a really good impression.
Actually, Meta Quest headsets run a custom version of Android, so this isn't the "first Android spacial computer"
Technically it's a gaming mxr headset not a spacial computer
Technically I farted
That depends on what we are talking about. The Quest 2 was launched with an app (mostly gaming) store, with scant OS-like functionalities. Even today with the Quest 3 and Pro, the META OS doesn't even have a file manager and several basic functions of an actual OS; it's hardly a proper OS. If this HMD's OS is actually a full fledged OS, I would, in fact consider it to be the first one.
Technically android is just Linux so every android device is just running custom Linux.
@@r.m8146he is saying quest runs a custom version of android. Which it does. You can side load android apps including the file manager. They could say the first full featured maybe.
woow. can't wait for this VR headset!
Ben, you are the nr1 tech influencer on the planet!
That is all😊
The only things that worries me is the OS; the specs look impressive.
Your channel has all the cool stuff, like this MR headset. Didn't even know or hear anything about this elsewhere.
Ben my man I just wanaa say u r the only youtuber that I don't speed up his videos bc I don't want it to end fast😂 such enjoyable content
Thank you!
@@bensgadgetreviewsI NEED A FAVORITE FROM U. HOW TO GET MY HAND ✋ ON A VIVO V40
Oh man I thought that girl that was blowing the bubbles was really there lol
Its good Vision pro is getting competition. That will help bring the price down.
I doubt it. Apple's RDF is maintained through marketing that pretends there is no competition. They are masters at appealing to snobbery. Let the Vision Pro rot in low sales, I say.
Are you serious? they won't bring prices down for anything
I just have uploaded a thorough demo and review of this prototype to my channel, feel free to check it out! I did compare it a lot with Apple Vision Pro, so maybe you'll find it useful
I use my Vision Pro everyday for 5-6 hours straight to work. I use it on a reclining chair and put the windows on the ceiling. I have never worked so comfortably. We have to change our minds and start working in different ways that were just not possible before and not try to work as before but wearing a headset. Not until they get smaller and lighter.
I want to Play in games on Vision Pro, same how I cant starting GeforceNow on macOS, but I sink Vision Pro will not give mw this experience, unfortunately(((
Same here. Being able to respond to texts and work in emails in the headset natively is awesome!! I run a couple tech companies so I'm always on the go. So have a killer setup at home does me no good. So having virtually unlimited screens and screen sizes are perfect for me. And bringing my MacBook Pro into the headset via virtual screen with next to zero lag is the icing on the cake. If I have one gripe outside of the visionOS software not being as mature as iOS, is I wish I had HDMI in so I could connect things like a PS5 or a Nintendo Switch.
Thanks for the video.
I’m disappointed you didn’t go into the software/UI much. The hardware sounds impressive, but the marriage between it and the software is what creates a great experience.
Sorry I didn't have much time with it
@@bensgadgetreviews totally understand.
I didn't know this device existed, so I really appreciate the vid 👍
I showcased more of it on my channel. UI is pretty much "after Apple" now, so they definitely can improve it @@James-lw3gi
Wow u came to Singapore. I really want to see u on the street while testing the gadget capabilities
Under $2k is crazy.
No it isn't. Stop using Apples crazy prices as a standard.
What's crazy about this? You think they aren't making a profit off of this?
Use your head.
@@negkoray well microled is expensive
@@hishamaru that doesn't mean anything.
You've said nothing.
@@negkoray that does mean part of the cost is deduced to microled which isnt small part by any means
Now November and where is it?
I can’t find anywhere in Thailand and Malaysia.
Ah man, the headset looks awesome and ticks a lot of my check boxes, but no release outside of Asia is a huge bummer.
Hope I can order one through Aliexpress or something. I really want it!
I would 100% add a top strap. I hate clamping my head with this mechanism.
I hate the "8k" BS marketing. It's just under 4k per eye like every other headset being launched.
Plus they're showing off screens in the prototype that aren't ready for manufacturing yet. So either the production will be delayed, or the screens will change and reduce in quality. BOE doesn't have those screens available for production as of now.
And for the record, it's an interesting headset that I'm keeping my eyes on. But I don't like the BS marketing stuff they're using that's intended to deceive. reminds me of Xreal
@@pkla14 it’s fake Chinese company that will steal ur data don’t buy this Apple Vision Pro is way better
if it's 4kx4k per eye so it's actualy 8k
It is 3840 x 3840 per eye, so per-eye it is higher than TV's 4K definition: 3840 × 2160. 2 eyes comebined it will be 7680 x 3840. slightly lower than 8K TV‘s definition of 7680 x 4320
@@ViperVenoM13that’s what the AVP is so how is this better?
@@yuefei9243if you open a virtual screen on that headset, you can see it at a maximum resolution of 4k. No higher. Call it 8k when it has 8k/eye so I can actually use it to watch 8k content.
It's more a simple display than a computer. Not a single image of the UI.
Once the battery is on the headset it will weight a ton.
Where do they get "8K" from? Counting the per eye resolution twice?
Who is this "8K" for, a cyclops?
What's the likelihood of being able to import one of these once it launches in October or when it releases in other countries next year? I remember American consumers being able to import Pico 4's, granted it was already set for an international release.
Meta are supposed to be opening up their Horizon OS to other parties. Their VR systems are based on the XR2 chipset. I wonder if there is any possibility that at some point we will see the Horizon OS on this headset.
They are aware of this option, but Meta is being quite slow with actual partnerships, so Play For Dream does its own thing for now. I just have uploaded a thorough demo and review of this prototype to my channel, feel free to check it out!
@ben resolution in VR/AR headsets is measured using Pixels per degree (PPD) not Pixels per inch (PPI). Also what’s the battery life on this device? Is the battery detachable? This is not the first Android headset, there have been plenty before that most notably the Quest.
I just have uploaded a thorough demo and review of this prototype to my channel, feel free to check it out! So far the battery is on the back (similar to quest pro), I've also shared my recommendations with Play for Dream.
I want this so bad. This is the ultimate pcvr/standalone headset we never got from pico.
Great review Ben! Exciting tech for sure 😊
Oh we are getting real close to some really fun imaginary friends now. Combine with a Chat GPT conversation bot and voice pack. It will sell much better than vision pro. I hope that they DON'T put the battery in the headset. If AR glasses have taught us anything, it is to keep the face weight down. I don't mind sliding a cord behind my ear if it means not crushing my face and neck. Easier to just swap out batteries for longer sessions too.
Lol imaginary friends? We need more than friends😂
Actually it's a good idea to put the battery in the back of the headset, it's just the matter of weight distribution. Without the counter weight from the back, your face will support all the weight and it will actually feel heavy and uncomfortable, that's the exact problem with Vision Pro. Unless you make the front part as light as a regular AR glasses.
3D Character controlled by AI in addition
My money is waiting ❤
XR2+ Gen 2 is only 15% faster than the older chip, how its supposed to handle 8k resolution?
@@googleslocik lol exactly it’s worse then the M2
Any social features? That is can I join others in multiuser games and scenes?
Would love to know how good the lenses are- do you get ghosting, blur, reflections or is it a clean image?
Good content as always. Which smaller AR glasses would you recommend just for travelling, watching movies or playing phone with? Rokid, or xreal or... which brand which version? THX big time!
Can connect it with PC TO PLAY STEAMVR games?
Was there PC VR for Steam VR games?
Hi Ben! Do you prefer using headsets or AR glasses like XReals for productivity? If one need multiple screens, then headset is the way to go right?
Thanks Ben for the quick informative video about this nee exciting device. Its my 1st time running into your channel and I like how you quickly summarized the experience. Can you expand on what makes this headset more open? Is that I can link it with windows and use something like SteamVR and Windows virtual desktop or are we only talking about side loading android apps? Thanks!
Hi running android means you can in theory load any Android app on it. Vision pro is a closes system so only apple approved apps for vision pro can run. For example the vision pro doesn't even have a TH-cam app. I'm sure with this one we can load TH-cam Android app on it easily
I just have uploaded a thorough demo and review of this prototype to my channel, feel free to check it out! Steam VR is supported btw
Two 4K displays will drain the battery on this really quickly but if it has pass through charging where it can draw directly from the wall once the charge % reaches 85-90% I'm sold.
let see when it comes out. It is still bulky. It would be outstanding if they are able to bring it down to the Rokid Ar lite size with out compromising in features.
I would have looked down. 100% 😅
😄 love when I see a comment right when the video plays. Initially I was like “looked down? 🤔 ” …then the video played 😆
Whats the FOV? Thats one of the main things I care about
Website says 103 degrees
It feels lighter because their is no battery. I also had that dream as a digital nomad turned expat. But the AR/MR glasses are gonna be what you want because of the size and the weight. Immersed is coming out with exactly what you need. It's going to be $1k and the same screens as the AVP. If you really want to game on it though then the Bigscreen Vr is the choice. This is going to be more of a PCVR headset. Right now you can already get multiple screens on almost every device. The main question now is.. Steam support or not?
PPI does not make any sense as a metric for VR displays. Its going through optics anyway. What you need to talk about it PPD, pixels per degree and also Field of View
I wonder if it will be possible to supply power from a wall outlet or from the same PC? So as not to depend on the battery
Doubtful it would draw too much power
Yep, you can charge it while using, similar to Quest ones. I just have uploaded a thorough demo and review of this prototype to my channel, feel free to check it out!
@@GanJJGames this is very nice information)) I'll go look you video )) I want the PFD to become as popular as Quest, but not as Picco 🤣
Please do a video when it's out for consumers can we buy it in the UK
Notice the distortion goldfish bowl effect
Will there be the meta store?
im goin to buy this if under $1600 ❤🎉❤🎉❤
If its running android it should be able to run Quest apps as apks!
Would I be able to purchase this from China even though I don’t live there?
User friendly to those wearing spec?
Prices on these headsets are wild. I'll stick with the quest.
it seems perfect but i hop that a one company corporate with Microsoft to make windows MR/AR glasses especially after Snapdragon elite
XREAL Air 2 Pro vs latest Rocklit video please. Really difficult to choose between them
I they used visionOS Figma UI Kit for their marketing images😭
Would love to test that one ...
What is the FOV? I think they need to work to make the FOV more than 130. Then I will buy it immediately!
Please tell me this will be pcvr capable!!!
Looks like a crossover of Meta Quest Pro and Apple Vision Pro , Since its XR 2+ Gen2 I guess if Meta offers Pro 2 that would be something not to far from that
PPI 8000 + what's that look like ?
can you use mouse keyboard in vr/mr ?
The question is where do we download the games from? Meta has the oculus store.
They will have app store but also it's Android so can sideload
It's a shame this isn't releasing into United States though
I hope this comes to the US. This could give apple a run for its money.
Not available now, available later. Not a good sign.
I am skeptical they will get many games as standalone but maybe this could be good for pc vr although I doubt many people have pcs powerful enough for 8k gaming
Still waiting for something that can give the spatial computing like the Apple but wears easier. I have the Rokid glasses and its nothing more than a wearing screen. It's AR and spatial environment is not usable for productivity
Someone should make a video of apple VR and Mr dream VR side by side..
It needs Steam Link for VR
It doesn’t look like a Vision Pro, it looks just like a Quest Pro.
Don’t get caught looking but admit it to the internet 😂
Wow the girls look so real amazing!
its more like 6k instead of 8k, bcuz its "8k" is two 4k screen while 8k is actually 4 4k resolution
that's not the definition of 8K. xK defines the horizontal resolution independent from the vertikal, so 4K is widely used for 3840 × 2160 Pixel, whereas 4096 × 2160 is called DCI 4K. 4096 x 4096 is also called 4K (squared) and 8K is commonly used for 7680 x 3840 pixels. It's not logical, i know, since it does not define the total amount of pixels, but it is what it is.
Hello Brother, was really impressed by your review of This news MR Vision Pro for Android, please can you do a Video of really time Job and business application for Content creation and sale business people, than you God blessed you bro
2 grand for 4k micro oled? thats a hella good deal
Hope it has a DisplayPort Conmection or it will be dead on arrival
This is promising. But for 2k or more, it's a little steep
its under 2k
@ashtonphoenyx Still. This company isn't Apple or Meta to justify the price. At least, they could've made 2 tiers, lite (affordable option) and pro (the one shown)
wat abt eye tracking
has eye tracking
October is just around the corner so everything is prototype only sounds farfetch.
I demoed it and most of the stuff works. Only thing was I needed the battery pack more often than they say would be needed
Vision Pro may not be comfortable but it still looks better visually outside and inside we can see the flaws in the live video you made
I don't know what makes an XR headset a "spacial computer" but this headset doesn't do anything the existing popular Android headset doesn't? It's higher end with a slick design for sure, but genuinely I don't know what part of the software/hardware makes the distinction, since I thought it was just Apple marketing reinventing the wheel as usual.
Windows can stay in place relative to real world. Like I can have a window on one wall and even if I move my body and head that window stays there. Most android headsets cannot.
I did not expect to see Vision Pro competitors so soon. This definitely took me by surprise
Not really any competition when Apple themselves said the pro was a failure XD no one wants an expensive tech demo
The girl wasn't real?🤯
no it's not
I thought she was real the first time too!! Woah!! 😂
FOV? Literally the most important spec for VR and MR headsets. I don't know why we're told resolution all the time but FOV is much more important. It should be the first thing we're told.
Do you even know it's FOV?
Around 103 horizontally. I just have uploaded a thorough demo and review of this prototype to my channel, feel free to check it out!
Mr Ben how do you like Singapore from what I see on TH-cam it looks very clean and high tech place is that what you experienced?
I like it. Clean, efficient, convenient
this is how Quest pro 2 sould be
Wow looks really nice.
Ben OnePlus ace 3 pro pls
I'd be happy with this even if it just did 3D movies and flat PC gaming.
I'm an Android user for life, but thank you Apple for innovating!
"Together produce 8k resolution"?
4k + 4k doesn't equal 8k
Is this company linked to Arpara? They use similar pancake lenses and they keep selling in China Market while they did not send any of the products to kickstarter supporters.
After I saw that man looking through his glasses when he saw the Chinese girl, I realized where this industry is heading.
😅
💲💲💲💲💲 take my money, i want one now😅
Dream MR is probably better than the upcoming Samsung one but I will wait for theirs.
Great for you at a price cheaper than apple vision pro. Under $2000 so $1999 erm no thank if it was $500 ok. But you it be £3000. In uk.
Its good but meta has a great OS with great game catalog. This device seems to only have good hardware.
Looks really great!
The concept of Apple vision Pro is good, but the main problem is that it was made by Apple, for example, you can't sideload apps, and the format of spatial video, I'm a stereo photographer, so I know a lot about stereophotography and there is a format called sbs format, the big advantage of this format is that it's compatible with any device, it's like jpg for 2D images, you can view jpg images on almost any device with a display and the same applies to sbs, you can view sbs format on any device that can display 3D content, but Apple instead of recording spatial video and images into sbs format, they've developed a proprietary format that can be played only on the Apple Vision Pro, which is a very asshole move, fortunately someone had developed an app that can convert this proprietary format to sbs, but if this app wouldn't exist, then you would need to buy an Apple Vision Pro just to watch spatial content.
I want this to succeed to give apple the slap to reality they deserve for thinking $3500 was a fine price point to release at. They’re laying in the grave they dug with the poor AVP sales and recent reports that they are halting a lot of development plans for Vision Pro in general. The heaviness due to unnecessary components like metal, glass, and that stupid outer screen show that they didn’t focus on the user comfort and price point enough. And im someone that lives deep in the apple ecosystem
👍👍👍👍👍
Looks much more like Quest Pro than apple Vision
Play Your Dream, Build Your Dream...these Chinese companies need a good PR company to name their products !