Watch This if You Quit Yu-Gi-Oh! Because of Pendulums

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  • เผยแพร่เมื่อ 7 ก.ย. 2024

ความคิดเห็น • 2.1K

  • @kickbacklsrp1041
    @kickbacklsrp1041 5 ปีที่แล้ว +845

    I quit when people were able to summon their whole deck in one turn.

    • @archedrdt280
      @archedrdt280 4 ปีที่แล้ว +21

      What whole deck just in hand!!!

    • @JoseMacias-xz2mp
      @JoseMacias-xz2mp 4 ปีที่แล้ว +17

      lol so if they can do that so can you

    • @archedrdt280
      @archedrdt280 4 ปีที่แล้ว +3

      Are you saying i cant pendulum summon i m learning pendulum summon once im 10

    • @majordukem
      @majordukem 4 ปีที่แล้ว +30

      @@JoseMacias-xz2mp not if they ftk you first

    • @lurkingchaos7035
      @lurkingchaos7035 4 ปีที่แล้ว +2

      @@majordukem once that's used they'll ban the main combo piece

  • @OmegaTaishu
    @OmegaTaishu 5 ปีที่แล้ว +1175

    Yugioh died when people forgot about the Heart of the Cards

    • @DrakeKnight99
      @DrakeKnight99 5 ปีที่แล้ว +45

      And they went to mass summoning. Seriously I saw a guy take FOUR minutes to set up 4 monster and 5 on the back row to negate anything

    • @quangminh7737
      @quangminh7737 5 ปีที่แล้ว +2

      Heart of the Cards is the most stupid thing that I have heard

    • @RatHeadxxx
      @RatHeadxxx 5 ปีที่แล้ว +66

      @@quangminh7737 youre the most stupid thing i ever heard

    • @quangminh7737
      @quangminh7737 5 ปีที่แล้ว +3

      @@RatHeadxxx In yugioh, the better player wins

    • @GH69107
      @GH69107 5 ปีที่แล้ว +38

      The game died when we stopped caring about Mai's boobs.

  • @VirandoaMesaBoardgames
    @VirandoaMesaBoardgames 3 ปีที่แล้ว +250

    Yu-gi-oh died for me when It became a game of one player watching the other playing solitaire for 5-10 minutes straight.

    • @tona4x7
      @tona4x7 3 ปีที่แล้ว +36

      Too true. It's impossible to enjoy playing a game when you can't actually PLAY the game. "Sorry i took 20 minutes to fill up my monster zone by playing half my deck, it's your turn now. Btw you cant use traps or monster effects, i take no battle damage, and i can negate any card 4 times a turn!"

    • @rouskeycarpel8652
      @rouskeycarpel8652 3 ปีที่แล้ว +3

      Facts, played an Adamancipator who was special summoning for 20 minutes.

    • @vinnylo9418
      @vinnylo9418 3 ปีที่แล้ว +3

      @@rouskeycarpel8652 As opposed to playing Yata and Thousand Eye restrict that stops you from drawing and summoning at all?

    • @AniGaAG
      @AniGaAG 3 ปีที่แล้ว +6

      @@vinnylo9418 Invasion of Chaos (when Yata-Garasu and the first "Chaos monsters" were released, prompting the first ever YGO! ban list) was pretty much when things got out of control for the first time. Sure, sure, the ban list did fix it... but that kicked the rock down the hill - and with Konami sniffing how profitable power creep can be, that rock wouldn't stop rolling. And now here we are.

    • @FrancistheBrave
      @FrancistheBrave 3 ปีที่แล้ว

      🤣🤣🤣🤣.

  • @lightningfarronxp8899
    @lightningfarronxp8899 4 ปีที่แล้ว +425

    yugioh 2009: "oh crap I drew a bad hand. maybe I can play myself out of this. ill stall for a few turns and start setting up a strategy."
    yugioh 2020: "oh crap I drew a bad hand. scoop."

    • @j_c_93
      @j_c_93 4 ปีที่แล้ว +7

      What is scoop? I can never figure that out.

    • @lightningfarronxp8899
      @lightningfarronxp8899 4 ปีที่แล้ว +60

      @@j_c_93 its slang for surrender. When players surrender they "scoop" up all their cards and start shuffling their decks.
      What I'm referring to in the comment is that nowadays turn 1 board setups are so crucial that if you can't set up on the 1st turn or break your opponents board turn 1 you may as well surrender because you're gonna get OTK'd next turn anyways. It wasn't always like that though.

    • @j_c_93
      @j_c_93 4 ปีที่แล้ว +13

      @@lightningfarronxp8899 thanks for the explanation brother 👍

    • @vonwolfe1310
      @vonwolfe1310 3 ปีที่แล้ว +26

      That just doesn't sound fun anymore. This is what I hate about the state of the game, it's just to win. Is it only enjoyable at that point? Makes you wonder who are the kind of people that play this way, and where their priorities lie.

    • @j_c_93
      @j_c_93 3 ปีที่แล้ว +22

      @@vonwolfe1310 Agreed. If the whole game is about you having an ideal opening hand, what's the point? Might as well just flip a coin for fun.

  • @LumaTo
    @LumaTo 5 ปีที่แล้ว +153

    I think the issue was the game accelerating to a degree that I was no longer comfortable with. A good chunk of the meta kept on getting faster and faster and I just didn't want to deal with that noise.
    For whatever reason, I still enjoy hearing about the game.

  • @BlueSparxLPs
    @BlueSparxLPs 5 ปีที่แล้ว +1140

    Haven't seen anyone quit because of Pendulums, but I know some people who refuse to play with Link format.

    • @EpIcBeardMan1994
      @EpIcBeardMan1994 5 ปีที่แล้ว +30

      yeah i know some people like this irl i used to be like this until i wanted to fully understand how the new rulings and the mechanic worked.

    • @dujeanhickling61
      @dujeanhickling61 5 ปีที่แล้ว +72

      I was like this until my favorite archetype got a link monster and some good support

    • @obi-wankenobi8237
      @obi-wankenobi8237 5 ปีที่แล้ว +5

      Probably haven't played for long enough. I remember how many people claimed they were quitting/actually quit with the introduction of Qlis.

    • @xbuster3
      @xbuster3 5 ปีที่แล้ว +71

      Lack of ai mode in ygopro pretty much made me quit yugioh. I like to play with low tier trash, but since the majority likes to play meta decks online, I cant experiment with the new link mechanic.

    • @gunvolt5246
      @gunvolt5246 5 ปีที่แล้ว +71

      I don't mind links. I'm falling out of ygo because of insane powercreep.

  • @PhoenixLive_YT
    @PhoenixLive_YT 5 ปีที่แล้ว +340

    The True Reason why Yu-Gi-Oh died is because of Crazy Card effects (mostly monsters) that summons shit from here and there and from deck and then all that leads to boards with a lot of negations so the game is over even before Turn 2 starts.

    • @stevs4696
      @stevs4696 3 ปีที่แล้ว +20

      To be honest I don't think it died at all

    • @patrikmiles9342
      @patrikmiles9342 3 ปีที่แล้ว +19

      This point is the stupidest thing I have seen yes the game normally lasts two or 3 turns but if you take of your rose tinted glasses you will realise even in near to a decade or more old decks like x-saber, tele dad and inzektor special summoned monsters here and there and especially from the deck and often killed you before turn 4 or 5.Or are you saying the really old days were are better where literally every deck was the same outside of ten cards but I guess winning the game just because you top decked a overpowered limited spell is a more healthy format

    • @myoblivion420
      @myoblivion420 3 ปีที่แล้ว +7

      @@patrikmiles9342 Youre proving a statement wrong that is from a year ago? Why are you even replying to this

    • @patrikmiles9342
      @patrikmiles9342 3 ปีที่แล้ว +5

      @@myoblivion420 too much time on my hands I guess

    • @myoblivion420
      @myoblivion420 3 ปีที่แล้ว +3

      @@patrikmiles9342 Well your points are good but the 1st comment is outdated

  • @AchEdeJungeNeDu
    @AchEdeJungeNeDu 5 ปีที่แล้ว +1910

    IMO, Yugioh died when they introduced normal summoning

    • @cacs2201
      @cacs2201 5 ปีที่แล้ว +200

      It died when they started printing cards

    • @monstergelo1072
      @monstergelo1072 5 ปีที่แล้ว +245

      yugioh died when it was killed

    • @tossapixeltoyournoelle
      @tossapixeltoyournoelle 5 ปีที่แล้ว +191

      Caio Prado it died when it became about cards instead of dark ancient egytian magic to torture the opponent and vigilantly punishing citizens.

    • @skippernolen5644
      @skippernolen5644 5 ปีที่แล้ว +14

      @@monstergelo1072 But Yugioh is a Counter Guardian.

    • @pickyphysicsstudent201
      @pickyphysicsstudent201 5 ปีที่แล้ว +44

      Yugioh died when Chad from accounting was shoved out the window. He was the Spirit of this game and the reason we played.

  • @Yamasaki20
    @Yamasaki20 3 ปีที่แล้ว +110

    Remember when you got to summon a monster in attack position and end your turn

    • @Liathrys
      @Liathrys 3 ปีที่แล้ว +7

      To be fair, you can't normal summon in defense position

    • @FrancistheBrave
      @FrancistheBrave 3 ปีที่แล้ว

      ❤️.

    • @miguelcardenas6825
      @miguelcardenas6825 3 ปีที่แล้ว +3

      Face down defense position ftw

    • @GabesaNinja
      @GabesaNinja 2 ปีที่แล้ว +1

      Face down ass up position

    • @shedontknowbutsheknows6225
      @shedontknowbutsheknows6225 2 ปีที่แล้ว +1

      And with 4 or lower level and only one monster.
      Now it's at least 3 on the field and each 2500 atk ateast.
      And if you're lucky enough you get attack before your opponent can declare an End Phase

  • @SpecialInMyOwnWay
    @SpecialInMyOwnWay 5 ปีที่แล้ว +76

    Yugioh was much more fun when it was less complicated, just about everyone could understand the game.

    • @TheAvalanchilator
      @TheAvalanchilator 4 ปีที่แล้ว +10

      I personally like the 5ds era where games lasted long and all the strong cards were limited spells and traps. Dont mind the xyz and pendulums tho

    •  3 ปีที่แล้ว +10

      It was even called a "children's card game". Can you imagine a child trying to play modern Yugioh?

    • @cyberslash1921
      @cyberslash1921 3 ปีที่แล้ว

      @ so dragon duels?

    • @Liathrys
      @Liathrys 3 ปีที่แล้ว

      @ yes

    • @temporaltomato3021
      @temporaltomato3021 2 ปีที่แล้ว +2

      @ I don't think even most people who "know" how to play could get through many games without breaking the rules. Modern rulings and card designs are a trainwreck of obtuse phraseology.

  • @SamStanell
    @SamStanell 5 ปีที่แล้ว +340

    Yugioh died when players forgot about the power of friendship

    • @golfie46
      @golfie46 5 ปีที่แล้ว +8

      Sam Stanell yasss someone who understands

    • @Nick-nv5fy
      @Nick-nv5fy 4 ปีที่แล้ว +2

      Friendship, wat dat?

    • @archedrdt280
      @archedrdt280 4 ปีที่แล้ว +1

      No we didnt

    • @maxmercurythemm827
      @maxmercurythemm827 3 ปีที่แล้ว +3

      Yugioh anime: I will beat you in this card game with the power of my friends!
      Yugioh IRL: I will beat you in this card game because I have no friends.

    • @thunderwplf1078
      @thunderwplf1078 3 ปีที่แล้ว

      @@maxmercurythemm827 😂

  • @Carlitonsp1
    @Carlitonsp1 5 ปีที่แล้ว +326

    My opinion on the big changes:
    Synchro: Interesting way to make complementing levels matter, but it basically made Fusion obsolete instantly.
    Pendulums: Interesting idea, but made both the cards and the game board really unpleasant looking. Also, I thought it was stupid that you could pendulum summon out of your extra deck. If it was just your hand, I would have been alright with it.
    XYZ: Hard to explain, but I actually think this was the best of the Extra deck summoning mechanics since it rewards good deck building. I just don't like how many cards were made that chained XYZ monsters into more XYZ monsters.
    Link: Smart idea on paper that rewards smart play, but the cards were made too strong from the start. It feels like it's supposed to be the cards that bridge to expand your choices, not become the ultimate Boss monsters itself.

    • @cameraredeye3115
      @cameraredeye3115 5 ปีที่แล้ว +23

      I thought both Synchro and Xyz were pretty cool. Before Pendulums hit it big I often ran with 2 decks in particular, each focused on one of those methods. Those decks were Gadget Numbers and Zombie Synchro.
      I still think Beelze + Black Rose is such a dope combo xD

    • @dumpsterplayer5133
      @dumpsterplayer5133 5 ปีที่แล้ว +27

      Synchro was made because Fusion was too hard to effectively use. The only time the Fusion deck was extensively used was in Metamorphosis-heavy stratergy where you toolboxed out Fusion monsters using it. Synchro was an evolution on the glad-beast/Neos contact fusion mechanic, except even more generic.
      Pendulum was just waiting for something to set it off. The mechanic is balanced around requiring you to go minus to set up scales before you can start generating pluses in later turns, but then Konami printed Wavering Eyes, which instantly add 2 cards to your extra deck faceup, as well as searching for another scale. Combined with a scale that could search out another scale like Scout or Monkeyboard, you instantly have access to a Pend2. Tower Turbo was the first "Pendulum" pendulum deck, abusing the mechanic the way later strategies like EmEm and Pendulum Magician did. Wavering Eye set precedent for how the mechanic should be used, which led to EmEm/PePe, which plussed hard enough to fill up the Extra deck for a Pend4/Pend5 turn 1.
      XYZ mechanically is fine, the biggest problem it had was Konami printing powerful generic Rank 4, which had multiple engines/decks. Clownblade wouldn't have gotten anywhere if the Rank 4 power level was still Utopia/Blackship of Corn/Blade Armor Ninja level, instead of Castel/Exciton Knight. Ptolemaeus even gave them access to Rank 5 and 6.

    • @BurkinaFaso69
      @BurkinaFaso69 5 ปีที่แล้ว +4

      The first sets of link monsters are really bad so I don't get what you're saying

    • @Carlitonsp1
      @Carlitonsp1 5 ปีที่แล้ว +8

      @@BurkinaFaso69
      I was more referring to the Knight mare series, which didn't take long to come out.

    • @SandroSegadora
      @SandroSegadora 5 ปีที่แล้ว +4

      The problem with synchros is that they are just to spammable. A big part of this is that you can use tokens to synchro, and that synchro materials are sent to the graveyard. If we ignore the 3x Tour Guide formats, it wasn''t until Zoodiacs that XYZs became a problem.

  • @spencchocolate190
    @spencchocolate190 5 ปีที่แล้ว +402

    I quit the game after they introduced fusion summoning, two monsters fusing together that aint right

    • @jeremybrown9611
      @jeremybrown9611 5 ปีที่แล้ว +34

      LMFAO what

    • @jonathanvoss9723
      @jonathanvoss9723 5 ปีที่แล้ว +39

      I know right? You seen those...those...godless fusioners!!

    • @whatupjack1019
      @whatupjack1019 5 ปีที่แล้ว +9

      So since the beginning?

    • @CommanderZer
      @CommanderZer 5 ปีที่แล้ว +5

      Then you never played the game so you have no say.

    • @xXOmoiUchihaXx
      @xXOmoiUchihaXx 5 ปีที่แล้ว

      😆 😆 😆 😆

  • @dillonwhittington5515
    @dillonwhittington5515 5 ปีที่แล้ว +115

    I liked synchro and xyz summoning. They were cool new ways to play, and the cards didn’t have two paragraphs of text on them.
    I quit after pendulums, not because of the pendulums, but that’s when the gameplay changed completely. You used to have small combos and duels would last for multiple turns. Now, you spend upwards of ten minutes watching your opponent search their deck and play solitaire with themselves. All with cards that have waaaay too much text. Duels feel like a single player experience today.
    Yugioh did die with pendulums. Look at the population of players from the xyz era to today.

    • @tristanalain9239
      @tristanalain9239 5 ปีที่แล้ว +17

      I feel compelled to agree tbh.
      This goes back to my point that Pendulum caused the power creep to go up exponentially.
      For me as a person here from the beginning, the Zexal Era was the best time for the game in terms of fun and balance.

    • @gokudz3227
      @gokudz3227 4 ปีที่แล้ว

      You supposed to have hand Trap to stop that .

    • @elquequieredarsuopinion5372
      @elquequieredarsuopinion5372 4 ปีที่แล้ว +9

      @@gokudz3227 yeah, but if you don't have one, you are dead, and I quit the game for the same reason, to long experience, 3 minutes for your opponent to draw card, do effects and bla bla bla

    • @gokudz3227
      @gokudz3227 4 ปีที่แล้ว

      @@elquequieredarsuopinion5372 that's part of the Luck , plus not all deck need e minute turn , shaddoll /thunder for exemple are quite fast

    • @elquequieredarsuopinion5372
      @elquequieredarsuopinion5372 4 ปีที่แล้ว

      @@gokudz3227 hope they fix that

  • @justinjohnson4983
    @justinjohnson4983 5 ปีที่แล้ว +182

    The pendulum summoning was crazy but link summoning was the final nail on the coffin.

    • @The_ASMR_Listener
      @The_ASMR_Listener 5 ปีที่แล้ว +29

      Basically. After everyone was getting back into yugioh during pendulum summoning Konami double down the dicks by not only destroying pendulums but destroyed making a main deck. You didint make a fun ojama deck you made a borrelsword turbo summon deck with 5 negates and all hand traps...

    • @Liathrys
      @Liathrys 3 ปีที่แล้ว

      Big stretch. You could argue that Extra Linking was the problem, but after the revision, Extra Links doesn't matter anymore.

    • @rouskeycarpel8652
      @rouskeycarpel8652 3 ปีที่แล้ว +3

      Link summoning is the second easiest of all extra deck summoning mechanics. Easiest being Xyz

    • @Beatbot400
      @Beatbot400 2 ปีที่แล้ว

      Its hard for me to do link combos because link monster effects are kinda like essays like too much text and i dont always resd card effects-

    • @Beatbot400
      @Beatbot400 2 ปีที่แล้ว

      @@rouskeycarpel8652 i agree that xyz is easiest summoning method

  • @JindraAG
    @JindraAG 5 ปีที่แล้ว +181

    I disagree with the statement that pendulums could have killed Yugioh, its more of a symptom of how Konami failed to control power creep, and just rolled with it to evolve the game. Similar to hand trap dominance.

    • @tinkerermelon6599
      @tinkerermelon6599 5 ปีที่แล้ว +9

      I dunno. Pendulums COULD have become pretty bad. Having an unlimited resource with the only cost being keeping your zones alive is something that is really easy to abuse design-wise.
      Honestly, Konami felt pretty conservative with Pendulum and created a lot of cards that could counteract 'em, but if they really wanted to, breaking 'em was definitely possible.

    • @tr3dawggg
      @tr3dawggg 5 ปีที่แล้ว +5

      @@tinkerermelon6599 its not unlimited tho. pendulums end up dumping your hand in one turn with no payoff other than field presence,depending on the momster effects. the mechanic itself was meh at best always until those very few exceptions

    • @Marcusjnmc
      @Marcusjnmc 5 ปีที่แล้ว +4

      I think the biggest issue is how they advertise new mechanics, for all of the last 3 they've basically told people straight up -this new thing will kill the game as you know it, so buy this & win, & then it hasn't really been that different but many people believe them & just quit, the silliest most detrimental false advertising I've ever seen tbh

    • @Mernom
      @Mernom 5 ปีที่แล้ว +1

      @@tr3dawggg Except you can bring them back from the extra deck for free (well, unless you did XYZ, and not anymore anyawy)

    • @yozuazero1711
      @yozuazero1711 5 ปีที่แล้ว +3

      Pendulums were op, but with plenty of weakness, one mystical typoon was enough for me to beat the deck along with one Solomon to negate pendulum summon which sends all of the pendulums to the actual graveyard. But links nope they just keep coming and coming and the worst part about it you’re nerf if you don’t use them

  • @drex5242
    @drex5242 5 ปีที่แล้ว +345

    All of these newfangled cards are changing up the game. Why can’t we go back to the simpler time of pot of greed?

    • @ge789
      @ge789 5 ปีที่แล้ว +127

      Riley B
      Because everyone would be even more confused! No one knows what Pot of Greed does!

    • @lortsilk6416
      @lortsilk6416 5 ปีที่แล้ว +13

      Just play the new speed duell decks

    • @kylito23
      @kylito23 5 ปีที่แล้ว +34

      MST negates pot of greed

    • @stevennguyen8935
      @stevennguyen8935 5 ปีที่แล้ว +9

      What does pot of greed do

    • @OverlordAbraxas
      @OverlordAbraxas 5 ปีที่แล้ว +3

      Because it wasn't that simple, you know... those times with Painful Choice, Graceful Charity, and Last Will...

  • @blueiblis250
    @blueiblis250 5 ปีที่แล้ว +41

    In my opinion, Link summoning ruined it. All the free space to play extra deck monsters...then link summoning says, "Nope, gotta summon me if you want more." This is why duel links and playing in real life is preferred to me because I have the ruleset and format I like. Link summoning killed off fusion, synchro, and xyz summoning.

    • @CommanderZer
      @CommanderZer 5 ปีที่แล้ว +3

      And Pendulum summoning.

    • @d-manhiser1753
      @d-manhiser1753 5 ปีที่แล้ว +2

      @@CommanderZer not really

    • @casinoroyal93
      @casinoroyal93 4 ปีที่แล้ว

      Pendulums are one of the strongest decks in the format.

    • @Liathrys
      @Liathrys 3 ปีที่แล้ว +1

      @@casinoroyal93 funny because I don't see any top tier pendulum deck.

    • @Liathrys
      @Liathrys 3 ปีที่แล้ว

      The master rule was revised.

  • @renlerose7964
    @renlerose7964 3 ปีที่แล้ว +13

    Yugioh then : (Turn 5) My pride and my soul, my Blue-Eyes White Dragon!
    Yugioh now : (Turn 1) I negate you from playing !

    • @romiarkan450
      @romiarkan450 3 ปีที่แล้ว +1

      Turn 5? Try turn 15.

  • @VongolaCentimo
    @VongolaCentimo 3 ปีที่แล้ว +33

    I quit yugioh when I was told that I couldn't use pot of greed to add 2 additional cards to my hand

    • @golgariplague4746
      @golgariplague4746 3 ปีที่แล้ว +8

      A card that allows you to draw 2 cards? Nope, banned! A card that allows you to summon a whole deck? Yes sure!

    • @FrancistheBrave
      @FrancistheBrave 3 ปีที่แล้ว +1

      @@golgariplague4746 make sense lol.

    • @GabesaNinja
      @GabesaNinja 2 ปีที่แล้ว

      Or magic cylinder 🥲

  • @marteenavila
    @marteenavila 5 ปีที่แล้ว +358

    Commenters doesn't undestand pendulums

    • @tossapixeltoyournoelle
      @tossapixeltoyournoelle 5 ปีที่แล้ว +21

      Martin Avila commenters don’t* understand grammar. #sorrynotsorry

    • @SqueezeBakon
      @SqueezeBakon 5 ปีที่แล้ว +1

      This but unironically

    • @pickyphysicsstudent201
      @pickyphysicsstudent201 5 ปีที่แล้ว +23

      T(s) = 2pi. (L/g)^0.5
      The time taken for one pull pendulum swing is equal to square root of the length of the string on the pendulum divided by the planet's gravitational constant g , then multiplied by 2pi. God, why don't these commenters understand anything?

    • @KevYGO
      @KevYGO 5 ปีที่แล้ว

      One week from now

    • @kombat4135
      @kombat4135 5 ปีที่แล้ว +1

      Commenters don't understand grammar

  • @darkmega97
    @darkmega97 5 ปีที่แล้ว +141

    I don't have a problem with a mechanic being maybe stronger than others. At least pendulums don't make every other mechanic worse just by existing like a certain other group of cards

    • @just_a_rebel8261
      @just_a_rebel8261 5 ปีที่แล้ว +8

      Ikr

    • @JanizMakudomaru
      @JanizMakudomaru 5 ปีที่แล้ว +16

      Thanks to Legacy of the Duelist I've been able to get Pendulum summoning and its fun as shit for a combo lover like me. I've tried Link summoning on ygopro, but god it's fucked.

    • @Nognamogo
      @Nognamogo 5 ปีที่แล้ว +3

      @@JanizMakudomaru Link summoning or Ygopro? Because link summoning isn't that hard. Its just like fusion summoning without poli. What you need is listed on the card.

    • @TheAvalanchilator
      @TheAvalanchilator 5 ปีที่แล้ว +11

      Yeah links are annoying. I don't play with them. Also their summoning is way too easy. It turbos the game and makes all other forms of summoning harder. People thought xyz, and synchro spam was bad. Link spam is actually the worst because no thought process is necessary. Synchros you had to count forcing you to work out your deck with monsters with the right levels, xyz was easier because you just had to stick to a single level, but links..... ughh... do whatever you'll still find a way to force these boys out

    • @CommanderZer
      @CommanderZer 5 ปีที่แล้ว +3

      @@TheAvalanchilator that's why I have my own ban list and all link monsters are banned. Not a single one is limited or more. SCREW LINKS!!! I rather deal with 3 Odd-Eyes than one Firewall Dragon with Cannon soldier and A-Assault Core in casual. The second I see a link monster, I just surrender because I'm not dealing with a turn where my opponent just summons 7 link monster and OTKs me because they got a good hand to get that plan. Links slowed down the game at first but now I just want to just tear all Link cards i see.

  • @maxwell4322
    @maxwell4322 5 ปีที่แล้ว +78

    Yugioh died when they didnt limit special summoning. Most games dont need this limitation but yugioh took special summoning and ran that into the ground

    • @jazzem6star
      @jazzem6star 5 ปีที่แล้ว +4

      You know now that you mention it agreed

    • @barelyprotestant5365
      @barelyprotestant5365 4 ปีที่แล้ว +1

      AMEN

    • @cyberslash1921
      @cyberslash1921 3 ปีที่แล้ว +2

      Limiting special summoning is one of the worst ideas to fix the game. It doesnt just kill meta decks,it makes the gane become monke mine beatdown burn

    • @Yami_Poof
      @Yami_Poof 3 ปีที่แล้ว

      Limiting special summoning would just be 2002 Yugioh where you summon one monster and keep beating over your opponet

    • @cyberslash1921
      @cyberslash1921 3 ปีที่แล้ว +2

      @@Yami_Poof it wouldnt be like that. It would be that burn and stall deck are the best decks not ns 1 monster attack

  • @dylanwaybrant6940
    @dylanwaybrant6940 5 ปีที่แล้ว +20

    I feel like more people leave the game for monetary and life reasons, a new mechanic will just be the catalyst.

    • @TheAvalanchilator
      @TheAvalanchilator 4 ปีที่แล้ว +2

      Definitely. At least until they just play online where all cards are free

    • @golgariplague4746
      @golgariplague4746 3 ปีที่แล้ว +1

      Yes it can affect some of us, or we realize collecting cards is a waste (some even feels it's childish...) but the problem is yugioh is out of control, you can end an opponent in a single round... c'mon, it's broken. I still buy MTG cards because the game takes it time to escalate and has more than 2 rounds and card texts are simple and small.

  • @araceliestrada9159
    @araceliestrada9159 5 ปีที่แล้ว +174

    Power Creep killed Yugioh

    • @wg1895
      @wg1895 5 ปีที่แล้ว +1

      I agree, especially when DAD and Judgement Dragon came out.

    • @sburbtube6766
      @sburbtube6766 5 ปีที่แล้ว +1

      it keeps the game alive, without we would have a rotation format

    • @Ploob96
      @Ploob96 5 ปีที่แล้ว +1

      @@sburbtube6766 What's wrong with a rotation format?

    • @majordukem
      @majordukem 4 ปีที่แล้ว +2

      @@Ploob96 you can't use cards from older formats. Imagine being a salamangreat/sky striker player, wasting a high ammount of money on your deck, and after some time you can't even use your deck anymore on tournaments even tho it's still a decent rogue option (ik your comment was from 1 year ago, but nobody answered it)

    • @Ploob96
      @Ploob96 4 ปีที่แล้ว +1

      @@majordukem Doesn't mtg use a rotation format though? As far as i can tell, people are ok with it. Also, the cards you use will become obsolete because of power creep sooner or later anywayd, so i don't see the problem tbh.

  • @angeluss28
    @angeluss28 5 ปีที่แล้ว +8

    I quit when people started to take 5 minutes in one turn then when I did the same they started complaining that I take to much time.

  • @jasontoulson1236
    @jasontoulson1236 5 ปีที่แล้ว +27

    Yu-Gi-Oh died when they stopped playing in the shadow realm

  • @SGTLuffy
    @SGTLuffy 5 ปีที่แล้ว +135

    If anything, link really just hurt the game for me the most.

    • @spanky_art789
      @spanky_art789 5 ปีที่แล้ว +8

      YES I agree

    • @TheAvalanchilator
      @TheAvalanchilator 5 ปีที่แล้ว +42

      Links made me quit. Pendulums were annoying at first but they came around to me and I ended up accepting and even enjoying them as a fresh new idea. Links pissed me off because they literally nerfed my deck because of their existance. I didn't like it. So me and my friends just ignored it and play without links

    • @jeremybrown9611
      @jeremybrown9611 5 ปีที่แล้ว +2

      How tho?

    • @exactemphasis
      @exactemphasis 5 ปีที่แล้ว +18

      I stopped after links because I just play casually and played the same decks for years. Links neutered all my decks and I don’t really want to drop money on new ones I don’t really enjoy playing

    • @ajaynehaul7345
      @ajaynehaul7345 5 ปีที่แล้ว +2

      I agree

  • @ramenthegod26
    @ramenthegod26 5 ปีที่แล้ว +70

    I quit yugioh when Bakugan came out

  • @axelcoltic4370
    @axelcoltic4370 5 ปีที่แล้ว +28

    Idk man when fusion came out it made sense to me.
    When synchro summoning came out it was pretty simple.
    And xyz was pretty straight forward.
    But the link and pendulum stuff was just.....wierd.

  • @JaakunaSetsu
    @JaakunaSetsu 5 ปีที่แล้ว +266

    I Quit because of Links, i played during the pendulum era and quite liked them, they offereed a whole new way of playing without "killing" other ways. Will you make a video about players who quit because of links?

    • @plzcme434
      @plzcme434 5 ปีที่แล้ว +3

      Why did you quit because of links?

    • @ZakTheKaiju
      @ZakTheKaiju 5 ปีที่แล้ว +110

      @@plzcme434 Isn't it obvious? You are forced to play them.

    • @plzcme434
      @plzcme434 5 ปีที่แล้ว +1

      @@ZakTheKaiju Just tell me the reasons!

    • @cameraredeye3115
      @cameraredeye3115 5 ปีที่แล้ว +6

      True Dracos say hi. So do Altergeists.

    • @ZakTheKaiju
      @ZakTheKaiju 5 ปีที่แล้ว +33

      @@plzcme434 I did. You are Forced To play them.

  • @tristanalain9239
    @tristanalain9239 5 ปีที่แล้ว +18

    Pendulums didn't kill Yugioh..
    But imo WHEN Pendulum started to exist, the game started a power creep ramp comparable to a runaway train flying down a track towards a brickwall at increasing speed that continues to this day.

  • @ahdurinregion
    @ahdurinregion 5 ปีที่แล้ว +100

    I'm more on the first train of thought (and still kinda am) in that Pendulum summoning is just a lot more difficult to learn than others. It doesn't help that I get back into Yugioh and have to learn about both Pendulum and Link summoning (and other newer rules with it)
    I've more or less figured it out... primarily by avoiding Pendulum summoning at all costs XD

    • @ketsura3618
      @ketsura3618 5 ปีที่แล้ว +4

      You might have to learn link. But Pendulum? I got back to TCG last year during the extra link meta, and I never basically used Pendulum, I only have played XYZ and Links decks.

    • @lucasalarcon3230
      @lucasalarcon3230 5 ปีที่แล้ว +1

      I get back because pendulum magician, they are really fun and i hate spyrals and trickstars

    • @AsianDaveIam
      @AsianDaveIam 5 ปีที่แล้ว +1

      Well, get ready to see a bunch of pendulum rulings after the new pendulum structure deck comes out in April lol

    • @m7in
      @m7in 5 ปีที่แล้ว +2

      i think just from concept pendulum is still the strongest mechanic because of Pendulum Summoning and resource management.

    • @georgeking6911
      @georgeking6911 5 ปีที่แล้ว

      This pens took some time to learn I quit early 2013 starting playing late 2017 I never played a pen deck but they ain't hard to beat. If I'm correct links can't be switch to defence or flipped.........

  • @wbbarivals1959
    @wbbarivals1959 5 ปีที่แล้ว +14

    Me: stayed for Duel Monsters
    Stayed for Synchro
    Stayed for Xyz
    Stayed for Pendulums
    Quit at Links

  • @DanielMartinez-nw1pn
    @DanielMartinez-nw1pn 3 ปีที่แล้ว +7

    Konami: "What's wrong with the game? It works like a charm in the anime 🤔"

  • @Ruceyod
    @Ruceyod 5 ปีที่แล้ว +117

    People at my locals sides against pendulum even tho no one plays them here.

    • @thegreatkylini
      @thegreatkylini 5 ปีที่แล้ว +10

      You should just get one pendulum card and put it on the bottom of your deck and just flash it to people and maybe they’ll go insane

    • @bulbasam2143
      @bulbasam2143 5 ปีที่แล้ว +2

      I’m pretty much the only pendulum player at my locals and one guy literally sides about 12 cards specifically for me. D barrier, unending nightmare, summon limit, antispell, and occasionally twin twisters

    • @ramsey276
      @ramsey276 5 ปีที่แล้ว +3

      @@bulbasam2143 wow... duelist PTSD, for real!

    • @bulbasam2143
      @bulbasam2143 5 ปีที่แล้ว +4

      Luis Raul Diaz Rios the funny part is that I still usually beat him. He plays lair of darkness so I just side in denko and evenly and if I draw either he usually loses

    • @Ghorda9
      @Ghorda9 5 ปีที่แล้ว

      @@bulbasam2143 you could also troll him by switching up the decks.

  • @vinylhead00
    @vinylhead00 5 ปีที่แล้ว +10

    I quit because it got too complicated. Even when i was aware of the competitive scene, i just wanted to have fun but the complexity of the mechanics are more ridiculous with every expansion. You needed to read a ridiculously long card effect to know what does it had to do with a 10 card combo, now multiply that scenario for every archetype.

  • @DHGLightShadow
    @DHGLightShadow 5 ปีที่แล้ว +46

    pendulums i think are fine, link summoning is just such a fat no

    • @shawnpperry5874
      @shawnpperry5874 5 ปีที่แล้ว +4

      Yes links are STUPID

    • @justinesun7270
      @justinesun7270 5 ปีที่แล้ว

      Dilan Rojas Yep.

    • @dylanebner633
      @dylanebner633 5 ปีที่แล้ว +4

      Justine Sun what’s the problem with links? I think it’s better than zoo format

    • @ogueyratogeyrat7448
      @ogueyratogeyrat7448 5 ปีที่แล้ว

      Pend can use from hand but link you can summon everthing in extra deck

    • @horacthy8577
      @horacthy8577 5 ปีที่แล้ว

      @@shawnpperry5874 links summon required a lot of brain. Not for stupid people like you

  • @sobari745
    @sobari745 5 ปีที่แล้ว +9

    I quit Yu-Gi-Oh not long after XYZ monsters came out. I’m fine with the idea of adding new monster types and such, but when you start to change the flow of the game itself, you’re alienating the players that fell in love with the feel of classic formula. The game is just way too fast past and chaotic nowadays for my tastes. If they wanted to introduce changes this drastic, they should have just made a new TCG altogether and left Yu-Gi-Oh as is. When your changes cause people to start abandoning an entire card type (i.e. Traps) because they’re now perceived as “too slow”, that should be a sign that you’ve royally screwed something up.

  • @sam7559
    @sam7559 5 ปีที่แล้ว +7

    Looking at the tournament-level might not be the best when talking about casual players leaving. With at least with pre link pendulums a casual deck might be able to a few times break a pendulums board but the fact at they were basically able to infinitely bring back those monsters for free feels terrible for those playing against them

  • @megamawile8540
    @megamawile8540 5 ปีที่แล้ว +27

    I didn't like the idea of pendulums but eventually accepted them. However, I don't like the link format at all and it completely killed my passion to ever play the game.

    • @skippernolen5644
      @skippernolen5644 5 ปีที่แล้ว

      Well, decks like Scraps and Raidraptors are getting Links, plus Gimmick Puppets. There might still be some hope after all.

    • @TheAvalanchilator
      @TheAvalanchilator 5 ปีที่แล้ว +5

      Basically my story. It looked like a clear cash grab and I didn't want a part in it. I understand.

    • @CommanderZer
      @CommanderZer 5 ปีที่แล้ว +2

      @@TheAvalanchilator not a crash grab. For once Konami listened to the players because the players were complaining this, "Pendulums are taking over the game. They are ruining it and my childhood. They are to 'OP'." And thus Links are here. But they made it in the worse way to teach those 'players' that were complaining that they should do their research.

    • @TheAvalanchilator
      @TheAvalanchilator 5 ปีที่แล้ว +3

      @@CommanderZer Links made the game worse. It completely nutters everything yet still made the game faster. Konami doesn't listen to crap

    • @CommanderZer
      @CommanderZer 5 ปีที่แล้ว

      @@TheAvalanchilator they listened to the complainers which was less than 2% of the player base.

  • @ram_taka3436
    @ram_taka3436 5 ปีที่แล้ว +45

    I just play casually with no pendulums, and links. I liked summoning methods all the way to synchros. Xyz's are ok, theyre pretty interesting.

    • @skippernolen5644
      @skippernolen5644 5 ปีที่แล้ว +2

      Nobody was actually forced to use Pendulum Summoning tho, but definitely a yes for Links.

    • @tr3dawggg
      @tr3dawggg 5 ปีที่แล้ว

      what do you mean "all the way to synchros"? there is regular normal/special and fusion before that. all the way is kinda overblown lol

    • @ram_taka3436
      @ram_taka3436 5 ปีที่แล้ว

      @@tr3dawggg well, i actually like synchros alot

    • @tr3dawggg
      @tr3dawggg 5 ปีที่แล้ว

      @@ram_taka3436 i wasnt saying you didnt, just saying describing like 3 summoning mechanics as all the way up to was a strange choice of words xD

    • @ram_taka3436
      @ram_taka3436 5 ปีที่แล้ว

      @@tr3dawggg ohh sorry i misread your comment

  • @JustRockIt141
    @JustRockIt141 5 ปีที่แล้ว +18

    hate on links now not pendulum LOL

  • @JMHStudioproductionsLLC
    @JMHStudioproductionsLLC 5 ปีที่แล้ว +6

    been around since 2001 to synchro era retired xyz era my brother made me love yugioh again came back in the end of pendulums link era made me retire for good i only play old formats online

  • @orpheonkatakrosmortarchoft4332
    @orpheonkatakrosmortarchoft4332 5 ปีที่แล้ว +3

    I think if the game died it isn't because of a single mechanic but more an accumulation of things which turned the game into watching your opponent cycling through his entire deck during a 20 minutes turn, bruh at this point the deck and the graveyard are just secondary hands.

  • @BasicallyFuckOff
    @BasicallyFuckOff 5 ปีที่แล้ว +27

    I run a Odd-Eyes deck (pendulum deck), so this video doesn't apply to me. I like to stay updated. I have a Cyberse Link deck and I still dislike Links.

    • @fabioribeiro4627
      @fabioribeiro4627 5 ปีที่แล้ว

      what strategy do you run with Cyberse?

    • @paladink932
      @paladink932 5 ปีที่แล้ว

      I find cyberse otk is relatively consistent if we ever get the mastercode structure deck

    • @BasicallyFuckOff
      @BasicallyFuckOff 5 ปีที่แล้ว

      right now I just focus on my Code Talkers

    • @BasicallyFuckOff
      @BasicallyFuckOff 5 ปีที่แล้ว

      agreed

  • @qazaq25
    @qazaq25 5 ปีที่แล้ว +8

    Then: Don't like pendulums? play BA
    Now: Don't link Links? well too bad, you still can play BA though

    • @Marcusjnmc
      @Marcusjnmc 5 ปีที่แล้ว +1

      I mean, Thunder Dragon plays only a couple of Link Monster & often have none on board, they just were made Secret Rare here in the TCG so most people can't play them due to extreme expense

  • @lortsilk6416
    @lortsilk6416 5 ปีที่แล้ว +28

    Pendulums arent good? Trif be like hold my beer :D

    • @lortsilk6416
      @lortsilk6416 5 ปีที่แล้ว +5

      @@HunterStiles651 Dude its a joke calm down :D
      He just the one big name I know who plays pendulums

    • @lucaslennan3356
      @lucaslennan3356 5 ปีที่แล้ว +2

      Trif ain't the pend god anymore. Pend God Tayfun now bitch.

    • @admontblanc
      @admontblanc 5 ปีที่แล้ว +1

      @@lucaslennan3356 lol, as long as Tayfun doesn't let you scale 2x Wisdom-Eye everytime he has 4 negates yeah.

    • @johnboona4048
      @johnboona4048 5 ปีที่แล้ว

      lol trif. that guy got banned by konami for stalling.

    • @corebren2510
      @corebren2510 4 ปีที่แล้ว

      @@johnboona4048 "stalling"

  • @MrThirdWheel
    @MrThirdWheel 5 ปีที่แล้ว +15

    Appreciate you trying to make a point to those who quit when Pendulums came out, but it was a very poor one you made. I quit playing Yugioh when Legacy of the Duelist came out on consoles and it was in part because of Pendulums. The games cut tag mode so the game lost my interest, but the card game overall lost my interest because the Pendulum monsters and mechanics. I personally wouldn't pick Yugioh back up again because 'Pendulums didn't dominate', I would pick the card game/video games back up if I was free to play the decks I wanted.
    When Pendulums first came out, it made the slow decks that kind of worked obsolete. Play a deck that wasn't meta and end up blown up by these new monsters that went on top of the extra deck and could be summoned en mass again next turn. Just having them in the game hurt decks that weren't super fast to begin with. Telling me Pendulums were not great outside of Qli's doesn't matter, because Qli's were still a thing. I stopped playing due to Pendulums and the way the game itself was evolving. Look at the game now, all I see when I'm browsing content like this is talks of FTKs and OTKs, the game has changed into a race to win at the first or second turn now. Synchros, XYZs, Fusions to an extent already did this, but the implementation of Pendulums was Konami saying "we're going faster now".
    I can't see how you can honestly (and this video is old and I haven't seen your latest video, yet maybe) recommend to players that dropped off when Pendulums were introduced, to pick the game up now after Link summons are now a thing. I don't understand Link summons as I don't follow the game anymore(just watching random Yugioh videos), but from the tiny bit I've seen from it, it's more limiting to play in today's game for people who don't just follow the meta than it was back in the day. This(or January when you made this video) isn't the time for people who quit years ago to come back, players like me who didn't like Pendulums and the assortment of rule changes that would still need to be learned and fully understood, are not going to have a good ol' time learning Link summons and the restrictions that come with them. Besides, Link monsters are forced on players that want to special summon like crazy, so if someone used to do that with a deck back in the day, they can't now without using Link monsters.
    If players want to quit playing a game, they should and just move on. I don't understand you @2:30. I'm pretty sure there are tons of people still playing the game, but as someone who quit and watched this video, I'll stick to watching from afar from time to time and stick to other hobbies.

  • @DayShot
    @DayShot 3 ปีที่แล้ว +1

    When drawing Swords of Revealing Light put a smile on your face.. THOSE were the times.

  • @haydencottrell4040
    @haydencottrell4040 5 ปีที่แล้ว +57

    how do people find any summoning mechanic difficult? it took me like 1 hour at most to learn synchro, pendelum, xyz, and link when i got back into the game, its designed for children/teens!

    • @darkflash82
      @darkflash82 5 ปีที่แล้ว +7

      So you don't have any

    • @soukenmarufwt5224
      @soukenmarufwt5224 5 ปีที่แล้ว +22

      The meme:
      Children Card Game. You Have To Be An Adult To Play
      That makes sense imo

    • @skippernolen5644
      @skippernolen5644 5 ปีที่แล้ว +4

      @@darkflash82 He's probably around 26 at most, too young for kids.

    • @wyspreegamings6380
      @wyspreegamings6380 5 ปีที่แล้ว

      Same. Duel Generation tutorials really made those fast to learn.

    • @dissidiamaniac460
      @dissidiamaniac460 5 ปีที่แล้ว +1

      Took me a week to understand pendulum summoning, and 1 hour to understand fusion, synchro, and xyz summoning, and I still have problems with link summoning.

  • @thealphaomega8219
    @thealphaomega8219 5 ปีที่แล้ว +26

    I don’t like how games can end in 2-4 turns its aids

    • @skippernolen5644
      @skippernolen5644 5 ปีที่แล้ว +5

      You think that's aids? Did you play in Danger FTK format?

    • @just_a_rebel8261
      @just_a_rebel8261 5 ปีที่แล้ว +1

      Ikr thats why I play stall decks to stop those people who like to end the game in 2 turns with all that extra link bs

    • @MrTmb64
      @MrTmb64 5 ปีที่แล้ว +4

      @@skippernolen5644 You're describing cancer, not aids there

    • @skippernolen5644
      @skippernolen5644 5 ปีที่แล้ว

      @@MrTmb64 What if I told you there was free chemo?

    • @Marcusjnmc
      @Marcusjnmc 5 ปีที่แล้ว +4

      I was OTKing in 2005/6/7/8, & single games in the current format can drag on like 16 turns or more, it can end fast, doesn't mean it will end fast

  • @CIoudStriker
    @CIoudStriker 5 ปีที่แล้ว +37

    I don't like the idea of Pendulums, I don't like the ideas of Links, and I absolutely hate that Field Spells stopped affecting, y'know, _the field!_ The one thing that set them apart from permanent spells.

    • @elemomnialpha
      @elemomnialpha 5 ปีที่แล้ว +21

      That last one is just stupid why did they do that.
      Even if they're archetype based they should still effect both players now they're just glorified continuous spells

    • @CIoudStriker
      @CIoudStriker 5 ปีที่แล้ว +3

      @@elemomnialpha EXACTLY!

    • @gao4605
      @gao4605 5 ปีที่แล้ว +7

      @@elemomnialpha they did that so that field barrier didn't disable your opponents deck.

    • @shuny3914
      @shuny3914 5 ปีที่แล้ว +2

      This post screeches 2002 player who thinks Pot of Greed should come back.

    • @CIoudStriker
      @CIoudStriker 5 ปีที่แล้ว +2

      @@shuny3914 Oh hell no. But if something doesn't affect the entire field, why not just make it a permanent spell?

  • @ducksplain
    @ducksplain 5 ปีที่แล้ว +37

    I quit before Synchro and came back to Yugioh when Links was freshly introduced, so you can imagine my surprise there were SEVERAL new ways to summon.
    I didn't find Pendulums confusing, but I didn't like them regardless. Pendulum cards are just seriously ugly. Normal YGO cards already have a lot of text these days, but with Pendulums they split it into two separate paragraphs with even smaller font. Just fucking wonderful.
    I'm half-and-half on Links. I like the summoning conditions and some of the effects, but having a lot of extra-deck-centric decks (dont know the term) basically now require Links is pretty lame. Also, I just think the extra monster zones are excessive.

    • @DannyHsn
      @DannyHsn 5 ปีที่แล้ว +2

      I also left before synchro and came back after they introduced link I agree with you 100% Pendulums is the worst thing that happened to YGO

  • @aidinexmachina4232
    @aidinexmachina4232 3 ปีที่แล้ว +3

    I quit when Yugioh became competitive Solitaire.

  • @Soriichi
    @Soriichi 5 ปีที่แล้ว +35

    Exactly in the beginning it was fine. I didn't quit till quilphorts cause in Mexico utopia lighting and diamond crab king weren't legal.

    • @Down_Triangle
      @Down_Triangle 5 ปีที่แล้ว

      Can you use English cards in Mexico?
      I live in Mexico and wanted to buy some structure decks and they come in English.

    • @Soriichi
      @Soriichi 5 ปีที่แล้ว +3

      @@Down_Triangle yeah you can

    • @skippernolen5644
      @skippernolen5644 5 ปีที่แล้ว +1

      @@LegendaryAntiHero Why wouldn't they? It's okay to play anything as long as it's TCG, but OCG cards is a no-no.

    • @WyvernKnightBright
      @WyvernKnightBright 5 ปีที่แล้ว +1

      Ah yes, don't you just love when VJUMP inadvertently makes a third version of the game? Suddenly you have OCG, TCG - North America and TCG - Rest of the world.
      Thank god they're not doing promos anymore.

    • @zero1343
      @zero1343 5 ปีที่แล้ว

      @@skippernolen5644 you can play other language tcg cards but only those that have had an official release in that territory, Same problem happened in Europe since we couldn't play the JUMP cards even though they were printed in English.

  • @travisbur7110
    @travisbur7110 5 ปีที่แล้ว +9

    Couple notes: at a kitchen table level of yugioh, there werent a whole lot of easily available decks that were as good as the magician structure deck. I think at one point all of my friends had a pendulum deck at the same time.
    Another note, the era itself might be the best era for yugioh in this way: the whole era celebrated all of the mechanics that came before it in the top tier. Xyz, synchro, fusion, main deck special summoning, tribute summoning, and rituals of all things were represented at one or more points throughout that era. It was fantastic.

  • @vanguardRailgun924
    @vanguardRailgun924 5 ปีที่แล้ว +56

    I’m actually on the reverse I started to like Yugioh MORE because of Pendulums but I also came into the game at the tail end of Zexal Era and a new thing coming out got me really interested.

    • @Poetic_Justice92
      @Poetic_Justice92 5 ปีที่แล้ว

      You guys must be young to come into Yugioh during the tail end of Zexal. I'm very old school (started collecting in the early 2000s) so all these new editions are strange to me. I get Synchro and Xyz but Links and Pendulums are still confusing.

    • @vanguardRailgun924
      @vanguardRailgun924 5 ปีที่แล้ว +3

      poeticjustice1992 Yeah I’m not young i just got into the game when i was older I’m 21.

    • @evcurls416
      @evcurls416 5 ปีที่แล้ว +1

      I LOVED the arc v anime for the most part too. Also the meta shifting from 2014-2015 was still good cause the game was STILL diverse in the meta. It was actually a really good time to play yugioh

    • @Poetic_Justice92
      @Poetic_Justice92 5 ปีที่แล้ว

      Nice. I'm just glad to see that people of all different ages are enjoying the game. I'm 26 so when I began collecting the cards Yugioh was really starting to get popular here in America. It's come a long way since then. I feel old thinking back on it. Lol!

    • @Luchux177
      @Luchux177 5 ปีที่แล้ว

      @@Poetic_Justice92 lol, I watched GX when I was a little kid. I decided to get more seriously into the franchise around a year ago and I didn't even know what the synchros and XYZ monsters were. Pendulums were the easiest ones to learn for me.

  • @theshinxhunter
    @theshinxhunter 3 ปีที่แล้ว +1

    From a strictly casual player’s perspective, after pendulum summoning was introduced Yugioh, for me, went from being a game where nearly any crazy deck idea you had and wanted to play was viable and would likely not “rotate out” to being “My opponent moved a bunch of cards around and at some point I was informed I had lost.” It was a confusing and unintuitive mechanic that had little in the way of good explanation in its early stages and it essentially warped the game around it. It completely alienated me as a player and made the game stop being fun. Synchro and XYZ both felt like fairly natural branches of the game and leaned heavily on a system very similar to fusion summoning. Pendulums were their own thing, functioned wildly differently, and added new zones to board. Link summoning, which was supposed to “fix” some of these issue then just ended up doing a very similar thing by adding zones and creating further confusing mechanics. Since I didn’t want to try to learn a second new radically different mechanic on top of go back to trying to understand pendulums, I just never got back into the game despite always having been casual.
    Complexity killed the game for me, not power. Sure new mechanics are confusing, but at the very least when a new card type or mechanic in MTG or Pokémon is introduced, they have the decency to explain the core rules surrounding it on the card (the only exception I can think of being the introduction of planeswalkers in MTG years ago which in all fairness caused similar reactions to what pendulums did in yugioh). Yugioh has the Problem Solving Card Text system, but it could really benefit from a system of keywords or at least reminder text as to how mechanics like fusion, synchro, XYZ, and link work. In most games, reading the card explains the card. I can’t really say that for a lot of yugioh mechanics.

  • @MrNinja543
    @MrNinja543 2 ปีที่แล้ว +1

    It's like kids when they first see algebra. Overwhelming at first but fairly easy once you get the hang of it

  • @klokar21
    @klokar21 5 ปีที่แล้ว +5

    Ex- pro and shitty ex yugituber here, i loved yugioh, i had tens of thousands of cards, i was playing competitively on and off straight from the start of the game. For me pendulums ruined the game to the point where it was unplayable, but it was a pretty shitty slope heading up to that so i think i would have to agree with every one of your points, but i would say the huge power creep is the problem, creating cards that made everything before it useless, the tier 0 decks. Pendulums allowed the ability to summon 5 monsters every single turn and if they died they went straight back to the extra deck so you could do it again next turn, which made almost all traps useless, the mechanic is just broken, you cant fill the board with fusion, synchro or xyz, but you can with pendulum summoning, pendulums didn't break the game until Qli's but boy did it break the game. It had such a ripple effect to where the game had become like solitaire, it became, get your unkillable monsters out first turn, then win. But as i said it was a slippery slope, just before pendulums you had one of the most broken cards in the game "Spellbook of judgement" which allowed you to go +15 in your hand and put a big monster on the field if you wanted to which in a game where having more cards then your opponent is amazing made it really broken. You also had shadolls and nekroz as archtype which didn't let your opponent play the game, Elemental dragons which are fine on their own at 1, but with the babies, or at 3, became unbelievably broken. You had super strong XYZ monsters like "silent honers ark" and "exciton knight", which became pot of greed like staples for every single deck that had level 4 monsters. Even slightly before all this shit that went down, you had the wind up loop which ruined you and inzektors that destroyed your entire field to swarm the field. Even before this you had plant synchro decks, goat control and even glad beasts when they came out were all tier 0 decks. So shitty card design and shitty mechanics has always been around, but when it ruins everything before it, then thats a problem and its some thing that just keeps happening in modern yugioh. nobody complained when bujins, or gravekeepers, or black wings, or masked/e-heros, or madolche, or fire-fists, or lighsworns, or six-sams or even something arguably broken like evilswarns came out, these are all fun and unique ways to play the game with awesome mechanics. But when you can't even play the game, when you can't even use your mechanics, then that's the true problem with yugioh. Let me put it to you this way, if your a yugioh player and you were playing a guy who ran an exodia deck and every single turn they drew exodia in their opening hand, would that be fun? I dare say pendulums are what killed yugioh for me and all my friends who moved onto other games.

  • @Twenty7x27
    @Twenty7x27 5 ปีที่แล้ว +85

    Links are what ruined the game

    • @MrLionniol
      @MrLionniol 5 ปีที่แล้ว +16

      It ruined the game so bad that there's more competitive players than ever before. How am I supposed to top like that?

    • @skippernolen5644
      @skippernolen5644 5 ปีที่แล้ว +3

      @@MrLionniol Isn't more competitive players a good thing?

    • @TheAvalanchilator
      @TheAvalanchilator 5 ปีที่แล้ว +8

      @@skippernolen5644 I'm pretty sure he was sarcastic. However I'm not sure more competitive players is necessarily a good thing anyway

    • @skippernolen5644
      @skippernolen5644 5 ปีที่แล้ว +4

      @@TheAvalanchilator Believe it or not, the ones that aren't elitists are actully really chill.

    • @Marcusjnmc
      @Marcusjnmc 5 ปีที่แล้ว +1

      which I suppose would be why we've had numerous great formats that feel a lot like they hold some of the best aspects of classic yugioh ?

  • @darkglass3011
    @darkglass3011 4 ปีที่แล้ว +3

    Master rule 5 was just announced. It is PROOF that Pendulum summoning was a mistake, and now Link monsters are not only played how they're usually played, but now Links are now specifically designed to nerf ONLY Pendulum Summoning. Anyone who argues that Pendulums weren't broken, what say you now?

    • @Dante_Sparda796
      @Dante_Sparda796 4 ปีที่แล้ว

      No you are right. I like the pendulum mechanic but its broken to the point i dont use my pendulum deck when playing with friends cuz they dont have fun and therefore I dont have fun.
      I like the mechanic and i wish the cards that came with it where properly balanced

    • @darkglass3011
      @darkglass3011 4 ปีที่แล้ว

      @@number-qx1kw
      I never said Links weren't broken, I said they were designed to nerf Pendulum. It doesn't mean they aren't broken. It's a failed attempt at balancing the game by replacing one problem with another.

    • @darkglass3011
      @darkglass3011 4 ปีที่แล้ว

      @ShieldHero
      The mechanic itself *is* broken. Look at PePe. It was something that the player base created and Konami didn't expect. PePe wouldn't have been as broken as it was if the Pendulum mechanic wasn't broken because it was solely focused on making use of the Pendulum mechanic and not some quirk that is common to an archetype.
      Ever since the emergency ban of PePe, Konami has carefully designed Pendulums from then on to have more restrictions so that the Pendulum mechanic couldn't be freely abused and something like another PePe never happens again.

  • @wtfox8206
    @wtfox8206 5 ปีที่แล้ว +1

    The problem with pendulums isn’t the monsters themselves, it’s that it marked a point in Yugioh’s history where power creep got out of hand and gave Konami the notion that they could introduce anything they wanted. They just unfortunately came at a time where the power ceiling was broken. I personally like them because you don’t have to play them, but when you do it feels like a different game.

  • @SweetieSquad2023
    @SweetieSquad2023 5 ปีที่แล้ว +2

    I didn't fully quit Yu-Gi-Oh I simply won't play the link format. I don't enjoy the idea that the new mechanic implements by making ALL extra deck monster variations obsolete. I personally don't mind Ritual, Fusion, Synchro, XYZ, Hell I hated pendulums until I got my first pendulum based deck "Which where the D/D/D Deck." However I still played when pendulums came out because it didn't prevent me from playing and build decks that used formats I understood and could actually have fun with. Links make duels long, tedious, and most of all boring. It feels WAY to much like magic the gathering. Which is eh at best or worst. I wouldn't mind if they changed it, so you could still summon extra deck monsters without needing pointless and slow link cards to play. I still play the old format with a couple locals and we still buy the cards just not the pointless link cards. Hell we even have local tournaments using the old format and even have prizes. We also still use the official ban list to prevent unbalanced decks from being used. Other than that links just don't do it for me. But if you like links that's fine just don't expect me to play the format. "To Each His Own."-Unkown

  • @Gama1201
    @Gama1201 5 ปีที่แล้ว +25

    Pendulums were never op lol there's been like what 5 top pendulum decks since their introduction

    • @cameraredeye3115
      @cameraredeye3115 5 ปีที่แล้ว +5

      Pendulum Magicians would like a word with you.

    • @massivenut3282
      @massivenut3282 5 ปีที่แล้ว +2

      I can only think of 4 and that counting both eras of pendulum magicians

    • @massivenut3282
      @massivenut3282 5 ปีที่แล้ว +1

      @AzureRikaZangetsu ok that's one of the 5

    • @Gama1201
      @Gama1201 5 ปีที่แล้ว +3

      @@massivenut3282 I was thinking Qli, Pendulum Magician, Metalfoe, PePe, and Zefra

    • @undeadinside3571
      @undeadinside3571 5 ปีที่แล้ว +1

      @@Gama1201 i dont remember zefra making it to meta. That infernity zefra hybrid looks pretty fun though. Especially now that we have 3 barrier

  • @Soriichi
    @Soriichi 5 ปีที่แล้ว +4

    It didn't die. It was just annoying. I've been playing again for two years now. It's worse but I love it.

  • @Screedawg77
    @Screedawg77 5 ปีที่แล้ว +11

    Pendulum summoning got me back into the game

  • @Matsuto77
    @Matsuto77 5 ปีที่แล้ว +2

    Pendulums actually got me back into Yu-Gi-Oh after several years. I don't think they ruined the game at all. If anything, they've improved and sped up the game significantly. I personally use them as an Xyz/synchro/link engine, and they've worked wonders for me.

  • @NobuAlter
    @NobuAlter 3 ปีที่แล้ว +1

    The amount of times i had some one quit because “they don’t want to read all that text” is ridiculous, like why are you even playing if you don’t actually want play.

  • @Just_some_random_name
    @Just_some_random_name 5 ปีที่แล้ว +19

    you know i actually miss pre master rule 4 pendulums, yeah some decks were annoying but using all card types in tandem actually made it really cool. pendulums now from my experience are too slow and frankly there tends to always be a better way of doing what they accomplish. the only pendulum card i run right now is odd eyes raging in my side deck with phantom knights because i sometimes feel like playing something different and even then i never use it for being a pendulum.

    • @cameraredeye3115
      @cameraredeye3115 5 ปีที่แล้ว

      Inb4 Zoodiac, most likely ;)

    • @Marcusjnmc
      @Marcusjnmc 5 ปีที่แล้ว

      any pendulum deck post electrumite that is too slow isn't built right imo, they're heavily focused around turn 1 consistency, & the few that aren't set up boards well without the extra/ are maindeck stun with a lot more monsters a lot faster

  • @amadeusbojiuc2613
    @amadeusbojiuc2613 5 ปีที่แล้ว +33

    Not a pendulum channel

  • @xXFrItZgErAlDXx
    @xXFrItZgErAlDXx 5 ปีที่แล้ว +4

    I indeed quit for a time when Pendulums were around.
    It is not that "Oh hell this shit is extremely over powered i've never seen anything like this before", No.
    It has to do with the fact that it annoys me the mechanic of you being able to summon 5 monsters with almost now drawbacks for free and if they happen to be destroyed you could special summon them again.
    Yugioh never was that fast before and those new cards made the game feel completely different when facing against them.
    Yeah sure, they were not top tier when they came out but that doesn't mean that they were weak or not used at all, and most casual decks could not stand against this new mechanic... And as much as you hate it, casual players are the most in every game including Yugioh.

    • @formedlikeboo6780
      @formedlikeboo6780 5 ปีที่แล้ว

      100% agreed

    • @matheusaragao7640
      @matheusaragao7640 4 ปีที่แล้ว

      A lot of casual decks WOULD win against early Pendulums simply because they waste too many cards. Everything you said makes no sense

  • @Meanlucario
    @Meanlucario 4 ปีที่แล้ว +1

    I stopped playing a little after Synchro was introduced, but got back thanks to Duel Links, so it's nice to know the mechanics of the new type of cards introduced after I left.

  • @DonMarzzoni
    @DonMarzzoni 5 ปีที่แล้ว +2

    I wish I could have a special "GY" exempt from card effects for my monsters to go. Then just SS 5 monster on the field with effects, then be able to attack the same turn. Not only that but you also synchro or xyz with and do more shit than any other deck. All I have to do I put two "spell/monster cards" in special zones. If that is not OP you honestly need professional help.

  • @majidoujaa5592
    @majidoujaa5592 5 ปีที่แล้ว +5

    i quit because of link summoning and the rise of hand traps

    • @majidoujaa5592
      @majidoujaa5592 5 ปีที่แล้ว

      i still have nightmares about ash blossom and co. the "you don't get to play yu gi oh" cards

  • @kviehdor
    @kviehdor 5 ปีที่แล้ว +26

    I'm fine with every mechanic up until Links and here's why:
    Konami KNEW there were already ridiculous summoning mechanics that could make crazy combos going into links. Links were the type of monster that wouldn't have contributed to the game UNLESS they were ridiculously powercrept to continue the crappy summoning shenanigans that is becoming rife in the game. If Links were introduced and nothing got more powerful than, say, the Knightmare series, things would probably have been fine. But NO.
    Adding this dimension to the game AND adding links that got _summoning_ power ON TOP OF being another way to special summon in itself just set up Yugioh to be the most degenerate FTK card game of the decade. The damage they have done with it won't ever be undone because such a big company won't ever just outright admit to making a blatant mistake in introducing a new mechanic. Links are here to stay, and the FTKs aren't going to be getting any better as long as new packs are coming out.

    • @gao4605
      @gao4605 5 ปีที่แล้ว +3

      The FTK problem is cured, this comment shows that you don't actually go to tournaments.

    • @firewalldragon9774
      @firewalldragon9774 5 ปีที่แล้ว +3

      The FTK problem got fixed when Firewall Dragon was banned. Yes there are still a few around, but they are not even close to tear one. That spot belongs to decks like Thunder Dragons and Sky Strikers. Do your research before you comment.

    • @kviehdor
      @kviehdor 5 ปีที่แล้ว +6

      @@gao4605 This comment shows that you basically never have been Gumblar'dfor six, which is essentially an FTK.

    • @kviehdor
      @kviehdor 5 ปีที่แล้ว +10

      ​@@firewalldragon9774 How about you take yourself down from your pedestal? When I say FTK, there are decks that are *functionaly* FTK decks because of the ridiculous locks that they build turn one of the game. Altergeist goes first? Good luck getting anything on the board when Multifaker is drawn first turn. And you can forget about making any plays if Secret Village is on the board, aside from hard drawing an Evenly.

    • @kviehdor
      @kviehdor 5 ปีที่แล้ว +2

      Altergeist may not be taking advantage of link monsters as much of the rest of the meta, but they do add to my point of that things are heavily built around FTK or functional FTKs due to complete and absolute board control, and links only encourage this.

  • @DrakeKnight99
    @DrakeKnight99 5 ปีที่แล้ว +17

    No I quite when people could mass summon 2400+ attack monsters in the first turn

  • @DarkMagicianGirl0
    @DarkMagicianGirl0 5 ปีที่แล้ว +1

    The reason I loved Yu-gi-oh is the battle, not in the sense that every battle needed to last 20 turns but I don't know any one that even with the most meta deck could guaranty a win in 5 turns vs a person that knew what they were doing, (so long as the meta deck didn't literally get the worst hand possible (because of course they would lose) or draw the OTK hand on their first turn (because they would obviously win) but now if someone has a meta deck and you don't have one or one that counters it you would probably wont see half the deck IN A MATCH.
    That is not to say that the problem wasn't there before this
    Syncro started the problem by wanting to allow the Syncro to hit the field but in my opinion the increase in spawn or situational special summoning (ex Junk Syncron allowing a lv. 2 or lower from the grave or Cyber Dragon if you dont have a monster and the opponent does special summon it (I know everyone knows this but...)) because of this you would think I would have a problem with this because it speeds things up but it had flaws that if you know what you're doing anyone could get around it and the mass increase in special summon served a point and THAT POINT WAS TO SYNCRO SUMMON A MONSTER.
    XZ (or XYZ) had the same issues as Syncro and intensified the problem it had of increasing the number of monsters that hit the field but once again it required skill to assemble a deck and even the best paid for each card in the deck meta deck (because lets be honest that is the only way you will have all the cards you need) that you can look up online, if I know what it is I still could and have built a rouge deck (that is not the meta anti meta deck) and won about 60% of the time against that deck (though not many others because it was designed to countered it, but it worked for what it was and it kept the point and THAT POINT WAS TO XZ (or XYZ) SUMMON A MONSTER
    The problem i have with the pendulum summoning method is that it made it so that summoning monsters was a joke and tripled or quartered the speed of the duel it either took 5 turns or 50 (which is ummm... interesting) so it was i blinked and exploded or skill drain walled into oblivion that i surendered after turn 30 and the point I saw for this is not pendulum summon THE BIGGEST PROBLEM I SAW IS THAT THE POINT OF THE PENDULUM SUMMON WAS TO INCREASE SUMMON OF EVERY KIND which isn't inherently bad but it makes pendulum monsters seem watered down in a deck that revolves around getting to them or the pepe deck which is so over powered that it doesn't make sense.
    Link Summon almost got me back in because it slowed down the extra deck summoning (to a degree) which was nice. The reason it didn't is because it turned trap cards from a bad idea to 100% suicide by tripling the total number of hand traps and other than limiting the number of extra deck monsters (kinda) didn't limit or alter special summon at all to decrease the quickness of fast duels or increase the speed of slow ones (which exist in the same way and to counter the quick decks).
    So long and the short of it trap cards are useless because of their slow speed so traps are pretty much dead and you either win in 5 turns so it is not a duel but a slaughter or it goes on and on to prevent being slaughtered. IN OTHERS WORDS YOU GET TO SHOW YOUR OPPONENT 15 CARDS TOTAL FROM YOUR DECK IN A MATCH OR ARE STUCK WITH 10 CARDS ON YOUR FIELD THAT YOUR OPPONENT DOESN'T CARE ABOUT BECAUSE THEY WILL JUST WAIT TIL YOU DECK OUT
    I like a battle not a slaughter and not a waiting game maybe if i spent 3000$ on a meta deck it might be different but.. that isn't happening and shouldn't need to happen sooo...
    I don't know maybe i am missing something and i do want to get back in but it seems like an unfair cash grab

  • @grove4mylife
    @grove4mylife 5 ปีที่แล้ว

    I agree with dzeef. Even though that the pendulum cards may look confusing to other players, you are not forced to understand them to play against it.
    With links, the only thing that is forcing you is that if you want to summon more than 1 extra deck monster. You need a link monster to expand your space if you want to summon multiple numbers of extra deck monsters.

  • @gerynyan
    @gerynyan 5 ปีที่แล้ว +5

    you say it isnt woth to quit for that but you are looking it at a big scheme, like heavy tournaments, mut in locals dependending on the country they where pretty heavy

    • @TheAvalanchilator
      @TheAvalanchilator 5 ปีที่แล้ว +3

      Including casuals. The problem with this guy I'd that he assumes that everyone can and does think at a tournament level at times when mostly people just want to know whether they can still have fun

  • @original89gamer
    @original89gamer 5 ปีที่แล้ว +4

    I quit cuz of the ruling that came with link monsters basically forcing us to toss a good chunk of our extra out in favor of links so we can actually use the extra deck. Making a lot of decks that can’t spam enough to link summon enough to use what they really want to use in the extra deck. Making a lot of things I like to play irrelevant. Sure they mite print some generic links to use in such decks but it adds an extra step that wasn’t planned in the design for some decks effectively neutering there effectiveness.

    • @Marcusjnmc
      @Marcusjnmc 5 ปีที่แล้ว

      like 2 slots, hardly a good chunk, though they should have increased the ED size to accommodate those 2, the only reason to play more than that is when they're good, generic & easy to go into, or just streamline/support what the deck does, and the new stuff can be an opportunity to discover new lines that weren't possible before, certainly dark synchro quasar was interesting before gofu/level eater got banned, & the double tg hyper librarian plays now are also rather interesting for huge draws we haven't seen since MR3, & the best Link actually fix consistency issues in decks, it's worth checking the available support & what the playerbase is doing with it currently.

    • @adamushu
      @adamushu 5 ปีที่แล้ว

      My experience is that many synchro decks still work even if you only have 1 or 2 links that you may or may not use. This is probably because my experience with synchros are Red Dragon archfiends so you only really ever need 1 synchro out at any time.

  • @ytmndman
    @ytmndman 5 ปีที่แล้ว +3

    I gave up after Links, not Pendulums

  • @LeaIsChill
    @LeaIsChill 5 ปีที่แล้ว +1

    Links are the issue. Being unable to play the game while your opponent sets up a 4x negate board just isn't fun

  • @mitchell4263
    @mitchell4263 5 ปีที่แล้ว +2

    I've played Yugioh since I was 5, I'm 24 now. I love pendulums. Everything just takes getting used to, but the game is not dying. Yugioh will never die!!! -The Pendulum Apprentice

  • @pietromasneri2872
    @pietromasneri2872 5 ปีที่แล้ว +10

    what really killed yu-gi-oh (at least for me) is powercreep, every new expansion, basically outclass the older one. i stopped following competitive yu-gi-oh, after synchro came out and i don't know if anything changed, but since they didn't add a standard format (like literally every other card game did), i doubt that.
    I can see that this formula appeal to some people, because they always want new and fresh things. But it's definetly not for me, and also, i think it make the game super expensive.

    • @MikeVoss
      @MikeVoss 5 ปีที่แล้ว +1

      At least the piwer creep in Yugioh isnt as bad as the Pokemon TCG, or Magic. Older cards are still useful in the right situations

    • @pietromasneri2872
      @pietromasneri2872 5 ปีที่แล้ว +4

      @@MikeVoss i don' t know about pokemon, but magic is definetly not affected by power creep, like, not at all. All the most powerfull cards are in the older sets

    • @BimdoeDoll
      @BimdoeDoll 5 ปีที่แล้ว +5

      @@MikeVoss I hope you're joking about mtg. It's a miracle if a card printed in a recent set sees any play in eternal formats like vintage and modern. MTG literally has the exact opposite of power creep

    • @andrewh1113
      @andrewh1113 5 ปีที่แล้ว

      Synchros helped out the game. When xyz were forced into the game by banning so many decent cards for synchro decks, they had to make them broken enough so that worms or the gutter trash like the archetypes from legacy of the worthless wouldn't be able to consistently beat them. Yes, the first few xyz monsters were balanced for how they functioned, but were bad by genex standards.

  • @shugo2355
    @shugo2355 5 ปีที่แล้ว +5

    I lost interest in Yugioh when I learned how much a few archetypes had 10x more synergy then all others. Also, I dislike extremely powerful, generic extra deck monsters.
    It felt like every one sort of played the same deck. Just had to take different path ways to summon the same boss monsters.

  • @blueberryblues5644
    @blueberryblues5644 5 ปีที่แล้ว +3

    Side note returning to this video "Only forced to play pendulums for a month" bit.
    Saying a player should feel obligated to buy a newer deck they might not like, is wrong. And yes, it is worth quitting the game over because Konami is not to be trusted with releasing new cards that don't just reshape the meta around them. I don't have any faith in them at all to make something new that isn't just way better than anything before it.

  • @blueberryblues5644
    @blueberryblues5644 5 ปีที่แล้ว +1

    This doesn't tackle the main issue, which it that it's extremely depressing to have to deal with a turn 1 three monsters with over 2K attack that can negate, then a backrow that negates, all while you're trying to use your favourite elemental heroes and have fun. Tournament results mean nothing, because not everyone is a tournament goer. All the hardcore players would just pick up the new broken decks because they care about winning. It's the casuals who quit, because they can't duel anyone who wouldn't wipe their ass with their cards because they're simply better. These people are allowed to feel alienated and quit because of this, and "Pendulums weren't even that good" isn't enough for a casual to just say "Oh, I guess it's actually not depressing to always lose all the time unless I drop cash on all brand new cards and decks, and always play what's good instead of what I like. I'll come back." It is hard to have fun when the old decks receive little to no support, and the main strategy of yugioh is to get strong cards to attack your opponent, and new summoning techniques come along that just do it better and faster. Archetype Xyz's and Pendulums and Links are the biggest violators of fairness, as it's either have ways of countering it, meaning get new cards, or lose. A clash between fusions and a new pendulum deck will most likely result in the pendulum's victory, and people playing the game to have fun will stop having fun.
    For comparison, imagine a new fighter was introduced to Street Fighter that was double everyone's speed and damage. Now the core to the means of winning is just done better by this one character, and if you're in a competitive setting, it's either pick the new character or lose. Now, generally these characters aren't made or are banned, since the fans are focused on having fun when they play the game. Does Konami want people who watched the Pharoah's journey to have fun summoning their Dark Magician's, or the Blue Eyes White Dragon? Doesn't seem like it.

  • @PhantomRedKnight
    @PhantomRedKnight 3 ปีที่แล้ว +1

    It's true that while Pendulum Monsters are strong, they are also very unbalanced because even with a perfect balance of monsters, spells and traps, you also need to consider having a perfect balance of scales because having a hand of high scale pendulums without low scale pendulums or vice versa would ultimately doom your play and your deck as a whole since you would be unable to pendulum summon, let alone summon anything at all which would give your non-pendulum opponents the upper hand.

  • @spilledmilk2178
    @spilledmilk2178 5 ปีที่แล้ว +7

    Never even played the game don't know why I'm here

    • @nejctv155
      @nejctv155 5 ปีที่แล้ว +1

      Hahahaha 😂😂 you just made my day

  • @michaelyoungblood8690
    @michaelyoungblood8690 4 ปีที่แล้ว +2

    Hey dzeeff when are we getting the link version of this? Just curious lol

  • @Zerum69
    @Zerum69 5 ปีที่แล้ว +7

    Pendulum is weird but the only problem I have is the amount of text I need to read... I'm dyslexic so yeah big texts kinda scare me so every pendulum card takes me about 5 to 6 hours to read :/

    • @CommanderZer
      @CommanderZer 5 ปีที่แล้ว +1

      I wished they kept the effects easier to read. I hate reading a long sentence out of 8 sentences on the Monster effect but then have to be forced to read 4 more because of the Pendulum.

    • @simonlc91
      @simonlc91 5 ปีที่แล้ว

      Same here I'm dyslexic and I played yugioh from I was 8 years old loved the tv show , the art work and the way a lot of people had their own style of decks , then everyone start having the same decks and I was like meh ok I'll just not enter contests, I play right up until I was 19 me and my friends made lots of decks with different themes for fun , like character decks from the show and other fun decks but always had our main decks and because I used old cards like dark mag girl and got the piss taken out of me for having the newest card but used "crap cards" Then pendulum and link came along and I tapped out I played for the fun not so see if I could run a deck that was tending that year .lol

    • @ecos889
      @ecos889 5 ปีที่แล้ว

      Try out magic the gathering :) They keep card text to a minimum compared to Yu-Gi-Oh

  • @YGORetroRewind
    @YGORetroRewind 5 ปีที่แล้ว +1

    Ive been playing competitive YuGiOh since right after Tele-DAD (October 2010). For almost ten years, I have enjoyed this game, and so here are my thoughts.
    Since its what I started with, I'm biased towards synchros, and they will always be my favorite extra deck type. If anything, THIS is where I've heard the most people saying theyd quit YuGiOh, because think of one of the first synchros we had. Stardust Dragon. It in itself was a boss monster that protected and your field, all while being as easy to summon as D-Draw the Mali, E-Tele the Krebons. Boom. Stardust Dragon while still having 4 cards in hand.
    When Xyzs were introduced, we had what? Utopia, Roach, Leviair, and Leviathan Dragon as the universal ones. Laggia and Dolkka were there for the Dino-Rabbit deck, and to be quite honest, I loved that deck. Xyz was definitely a great summoning mechanic, and it added to the already great extra deck monsters that were synchros. And the one thing I loved was that you got what you invested in. Xyzs were easier to make, so naturally you had limited uses for there effects, and there weren't any super-crazy effects. Laggia was a Solemn J with legs, and thats pretty much it (though they did make better and better ones down the line). Meanwhile, synchros made you run tuners, but in return, you got much more powerful effects. So the trade-off was there, and Xyzs didnt interfere with synchros (besides competing for extra deck space).
    Pendulums are interesting. They were pretty bad on release. They had their own zones. They had weird mechanics like going faceup in the extra deck instead of the grave. But they never came across as "super overpowered" like alot of people claimed. Qlis were no worse than Macro Rabbit as far as stun decks go, and Full-Powered Pepe just felt like TeleDAD 2.0. After Pepe got nerfed, Pendulums became just another summoning mechanic. If you liked them, great. If not, dont play them.
    Now, Links. The summoning mechanic itself I like. Its like Synchroing without needing a tuner and it counts the number of monsters you use instead of counting levels. And alot of the Link monsters are really cool.
    Some obviously broken ones like Firewall (which had plot armor for WAY too long), but most were pretty good. And if that was the extent of it, Id be completely fine with that. But the introduction of Master Rule 4 forcing Links to be used in order to use other extra deck monsters? That doesnt fly with me. Link monsters themselves I'm perfectly fine with, but MR4 is what most people take issue with. Now Ive just adapted and found Link monsters that fit well with my favorite decks. D/D/D? Summon Sorceress, Masterking Archfiend, Wee Witch's Apprentice and Linkuriboh all fit great. Shiranuis? They just got their own Link along with Vampire Sucker a couple of sets ago. And Ive even taking a liking to a few Link archetypes like Crusadias, Orcust, and Salamangreats. But I still hate the restriction MR4 puts on, making some decks unplayable. So I can see that being a reason people quit.
    Now even though I do still play and enjoy this game, there are a couple things I absolutely can't stand: 10-minute solitaire turns, insane amounts of negates, and handtrap-or-bust gameplay. Now for the record, I play Salamangreats as my competitive main deck, so I have plenty of combos. But I know my combos in-and-out, and they rarely take more than 2 or 3 minutes unimpeded, and I end with 1 hard negate, and maybe a soft negate (Chalice) or a handtrap or two. No 3000 attack monster with 4 different effects including a negate. I end with a 500, an 1800, and a 2000 that do nothing on my opponent's turn. Nothing too crazy. But the thing people hate are the decks that take 10+ minutes, end on a board of 4 2500+ atk monsters, 3 of them negate, and having handtraps and Impermanences and Solemns face-down, making you feel absolutely powerless, which segues into the handtrap-or-bust state of the game we are currently in.
    But nowadays, although handtraps like Ash Blossom, Effect Veiler, Psy-Framegear Gamma, D.D. Crow, etc are all affordable and readily available, the fact thay we NEED to run them in order to keep these kinds of decks in check is kind've frustrating. Even I run 3 Ash and 3 Veiler mained out of necessity. But the problem isnt because of the extra deck summoning mechanics themselves, its because of the power creep and how much a single card can do nowadays. Look at something like Salamangreat Gazelle. It dumps any Salamangreat card to the bin. Cool, in-archetype Armageddon Knight. But it also has a laughably easy way to special summon itself, which gets trigger by another Salamangreat that can special summon itself from grave which was used to Link into a Salamangreat that searches an important field spell, and those two overlay into one that special summons from deck, which brings out another one that summons itself from grave by recycling ones from grave, that links into.... well, you get the picture. Its become a far cry from something like summon Rabbit, make Laggia, set 3, pass, or ss Quickdraw by pitching Dandylion, get two tokens, make Drill Warrior, ditch to banish, set 1, pass. These were the kinds of plays you saw in competitive YuGiOh in their respective timeframes. The game just keeps powercreeping itself to oblivion, which I honestly think is the reason most people have quit. Hell, if it wasnt for Konami finally starting to make their structure decks competitively viable, especially Soulburner, Id probably be gone too. But to be completely honest, YuGiOh is actually pretty fun now, though I do miss how it was even just 5 years ago.
    But I digress.
    The TL;DR - Its really just MR4 and insane power creep that have caused alot of people to quit, not any of the summoning mechanics themselves.

  • @ohexenwahno5652
    @ohexenwahno5652 5 ปีที่แล้ว

    The thing is that, on paper, pendulum summoning was absolutely broken, but Konami probably realized that and avoided (for a time) printing stuff that would instantly make pendulum decks way OP. The first pendulum cards had pretty harsh restrictions on how you could use them.

  • @OnEiNsAnEmOtHeRfUcKa
    @OnEiNsAnEmOtHeRfUcKa 5 ปีที่แล้ว +6

    I actually dropped out of the game all the way back when Synchros were initially introduced.
    I didn't like the concept at all due to both how generic and how gimmicky it came across as at the time. Which I'm aware is quite ironic considering that Pendulum monsters were interesting enough to re-ignite my interest in the game. Although I still found the Extra Deck thing pretty weird.
    These days though, none of the summoning methods get to me, and I'm able to follow the game in a general sense with a lot of interest. Why? Simple. I just wanna see where this wild ride ends up going.
    YuGiOh isn't the same game anymore, but that doesn't mean the original version never existed. You can still enjoy it in your own time. So in the meantime, why not see what kind of wacky game-changers Konami comes up with next? It's not quite as fun as the experimental video games like Duelist of the Roses were, but it's still pretty engaging to just see where the hell we'll end up! Plus the endless slew of nostalgia-bait retrains and unreleased anime cards along the way is a very nice bonus.

    • @mikhailvarkovsky4150
      @mikhailvarkovsky4150 5 ปีที่แล้ว +2

      Same here. Extra deck was a mistake. In the old days, having a Ritual or polymerization card in your deck was a high risk- high reward strategy (in theory) to summon a powerful monster. Now all you need is "one tuner + no tuner monsters". Synchro era killed the fun. You could have like 15 synchro monster with different situational effects (ally of justice catastor mist wurm Brionac, etc) waiting to be summoned for relatively no cost whatsoever (instead of having to build your deck for specific purpose in ritualing/fusioning) Not to mention these monsters don't even brick your hand

    • @AllHailNannerpuss
      @AllHailNannerpuss 5 ปีที่แล้ว

      I quit around the same time as well. No one wanted to play Synchros in my middle school so we just had Fusion and Ritual monsters. Gladiator Beasts were the closest thing to Synchros lol.

  • @user-fl6qx6sg9i
    @user-fl6qx6sg9i 5 ปีที่แล้ว +3

    *Confession*
    Pendulum summoning is actually my favourite summoning mechanic。

    • @davethelong5093
      @davethelong5093 5 ปีที่แล้ว

      シメShime same here, mainly because they made calling out the three Egyptian god cards easier for me.

    • @user-fl6qx6sg9i
      @user-fl6qx6sg9i 5 ปีที่แล้ว

      @@davethelong5093 I loved them because they always allowed you to pull off a come-back、as long as you had your scales

  • @paulsmith6937
    @paulsmith6937 5 ปีที่แล้ว +14

    I quit when link

  • @ChosekLazzaria
    @ChosekLazzaria 3 ปีที่แล้ว

    I never believed that the series could "die" from one idea, but what honestly killed it for me was when i started and what was out at the time. I was 13 about to be 14 when the first two sets and starter decks hit, and through high school the game evolved at such a slow pace that it pretty much caused everyone to pretty much give it up. Only kid that was playing was a shit that pretty much played so casual he ran three of all five piece exodia, three raigeki, and pretty much any search card at the time.
    By the time new official ideas and ruling were out i pretty much stopped. synchros were introduced around 08, and i have moved on to college and other things and forgot about the game. Its all about time, and it just ran out.

  • @hadadalterofficial
    @hadadalterofficial 5 ปีที่แล้ว +2

    I quit yugioh because of link summon