I miss the gadget show on TV, What killed it/sent it into hibernation was the lack of new gadgets but they should have gone more retro because I still love seeing old gadgets like mini disc players and things.
Mini disc - because of the music library rental market in Japan, it took off massively, and sold ok in some other countries, but never took off in the US. Had one circa 2002/2003 onwards and remember being on holiday and meeting some Americans who were fascinated by a disc that held 4 albums.
Yeah definitely minidisc. I think I've still got my portable minidisc player around somewhere (along with a walkman and CD-walkman). I would add the Zip disk drives (time has passed them by and pretty quickly) and the Psion Series 5 (which I know some people still use today).
@@andyleighton3616 5 years ago I was replacing my car. I almost pushed the button on a Jaguar XJR import from Japan, with, guess what? A mini disc player. Would have been so cool. I still have mine in a drawer somewhere. Have been meaning to get it out. Psion era, well in '98 I picked up a Phillips Velo I think it was , my first PDA, but yes, the Psions were very popular and evolved with bigger keyboards, lit screens. Great tech. Zip discs, pretty sure I have one of those tucked away somewhere too. I think they were 100mb compared to floppys with 1.4mb? Yep, memory growth and processor growth has been the killer of a lot of tech. Can't believe that my first desktop computer, 1995, had a whopping 512mb hard drive. Even the first work computers were about 166 mhz processors.
Interesting that Jace picked the SEGA Saturn over the SEGA Dreamcast. A couple of my friends had dreamcast’s and they felt truly next generation in terms of graphics, helped massively by being the first of its generation to launch - 1998 in Japan and 1999 in Europe. The PlayStation 2 didn’t launch until 2000 and the Nintendo GameCube launched in 2001 in Japan and 2002 in Europe. The Dreamcast also had a very quirky controller design with a detachable memory unit that had a monochromatic lcd screen. This memory unit could display some in-game info, link up with other cards through a top facing port and play some basic mini games. I think there was also a limited edition version that launched in Japan with a Godzilla “virtual pet”.
I still love HD DVD, better menus, better codecs & region free! You need 50GB if you're putting a movie on Blu in MPEG2 (they really did that in the early days of the format) HD DVD's VC1 was much more efficient for HD although there were plans for a triple layer disc with 51GB of capacity which would have eventually seen it to 4K if it had won the war. Lots of reasons why it lost but one big one is Warner switching to blu, the format being modified into Chine Blu disc & no chance of cheap movies being exported elsewhere.
Don't forget the PlayStation EyeToy predated both the Kinnect AND the Nintendo Wii. They were first to use the phrase "You are the controller" and together with SingStar were first to go bigger than core gamers with their ideas on audience.
Blu-ray was favoured by film and TV companies so was pushed by them. I have hemiplegia and have always had problems with using controllers, so when Kinect came along and I became the controller, it opened a new world for me.
I loved the Kinect, even bought one to go with my Xbox one, although it had virtually zero software support. It was like VR without the cumbersome headset and should have been more popular.
That "32-bit CPU" in the Jaguar was actually only a 16-bit Motorola 68000... the same CPU as the ST. The two 'support processors' had little in the way of developer tools, that were poorly put together and never revised, and there were persistent rumours that one of the processors was bugged, but as nobody could utilize them properly, it was never pinned down by anyone outside Atari, and they weren't admitting anything.
My Sega Saturn is in the loft with a load of games. Sega Rally, Sega Touring Cars and Die Hard Trilogy were my faves. Back in the day I laughed at the idea of Sony releasing a console, but how wrong I was!
Technology changed so much since I was growing up like Jason said some Technology was way ahead of its time but definitely let down by a lack of games and updates to the hardware I loved the play station my last one was ps3 I did try an xbox at on point but it's been years since I played on a console as for games thay are way to experience for my liking
I bought a Atari Jaguar in a games shop about 15 years ago, and I enjoyed the heck out of it. The library wasn't great. And having Doom without the trademark music was a strange one. But the controller wasn't and isn't THAT confusing. The games came with a plastic card which you would slide in front of the number pad on the front. And they would have little idents for each tool or weapon.
The Kinect (360 and One versions) are, to me, the equivalent of Nintendo's Virtual Boy; extremely forward thinking but came in the wrong market time-wise. The Kinect devices were, and to some degree still are, extremely technologically packed, but gaming software support, as well as forced purchase via early Xbox One consoles, was poor. At least the Kinect devices carried on being extremely useful beyond gaming, within the science, tech, and military applications for years after being discontinued; that's a fascinating part of its history I hope you guys consider exploring in the future (tech that outlives its purpose in other fields)!
Im one of probably three unironic fans of the Nokia N Gage. Yep the tacophone. Nokia got some impressive developers and publishers on board, including THQ, Sega, EA, Bethesda, Ubisoft, Gameloft, and a pre TrialsHD Redlynx. The Nokia QD sorted out the design issues of the original a bit too little to late. Such as needing to take out the simcard to change game cart, no more side talking. Bit to little to late. I think if the QD was the first n gage and maybe only £50 more than the GBA. It could have been a distant but still successful second to nintendo like Sony was with the PSP Child of Eden on the Kinect is excellent
The Jaguar would have done better if all software companies had taken full advantage of the main twin 32-bit chips, rather than just using the 3rd support chip (the 16-bit Motorola 68000) that was used in the Atari ST and Amiga. So basically poor ports were produced when the machine was capable of more.
It was really a victim of its timing. It took too long to come to market and by the time it did. The writing was on the wall for 2D. The Jaguar could do amazing 2D games with massive sprites and loads of them. But it was poor at 3D and 3D was where the industry was hurtling with the coming Playstation cementing 3D as the only thing that really mattered. Its funny how many years later 2D would have its time again and today we would never attack a game because it wasn't 3D.
@ClayMann weren't the development tools for the Jaguar either absent or poor quality? And I think there was supposed to be a bug in one of the custom chips? Either way, developers didn't know how to get the best out of the machine, which had a lot of potential "on paper". In the background of course was the fact that Jack Tramiel's Atari was a relatively small company which didn't have the resources to compete on even terms with Sony, Nintendo and Sega.
@@Jon867 yes Atari management were so bad IMO, didn't really understand the market (just another business in their eyes) so arrogant and aggressive to even the places that sold Atari systems it seems! It was several things that made the Jaguar a dead duck. Sad.
@@Jon867 i think initially everyone involved was very impressed and the console was supposed to come out much earlier than it did. I was excited when the first whispers came in there was a new Atari console in development. I don't recall what all the problems were but dev tools always seemed to be a problem for machines of that era and you might be spot on with chip problems. But problems they did have and lots of them. Only Jeff Minter seemed to get the time needed to develop fully for the system but he was actually involved in the creation of some of the tools for the OS I think. But his Tempest is always one people tout as a great example of what the system could do. But really the writing was on the wall before it even came out. We were all getting excited about what Sony was going to do just imagining it. The press were signaling to hold the line! Playstation is coming haha I can only imagine how dire that must have been for Atari with any developer of note diverting everything into Playstation with devkits beautifully rolled out for them and they were unusually good apparently. They threw the money into making sure everything went right from the start. so while Atari struggled to sell 100k units, Sony sold 100 million. Poor Jaguar never stood a chance.
@@stephenelliott7071 I remember the legendary interview with Sam Tramiel in Next Generation 1995 that was so bad. The threats to take Sony to the ITC if they release the Playstation at $299 or less are utter insanity.
Kinect is definitely shame. Marketing was awful, as were the fake on stage demo’s such as Star Wars. This coincided with MS’s obsession of turning the Xbox into a living room console that centered round voice and gestures and TV. Digital Foundry are currently doing a face off between the Saturn and PlayStation, a lot of third party games seemed to perform worse on the Saturn.
rendering 3D games it was poor as anything based around the 68000 was. But it could do arcade perfect 2D games and released a few more years before it came out. It would probably have done really well as that was the height of 2D games. The controller was truly horrible but with a decent controller that wasn't trying to be different it would have done well. But I wouldn't argue with calling it garbage. It got a lot wrong and really the world was evolving around giant chip manufacturing and the off the shelf chips already in the market were all hopelessly dated. Just look at the power of the Playstation and they came out only 1 year apart. So you could see both of them on the shelf at the same time in 1994. THEN you were justified in calling it garbage. But on release I wouldn't be so mean to it.
@@Dr.D00p well lets temper this with "could" and what I'm really getting at there was the hardware had the potential to do amazing 2D games. The reality was that developers had to rush games to the system undercooked and its library overall was pretty piss poor. The Playstation would utterly destroy it one year later and that was the end of the Jaguar.
i loved Betamax because the machines were so much cooler. A richer friend of mine had one and you could talk to the remote control. Absolutely wild that even existed. The remote had its own screen and glass flip panel. VHS players had nothing like that. At least that was my impression but my sample size is 2 households with 2 machines so hardly scientific.
I miss the gadget show on TV, What killed it/sent it into hibernation was the lack of new gadgets but they should have gone more retro because I still love seeing old gadgets like mini disc players and things.
Mini disc - because of the music library rental market in Japan, it took off massively, and sold ok in some other countries, but never took off in the US.
Had one circa 2002/2003 onwards and remember being on holiday and meeting some Americans who were fascinated by a disc that held 4 albums.
Yeah definitely minidisc. I think I've still got my portable minidisc player around somewhere (along with a walkman and CD-walkman).
I would add the Zip disk drives (time has passed them by and pretty quickly) and the Psion Series 5 (which I know some people still use today).
@@andyleighton3616 5 years ago I was replacing my car. I almost pushed the button on a Jaguar XJR import from Japan, with, guess what? A mini disc player. Would have been so cool.
I still have mine in a drawer somewhere. Have been meaning to get it out.
Psion era, well in '98 I picked up a Phillips Velo I think it was , my first PDA, but yes, the Psions were very popular and evolved with bigger keyboards, lit screens. Great tech.
Zip discs, pretty sure I have one of those tucked away somewhere too. I think they were 100mb compared to floppys with 1.4mb? Yep, memory growth and processor growth has been the killer of a lot of tech.
Can't believe that my first desktop computer, 1995, had a whopping 512mb hard drive. Even the first work computers were about 166 mhz processors.
Interesting that Jace picked the SEGA Saturn over the SEGA Dreamcast.
A couple of my friends had dreamcast’s and they felt truly next generation in terms of graphics, helped massively by being the first of its generation to launch - 1998 in Japan and 1999 in Europe. The PlayStation 2 didn’t launch until 2000 and the Nintendo GameCube launched in 2001 in Japan and 2002 in Europe.
The Dreamcast also had a very quirky controller design with a detachable memory unit that had a monochromatic lcd screen. This memory unit could display some in-game info, link up with other cards through a top facing port and play some basic mini games. I think there was also a limited edition version that launched in Japan with a Godzilla “virtual pet”.
The first time I ever went on the internet in 1999 at home was on my Dreamcast. Ahead of it’s time
I still think 1990 was only last week.
Yup
Omg me to
Loving this episode, super focused on the subject - then you get clips of Suzie looking over glasses like my French teacher and my mind wanders off ❤❤
I still love HD DVD, better menus, better codecs & region free! You need 50GB if you're putting a movie on Blu in MPEG2 (they really did that in the early days of the format) HD DVD's VC1 was much more efficient for HD although there were plans for a triple layer disc with 51GB of capacity which would have eventually seen it to 4K if it had won the war. Lots of reasons why it lost but one big one is Warner switching to blu, the format being modified into Chine Blu disc & no chance of cheap movies being exported elsewhere.
yay fantastic to see Jason and Susie back in the same room!
Don't forget the PlayStation EyeToy predated both the Kinnect AND the Nintendo Wii. They were first to use the phrase "You are the controller" and together with SingStar were first to go bigger than core gamers with their ideas on audience.
Crazily I owned everyone of these and I wasn’t expecting that 👍🏻
Blu-ray was favoured by film and TV companies so was pushed by them. I have hemiplegia and have always had problems with using controllers, so when Kinect came along and I became the controller, it opened a new world for me.
I loved the Kinect, even bought one to go with my Xbox one, although it had virtually zero software support. It was like VR without the cumbersome headset and should have been more popular.
That "32-bit CPU" in the Jaguar was actually only a 16-bit Motorola 68000... the same CPU as the ST. The two 'support processors' had little in the way of developer tools, that were poorly put together and never revised, and there were persistent rumours that one of the processors was bugged, but as nobody could utilize them properly, it was never pinned down by anyone outside Atari, and they weren't admitting anything.
My Sega Saturn is in the loft with a load of games. Sega Rally, Sega Touring Cars and Die Hard Trilogy were my faves. Back in the day I laughed at the idea of Sony releasing a console, but how wrong I was!
Technology changed so much since I was growing up like Jason said some Technology was way ahead of its time but definitely let down by a lack of games and updates to the hardware
I loved the play station my last one was ps3 I did try an xbox at on point but it's been years since I played on a console as for games thay are way to experience for my liking
Sega Saturn all the way baby,greatest underrated game console of all time!🤞it gets the vote cos it’s got mine!
I bought a Atari Jaguar in a games shop about 15 years ago, and I enjoyed the heck out of it.
The library wasn't great. And having Doom without the trademark music was a strange one.
But the controller wasn't and isn't THAT confusing. The games came with a plastic card which you would slide in front of the number pad on the front. And they would have little idents for each tool or weapon.
What did we miss? Let us know...
I had a pebble it lasted 8 years it was great
The Kinect (360 and One versions) are, to me, the equivalent of Nintendo's Virtual Boy; extremely forward thinking but came in the wrong market time-wise.
The Kinect devices were, and to some degree still are, extremely technologically packed, but gaming software support, as well as forced purchase via early Xbox One consoles, was poor.
At least the Kinect devices carried on being extremely useful beyond gaming, within the science, tech, and military applications for years after being discontinued; that's a fascinating part of its history I hope you guys consider exploring in the future (tech that outlives its purpose in other fields)!
The 64 bit days were great
Im one of probably three unironic fans of the Nokia N Gage. Yep the tacophone.
Nokia got some impressive developers and publishers on board, including THQ, Sega, EA, Bethesda, Ubisoft, Gameloft, and a pre TrialsHD Redlynx.
The Nokia QD sorted out the design issues of the original a bit too little to late. Such as needing to take out the simcard to change game cart, no more side talking. Bit to little to late.
I think if the QD was the first n gage and maybe only £50 more than the GBA. It could have been a distant but still successful second to nintendo like Sony was with the PSP
Child of Eden on the Kinect is excellent
I remember Jaguar games being incredibly expensive.
lol pull my Finger Suzi 🤣
The Jaguar would have done better if all software companies had taken full advantage of the main twin 32-bit chips, rather than just using the 3rd support chip (the 16-bit Motorola 68000) that was used in the Atari ST and Amiga. So basically poor ports were produced when the machine was capable of more.
It was really a victim of its timing. It took too long to come to market and by the time it did. The writing was on the wall for 2D. The Jaguar could do amazing 2D games with massive sprites and loads of them. But it was poor at 3D and 3D was where the industry was hurtling with the coming Playstation cementing 3D as the only thing that really mattered. Its funny how many years later 2D would have its time again and today we would never attack a game because it wasn't 3D.
@ClayMann weren't the development tools for the Jaguar either absent or poor quality? And I think there was supposed to be a bug in one of the custom chips? Either way, developers didn't know how to get the best out of the machine, which had a lot of potential "on paper".
In the background of course was the fact that Jack Tramiel's Atari was a relatively small company which didn't have the resources to compete on even terms with Sony, Nintendo and Sega.
@@Jon867 yes Atari management were so bad IMO, didn't really understand the market (just another business in their eyes) so arrogant and aggressive to even the places that sold Atari systems it seems! It was several things that made the Jaguar a dead duck. Sad.
@@Jon867 i think initially everyone involved was very impressed and the console was supposed to come out much earlier than it did. I was excited when the first whispers came in there was a new Atari console in development. I don't recall what all the problems were but dev tools always seemed to be a problem for machines of that era and you might be spot on with chip problems. But problems they did have and lots of them. Only Jeff Minter seemed to get the time needed to develop fully for the system but he was actually involved in the creation of some of the tools for the OS I think. But his Tempest is always one people tout as a great example of what the system could do.
But really the writing was on the wall before it even came out. We were all getting excited about what Sony was going to do just imagining it. The press were signaling to hold the line! Playstation is coming haha I can only imagine how dire that must have been for Atari with any developer of note diverting everything into Playstation with devkits beautifully rolled out for them and they were unusually good apparently. They threw the money into making sure everything went right from the start. so while Atari struggled to sell 100k units, Sony sold 100 million. Poor Jaguar never stood a chance.
@@stephenelliott7071 I remember the legendary interview with Sam Tramiel in Next Generation 1995 that was so bad. The threats to take Sony to the ITC if they release the Playstation at $299 or less are utter insanity.
Kinect is definitely shame. Marketing was awful, as were the fake on stage demo’s such as Star Wars. This coincided with MS’s obsession of turning the Xbox into a living room console that centered round voice and gestures and TV. Digital Foundry are currently doing a face off between the Saturn and PlayStation, a lot of third party games seemed to perform worse on the Saturn.
I want to know about Suzi's jumper for a Xmas present.
Why is Suzi only using her glasses 50% of the time?
I stop watching the gadget show when you guys left...
Being a video 5 days old, does this mean you're back?
Atari Jaguar?....Uuurrggh, it was garbage then, and it's garbage now. Rose tinted nostalgia can only hide so much.
rendering 3D games it was poor as anything based around the 68000 was. But it could do arcade perfect 2D games and released a few more years before it came out. It would probably have done really well as that was the height of 2D games. The controller was truly horrible but with a decent controller that wasn't trying to be different it would have done well. But I wouldn't argue with calling it garbage. It got a lot wrong and really the world was evolving around giant chip manufacturing and the off the shelf chips already in the market were all hopelessly dated. Just look at the power of the Playstation and they came out only 1 year apart. So you could see both of them on the shelf at the same time in 1994. THEN you were justified in calling it garbage. But on release I wouldn't be so mean to it.
@@ClayMann'Arcade perfect 2D games'? Lol, what 😂
Have you seen its version of Raiden?
@@Dr.D00p well lets temper this with "could" and what I'm really getting at there was the hardware had the potential to do amazing 2D games. The reality was that developers had to rush games to the system undercooked and its library overall was pretty piss poor. The Playstation would utterly destroy it one year later and that was the end of the Jaguar.
not that retro but the ps vita is a fuckin flop
Betamax
i loved Betamax because the machines were so much cooler. A richer friend of mine had one and you could talk to the remote control. Absolutely wild that even existed. The remote had its own screen and glass flip panel. VHS players had nothing like that. At least that was my impression but my sample size is 2 households with 2 machines so hardly scientific.