i must say that for some reason, the movement in the classic armored core games is so addicting to me, just how it flows together nicely, the sound effect of your legs stomping on the ground like you are in an old mecha anime and my god the OB soundeffect...all so fun to me for some reason, anyone else feel the same?
Same I just like that feeling when your new to old ac and your like wtf this is so stiff. But then you improve and make the movements fluid with your skill.
This video is excellent, alot of these maneuvers ive learned on my own, but i managed to see a few ones i had no idea about. Much appreciated for the skilled work.
Thank you so much for this breakdown. I'm no expert with movement, and it's hard to put into words the techniques I do know. A video describing it all is perfect for me to learn even more! Many people see Armored Core as a 'slow clunky tank game' and don't know the movement tech capable. With more people going back, it's good have these resources out there so people don't fall for that pitfall.
This is a good point to bring up, though it also varies by game as in some games stats are accurate while in others they are misleading (and some stats were added as the series went on). A big example is the moving ability stat which is supposed to represent walking speed when in actuality walking speed is hardcoded by leg type in most games. By Last Raven most of the stats are "real" but the further back you go the more careful you have to be when trying to read stats.
I started armored core series recently. Im not good at eng so this is too fast to read context but i am trying to understand. This is very helpful. You are armored core professor 😅 thank you
Thank you for the guide! I'm a newbie to the series and just recently beat 2, I wanted to learn more techniques before going to some notably hard entries like SL or LR, so this'll be handy. Is slide jumping available on 2nd gen? I find it very hard to perform. Maybe I should turn the hitzone of my buttons higher so they jump at a lower height.
Slide jump does work in 2nd gen. The games get some physics tweaks between titles, so the timing might be slightly different than in other gens if you're trying to slide jump repeatedly.
@@WH04-KARASAWA Thank you very much for the response. I have incorporated OB slide to my maneuvers and will try and incorporate more OB use until Nexus, because as you said, Orbits don't lead their shots until Nexus. I will keep this in mind. Have a nice day, teacher of Ravens!
Imo written format communication is better for this kind of stuff, especially since audio cues are an excellent indicator for what an AC is doing. You also don't have to split attention between the instructions and what it looks like in practice, you can just pause, read and then watch it in action. Also no worries about audio quality, if you are talking too fast or too slow, tone, accents making things hard to understand, audio balancing VS the game audio. Also it leaves the vid maker giving away less about themselves, which can appeal to some people.
i must say that for some reason, the movement in the classic armored core games is so addicting to me, just how it flows together nicely, the sound effect of your legs stomping on the ground like you are in an old mecha anime and my god the OB soundeffect...all so fun to me for some reason, anyone else feel the same?
Real af mate, ac6 has been awesome but i really enjoy how piloting feels like in old gen
Same I just like that feeling when your new to old ac and your like wtf this is so stiff. But then you improve and make the movements fluid with your skill.
Yes. Classic AC movement was the best. Reached its peak i think in Last Raven, excluding how nerfed i to the ground OB was
This video is excellent, alot of these maneuvers ive learned on my own, but i managed to see a few ones i had no idea about. Much appreciated for the skilled work.
Thank you so much for this breakdown. I'm no expert with movement, and it's hard to put into words the techniques I do know. A video describing it all is perfect for me to learn even more!
Many people see Armored Core as a 'slow clunky tank game' and don't know the movement tech capable. With more people going back, it's good have these resources out there so people don't fall for that pitfall.
When you mentioned the 'hard landing' early in the guide i wanted to add this is affected by the leg parts landing stability stat.
This is a good point to bring up, though it also varies by game as in some games stats are accurate while in others they are misleading (and some stats were added as the series went on). A big example is the moving ability stat which is supposed to represent walking speed when in actuality walking speed is hardcoded by leg type in most games. By Last Raven most of the stats are "real" but the further back you go the more careful you have to be when trying to read stats.
This video is amazing and it's underrated as hell.
I started armored core series recently. Im not good at eng so this is too fast to read context but i am trying to understand. This is very helpful. You are armored core professor 😅 thank you
i think this whoa karasawa guy likes blue and thats pretty cool
very informative, thanks
Thank you for the guide! I'm a newbie to the series and just recently beat 2, I wanted to learn more techniques before going to some notably hard entries like SL or LR, so this'll be handy.
Is slide jumping available on 2nd gen? I find it very hard to perform. Maybe I should turn the hitzone of my buttons higher so they jump at a lower height.
Slide jump does work in 2nd gen. The games get some physics tweaks between titles, so the timing might be slightly different than in other gens if you're trying to slide jump repeatedly.
@@WH04-KARASAWA Thank you very much for the response. I have incorporated OB slide to my maneuvers and will try and incorporate more OB use until Nexus, because as you said, Orbits don't lead their shots until Nexus.
I will keep this in mind. Have a nice day, teacher of Ravens!
Bro, i've just beated AC3 and SL, that would make it so easyer to S Rank, time to bully IBIS
It's 2023, you couldn't afford a mic?
Imo written format communication is better for this kind of stuff, especially since audio cues are an excellent indicator for what an AC is doing.
You also don't have to split attention between the instructions and what it looks like in practice, you can just pause, read and then watch it in action. Also no worries about audio quality, if you are talking too fast or too slow, tone, accents making things hard to understand, audio balancing VS the game audio. Also it leaves the vid maker giving away less about themselves, which can appeal to some people.
Text is superior for videos like this.
@BlazeEmerald I disagree I prefer explanation while watching so I can see the action and associate it with the thought process.