Prince of Persia 2: The Shadow and the Flame Longplay (PC DOS) [QHD] [Roland MT-32]

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  • เผยแพร่เมื่อ 4 มิ.ย. 2024
  • Developed and published by Broderbund in 1993
    The 1993 sequel to Jordan Mechner's masterpiece should have been a triumph. More levels, varied locations, not to mention impressive production values and scripting for a 1993 DOS title should have resulted in a fantastic experience.
    Unfortunately, thanks to a host of poor design decisions and technical issues, my experience with the game was total opposite.
    Whereas most of the levels in the first game could be completed without prior knowledge (albeit with careful exploration), the sequel features more elaborate traps that sucker the player into unwinnable situations. Gates often lock you inside inescapable prisons, and shattering a loose platform at the wrong time leaves the level unbeatable.
    This isn't so bad in itself; much of the challenge is learning and overcoming these particular obstacles, but what I did find so objectionable was the stilted animation system and unresponsive controls. Combat is a complete and total nightmare, thanks largely to the game ignoring repeated key stabs to initiate parries and lunges. Earlier enemies you face are far less prone to counterattacking, but the Birdmen in the temple levels are extremely tough, often forcing you to face multiple opponents at the same time.
    Having twenty minutes of painstaking progress wiped out by the janky controls is something you'll need to get used to. The grid-based movement system doesn't always detect when the player initiates a running jump correctly, which results in the prince plunging to his doom on a regular basis.
    It's interesting to note that three versions of the DOS release exist, each with their own host of bugs. The initial release (abbr. to IR) is an almost-complete version of the game that never reached store shelves, but was leaked to FTP and bulletin boards ahead of the official launch. It misses certain sound effects (e.g. prince's footsteps), and buggy AI that results in guards happily throwing themselves off cliffs or wandering into traps to get to the player. It still persists online to download, and has been the focus of other longplays ( • PC Longplay [702] Prin... ).
    Version 1.0 (the version used in my recording) fixes the guard intelligence problems, adds the missing audio effects, and lacks the graphical issues found in the later 1.1 release. However, it features a bug that prevents the cutscenes from playing until you trigger a restart of the game (ALT + R).
    Version 1.1 was included with the Prince of Persia Collector Edition CD, released in 1998/1999. This fixed a couple of bugs found in 1.0, but added a glitch to the exit level animation, with the prince walking through the back wall, rather than the door.
    Credits
    Coding: Lance Groody, Jeffrey Charvat
    Graphics: Michael Baisuck, Daniel Goodwin, Wendy Johnson, Stephen Peterson, Nicole Tostevin
    Music: Jonelle Adkisson
    Sound: Michael Barrett, Ralph Marsh, Tom Rettig
    Time Codes
    0:00:00 - Intro
    0:03:18 - Level 01
    0:05:40 - Level 02
    0:06:19 - Level 03
    0:10:37 - Level 04
    0:13:25 - Level 05
    0:21:15 - Level 06
    0:25:20 - Level 07
    0:31:00 - Level 08
    0:38:29 - Level 09
    0:43:50 - Level 10
    0:53:04 - Level 11
    1:01:45 - Level 12
    1:11:57 - Level 13
    1:19:05 - Level 14
    1:19:39 - Level 15
    1:23:24 - Ending
    1:24:28 - Death Animations
    #princeofpersia
    #retrogaming
    #dosgaming
  • เกม

ความคิดเห็น • 103

  • @AngryCalvin
    @AngryCalvin 2 ปีที่แล้ว +28

    The poisonous vipers were really frustrating. Gave me the chills. This was the first game I bought that required a VGA monitor. Before that I had Doom and Space Quest IV but I bought this one with me own money's. It gave me great satisfaction to beat the illuminati swordfighting.

  • @cringesyteverr
    @cringesyteverr ปีที่แล้ว +14

    It's so sad I could never catch the ship☹️...I was like 8 or something... missed a good game...

    • @stillG10
      @stillG10 3 หลายเดือนก่อน

      Mee too ahahah oh my god, so many attempts

  • @infinitecmdz
    @infinitecmdz 10 หลายเดือนก่อน +7

    Great longplay. Loved the "different ways of killing yourself" at the end. Looking at this game, you can see several influences from thief of baghdad.

  • @max_meliani
    @max_meliani 3 ปีที่แล้ว +12

    The soundtrack is much cleaner in this version!

    • @Asterion608
      @Asterion608 2 ปีที่แล้ว +11

      Is not because of the version but the Hardware, the Roland MT-32 had amazing sound even for today's standards, but overly expensive and very few games were even optimized for it. Resulting on that you would pay 600$ on a sound device that in most games just sounds like a Sound Blaster-16, but for a selected few you had 32-bit crystal clear quality.

  • @ikilem
    @ikilem 2 ปีที่แล้ว +32

    This game probably has the best game music of all time.

    • @wintertorrent
      @wintertorrent 4 หลายเดือนก่อน +2

      It definitely has the game music of all time

  • @saidakoby2020
    @saidakoby2020 11 หลายเดือนก่อน +4

    Remember playing this game as a kid! Very nostalgic

  • @towerbridge04
    @towerbridge04 3 ปีที่แล้ว +8

    Will be interesting to watch this playthrough later, because my memories of the game are very favourable! Must have spent a good 1-2 weeks playing it, before eventual completion. Perhaps now I'll feel differently, having not seen it for 25 years!

  • @desoft8b
    @desoft8b 3 ปีที่แล้ว +13

    It looks like the same rotoscopy they used in the first part. I love the beginning, then when he enters the cave they already use the classic style of this game.

  • @SuperbLobster
    @SuperbLobster 2 ปีที่แล้ว +4

    Finally I found a video for the 1.1 version. This one has some subtle level differences. I felt like I was going crazy.

    • @hppc8116
      @hppc8116 3 หลายเดือนก่อน

      Most speedrun players do it on 1.0 version cause most of game tricks never works on 1.1 version but honestly I like this version much better ❤❤

  • @AngryCalvin
    @AngryCalvin 2 ปีที่แล้ว +3

    Prince of Persia 2 and Flashback were great games and sequels but like you said not revolutionary as the originals. They didn't blow my mind away like their predecessors but were fun to play. PC gaming was just about to explode and 3D acceleration was just around the corner. Those were such fun times.
    And people think I am weird for hating Minecraft.

  • @f3rns
    @f3rns 3 ปีที่แล้ว +13

    Thank you so much for this video. I never knew there were three versions of the game. This was and still is a masterpiece to me. I remember I finished it without help or looking online, I think I didn’t have internet at the time I was in high school.
    The final part I was so frustrated and started playing with the keyboard and walla the prince left his body. This was bonkers how would anyone know?
    Man minute 27 was intense, I feel like a little kid watching you play. You have great gaming skills.
    Man the eagle are difficult, it’s gross to see them cut in half. I laughed so hard at minute wasn’t expecting that. Omg the green potion gives birth too micro man? 1:06:00 my fear came true.
    1:17:43, This is the meaning of I can’t read. I had no idea I had to die by the sword. What a wonderful gameplay, who was that witch at the end?

    • @AL82RetrogamingLongplays
      @AL82RetrogamingLongplays  3 ปีที่แล้ว +3

      Glad you enjoyed it!

    • @aishwaryanair1042
      @aishwaryanair1042 ปีที่แล้ว +3

      Apparently there was supposed to be a sequel to this game and the story would have revolved around the villainous cult who probably killed the Prince's family. This cult was associated or known by the symbol as seen on that witch's forehead (S with a dot) but sadly it got shelved, so yeah.

    • @infinitecmdz
      @infinitecmdz 10 หลายเดือนก่อน

      @@sfex4290 apparently the new prince of persia - lost crowns is going back to its 2D roots and supposed to be inspired by the original 2D games.

  • @jerry6830
    @jerry6830 8 หลายเดือนก่อน +2

    1:06:41 - Only very few know that the sword can be picked up. But for that you have to approach it from the direction of the handle . In the first attempt when we approach the sword it raises and you change the direction the blade is pointing to
    . Then you again go back to same route (if had not broken a particular tile) but this time the sword is pointing the other direction (as you crossed it already ) so you pick it by the handle …. but you lose it anyway after you die to steal the flame ..,

  • @658zmahmud7
    @658zmahmud7 หลายเดือนก่อน +1

    Nostalgia ❤

  • @vendettavahid521
    @vendettavahid521 2 ปีที่แล้ว +1

    Amazing job! So many memories of when I was a kid. BTW I was wondering where I can get this version from?

  • @meggi8048
    @meggi8048 3 ปีที่แล้ว +1

    i can't believe i first hear the music in mt32... i played this hundred times over the years with all kind of emulation.

  • @angelmartin6739
    @angelmartin6739 11 หลายเดือนก่อน

    i love your channel nice work thanks nice day

  • @Rickenization
    @Rickenization 2 ปีที่แล้ว

    Could you please tell me how you got the music to sound like that? I've went through all the options in the setup file "sound blaster" "sound blaster pro" and so on, but none of them sound as good as that. I've seen on one website something called "Munt" is that what you are using or is it something different?

    • @oppie47
      @oppie47 11 หลายเดือนก่อน +2

      Yes, this is Munt - a Roland MT-32 emulator. It only handles the MIDI portion of the sound. The sound effects are still through the Sound Blaster though.

  • @shadowAOD
    @shadowAOD 3 ปีที่แล้ว +2

    Is there a way to play the dos version with this music? sounds pretty fantastic

    • @AL82RetrogamingLongplays
      @AL82RetrogamingLongplays  3 ปีที่แล้ว +3

      DosBox with MUNT MT-32 emulation

    • @shadowAOD
      @shadowAOD 3 ปีที่แล้ว

      @@AL82RetrogamingLongplays Managed to set it up and it's super awesome stuff, just wished that dosbox had this feature from the start rather than rely on a third party software to do it.

    • @shadowAOD
      @shadowAOD 3 ปีที่แล้ว

      @@AL82RetrogamingLongplays which version of pop2 are you using? my one seems to have a bug where the prince doesn't run up the stairs but more like runs up the background and then disappears

    • @AFFECTIVEMUSIC
      @AFFECTIVEMUSIC 2 ปีที่แล้ว

      @@AL82RetrogamingLongplays I opened the game with the MT-32 emulator, but there is only music, speeches and glass breaking effect etc. none. Please help.

  • @salllam4
    @salllam4 ปีที่แล้ว +1

    They never made games with this quality

  • @arielfrancodelaserna3404
    @arielfrancodelaserna3404 2 ปีที่แล้ว +4

    Al fin puedo jugar este juego con este sonido espectacular.
    Lo logré con dosbox x. Una configuración y los roms del mt32 .

  • @7FoX
    @7FoX 3 ปีที่แล้ว +2

    how do you get footsteps to sound ? I have every sound enable on my game except footsteps, music is set to general midi and sounds are set to sound blaster pro...

    • @7FoX
      @7FoX 3 ปีที่แล้ว +1

      NVM, nice video description, just read your desc, seems like I have the initial release ver, thanks !

    • @ArtRaizy
      @ArtRaizy ปีที่แล้ว

      Same for me, only footsteps are missing, (they are in final version 1.1)

    • @oppie47
      @oppie47 11 หลายเดือนก่อน

      I think the version without the footstep sound effect is a leaked beta release. The commercially released versions should have footsteps fixed.

  • @saptarshilahiri9573
    @saptarshilahiri9573 3 ปีที่แล้ว

    what one earth is the pattern for the quicksand bridge in the desert island scenario??

    • @AL82RetrogamingLongplays
      @AL82RetrogamingLongplays  3 ปีที่แล้ว +1

      Each tile you stand on will sink into the quicksand after you move off it. You just need to 1) not stand on the picture tile 2) make all the other tiles sink by walking over them 3) reach the cave door - it'll open when the picture tile sinks into the quicksand.

  • @TRG_real
    @TRG_real 2 ปีที่แล้ว +1

    This version seems very odd! Does it only look like it or have you actually managed to avoid slow downs in the very last screen of Level 1 and multiple sections of the Temple? How did you pull that off? Did you tinker with DOSBox or something?

    • @AL82RetrogamingLongplays
      @AL82RetrogamingLongplays  2 ปีที่แล้ว

      I did this video some time ago so I've forgotten what DOSBox settings I used. The speed differences are most likely as a result of the CPU cycle settings used.

    • @TRG_real
      @TRG_real 2 ปีที่แล้ว

      @@AL82RetrogamingLongplays Thanks for the quick reply, didn't even think to play around with the CPU cycle speed myself :D The Temple levels become basically unplayable without touching the cycle speed, especially in rooms that have a lot of candles or several guards in them... coughcough Level13 coughcough

    • @razorbulan
      @razorbulan 2 ปีที่แล้ว +1

      @@TRG_real change cycles from auto
      to max and that will fix the slow downs

    • @TRG_real
      @TRG_real 2 ปีที่แล้ว

      @@razorbulan Worked, thanks a bunch man

  • @The.Crawling.Chaos.
    @The.Crawling.Chaos. 4 หลายเดือนก่อน

    is there any fan patches that fixes the remaining bugs?

  • @Snapsepaven1
    @Snapsepaven1 2 ปีที่แล้ว +2

    The ending was weird. The mind bending illusion is a cool idea, but I couldn't figure out what your next step was or why. This game had a strong opening though. I'm surprised how many traps I still remember.

    • @Bobaklives
      @Bobaklives ปีที่แล้ว +7

      The ending was a cliffhanger they never completed. Game designed Jordan Mechner explained it in 2013: "Ah, the Old Witch. In the final shot, after the prince and princess have defeated Jaffar and are flying off on a magic horse to live happily ever after, we pull back to reveal they're being watched in a crystal ball by a sinister old hag. Tattooed on her forehead is a serpent-S symbol. Observant players may recognize that symbol from earlier in the game, as graffiti scrawled on the walls of the ruined city, presumably by the marauding army that sacked it. That's the peril of cliffhanger endings: I wrote PoP2 thinking there was going to be a PoP3… but then there wasn't. (PoP3D doesn't count.) In that never-written third game, the Old Witch would have been the primary antagonist. She's the arch-villainess who gave Jaffar his powers, the one behind the slaughter of the prince's parents and sacking of his home city, and whom he is destined to vanquish one day. The serpent-S is the symbol of the evil god she serves. (Apologies to Tolkien, Wagner, Lucas, etc. It was the nineties.)"

  • @vidertissement
    @vidertissement 10 หลายเดือนก่อน

    Is this the right aspect ratio? I have heard that the game was meant to be played on a 4:3 monitor, and that therefore the native 1:1 pixel output (which would have a 16:10 aspect ratio if left as-is) should be rescaled by 5:6 to look correct. This is what I did for my own playthrough. Is that not right?

    • @oppie47
      @oppie47 13 วันที่ผ่านมา

      Your upload is correct. The CRT monitors in the 90’s were 4:3 perspective. The 320x200 screen resolution used in old games at the time had tall rectangular pixels.

  • @SaturnVoyager11
    @SaturnVoyager11 6 หลายเดือนก่อน

    Wow such incredible, Great video. I was like 5 yo when played this for the 1st time, but I don´t remember the music so high quality like this, it was like NES music, 8 bit. Is there any way to play this exact version on nowadays systems? I´d love to play this once more

    • @JoeyQuint
      @JoeyQuint 9 วันที่ผ่านมา

      It is! It's not just a matter of unzip and play, but it is possible. You have to install an MT-32 emulator like Munt, download an MT-32 rom to plug into Munt, then run the setup of the game in Dosbox to use the MT-32. Munt has to be running while the game is playing of course.
      There was one page that explained those steps in detail, but I can't find it anymore.

  • @Anonimys-lk9vo
    @Anonimys-lk9vo 2 ปีที่แล้ว

    Hi link the game please in my pc the gsme hasnt music and sound Thanks

  • @jantjevanleiden1
    @jantjevanleiden1 8 หลายเดือนก่อน +1

    What happens if you take the other door at 25:02

  • @Street_Hawk
    @Street_Hawk 5 หลายเดือนก่อน

    Which soundfont are you using with this and where can it be found? I have sc-55 but it doesn't sound exactly like this.

    • @AL82RetrogamingLongplays
      @AL82RetrogamingLongplays  5 หลายเดือนก่อน

      It wasn't a soundfont - it's the MT-32 MUNT emulation used with DosBox

    • @Street_Hawk
      @Street_Hawk 5 หลายเดือนก่อน

      @@AL82RetrogamingLongplays But you must've used some soundfont to go with Munt, no?

    • @AL82RetrogamingLongplays
      @AL82RetrogamingLongplays  5 หลายเดือนก่อน

      MUNT is just MUNT - I didn't change anything. I don't think you can change the sound banks.

  • @anasmig6543
    @anasmig6543 วันที่ผ่านมา

    What is the version numbers of game

  • @SERGEY_LIGHTNING-2
    @SERGEY_LIGHTNING-2 3 ปีที่แล้ว +1

    I LIKE DOS GAMES !

  • @Spaceshotx7
    @Spaceshotx7 2 ปีที่แล้ว

    Where did you get the Roland MT-32 Sound emulator?

    • @JoeyQuint
      @JoeyQuint 9 วันที่ผ่านมา

      You can use Munt for that

  • @maniatore2006
    @maniatore2006 5 หลายเดือนก่อน

    That is so far the best version of an Bad Game.

  • @exys2086
    @exys2086 7 หลายเดือนก่อน

    1:27:56 what a comedic timing!!

  • @mariapaula.5572
    @mariapaula.5572 2 ปีที่แล้ว +7

    Dicen que la bruja al final del juego era la verdadera villana de este y de su primera parte... aunque la razón ya no se por que hizo todo esto. Y fue ella quien le dió los poderes a Jaffar.

    • @gatitoplo-zg3ng
      @gatitoplo-zg3ng ปีที่แล้ว +1

      Tal cual, lastima que para la tercera parte, hicieran el principe en 3D y quedada de lado todo el argumento del 2 juego.
      Nunca sabremos los planes del autor que tenía con este juego.

  • @jerry6830
    @jerry6830 8 หลายเดือนก่อน

    29:31 - Pit would be deadly if it was bit deeper because if you fall into it you can’t climb or die , so eventually you had restart your game ..

  • @IAmBushid0
    @IAmBushid0 2 ปีที่แล้ว +1

    Jafaar here looks like Kabir Bedi

  • @kurnoolapmarkfed9825
    @kurnoolapmarkfed9825 2 หลายเดือนก่อน

    may i know how to save the game

  • @thepirategamerboy12
    @thepirategamerboy12 3 ปีที่แล้ว +2

    Just completed the Mac version today. Good game, though way more frustrating in the later levels than the original, imo. The last level was a total nightmare because I only had 8 potions, and having to re-do the tarantula part if I die trying to get the fake prince was the worst thing ever.

    • @Beastlyxpanda
      @Beastlyxpanda 2 ปีที่แล้ว

      What hardware did you use to play the Mac version? Been wanting to play that version.

    • @thepirategamerboy12
      @thepirategamerboy12 2 ปีที่แล้ว +1

      @@Beastlyxpanda I played it on my 266mhz Power Macintosh G3 with OS 8.1 installed, worked with no issues.

    • @Beastlyxpanda
      @Beastlyxpanda 2 ปีที่แล้ว +1

      @@thepirategamerboy12 that’s a gnarly looking machine! I might try and pick one up on eBay. Thanks!

    • @thepirategamerboy12
      @thepirategamerboy12 2 ปีที่แล้ว

      @@Beastlyxpanda You're welcome.

  •  2 ปีที่แล้ว +1

    1:22:12 > kame hame ha!

  • @annie-sc
    @annie-sc 11 หลายเดือนก่อน

    I never knew how to activate the horse statue at 43:02 when I played this as a kid! 🥲 I was stuck there forever 😂

  • @nintendorakyamato1859
    @nintendorakyamato1859 ปีที่แล้ว

    5:31 Headless horseman laugh

  • @darrylweathers6764
    @darrylweathers6764 11 หลายเดือนก่อน

    This game has reminded me how much I hated those screaming head things. Also 1:28:19 LOL

  • @viniciuspinheiro5515
    @viniciuspinheiro5515 ปีที่แล้ว

    The Macintosh version of this game might be better visually, but this one had the best sound effects and music.
    If they were able to put both together...

  • @GAnimeRO
    @GAnimeRO 3 ปีที่แล้ว +4

    You can tell they gave up optimizing the Roland MT-32 instruments around the red temple.

    • @JoeyQuint
      @JoeyQuint 9 วันที่ผ่านมา

      How? It sounds absolutely amazing!

    • @GAnimeRO
      @GAnimeRO 8 วันที่ผ่านมา

      @@JoeyQuint The Sound Blaster 16 option beats it by far.
      I think they even removed any other sound card option for the music in the 1.4 version.

  • @nintendorakyamato1859
    @nintendorakyamato1859 ปีที่แล้ว

    1:22:15 Burn baby Burn!

  • @drkamilz
    @drkamilz 3 ปีที่แล้ว

    I'm expecting a Mac version longplay too.

  • @amshermansen
    @amshermansen 3 ปีที่แล้ว +1

    Man... DOS really got the short end of the stick. The Mac version is so much prettier.

    • @AL82RetrogamingLongplays
      @AL82RetrogamingLongplays  3 ปีที่แล้ว +6

      I just checked out a video of the Mac version; yep - artwork is much higher quality. I'm guessing it's running at 640 x 480, rather than the 320 x 200 of the DOS version. If I'm honest though, I prefer the more pixelated look of the DOS version - I'm not a fan of the super stylised Mac artwork.

    • @amshermansen
      @amshermansen 3 ปีที่แล้ว +1

      Yeah I can definitely see why some would prefer the DOS version. The enemies though. The floating heads look so bad on DOS compared to Mac. :D

    • @thepirategamerboy12
      @thepirategamerboy12 3 ปีที่แล้ว +1

      @@AL82RetrogamingLongplays The PC-98 and FM Towns versions have the same look as the IBM PC DOS version, if you're curious.

    • @oppie47
      @oppie47 ปีที่แล้ว +2

      The Mac version looks like upscaled DOS graphics in too many places for my liking. Also, I find there to be something kind of weird and off about the Mac color palette, like they couldn’t use all 256 colors due to the Mac interface.

  • @marcelodeusefiel1996
    @marcelodeusefiel1996 3 ปีที่แล้ว

    🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷

  • @c3dr1cb
    @c3dr1cb ปีที่แล้ว

    haaaa I remember MS DOS games with VGA/SVGA mode + sound cards. I compared with Soundblaster version and I do admit Roland is really better

  • @YoyoKaru
    @YoyoKaru 5 หลายเดือนก่อน

    I think bird temple is the most hardest level

  • @104d_3rr0r_vince
    @104d_3rr0r_vince 3 ปีที่แล้ว +4

    What a fantastic degrade :-D

    • @errolroy7986
      @errolroy7986 3 ปีที่แล้ว +2

      Prince 🤴 Of Persia 2: The Shadow and the Flame is an action 🎬 - adventure platformer game 🎮 released ♥ by Broderbund in 1993. It is the sequel to "Prince of Persia".
      Story: "In ancient Persia...there lived a Sultan who had an only daughter...whose beauty 😍 was like moonrise in a clear heaven. Now it happened that the Sultan left his kingdom...to fight 😤 in a foreign 🤔 land. In his 👋 absence, the Princess 👸 fell in love 😍 with a young boy traveller...who climbed the palace wall to see her. This did not please the Sultan's Grand Vizier Jaffar...who meant to marry the Princess 👸 himself. Seizing power, Jaffar had his rival thrown into the dungeons...but the young man 👨 escaped and struck down the evil 😈 magician 🎩. When he learned of his Vizier's treachery...the grateful 🙏 Sultan offered riches...but the stranger requested just one reward. And so the young lovers were wed and they lived happily...well, for eleven days."
      Good Ending "The Princess of the Awaken"
      With the sorcerer's death 💀, his spell was shattered. The Princess 👸 looked upon ✨ the Prince 🤴...and saw once again the man 👨 she loved ❤. This time the Prince 🤴 took no chances. He ordered Jaffar's ashes scattered to the winds. The people rejoiced...and the Prince 🤴 and Princess 👸 dwelt together ❤ in joy and serenity...and lived happily ever after.
      Flying carpet taking prince to ruins of old city.

  • @alban2837
    @alban2837 ปีที่แล้ว

    29:35 Timing

  • @carloseduardoataidedesafer2309
    @carloseduardoataidedesafer2309 ปีที่แล้ว

    1:22:15 Burn in Hell! Jaffar!

  • @ruslansmirnov9006
    @ruslansmirnov9006 3 ปีที่แล้ว

    1:21 hottest chick in game industry for time range 1974-1999

  • @backyardanimals8245
    @backyardanimals8245 2 ปีที่แล้ว +3

    Thanks for the video! Great game.
    I use to play it on www.retrogames.cz. It seems to be version 1.1. The frustrating part is the fight against several birdmen at the same time. In this video you fight one after another. They wait their turn. But in that version 1.1 they don't. You find yourself being hit by two or three of them simultaneously. Impossible to win, at least so far ...

  • @Baximus
    @Baximus 3 ปีที่แล้ว +4

    For the ultimate Prince of Persia 2 experience, play the SNES version! (Please don't.)

    • @AL82RetrogamingLongplays
      @AL82RetrogamingLongplays  3 ปีที่แล้ว +4

      I hear the SNES version is really bad....

    • @Baximus
      @Baximus 3 ปีที่แล้ว +3

      @@AL82RetrogamingLongplays It was made by Titus, which kind of explains for itself. It's just AWFUL, but it has a funny glitch where you can get crushed by a spiked wall and get magical, air-walking powers.

    • @bigbossiswatchingyou4624
      @bigbossiswatchingyou4624 ปีที่แล้ว

      The SNES version was also unfinished

  • @iro4201
    @iro4201 4 หลายเดือนก่อน

    I can relate