As a walking dead fan, seeing the franchise go from falling apart to flat out not having any effort put into it anymore is so sad. AMC could’ve taken the smarter route of making this game better and more liked by lots, but rather took the cheap and fast route to get a quick cash grab. I haven’t played it yet, but I’m not looking forward to it.
The sad thing about this game is that it honestly had so much potential. The creativity of having multiple different paths you could take to an already established storyline is very intriguing. But unfortunately it was wasted by a game studio that is just a puppy mill for games (the studio cant even be smart enough to hide its own name) and an IP that clearly will give anyone with a half baked idea for it the greenlight.
It could have been Detroit become human but a plot people actually care about but they’re so lazy. I would have waited 10 years on the game to make the quality better but it’s just so clear these devs didn’t care. I really hope someone else can make a sequel or something that actually justifies the premise cuz this is GOLD they’re sitting on a literal gold mine
You almost describe an scam , these games are scams . Was the gollum and the king kong games having any barely decent quality at all ?? Nope . How Sony or Microsoft allows these crap on their stores ??
Seriously though, can you imagine a Walking Dead game where you gotta build up a community from scratch and you even come across some of the series villains and maybe even Ricks group along the way. Same with Game Of Thrones, such a vast universe to explore and yet not one developer seems to want to put any effort in at all??
Game of thrones actually gets incredible modded support, like CK3 AGOT is the one of the best games I’ve ever played and if I wasn’t a ck fan before I could’ve been tricked into thinking it was an official ASOIAF Game
That's SoD. You don't play as one survivor but the whole group, and you can recruit more people, even smaller communities and then their bases become available for you to use.
@@Timbo360i think it's the mainstream aspect. I mean, i haven't seen this ammount of crappy games based off licenced IPs in such a short period of time in over a decade
Sorry to disappoint you, but Gollum was published by Daedalic... so yes Gollum is a absolutely abyssmal pos game but its not the failure of gamemill ... rather the corpo fucks at daedalic who are tho blame for that one. And no that does not make it better... If you are interested here is a documentary on the reasons why Deadalic screwed up Gollum so massively: th-cam.com/video/vszf1mwyAfw/w-d-xo.html
Hey I actually liked Survival Instinct. I had my friend play it once, and I 100% swear to you on my life ( i wish I recorded it) that during that intro where Dixon's dad got overwhelmed, he actually didn't get overwhelmed. It was his very first time playing. He got headshots for all 8 rifle rounds he fired and rounded up the rest of them and ran a train just like in COD zombies in that tight space. It was one of the most impressive things I've ever witnessed in video games. It was pure skill, my jaw dropped. After a minute or two of 'edge of your seat' action and clutch after clutch, the screen just goes blank and cuts to the scene where he's being eaten. My friend was confused. He looks over at me and my jaw is still wide open. He's like, "What?" and I'm like, "You are literally not supposed to beat that part."
new gta will be promising(not) call of duty or battlefield or need for speed is another good examples they all ran themselves into the ground,destroying themselves from fame because of company greed. Make stupid lazy efford games- win stupid prizes
@@votpavel Gta is almost always promising and delivers! I can't swear just because we're in youtube but imagine I swear your mom, dad, sister or brother ok?
1:39 actually almost made me laugh out loud. They just put a random tank there, not even the same as in the movie. That’s probably a Leopard 2A6 or 2A7, which is German. Why is it in America with desert camo and was used to try and stop the zombies?
It seems like we have entered a new dark age of licensed game thanks to this game's publisher. How can you make three of the worst games of the year in quick succession? It actually impressive
Hell no, that's way too much of an exaggeration. We just had Hogwarts Legacy, Spider-man 2 and that Robocop games that was covered on this channel like 2 weeks ago, what are you on about?
@@ragnakakthe robocop game was published by nacon and developed by tayon that i think made the rambo game angry joe hates. nacon is also a shitty scummy publisher, because of what they did to the developer frogware for the sinking city game. but gamemill is the publisher responsible for gollum, skull island and this, which are without a doubt the three worst licensed games ever released as well as the worst games of 2023 😂
Please tell me you know Puppy mills is a nickname given to them. It's not an actual Mill. It's a slang reference to a factory or production plant. It's like saying "Puppy factory" that doesnt now make actual factories sound dodgy. What a weird way to think
I loved the walking dead when it was a show about surviving a zombie apocalypse but then it turned into drama that occasionally had zombies showing up.
Damn, not gonna lie, some of the mechanics seemed like an extremely good idea. Like altering the story, different skills for different characters which leads into altering the story for them for replayablity. It is a damn shame that instead of taking this rough gem and turning it into a jewel...they threw it into shit and called it a necklace
In every bad studio there’s that one guy with actual talent, but their ideas can never be utilized bc of the incompetence of their leadership. In a lot of ways I actually feel kinda bad for the dev teams for being these really terrible games that have been coming out of late, working on these kinds of games would be so soul crushing
I bet "Still not bitten" team could have made a better action RPG/narrative choice game. Even using the revamped Telltale engine. With half the budget.
Sarah Wayne Collins also reprised her role as Lori. And funnily enough, Chandler Riggs also did some voice acting for it too, just not as Carl. It says on his IMDB that he voices a random "Woodbury Goon".... 😂😂😂😂
This feels like a big missed opportunity. Story-wise wise it looks great and I really like that you can make alternative decisions based on what happens in the show. The game engine just looks so bad though.
If there’s one thing that could save this game, it’s the “choose your own adventure” aspect. “Script” your own plot and character choices, leading to a series of totally different story ending possibilities.
Fun fact. Game Mill haven't updated their website in over a year. And they are STILL advertising games as 'just released' that came out in early 2022. What does that say about the state the publisher is in?
props to them for actually finally making a walking dead game that actually is trying to be a playable version of the show, back in the day I would have loved this game, and it looks like they made the damn thing back in the day and only just remembered they forgot to release it
The tank at 1:37 is supposed to be an Abrams, which is an American tank, the one shown in the game is a Leopard 2, which is a German tank. They even used stock assets.
@@animq4ionboi.153 It is an M60 during the prison related episodes. We're referring to S01E01 (I think that's correct), where Rick rides a horse into town and runs into a horde. He loses the horse and hides inside a tank.
This is one of those awful situations where you can just FEEL the developers screaming from every fiber of the game about how they wish they were given even a little bit more time and money. I feel like yoda in revenge of the sith when he senses order 66 happening
It's not screaming that, it's screaming mismanagement and a team that doesn't care. None of this game would have been great if given enough polish. The most it could have been is a "mediocre Last of Us" and passed.
Like others said, not necessarily. Sometimes dev teams are cheap, lazy and passionless by nature. It's a job, and sometimes people just end up starting up a cashgrab dev outlet after college, and a dev team can be responsible for pumping stuff out the door for short term profits sometimes, it's not always artists Vs cashgrabby publishers, it depends on the dev team.
Dude I hate this constant excusing of dev teams lmao. Bro, it's from Game Mill. Seriously. Same people that have released Gollum and Rise of Kong, both are the cheapest games from the discount bin you'd find at the game store.
@@camblongkaras7121 I know people personally who worked on Gollum. They are not the kind of people who rush games out for a quick cash grab. But they were not given enough funding for the scope of the game that was expected by the higher-ups. And anyway, Game Mill was only responsible for the publishing of that title. Most creative people would not be happy with the state of these games, but the average joe programmer can't do anything about that. This is not their fault.
Honestly with more time, a higher budget, and a production crew that cared, this could have been a really good game. I think the choice aspect that changes characters that strain from the original main story is really cool. Third person combat is definitely the way to go in a game like this. Overall, this still has potential if a major developer picked up on it instead.
When he started talking about how you can change the events of the TV show through choices I was like, holy shit what a missed opportunity. If they had picked a better dev team and given them more cash + got the og actors on board it would've been so cool
@@legend7951 It would still be severely limited with more cash and actors included, unless the choices wasn't binary. It's the reason why Telltale Walking dead doesn't work on a fundamental level. How fun is it to play as Rick in Shane's body, you will do the same anyway, say the same, feel the same. Try to play Telltale WD again. Then replay a chapter where you have made a choice between 2 people. They will both serve the same function in that chapter, and in many cases say the same dialogue. It's boring and creates the illusion of choice. True concept of that type of game would be to create a tree, where choices leads to different outcomes, not just in terms of characters, but setting, story, gameplay and so on.
If they wanted to make it still cinematics instead of animated cutscenes they couldve made the "Cutscenes" look like comic panels to actually make it stylistic and it would be pretty unique
It would be cool if they let the studio that did Terminator Resistance and Robocop Rouge City do a Walking Dead game. The amount of respect they show liscensed franchises is amazing.
We need a video game equivalent of the Razzie movie awards. Just an entire ceremony dedicated to ripping on the shittiest, most laughable failures of the year. If the only motivation for a studio is NOT to be nominated… well that’s a start.
Hopefully one day someone can make a game that does the series justice. The premise of being able to choose was great on paper but they fumbled that football on literally everything else. I think Supermassive Games would've done a great job with this IP
Between, Redfall, the golem video game, the King Kong video game and now this... Not only are people who love terrible video games eating good but Matt Mc Muscles is going to have content for years.
Hey now, what if he is bankrolling them all with his TH-cam moneyz as an investment? Just kidding, obviously, the game he was involved producing was actually good.
Small note for clarity: GameMill literally had nothing to do with the Gollum game, they just published Kong. Still a chain of tragedy but let's be accurate about what they did and didn't shit out. :V
@@Juref98 Yeah. I've played both this and Gollum, and the gameplay is actually well enough (when not weighed down by glitches, mostly visual). Even in terms of adaptation they seem to be good enough at knowing when to change (and how to change) and when to stick religiously to the source material. I'm content the cause of the problem is Gamemill handing AAA-level projects to a A-level studio - presumably because that's the cheapest way to do it - and on top of that not taking into account that doing so will AT LEAST require more time to complete. Get these devs a higher budget, more time to work on the game, and a bit more time to get actual experience (and maybe let them partner with an actual animation studio) and they'd probably do great... but god forbid any publishing company in 2023 respect developers enough to do that, right?
The sad part about The Walking Dead: Survival Instinct is that it could've been a really good game. The opening level is great and the base mechanics were unique. The problem is the publisher was trying to force them to release the game as soon as possible. So the version of Survival Instinct that we got was essentially an alpha if not pre-alpha that was quickly scrambled together for release without developer consent. It's basically the Big Rigs Over The Road racing of zombie survival games as a result.
Both Survival Instinct and Destinies have the skeletons of good games. I remember they wanted to push SI to release prior to Merle's death in the show and was marketed as the prequel for Daryl and Merle. Due to the rush, it turned out as you stated. The case seems to be similar for Destinies but what I'm failing to understand is...why? Why rush this? The Walking Dead was at the height of it's powers in seasons 3 and 4 with something like 14 million weekly live viewers. So while it's scummy, I can see the dip shit corporate think of trying to release the game to capitalize on sales. With the series "finale" they barely cracked 1 million viewers and, save for the Daryl spin off, I can't see the audience being beyond that million or so die hard fans. So why rush this game? The Walking Dead has been...well...dead for years. Who are you rushing this title to sell to? It doesn't make sense to me. Destinies could have been an awesome alternate universe telling of The Walking Dead's universe like Gihren's Greed was for the Gundam universe. As it stands, they released this abomination.
Life just hasn't been as good as playing Telltale's stories in a cold gamer cave as a young adult. Walking Dead used to be an event, phenomenon. By season 4 I remember most of America tuning in every week. Now? Well now, that's just times passed. A strong memory for me has become another blunted dart they through at the money board.
If we want games to be good we as consumers gotta figure a way to support developers that make good games. They keep getting lost cause they put out good games but aren't marketed correctly when they need it due to executives strange obsession with viewcounts and Twitter likes. Games can live and die now by the burn or praise of whoever gets a game code first and says something clever.
I quit watching during season 4. Even season 3 it started going downhill. Those first 2 seasons though, I remember being obsessed with it. Looking forward to the great big post apocalyptic world to explore. But they just kept running around the woods and the most boring places imaginable. Now they're going to france and new york but it's too late. I stopped caring soooooo long ago
Hey Gman, the metal slug rocket launcher edit almost ruined my shirt when I snorted my coffee through my nose while trying to watch your video at work instead of working. Good stuff man.
I’ve never seen the show only played the first telltale game but let me tell you as a not very emotional person that games ending almost made me cry. This game just makes me contemplate why it exists
@@leithaziz2716I loved the first season so much, I’m considering playing the Michonne one, I just can’t justify buying any of them when I have to play as a female child which sounds insanely boring and annoying to me. When you play as Lee you know you can probably always sock someone in the face as a last resort if you need to, but I imagine the other seasons are just constantly running and hiding which sounds so lame, I liked leading a camp of survivors and protecting them
State of decay is leagues above this, not even in the same ballpark, the saddest part is that this game had so much potential and now it's just that much harder to ever get a great open world walking dead game. kind of reminds me of how we may never get a good resident evil movie.
What I really wanna see from a zombie game is one where Zombies don’t HAVE health. You can maim them, cut them up, whatever, but you NEED to destroy their head to keep them down. Seems like a severe missed opportunity for zombie games
0:50 Correction : LoTR : Gollum was published by Nacon. GameMill is responsible for Rise of Kong, The Walking Dead Destinies and Big Rigs : Over the Road Racing.
The issue is that they could have made up for the games short comings very easily. If they changed the graphics of the cutscenes to look like pencil sketches it would harken back to the comic books, and make the still frames more acceptable. Changing the graphics of the game to be cell shaded would have done the same, and would have given the bland environment some life. It still would have been a wreck of a game, but it would have at least looked good, and hidden some of its shortcomings in an intelligent way. But now I’m thinking theres no way this “studio” who tricked a bunch of hollywood dumbasses don’t get sued into selling their organs to survive. They very clearly ripped off some executives.
They almost certainly planned to animate them but then lost the budget or couldn't make passable cutscenes so they just posed the characters and took screenshots like they were playing Garrys Mod. That's actually even cheaper than drawing them, maybe they didn't even have the budget for that.
being cheap is basically amcs whole deal. The reason the first season is so good is because they had a director who had a vision for the series, and they fired him. Then, they cut the budget to a miniscule amount and well here we are. AMC never cared about making anything good. they just want as much money for as little money spent as possible. The walking dead could have been so much better, which in return would have gotten them more profit, but instead all they could think about was how much they were going to get NOW.
@@armyofuno8196 if you'd read my comment, yourd realize I was more frustrated by the shortsighted want for cash. They sacrificed much higher potential gains for easy quick cash. Which is the problem with most companies. All they can think about is upping their quarterly profits rather than trying to make their company ACTUALLY successful
We have not been given good TWD games…let’s be real, we deserve a AAA game and the fact we haven’t gotten it in 2024 and instead got this is not a good sign.
This sucks, because I love the concept of this game so much. Even knowing how it is, part of that Walking Dead fan in me is tempted to get it. Definitely will get on a deep sale.
the tank at 1:40 is a leopard 2, which is a German tank, not in service in America. it also has desert camo despite being in an urban environment. absolutely no attention to detail, they couldn't even make an accurate Abrams model, so they probably just searched tank models on the unity store and found this. absolutely horrible.
Honestly the idea of retreading through the show and being able to see things play out differently like having Merle with the group, Carl dying, or the Governor becoming an ally has some intrigue to it in a “what if” fanfiction kind of way that would be appealing to fans, but the execution was just downright awful.
At this point the only content I want from the walking dead is a faithful animated adaptation of the comic from kirkman. I think that would be very successful
@@ZakkiousSomeone on Shitter said he wished there were more accessible buildings in GTA while showing a clip of him entering the hospital and gunning down people in the waiting area. Lots of the self proclaimed Shitter police than complained about the unnecessary violence against harmless NPC's, including our GmanLives. You know, the guy who keeps praising games for being "gloriously violent", saying how much fun it is to run amok in games like Postal and so on. He also claimed that there are no missions in GTA that make you kill civilians.
the funniest thing is they had the ideas down properly with a faithful recreation of the show but with a twist of changing the destinies,all they had to do was make the gameplay fun,HAVE ACTUAL good artstyle and graphics,because come on man,its been like 2-3 years since ps5 came out,current gen games shouldnt come out looking like ps2 games. But somehow failed at every point.
I refuse to let this game ever over shadow the amazing emotional roller coaster of our sweet and brave Clementine. She is the only game character that deserves the praise! Her story, the storyline, her bravery. She's such an admirable person from scared little girl to murderous protagonist with some humanity. This game is not TWD.
I’m pretty sure Survival Instinct also had a mechanic where you could send survivors on scavenging runs while you were doing missions and they could die on them so it even had a bit more Risk v Reward with your group members then this game does it seems.
It honestly looks like the devs had some interesting ideas going, and were trying for some cool mechanics. Hopefully the people that did those things finds a better team/publisher.
I coined a term in fiction called "Lost Syndrome." Basically, it's when a TV show kills off a character randomly mostly just for shock value in a fake attempt at raising the stakes. Lost was so popular that a lot of shows were doing it such as Heroes, The Walking Dead, and The 100. So when I heard that a game based off of those TV shows comes along and allows you to specifically alter the "destinies" of these pointless deaths for player engagement, that sounded like an instant game of the year premise. But to miss the landing this badly is so disappointing. The wasted potential is honestly the worst part of this whole thing. It could have been PS2-level graphics and gameplay and I would have been fine with that. The PS2 was good and had a lot of great games and the Destinies gimmick could have been leaned into to make up for it and it'd be an instant classic even as a budget game.
The difference is that Lost didn't kill off characters just for shock value. Every death served a greater purpose to the plot. When the Walking Dead kills Abraham, it's obviously for shock value because he is literally never brought up ever again.
There are plenty of characters who have different fates between the two. Like Sophia and Carl are still alive in the comics. Rick noped out of the show.@@onesaucynougat7471
Honestly this should've been a $10-15 story-driven indie game, half Oregon Trail and half visual novel. The simpler gameplay and dramatically reduced production costs would've allowed for a greater variety of outcomes, and more extensive coverage of the show's story. Genuinely sad to see a pretty cool core premise wasted so badly.
This is such an interesting concept for a game. Not even just TWD, I mean you could do GoT, Breaking Bad, whatever. Playing a whole What If? type story where you can see what would have happened if certain characters were alive or if things played out differently is super intriguing. A shame that this game turned out so lame. I don’t think it’s the worst one of the year, but definitely bad
I don't know why Gmanlives claimed that this game is from the same guys who made Gollum. It's not. GameMill had absolutely nothing to do with the Gollum game which was developed and published by Daedalic. One look at the respective Steam pages shows that. To be fair, Gollum, the Kong game and this atrocity all suck terribly.
"A mill is a device, often a structure, machine or kitchen appliance, that breaks solid materials into smaller pieces by grinding, crushing, or cutting."
As a walking dead fan, seeing the franchise go from falling apart to flat out not having any effort put into it anymore is so sad. AMC could’ve taken the smarter route of making this game better and more liked by lots, but rather took the cheap and fast route to get a quick cash grab. I haven’t played it yet, but I’m not looking forward to it.
Why even pick it up???? Just pirate it if that’s the case
I'm sure this game will be I'm the 5 dollar bin soon
ClashedPR have you watched the Walking Dad porn parody of TWD?
Wow surprised to see you on a gman video. I watch your shorts all the time on TH-cam and TikTok.
Bro why don't you upload anymore your videos were so good
Hershel in the Show: "They can be healed, don't kill them, they are people!!"
Hershel in this game: "RIGHT BETWEEN THE EYES, MUH ADRENALINE'S PUMPIN!"
Question is does Hershel get a perk/skill that allows for infinite ammo when using a shotgun?
Lmao this comment is gold 🤣
16:47 😭😭😭
@@espyizthank you
@@michaelpapadopoulos3756 Funny you asked that considering the one-liner Hershel scene has him wielding a revolver that somehow holds 12 rounds
The sad thing about this game is that it honestly had so much potential. The creativity of having multiple different paths you could take to an already established storyline is very intriguing. But unfortunately it was wasted by a game studio that is just a puppy mill for games (the studio cant even be smart enough to hide its own name) and an IP that clearly will give anyone with a half baked idea for it the greenlight.
It could have been Detroit become human but a plot people actually care about but they’re so lazy. I would have waited 10 years on the game to make the quality better but it’s just so clear these devs didn’t care. I really hope someone else can make a sequel or something that actually justifies the premise cuz this is GOLD they’re sitting on a literal gold mine
this is one of those developers that found out all you need to do to get your hands on an IP is ask
You almost describe an scam , these games are scams . Was the gollum and the king kong games having any barely decent quality at all ?? Nope . How Sony or Microsoft allows these crap on their stores ??
How is that creative when other games already have done it?
kid named Fate/Stay Night visual novel:
Seriously though, can you imagine a Walking Dead game where you gotta build up a community from scratch and you even come across some of the series villains and maybe even Ricks group along the way. Same with Game Of Thrones, such a vast universe to explore and yet not one developer seems to want to put any effort in at all??
Game of thrones actually gets incredible modded support, like CK3 AGOT is the one of the best games I’ve ever played and if I wasn’t a ck fan before I could’ve been tricked into thinking it was an official ASOIAF Game
Basically state of decay 2 ?
That's SoD. You don't play as one survivor but the whole group, and you can recruit more people, even smaller communities and then their bases become available for you to use.
Seems like a decent developer don't care about these franchise
As others have said State of Decay 2 will certainly scratch that itch.
Happy that they decided to bring back the "mid-budget game you find in the gamestop bin" games back
Sneak King, my beloved
They’ve been existing ala Steam, or do you mean more so these type games being released more “mainstream” ? Cuz that description is spot on for this 😂
@@blebblebberson9327based
@@Timbo360i think it's the mainstream aspect. I mean, i haven't seen this ammount of crappy games based off licenced IPs in such a short period of time in over a decade
"Mid budget game you find in the gamestop bin but its actually 50$"
Creating this, Gollum and Kong all within 2 years is honestly fucking impressive ☠️☠️☠️
they are the publisher not the developer
you mean the same year
Sorry to disappoint you, but Gollum was published by Daedalic... so yes Gollum is a absolutely abyssmal pos game but its not the failure of gamemill ... rather the corpo fucks at daedalic who are tho blame for that one. And no that does not make it better...
If you are interested here is a documentary on the reasons why Deadalic screwed up Gollum so massively: th-cam.com/video/vszf1mwyAfw/w-d-xo.html
When the games look like this, it's not that surprising
Kong was made by another company
Hey I actually liked Survival Instinct. I had my friend play it once, and I 100% swear to you on my life ( i wish I recorded it) that during that intro where Dixon's dad got overwhelmed, he actually didn't get overwhelmed. It was his very first time playing. He got headshots for all 8 rifle rounds he fired and rounded up the rest of them and ran a train just like in COD zombies in that tight space. It was one of the most impressive things I've ever witnessed in video games. It was pure skill, my jaw dropped. After a minute or two of 'edge of your seat' action and clutch after clutch, the screen just goes blank and cuts to the scene where he's being eaten. My friend was confused. He looks over at me and my jaw is still wide open. He's like, "What?" and I'm like, "You are literally not supposed to beat that part."
The fact that The Walking Dead video games were reduced from fantastic Telltale titles to mobile game skins is just sad.
This franchise just can't catch a break
I mean, it had a long successful break with telltale. It's post telltale that things went screwy.
So many shitty games in a row, one of these so shitty that was canned
Telltale had a simple formula with it that worked. Every other game however failed miserably especially Overkills FPS one
Maybe they should try not sucking.
This franchise has fully had its time in the sun. It needs to be sent to live on the farm.
I love the new genre of Gollum-likes. Can't wait to see what they come up with next.
The Dark Souls of Gollum-likes
GrimShwiz you fool, you doomed us all to a plague of terrible game! 😱😱😱
new gta will be promising(not)
call of duty or battlefield or need for speed is another good examples
they all ran themselves into the ground,destroying themselves from fame because of company greed.
Make stupid lazy efford games- win stupid prizes
@@votpavel Ahahaha shut up with your trolling.
@@votpavel Gta is almost always promising and delivers! I can't swear just because we're in youtube but imagine I swear your mom, dad, sister or brother ok?
1:39 actually almost made me laugh out loud.
They just put a random tank there, not even the same as in the movie.
That’s probably a Leopard 2A6 or 2A7, which is German.
Why is it in America with desert camo and was used to try and stop the zombies?
probably a free asset/reused asset they already had 😂
@@Hypno_BPM man, they too lazy to search for free/cheap abrams model in google? damn 😭
i mean the show had a random british chieftain tank from the 70s, at least they got hat aspect right
"Gives off 'We've got Shane at home' vibes" Man I can't stop laughing! Best line ever.
It seems like we have entered a new dark age of licensed game thanks to this game's publisher. How can you make three of the worst games of the year in quick succession? It actually impressive
At least the Robocop game is good
Hell no, that's way too much of an exaggeration. We just had Hogwarts Legacy, Spider-man 2 and that Robocop games that was covered on this channel like 2 weeks ago, what are you on about?
considerng that it was made by he same company who made the rise of kong and the gollum game, is it really that big of a surprise?
@@ragnakakthe robocop game was published by nacon and developed by tayon that i think made the rambo game angry joe hates. nacon is also a shitty scummy publisher, because of what they did to the developer frogware for the sinking city game. but gamemill is the publisher responsible for gollum, skull island and this, which are without a doubt the three worst licensed games ever released as well as the worst games of 2023 😂
@@jfk8540Do you just use Angry Joe's opinions as your own?
Naming your company Game Mill is like admitting you run a puppy mill for video games.
It's like a clothing brand calling naming itself Sweatshop Fits
holy shit thats so funny
They def have like 60 Koreans chained to desk pumping games out.
lol I know man I instantly associated their name with that shit
They produce the equivalent of parvo for gaming
Please tell me you know Puppy mills is a nickname given to them.
It's not an actual Mill. It's a slang reference to a factory or production plant.
It's like saying "Puppy factory" that doesnt now make actual factories sound dodgy.
What a weird way to think
Anytime I’m in a public place, and feel like some peace and quiet, I just pull out my personal puff of smoke and climb inside. Works like a charm.
I loved the walking dead when it was a show about surviving a zombie apocalypse but then it turned into drama that occasionally had zombies showing up.
Damn, not gonna lie, some of the mechanics seemed like an extremely good idea. Like altering the story, different skills for different characters which leads into altering the story for them for replayablity. It is a damn shame that instead of taking this rough gem and turning it into a jewel...they threw it into shit and called it a necklace
I was about to write the same comment. It seems like a genuine good project, but only in paper
@@arnaldojunior8924 exactly, the idea was there, but damn the potential squandered feels criminal
In every bad studio there’s that one guy with actual talent, but their ideas can never be utilized bc of the incompetence of their leadership.
In a lot of ways I actually feel kinda bad for the dev teams for being these really terrible games that have been coming out of late, working on these kinds of games would be so soul crushing
Western people and their metaphors
All they need is a few patches and modding community that will fix the game mechanics. In 5 years modded for 5 euros ill get it. 😅
It’s weird how this game has your choices matter more than the telltale games yet lacks all the heart soul and dedication than the telltale games
Hell, the telltale game has better visuals too lol
I bet "Still not bitten" team could have made a better action RPG/narrative choice game.
Even using the revamped Telltale engine.
With half the budget.
It has the same amount of 'choice matter' as Telltale. The choice is binary, and characters just replace each other in future chapters.
Someone pitched it during a meeting. Great idea! Waaaay too much for them to handle, though.
@@randomguy6679 Yeah this crap looks like a ps2 game, and not a good looking ps2 game like God of War or Urban Reign.
2:57 actually surprisingly they did bring a few of the actors back, I believe off the top of my head the actors are T-Dog, Lori, Beth and Sophia
Sarah Wayne Collins also reprised her role as Lori. And funnily enough, Chandler Riggs also did some voice acting for it too, just not as Carl. It says on his IMDB that he voices a random "Woodbury Goon".... 😂😂😂😂
This feels like a big missed opportunity. Story-wise wise it looks great and I really like that you can make alternative decisions based on what happens in the show. The game engine just looks so bad though.
Gollum was published by Nacon. GameMill was not involved with it. GameMill’s responsible for Rise of Kong and Walking Dead Destinies
🥛
And the new ATLA game
And big rigs
@@fisky8804 YOU'RE WINNER!
If there’s one thing that could save this game, it’s the “choose your own adventure” aspect. “Script” your own plot and character choices, leading to a series of totally different story ending possibilities.
There is no way this game was made recently... it looks exactly like one of the million zombie survival games released a decade ago.
Telltale should’ve made this game, would’ve been great !!!
Fun fact. Game Mill haven't updated their website in over a year. And they are STILL advertising games as 'just released' that came out in early 2022.
What does that say about the state the publisher is in?
They published Big Rigs Over The Road Racing. It’s an anomaly that they’re still around.
This is literally the 4th attempt (not counting Telltale's version) at making a Walking Dead shooter. This might as be a cursed genre
Or its just that amc have always been cheap af
Both saints and sinner game are pretty great
Nah they just havent given the rights to a company worth a damn. Let obsidian make a wd shooter and itd be a game changing good zombie game bet money
I don’t think it’s cursed. AMC is just cheap
Saints and Sinners is good, but that's a VR game so the market for it is limited on that basis alone.
This game is the perfect idea, but with literally the worst possible execution.
props to them for actually finally making a walking dead game that actually is trying to be a playable version of the show, back in the day I would have loved this game, and it looks like they made the damn thing back in the day and only just remembered they forgot to release it
Hell nah bruh I mean half life 2 came out in 2007 and it looks 100x times better than this
half life 2 came out in 2004 @@caseycat
"We've got Shane at home", I cannot watch any farther in without waking the kids from laughing so hard!
Lol I actually woke mine up, he gave me a dirty look and everything too.
The tank at 1:37 is supposed to be an Abrams, which is an American tank, the one shown in the game is a Leopard 2, which is a German tank. They even used stock assets.
As a no life War Thunder player, I recognized that immediately lmao
Pretty sure the tank they used in the show wasn’t American too
@@onesaucynougat7471 Correct, I think it's a Chieftain, which is of course, British.
I'm damn sure the tank on the show is a M60 Patton tank
@@animq4ionboi.153 It is an M60 during the prison related episodes. We're referring to S01E01 (I think that's correct), where Rick rides a horse into town and runs into a horde. He loses the horse and hides inside a tank.
The Walking Dead Survival Instinct came out March 19,2013 not 2015.
The ideas the game shows aren’t bad, it’s the overall handling of presentation
This is one of those awful situations where you can just FEEL the developers screaming from every fiber of the game about how they wish they were given even a little bit more time and money. I feel like yoda in revenge of the sith when he senses order 66 happening
It's not screaming that, it's screaming mismanagement and a team that doesn't care. None of this game would have been great if given enough polish. The most it could have been is a "mediocre Last of Us" and passed.
@@DamienDarksidefr it's not always the higher ups, employees can mess up bad too. It can happen both ways
Like others said, not necessarily. Sometimes dev teams are cheap, lazy and passionless by nature. It's a job, and sometimes people just end up starting up a cashgrab dev outlet after college, and a dev team can be responsible for pumping stuff out the door for short term profits sometimes, it's not always artists Vs cashgrabby publishers, it depends on the dev team.
Dude I hate this constant excusing of dev teams lmao. Bro, it's from Game Mill. Seriously. Same people that have released Gollum and Rise of Kong, both are the cheapest games from the discount bin you'd find at the game store.
@@camblongkaras7121 I know people personally who worked on Gollum. They are not the kind of people who rush games out for a quick cash grab. But they were not given enough funding for the scope of the game that was expected by the higher-ups. And anyway, Game Mill was only responsible for the publishing of that title. Most creative people would not be happy with the state of these games, but the average joe programmer can't do anything about that. This is not their fault.
Honestly with more time, a higher budget, and a production crew that cared, this could have been a really good game. I think the choice aspect that changes characters that strain from the original main story is really cool. Third person combat is definitely the way to go in a game like this. Overall, this still has potential if a major developer picked up on it instead.
Any shit game could be made decent with time, money, and people who care. Unfortunate it’s rare now
@@bobbiggle4390not gollum lol
That first sentence pretty much sums up all Walking Dead titles save for Telltale's
The faces in this game gives me "my face is tired" vibes
Dang the timeline alteration sounds like such a cool idea
Too bad the execution is doo-doo
I was actually looking forward to this game. Such a Triple A deserving concept ruined by small budget and greed.
Didn’t expect anything from the company that published rise of Kong 😂
When he started talking about how you can change the events of the TV show through choices I was like, holy shit what a missed opportunity. If they had picked a better dev team and given them more cash + got the og actors on board it would've been so cool
Lol. Lmao even
@@legend7951 It would still be severely limited with more cash and actors included, unless the choices wasn't binary. It's the reason why Telltale Walking dead doesn't work on a fundamental level. How fun is it to play as Rick in Shane's body, you will do the same anyway, say the same, feel the same. Try to play Telltale WD again. Then replay a chapter where you have made a choice between 2 people. They will both serve the same function in that chapter, and in many cases say the same dialogue. It's boring and creates the illusion of choice. True concept of that type of game would be to create a tree, where choices leads to different outcomes, not just in terms of characters, but setting, story, gameplay and so on.
@@legend7951Imagine Naughty Dogs making this game.
"And lemmie tell you something" when you're talking about Shane got a laugh out of me
Telltale The Walking Dead videogames are still the best.
At first I thought the cut scenes were static from the editing…not how the final product is hahah
If they wanted to make it still cinematics instead of animated cutscenes they couldve made the "Cutscenes" look like comic panels to actually make it stylistic and it would be pretty unique
Even if they did not want that, they couldve used graphic style used in the later tv intros/ed if they wanted to distance themselves from the comic.
wouldn’t comic panel drawings be more work than just taking the in game 3D models and just freeze them 😂
It would be cool if they let the studio that did Terminator Resistance and Robocop Rouge City do a Walking Dead game. The amount of respect they show liscensed franchises is amazing.
They made two trash b grade games, don't overhype mediocrity. Put down the nostalgia goggles, both of those games were bad.
@@EDGE234Cope and seethe
@@EDGE234 what's a good game then in your opinion? lmao
@@EDGE234Robocop Rouge City is quite good.This game and Kong are worst than ps1 game
We need a video game equivalent of the Razzie movie awards. Just an entire ceremony dedicated to ripping on the shittiest, most laughable failures of the year. If the only motivation for a studio is NOT to be nominated… well that’s a start.
Hopefully one day someone can make a game that does the series justice. The premise of being able to choose was great on paper but they fumbled that football on literally everything else. I think Supermassive Games would've done a great job with this IP
Those Redfall cinematics 💀
Between, Redfall, the golem video game, the King Kong video game and now this... Not only are people who love terrible video games eating good but Matt Mc Muscles is going to have content for years.
Hey now, what if he is bankrolling them all with his TH-cam moneyz as an investment?
Just kidding, obviously, the game he was involved producing was actually good.
Small note for clarity: GameMill literally had nothing to do with the Gollum game, they just published Kong. Still a chain of tragedy but let's be accurate about what they did and didn't shit out. :V
i have suspicions that this game was secretly developed by an AI. it just has that classic AI "misunderstanding human stuff" written all over it.
This game looked like it had potential the concept was great too bad it was wasted on these developers
Never once did it look like it had any potential.
Probably not the devs, most likely the publisher Gamemill being greedy and giving them no budget
Lmao tf are you talking about this franchise has been dead and rotting for well over a decade 😂
@@Juref98 Yeah. I've played both this and Gollum, and the gameplay is actually well enough (when not weighed down by glitches, mostly visual). Even in terms of adaptation they seem to be good enough at knowing when to change (and how to change) and when to stick religiously to the source material.
I'm content the cause of the problem is Gamemill handing AAA-level projects to a A-level studio - presumably because that's the cheapest way to do it - and on top of that not taking into account that doing so will AT LEAST require more time to complete. Get these devs a higher budget, more time to work on the game, and a bit more time to get actual experience (and maybe let them partner with an actual animation studio) and they'd probably do great... but god forbid any publishing company in 2023 respect developers enough to do that, right?
@@Fartucus the ability to play through the game and change key events there was a lot of potential replay value to this
You put more time into this video than the devs put into their game
The workers probably gave it their best and weren’t able to deliver anything great
@@dylanburton4955 It’s called GameMill for a reason. They give no time to work on the game and little budget.
This game was made by chatgpt.
“Easily the worst game I’ve played in 2023”
I wonder if he got a chance to play The Day Before lol 😂
The sad part about The Walking Dead: Survival Instinct is that it could've been a really good game. The opening level is great and the base mechanics were unique. The problem is the publisher was trying to force them to release the game as soon as possible. So the version of Survival Instinct that we got was essentially an alpha if not pre-alpha that was quickly scrambled together for release without developer consent. It's basically the Big Rigs Over The Road racing of zombie survival games as a result.
Both Survival Instinct and Destinies have the skeletons of good games. I remember they wanted to push SI to release prior to Merle's death in the show and was marketed as the prequel for Daryl and Merle. Due to the rush, it turned out as you stated.
The case seems to be similar for Destinies but what I'm failing to understand is...why? Why rush this? The Walking Dead was at the height of it's powers in seasons 3 and 4 with something like 14 million weekly live viewers. So while it's scummy, I can see the dip shit corporate think of trying to release the game to capitalize on sales. With the series "finale" they barely cracked 1 million viewers and, save for the Daryl spin off, I can't see the audience being beyond that million or so die hard fans. So why rush this game? The Walking Dead has been...well...dead for years. Who are you rushing this title to sell to? It doesn't make sense to me.
Destinies could have been an awesome alternate universe telling of The Walking Dead's universe like Gihren's Greed was for the Gundam universe. As it stands, they released this abomination.
Life just hasn't been as good as playing Telltale's stories in a cold gamer cave as a young adult.
Walking Dead used to be an event, phenomenon. By season 4 I remember most of America tuning in every week.
Now? Well now, that's just times passed. A strong memory for me has become another blunted dart they through at the money board.
If we want games to be good we as consumers gotta figure a way to support developers that make good games. They keep getting lost cause they put out good games but aren't marketed correctly when they need it due to executives strange obsession with viewcounts and Twitter likes. Games can live and die now by the burn or praise of whoever gets a game code first and says something clever.
incidentally, Season 5 is where I quit watching
I quit watching during season 4. Even season 3 it started going downhill. Those first 2 seasons though, I remember being obsessed with it. Looking forward to the great big post apocalyptic world to explore. But they just kept running around the woods and the most boring places imaginable. Now they're going to france and new york but it's too late. I stopped caring soooooo long ago
All I see under this comment is just a show hating circle jerk lmao
That ain't Rick Grimes...
That's a Rick Crime
Hey Gman, the metal slug rocket launcher edit almost ruined my shirt when I snorted my coffee through my nose while trying to watch your video at work instead of working. Good stuff man.
Sadly, GameMill was not the company to publish Gollum, would've made sense if it was though
That's what i thought too lol
I’ve never seen the show only played the first telltale game but let me tell you as a not very emotional person that games ending almost made me cry. This game just makes me contemplate why it exists
The 1st and 4th season of Telltale's TWD is arguably the best thing that came out of this IP.
@@leithaziz2716Don’t forget the VR games.
@@leithaziz2716I loved the first season so much, I’m considering playing the Michonne one, I just can’t justify buying any of them when I have to play as a female child which sounds insanely boring and annoying to me. When you play as Lee you know you can probably always sock someone in the face as a last resort if you need to, but I imagine the other seasons are just constantly running and hiding which sounds so lame, I liked leading a camp of survivors and protecting them
I played the Telltale games before watching the show, and I felt more engrossed and immersed in the game's story than what the show had to offer.
@@MikeMarlowe-ym3zywow. Never have I seen someone so wrong and moronic
It's really bad when you realize, porn games put more effort into 3D designs than this game.
State of decay is leagues above this, not even in the same ballpark, the saddest part is that this game had so much potential and now it's just that much harder to ever get a great open world walking dead game. kind of reminds me of how we may never get a good resident evil movie.
What I really wanna see from a zombie game is one where Zombies don’t HAVE health. You can maim them, cut them up, whatever, but you NEED to destroy their head to keep them down. Seems like a severe missed opportunity for zombie games
Ever tried rdr undead nightmare?
Eternal Darkness had a similar mechanic even though it’s not a zombie game
@@bleaktoaster1286 I know I did but I was REALLY really little when I played it so I basically remember next to nothing
@@OBSDCC7 definitely revisit it man, it seems just like what your looking for :D
Small correction; Gollum was not published by Gamemill, it was self published by the development studio along with Nacon
Yeah gollum is made by completely different people common misconception
It might as well be lmao, these people can't be trusted.
@@kayden232ou Well, GameMill just released a few weeks ago Nickelodeon All Star Brawl 2, and that’s a great game.
doesn't even matter they are the same company atp
1:37 “let me tell you sumthin else…” I see what you did there 😂
I hate that a mechanic as cool as changing major plot points of the show is wasted on a game like this.
That's SHANE?! I thought he was one of the psychopaths on that dairy farm that ate people in the Telltale TWD game!
*Rubs head*
Lemme tell ya sumthin’, if ya gunna make Shane in da dang game, the least you can do is not make it shiet, man.
*rubs head again*
@@MoskHotelLemme tell ya somethin’
What is that HUEGH WHAT IS THAT!
This version of me can’t protect you, Lori! He can’t do what’s necessary!
0:50 Correction : LoTR : Gollum was published by Nacon. GameMill is responsible for Rise of Kong, The Walking Dead Destinies and Big Rigs : Over the Road Racing.
9:33 - I caught what you did there. 😂
I just realized what the still cutscenes and animation “style” reminded me of… one of those old 2000s pr0n pc games 💀
The issue is that they could have made up for the games short comings very easily. If they changed the graphics of the cutscenes to look like pencil sketches it would harken back to the comic books, and make the still frames more acceptable.
Changing the graphics of the game to be cell shaded would have done the same, and would have given the bland environment some life.
It still would have been a wreck of a game, but it would have at least looked good, and hidden some of its shortcomings in an intelligent way.
But now I’m thinking theres no way this “studio” who tricked a bunch of hollywood dumbasses don’t get sued into selling their organs to survive. They very clearly ripped off some executives.
There is nothing intelligent about making a game based on a TV series and then emphasising its comic book version.
@@johnboylan3832It would be going back to its root visually.
There is if the alternative was this fucking mess@@johnboylan3832
They almost certainly planned to animate them but then lost the budget or couldn't make passable cutscenes so they just posed the characters and took screenshots like they were playing Garrys Mod.
That's actually even cheaper than drawing them, maybe they didn't even have the budget for that.
being cheap is basically amcs whole deal. The reason the first season is so good is because they had a director who had a vision for the series, and they fired him. Then, they cut the budget to a miniscule amount and well here we are.
AMC never cared about making anything good. they just want as much money for as little money spent as possible. The walking dead could have been so much better, which in return would have gotten them more profit, but instead all they could think about was how much they were going to get NOW.
WOW, companies want money as fast as possible? This is outrageous!!! This has never happened before.
@@armyofuno8196 if you'd read my comment, yourd realize I was more frustrated by the shortsighted want for cash. They sacrificed much higher potential gains for easy quick cash. Which is the problem with most companies. All they can think about is upping their quarterly profits rather than trying to make their company ACTUALLY successful
We have not been given good TWD games…let’s be real, we deserve a AAA game and the fact we haven’t gotten it in 2024 and instead got this is not a good sign.
How the actual fuck does these studios get funding?
Embarrassing.
Not gonna lie, this 100% gave me Ride to Hell Retribution flashbacks.
This sucks, because I love the concept of this game so much. Even knowing how it is, part of that Walking Dead fan in me is tempted to get it. Definitely will get on a deep sale.
the tank at 1:40 is a leopard 2, which is a German tank, not in service in America. it also has desert camo despite being in an urban environment. absolutely no attention to detail, they couldn't even make an accurate Abrams model, so they probably just searched tank models on the unity store and found this. absolutely horrible.
0:31 now there’s a jump scare if I ever seen one
The slipped and the smoke commentary had me laughing so hard.
slippled*
@@birdmadx thanks mom.
His accent when he said 'slippled' did it for me 😂
Honestly the idea of retreading through the show and being able to see things play out differently like having Merle with the group, Carl dying, or the Governor becoming an ally has some intrigue to it in a “what if” fanfiction kind of way that would be appealing to fans, but the execution was just downright awful.
At this point the only content I want from the walking dead is a faithful animated adaptation of the comic from kirkman. I think that would be very successful
We do live in a timeline where macaulay culkin sprinkled meth over his morning cereal...he just skipped the cereal part
but gman, the zombies used to be pedestrians! you can’t shoot them!
came here just for these kinds of comments, seems like hes deleting them all now. liking the comment before its deleted.
That was really weird to see him so butt hurt about that. It's almost like he was hacked!
"hacked" is too convenient of an excuse, thats the same excuse you give when caught with cp, dude knew what he was doing 100% @@kimtongun3663
what's the context, anyway?
@@ZakkiousSomeone on Shitter said he wished there were more accessible buildings in GTA while showing a clip of him entering the hospital and gunning down people in the waiting area. Lots of the self proclaimed Shitter police than complained about the unnecessary violence against harmless NPC's, including our GmanLives. You know, the guy who keeps praising games for being "gloriously violent", saying how much fun it is to run amok in games like Postal and so on. He also claimed that there are no missions in GTA that make you kill civilians.
the funniest thing is they had the ideas down properly with a faithful recreation of the show but with a twist of changing the destinies,all they had to do was make the gameplay fun,HAVE ACTUAL good artstyle and graphics,because come on man,its been like 2-3 years since ps5 came out,current gen games shouldnt come out looking like ps2 games.
But somehow failed at every point.
And bro the cutscenes.. Holy crap no
We have the technology to go into space but we can't make games actually good im so disappointed.
We never went to space, don't let the woke matrix fool you
wtf!
how the heck this company even get the license so easily?
I refuse to let this game ever over shadow the amazing emotional roller coaster of our sweet and brave Clementine. She is the only game character that deserves the praise! Her story, the storyline, her bravery. She's such an admirable person from scared little girl to murderous protagonist with some humanity. This game is not TWD.
I’m pretty sure Survival Instinct also had a mechanic where you could send survivors on scavenging runs while you were doing missions and they could die on them so it even had a bit more Risk v Reward with your group members then this game does it seems.
If they went in a more telltale style this could have been great, its a really interesting idea
How long before the devs tweet out an AI generated apology later and close their studios?
It honestly looks like the devs had some interesting ideas going, and were trying for some cool mechanics. Hopefully the people that did those things finds a better team/publisher.
I coined a term in fiction called "Lost Syndrome." Basically, it's when a TV show kills off a character randomly mostly just for shock value in a fake attempt at raising the stakes. Lost was so popular that a lot of shows were doing it such as Heroes, The Walking Dead, and The 100.
So when I heard that a game based off of those TV shows comes along and allows you to specifically alter the "destinies" of these pointless deaths for player engagement, that sounded like an instant game of the year premise.
But to miss the landing this badly is so disappointing. The wasted potential is honestly the worst part of this whole thing. It could have been PS2-level graphics and gameplay and I would have been fine with that. The PS2 was good and had a lot of great games and the Destinies gimmick could have been leaned into to make up for it and it'd be an instant classic even as a budget game.
The walking dead killed off popular characters in the season 7 premiere because that’s what happened in the comics.
The difference is that Lost didn't kill off characters just for shock value. Every death served a greater purpose to the plot. When the Walking Dead kills Abraham, it's obviously for shock value because he is literally never brought up ever again.
There are plenty of characters who have different fates between the two. Like Sophia and Carl are still alive in the comics. Rick noped out of the show.@@onesaucynougat7471
3:26 scenes trying to be as dusk falls, except as dusk falls actually did it well
Honestly this should've been a $10-15 story-driven indie game, half Oregon Trail and half visual novel. The simpler gameplay and dramatically reduced production costs would've allowed for a greater variety of outcomes, and more extensive coverage of the show's story. Genuinely sad to see a pretty cool core premise wasted so badly.
This is such an interesting concept for a game. Not even just TWD, I mean you could do GoT, Breaking Bad, whatever. Playing a whole What If? type story where you can see what would have happened if certain characters were alive or if things played out differently is super intriguing. A shame that this game turned out so lame. I don’t think it’s the worst one of the year, but definitely bad
The choices are actually interesting. Turning the Governor would've actually been more interesting.
Right
do they actually matter tho? i hate games when the choices dont matter. Wolf among us did choicing right when you get lots of ACTUAL endings
I don't know why Gmanlives claimed that this game is from the same guys who made Gollum. It's not. GameMill had absolutely nothing to do with the Gollum game which was developed and published by Daedalic. One look at the respective Steam pages shows that. To be fair, Gollum, the Kong game and this atrocity all suck terribly.
Bro, OTWD was not cancelled by the devs. Skybound revoked the license. It's not nearly as bad as Survival Instinct or TWD: Destinies.
Any game published by GameMill is automatically kissed by death
"A mill is a device, often a structure, machine or kitchen appliance, that breaks solid materials into smaller pieces by grinding, crushing, or cutting."
Nick All Stars Brawl 2 is the only gem
@@Its_PizzaTimeand even with that game you can see how the Devs were working on a shoestring budget.
I had no idea it was them, no wonder it blows.
Sure you can handle this game bud? The walking dead is known for a lot of murder and shooting
Bruh, this game made Survival Instinct look like a masterpiece 😂
It's sad that other zombie games are better walking dead games than walking dead