How to get a job at Blizzard, with Michael Vicente

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  • เผยแพร่เมื่อ 11 ม.ค. 2025

ความคิดเห็น • 857

  • @marcinszubryt2088
    @marcinszubryt2088 6 ปีที่แล้ว +617

    This series of interviews is amazing. After watch it you want work harder.

    • @blenderguru
      @blenderguru  6 ปีที่แล้ว +60

      Thanks! That was my intention. Bring some of that studio life inspiration to the world :)

    • @jackovitz2362
      @jackovitz2362 6 ปีที่แล้ว +3

      Yeah I’m literally practising for art as I have decided after dropping physics that art is what I want to do for living and I’m already motivated a lot but this interview has given me a boost and I really want to keep practising to hopefully one day to work for a company like blizzard just sounds so fun being able to share artwork with each other everyday and being free to do whatever work you want whilst being trusted doing it

    • @junejohnson8409
      @junejohnson8409 6 ปีที่แล้ว +2

      Iknowright? I got about 6/7 of the way through the interview before I was too motivated to continue

    • @BIOSHOCKFOXX
      @BIOSHOCKFOXX 6 ปีที่แล้ว

      Because he tells you how real it is, and what is required, it is not what we or you thought before, but after listening to this you start to think that it is possible, but it just takes time. It's the mutual understanding, he came from same place like most of us artists, he wasn't pro skilled at start, but he got through, and now shares his facts and ideas, and some tips.
      We just need to hear more of the stories about how realistically it is possible, how badly it went at start, but later you can get through if you keep doing it and evolve.

    • @СтепанЮрченко-н9ш
      @СтепанЮрченко-н9ш 6 ปีที่แล้ว +1

      not at all.
      Like he said "pasion" is the point.
      But working in bad companies makes you lose your pasion and just doing things that "alright" for your company in it's deadlines.
      And after you realized that your portfolio look like garbage, just because you do the stuff for company, not for yourself.
      So no pasion for years...and how can you "work harder" after that?

  • @3dmodelingtools187
    @3dmodelingtools187 6 ปีที่แล้ว +396

    1:07 Brief summary of video.
    2:07 Have you always been creative ?
    2:40 Do you remember the first piece of artwork you were proud of ?
    3:46 Do you remember what it was that got you interested in art as opposed to sports or...?
    7:08 You weren't born in Portugal ?
    7:42 What would your advice be if someone 18 year old came up to you and said should i go to a 3D school ?
    10:08 Talking about finding a job after finishing 3D school.
    12:00 Pro and Con's of going to university or self-thought learning.
    16:54 What would you look for in a school. Key things of a good school-bad school.
    21:32 What were the steps that let you getting a job at Blizzard?
    23:39 Talking about Zbrush
    24:16 Talks about how Blizzard found him.
    25:36 Do they ( Blizzard or other companies) care if an artist can speak English?
    26:46 How did it feel walking into the doors of Blizzard for the first time ?
    28:13 Do you have game nights at Blizzard?
    28:52 Do you guy guys heard that Elon Musk is a huge fan of Overwatch ?
    29:17 You've beeen there how long ? ( Blizzard )
    29:27 Talking about switching projects ( Games you work on ) at Blizzard if the artist desires.
    31:02 Seems like BLizzard gives you a lot of Flexibility to keep you interested, is that normal for a gaming studio or is that something Blizzard is good at ?
    32:44 How important is it to have experience working with a team before getting hired by a studio ?
    35:56 What software and tools do they use at Blizzard?
    38:10 Can you recall a time when somebody has pointed out something like a problem with your work that you previously would never have thought of it ?
    41:57 What's the workflow process for a new character in overwatch ?
    45:21 A game artist vs a visual effects artist-talking about transiting between them.
    47:40 Talking about the motivation of a 3D artist.
    50:27 Talking about Michael replying to e-mails.
    1:01:27 A training regime for someone who wants to become a 3D artist over a time of one year.
    1:04:13 Why wouldn't a vehicle artist get a job on world of warcraft ?
    1:13:16 How much time should you spend on an art.
    1:16:33 How do you know when you spend long enough on a project and it's time to move on ?
    1:17:51 Explain why remaking an old project from skratch is better than working on it from where you left.
    1:20:22 Will A.I. replace some jobs in the 3D industry ?

    • @shivtiwari2303
      @shivtiwari2303 6 ปีที่แล้ว +8

      I am afraid of ai technology....

    • @vagabondmasllani1982
      @vagabondmasllani1982 5 ปีที่แล้ว +4

      our saviour..

    • @ash.__
      @ash.__ 5 ปีที่แล้ว +4

      Thank you, this was really helpful

    • @arturm7
      @arturm7 3 ปีที่แล้ว +1

      Tnks 🙌🏼

    • @arturm7
      @arturm7 3 ปีที่แล้ว +1

      1:27:20 Linchpin book, Seth Goden

  • @konraddobson
    @konraddobson 5 ปีที่แล้ว +53

    "Your diploma is your portfolio". Love that. I've felt the same way ever since I was at school, even before I could articulate it. I only really discovered the fun of learning when I left school. Clearly wasn't for me.

  • @beerus_sama10
    @beerus_sama10 6 ปีที่แล้ว +81

    These interviews are really helpful.. Not only these interviews helps us to guide our future, they motivates us a lot. Thanks for these series...

  • @Synyster641
    @Synyster641 6 ปีที่แล้ว +18

    "If you're not passionate like that, what's the point?" Really powerful speaking there (50:03)

  • @ChriFawk
    @ChriFawk 5 ปีที่แล้ว +6

    I can't thank you enough for this interview. I came here by accident as i finished a few tutorials of yours and i wanted to take a break, and i can't believe my ears this is exactly what i wanted to hear. This interview solved so many questions and insecurities of mine. Thank you, thank you.

  • @jackovitz2362
    @jackovitz2362 6 ปีที่แล้ว +29

    I wish I could see this guys portfolio that he used to get into blizzard would be really awesome to see the type of quality and what style he was using at the time

    • @jackovitz2362
      @jackovitz2362 6 ปีที่แล้ว

      Leo Norman - Elev Törnströmska Gymnasiet ESESTS3B awesome thanks a lot

    • @BookofTerra
      @BookofTerra 6 ปีที่แล้ว +3

      I think his work sucks and just pleased some weirdo director

    • @bearynicebear
      @bearynicebear 6 ปีที่แล้ว +6

      @@BookofTerra "weirdo." You're one to talk with that channel and description

    • @BookofTerra
      @BookofTerra 6 ปีที่แล้ว

      Are you "normal" or just a codependent herd mentality fan?

  • @blackspear217
    @blackspear217 6 ปีที่แล้ว +4

    most inspiring series on TH-cam, Thanks Andrew! Nothing pushes me to be better and stricter than these mini series you've established.

  • @fooglez
    @fooglez 6 ปีที่แล้ว +5

    I'm not a 3D artist, but this interview was a joy to listen to, podcast ready. You did a fantastic job, better than most interviews/reporters who claim to be "pros" great responses from Michael as well.

  • @Skyfall_10M
    @Skyfall_10M 6 ปีที่แล้ว +31

    wow! love these interviews

  • @Lapiduch_Satanas
    @Lapiduch_Satanas 3 ปีที่แล้ว +5

    Such a great interview. Michael seems like a very humble and intelligent guy. Very entertaining and in a way also educational. Googled at least 3 new softwares during this video. Thanks to both of You for this!

  • @gangstalking_de
    @gangstalking_de 6 ปีที่แล้ว +238

    Please add the timestamps, it really helps me get an overview when i get lost while listening

    • @IceWolve
      @IceWolve 6 ปีที่แล้ว +5

      +1 to this please

    • @SunnyApples
      @SunnyApples 6 ปีที่แล้ว +3

      Either make it shorter or give us timestamps. Can't sit hear watching for hour and a half, but I would like to know what this guy has to say.

    • @bearynicebear
      @bearynicebear 6 ปีที่แล้ว +9

      @@SunnyApples absolutely please never cut these down

    • @nerdsomnia
      @nerdsomnia 6 ปีที่แล้ว +18

      Sat through every minute of this. Unbelievably insightful. If you can't sit for an hour an a half to listen, please move on.

    • @monstar5746
      @monstar5746 6 ปีที่แล้ว +4

      No need to be that guy, the request is justified

  • @cwidd1929
    @cwidd1929 6 ปีที่แล้ว +1

    Definitely the most informative interview from this channel for beginner artists. Very clear answers to common questions from an industry professional.

  • @izaya65
    @izaya65 6 ปีที่แล้ว +1

    Can't express how helpful these videos are his perspective alone is so insightful.

  • @MothlingLXIX
    @MothlingLXIX 6 ปีที่แล้ว

    These interviews are insanely insightful for someone like me who is going into my senior year at university. I'm much more focused on maya, and with blender in your chanel name I've avoided your videos, only watching a few. After having these interviews popping up in my recommended I finally subscribed. This is because you have the absolute best guests and you are such a perfect interviewer. Really impressed with the questions you ask. It's what we all want to know. Pls keep producing content like this :)

  • @Krogue1
    @Krogue1 6 ปีที่แล้ว +86

    Very nice interviews and the dude gave some good advice

  • @tannedbatman5597
    @tannedbatman5597 6 ปีที่แล้ว +22

    People complaining that he's not made a tutorial in a few days. Chill. If you really want to learn don't rely on his uploads, there's loads of others. Lots of people have been asking for more interviews and this is his response.

    • @AnonymoudKid
      @AnonymoudKid 6 ปีที่แล้ว +1

      Agreed, this is beneficial in other ways that tutorials can't be. Discussing different ways of developing your skills. I really like the part where he mentions to redo art instead of touching up old projects. Repetition and practice makes perfection.

  • @jstyles1993
    @jstyles1993 6 ปีที่แล้ว +1

    thank you for sharing this interview ! as others say, you just want to work harder after this ! it's nice to see a senior artist give a feedback on his work and how he got to the place he is now !

  • @aidencoyle8227
    @aidencoyle8227 ปีที่แล้ว

    been learning blender from your tutorials in hopes of someday getting into the gaming industry. Finding videos like these are like gold for me.

  • @Yoopsen213
    @Yoopsen213 5 ปีที่แล้ว

    Hearing him describe a good program and realizing mine fits a lot of his points makes me feel so relieved and happy

  • @pixelasm
    @pixelasm 6 ปีที่แล้ว +1

    Awesome that he shared his relationship to his father so openly and is able to track down that particular moment in his life to be the catalyst to start his pursuit in art

  • @IGarrettI
    @IGarrettI 6 ปีที่แล้ว +1

    Michael thank you for creating the orb brushes, my favourite set ever

  • @ZipSnipe
    @ZipSnipe 3 ปีที่แล้ว +4

    I love these interviews you do, even though I have no interest in working for someone else, its very interesting to hear the path these young artists took to get where they are today....good stuff man !!!!

  • @williambackus2849
    @williambackus2849 5 ปีที่แล้ว +4

    I love that there are other people who relate to how it feels when your software crashes and it ends up making the final product better.

  • @inthesonesaypanya5275
    @inthesonesaypanya5275 6 ปีที่แล้ว +1

    This is great! Thank you. I'm not a 3D Designer but a Audio Engineer/Sound Designer who's looking to work for a gaming/animation company.

  • @Seviexe
    @Seviexe 3 ปีที่แล้ว +12

    "How to get a job at Blizzard"
    That question aged like fine milk.

  • @vekien
    @vekien 6 ปีที่แล้ว +3

    This was an absolute fantastic interview, really huge insight and what a great speaker. Love this series.

  • @alaindeklerk9265
    @alaindeklerk9265 6 ปีที่แล้ว

    Thanks so much for these interview videos! They help all of us artists who are trying to perfect their craft.

  • @alejandrovallejo4330
    @alejandrovallejo4330 2 ปีที่แล้ว

    Watching this almost 4 years after, still awesome stuff dud, it really encouraged me even further to keep working on my art.

  • @magicalcyrus
    @magicalcyrus 6 ปีที่แล้ว +6

    i wish these interviews existed back when i started learning 3d, i would've known how much of a big deal 2d (anatomy, color, and all things pretty much) was and oh how i regret neglecting them.

  • @rafaobrebski3885
    @rafaobrebski3885 6 ปีที่แล้ว

    I'm programmer, and I get very inspired with every video in this series... I love it!

  • @austinlelonek3193
    @austinlelonek3193 6 ปีที่แล้ว

    Thank you for taking the time to prepare for and go through with these interviews. This was helpful for me and I am sure, others.

  • @mikkelmelby
    @mikkelmelby 5 ปีที่แล้ว +1

    More interviews!!! i can sit and qoute all of them now :D Thanks alot ORB & Andrew!

  • @LCTphantasm1
    @LCTphantasm1 6 ปีที่แล้ว +1

    I like that looking on some images again and again and store it to your subconscious memory. I've been doing that since I am busy and less time to practice but still time to time, I am checking design and concepts and styles and renders and somehow, some other day, when I make a new art, I improved a lot more than the work I had some days ago.

  • @KH2FanLover
    @KH2FanLover 6 ปีที่แล้ว +206

    Also you need to be handsome to enter blizzard.

    • @mull4065
      @mull4065 5 ปีที่แล้ว +8

      not a chance for me then...

    • @Doomon15
      @Doomon15 5 ปีที่แล้ว +1

      Pfft bruh have you not seen Ion Hazzicostas? the game director for WoW? dudes average.

    • @Bonbon-C
      @Bonbon-C 5 ปีที่แล้ว +5

      Michael Vicente is a daydream SIGH =D

    • @whuspr
      @whuspr 4 ปีที่แล้ว

      handsome like Jeff Kaplan

  • @TheBabro93
    @TheBabro93 6 ปีที่แล้ว

    Man, I really mean it ! I love you from the bottom of my heart ! ur the greatest teacher can someone ever have !

  • @sadsushiroll6395
    @sadsushiroll6395 6 ปีที่แล้ว +1

    I think this has been the MOST helpful video about the industry in general and all the nitty gritty that you might not be able to find anywhere else. I really enjoyed watching this and learning. I've been interesting in animation for video games. And although he specialized in environmental design, it truly helped so I can change my art goals and what I should be using. Thank you for putting this out for your community to see and to learn from!

  • @bearwolffish
    @bearwolffish 5 ปีที่แล้ว

    Best of the best when it comes to stylized environment sculpting. He literally makes a plank of wood look appealing.

  • @Tryfieldanimas
    @Tryfieldanimas 6 ปีที่แล้ว

    Awesome awesome awesome I was like glued to the screen with both eyes and both ears.

  • @gavineastwood7012
    @gavineastwood7012 6 ปีที่แล้ว +1

    Thank you so much for doing this interview. I luv luv luv Michael (Orb's) style.

  • @DanielMo0
    @DanielMo0 6 ปีที่แล้ว

    This is a great interview. Thank you! @33:25 Made me smile when Michael said "Rocks are actually a struggle to make". So extremly true :D

  • @SpaceAntlers
    @SpaceAntlers 3 ปีที่แล้ว

    i agree very strongly with his comments around school; ultimately it's your portfolio that matters but depending on your learning style, a formal education can be really helpful. I personally chose to seek a formal education in this subject because self-teaching is very daunting for me and felt discouraging, and i didn't know where to start or where to get my framework. starting in a basic photoshop class and working up to low poly 3d, then high poly sculpting and animating, learning the pipeline and discovering for myself where I think I would fit in a production team has been really amazing, and given me the base from which to seek out additional material when I find that the classes arent aimed 100% at my personal goals.
    Also, university in the US is exorbitantly expensive, even more so than "the rest of the western world" lol. I would highly recommend for students to seek out programs at smaller technical or community schools and don't fall for huge, private, for-profit "game colleges" with their own esports arenas or whatever. Ultimately if you have Full Sail or Digipen on your diploma but a self-taught or community college graduate has a better portfolio, you'll be out of a job and hundreds of thousands of dollars in debt.

  • @bearynicebear
    @bearynicebear 6 ปีที่แล้ว +1

    wanted to say thanks for this, im a 2d artist but i still love these interviews. makes me sad how many people are being rude in the comments, never saw this in videos on niche 2d, it's disappointing and surprising to see here.

  • @N0gtail
    @N0gtail 6 ปีที่แล้ว

    Holy crap, I've been following this guy's work for years, great to see an interview with him!

  • @Blastphemer
    @Blastphemer 4 ปีที่แล้ว

    it is refreshing to hear from a blizzard artist that 3D Coat is amazing for UV and Retopo. This is what I learned the exact same way and use it daily for UV and Retopo. Amazing tools.

  • @NitishShiggaon
    @NitishShiggaon 6 ปีที่แล้ว

    Thank you for all these interviews. Keeps us inspired and informed!

  • @km90003
    @km90003 6 ปีที่แล้ว

    Awesome video! I just graduated from a game design program and it was great. All my instructors were full time artists from ubisoft ( in Toronto) and gave us great tips and techniques to modelling. I personally want to become an environment/prop and texture artist. I'm glad school wasn't a waste personally cause i made connections, gained inspiration, had a great experience(made friends) and got student license for programs like 3ds max. I think anyone who has the opportunity to go to school should. Especially if the teachers are from the game industry.

  • @levyschultz6589
    @levyschultz6589 4 ปีที่แล้ว

    Love these interviews! By far one of my favorite 3D artists on youtube + amazing guests! Just a tip on how intelligent Michael Vicente is, not only did he learn 3D, he learned english, and relearned 3D in english. That is an amazing amount of willpower, discipline, and grit. Much respects to both artists. I love blizzard, and I've always wanted to work on the Diablo series, the lore, ambiance, and soundtrack are stellar!

  • @Lukas7360
    @Lukas7360 6 ปีที่แล้ว +1

    I thank you Andrew for making this interview. It was very motivational and helpfull at the same time, what to do as well as what not to do. I honestly didn't think I'd finish the whole thing, but I did and I'm happy with the fact.

  • @xXbananaXxist
    @xXbananaXxist 6 ปีที่แล้ว +55

    Just a feedback, you should show their work during the interview to make it a bit more interesting :)

    • @3rdDimensionFox
      @3rdDimensionFox 5 ปีที่แล้ว +4

      natthawut boonsan we’re here to focus on his advice and industry experience. If you wanna see pictures go to his art station. He also has a few tutorials on TH-cam as well.

    • @iclaimthisname9767
      @iclaimthisname9767 5 ปีที่แล้ว +2

      Yeah that would be cool but I understand that it's a lot of work.
      But sometimes when he's talking about a specific artwork or character, I would love to not have to look them up xD But I don't really mind doing it, since I remember the work better if I look it up myself.

  • @visual_chris
    @visual_chris 3 ปีที่แล้ว +5

    „Do you want a job at blizzard“ should be the question now

  • @chriscranston6117
    @chriscranston6117 6 ปีที่แล้ว

    Really enjoying this series, should definitely be more like them! Can't believe i haven't come across them earlier.

  • @007walk
    @007walk 6 ปีที่แล้ว

    These interview are very insightful, and allow us to see how others think, which should in fact help us to refactor how we think. It is not to say we should follow 100%, but take what is off value to us. As some might have conflicting ideas, as many different roads can be taken to reach our goal.

  • @forestpump3
    @forestpump3 6 ปีที่แล้ว

    What a great guy! Thank you for this interview Blender Guru!

  • @yevheniishyshko7961
    @yevheniishyshko7961 5 ปีที่แล้ว +10

    "You know, I think that's definitely one thing that self-taught people struggle with is knowing which videos to watch in which order. Because it like, *there's a tutorial on how to make a chair* [...] and it's like always, where does that fit on the timeline? *[laughter]*" - Andrew, the person who made 4 tutorials on how to make an anvil.

  • @johnleung1154
    @johnleung1154 6 ปีที่แล้ว +361

    Can't wait for Die-ablo 4.

    • @warnercheng5564
      @warnercheng5564 6 ปีที่แล้ว +21

      maybe its pronunciation is similar to dia-betes lol

    • @lasaveloy
      @lasaveloy 6 ปีที่แล้ว +10

      That’s how we say it in Australia

    • @JackLe1127
      @JackLe1127 6 ปีที่แล้ว +10

      I mean it's not like you don't die a lot in diablo

    • @lasaveloy
      @lasaveloy 6 ปีที่แล้ว +1

      Jack Le lmao too real

    • @johnleung1154
      @johnleung1154 6 ปีที่แล้ว +1

      hahahaha

  • @asherat1
    @asherat1 6 ปีที่แล้ว

    That interview is amazing. 1h30mins. Great job. Really interesting. Thanks a lot both of you.

  • @maxhabenicht9343
    @maxhabenicht9343 6 ปีที่แล้ว

    these interviews are gold! I watch them, video by video

  • @nickr9160
    @nickr9160 3 ปีที่แล้ว +53

    This aged brilliantly

    • @stephorkmork3284
      @stephorkmork3284 3 ปีที่แล้ว +3

      Andrew should've asked him if he was also part of the misogynistic and sexist group since blizzard is quite well known for circle jerking personalities. Opportunity wasted.

  • @FrenzyGoblin
    @FrenzyGoblin 6 ปีที่แล้ว

    Amazing interview, inspire me to get better and better. And i want to draw more and more now. I remember when i was young i draw a comics with WarCraft characters. Thankyou for reminding me this, inspire me again!

  • @Adnel
    @Adnel 6 ปีที่แล้ว

    I am loving these interviews. They are so relatable and inspiring.

  • @MahmoodMuhenned
    @MahmoodMuhenned 6 ปีที่แล้ว +15

    Please some meeting with architectures.
    It will be such a wonderful thing please

    •  6 ปีที่แล้ว +1

      رمضان مبارك ...... أخوك من الجزائر

    • @MahmoodMuhenned
      @MahmoodMuhenned 6 ปีที่แล้ว +1

      MK Didou
      رمضانك كريم يا اخوي
      حياكم الله يا اهل الجزائر

    • @lordzephyron3631
      @lordzephyron3631 6 ปีที่แล้ว +1

      Andrew: "So what encouraged you to be a building?"
      Brick Wall: "..."

    • @henrique-3d
      @henrique-3d 5 ปีที่แล้ว

      @@lordzephyron3631 😂😂 more like archviz artists right? Lol

  • @DiogoSantosvfx
    @DiogoSantosvfx 6 ปีที่แล้ว

    Amazing as always Andrew thanks! It's kinda my end goal to get to Blizzard and I still have a lot of work to do. Got some nice input here!! Thanks again!

  • @franman51
    @franman51 6 ปีที่แล้ว

    Interesting interview. I was one of those majority of students who graduated from a 3D gaming course years ago but failed to get a career in the gaming industry. I was on long hiatus, but what brought me back into 3D modeling was Substance Painter with their way of painting PBR textures onto models.

  • @DEVINESz
    @DEVINESz 6 ปีที่แล้ว

    Very informational and very specific for understanding what it takes to get a job, loved the interview!

  • @rajfrancis4165
    @rajfrancis4165 6 ปีที่แล้ว

    It was a very informative interview Andrew, I mean that's the point of you doing this. And I'm loving your choice of people to do it with too. Keep it coming Andrew.
    Also, a lot of people including me learned Blender only because of your amazing tutorials and we really miss it. I would love to hear from you about this Blender 2.8 Beta and Alpha releases. Hoping that you'd consider doing at least a 40mins tutorial every month or at the very least once in 2 months. I need my Guru back :)

  • @remon563
    @remon563 6 ปีที่แล้ว +2

    ORB! fantastic artist and the creator of, one of, the best brushsets for Zbrush :)

  • @YogTales
    @YogTales 6 ปีที่แล้ว

    21:20 - 'it's the job that will teach you, not the school' - how true is that, just about everything! That would be a point for the self-taught approach, when you create a project for yourself.

  • @jonyynn
    @jonyynn 5 ปีที่แล้ว +26

    one day, I wanna tell him that I watched this interview and got encouraged if I get a job at Blizzard.

  • @SuperPeacebreaker
    @SuperPeacebreaker 6 ปีที่แล้ว +51

    hey it's the Orb brush guy! :D

    • @MrDrimakus
      @MrDrimakus 6 ปีที่แล้ว +1

      Gold! xD

    • @Kiokomioko
      @Kiokomioko 6 ปีที่แล้ว

      he's kidna legendary dude

  • @niick_3523
    @niick_3523 6 ปีที่แล้ว

    that was super usefull, thank you so much for all the tips and information Michael. Great interview questions Andrew.

  • @enalya_art
    @enalya_art 5 ปีที่แล้ว +2

    This is such a high quality interview! I love your personalities, keep it up :)

  • @sinisavranesevic7349
    @sinisavranesevic7349 5 ปีที่แล้ว

    After watching this video. I got inspiration to finally sit and learn more about 3d world of design. Im curently using Blender, Marvelous Designer and Substance Painter. Im designing the clothes for the game called "Second Life" and I wanted to learn ZBrush and 3D Max. And this video made me realize if i keep trying and learn i can be at least 1/3rd good as Michael.

  • @arkaloeugenius2134
    @arkaloeugenius2134 6 ปีที่แล้ว

    Thank you Andrew
    if it wasn't for you, i've dropped everything i was on... And to michael, now i might consider a future inside 3D modelling

  • @jackliu8991
    @jackliu8991 6 ปีที่แล้ว

    I really appreciate you guys making this, very inspiring and insightful.

  • @mochi4613
    @mochi4613 6 ปีที่แล้ว

    Great interview! Loved every minute of it, very intellectual. Thank you for this

  • @officialmobilerohanonline5986
    @officialmobilerohanonline5986 6 ปีที่แล้ว

    I like this interview same with the other videos. We have now knowledge on how they got into their field. I love also those tips the're sharing.

  • @oakmin9047
    @oakmin9047 5 ปีที่แล้ว +68

    Adam Levine lite being interviewed by budget Tom Cruise . The bar must be really high on those Modeling Jobs. xD

  • @PrashanSubasinghe
    @PrashanSubasinghe 6 ปีที่แล้ว

    Great work Andrew & Team! Excellent quality and great questions!

  • @itsjonesh
    @itsjonesh 6 ปีที่แล้ว +1

    Raphael Grasseti worked in God of War (2018). Guy's amazing with his work!
    Excelent interview!

  • @olgwoodart4996
    @olgwoodart4996 6 ปีที่แล้ว

    Thanks to you and your guest. That was an awesome interview. Informative and entertaining.

  • @prasoondhapola2875
    @prasoondhapola2875 6 ปีที่แล้ว

    What an awesome interview session bro! extremely helpful and insightful ' tackling all the important issues and topics. my favorite one being the pressing AI topic., apart from the other very insightful portfolio advice and stuff. The Ai thing is something each one of us needs to look out for and stay updated so that we're sure we are investing in the right skills and areas in terms of software and workflows and tools. Gotta know where we are headed with this thing we are doing!

  • @godinnick2081
    @godinnick2081 6 ปีที่แล้ว

    that was super usefull, thank you so much for all the tips and information Michael. Great interview questions.

  • @neheobthe1st
    @neheobthe1st 4 ปีที่แล้ว +4

    I love that Michael isn't too big for his boots & tries to help the community despite being so busy. There's nothing to be proud of in shunning begginers that look up to you :)

  • @BadConeja
    @BadConeja 5 ปีที่แล้ว +1

    One thing to understand about AI, is that it allows different complex tasks to be achieved by freeing up labor. It doesnt just remove jobs, it creates room and resources to do other things with the assets secured through AI procedure. Space and physics professions are a clear example, as people used to compute everything by hand. With AI and other automation, it allows more complex activities and opens up new types of jobs within that industry. Transition points can be rough, but new jobs always crop up as complexity rises.

    • @codes4046
      @codes4046 2 ปีที่แล้ว

      this is a great viewpoint on the matter, thanks for sharing :)

  • @speedwaylabsdev
    @speedwaylabsdev 6 ปีที่แล้ว

    Just what I needed to hear. Thank you so much for the motivation! I got ideas as I was watching this!

  • @fahtfakcarl7695
    @fahtfakcarl7695 6 ปีที่แล้ว

    Thank you so much for these awesome interviews!
    God bless!

  • @RobertCooper1999
    @RobertCooper1999 6 ปีที่แล้ว

    Big fan of these interviews, Andrew.

  • @MrGlenbw
    @MrGlenbw 3 ปีที่แล้ว +26

    Now tell us some tips on how to get the heck out of Blizzard amidst the harassment made against the company.

  • @peter486
    @peter486 6 ปีที่แล้ว

    he is the best ffing sculter like ever been following him for years. the orb brushes is sick i love everything he does basicly :) im dead sure he will do sick stuff for d4

  • @tonyfredrick3695
    @tonyfredrick3695 2 ปีที่แล้ว

    Loved this interview, thank you!

  • @nitishbakhla1903
    @nitishbakhla1903 6 ปีที่แล้ว

    thanks a lots blender guru i watch some video that u upload its really fantastic and mind blowing u teach me like a teacher with fun i am very happy keep uploading my blender u are aewsome sir

  • @zachrichard299
    @zachrichard299 6 ปีที่แล้ว

    I actually have that very same tutorial from Rafael Grassetti. A true inspiration and very talented artist !

  • @enricbagur8105
    @enricbagur8105 6 ปีที่แล้ว

    Pim pam toma lacasitos! Vaya genio, muy buena entrevista sobretodo para los principiantes

  • @SuperDuperWTFteam
    @SuperDuperWTFteam 6 ปีที่แล้ว

    This was an awesome interview. Thank you both.

  • @JAG-1969
    @JAG-1969 6 ปีที่แล้ว

    Does anybody know what he's talking about when he mentions the automatic stylized texture rendering software? He referred to it as "automatics" @ around 1:24:00

  • @mashonoid
    @mashonoid 5 ปีที่แล้ว

    This cleared a lot of things, Thank you soo much for this interview.

  • @DarkBurster
    @DarkBurster 5 ปีที่แล้ว

    definitely true about learning by observing, I am on my 3rd character sculpt on zbrush and i have already improved tremendously cause i browse and analyze other artwork all the time

  • @Mathieu-OBrien
    @Mathieu-OBrien 6 ปีที่แล้ว

    Awesome interview. Learned a lot and am very inspired to work on my art!

  • @crumblegold
    @crumblegold 6 ปีที่แล้ว

    Any chance you might upload these as podcasts? They seem perfect for the format.
    Thank you for these interviews! Incredibly well-made and informative.