My Character Creation Pipeline 2/5 - Character Creator

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  • เผยแพร่เมื่อ 9 ม.ค. 2025

ความคิดเห็น • 24

  • @MTHALO.
    @MTHALO. 3 ปีที่แล้ว +5

    He's back!

  • @mahabbat1960
    @mahabbat1960 3 ปีที่แล้ว +1

    Yoohoo finally second part) thank you Martin)

  • @TheAJP
    @TheAJP 3 ปีที่แล้ว +3

    I've been using character creator 3 for a while now and I love it too. Definitely recommend it to other people as long as you can also afford the extra plugins

  • @ArtVandelayInc
    @ArtVandelayInc 3 ปีที่แล้ว

    Looking forward to watch the next part! Quality content for sure.

  • @2011manbeast
    @2011manbeast 3 ปีที่แล้ว

    Awesome stuff sir!

  • @lukesky123
    @lukesky123 ปีที่แล้ว +1

    Hey bro, don't know if you'll see this but if I was get a very dark skinned character (like Africans) how would I do that? And if I wanted a younger looking character, like a teen or boy, what would I do?

    • @MartinKlekner
      @MartinKlekner  ปีที่แล้ว

      In CC4 its very easy with the new sskin adjustment option! th-cam.com/video/UuEZfD9L8_4/w-d-xo.htmlsi=FM2AXG0S-lZComeS

  • @sorondemordor
    @sorondemordor 3 ปีที่แล้ว

    to much days waiting for iclone animations to blender pipeline. so anxious

  • @les8029
    @les8029 3 ปีที่แล้ว +1

    I was wondering if you will show how you make them look so good in eevee! Whenever I import to eevee(and even cycles) it always looks so plastic

    • @MartinKlekner
      @MartinKlekner  3 ปีที่แล้ว

      I will show my Blender Eevee workflow too :-)

  • @cg-denis
    @cg-denis 3 ปีที่แล้ว +1

    I usually use the Human Generator when I need to quickly create a photorealistic character. Also Character Creator doesn't work on mac. As for me, the characters look more realistic there, and besides, it works right in the blender. And it costs much cheaper)))

    • @MartinKlekner
      @MartinKlekner  3 ปีที่แล้ว +3

      Oh yes, the Human Generator addon is a great option, however, it doesnt give me as many options especially when it comes to animating, and using Rokoko mocap system + Live Face facial capture system so I've opted for this Reallusion solution :-) Not saying its not possible with Human Generator characters, its just that I've decided to invest into this more convenient solution :-)

  • @dylanking000archive
    @dylanking000archive 3 ปีที่แล้ว

    trying to find info about hair for character creator before making the purchase - is it really this limited? with the appeal of the program being the insane level of customization it seems crazy to only get like 2 mens hairstyles.

  • @K-A_Z_A-K_S_URALA
    @K-A_Z_A-K_S_URALA 3 ปีที่แล้ว

    failed to load character no suitable setup profile found click more to chek the compatibility list chare ? как быть помогите спасибо(

  • @dodozethio4546
    @dodozethio4546 3 ปีที่แล้ว

    martin, how can we still keep the cc3 skin texture if we want to rig the character in Maximo ? the skin texture will be gone if i rig it in Maximo, how can i fix this. I couldn't figure that out please help me.

    • @MartinKlekner
      @MartinKlekner  3 ปีที่แล้ว +1

      Well, I think you can just import your model to Mixamo, let it rig, you dont need textures and materials for it, then download it again and import to Blender. the UVs should still be the same and you can apply your materials to it. I think I’ve managed to do something like that in the past…

    • @dodozethio4546
      @dodozethio4546 3 ปีที่แล้ว

      @@MartinKlekner okay martin 10Q U very much always helpful. see u in more tutorials.

  • @HestoySeghuro
    @HestoySeghuro 3 ปีที่แล้ว

    Very curious about how you create the outfits... I think for Hair and character CC + Skingen + Hair Builder, etc. is 10/10 but for the outfits...pfff, Marvelous Designer?

    • @MartinKlekner
      @MartinKlekner  3 ปีที่แล้ว

      Well, I have two older tutorials for it: th-cam.com/video/Rp1G9mIBskI/w-d-xo.html , th-cam.com/video/ywXILQnPWK4/w-d-xo.html I think those techniques still apply even in newer versions

    • @HestoySeghuro
      @HestoySeghuro 3 ปีที่แล้ว

      @@MartinKlekner oh nice I was referring to armor, scales, helmets, etc. But eitherway will take a look deeper st those

    • @MartinKlekner
      @MartinKlekner  3 ปีที่แล้ว +1

      @@HestoySeghuro Understood, my armor, helmet etc workflow won’t be part of this series however, but Ive made tutorials and courses on that too, so you can check my channel or heroesofbronze.com :)

  • @sorondemordor
    @sorondemordor 3 ปีที่แล้ว

    next please

  • @RevolveRedzone
    @RevolveRedzone 2 ปีที่แล้ว

    Can we call this is skill ?