The voice and the lines are still poorly written… so they don’t come off impactful to me just cringy It’s like a child playing with his villain toys and throwing a tantrum
@@powdereyes2210 That fit his character in the last movie. The tantrum and not disfiguring his face made it so we could immediately recognize him. I'd say have one or the other. Either his face is disfigured but he has the same personality, or we have his face like the movie and write better lines.
Not only is the art style drastically improved, but you made a really important change - when your Modok opens his mask, he is not already smiling like he is in the original. Someone opening their mask to have them smiling immediately looks stupid and off-putting. Starting with a grimace that shifts into a mocking grin conveys everything we need to know about what this character is feeling.
But... it's *supposed* to look stupid and off-putting. People don't hate the CGI or the design, they hate the story. Now, like most people, I also thought the movie was bad, but its MODOK, including and especially that clown-y reveal, was a perfectly good way to bring that impossible-to-take-seriously character into the MCU. Everything people complain about was 100% deliberate. You're suppressed to think it's stupid, and his "normal" proportions are supposed to look uncanny. With that reveal especially, it *was* motivated by character. He is already smiling because Darren is a failed narcissist, and he *planned* the reveal, meaning he was sure to put a smirk on his face before lifting the mask, for maximum impact on Scott. That's what's his character is feeling in that moment. And it's funny not just because he looks stupid, but because of the dramatic irony. He thinks he's a cackling bond villain, but he's a honking clown. Scott is more perplexed than terrified, and that unsatisfactory reaction is what sets Darren off. We're immediately let in on the fact that he's not just physically deformed, he's also emotionally unstable. Again, it's not a good movie, and that scene isn't great, but introducing him with that stupid grin was a good choice for that character.
Honestly I'm surprised he could recognize him in the original. Even knowing who it is in the original, I can't really see Darren... He's barely recognizable at best... To just see that smooshed face and instantly recognize him is quite far fetched.
I was one of the animators on this Modok, however when some changes were made to his face design my work couldn't be used since I was already off the show. It didn't change much at least that you can tell without having the two versions side by side, but yeah we were all surprised the direction they went with his face.
I’ve heard a lot of money gets wasted in the cgi department, namely lots of effects get made but are never get used. Your experience seems to corroborate that.
He should’ve been the only antagonist of the movie. Have whatshername help him adapt to his malformed body and build the hover chair, she sees his secret revenge to implode the universe cuz his brain powers only work in that scale, and then generic evil army like usual
I really wish that movie had taken him more seriously and given him more focus as a character. I like MODOK, and yes, he's a bit goody, which I had hoped the Ant-Man movies could use well. But he's also scary. And I feel like Darren had that balance in the first movie, so this even feels like a good zag from the original MODOK backstory (to me). But they needed to take him at least *a little* more seriously, and give him more time to be characterized. Quantumania really was a mess all around
@@user-rz1hv they mean the MCU ant-man villain "yellowjacket". in marvel comics, MODOK and yellowjacket are two completely different characters, but the MCU made them the same person.
They should've just done Hank Pym instead of Scott or atleast use the more controversial aspects of him. The best comics with antman or hell depictions is showing him as a man struggling to overcome the mistakes he's made and not to be defined by them despite the spiral of abuse and neglect he's faced by his own co-workers and morals. Aka just Avengers Mightiest Hero's Hank Pym. Not every Hank Pym needs to be depicted as the professional boxer he is in The Ultimate universe in 61610
50% of the success of marvel movies is the comedy they infuse on them, so is understandable they do such cartoonish character, just remember how the Thor from comics was not a clown.
I think they do recognise it’s a bad design, but calling it “CGI” is easier. I too thought that the problem is just giant head smushed in the box when it should’ve been disfigured and mutated.
As an old senior artist... your version is much better. A little bit of work (e.g tone down the noise, and more minimal ones to sell his scale more. But in general we're talking minor changes) to get it across the finish line, but it's already better than their version. Nice work.
Good design goes a long way. The face wasn't the only problem though, the casting, the dialog. Yeah, this guy just wasn't MODOK in the least, but at least you made him look like MODOK.
50% of the success of marvel movies is the comedy they infuse on them, so is understandable they do such cartoonish character, just remember how the Thor from comics was not a clown.
Back when Iron Man 1 hit theaters, I was thrilled at the realistic take on a superhero movie. Jeff Bridges' Obadiah Stane was such a great adversary. And during the final fight, it was like Stane was letting out decades of pent-up resentment. But as he was defeated and fell into the reactor, you still felt kinda bad because he and Tony had a complicated life-long association. Stark himself was still coping with the revelation that this father-figure in his life had been betraying him for months if not years. The flashy effects of that final fight were the icing on the cake. And it was a dynamic fight too, with both armors sustaining incremental damage to the point where both Stark and Stane were seeing each other, no more masks to hide behind. Did you know in a deleted scene, Stane didn't immediately fall into the reactor? His armor was hanging over the edge about to fall and the two had a final moment where Stark reached out to try to save him but to no avail. I really wish they had kept that part because I just don't like how these movies are teaching kids that the bad guys have to die. They don't. If the bad guy dies, it means they won't face justice for their crimes. Stark was right to try to save Stane because that's what real life heroes do. And 15 years later we got MODOK. I can't remember anything he said or did in that movie aside from being a flying punchline.
People forget that the concept of M.O.D.O.K. itself is weird. Some characters are just impossible to properly translate into a movie. *But what you did was amazing and much better than what we got.* Would've loved it if the eyes were bigger but hey, that's just me.
"Some characters are just impossible to properly translate into a movie." Sure, M.O.D.O.K. is weird looking, but he's not impossible to translate into a movie properly. Have you seen all the messed up, body horror monsters they had in horror movies in the 1980s? Or all the strange creatures in TV shows like Buffy the Vampire Slayer, Doctor Who, Power Rangers, etc.? "Big deformed head" is hardly one of the most challenging monsters one could put in a movie. All you need is a character/creature designer who's more mature than "lol big head man funny."
EXACTLY! I am usually hard on CGI and VFX, but I know what MODOK looks like, and it is near impossible to make him look good. He is a cartoony giant floating head with small limbs, how can you make that look good in Live action???
Narratively I'd say this works better too since the scene where Scott "defeats" Darren in the first Antman, has him be horribly mutilated as he shrinks down. So the fact his face is all disfigured and scarred here really cements the idea that his fate was truly worse than death.
@@mirrikybird Dang, I looked it up but it's that girl's channel. I'm sure she does great work, but I find her way too annoying to watch. Too bad, because the idea is very interesting to me, as a novelist.
i’m glad somebody finally cleared it up. as someone who works in cgi it’s absolutely disrespectful that people say the cgi is bad. the cgi is not bad, the DESIGN is bad
Yes! My main issue with MCU Modok's design was that they didn't utilize the disfigured or ugliness of his comic face. Your edit definitely made him a lot more intimidating in that scene.
50% of the success of marvel movies is the comedy they infuse on them, so is understandable they do such cartoonish character, just remember how the Thor from comics was not a clown.
The fact that you used Fusion as the compositor and Blender to create & render the CGI made me so happy! I love Fusion and it's seriously underrated (becasue most people don't know what it can do and assume it's just a simple software). And Blender... man, I just love Blender, what can I say. Your result actually looks better than the original shot. Amazing!!
Yeah, and I think many are overwhelmed by nodes. They are so used to an AE workflow that they give up trying to learn a node workflow. Kind of why many are still scared of geometry nodes in Blender.
Fusion is taking off in the indie scene. Espicially after the fall of Adobe during the AI debacle. My studio has begun using it to replace AE. The last film we worked on (just search Cucumber Fairy Studio YGKrow) is half-comped in Davinci and Half After Effects.
A fantastic showcase on the power of design, and the difference between quality of design and quality of execution. You can execute a design perfectly, but if it wasn’t a good design…
This is shameful. Explain to me why MCU movies cost $250,000,000,000,000,000,000.00+ when a guy and his laptop can give you a more authentic look and feel. Great job on the look we just need a better vocal track.
50% of the success of marvel movies is the comedy they infuse on them, so is understandable they do such cartoonish character, just remember how the Thor from comics was not a clown.
cus that big marvel disney budget isnt actually going into ther animators or writers. the marvel VFX guys are treated well at marvel and the consequences of marvels stupidity, abuse of cg as a crutch for everything, and fix it in post mentality are finally showing. its not the animtors or cg guys, its some of their bosses and their shareholders
Thinking about the movie again I feel like the decision to make him less MODOK and more Darren was so that we would recognize him from Antman, but unfortunately I had no idea who he was until they showed the flashback. Then I thought "Oh, that guy!" I certainly would have preferred your version more, but then they would have had to make him a more serious character.
Thank you for the intro saying that it wasn't bad CGI, I always had a problem with that statement when it came to Modok, his problem was the uncanny valley of sticking too much to the actor's face and not giving more inhuman features that makes him look more fantastical
To be fair I think that is playing on the idea of his body being affected from shrinking after ant man 1. As opposed to modoks usual origin whare he is either completely lab grown or mutated in a different way
@@cryptodino3roberts712yeah but even with this Modok’s origin, the inhuman look would’ve worked. Just say the unstable shrinking paired with the surgeries and procedures that Kang did on him left his face completely disfigured. Hell, it’d even better justify the mask since going from a regular human to a disgusting cyborg monster would make him wanna hide his face
It’s perfect!! Immediately I get a different feeling about that scene that’s more menacing and impactful compared to the original. Great job! I wish I could get your version of Modok updated on my Blu-ray copy of Antman: Quantumania that I actually do not own. lol
This is great work. Facial animations are a bit rudimentary, but the overall look and compositing of the shot is stellar. I'd argue it's actually integrated seamlessly (the only exception being that the head is completely wrinkle-free, unlike the face you made). Awesome video!
Amazing work man! Honestly, the entire Antman franchise is a waste of potential, the character has so much to offer, but Marvel decided to make it just a comedy, the bad visual effects are just one factor that makes these movies what they are.
I would probably prefer an "in between" version so that it would work better with the story in the movie, but your version is a great job at conveying the original comic books design!
i love that alot dude!! my only personal issue is his eyes, ik its comic accurate for white eyes but i think if you make him have like pupils it might look even more alive. you really blended the scene well with your render its stellar
Lol it’s like the creators of this modok didn’t even try. He looks like a giant baby. 😂 I’m glad I didn’t give this film any of my money. You did a great job.
The thing is that a huge part of MODOK’s design is body horror, but in the movie he’s just a joke. MODOK himself should never be a joke. Characters can make fun of him, but he (and the movie) should take himself very seriously. In the comics and cartoons, he’s a very threatening, powerful villain.
Only kind of. He's become a more joke character over the years and anytime anyone fights him all they do is make jokes on his face. Hes normaly a major annoyance to most heroes aside from the one time he figured out teenage iron mans identity
50% of the success of marvel movies is the comedy they infuse on them, so is understandable they do such cartoonish character, just remember how the Thor from comics was not a clown.
This is a fantastic job! Excelsior! The thing is, im sure that Marvel didnt want to make Modok menacing in this movie, to not steal the spotlight from Kang, thats why (in my opinion) they went for a comedy relief with Modok, which was a total disapointment for the fans, including me. Anyway, again, Very great Job! 👏🏻👏🏻👏🏻
I could never figure out what the problem was but you explained it so well. They just cut his head out and made it massive and lazily called it a day for his design. Your design looks so much better.
@@DeterminedTorres What a reductive, pitiful and infantile response that clearly epitomizes the utter lack of critical thinking. It's also exactly something a 12 year old would say, thinking it's insightful and a mike drop moment. It's clearly neither. I made a constructive comment supported with actual nuanced points. Why would that require me to make a video? Did I say I can do better or want to? It's a pitiful strawman you've introduced. Do you understand commentary? IS this all too complex for you? In any case, I don't need to make a video because a better version of that VFX already exists.
The bump is the good way to make details. In most of the time, character artist make a very detailed version using sculpt, export it as a shader and use it in bump on a lighter model that allows computer to work without exploding
It's definitely looks comic accurate. I would suggest adding more colour to the lips maybe it would look slightly red. Overall, the design looks awesome. Keep up the good work 😊😎
I feel like it would also need a voice improvement too because the original voice feels very weak paired with the new more serious and scary design. but thats a good thing! nice job
This is really cool and you did a great job on this. Definitely looks better than the movie. I agree that the problem with MODOK wasn't bad CGI, it was just that the face design looked weird in general. I also love how you still based it on Corey Stoll's face. You can still see Darren in the design a bit but it makes him scarier and much less awkward.
I'm so glad you made this because I hate when people excuse how MODOK looks in the film by saying, he could never be translated into LA because of his design. The problem wasn't his original design, it's that Kevin Feige/Marvel just decided to put Corey Stoll's face on MODOK's body, stretched it out a bit, and called it a day either out of laziness or because they thought it would be funny. They miss the point of the character where he does look kinda silly, but he's still a dangerous enemy that has no problem wiping out entire factions who he finds a nuisance.
0:22 To me the "problems" are that his face is hyper realistic while the chair looks CGI with make it look like a bad photoshop and that this not a Modok face.
Really great job, this looks 1000x better than the movie! My personal additions: darkening around the eyes like eyeshadow makeup to make the eyes pop, a small lighting bloom from the eyes so they faintly glow to make them more pop, slightly darker shade of lips to make them more distinguishable. And if I had the skills - hair. Him being bald looks kinda goofy to me lol.
I agree. The overall look is more like the comics but the eyes are completely expressionless. The eyes are the main problem with the ILM version too. They look creepy because they are always looking in different directions and never focus on anything. This is a chronic problem with ILM's CG faces.
Holy shit this actually came out really good. Normally I'm against "fixing" designs, but this is definitely one of the exceptions to that rule for me LOL. I think making him a recognizable person is part of a larger joke in that yes, you're SUPPOSED to know it's this guy, but like you said, it pushes a bit to far toward uncanny valley. ESPECIALLY for them to have released the MODOK animated show shortly before this, people who were unfamiliar with him before Quantumania had yet another frame of reference going in that didn't match. Idk, either way, great job man!
This is definitely much better. I think the reason the studio picked their method is it made more sense for Scott and the audience to be able to recognize him.
i love it so so much i miss some of the original emotion that gets lost in the animation, but as a proof of concept… it’s brilliant i can only imagine what could have been if they had gone in a similar direction as your new vision! absolutely amazing
Just got this in recommend, nice work. Of course, the original perfectly fitted the "lolz, comic book characters are silly" mentality that sadly underpins a lot of the MCU.
Sir, this is amazingly beautiful. You did a wonderful job and if I was Marvel I would like to consider your suggestion for this. At least it will become a real villain.
The original looks like a rejected spy kids villain
10k holy shitting balls 💀
Literally just the George Lopez villain
mr. electric
I thought it was.
shark boy and lava girl
Literally the whole movie looks kinda like a Spy Kids sequel
The anger is so much more impactful with your edit.
The voice and the lines are still poorly written… so they don’t come off impactful to me just cringy
It’s like a child playing with his villain toys and throwing a tantrum
@@powdereyes2210 That fit his character in the last movie. The tantrum and not disfiguring his face made it so we could immediately recognize him. I'd say have one or the other. Either his face is disfigured but he has the same personality, or we have his face like the movie and write better lines.
Imagine getting "anger", literally for that little bit. 🤦😂🤣 Are u ok, dude?
@@davecorsair are you?
@@davecorsair Are you high? Or just not paying attention?
Not only is the art style drastically improved, but you made a really important change - when your Modok opens his mask, he is not already smiling like he is in the original. Someone opening their mask to have them smiling immediately looks stupid and off-putting. Starting with a grimace that shifts into a mocking grin conveys everything we need to know about what this character is feeling.
Exactly! I'm glad someone noticed that detail!
But... it's *supposed* to look stupid and off-putting. People don't hate the CGI or the design, they hate the story.
Now, like most people, I also thought the movie was bad, but its MODOK, including and especially that clown-y reveal, was a perfectly good way to bring that impossible-to-take-seriously character into the MCU. Everything people complain about was 100% deliberate. You're suppressed to think it's stupid, and his "normal" proportions are supposed to look uncanny.
With that reveal especially, it *was* motivated by character. He is already smiling because Darren is a failed narcissist, and he *planned* the reveal, meaning he was sure to put a smirk on his face before lifting the mask, for maximum impact on Scott. That's what's his character is feeling in that moment.
And it's funny not just because he looks stupid, but because of the dramatic irony. He thinks he's a cackling bond villain, but he's a honking clown. Scott is more perplexed than terrified, and that unsatisfactory reaction is what sets Darren off. We're immediately let in on the fact that he's not just physically deformed, he's also emotionally unstable.
Again, it's not a good movie, and that scene isn't great, but introducing him with that stupid grin was a good choice for that character.
its a comedy... pretty sure its intentional lol
Oh yeah, I did notice that...
@@Mark_LaCroix So Marvel is just turning into high budget comedy then
WAYYYYYY BETTER! He’s actually intimidating now. Stellar job man! 👏🏾
Hi Azerrz! 👋😄
"I'm just one guy with a laptop.." Bests Disney Marvel with creativity and knowledge of the source material 😂
Nah not really. It’s just that there are a handful of crybaby’s online who circle jerk stuff like this lmao
If that really was Modok's face I would be surprised that Scott somehow managed to recognize his disfigured face.
His voice gives it away…..that’s another thing that needed change modok needs to sound like modock
But that could have been addressed in the script. The director chose to spoonfeed the audience by not disfiguring him and making him recognisable.
And voice ?
Honestly I'm surprised he could recognize him in the original. Even knowing who it is in the original, I can't really see Darren... He's barely recognizable at best... To just see that smooshed face and instantly recognize him is quite far fetched.
You could argue he recognised the voice. But the voice wouldn't sound the same resonating through that skull.
Your version actually looks a bit scarier when synced with the original voice great work
Assuming that you made MODOK look weird and inhuman, you'd just change the line so the character recognized his voice.
Look bland to me
I was one of the animators on this Modok, however when some changes were made to his face design my work couldn't be used since I was already off the show. It didn't change much at least that you can tell without having the two versions side by side, but yeah we were all surprised the direction they went with his face.
I’ve heard a lot of money gets wasted in the cgi department, namely lots of effects get made but are never get used. Your experience seems to corroborate that.
Digital domain?
@@MagicalSkyWizard Yes
@@dearthofdoohickeys4703 It’s not the VFX houses it’s the clients that waste a lot
I sorry you guys gotta just do what they tell you to do. It must be frustrating as an artist to have your work dictated by non-artists.
2:44 - I rewatched this part more than once because this MODOK could have been the next Thanos of the MCU
He should’ve been the only antagonist of the movie. Have whatshername help him adapt to his malformed body and build the hover chair, she sees his secret revenge to implode the universe cuz his brain powers only work in that scale, and then generic evil army like usual
I really wish that movie had taken him more seriously and given him more focus as a character.
I like MODOK, and yes, he's a bit goody, which I had hoped the Ant-Man movies could use well. But he's also scary. And I feel like Darren had that balance in the first movie, so this even feels like a good zag from the original MODOK backstory (to me). But they needed to take him at least *a little* more seriously, and give him more time to be characterized.
Quantumania really was a mess all around
Lol no he couldn’t have
I still think MODOK should still be his own character instead of a yellow jacket.
wtf is a yellow jacket there's nothing on google
@@user-rz1hv they mean the MCU ant-man villain "yellowjacket". in marvel comics, MODOK and yellowjacket are two completely different characters, but the MCU made them the same person.
They should've just done Hank Pym instead of Scott or atleast use the more controversial aspects of him.
The best comics with antman or hell depictions is showing him as a man struggling to overcome the mistakes he's made and not to be defined by them despite the spiral of abuse and neglect he's faced by his own co-workers and morals.
Aka just Avengers Mightiest Hero's Hank Pym.
Not every Hank Pym needs to be depicted as the professional boxer he is in The Ultimate universe in 61610
I thought making Darren M.O.D.O.K was actually kinda clever, and worked well enough in-universe, but his design ruined it.
@@ritzcrakersTrue, Modoc was a totally different person genetically and mechanically rebuilt by Advanced Idea Mechanics.
“There’s no way my cgi is gonna be better than marvel’s”
Your Modok actually looks scary 😨
Yes. It is much, much, much better.
And better😊
theres lots of room for improvement but the design is better def
To me it didn't look totally bland and really CGI
yeah well he isn't supposed to be scary in this movie lol
Someone who gets that it isn’t bad cgi but just was weird design, and had the power to make it look how it should. So cool
50% of the success of marvel movies is the comedy they infuse on them, so is understandable they do such cartoonish character, just remember how the Thor from comics was not a clown.
I think they do recognise it’s a bad design, but calling it “CGI” is easier. I too thought that the problem is just giant head smushed in the box when it should’ve been disfigured and mutated.
@@EliosMoonElios In his first two films, Thor wasn't a clown either
As an old senior artist... your version is much better. A little bit of work (e.g tone down the noise, and more minimal ones to sell his scale more. But in general we're talking minor changes) to get it across the finish line, but it's already better than their version. Nice work.
Good design goes a long way.
The face wasn't the only problem though, the casting, the dialog.
Yeah, this guy just wasn't MODOK in the least, but at least you made him look like MODOK.
50% of the success of marvel movies is the comedy they infuse on them, so is understandable they do such cartoonish character, just remember how the Thor from comics was not a clown.
@@EliosMoonEliosStop spamming
Back when Iron Man 1 hit theaters, I was thrilled at the realistic take on a superhero movie. Jeff Bridges' Obadiah Stane was such a great adversary. And during the final fight, it was like Stane was letting out decades of pent-up resentment. But as he was defeated and fell into the reactor, you still felt kinda bad because he and Tony had a complicated life-long association. Stark himself was still coping with the revelation that this father-figure in his life had been betraying him for months if not years. The flashy effects of that final fight were the icing on the cake. And it was a dynamic fight too, with both armors sustaining incremental damage to the point where both Stark and Stane were seeing each other, no more masks to hide behind. Did you know in a deleted scene, Stane didn't immediately fall into the reactor? His armor was hanging over the edge about to fall and the two had a final moment where Stark reached out to try to save him but to no avail. I really wish they had kept that part because I just don't like how these movies are teaching kids that the bad guys have to die. They don't. If the bad guy dies, it means they won't face justice for their crimes. Stark was right to try to save Stane because that's what real life heroes do.
And 15 years later we got MODOK. I can't remember anything he said or did in that movie aside from being a flying punchline.
People forget that the concept of M.O.D.O.K. itself is weird. Some characters are just impossible to properly translate into a movie. *But what you did was amazing and much better than what we got.* Would've loved it if the eyes were bigger but hey, that's just me.
Yeah the eyes are really off putting. Especially without any pupils.
@@CarsonHunterI prefer it with just the white, really unsettling and actually translated well.
"Some characters are just impossible to properly translate into a movie."
Sure, M.O.D.O.K. is weird looking, but he's not impossible to translate into a movie properly. Have you seen all the messed up, body horror monsters they had in horror movies in the 1980s? Or all the strange creatures in TV shows like Buffy the Vampire Slayer, Doctor Who, Power Rangers, etc.? "Big deformed head" is hardly one of the most challenging monsters one could put in a movie. All you need is a character/creature designer who's more mature than "lol big head man funny."
EXACTLY! I am usually hard on CGI and VFX, but I know what MODOK looks like, and it is near impossible to make him look good. He is a cartoony giant floating head with small limbs, how can you make that look good in Live action???
I agree but in this instance you can tell Marvel was trying to avoid being "Dark" so they made the character more goofy and less intimating.
Narratively I'd say this works better too since the scene where Scott "defeats" Darren in the first Antman, has him be horribly mutilated as he shrinks down. So the fact his face is all disfigured and scarred here really cements the idea that his fate was truly worse than death.
They probably picked the other one because they thought it would be funnier, but I am really tired of forced jokes in Marvel movies. 3:21
Overly Sarcastic Productions does a really good video on the Bathos trope that really cuts to the heart of the MCU
@@mirrikybird Dang, I looked it up but it's that girl's channel. I'm sure she does great work, but I find her way too annoying to watch.
Too bad, because the idea is very interesting to me, as a novelist.
I agree
@@Selrisitaireally? she doesn’t really seem that annoying just discusses tropes while naming examples of them.
I mean to be fair modok has always been kind of a joke character
It is amazing how much you have done with this channel. I’ve been here since the beginning, and your tutorials have helped me so much! Thank you!
i’m glad somebody finally cleared it up. as someone who works in cgi it’s absolutely disrespectful that people say the cgi is bad. the cgi is not bad, the DESIGN is bad
yep
Well, in this PARTICULAR case, it was the design, in other cases though...
Guys from Corridor Crew should see this, they love this kind of staff, it's their field.
3:06 no he isn't, lol
💀
He should be tho
If he was handled by decent writers, maybe he would’ve
3:10 he is lol
@@serspritztomb And if he hadn't been convicted of assault.
I need every Modok scene with this design! It’s so much more terrifying and unnerving, but a good kind of unnerving
Not in this movie though!
That looks better because you’d imagine Scott could recognize him from the voice so the fact he looks less like his old face wouldn’t matter
3:17 looking at this, yours on the right looks way more fitting than what we actually got on the left. Fire work my guy!🔥🔥🔥
Yes! My main issue with MCU Modok's design was that they didn't utilize the disfigured or ugliness of his comic face. Your edit definitely made him a lot more intimidating in that scene.
Yeah I hate how they changed him to “big stretched actors face” instead of “horrifying disfigured villain” face
I like that you start off with a nuanced take and don't just bash their CGI/VFX. True artists don't bash artists 🤝
I really like it when artists take it upon themselves to fix designs. It shows people that it’s possible.
50% of the success of marvel movies is the comedy they infuse on them, so is understandable they do such cartoonish character, just remember how the Thor from comics was not a clown.
@@EliosMoonEliosCease
Beautiful, you even turned his gaze slightly downward , so now he’s looking at them
The fact that you used Fusion as the compositor and Blender to create & render the CGI made me so happy! I love Fusion and it's seriously underrated (becasue most people don't know what it can do and assume it's just a simple software). And Blender... man, I just love Blender, what can I say. Your result actually looks better than the original shot. Amazing!!
Yeah, and I think many are overwhelmed by nodes. They are so used to an AE workflow that they give up trying to learn a node workflow. Kind of why many are still scared of geometry nodes in Blender.
Fusion is taking off in the indie scene. Espicially after the fall of Adobe during the AI debacle.
My studio has begun using it to replace AE. The last film we worked on (just search Cucumber Fairy Studio YGKrow) is half-comped in Davinci and Half After Effects.
Wow- this is so impressive. Completely shifts the tone of the character as well as the scene in the right direction. Great work!
A fantastic showcase on the power of design, and the difference between quality of design and quality of execution. You can execute a design perfectly, but if it wasn’t a good design…
THis looks sooooo GOOOODD!!!!! I really like your edit! Love the strategies you used and your breakdown.
Your changes are amazing! Great work. 🙏
This is shameful. Explain to me why MCU movies cost $250,000,000,000,000,000,000.00+ when a guy and his laptop can give you a more authentic look and feel. Great job on the look we just need a better vocal track.
50% of the success of marvel movies is the comedy they infuse on them, so is understandable they do such cartoonish character, just remember how the Thor from comics was not a clown.
@@EliosMoonEliosQuit spammiing
Because Hollywood has grown stupid and talentless. They need to hire people who know the material, but they won't.
cus that big marvel disney budget isnt actually going into ther animators or writers. the marvel VFX guys are treated well at marvel and the consequences of marvels stupidity, abuse of cg as a crutch for everything, and fix it in post mentality are finally showing. its not the animtors or cg guys, its some of their bosses and their shareholders
Bad planning, frequent alterations from execs
Thinking about the movie again I feel like the decision to make him less MODOK and more Darren was so that we would recognize him from Antman, but unfortunately I had no idea who he was until they showed the flashback. Then I thought "Oh, that guy!" I certainly would have preferred your version more, but then they would have had to make him a more serious character.
Thank you for the intro saying that it wasn't bad CGI, I always had a problem with that statement when it came to Modok, his problem was the uncanny valley of sticking too much to the actor's face and not giving more inhuman features that makes him look more fantastical
To be fair I think that is playing on the idea of his body being affected from shrinking after ant man 1. As opposed to modoks usual origin whare he is either completely lab grown or mutated in a different way
@@cryptodino3roberts712yeah but even with this Modok’s origin, the inhuman look would’ve worked. Just say the unstable shrinking paired with the surgeries and procedures that Kang did on him left his face completely disfigured. Hell, it’d even better justify the mask since going from a regular human to a disgusting cyborg monster would make him wanna hide his face
MODOK's an uncanny valley even in the comics anyway, at least to me
awesome video! I really love how down to earth you explain everything. Keep up the good work!
It’s perfect!! Immediately I get a different feeling about that scene that’s more menacing and impactful compared to the original. Great job! I wish I could get your version of Modok updated on my Blu-ray copy of Antman: Quantumania that I actually do not own. lol
This is great work. Facial animations are a bit rudimentary, but the overall look and compositing of the shot is stellar. I'd argue it's actually integrated seamlessly (the only exception being that the head is completely wrinkle-free, unlike the face you made).
Awesome video!
Amazing work man!
Honestly, the entire Antman franchise is a waste of potential, the character has so much to offer, but Marvel decided to make it just a comedy, the bad visual effects are just one factor that makes these movies what they are.
1:41 There we go. Already better looking and the video is only halfway done.
Dude… big kudos to you. It’s absolutely amazing and waaaaay much better than what they did on the final project. Loved it
WOW Yeah that looks effing amazing! Great job my dude!
Your version of modok is much better than the original....Good work🙌
I would probably prefer an "in between" version so that it would work better with the story in the movie, but your version is a great job at conveying the original comic books design!
i love that alot dude!! my only personal issue is his eyes, ik its comic accurate for white eyes but i think if you make him have like pupils it might look even more alive. you really blended the scene well with your render its stellar
This looks so amazing! Hats off for this great work.
Lol it’s like the creators of this modok didn’t even try. He looks like a giant baby. 😂 I’m glad I didn’t give this film any of my money. You did a great job.
man this looks so good considering you followed bunch of tutorials to do this. please make more videos like this.
The thing is that a huge part of MODOK’s design is body horror, but in the movie he’s just a joke. MODOK himself should never be a joke. Characters can make fun of him, but he (and the movie) should take himself very seriously. In the comics and cartoons, he’s a very threatening, powerful villain.
Only kind of. He's become a more joke character over the years and anytime anyone fights him all they do is make jokes on his face. Hes normaly a major annoyance to most heroes aside from the one time he figured out teenage iron mans identity
50% of the success of marvel movies is the comedy they infuse on them, so is understandable they do such cartoonish character, just remember how the Thor from comics was not a clown.
I remember seeing him first in Phineas and Ferb cartoon. He actually was a threatening guy there more than this movie.
This is a fantastic job! Excelsior!
The thing is, im sure that Marvel didnt want to make Modok menacing in this movie, to not steal the spotlight from Kang, thats why (in my opinion) they went for a comedy relief with Modok, which was a total disapointment for the fans, including me.
Anyway, again, Very great Job! 👏🏻👏🏻👏🏻
Marvel needs to hire this guy if they haven't yet
I could never figure out what the problem was but you explained it so well. They just cut his head out and made it massive and lazily called it a day for his design.
Your design looks so much better.
Wow !!You actually made a better vfx shot than marvel😭
NO. He didn't. The idea and concept are better but not better VFX.
@@eddiek8179fr
@@eddiek8179Ok, do your own take, then. I’m waiting.
(This is a joke, don’t actually do this)
@@DeterminedTorres What a reductive, pitiful and infantile response that clearly epitomizes the utter lack of critical thinking. It's also exactly something a 12 year old would say, thinking it's insightful and a mike drop moment. It's clearly neither.
I made a constructive comment supported with actual nuanced points. Why would that require me to make a video? Did I say I can do better or want to? It's a pitiful strawman you've introduced. Do you understand commentary? IS this all too complex for you? In any case, I don't need to make a video because a better version of that VFX already exists.
@@DeterminedTorresthe TH-camr literally said this in the first 30 seconds of the video
this is so good! I wouldn't call yourself "very limited" anymore!
The bump is the good way to make details. In most of the time, character artist make a very detailed version using sculpt, export it as a shader and use it in bump on a lighter model that allows computer to work without exploding
This is actually cool, man! Keep it up. I'm loving your vids❤
2:47 Goddamn my man! Your being humble, that looks insane. How did you make that so amazing! Jesus, good video explaining.
It's definitely looks comic accurate. I would suggest adding more colour to the lips maybe it would look slightly red. Overall, the design looks awesome. Keep up the good work 😊😎
I feel like it would also need a voice improvement too because the original voice feels very weak paired with the new more serious and scary design. but thats a good thing! nice job
I thought the voice work was excellent, going from kind of normal-sounding to that creepy deep, crackly tone.
@@Selrisitai yeah the voice is actually excellent and the design change highlights that
2:16 aaargh you needed to bake the textures into the UVs
Yeahh I realized that after I rendered it but I didn't have time to rerender
@@NomadRProductions Still looks good. Great job.
This is really cool and you did a great job on this. Definitely looks better than the movie. I agree that the problem with MODOK wasn't bad CGI, it was just that the face design looked weird in general. I also love how you still based it on Corey Stoll's face. You can still see Darren in the design a bit but it makes him scarier and much less awkward.
I'm so glad you made this because I hate when people excuse how MODOK looks in the film by saying, he could never be translated into LA because of his design. The problem wasn't his original design, it's that Kevin Feige/Marvel just decided to put Corey Stoll's face on MODOK's body, stretched it out a bit, and called it a day either out of laziness or because they thought it would be funny. They miss the point of the character where he does look kinda silly, but he's still a dangerous enemy that has no problem wiping out entire factions who he finds a nuisance.
0:22 To me the "problems" are that his face is hyper realistic while the chair looks CGI with make it look like a bad photoshop and that this not a Modok face.
3:04 is he still the future?
😂
You really fix that scene ❤
I’m genuinely impressed. Your version looks so much better
Great result that got rid of the goofiness and made MODOK properly intimidating 😊
Original Modok looks like a Santa elf in a Christmas movie. This looks like a menace, and it's believable! Well done!
Really great job, this looks 1000x better than the movie!
My personal additions: darkening around the eyes like eyeshadow makeup to make the eyes pop, a small lighting bloom from the eyes so they faintly glow to make them more pop, slightly darker shade of lips to make them more distinguishable. And if I had the skills - hair. Him being bald looks kinda goofy to me lol.
Darren Cross never had hair to begin with
Give this guy A Budget!
EYES>> fix eyes
I agree. The overall look is more like the comics but the eyes are completely expressionless. The eyes are the main problem with the ILM version too. They look creepy because they are always looking in different directions and never focus on anything. This is a chronic problem with ILM's CG faces.
Holy shit this actually came out really good. Normally I'm against "fixing" designs, but this is definitely one of the exceptions to that rule for me LOL. I think making him a recognizable person is part of a larger joke in that yes, you're SUPPOSED to know it's this guy, but like you said, it pushes a bit to far toward uncanny valley. ESPECIALLY for them to have released the MODOK animated show shortly before this, people who were unfamiliar with him before Quantumania had yet another frame of reference going in that didn't match. Idk, either way, great job man!
This looks WAY better! Good job!
I think if the nose was just a tiny bit bigger and more shaded it would be PERFECT. tHIS IS INSANE WORK!!!!
1:15 why does he look like the grinch.
Yeah, he does kinda look like the grinch or a who 😂
0:56 face raiders ahh face
That is way way better! And purs a serious tone. Well done.
You did amazing 👏🏼👏🏼👏🏼
THAT was the MODOK I was hoping for 👍🏼
"my very limited blender skills" _proceeds to talk about things i didn't even know blender could do for the rest of the video_
This is definitely much better. I think the reason the studio picked their method is it made more sense for Scott and the audience to be able to recognize him.
Still, there's no justification about why they made him smile, when it makes a lot more sense for him to be angry.
1:13 Steven King?
😂😂😂😂
What an ENORMOUS improvement!! Nicely Done Indeed!!!!!!!!
Dude this is LEAGUES better than what Disney/Marvel shat out. Amazing work!
You have 100 missed calls from Disney
Marvel better start taking notes!
Isnt marvel really just the design company they hired to make moduk design
My god man, that looks fantastic. Well done.
Much better! Well done, dude.
... why the hell aren't you working in Hollywood, kid? You are so freakin good!
Yours looks infinitely better. Good work!
i love it so so much
i miss some of the original emotion that gets lost in the animation, but as a proof of concept… it’s brilliant
i can only imagine what could have been if they had gone in a similar direction as your new vision! absolutely amazing
Looks great! And totally agree, often times bad art direction is mistaken for bad technical skills.
Truly amazing, keep it up I know you are gonna get far.
Just got this in recommend, nice work.
Of course, the original perfectly fitted the "lolz, comic book characters are silly" mentality that sadly underpins a lot of the MCU.
Holy crap, that's amazing. I've always thought that even in the comics, MODOK looks dumb, so I was sceptical, but you actually pulled it off.
Sir, this is amazingly beautiful. You did a wonderful job and if I was Marvel I would like to consider your suggestion for this. At least it will become a real villain.
He actually looks real!
Extremely well done! I almost want to edit the voice to fit the face better.
Dude finally so can look at Modok now. Thank you so much for making up for Marvel’s recent laziness