React to Ambush (Near) Dismounted & Mounted | Army Flashcards

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  • เผยแพร่เมื่อ 26 ก.ย. 2024
  • Check out the Army Flashcards website at armyflashcards.com for more resources!
    This video has been around a while, but still a useful tool to help you tighten up your patrolling skills!
    In this video, the battle drill React to Near Ambush is covered in depth!

ความคิดเห็น • 39

  • @viliusdaunoravicius7507
    @viliusdaunoravicius7507 ปีที่แล้ว +112

    I wach these for arma 3

    • @kevinfitzpatrick5949
      @kevinfitzpatrick5949 ปีที่แล้ว +2

      Same

    • @hyperbeast8573
      @hyperbeast8573 ปีที่แล้ว +1

      legend

    • @RJ_Question
      @RJ_Question ปีที่แล้ว +4

      Dayz for me bc I’m a console peasant that can’t get a PC to play arma

    • @SirCandyMint
      @SirCandyMint ปีที่แล้ว +2

      Literally about to use this in training for an ARMA unit

    • @INTRO-MERICAN
      @INTRO-MERICAN 9 หลายเดือนก่อน +1

      ​@@RJ_Questionarma reforger

  • @matt4048
    @matt4048 ปีที่แล้ว +98

    Good to know, thank you, now I can plan my ambushes better since I know how you will respond.

    • @Veltrosstho
      @Veltrosstho 9 หลายเดือนก่อน

      Declassified for a reason, the spies already know our basic maneuvers. 😅

    • @maximuskay1
      @maximuskay1 8 หลายเดือนก่อน +3

      This is the most basic response one can do with a brain. return fire and make yourself a smaller target to hit while trying to use concussive power and overwhelming force to drive back the ambush

    • @SuperSix4
      @SuperSix4 3 หลายเดือนก่อน +3

      @@maximuskay1 Many of the battle drills and maneuvers really are nothing more than common basic knowledge. The point of the trainings is that no untrained civilian could ever just pass a battle drill outright and do the right thing without getting killed. There is more to it than just knowing what basic thing to do, the battle drills are implemented as a means of forcing your brain to learn to give the proper response to said situation in one single brain synapse. The entirety of all your training applies to your situation in an absolute micro second. The very second you realize you are in contact or the first round is fired your brain goes into overdrive and does exactly what you are taught in training. So it’s basically a means of getting yourself to react not only faster than instantly but also being able to do so when it’s a situation where it’s real life and holy shit they are shooting live bullets at us.

  • @J.G.Wentworth69420
    @J.G.Wentworth69420 ปีที่แล้ว +16

    Thanks a lot... This could have helped in Niger

    • @poopmcgee3826
      @poopmcgee3826 ปีที่แล้ว +1

      cash now?

    • @illumina9489
      @illumina9489 9 หลายเดือนก่อน +4

      the amount of enemies was absolutely overwhelming, sad situation

    • @ChazUBCS
      @ChazUBCS หลายเดือนก่อน

      @@illumina9489 they should have gotten out of there via retreat

    • @hEXordo
      @hEXordo หลายเดือนก่อน

      @@ChazUBCSthey tried to

    • @ChazUBCS
      @ChazUBCS หลายเดือนก่อน

      @@hEXordo I thought they stopped first then tried to retreat? I could be wrong, but had they retreated from the get go, they probably would have survived. I will reread it again.

  • @Crapartstudio
    @Crapartstudio ปีที่แล้ว +17

    Is that arma armed assault???

    • @Bernardos2002
      @Bernardos2002 ปีที่แล้ว +10

      It's a Military Simulator made by Bohemia for the Army

    • @Crapartstudio
      @Crapartstudio ปีที่แล้ว +9

      @@Bernardos2002
      th-cam.com/video/3X5Upu9kZvk/w-d-xo.html it literally is Arma: Armed Assault.

    • @lendir4671
      @lendir4671 ปีที่แล้ว +2

      ​@@Crapartstudio It is a military simulator, not part of the commercially available Arma series. This simulator in specific seems to be an early version of VBS (Virtual Battlespace), maybe the 3rd in iteration. Bohemia produces these simulations as well as Arma, which is why it looks so similar.

  • @Sgt_ioiwsl
    @Sgt_ioiwsl 2 ปีที่แล้ว +29

    Thanks, it really helps a lot!

  • @mrtaxi8590
    @mrtaxi8590 ปีที่แล้ว +7

    Wait is this teaching soldiers how to do this in real life or teaching milsim players how to do it in Arma

  • @TruthIsToBlame
    @TruthIsToBlame ปีที่แล้ว +1

    How does an individual determine if one is considered not in the kill zone? Isn’t the potential of an enemy within throwable distance enough to never assume you are not within a kill zone which hasn’t been engaged yet? Of course this is where context can play a big part. (Anticipated count) But if truly ambushed, how can you know when it’s safe to not resort to immediate retaliatory fire?

    • @deathbyfire135
      @deathbyfire135 10 หลายเดือนก่อน +1

      I feel like one c as n intuitively know if they are/aren't in the Kill Zone. For instance, if ambushed and not receiving direct fire, you are likely not in the enemies sector and not in the Kill Zone. If under direct fire, you would follow the guide of go prone or find cover.
      But that's just my guesstimate 🤷🏾‍♂️ I don't know shit

    • @TruthIsToBlame
      @TruthIsToBlame 10 หลายเดือนก่อน

      @@deathbyfire135 Just trying to find the line of where someone would be deemed a coward. How long should someone presumably out of the kill zone check for security before moving/pushing?

  • @adambiro3891
    @adambiro3891 4 หลายเดือนก่อน

    Im gonna use this for roblox lol ( ofc I will also use it for arma 3 and other games)

  • @kyl3497
    @kyl3497 2 หลายเดือนก่อน

    technically how to be better at arm 3

  • @XxboxodxX-nk4mz
    @XxboxodxX-nk4mz ปีที่แล้ว

    arma 2 gaming

  • @ItsGoodToBeHater
    @ItsGoodToBeHater ปีที่แล้ว

    micdrop