Learn EVERYTHING About Substance Painter!

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  • เผยแพร่เมื่อ 14 พ.ย. 2024

ความคิดเห็น • 45

  • @Hellsein
    @Hellsein 15 วันที่ผ่านมา +11

    I just bought Substance Painter and I was greet with this video. The fate is on my side 😃

    • @EvokAi
      @EvokAi 8 วันที่ผ่านมา

      Noob lol

  • @Burnout3D
    @Burnout3D 11 วันที่ผ่านมา

    I've had some experience with Substance Painter before, but this tutorial helped explain a lot of what I didn't understand before. This has to be one of the best tutorials I've watched. Thank you.

  • @dekonstrukcija
    @dekonstrukcija 15 วันที่ผ่านมา +2

    This is what I call a teaching talent. Big thanks!

  • @AJCreative3D
    @AJCreative3D 15 วันที่ผ่านมา

    man i have to say you, that i really love the way you make every explanation, i speak spanish but i can understand every single spoken word from you.!! Great Content!!

  • @Shades_of_White
    @Shades_of_White 15 วันที่ผ่านมา

    You sir, are an absolute legend. What a great tutorial this is. Everything is so clearly explained. You really have made substance painter seem more approachable to someone like me, who's just getting started with 3D. Thank you

  • @driftmirror
    @driftmirror 16 วันที่ผ่านมา +2

    I found the last Substance tutorial you did really helpful! Would be awesome to see export and import settings for Unreal Engine specifically. I think in your last tutorial on this, you mentioned how the imported metallic and roughness maps into Unreal come in as sRGB by default and should be changed. I'd love to know if that's still the case and any pitfalls between Substance and Unreal like that. Thanks for making this one!!

    • @ProductionCrate
      @ProductionCrate  16 วันที่ผ่านมา +1

      We’ll make something for this!

  • @KosiaraGDA
    @KosiaraGDA 15 วันที่ผ่านมา

    Maaaan, just when I need to refresh my Substance game for a new project at work after almost not using the software for the past 2 years you drop this bomb! Thank you very much I wish you all the best! Keep up the good work!

  • @cosmindamian2051
    @cosmindamian2051 15 วันที่ผ่านมา

    I was just in the process of refreshing my Substance Painter knowledge and this video came in the perfect moment. Thank you very much, it was really useful.

  • @InfiniteCosmos123
    @InfiniteCosmos123 15 วันที่ผ่านมา

    I have to say thank you, for how in depth and how exquisite this tutorial simply is. I have been meaning to learn substance painter for a while now and this greatly helped with all my questions and struggles!

  • @NinoMesarina
    @NinoMesarina 15 วันที่ผ่านมา

    dude you are amazing, for real 10/10 we need more quality channels like this one. Thanks a lot for all that hard work, we really appreciate it!

  • @ShutterAuthority
    @ShutterAuthority 15 วันที่ผ่านมา

    Excellent tutorial! You guys are awesome

  • @feintxdd
    @feintxdd 15 วันที่ผ่านมา

    Really interesting in seeing anchor points used in these ways, good vid mate

  • @ManpreetSingh-m3j
    @ManpreetSingh-m3j 7 วันที่ผ่านมา

    Very usefull video and huge thanks to you for this detailed video❤❤❤❤

  • @umudeminov3227
    @umudeminov3227 15 วันที่ผ่านมา

    This tutorial is so good! Thank you very much!

  • @ziuk1234
    @ziuk1234 15 วันที่ผ่านมา +1

    Wow, today I wanna start learn substance painter and you added 6hours ago video 😅 thanks for this video

  • @rebellion1193
    @rebellion1193 15 วันที่ผ่านมา

    perfect video dude.

  • @SaM-tl5nz
    @SaM-tl5nz 15 วันที่ผ่านมา

    Really great tutorial 💯

  • @FluxOhHai
    @FluxOhHai 16 วันที่ผ่านมา

    Thank you very much for this video!

  • @mehedi_inno
    @mehedi_inno 16 วันที่ผ่านมา

    Looks like a full combo!😎 great

  • @manojrasanjana1746
    @manojrasanjana1746 12 วันที่ผ่านมา

    Great tutorial

  • @dyenondye
    @dyenondye 14 วันที่ผ่านมา

    34:23, for people who dont know why you can't paint on the the green color of the car . Change the state of PAINT from normal to subtract

  • @misfit_xyz
    @misfit_xyz 14 วันที่ผ่านมา

    Amazing

  • @xGeoSAN
    @xGeoSAN 15 วันที่ผ่านมา

    Some tips about how we need to prepare the model from belnder to PT would be good

  • @CGYI-zb3ho
    @CGYI-zb3ho 15 วันที่ผ่านมา

    This is so cool. I hope you’re also making an organic version.🤗

  • @shootingpointoffical1122
    @shootingpointoffical1122 15 วันที่ผ่านมา

    I'm thinking about getting substance painter through steam, although i have a question, all these people who use substance painter have a ton of materials and what not, does the program come with this stuff?

  • @njking3d61
    @njking3d61 16 วันที่ผ่านมา +1

    Hey cool tutorial. Would be cool if you also made a video on how to model this car :D

    • @flevsalt
      @flevsalt 16 วันที่ผ่านมา +1

      he didnt model it. he literally said that he kitbashed two cars together at the beginning (0:50)

    • @njking3d61
      @njking3d61 16 วันที่ผ่านมา +1

      @@flevsalt oh whoops i must have skipped the video xD

    • @ProductionCrate
      @ProductionCrate  15 วันที่ผ่านมา

      @@njking3d61 kitbashed car and completed model are both available!

  • @shadows1235
    @shadows1235 15 วันที่ผ่านมา

    ProductionCrate Love your videos man, I just have to say that this tut is a lil misleading. You didn't go over the bake setting, about the Anti Aliasing, sampling and the matches ( you kinda did ) I feel like that would of been a huge for this video. No hate at all, just my little opinion. Thank you again for the videos!

    • @ProductionCrate
      @ProductionCrate  15 วันที่ผ่านมา

      True! A lot to cover, we’ll make more tuts for as complete of a series as possible

  • @juliaalder2007
    @juliaalder2007 14 วันที่ผ่านมา

    I would prefer a video. I know how 95% of the process works. But if the first quarter of a video is based on false premises, it can be very confusing for beginners and anyone else.
    Thanks for the reply.

  • @3DNestor
    @3DNestor 8 วันที่ผ่านมา

    Thank you, this is one of those fast one, with no shit. I wish there was a Zbrush guide like this...

  • @nepo10ball
    @nepo10ball 15 วันที่ผ่านมา

    Gpu?

  • @MikeCompileon
    @MikeCompileon 12 วันที่ผ่านมา

    there are things that were meant to be paid turned free by some people and that's what heroes would do.

  • @juliaalder2007
    @juliaalder2007 15 วันที่ผ่านมา

    I don't get it. Why do we use over ten different materials with ten different uv maps? All the tutorials I've watched tell me that to use a different material for most of the parts is a classic beginner mistake.
    Some of the uv maps only cover 10 to 30% of the whole map!?
    If this car would be the absolute focus of my game I would use three different 4k materials (car paint, wheels and the rest (metal, glass,...)) with good uv's (never under 70% uv space coverage). This would take a lot of space already. But if this car is not made for giant scales it would have a good texel density.
    What is the texel density if you use 12 or what materials? What am I missing?

    • @ProductionCrate
      @ProductionCrate  15 วันที่ผ่านมา +1

      As mentioned in the video, the UVs and materials aren’t set up in a typical or optimal way. That’s because it was kitbashed together from multiple finished models. So we don’t recommend setting up your own modes this way. But your comment makes us think it would be a good idea to provide an optimized version of the final model so you can use it in your games. So keep an eye on rendercrate. We’ll upload that soon! Thanks for the comment!

  • @Exynos_850
    @Exynos_850 13 วันที่ผ่านมา

    ⭐️⭐️⭐️⭐️⭐️

  • @Play-to-earnn
    @Play-to-earnn 11 วันที่ผ่านมา

    23 textures this is normal for game ? is A lot no ?

    • @blitzdegoat123
      @blitzdegoat123 8 วันที่ผ่านมา

      its not for a game in this example. Way too high poly anyways

    • @Play-to-earnn
      @Play-to-earnn 8 วันที่ผ่านมา

      @@blitzdegoat123 thanks

  • @AadiPranami
    @AadiPranami 16 วันที่ผ่านมา

    Bro, can you make me an intro like Marvel?