Curious how we made the treasure chest itself? Check out the full course with a 7-day free trial on CG Cookie - cgcookie.com/course/modeling-texturing-shading-a-treasure-chest-in-blender-2-8
Can you tell me how you made the coins? I was gonna follow along, but those coins you just popped out of nowwhere and now I cant do the rest of the tutorial
Didn't get a thing... Guess I will have to evolve a little bit in Blender before I can understand this kind of information. I am only 3 months in, watching youtube tutorials. But, there's so many things to learn, I go randomly learning anything, without a real road plan. Your channel is one of my favorite btw ;)
Came here to learn one thing and learned that you could use alt-click to easily change parameters of multiple objects, also how simple and easy it is to animate the camera with it parented to an empty (I was using many crazy complex methods to animate the camera.) and Hybrid rendering and easy ways to create fog...wow this tutorial was action-packed.
That object motion blur using 1 sample cycles render will help me so much :D I've been looking for a way to have object motion blur in eevee. thanks :'D
This was actually something of an experiment to see if advanced topics could be taught quickly (assuming the audience already knows what I'm breezing over).
That slow mo slider for rigid body is awesome. Is there a way to slowdown the entire animation at a specific range of frames? For example i want frames 1-200 or normal 24fps but 200-250 3 times slower on all animations. I dnt want to go into each object and scale the keys to 3 times longer.
Is there a way to use a particle emitter AND have those particles emitting contact the ground collision realistically? I’m having issues with my objects staying 3 feet off my ground planes even tho I make the margin very small
@@MrMargaretScratcher good to know, thanks. Most of my work has to cut in with live footage so I'm firmly stuck with cycles for the time being and can't play with the new renderer as much as I'd like to.
Textures for the coin aren't included with the source files of the project which makes coin just a simple cylinder with texture Can you please mail me the coin textures?
Curious how we made the treasure chest itself? Check out the full course with a 7-day free trial on CG Cookie - cgcookie.com/course/modeling-texturing-shading-a-treasure-chest-in-blender-2-8
Can you tell me how you made the coins? I was gonna follow along, but those coins you just popped out of nowwhere and now I cant do the rest of the tutorial
My Coins are not aniamting bro, they are just floating there
This course was more informative than the donut one, I'm glad I started with this.
Spectacular amount of knowledge and tricks to get maximum effect, love it!
So many amazing tips in one video
the man behind gold treasure... awesome boss.. will try to do this.. :)
very cool and short
Thank you
I am doing 3D project about treasuring. This tutorial is really outstanding in concept and animation.
Fantastic, so glad you enjoyed it!
AWESOME
I've never seen such an in-depth tutorial about anything in my life. incredibly good teaching skill!
Didn't get a thing... Guess I will have to evolve a little bit in Blender before I can understand this kind of information.
I am only 3 months in, watching youtube tutorials.
But, there's so many things to learn, I go randomly learning anything, without a real road plan.
Your channel is one of my favorite btw ;)
loooks freaking awesome
a treat to watch you play!!
WOW!! Cool!! Thx!
Awesome tutorial. I especially like the concise presentation
Thanks Ralf!
AWESOME 2
Thats really cool made there!!
Came here to learn one thing and learned that you could use alt-click to easily change parameters of multiple objects, also how simple and easy it is to animate the camera with it parented to an empty (I was using many crazy complex methods to animate the camera.) and Hybrid rendering and easy ways to create fog...wow this tutorial was action-packed.
learn so much in a short time.
This is awsome
Turn Playback Speed to (0.25) ; helped me alot.
Amazing!
Great job congratulations.
"More geometry means less potential for penetration" is something that every math student could soundly back
That object motion blur using 1 sample cycles render will help me so much :D I've been looking for a way to have object motion blur in eevee. thanks :'D
Really nice, thanks :)
There, epic helping blender, now we have add-ons loot boxes
...whoa...that 10 min was a rush, are all your recent paid courses like this? that was amazing. also, where can i get some blender coin? :P
This was actually something of an experiment to see if advanced topics could be taught quickly (assuming the audience already knows what I'm breezing over).
Where did you learn this stuff? Where did CG cookie go?
Great tut, except i was looking for how to get that many coin-instances in my scene within the desired shape.
How to render and what are the things needed to be considered and Wil that many coins will make render slow ?
I am from your m4 gun modelling tutorial. Why not part 7 is from blender 2.8. 😁
That's a classic! Glad you're still finding it useful :)
What is the material on the coins? They look really good.
That slow mo slider for rigid body is awesome. Is there a way to slowdown the entire animation at a specific range of frames? For example i want frames 1-200 or normal 24fps but 200-250 3 times slower on all animations. I dnt want to go into each object and scale the keys to 3 times longer.
yeah just in the scene tab you control the speed of the entire simulation world / all the objects. You can keyframe that
PS some of the other effectors could do some nice tricks as well i guess.
PS result is really stunning!
Is there a way to use a particle emitter AND have those particles emitting contact the ground collision realistically? I’m having issues with my objects staying 3 feet off my ground planes even tho I make the margin very small
my parts keep moving away from the explotion without stoping. does anybody knows what can it be?
Was this done on a 2.8 build that didn't have motion blur yet, or is EEVEE's motion blur just insufficient?
No per object motion blur for eevee yet, although there is an addon that can achieve it.
@@MrMargaretScratcher good to know, thanks. Most of my work has to cut in with live footage so I'm firmly stuck with cycles for the time being and can't play with the new renderer as much as I'd like to.
Ты знаешь CG Fish?
Hey, my coliders dont work :'( somebody can help me ?
Textures for the coin aren't included with the source files of the project which makes coin just a simple cylinder with texture
Can you please mail me the coin textures?
how did you make the coin collection?
if i want to export this in unity is it good to use 3d model or 2d sprites? (for low end mobile devices)
You can use 3D. Just don't use too many polygons.
can you do it with 100 dollar bills too?
Little more slowly, please
How did you remove the hdri background on 5:44?
Properties Panel > Render > Film > Transparent
how to make own materials
want tutorial