BattleBit Remastered should be studied.

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  • เผยแพร่เมื่อ 30 ก.ย. 2024

ความคิดเห็น • 282

  • @scavmerchanthub
    @scavmerchanthub  ปีที่แล้ว +29

    Big thanks to BeardLessMage with helping take notes for the script in this video. Check out his channel where he uploads funny moments that happen while he plays different games, I'm in quite a lot of them.
    www.youtube.com/@BeardLessMage

    • @Lapps_
      @Lapps_ ปีที่แล้ว

      One thing i can say: The squad leader special voice chat, the magazine type ammo system, squad leaders and squad itself, its all not really from Squad, as it is from Battlefield 2, the best squad based and cooperative battlefield of all, even if its already 20 years old, it is still THE battlefield, and it is still THE BEST battlefield. I like BBR so much mostly because it is mostly just BF2 Remastered i always wanted, it has striking similrarities to BF2 in its core mechanics, but movement and all of BF3/4 and further

    • @steemtom1346
      @steemtom1346 ปีที่แล้ว

      Just to let you know you can make the air drop drop even quicker by shooting the parachute it will drop rapidly after a couple of shots and it would disappear and then when it hits the ground it will dance and move across the floor

    • @thegrandnil764
      @thegrandnil764 ปีที่แล้ว

      On balancing: the dev says that they are looking to make the other classes more awesome, rather than nerfing the medic. Which I think is amazing. The main goal is for everything to be versitile and cool to play.

  • @RichManSCTV0
    @RichManSCTV0 ปีที่แล้ว +333

    I am so happy this game has filled a void I think we all secretly had.

    • @mr.fister4738
      @mr.fister4738 ปีที่แล้ว +32

      It has filled a VOIP

    • @treanttrooper6349
      @treanttrooper6349 ปีที่แล้ว +24

      It was no secret, we have been begging for this stuff for years

    • @Varg69420
      @Varg69420 ปีที่แล้ว +4

      that's exactly what I've been saying

    • @sebastianiturrino6582
      @sebastianiturrino6582 ปีที่แล้ว +8

      Ah yes, the battlefield hole we all have been deprived off 😂 not surprising since battlefield hasn't been as good since 4.

    • @j22563
      @j22563 ปีที่แล้ว +2

      I wish a strong and hairy man would fill the void that I have

  • @thebiggestoneyouveverhad
    @thebiggestoneyouveverhad ปีที่แล้ว +200

    You totally forgot to talk about the mechanic of dragging fallen enemy bodies off for organ-harvesting while their screams ring in your ears....

    • @rampageTG
      @rampageTG ปีที่แล้ว +27

      Or yeeting them off of cliffs

    • @snakeyman5560
      @snakeyman5560 ปีที่แล้ว +14

      "I HAVE A FAMILY! I HAVE A FAMILY!"
      He screams as I drag him away.

    • @daprotato
      @daprotato ปีที่แล้ว +3

      "holds space"

    • @Razzy_III
      @Razzy_III ปีที่แล้ว

      *sing in your ears 😊

    • @Ferrari255GTO
      @Ferrari255GTO ปีที่แล้ว +3

      ​@@snakeyman5560and then you awnser:
      "Great, i'll find them too"

  • @debrisposting4904
    @debrisposting4904 ปีที่แล้ว +172

    The only thing I want from battlebit is for the bipod to actually set your gun down so it's like a turret, I feel the LMG would feel so cool if it turned stationary when the bipod is deployed!

    • @scavmerchanthub
      @scavmerchanthub  ปีที่แล้ว +19

      Yesss

    • @UsaRubber
      @UsaRubber ปีที่แล้ว +3

      You just go prone or near a window/ledge and the. Bipod works. Why would you want to have to press a whole seperate button just to deploy it.

    • @David_Quinn_Photography
      @David_Quinn_Photography ปีที่แล้ว

      its probably just not coded in yet, it has the EA tag but I think it is pretty flushed out considering how AAA devs have been acting lately

    • @debrisposting4904
      @debrisposting4904 ปีที่แล้ว +3

      @UsaRubber apologies, I meant "deploy" as using it like a fixed position (you'd press "j" or something and it'd stick your gun to the surface like a turret, higher accuracy with the tradeoff of no mobility until you "undeploy". My bad on not explaining it clearly!

    • @UsaRubber
      @UsaRubber ปีที่แล้ว +3

      @@debrisposting4904 No I get what you're saying. Like Squad/Arma/HLL and plenty of other games have done. I just like how it's done in battlebit without having to press a separate button to mount on a ledge. I just wish it would "stick" more but it's honestly a hard feature to make work any game that has a mounting feature for bi pod it always has it's downfalls in some way. Like trying to mount an LMG in HLL on shitty terrain can be nearly impossible at times and it's wonky as fuck. Arma does it decent but again weird terrain makes it wonky. And like in battlebit at least with sniper rifles you still get a bit of vertical recoil which makes almost no sense. I find the only real use for a bipod in this is with a sniper shooting 1km+ My furthest shot is 1957 and it'd be borderline impossible without the bipod.

  • @CrispyMuffin2
    @CrispyMuffin2 ปีที่แล้ว +108

    15:11 about ammo crates, you can actually shoot their parachutes a few times to make them drop to the ground much faster, might make them fall a bit off target, but worth it over waiting

    • @Dunkopf
      @Dunkopf ปีที่แล้ว +4

      I did not know that

    • @АртурСтолярчук-ж6ш
      @АртурСтолярчук-ж6ш ปีที่แล้ว

      lol never thought or saw this in game, I will shock my Vietnam friends today

    • @ChiaroscuroxX
      @ChiaroscuroxX ปีที่แล้ว +1

      He also so far has said only SL can build fortifications which is wrong. I'll wait to make a top lvl comment til he gets to support class

    • @bawlzack7877
      @bawlzack7877 ปีที่แล้ว +1

      True. The catch is your character can't aim straight up to shoot it so you will have to move a bit away from the deploy point to have an angle.

    • @CrispyMuffin2
      @CrispyMuffin2 ปีที่แล้ว +5

      @@ChiaroscuroxX well partially, everyone can build structures, but only squad leaders can build rally points, basically spawn beacons
      tho you dont need the leader class to do it, as long as you're SL, you can do it

  • @sedoku5789
    @sedoku5789 ปีที่แล้ว +35

    The one thing I knew made this game S-tier was that it didn’t blow up your ears when you loaded the game for the first time. Every other game I know literally blast your ears at 100% master volume and Battlebit set it to 5% on first load.

    • @alexkammeraad6321
      @alexkammeraad6321 ปีที่แล้ว +5

      RIGHT?!! I WAS LIKE HOLY FUCK

    • @psc293192
      @psc293192 ปีที่แล้ว +4

      Definitely this. Most other games want me to go deaf 5 seconds after loading up ffs.

    • @johnm.4141
      @johnm.4141 ปีที่แล้ว +1

      right, I loved that they were actually considerate also

    • @Mermiam
      @Mermiam ปีที่แล้ว

      It only now dawns on me that this was the case. What angels.

    • @imMARKUSFIN
      @imMARKUSFIN ปีที่แล้ว

      Haha i tought i didnt have sound on when first opened the game lol

  • @DeNiruable
    @DeNiruable ปีที่แล้ว +43

    Honestly I think the drag mechanic is one of the best additions to a battlefield like shooter
    Definitely something we take for granted, especially when you try to play battlefield again
    Its such a simple but immersive feature

  • @curiosity780
    @curiosity780 ปีที่แล้ว +14

    I think it makes more sense for the medic to lose access to the assault rifles instead of the smgs because it feels like medics should be fast and good at close range but shitty at long range, since healing people mostly involves being close to the action

  • @someoneunusual7186
    @someoneunusual7186 ปีที่แล้ว +34

    What I think could be done with Support class is that the support could carry another gadget which is just a plates box which could work similar to the ammo box but hold different levels of armor for allies and the user himself. I don't think it'll be implemented though since it might be too much for a single class/overcomplicated

    • @BNewtonUK
      @BNewtonUK ปีที่แล้ว +1

      That’s called Call Of Duty I think

    • @bawlzack7877
      @bawlzack7877 ปีที่แล้ว +2

      I don't think they will look at replenishing armor at all for balancing purposes. People already complain armor is too strong. Don't know if I agree with that but I do kind of see their point. It's saved my life plenty of times regardless if it's a once off per spawn.

    • @bawlzack7877
      @bawlzack7877 ปีที่แล้ว +1

      To balance it and remove complexity, maybe implement a slow passive armor regen for support players only. If you take damage it resets and will start to regen again after a set amount of time.

    • @giftzwerg7345
      @giftzwerg7345 ปีที่แล้ว

      No should be part of the Overall suplly System

    • @ciubciubpl
      @ciubciubpl ปีที่แล้ว

      Armour should just be in the ammo boxes ,especially since when you use an ammo box you still need to spend squad points ,so it would be easy to balance it so it's not like every player near an ammo box has infinite armour ,also the amount of time you need to hold the button before you get armour could also be used for balancing

  • @MidlandsAirsoft
    @MidlandsAirsoft ปีที่แล้ว +8

    runs great
    destruction
    vehicles are powerful but not op
    nice gunplay
    not 500gig
    great community
    no forced agendas

  • @botluckproductions
    @botluckproductions ปีที่แล้ว +32

    Games like battlebit are needed to remind not just developers and publishers, but executives that you need to listen to your customer. Yes we often don't know what we want. But when we do, you best listen.

    • @zbastian
      @zbastian ปีที่แล้ว +5

      This hardly makes a dent. The gaming industry will keep playing the same game: how much shit can we get away with while making the most money. I want to believe and I don't want to undermine its success, but I don't believe it will be a "wake up call" for other big companies. They know exactly what they're doing, and it's raking more and more money each year. Even if EA or Ubisoft came with a statement like "Battlebit opened our eyes", I still wouldn't believe it. It would still be a marketing decision.

    • @botluckproductions
      @botluckproductions ปีที่แล้ว +3

      @@zbastian all it takes is one little push

    • @botluckproductions
      @botluckproductions ปีที่แล้ว +1

      @sealteampepega8403 oh ye of little faith.

    • @brotbrotsen1100
      @brotbrotsen1100 ปีที่แล้ว

      ​@@zbastianYou are right, what we would need is for the talented devs to leave these Studios and make their own indie Studios. Sounds unrealistic at first but then I'm convinced if, let's say the Cod developers leave and make a trailer for a Cod inspired shooter but with the ideas they actually want in there, set up a patreon and start doing what they want to do it would likely be successful. If more and more devs would see that it is possible they could absolutely wreck the AAA industry while making more money than they earn in these big corporations. As a side effect we get lots of new IP's and these predatory corporates are left with essentially the B teams and the quality of their games goes down even further until they fall into irrelevance.

  • @randytrashcan
    @randytrashcan ปีที่แล้ว +11

    I'd like to see the assault class have the ability to finish a player off. An anti-medic, essentially. Whether that be a melee kill or an extra headshot, it'd incentivize assault players to trade off the medkit. Make each finishing shot grant another 200 points or so. Easy fix in my opinion.

    • @АртурСтолярчук-ж6ш
      @АртурСтолярчук-ж6ш ปีที่แล้ว +1

      yea but then, everyone should be able to do it?

    • @giftzwerg7345
      @giftzwerg7345 ปีที่แล้ว +1

      Na that would suck, and make the game more toxic i think

    • @69broomhandle
      @69broomhandle ปีที่แล้ว +1

      I think it could work if it was balanced carefully. Giving the Assault the dilemma of killing an enemy or let them bleed out would be useful

  • @fluxx-1603
    @fluxx-1603 ปีที่แล้ว +9

    It's such a good game, its like BF4 with more targets and no sweaty 1000 hour jet pilots beaming you with a 20 mm cannon and hydra pods when they see a misaligned pixel 500m in the air. They actually balanced the vehicles well
    If the graphics are lacking, they should add a ultra setting with RTX shaders, just for the meme or the option, it's made in the same engine of Tarkov so it's possible

    • @Seibuzza
      @Seibuzza ปีที่แล้ว +2

      they also announced that vehicles always will be secondary, there is no buffs planned. the main focus of the game should be infantry

    • @LorenzoRecl
      @LorenzoRecl 2 หลายเดือนก่อน

      Tarkov is made in unity ??

  • @bestanton14
    @bestanton14 ปีที่แล้ว +7

    I think we need to buff the other classes. debuffs take the fun away from the game. i like the freedom that battel-bit has.

    • @peaceandwealthseeker4504
      @peaceandwealthseeker4504 ปีที่แล้ว +2

      Rumor has it they agree with this approach and may buff everything else instead of nerfing stuff

  • @Gebralt5200
    @Gebralt5200 ปีที่แล้ว +4

    I thought I was just getting old but turns out no, online fps’s really sucked for the past decade 🤷🏾‍♂️ first time I tried Battlebit I spent 6h playing…

    • @nicolasgonzalez629
      @nicolasgonzalez629 ปีที่แล้ว +1

      same, i didn't want to bite the hype at first but got addicted as soon as i started playing

  • @louisryan5815
    @louisryan5815 ปีที่แล้ว +8

    The assault class actually has more armor than any other class. It'll tank hits without going down like nobody's business, which is why I think it's limited. Still balancing issues, though

    • @giftzwerg7345
      @giftzwerg7345 ปีที่แล้ว +5

      I zhink zhe assault should get Lots of grenades and looks of smoke grenades

    • @imMARKUSFIN
      @imMARKUSFIN ปีที่แล้ว

      @@giftzwerg7345 u zhink?

  • @thatguy_5240
    @thatguy_5240 ปีที่แล้ว +3

    With the care package drop, you can actually shoot and destroy the parachute to make it fall faster.
    Also, they're overhauling the audio with the help of Garand Thumb as far as I know

  • @scavmerchanthub
    @scavmerchanthub  ปีที่แล้ว +3

    Big thanks to BeardLessMage with helping take notes for the script in this video. Check out his channel where he uploads funny moments that happen while he plays different games, I'm in quite a lot of them.
    www.youtube.com/@ivgotnaefin2256

  • @Krymms
    @Krymms ปีที่แล้ว +5

    Fun fact, medics don't get xp when people use dropped medkit

  • @Isaac-xv9vv
    @Isaac-xv9vv ปีที่แล้ว +4

    I would do crazy things for more scav content

  • @maze8974
    @maze8974 ปีที่แล้ว +2

    U forgot battlebit don't have any shop. U pay 15€ and that's hit. Most AAA games need a 900€ graphic card, 60-80€ price for the game and then 10-30€ each skin, 15-20€ battlepass and sometimes some 20€ DLC (availlable at launch).
    I'm not sure I would of bought battlebit if it had micro-transaction or an in-game shop. Even so if it cost 80€ in the first place.

  • @lebitelexie9350
    @lebitelexie9350 ปีที่แล้ว +2

    The way the magazines displayed indeed promotes more careful management which I really enjoy. And after some playtime its easy to always have a general idea how much bullets you have in the mag anyway. And this further nudges the player to mind their shots and get into the habit of reloading at appropriate times.
    What I cannot make my mind up about is the lack of healthbar. From one point of view, its nice that the HUD is not cluttered. On the other hand, playing as medic made me notice that players are behaving way more haphazardly if they do not see their own HP. Unless they have the blood effect on the screen, they will gladly charge out, not realizing how low they are on health.
    As for the ammo box? I found out that players do resupply themselves if the box is placed somewhere where they feel safe to resupply. Or if they notice it. But resupplying others the same way as medic heals would be really cool.

  • @Derpyderpderper
    @Derpyderpderper ปีที่แล้ว +1

    my laptop melted back in May 2022, i cannot play anything other than old games made back in the early 2010s, and most of them are just roblox games, i played the open testing of Battlebit for a moment in 2022, and earlier this year i've just found out that they do it every weekend, now that it is out in full force, i bought it and played it on my new laptop.
    All you needed was a decent CPU, i don't even have any graphics card and this game runs like butter, i barely noticed any fps drops nor stuttering, this is possibly the best Multiplayer Shooter of 2023

  • @peters.7428
    @peters.7428 ปีที่แล้ว +2

    Also to add to visibility of the game, I love sniping in this game. Sandy Sunset is great for it imo, and getting perched up in a corner of the map and sniping from 1km+ with a 4x sight feels so good, landing those headshots. Visibility is really great and render distance barely affects performance on my PC, due t oalready present CPU bottleneck. Longest headshot I have hit is 1050m iirc.

  • @SomeNewGuy
    @SomeNewGuy ปีที่แล้ว +1

    I mostly agree with your thoughts on the Medic class, although I think that only letting them have access to assault rifles is a bit too much, especially after removing all their gadgets. My suggestion would be to remove SMGs from the Medic and give them to the Assault class, then maybe give the Medics DMRs in place of their lost SMGs. As for gadgets, they shouldn't have access to offensive gear, so as stated in the video remove claymores, AP mines, and the suicide vest (I mean seriously, what sense does this make on a class designed to heal people). I don't have many qualms with their secondary gadgets, so no changes there. All in all I think the Assault ought to be the "generalized" class that the devs want instead of the Medic since of right now the Assault class is a jack-of-all-trades and the Medic is a one many army.

  • @moonblaze2713
    @moonblaze2713 ปีที่แล้ว +1

    7:34
    Objection. It's not that Battlebit doesn't have to worry about performance. It's that Battlebit is obsessed with performance. Precisely so they can fit things like destructible buildings in and still have the game function smoothly.
    It doesn't make a big difference to the point you're making, but I think it's important to keep in mind. Because the big lesson Battlebit brings is, if you're not so focused on hyper realistic graphics, you have more resources available to put into engaging gameplay.

  • @masterterrorman
    @masterterrorman หลายเดือนก่อน +2

    This did not age well

  • @laurenz4528
    @laurenz4528 ปีที่แล้ว +1

    I absolutely love the fact that I spent 3k on my new PC this year, with a 4k monitor just to play this absolute masterpiece on 4k with 500fps ;D

  • @Breadyboi18
    @Breadyboi18 ปีที่แล้ว +1

    Theres just one more problem with battlebit. There is a problem with players afking in the menu so sometimes on 32 v 32 servers its more like 20 v 25 or something thats unfair

  • @Gustav_Kuriga
    @Gustav_Kuriga ปีที่แล้ว +1

    The sound for the sniper sounds fine to me. I don't want a sniper sounding like a 12 gauge, which is clearly what you're wanting.

  • @dekuscrub4330
    @dekuscrub4330 ปีที่แล้ว +1

    Too much nonsense in this review silly images etc came here for a review of Battlebit Remastered and was met with silliness and cyberpunk

  • @tyrnriscards6238
    @tyrnriscards6238 ปีที่แล้ว +1

    My only real issues with the game are the DMR's all being crap, and you can only change your loadout when in a game.

  • @MattDakus
    @MattDakus ปีที่แล้ว +1

    Support needs suppression and a more effective bipod. The game should be balanced so that support can lock down a corridor and be very difficult to take out without flanking. Right now they don't have a purpose.

  • @JoelElRican
    @JoelElRican ปีที่แล้ว +2

    Just an FYI about the air supply drop. You can shoot the parachute off to make the drop come down faster.

  • @nolimitscoasterguy4813
    @nolimitscoasterguy4813 ปีที่แล้ว +1

    This game is more fun than battlefield 2042 yet it’s more than 4 times cheapest

  • @moizesbrando
    @moizesbrando ปีที่แล้ว +1

    6:25 I SEE THIS IN EVERY SINGLE VIDEO AND NOBVODY IS TALKING ABOUT IT. SNIPER ROUNDS IMPACTING MIDAIR

  • @LostCheese00
    @LostCheese00 ปีที่แล้ว +1

    15:24
    you can shoot the parachute to make it fall faster to the ground just fyi :)

  • @jordanbuhler9442
    @jordanbuhler9442 ปีที่แล้ว +1

    Regarding the ammo drop... you can shoot the parachute to make it drop down 10x faster :)

  • @chilbiyito
    @chilbiyito ปีที่แล้ว +1

    Battlebit also rewards playing transport giving you lots of xp for it

  • @Kapselek0913
    @Kapselek0913 ปีที่แล้ว +1

    Medal of Honor Airborne soundtrack in the background 🤤

  • @julian9579
    @julian9579 ปีที่แล้ว +1

    you can shoot the parachute of airdrops to make them fall, very usefull

  • @Skovorodkin95
    @Skovorodkin95 ปีที่แล้ว +1

    You can shoot airdrops parashoot and it will fall in a seconds

  • @lightningandcloud
    @lightningandcloud ปีที่แล้ว +1

    The intro is the battlebit experience *death moans

  • @TheHamRod
    @TheHamRod ปีที่แล้ว +1

    Have you considered doing a video on beamng drive? I feel it would be perfect for your style of videos and I'd love to hear your take on it

  • @lowqualitygamers
    @lowqualitygamers ปีที่แล้ว +2

    If you dont know, Garand Thumb teamed up with the devs to make improved audio (:

  • @amirbest1318
    @amirbest1318 ปีที่แล้ว +1

    to me battlebit is like the DRG of battlefield lol

  • @EyebrowBandit
    @EyebrowBandit ปีที่แล้ว +1

    Video starts at 0:00, you're welcome.

  • @tylerschofield
    @tylerschofield ปีที่แล้ว +1

    I love how on my pc Battlebit is so undemanding to run that it take about 30 minutes for my gpu to actually warm up enough for it to even turn on its fans at around 55 degrees. for those first 30 minutes or so as far as my gpu is concerned the pc is just idle! Its great because now its summer and it can get very hot indoors here in the UK so not having my pc pumping out 70-80 degree heat while im playing is a big bonus

  • @NotNoobSon
    @NotNoobSon ปีที่แล้ว +2

    I enjoyed the commentary in this video but removing some equipment, with the exception of C4, from medics would allow them to enjoy the destruction in the game.

    • @giftzwerg7345
      @giftzwerg7345 ปีที่แล้ว

      Na c4 gor Medics has to go i think, its simply to strong and makes them to versitale

  • @riley9464
    @riley9464 ปีที่แล้ว +1

    i think a good buff for the assault class would be to replace the grappling hook with like a single shot grenade launcher. it could make the assault class better for actually pushing into fortified positions

    • @giftzwerg7345
      @giftzwerg7345 ปีที่แล้ว

      Why replace?? We need options nit restrikions

    • @riley9464
      @riley9464 ปีที่แล้ว

      @@giftzwerg7345 yeah but i also feel like the classes should be more distinct. the only real difference now is what weapons they use and i feel like the gadgets should differ more

  • @Gibbo263
    @Gibbo263 ปีที่แล้ว +1

    Medic shouldn’t have C4 instead get the smoke launcher as default and maybe a syringe/defib with limited uses for instant revives

  • @SHVRWK
    @SHVRWK ปีที่แล้ว +5

    This a really small channel for such a quality content. I wish more videos get chosen by the algorithm lords like that Juiced 2 video.

  • @iamhardliner
    @iamhardliner ปีที่แล้ว +1

    In Battlefield there is a "spot" action which marks players in vision. If they added this, then snipers could do what they are supposed do. Provide recon and shoot people from across the map.

    • @stop-amertime
      @stop-amertime ปีที่แล้ว

      it's in the game!

    • @iamhardliner
      @iamhardliner ปีที่แล้ว

      @@stop-amertime is it? Iirc you need to aim at the enemies directly and it vanishes really quick. In bf it was a bit more friendly

    • @stop-amertime
      @stop-amertime ปีที่แล้ว +2

      @@iamhardliner true, it sounded from your reply like you didn't realise it was in there at all. I think the battlefield implementation is a bit OP, and the battlebit implementation is close to useless. A middle ground would be nice

    • @iamhardliner
      @iamhardliner ปีที่แล้ว

      @@stop-amertime yeah totally agree. Maybe keep the mechanic as is, but use the battlefield mechanic when you’re a special class or use a special item like binoculars.

  • @silvonias3985
    @silvonias3985 ปีที่แล้ว

    In my fair opinion, your suggestions at balancing classes and diversifying classes are all genuinely good suggestions. I approve. Here's my input on your suggestions:
    LEADER - Never seen anyone use this. Didn't even know this had a purpose given I never bothered with it. Likely a good move to just remove the class entirely as it's not unique on its own.
    ASSAULT - I avoid this class given Medic is clearly superior to this choice. Only ever grabbed this to use the grappling hook for one life then switched back to Medic after placing the rope. Having remarkably faster ADS and reload speed would also help with the whole BREACH & CLEAR aspect of what this class is supposed to be. the speed boost for reload isnt enough to really prioritize this class and needs a higher buff. Having their gun options switched out with Medic would also help with the concept of B&C.
    MEDIC - The most OP class and most versatile overall. I run this rather often given it's a huge XP boost on the frontlines and hot spots. It does appear its gun options are too diverse. Likely switching them over to the Assault would help them be more desirable, and keep Medic more grounded as a health-giver rather than a pain-enforcer of the enemy.
    ENGINEER - It does seem well-rounded already given they have good weapon options, but I would like more demolition ideas. Perhaps even less damage from explosives with class-specific armor options, but not enough to negate stepping on one. More AA options, like perhaps ONE RPG that helps track AA but not lock-on would be nice. I like the system with helis already and rather not nerf them much.
    SUPPORT - The backpack idea and forcing ammo on players sounds genuinely ideal for this class as I hardly see people stop and refill ammo during fights as they are too busy avoiding death. More gun options would be great and welcome too.
    SCOUT - Besides how weak the audio is for sniper rifles, they are rather fun to play as. My only gripe, besides the weak noise, is that they aren't very efficient at spotting players as the spot system itself is rather lacking. Gotta spam spot markers with the occasional red to show others where enemies are. Sometimes these markers are hard to see in the heat of it all but they do help. Perhaps if binoculars could spot an enemy and track their movement on the map for like 2 seconds max with a cooldown before doing it again on that specific player. Idk, just at thought.
    Anyways, here's my input above on the classes from playing almost 30 hours. Amazing gameplay and coming back again and again for more.

  • @peters.7428
    @peters.7428 ปีที่แล้ว

    I can say that the game runs poorly on my i3 6100, but that is most likely due to 2 hyperthreaded cores instead of 4 physical cores present even on older i5 CPUs. It does stutter and freezw quite often, but again, that is because of the immense CPU bottleneck even on my 4k TV at ultra graphics, It becomes a GPU bottleneck at about 150% render scale, which means CPU side could be optimised a bit. Thats what I get for using a 250$ PC tho. /rant

  • @Low_commotion
    @Low_commotion ปีที่แล้ว

    Tbf, I do think Cyberpunk has more then earned another try once it's 2.0 update drops alongside the DLC. Even now it's a pretty big turnaround from the godawful state it was in at launch. CDPR looked to No Man's Sky and have been quietly rebuilding the game since they lost a ton of valuation after 2077 came out.

  • @definitelynotadam
    @definitelynotadam ปีที่แล้ว

    Recipe for success:
    1. Get a game idea
    2. Get passionate devs
    3. Don't get greedy, brainless corp rats involved
    4. ...
    5. ̶P̶r̶o̶f̶i̶t̶ Success!

  • @Garrador876
    @Garrador876 ปีที่แล้ว

    Medics mobile self-healing and access to most of the "meta" weapons makes all other classes struggle for relevance. Most people only spawn Engineer temporarily in order to take out an oppressive vehicle player, or just to use the RPG as a counter snipe/wall destroyer. Support is hilariously under used and weak feeling (no real weapon variety, poor gadget implementation, armor speed debuff). The LMGs available now barely offer any reason to use the class other than large mag capacity. I frequently see players only spawn Support in order to drop ammo for their Vector Medic squadmates before rejoining them in the next life. Recon might be the 2nd most used class purely for sniping reasons (their gadgets are not great or not unique, either or). Assault and Leader are entirely irrelevant. Gun play buffs are neat for the Assault, but you can't have a Vector/Groza/P90 or Scorpion and your gadgets are available elsewhere so why really bother? Leader isn't fully implemented in numerous ways and offers virtually nothing unique other than the Rally Point/Spawn Beacon utility.
    I feel like a good change would be to limit Medics to only being able to self-heal if they drop a med bag like Support has to for ammo (while also limiting their weapon choice, maybe take away PDWs and SMGs while giving them DMRs). Being able to be fully mobile with infinite healing and a shit-ton more bandages just means that Medics can negate absolutely any damage trade or poor risk taking on their part. Meanwhile, other classes can only bandage their bleeding after (barely) surviving a Vector/P90 hosing unless assisted by a not-selfish Medic teammate. Unless this is addressed in some fashion, there is simply no way the other classes will be anywhere near as worthwhile to play, and that's not even accounting for the sheer XP farm that Medics have available to them constantly. Class balance is so lopsided, it's a bit comical, and needs to be addressed at some point to avoid the "meta" dragging the gameplay into stagnation later on in development.

  • @Yoshi92
    @Yoshi92 ปีที่แล้ว

    performance > gameplay > graphics
    So we end up with Roblox Battlefield and I couldn't be more satisfied. Never really played Battlefield (except Bad Company 2), but Battlebit is just *_PURE FUN._*

  • @zanderalberto3576
    @zanderalberto3576 ปีที่แล้ว

    The game seems to never go below 90 fps or above 120 fps, even with LOWEST graphics possible, 144fps monitor and 1080p qual and good hardware

  • @apessoasemnome8933
    @apessoasemnome8933 ปีที่แล้ว

    I get really sad when people say dice is bad only because of bf2042 and THAT even isn’t a good argument considering the main reason bf2042 was bad on launch (I think it good now) is because of fuckin EA 10:08

  • @Razzy_III
    @Razzy_III ปีที่แล้ว

    If you desperately want to use DMRs Squad Leader is at least a slightly better pick than recon while letting you keep some armor, sledges, pickaxe, grapple, drone, and an extra grenade for when you think those might be more useful than an RPG.
    I can’t seem to find confirmation definitively on whether leader gets the assaults passive ads/reload buffs or not… if it does I think again it’s even a bit more interesting vs the engineer if you desperately want to level up some DMRS
    DMRs need a slight buff imo tho….

  • @IVIUT3D
    @IVIUT3D ปีที่แล้ว

    battlefield used to chase the best gameplay, thats why battlefield 1942 held up for so long. Battlebit is my new favorite game, I hope it makes it to consoles soon with cross-play servers. this game could run on ps4 and xbox1 no problem.

  • @Kamenari37
    @Kamenari37 ปีที่แล้ว

    Unfortunately, the concept of graphical superiority is not at all something new, or restrained by the mindset of developers in just the past few years, or even the last decade. All the way back in the era of Atari graphics were a big talking point and focus in regard to game quality, and, similarly back then, there was often a tradeoff in terms of the game's effort to push the limits of the technology and the resulting gameplay's enjoyability. Things you'd not look twice upon now given advancements overall in both regards, but even then there were games that looked great, but sucked to play, and games that looked awful, but were way more fun.

  • @danielcunha4377
    @danielcunha4377 ปีที่แล้ว

    Man please make a review of Zero Sievert.
    Another amazing game, thats a mix of Stalker and Tarkov.
    I believe Zero Sievert and Battlebit to be two absolute must play games.

  • @Russell970
    @Russell970 ปีที่แล้ว

    u are the kind of youtuber that should cover Easy Red 2

  • @djlapio93litlebro
    @djlapio93litlebro ปีที่แล้ว

    Thankfully I had no problems with Cyberpunk 2077 on release, probably because my PC had enough metal to run it.

  • @ryanstover8433
    @ryanstover8433 ปีที่แล้ว

    I'd say to give cyberpunk 2077 another shot. I'm not gunna defend the games launch or how it was but it is still a good story to enjoy. Especially now that you can play the game without your pc wanting to hang itself.

  • @TheHoyt
    @TheHoyt ปีที่แล้ว

    For me, it was when I would jump off a building trying to deploy my parachute that I'd remember I wasn't playing Battlefield.

  • @limjaheyatyourcervix1601
    @limjaheyatyourcervix1601 ปีที่แล้ว

    If it were on Xbox, I’d be rippin it tight ahaha, but sadly no. And I bet it probably won’t come to consoles, so bf2042 and hell let loose is what I be playin ahaha.

  • @KRsseds
    @KRsseds ปีที่แล้ว

    I never liked battlefield series but fell completely in love with battlebit. I rather played games like overwatch, valorant, tarkov, .. so whoever who liked any fps would love this game

  • @Nommicus
    @Nommicus ปีที่แล้ว

    Let the assault have all the guns, mebbe take some weapons from medic but medic should be able to have load out for every range too so they can run with snipers or cqc. Having c4 is essential for the combat part of combat medic. Don't make medics worse fix other classes short falls.
    I use ammo a lot when running my engine with his rpg s all the time

  • @Bones12x2
    @Bones12x2 ปีที่แล้ว

    I'm not a dev/software engineer but I don't understand how Bad Company 2 from over a decade ago could have excellent environmental destruction but every game since is worse.

  • @Kratos7560
    @Kratos7560 ปีที่แล้ว

    As far as health goes, how would gameplay be affected if health was divided into segments of 20 and health would regen until it recovers the lost health in these segments? I think the first installment of the new Wolfwnstein game does this. It would lighten the no regen approach while not going too far while increasing survivability.
    On a side note, I believe the devs stated that they are going to add new features to the squad leader class.

  • @petresko1041
    @petresko1041 ปีที่แล้ว

    about 23:15. Nobody on the front line will use your ammo because they are very likely to die there. Players at mid range usually ask for ammo if they are running AKs / M4.

  • @tequilaghoul
    @tequilaghoul ปีที่แล้ว

    maybe the comparing to other games should be saved for after your thoughts on the game that's the main focus of the video. I click for Battlebit and it goes into Cyberpunk lol. peace out.

  • @b_jwright24
    @b_jwright24 ปีที่แล้ว

    I’ve played like 3 matches on this game and had a blast with so many randoms bc the voice chat. It also seems like everyone is extremely friendly, even while dragging an enemy you just killed

  • @darknetworld
    @darknetworld ปีที่แล้ว

    One they will copy game but what threat them is the players. One things is how they going to manage the server count limit for player that is 256 players. Those three people are gamer at heart they decide to create their game. But they have to remake and it was not fun or they were bug and lags. Well there is planet side 2 that is 2000 players. There different is modern weapons?

  • @HockeyBrodin
    @HockeyBrodin ปีที่แล้ว

    The game that I’ve had most fun in since started gaming 20 years ago with cs 1.5, and I don’t have a potato pc, it can handle any game of today but still this game is insanely good 👍🏻

  • @F2t0ny
    @F2t0ny ปีที่แล้ว

    Once you get immersed in a game the graphics matter ZERO. That's exactly what happened when i was playing Battlebit.

  • @Ferrari255GTO
    @Ferrari255GTO ปีที่แล้ว

    Battle Bit reminds me a lot of Pixel Warfare for it's visuals, it's better obviously but the style is the same. It was a great fun game with a fairly small community that is now dead as the servers are down until new notice.

  • @David_Quinn_Photography
    @David_Quinn_Photography ปีที่แล้ว

    graphics mean nothing if the gameplay isn't good I will buy this way before I buy 2042 even at the same price and other than opening the scoreboard I get an occasional stutter that lasts 4 or 5 seconds at a random time that in my 1st match after that it does not happen again.

  • @aweeeeh5255
    @aweeeeh5255 ปีที่แล้ว

    Really it's just a combination of very fun gameplay and can be run on a potato. Even my laptop that was held together by duct tape and prayers could run this game.

  • @CrumpetDewd
    @CrumpetDewd ปีที่แล้ว

    it's worth noting that you can fix the scoreboard lag by changing the scoreboard type in the gameplay settings to squad based.

  • @8alakai8
    @8alakai8 ปีที่แล้ว

    battlefield had in normal mode so no hardcore that if you reload before emptying your mag you will lose what is left in the mag.edit and thinking abouth bf1942 had it to on normal mode if i am correct yes played that to when it came out

  • @enigma9273
    @enigma9273 ปีที่แล้ว

    agreed a study on how to not moderate your game / forums these dudes will give you a temp ban for the mildest infraction don't believe me ? read the EULA its insane compared to others

  • @RandoReign
    @RandoReign ปีที่แล้ว

    no one cares about your 5m ad filled prologue, youre not impressing anyone this isnt netflix. try and understand youtube before you go off on your audience for asking you to stop wasting their time.

  • @ChamAramis
    @ChamAramis ปีที่แล้ว

    It just needs actual gamepad support so I can play it comfortably from my couch and forget about Call of Duty for the foreseeable future.

  • @bds4410
    @bds4410 ปีที่แล้ว

    yeah first 2 snipers sound like a 22. sporter lol and explosives sounds are pretty underwhelming aswell, other than that sounds are pretty nice

  • @yeetussweetus9412
    @yeetussweetus9412 ปีที่แล้ว

    I think the dev might try researching the Phantom Forces sound system, that game’s SFX is just eargasm

  • @8alakai8
    @8alakai8 ปีที่แล้ว

    battlefielt 2 had the chatt that squad leaders and general would have there own channel in game stock so you could talk to other squads makes a big difference when trying to work as a team

  • @testersptporftp4110
    @testersptporftp4110 ปีที่แล้ว

    Big thing I enjoy about BBit is theirs no extra purchases or in-game currency to purchase crap like skins

  • @MeatyZeeg
    @MeatyZeeg ปีที่แล้ว

    Medics are fine as is, what the other classes meed is what they are doing which is buffing and giving more to the other classes.

  • @barrettkepler7618
    @barrettkepler7618 13 ชั่วโมงที่ผ่านมา

    19:45
    Medic Kit
    (0 kills)

  • @F2t0ny
    @F2t0ny ปีที่แล้ว

    Im terrible at the game and i ALWAYS die before i would come close to needing to restock on ammo.

  • @mrgraysky9343
    @mrgraysky9343 ปีที่แล้ว

    cyberpunk ran incredibly well on my old 1660 laptop idk what youre running it on

  • @connormoorerocks
    @connormoorerocks ปีที่แล้ว

    don't nerf medic just buff assault. medic should have access to PDW's

  • @8alakai8
    @8alakai8 ปีที่แล้ว

    the problem with aaa games is marketing they want new stuff so they can make banners of it dont care if it hurt gameplay

  • @Seibuzza
    @Seibuzza ปีที่แล้ว

    they will not change medic but make buffs to other classes,so they are on par with medic

  • @youngruger77
    @youngruger77 11 หลายเดือนก่อน +1

    what game is that at 1:58