I learned 2E2E pretty soon after this video came out, and I still know it to this day. I’m currently starting to learn Orozco, and am hoping to possibly learn full 3Style one day (bc I kinda do a mix between 3Style and M2/OP at the moment). Nevertheless, I will never forget this video. Thanks again for making this, Tim!
Yep, it would be a single comm. The goal is to end up with the last edge solved, and UF and UR swapped. You would do this by making your last comm X->UR, where X is your last edge. You would then solve your first corner while swapping UF-UR (basically OP for UFR)
A commutator is a sequence of moves that can be written as A B A' B'. Commutators are intuitive and only affect a small part of the cube, so blindfolded solvers use comms to solve two pieces at a time (this is what 3-style is).
Charlie Harrison This could, however, be used in some 3bld scrambles which have a 2e2e case set up. For example, if you have no parity, but you have UB/UL swapped, and your last edge target is DR, you can save a comm by doing (UB/UL+DF/DR) instead of (DF DR UB) + (DF UL UB).
Thanks for the algs! They are super helpful and go a long way to my practice on 3x3 bld!
How do you deal with flipped pieces in MBLD?
I learned 2E2E pretty soon after this video came out, and I still know it to this day.
I’m currently starting to learn Orozco, and am hoping to possibly learn full 3Style one day (bc I kinda do a mix between 3Style and M2/OP at the moment).
Nevertheless, I will never forget this video.
Thanks again for making this, Tim!
How's 3-Style going
make a video about floating buffer. Thanks in advance
watching a commentary with a slow 3-style solve is very satisfying. But I use Speffz lettering scheme so I don't understand your cycles.
Is there an alg doc for UF-x?
(For UB-UL)
Graham has a rough draft here: docs.google.com/spreadsheets/d/1-AnKGJMHN3SAOcZxem3XJ5tBm7Dk1dTRcZ7KcXYbGP4/edit#gid=977153523
But if you use UF/UFR, 2e2e is just one comm :o
Video is very good
But low viewers
Do you have the alg sheet for UF buffer as well? Or at least do you know someone who has ?
Excellent Video Tim!
I'm using Orozco/M2. How do I get/generate comms for UF-UR DF-xy 2e2e?
So Cool! Thinking about learning M2, so this can be useful!
What would be 2e2e for UF/UFR? Edit : nvm it's just one comm lol.
But how to do parity?
Yep, it would be a single comm. The goal is to end up with the last edge solved, and UF and UR swapped. You would do this by making your last comm X->UR, where X is your last edge.
You would then solve your first corner while swapping UF-UR (basically OP for UFR)
4BLD ah...so you just do a U2 and OP target? But what about it if it's a U layer last corner target?
You could track the pieces. So UBR becomes UFl, etc. Ideally, though, you would learn 21 new algs instead of doing U2 and then UBL OP
4BLD Ah... OK thanks for the info. I'm working on UF right now. Will learn them when switching to UFR.
what cube is that
CECE vs ECEC? Is there even any difference? (For MBLD obviously)
Great Video !!!!
Much needed
Could you do 2e2e with ufr and df? Is there an alg sheet anywhere
wait you're talking about corners and edges combined?
sorry for the stupid question but what is a comm?
A commutator is a sequence of moves that can be written as A B A' B'. Commutators are intuitive and only affect a small part of the cube, so blindfolded solvers use comms to solve two pieces at a time (this is what 3-style is).
thanks!
Woahhhhhh
Nice tutorial yo
Yo, this technique is good to use with 5-style.
I know that it is useless but a better parity alg imo is: D' Rw2 U M2 U' Rw2 D.
Yep, there are several alternate M2 parity algs (at least 2 of them are sub-1) but D' L2 D... is the most common so that's the one I showed
What method do you use for Corners?
3-style
Why not 3BLD? Why does it have to be MBLD?
2e2e can be used for 3BLD but it isn't as good as the UB/UL swap
Charlie Harrison This could, however, be used in some 3bld scrambles which have a 2e2e case set up. For example, if you have no parity, but you have UB/UL swapped, and your last edge target is DR, you can save a comm by doing (UB/UL+DF/DR) instead of (DF DR UB) + (DF UL UB).
Yep, what Guido said. I talk about using 2e2e for specific 3BLD cases at the end of the video
3:48 U2 SURE
Yeah I’m too sure that this technique is a lie
hey guise
hey guys
Is m2/op the best mbld method?
No, there are faster methods like 3 style
So in mbld good cubers always do 3-style/3 style or a mix of methods?
3-style/3-style with tricks is the best method atm
S U' S'=sus
What cube is that