As a light FF2 apologist I will say this, since no one really said what you did wrong while playing it: First of all your complaints are completely valid, based on what FF2 tells you ingame and almost mirror my first playthroughs of this game. To get to the main point of what went wrong, it's visible in 16:39 in Norm's status screen. His evasion says 4-0%. it means he has 4 dodge chances for each HIT enemy performs, but since dodge chance is zero he won't dodge any physical attacks coming his way. "But why is his evasion% zero then?" Well... Game has a semi-hidden mechanic of armor weight. The heavier the armor the more the more it will lower evasion stat until it hits zero. Only way to observe these change is to check status screen every time you equip something (It was not until PIXEL REMASTER IN 2021 that your evasion% would be shown in main equip screen when choosing your equipment) Going from that, you also probably noticed that when you would equip a shield it would seemingly do nothing. Well.... Shields actually are a main source of evasion% and increased proficiency in Shields makes evasion% better. So by game having a semi obtuse UI you organically chose WORST POSSIBLE THING to do when playing FF2. Dual wielding and loading yourself with heavy armor making you unable to dodge any attacks coming your way. "But how do I fix that?" by equipping armor classified as light (robes, rings, headbands, ribbons) and using a shield. Fun fact, if you had went into Pandemonium completely naked except for weapons you probably would've been better off (that massive HP on Norm is more of a liability in pandemonium if you have no evasion since many enemies have "Blood Sword" like attacks themselves). "God this is stupid!" Yes. Yes it is. I won't demand you to replay FF2 Origins, but if you ever decide to do so, this information might alter the flow of your playthrough through the game.
It's disappointing that even in the remakes, dual wielding is subtly discouraged. Whenever I play the remakes, I always dual wield with everyone, with the exception of Maria (trained in bows). Dual wielding is bugged in the original version of the game, so in that case, I use shields with all characters equipped with one-handed weapons (Maria may or may not be trained in bows; for some reason I always had her use bows in the remakes, but only most of the time in the original.)
I personally love FF2 but only the better balanced remakes that give you automatic HP upgrades every 5 battles on top of being reduced to low HP (late game the best way to increase HP and MP is with the swap spell), the big thing in this game though is that the back row is always a bad idea and that it's actually better to give everyone a shield and a weapon make them naked and fight because in this game evasion is king, if you have high enough evasion and magic evasion literally nothing in the game can hit you and evading attacks increases your agility witch further increases your evasion eventually with high enough agility you can have heavy equipment and still full evasion (but there is a hidden penalty to Int and Spr for wearing armor and I kinda hate hidden penalties)
@@clickingaming final fantasy 10 tom Berry hack is same as final fantasy 2 beat yourself up only difference is the tomberry does the beating in 2 you do it
@@clickingaming Pixel Remaster also fix one big issue, which is in order to get a bonus in HP, in every versions before Pixel Remaster in order to calculate your chance to get an HP level up the game was simply doing "HP at the Beginning of the fight - HP at the end of the fight", what this mean ? This mean in order to get a chance at getting more HP you not only had to take damage, you also had to NOT heal yourself during fight else too bad no HP up chance. Thankfully Pixel Remaster FFII change that and the chance to increase HP simply take how much damage you've taken during the battle (healed or not).... however this create an issue, the absurdly high encounter rate, in the base game and previous port this was clearly done as a way to fight a lot and get as much boost as possible, thing is Pixel Remaster fix the issue of needing lot of battle for HP and MP mostly, but the high encounter rate is still there and as a result just by playing the game normally and doing every fight you enconter you'll get overlevel and streamroll the game very fast, no need for extra work. The encounter rate should have been reduce in FFI IMO, at least latest updates allow to disable random encounter at will.
While I love Final Fantasy II I can’t disagree with most of what you said. As mentioned elsewhere, the GBA and PSP/Mobile versions go a long way to balancing the game better. The PSX version is as close to the original Famicom release as the west would ever get, and that’s honestly to its detriment. I hope you get the chance to play one of the more recent releases of FFII, even if it isn’t for your series.
FF2 is a mess, but it's my guilty pleasure I love exploiting the hit yourself mechanic to have massive hp early on. It's an interesting piece in the ff collection but definitely deserving the criticism it receives
Here's the thing attacking yourself to get HP... is nothing but a waste of time, attacking yourself only raise HP and Stamina, BUT HP isn't the most important stat for defense in this game, in fact having to much HP is a detriment late game when ennemies start using attack that scale out of your max HP. The most important stat is actually Evasion, and you can't raise that by attacking yourself, as you need to be targetted by ennemies for the left number, and for the % it's base on your equipment. So the biggest issue about FFII is it's counter intuitive on some area, Evasion is so important that most armors, helm and gauntlet are actually bad, because they reduce Evasion, and their defense don't make up for it at all, so you're better running naked especially early game when your shield LV is low.
yup! though there are some games that have reinvented the series with sequels for sure. I think this one just tried too hard to shake up the wrong things. It was also rushed so that didn't help!
I just came across your channel and review and I get where you're coming from with FF2 for NES. I played it for the first time a few months ago (newcomer to FF games), but on PSP, and it was a fantastic experience! I never hit myself with weapons or spells (didn't even think to do that). I followed a walkthrough that advised me to stick with 1 weapon type for each character (made Firion and Maria swords, and Guy Axes) and make each character a certain "class"- a white mage (Firion), black mage (Maria), and fighter type (Leon, with some support spells). Assigned them tomes accordingly and upgraded their equipment to best weapons and armor as I played. It reminded me of Secret of Mana when you cast magic spells to level them- seemed fine- the more you use it, the stronger it gets. Only leveled a few spells in the game- cure, fire, thunder, blizzard, esuna, blink, life, protect, maybe a few others. Another key thing the guide said was to cast blink as often as you can for all party members to raise evasion. That was basically it for the guide. The only time I grinded was to afford a spell or piece of equipment that I wanted at the time, but otherwise just played it straight through. The dark story, music, and gameplay was great. Absolutely loved it and it became one of my favorite FF games to date (having played 1-9 so far- I know I'm going to take heat for this, but I like 2 better than 7)- I've even replayed it multiple times- on PSP. Then, I gave the NES version a try. Just, NO! It was a miserable experience compared to the PSP version I loved. I finished it but will not be going back. The PSP and Pixel Remaster rebalance some of the nonsense the NES had. Try out the PSP version, and it will play very similar to the first with a few tweaks. Thanks for the review!
Kawazu learned a lot from this experimental leveling system and it shows. This is probably one of the worst FF battle systems but they never truly get GREAT as systems compared to what Kawazu pulls off later in the SaGa series with the refined ideas.
@@clickingaming You really should try a SaGa game out as I expressed in other comments here the gameplay if this game shares a lot with what would become the SaGa series try Romancing SaGa or SaGa Frontier 1 or 2. gameplay is far more refined in those games than Final fantasy 2 which was merely a basic skeleton for those games. you might like those better.
@Vegesther CC didn't have a correlation between battle actions and stat growth like most Kawazu games (including FFII). CC was an odd duck, though. You gained a level only after bosses, and then for a few battles after that you gained either HP or a collection of stats. However, these stat gains were based on the characters themselves, preset, and not the actions they engaged in. The RNG is what made them seem to level up differently with each playthrough.
The reason the Blood Sword in this game is so powerful is that each hit takes away 1/16 of an enemy’s HP. So if you ever manage to make the Blood Sword land 16 hits, it one shots everything, or at least does 9999 damage. This is the only game to do that though. Good luck with FF III, although there are differences between the Famicom original and the DS/PSP/Steam 3D release.
The Blood Sword is so freaking powerful lol. And thank you! I'm probably going to wait for the pixel perfect releases on Steam to start playing it. Hopefully it's a good way to play through the next four games.
Ehhh I get the appeal to a degree, but like, I can just play the first one to get a more balanced experience. I don't know how the third and fourth play but I imagine similarly.
I concur with you on that note. Once the player develops adequate stats, the game is quite enjoyable indeed. The issue is that grinding is most often an utter slog.
Hey I really enjoyed this video, I’ve been looking for a channel that does these kind of abridged playthroughs of old jrpgs for a long time and I finally found one with great quality, thank you for creating the content and keep up the good work! I’ve subscribed and I’ll be binge watching this series!
I have to disagree with most of this video although well done and crafted and a good chunk of the final fantasy fanbase who tend to join on the Final Fantasy 2 hate bandwagon. From a gameplay perspective, I can see why some would be shocked but from what many people say and from what you explained in this video it is less the gameplay is bad and more so you just didn't know how to exactly bite off what this game had to offer. The gameplay is brilliant. Play a SaGa series game Romancing SaGa, Saga Frontier and you will understand. The creator of those games helped on this game and this was like an early prototype version of said games so the gameplay is less refined than said games there so there are some flaws here but they are not as bad as people make them out. This is just like the SaGa games a game you must get around to understanding its system and how certain things work before going in fully. The freedom to build your characters however you want is great in this game and adds more replayability as opposed to the traditional level up system of Final Fantasy 1 where your characters would always end up the same and they were hard locked to their class and weapons. In this game if you want something you work toward it and in my opinion, it made the feeling of accomplishment that much more better when you see your team you put so much work into and eventually start seeing everything fall into place. For instance the lamia boss I faced this boss and this is speaking from the NES version and utterly destroyed it easily because I was properly prepared to fight it. I tend to grind a lot in rpg games so the grinding here was no issue to me my team with monsters at this point and the fact this game gives you the freedom to do so at any point is nice you are not hard locked to experience points. And you do not need to attack your own characters to get stronger here either I have found that simply playing the game naturally can get your stats leveled up too and another way you can get stronger faster if you couldn't be bothered with the grinding is go to mysidia yes you can literally again speaking from perspective of the NES original version you can as soon as you gain the canoe boat make your way over to mysidia and buy the Change/Switch spell and then go back and use it on monsters such as weak goblins the spell swaps stats with enemies so after every battle almost every single stat goes up you can abuse the heck out of that spell and Minh actually starts with that spell in his list. There are so many ways to go about playing this game. Another thing you may not have noticed is the inventory system when I played this game for the 1st time I was like you and was taken aback by the inventory system and in the NES version it is worse you can only hold 32 items. like you kinda explained in this video that could come off as bad at first but then I realized something playing. The items most of them in this game are useless yes potions included. every item in this game is useless especially potions which start to stop being useful the higher your HP gets and trust me Hp grows FAST in this game you will be at the 1000's very easy if you know what you are doing. Magic spells are way more useful than any item in this game take for instance the Esna spell it cures nigh every status ailment in the game so I just stopped carrying items such as potions etc. once I better learned what each magic spell is able to do. This game wants you to use magic more and it is a much cheaper alternative to items. the only items worth it is elixirs and ethers. I always make sure to have my 3 main party members each with supportive spells so that helps even more. I am not saying this game is perfect but a lot of the issues people bring can be easily fixed if they better knew what they were doing. just because you can't handle a game does not make it bad or because you don't understand it. the mistake people make is trying to play final fantasy 2 as if it were final fantasy 1 and that is a big no, no. Another way to greatly remedy your playing experience with this game is to know what magic spells to keep and level up and for what person. I think a lot of people get overwhelmed with all the freedom given in this game so they waste time grinding and grinding everything. you don't have to do that focus on a select few magic spells depending on the person and what build you planned out for them and level only the important ones. half of the magic spells in this game suck so not that many are worth investing in the long run. . the same thing goes for weapons don't try and train a character in every single weapon. what I did in the original version is have a weapon user hold 2 weapons early in the game, grind them up a bit to level them. the main character, for instance, I like to put sword and spear on him to get the levels up that way he can wield either weapon later down the line. having at least 2 weapon types helps but 2 weapos or 1 for certain characters is all you need, don't try and train everything it will greatly cut the time spent grinding.. I will agree that support characters are bad but they stay only for a short time and they most of the time can gain stats naturally, just play the game and don't think much about it. they will always be weaker than your main 3 but I found they can also do fine going natrually. also early on the HP issue for the girl her name is Maria tip for early game when you start the game don't put her in the back row where she will never get hit at as you run the risk of no HP gains as you mentioned in this video. What I like to do is leave her in the front row enemies will natrually targer her enough and she will gain HP it is best to do that early then as you progress move her to the back. by then her HP should be as high as the ohers or even higher I have been playing and her HP ended the 2nd highest in my entire group. So there are many ways to go about this game but not everyone understands it and then they blame the game on that front. I think you should give Final Fantasy 2 another chance sometime down the line maybe possibly after playing more rpg's and come in with a more open mind and welcoming to an experience like that and better knowledge on the workings of the game. Whe I started this game I couldn't drag myself thrugh at first but coming back to this game and playing it with greater knowledge and more experince with similar games I play a lot of SaGa I have to say this game became one of my top fav Final Fantasy games and stands as the most uniqye entry in the entire series.
I guess that's the thing. I shouldn't have to play other games to "understand" the philosophy of another. The game should deliver that on its own. I played the game that preceded this one, and that should have been more than enough. I'm willing to meet many games halfway on their terms, but it's a developer's job to guide the player and ensure they know what they're doing. It's a vital part of game design that I think this game missed because it was rushed. Don't get me wrong - I like the ideas in this game. I just think they were executed poorly. I would have absolutely LOVED to try a version of FF2 that got another year or two of development time.
I love the game, and they also do the low level thing in FF tactics also,, but even worse, like Mustadio, Agrias, and the Hell, and Heaven Knights ext. unlike FF Tactics it's probably easier to get decent looking HP on all Characters in FF2, but in FF tactics you have to de level your character alot then relevel them up to have a character who only has about half the HP as a Holy Knight get atleast closer to that HP. So that complaint is not a big problem to me, and I leveled the crap out of my characters pretty early in the game, you'r HP looks very low no wonder your weaker characters died. I can't stand how all characters are just generic jobs in the first game it takes away from the characters individuality.
That sounds interesting in a tactics game. Y’know in retrospect my problem isn't so much the leveling system itself, it's how the game isn't balanced well alongside it. I don't think it's good design for the "best" way to play the game to be attacking myself for hours. Like, I don't understand the defense for that. I haven't played it yet but I've heard in FF8 that the best way to play is to "avoid combat" which also sounds quite unappealing to me. That said I am interested in trying out Tactics and seeing how this method works in that style of play.
Nah, FF2 is at least decent, you just need to explore the game with the spells (just get Esuna and forget about eyedrops and gold needles in the inventory), evasion stat, special weapons usage (ancient and crescent swords) etc. The music is excellent in any rendition, ask-learn system is great and enemy drops are very helpful. It's not a shitfest of minigames or telenovel cutscenes, so it's still way better than FF8 (and FF7, imo). My main gripes about the game are Hilda-ridden backtracking and maybe the trap rooms, everything else is ok.
For anyone who has never played FF2, I highly recommend playing the new 'FF2 pixel remaster edition' .. it fixes a lot of these bad issues.. but it still has a hard to understand leveling system ...
FF2 PR is the best version of FF2 and also the most forgiving too. I disagree with why you shouldn’t play it, but never play the original. Go for the PR version.
I've beat every FF but FF2, and I'm slogging through the pixel remaster. I can't wait until you get to FFIV. Such a great game. Three is revolutionary for the series, but I personally like the character driven games better.
Great content! I enjoy FINAL FANTASY II but share your opinions about the game's mechanics. They render a playthrough of the game frustrating, but I personally like it, nevertheless. This game was actually considered for a Western localization on the NES, and there exists a dumped prototype of the canceled project. That version is my personal favorite. However, I recommend the later Game Boy Advance remake to new players due to the following reasons: 1. The leveling system is far more streamlined. 2. It uses a traditional inventory system in which items can be stacked, to the point of rendering the Esuna spell obsolete in most cases. 3. I imagine that the proto may tell the story rather poorly due to the preliminary nature of the translation.
@@clickingaming It wasn't necessarily the changes that make it my favorite, though there were some minor changes made to it from the original Japanese release that did not manifest in the remakes. Many years ago, at age fourteen, during an obsession over FINAL FANTASY II, I discovered the prototype's existence. To learn that the game was planned for a North American release, and that I was able to see what the localization could have been like were simply mind-blowing. For this reason, it holds a place within my heart to date.
Won’t lie currently suffering in the late game areas due to the Fact that the Death Knights LOVE to absorb HUGE Chunks of HP on Every Attack! But wait, they ain’t the Only monsters do this! Because Boy oh Boy, if you didn’t start the game by equipping Shields, and using the frog Spell on your own characters to increase the Speed Stats so you can avoid the enemies attacks! Your gonna have one bad time! My thing is that I want to play a Tank PARTY. I’ve managed to boost the stats to some very effective rate since GUY got to be a Tanky Motherfucker who could Kill anything with one hit, bosses included! But the Hp absorbing mobs are THEE MOST annoying fucking creatures in the game! And the Death Knights in the Final two Dungeons fucking Suck! You run into any Death Knights, you are absolutely Fucked unless you got your party’s Stats to be above the Grind! Seriously, Fuck the Death Knights!
I just finished it myself today, And I will say at least it was a fun game and had a coherent story unlike 8. and it was not a boring Snooze Fest like 9. I regret listening to other people about it all these years Very Under rated.
@@clickingaming Pixel Remaster on my Ps5, Though it was my first experiance ever with the game and I did use the Boost because and shut off Encounters when I just wanted to grab Chests. But I stand by what I said, It had a good Coherent story, And You can Customize the characters to be any job you want. I only found myself beating my own team up for the Get level 16 Trophies after I had already beat the game. Loved the Music also.
FF2 was a rollercoaster experience for me. I played it similar to how you did, which was after finishing the first one. I really liked that the game was story centric, and I like the story better than any early FF game. What really pissed me off with the game was bugs and unbalanced leveling system. At first I thought it would be awesome improving skills and stats like this, but most of my grinding sessions ended up me feeling bored, thinking this has no point, and constantly wishing it had regular leveling. Also feel like they could have done more with the story, the late game cutscenes could have been better. Also it was really stupid they spoiled us in the Dreadnought that Dark Knight was Leon.
Feeling bored and thinking this has no point is a great way to sum up my experience with this game as well. The story was certainly an improvement over 1 but after playing through 3 and most of 4 now it's crazy how much they've improved since 2.
@@clickingaming You would think so. But trying to play Final Fantasy II as though it were Final Fantasy, even though just about everything about the game is different from it's predecessor, then trying to brute force the game when that fails is playing the game incorrectly. Pro Tips: Never try to max every stat; always max shield stats early if you want to be able to dodge just about all physical attacks; and don't bother with items once you're on your third quest - Final Fantasy II is specifically designed to force you, the player, to buy & use magic and enjoy the new MP system. Heck, don't bother with items, period The game is designed to farm/grind & explore early. Failure to do so is the fault of the player. By the time you're on your third quest (the snowfield/cavern & Josef) you'll have access to most of the towns, therefore magic like Teleport (a seriously broken spell that at max level one-shots 99% of all enemies), Esuna, Life, Cure, the Elemental spells, Toad (very important if you want to abuse a little Easter Egg the devs put in...), Sap, Osmose, Holy, etc. If you're not spamming these spells to build them & your characters up...you're doing it wrong. Items for the most part exist either for the early game or for an emergency only. What items are useful (Cottage) are stupidly expensive. The fourth characters, save the final one, aren't supposed to survive unless you _want_ to build them up, too. They're mostly just meat shields who exist for narrative purposes to move the story along. If all else fails, play the PSP revision. All the Dawn of Souls content with additional content besides, cleaner art, the ability to Defend on command, and a few other QoL improvements. Plus, unlike the Famicom original (and like Dawn of Souls - don't recall if the PS Origins did this), you don't lose stats by gaining others.
It's up to the developers to guide the player and make sure they have a decent understanding of their game. Sure, they don't have to tell the player everything, but it's perfectly natural to play the first game and expect similarities in the second. I shouldn't have to look up that I need to be grinding spells against my own team to even play the game. That's a failure on the team! I believe it's because the game was rushed, but I don't hate a lot of the ideas here. I just think they were poorly implemented.
@@clickingaming Oooorrrr...as both the genre and the medium in general was exceptionally young and the best examples of similar titles (Wizardry, Ultima) were also of the "explore & discover for yourself through trial & error" design, they went with something similar. I mean, if items don't do jack but magic does a lot, why spend Gil on items over magic? If enemies are kicking your butt in a direction, then why go that way? That IS what questing used to be all about in these old games - not just following a road from Point-A to Point-B or having an unmissable NPC tell you in detail where to go & how to play the game. Final Fantasy II is an exceptionally logical game for being fairly rushed-yet-experimental. No-one's fault that you don't get it but yourself. And it's not like the Western releases of FFII didn't come with a manual to read. As far as expecting Final Fantasy II to be just like Final Fantasy because "sequel"...that's your fault again for having incorrect expectations, then sticking with those incorrect expectation even after the game showed you that you were wrong. As far as "needing" to use spells and attacks on your party members to power your stats - even the most inattentive player would notice one can do such a thing & realize ways to exploit it.
@@ChaoticHoly you call it the correct way but how are you supposed to know all this shit the first time you play, in a game that gives you complete freedom of character development
Funnily enough, FF2 spins off on the 'Saga' series and these games evolve in a unique way. Some are great. After you are done, you should at least check the Steam releases of that franchise.
@@clickingaming Like Final Fantasy, they are all their unique beast. Usually it does experimental things on how you level and adquire skills, seems that is the unitying tissue of these entries. I can vouch for "Saga Frontier" (and its Steam Remaster) as a revisit from FF2 that works, evolving almost every single concept and flawed system from 2 to actual functional ones. Maybe this can be a fun side trek? In any case I am waiting for your next entry on your FF series. You are very close to the first great one (4)!
Real reason: cause youre gonna spoil all the only cool parts of the game in this video leaving us with just the worse part of the game when we play it.
the fact that you were getting destroyed by enemies randomly means that you went out of bounds. ff2 has a designated path you need to follow. go elsewhere and you hit a wall - death. you went in the wrong direction
Hold on, this game is about a band of heroes being chased by an evil empire who join a rebel group to fight said empire. Now where have I heard this before? Star Wars!
@@clickingaming oh definitely, ff3 is an excellent game and (i think) expands on what i really liked about ff2 (heightened exploration and actual story beats,) and ties it with a really great return to form with its similarities to ff1 (spell charge system and jobs basically being the next form of the classes you start out with in ff1.) Happy playing! ff3 is really great (though there are some warts, especially at the endgame)
@@strangehominid yeah, it's really blowing my mind how much better it is (to me) both in terms of gameplay and presentation in just the first few hours. very excited to keep going and figure out them warts!
My first listen through of this video, granted it's three years old at this point, would be that you would have likely preferred the Pixel Remaster version. I'm not going to tell you that you played the game the "wrong" way. However, the criticisms you have against the game are rebutted by ItsYourPalJacob's video on Final Fantasy II. Furthermore, I think you're being overly critical of some rather minor things about the game, in particular the keyword system. For a game featuring a nascent progression system for the late 80s on a chipset that had the same limitations as the first Final Fantasy, I can understand why Famitsu rated the game as highly as it did. That's not to say you couldn't absolutely hate the game and find its design philosophy incredibly archaic but I hate when people say, "You should NEVER play (insert game)." If you're going into the game knowing you're playing a remastered game from the late 80s instead of a full-on remake it might help to temper your expectations. I also played the Origins version of this game for my first go-through of the game and I loved it. I've since played it multiple times through various iterations such as the PR, Origins, PSP Dawn of Souls, and NES original and am currently playing through the NES version again. Having read through the other comments below they've addressed your question of "What did I do wrong?" so I won't belabor the point further. I'm unware if you've played this game again since posting this video but it may warrant a revisit now that you have an idea of what to expect and the benefit of outside input. I'm interested in watching more of your content though so cheers.
FF2 is probably the worst game in the series but i dont think it is a bad game The game has really awkward design decisions - like temporary party members, HP levelling and so on. If the game had fixed this it would be much more enjoyable to play. What i love is how dark the story and themes are - compared to most of the series - FF2 is not afraid to show the cruelty of war, destruction of entire cities, death of your own party members. I was really surprised to see such a dark story in an rpg from the 80s. The music is amazing - especially the rebel army theme. It is sad that the overall game experience suffers from annoying issues There is a mini "expansion" to the game called Soul of Rebirth In the GBA and PSP versions - it has more story content but requires a lot of grind - i advise to just watch it on youtube because playing through it is pain 20th anniversary also had a superboss dungeon - Arcane Labirynth Again i wish SE would just make an ultimate fixed version of the game instead of cutting things for new remaster version. Hope to see your FF3 review soon - i loved the game when i played it - although it is a bit grindy - i played the 3ds version though not the pixel remaster.
That's the funny thing. I don't think it's a *terrible* game either, but definitely not a good FF game. I do love the music in every game I've played soon, though!
@@clickingaming Oh i agree but the series had to go through ff2 to evolve. If there is one truly FF thing about this game it is that it was not afraid to innovate, to change. Because of this approach FF became the series it is today - ever changing, evolving - never being stale. To other developers it might have been easier to just copy paste a lazy seuqel but not to square. If anything that is the true spirit of the series :)
I think that this game is quite fun Also it never really forces to break the system you need to do that out of your way making things way less enjoyable I did liked the video
@@clickingaming In the final dungeon, you aren't allowed to save inside so if you die, you have to do the whole thing again. At least ff2 allows you to save in Pandemonium. I know a lot of people hate ff2 but i personally prefer it over the shitty endgame of ff3
@@davidandrewwiebeofficial uh, no, FF4 is one of the best games in the series hands down. FF5 is also excellent, but FF4 is on a whole different level of badassery.
You're smart - you know you'll get a lot of comments about how great this game is. 🤣 I love Final Fantasy 2 and going from that to FF3 it feels like a major downgrade.
Haha, thanks! Yeah I expected it. I'm interested to see how the difference is! I've played a little bit of 3 and I've enjoyed it so far but nothing much yet.
@Dawn Razor bruh the story in 3 is not better in any way ff2 has a focused story about the effects of war and the story of FF3 is a bunch of disconnected points and uninteresting story beats. FF3 easily has the worst dungeons in the series as well with how many gimmicky ones that are such a slog. The only thing FF3 really does well is adding the job system
Honestly I feel this game is easily the best of the original trio. The leveling up system is poorly executed but it is an improvement in nearly every other regard. The original game feels more or less like a dragon quest clone which it was but with the second game it began to become its own thing and have a lot more charm and uniqueness. The story is also far better than 1 or 3 as it actually delves into the theme of war and it’s affects on everyone really well.
Some good points here. Having just beat 3 I agree that the story in 2 is better and more impactful with people sacrificing themselves for the party and such. I don't think that happens at all in 3? Maybe once? That said, I think the overall experience offered by 3 tops 2s shortcomings.
@@clickingaming that’s fair personally the only thing I really liked about 3 was it’s job system but it has quite a few other merits I just didn’t enjoy it very much while in 2 I tended to enjoy many of the things considered shortcoming like it’s maze like dungeons. The first three ff games are sort of just the series finding it’s identity with 1 starting it, 2 improving the story, and 3 improving the gameplay resulting in FF4 onward where they can manage to have great story and gameplay. I don’t feel the first three hold up as well as a lot of later games but they still manage to be pretty good and it’s interesting to see how the series starts improving gradually
@@clickingaming Didn't you say you played the PS1 version? Let me tell you then that the PSP version is really superior. Definitely my recommendation as definitive version for anyone trying this game. Random encounters are less nonsensically overpowered, and the leveling was improved insofar as main stats (HP, MP, STR, INT,...) have an automatical growth rate even when not actively used.
It’s a huge improvement from the original in every way besides the leveling system and it having a fan’s sense shouldn’t be that surprising when you consider the entire saga series was made as a successor to ff2
Hey guys. This game sucks! I can’t believe I had to go through this. Happy i’m over the hump though and am excited as ever to get into the next games. Have you played FF2? What’s your favorite FF game?
I not fans ff2 but why not try play and digging story lore ff2? "Do not judge book only cover", how about story progressive? Useful item event and password is clue progressive story.
Favorite Final fantasy is 7 because I'ma hack! Actually it's because me and my siblings used to play and watch it like a movie and name the characters after ourselves xD
I have heard 8 is bad as well! That you can go through it without even fighting anyone? Doesn't sound incredibly appealing but I'm interested to eventually try it out!
@@clickingaming yeah! The boring characters and appalling story are pretty much all you have left without the combat being advisable. That or the card game which isn’t that riveting. I don’t get how it’s considered a classic. Being between good games doesn’t make 8 one as well. I’d only recommend the Remaster if you decide to play it. At least you can get through it quick to say you’ve beat it. It also helps that the characters in game look good versus the original.
@@clickingaming VIII is the most polarizing entry in the series. You may love or hate it, and I imagine it has more defenders than II. (I acquired a Japanese copy for PlayStation 1 two months ago and have yet to play it as of this post.)
@@clickingaming I like the story in 2 more. I like how you can see your characters getting stronger in the growth system in 2. I can see my stats increase multiple times in 30 battles instead of only seeing them all increase once I level up in the same amount of battles. Even if it’s only a small amount, it makes me feel like I’m making more progress
This is a lack-luster review riddled with nothing more than conjecture and petty comparisons to the rest of the series. You say that the game strayed from the original to make it stand out, yet it looks, plays and even resembles more of the first game than the games past the sixth entry. The creators were heavily into Ultima at the time and wanted a title that reflects it. This was there version of it.
The only other FF game I've played besides 1 is 15 lol. This review is based entirely on my experience playing only the first and second game. I talk about what I was lead to expect coming out of the first game, and what changes left the game feeling confused instead of feeling like a good sequel lol. I dunno how you missed that but it doesn't matter what the devs were into. What they made was bad lol
@@clickingaming What we’re you expecting, a similar game? Sakaguchi iterated that each title was to stand out from the next. The reason for the rush was because the company was going into bankruptcy and they avoided it by the commercial success of the first game. So they made another one based on the success of the first one. If you notice, the second game is a landmark for early progressional storytelling, character dialogue, as well as an ensemble cast, all of which the first game didn’t have. I didn’t get up to the part where you talked about the “hitting yourself” exploit, but I’m pretty sure you can only do that in the PSX and later installments. And while it is an exploit, the game doesn’t tell you to do it. The game is fairly challenging if you don’t take part in it. There’s depth to the magic that links to your equipment setup, penalizing heavy armor and weaponry to mage casters. Putting characters in the back-row turns the script around by having the monsters prioritize physical hits only to front-row positioned characters until they die. There’s more equipment all around than the first game, and there’s no character classes or set builds making the game more open to options. Gameplay-wise, this game is leaps and bounds better than first game.
You bad you can levl your mages health by hitting entire party with fire or whatever damg spell can levl up weapons by putting that person in back an keep attacking or of bows just hit your own party an have someone cast cure on party
@@clickingaming It is a good leveling system from a gameplay perspective you have total freedom on how to build your team. and while the gameplay system is more less polished than what would later come the SaGa games it still hits good enough. And if you feel that is somehow an exploit in the game I disagree on that notion it is just another way to level up and you do not have to do it if you do not want to you can progress perfectly fine natrually in this game granted you know what you are doing. Also there is an even easier way to level up nearly every stat if you do not want to grind much which I actually explained in a comment of mine I left and that is the change/switch spell buy it from mysidia I dunno about the remakes and remasters of this game but in the original NES version you can access Mysidia very early in the game like as soon as you get the boat to cross water. Grind and fight a bit and earn enoiugh money near the start of the game may take awhile but if you are strong enough you can kill magicians and sell the scrolss they drop for tons of money. do that and go to mysdia buy the change/switch spell go back to where weak enemies spanw like goblins and use it to swap stats with them when you finish the fight HP and Mp and almost every other stat will almost always go up. so you don't even have to hit or attack your own people. I use this method early on as it helps bring vitality and HP up fast since when you start everyone HP is very low fighting natrually also helps that at that point as enemies will be doing decent damage enough. Keeping everyone in the front row also helps that aswell the girl Maria for instace you mentioned partway in your video her Hp stat was bad the mistake you made was placing her in the back row too early leave her in the front at the start so she takes damage and her Hp goes up quite fast. You should play this game a 2nd time at some point but with better understanding of its systems and you will have a much better time than you did the 1st pkaying this game. I know so as I was also part of the group of being lost in this game and not understanding much. Until I finally returned back to this game recently and started playing and my opinions on it have completely changed. There are a lot of ways to fail bad at this game but there are also a lot of ways to succeed. there are so many ways to become godly broken powerful here. I am currently playing the game and not even that far in my team already has about 700 HP or so including the girl Maria that is often used as a mage and in the back row been having her tank in the frontlines for awhile now. that combined with the Mysidia strategy I mentioned my team is strong enough that I don't even need to really stop and grind anymore at the moment at all as I got most of it done at the start. I think the bigest mistake was going into this game and trying to play it like a regular rpg game or as if it were just like Final Fantasy 1 and every other Final Fantasy but no you gotta go in with a different mindset for this one and adapting how it is played accordingly. Play a game like SaGa Frontier or Romancing Saga those games have a similar leveling system but far more refined than this one you will probably be more experienced for this type of game. The creator of said SaGa games worked on this one and it shows a lot but the system here is like a early prototype for what would eventualy come so it has some flaws. But I also think many of the games flaws are to blame on the players themselves too for failing to understand a lot of this game, gameplay or screwing up/being unprepared on their end its not so bad. Of course when you are not ready/ prepared you are gonna get absoltely wreaked. This fianl Fantasy here I would even recommend having a guide on hand to go through some of the stuff and see what is where and how to prep or what things best suit certain areas.
As a light FF2 apologist I will say this, since no one really said what you did wrong while playing it:
First of all your complaints are completely valid, based on what FF2 tells you ingame and almost mirror my first playthroughs of this game.
To get to the main point of what went wrong, it's visible in 16:39 in Norm's status screen. His evasion says 4-0%. it means he has 4 dodge chances for each HIT enemy performs, but since dodge chance is zero he won't dodge any physical attacks coming his way.
"But why is his evasion% zero then?" Well... Game has a semi-hidden mechanic of armor weight. The heavier the armor the more the more it will lower evasion stat until it hits zero. Only way to observe these change is to check status screen every time you equip something (It was not until PIXEL REMASTER IN 2021 that your evasion% would be shown in main equip screen when choosing your equipment) Going from that, you also probably noticed that when you would equip a shield it would seemingly do nothing. Well.... Shields actually are a main source of evasion% and increased proficiency in Shields makes evasion% better. So by game having a semi obtuse UI you organically chose WORST POSSIBLE THING to do when playing FF2. Dual wielding and loading yourself with heavy armor making you unable to dodge any attacks coming your way.
"But how do I fix that?" by equipping armor classified as light (robes, rings, headbands, ribbons) and using a shield. Fun fact, if you had went into Pandemonium completely naked except for weapons you probably would've been better off (that massive HP on Norm is more of a liability in pandemonium if you have no evasion since many enemies have "Blood Sword" like attacks themselves).
"God this is stupid!" Yes. Yes it is.
I won't demand you to replay FF2 Origins, but if you ever decide to do so, this information might alter the flow of your playthrough through the game.
All noted! Thanks for sharing. :)
If I ever do a replay which I'm sure I will at some point in my life, I will do my best to remember these things.
It's disappointing that even in the remakes, dual wielding is subtly discouraged. Whenever I play the remakes, I always dual wield with everyone, with the exception of Maria (trained in bows). Dual wielding is bugged in the original version of the game, so in that case, I use shields with all characters equipped with one-handed weapons (Maria may or may not be trained in bows; for some reason I always had her use bows in the remakes, but only most of the time in the original.)
I personally love FF2 but only the better balanced remakes that give you automatic HP upgrades every 5 battles on top of being reduced to low HP (late game the best way to increase HP and MP is with the swap spell), the big thing in this game though is that the back row is always a bad idea and that it's actually better to give everyone a shield and a weapon make them naked and fight because in this game evasion is king, if you have high enough evasion and magic evasion literally nothing in the game can hit you and evading attacks increases your agility witch further increases your evasion eventually with high enough agility you can have heavy equipment and still full evasion (but there is a hidden penalty to Int and Spr for wearing armor and I kinda hate hidden penalties)
Noted! This is very good to know. Maybe I'll play the Pixel remaster later down the line. Auto HP upgrades sound like a good fix so far.
@@clickingaming final fantasy 10 tom Berry hack is same as final fantasy 2 beat yourself up only difference is the tomberry does the beating in 2 you do it
@@clickingaming Pixel Remaster also fix one big issue, which is in order to get a bonus in HP, in every versions before Pixel Remaster in order to calculate your chance to get an HP level up the game was simply doing "HP at the Beginning of the fight - HP at the end of the fight", what this mean ? This mean in order to get a chance at getting more HP you not only had to take damage, you also had to NOT heal yourself during fight else too bad no HP up chance.
Thankfully Pixel Remaster FFII change that and the chance to increase HP simply take how much damage you've taken during the battle (healed or not).... however this create an issue, the absurdly high encounter rate, in the base game and previous port this was clearly done as a way to fight a lot and get as much boost as possible, thing is Pixel Remaster fix the issue of needing lot of battle for HP and MP mostly, but the high encounter rate is still there and as a result just by playing the game normally and doing every fight you enconter you'll get overlevel and streamroll the game very fast, no need for extra work. The encounter rate should have been reduce in FFI IMO, at least latest updates allow to disable random encounter at will.
While I love Final Fantasy II I can’t disagree with most of what you said. As mentioned elsewhere, the GBA and PSP/Mobile versions go a long way to balancing the game better. The PSX version is as close to the original Famicom release as the west would ever get, and that’s honestly to its detriment. I hope you get the chance to play one of the more recent releases of FFII, even if it isn’t for your series.
I would like to try out other versions one day! Not sure when it will come, but I'm open to it!
FF2 is a mess, but it's my guilty pleasure
I love exploiting the hit yourself mechanic to have massive hp early on. It's an interesting piece in the ff collection but definitely deserving the criticism it receives
I get why some people would like it/find it fun! There's certainly a space for it. I think it's just really not what I was expecting.
It's actually faster to just take damage from enemies
Here's the thing attacking yourself to get HP... is nothing but a waste of time, attacking yourself only raise HP and Stamina, BUT HP isn't the most important stat for defense in this game, in fact having to much HP is a detriment late game when ennemies start using attack that scale out of your max HP.
The most important stat is actually Evasion, and you can't raise that by attacking yourself, as you need to be targetted by ennemies for the left number, and for the % it's base on your equipment.
So the biggest issue about FFII is it's counter intuitive on some area, Evasion is so important that most armors, helm and gauntlet are actually bad, because they reduce Evasion, and their defense don't make up for it at all, so you're better running naked especially early game when your shield LV is low.
This is why if you plan on giving a game a sequel you need to give it a small change that can give a big positive impact to the game
yup! though there are some games that have reinvented the series with sequels for sure. I think this one just tried too hard to shake up the wrong things. It was also rushed so that didn't help!
I just came across your channel and review and I get where you're coming from with FF2 for NES. I played it for the first time a few months ago (newcomer to FF games), but on PSP, and it was a fantastic experience! I never hit myself with weapons or spells (didn't even think to do that). I followed a walkthrough that advised me to stick with 1 weapon type for each character (made Firion and Maria swords, and Guy Axes) and make each character a certain "class"- a white mage (Firion), black mage (Maria), and fighter type (Leon, with some support spells). Assigned them tomes accordingly and upgraded their equipment to best weapons and armor as I played. It reminded me of Secret of Mana when you cast magic spells to level them- seemed fine- the more you use it, the stronger it gets. Only leveled a few spells in the game- cure, fire, thunder, blizzard, esuna, blink, life, protect, maybe a few others. Another key thing the guide said was to cast blink as often as you can for all party members to raise evasion. That was basically it for the guide. The only time I grinded was to afford a spell or piece of equipment that I wanted at the time, but otherwise just played it straight through. The dark story, music, and gameplay was great. Absolutely loved it and it became one of my favorite FF games to date (having played 1-9 so far- I know I'm going to take heat for this, but I like 2 better than 7)- I've even replayed it multiple times- on PSP. Then, I gave the NES version a try. Just, NO! It was a miserable experience compared to the PSP version I loved. I finished it but will not be going back. The PSP and Pixel Remaster rebalance some of the nonsense the NES had. Try out the PSP version, and it will play very similar to the first with a few tweaks. Thanks for the review!
This video comes about 17 years too late for me, although I am 100% positive that if I had seen it back then, I would still have ignored it!
lmao
Kawazu learned a lot from this experimental leveling system and it shows. This is probably one of the worst FF battle systems but they never truly get GREAT as systems compared to what Kawazu pulls off later in the SaGa series with the refined ideas.
Yes the prototype SaGa game.
I've been hearing about that. I wanna try it out one day!
@@clickingaming You really should try a SaGa game out as I expressed in other comments here the gameplay if this game shares a lot with what would become the SaGa series try Romancing SaGa or SaGa Frontier 1 or 2. gameplay is far more refined in those games than Final fantasy 2 which was merely a basic skeleton for those games. you might like those better.
@Vegesther CC didn't have a correlation between battle actions and stat growth like most Kawazu games (including FFII). CC was an odd duck, though. You gained a level only after bosses, and then for a few battles after that you gained either HP or a collection of stats. However, these stat gains were based on the characters themselves, preset, and not the actions they engaged in. The RNG is what made them seem to level up differently with each playthrough.
I'd be down to try them at some point!
The reason the Blood Sword in this game is so powerful is that each hit takes away 1/16 of an enemy’s HP. So if you ever manage to make the Blood Sword land 16 hits, it one shots everything, or at least does 9999 damage. This is the only game to do that though. Good luck with FF III, although there are differences between the Famicom original and the DS/PSP/Steam 3D release.
The Blood Sword is so freaking powerful lol. And thank you! I'm probably going to wait for the pixel perfect releases on Steam to start playing it. Hopefully it's a good way to play through the next four games.
For me, it's my 2nd favorite FF, right after 8 lol.
I respect that opinion very much, but I can't agree 😅. Who knows, though. Maybe after playing through them all I'll look back on 2 more positively.
nah man. once you get a groove this game is fun
Ehhh I get the appeal to a degree, but like, I can just play the first one to get a more balanced experience. I don't know how the third and fourth play but I imagine similarly.
I concur with you on that note. Once the player develops adequate stats, the game is quite enjoyable indeed. The issue is that grinding is most often an utter slog.
Hey I really enjoyed this video, I’ve been looking for a channel that does these kind of abridged playthroughs of old jrpgs for a long time and I finally found one with great quality, thank you for creating the content and keep up the good work! I’ve subscribed and I’ll be binge watching this series!
Awh, thank you so much! That's amazing to hear! I will do my best to provide!!
I have to disagree with most of this video although well done and crafted and a good chunk of the final fantasy fanbase who tend to join on the Final Fantasy 2 hate bandwagon. From a gameplay perspective, I can see why some would be shocked but from what many people say and from what you explained in this video it is less the gameplay is bad and more so you just didn't know how to exactly bite off what this game had to offer. The gameplay is brilliant. Play a SaGa series game Romancing SaGa, Saga Frontier and you will understand. The creator of those games helped on this game and this was like an early prototype version of said games so the gameplay is less refined than said games there so there are some flaws here but they are not as bad as people make them out. This is just like the SaGa games a game you must get around to understanding its system and how certain things work before going in fully. The freedom to build your characters however you want is great in this game and adds more replayability as opposed to the traditional level up system of Final Fantasy 1 where your characters would always end up the same and they were hard locked to their class and weapons. In this game if you want something you work toward it and in my opinion, it made the feeling of accomplishment that much more better when you see your team you put so much work into and eventually start seeing everything fall into place.
For instance the lamia boss I faced this boss and this is speaking from the NES version and utterly destroyed it easily because I was properly prepared to fight it. I tend to grind a lot in rpg games so the grinding here was no issue to me my team with monsters at this point and the fact this game gives you the freedom to do so at any point is nice you are not hard locked to experience points. And you do not need to attack your own characters to get stronger here either I have found that simply playing the game naturally can get your stats leveled up too and another way you can get stronger faster if you couldn't be bothered with the grinding is go to mysidia yes you can literally again speaking from perspective of the NES original version you can as soon as you gain the canoe boat make your way over to mysidia and buy the Change/Switch spell and then go back and use it on monsters such as weak goblins the spell swaps stats with enemies so after every battle almost every single stat goes up you can abuse the heck out of that spell and Minh actually starts with that spell in his list. There are so many ways to go about playing this game.
Another thing you may not have noticed is the inventory system when I played this game for the 1st time I was like you and was taken aback by the inventory system and in the NES version it is worse you can only hold 32 items. like you kinda explained in this video that could come off as bad at first but then I realized something playing. The items most of them in this game are useless yes potions included. every item in this game is useless especially potions which start to stop being useful the higher your HP gets and trust me Hp grows FAST in this game you will be at the 1000's very easy if you know what you are doing. Magic spells are way more useful than any item in this game take for instance the Esna spell it cures nigh every status ailment in the game so I just stopped carrying items such as potions etc. once I better learned what each magic spell is able to do. This game wants you to use magic more and it is a much cheaper alternative to items. the only items worth it is elixirs and ethers. I always make sure to have my 3 main party members each with supportive spells so that helps even more.
I am not saying this game is perfect but a lot of the issues people bring can be easily fixed if they better knew what they were doing. just because you can't handle a game does not make it bad or because you don't understand it. the mistake people make is trying to play final fantasy 2 as if it were final fantasy 1 and that is a big no, no. Another way to greatly remedy your playing experience with this game is to know what magic spells to keep and level up and for what person. I think a lot of people get overwhelmed with all the freedom given in this game so they waste time grinding and grinding everything. you don't have to do that focus on a select few magic spells depending on the person and what build you planned out for them and level only the important ones. half of the magic spells in this game suck so not that many are worth investing in the long run. . the same thing goes for weapons don't try and train a character in every single weapon. what I did in the original version is have a weapon user hold 2 weapons early in the game, grind them up a bit to level them. the main character, for instance, I like to put sword and spear on him to get the levels up that way he can wield either weapon later down the line. having at least 2 weapon types helps but 2 weapos or 1 for certain characters is all you need, don't try and train everything it will greatly cut the time spent grinding.. I will agree that support characters are bad but they stay only for a short time and they most of the time can gain stats naturally, just play the game and don't think much about it. they will always be weaker than your main 3 but I found they can also do fine going natrually.
also early on the HP issue for the girl her name is Maria tip for early game when you start the game don't put her in the back row where she will never get hit at as you run the risk of no HP gains as you mentioned in this video. What I like to do is leave her in the front row enemies will natrually targer her enough and she will gain HP it is best to do that early then as you progress move her to the back. by then her HP should be as high as the ohers or even higher I have been playing and her HP ended the 2nd highest in my entire group. So there are many ways to go about this game but not everyone understands it and then they blame the game on that front. I think you should give Final Fantasy 2 another chance sometime down the line maybe possibly after playing more rpg's and come in with a more open mind and welcoming to an experience like that and better knowledge on the workings of the game. Whe I started this game I couldn't drag myself thrugh at first but coming back to this game and playing it with greater knowledge and more experince with similar games I play a lot of SaGa I have to say this game became one of my top fav Final Fantasy games and stands as the most uniqye entry in the entire series.
I guess that's the thing. I shouldn't have to play other games to "understand" the philosophy of another. The game should deliver that on its own. I played the game that preceded this one, and that should have been more than enough. I'm willing to meet many games halfway on their terms, but it's a developer's job to guide the player and ensure they know what they're doing. It's a vital part of game design that I think this game missed because it was rushed. Don't get me wrong - I like the ideas in this game. I just think they were executed poorly. I would have absolutely LOVED to try a version of FF2 that got another year or two of development time.
I'm sold. Buying it now. Thanks.
LMAO. I hope you like it more than I did!
I love the game, and they also do the low level thing in FF tactics also,, but even worse, like Mustadio, Agrias, and the Hell, and Heaven Knights ext. unlike FF Tactics it's probably easier to get decent looking HP on all Characters in FF2, but in FF tactics you have to de level your character alot then relevel them up to have a character who only has about half the HP as a Holy Knight get atleast closer to that HP. So that complaint is not a big problem to me, and I leveled the crap out of my characters pretty early in the game, you'r HP looks very low no wonder your weaker characters died. I can't stand how all characters are just generic jobs in the first game it takes away from the characters individuality.
That sounds interesting in a tactics game. Y’know in retrospect my problem isn't so much the leveling system itself, it's how the game isn't balanced well alongside it. I don't think it's good design for the "best" way to play the game to be attacking myself for hours. Like, I don't understand the defense for that.
I haven't played it yet but I've heard in FF8 that the best way to play is to "avoid combat" which also sounds quite unappealing to me.
That said I am interested in trying out Tactics and seeing how this method works in that style of play.
PSP version is pretty neat
I've heard this! And that the Pixel Remaster one is decent as well.
Nah, FF2 is at least decent, you just need to explore the game with the spells (just get Esuna and forget about eyedrops and gold needles in the inventory), evasion stat, special weapons usage (ancient and crescent swords) etc. The music is excellent in any rendition, ask-learn system is great and enemy drops are very helpful. It's not a shitfest of minigames or telenovel cutscenes, so it's still way better than FF8 (and FF7, imo).
My main gripes about the game are Hilda-ridden backtracking and maybe the trap rooms, everything else is ok.
For anyone who has never played FF2, I highly recommend playing the new 'FF2 pixel remaster edition' .. it fixes a lot of these bad issues.. but it still has a hard to understand leveling system ...
FF2 PR is the best version of FF2 and also the most forgiving too. I disagree with why you shouldn’t play it, but never play the original. Go for the PR version.
I bet Axel from Kingdom Hearts would love the password memorize system
LMAO. I bet he would have as well.
I've beat every FF but FF2, and I'm slogging through the pixel remaster. I can't wait until you get to FFIV. Such a great game. Three is revolutionary for the series, but I personally like the character driven games better.
Good to know :) And yeah, good luck slogging through the pixel remaster. Unfortunately the game has so many design issues.
Great content! I enjoy FINAL FANTASY II but share your opinions about the game's mechanics. They render a playthrough of the game frustrating, but I personally like it, nevertheless. This game was actually considered for a Western localization on the NES, and there exists a dumped prototype of the canceled project. That version is my personal favorite. However, I recommend the later Game Boy Advance remake to new players due to the following reasons:
1. The leveling system is far more streamlined.
2. It uses a traditional inventory system in which items can be stacked, to the point of rendering the Esuna spell obsolete in most cases.
3. I imagine that the proto may tell the story rather poorly due to the preliminary nature of the translation.
Good to know! What changes made to the canceled prototype make it your favorite?
Also, I've heard the GBA remake is quite good indeed.
@@clickingaming It wasn't necessarily the changes that make it my favorite, though there were some minor changes made to it from the original Japanese release that did not manifest in the remakes. Many years ago, at age fourteen, during an obsession over FINAL FANTASY II, I discovered the prototype's existence. To learn that the game was planned for a North American release, and that I was able to see what the localization could have been like were simply mind-blowing. For this reason, it holds a place within my heart to date.
FF2 has the coolest designed protagonist...and...not much else.
Yeah. This was a pain to get through lmfao
Won’t lie currently suffering in the late game areas due to the Fact that the Death Knights LOVE to absorb HUGE Chunks of HP on Every Attack!
But wait, they ain’t the Only monsters do this! Because Boy oh Boy, if you didn’t start the game by equipping Shields, and using the frog Spell on your own characters to increase the Speed Stats so you can avoid the enemies attacks! Your gonna have one bad time!
My thing is that I want to play a Tank PARTY. I’ve managed to boost the stats to some very effective rate since GUY got to be a Tanky Motherfucker who could Kill anything with one hit, bosses included! But the Hp absorbing mobs are THEE MOST annoying fucking creatures in the game! And the Death Knights in the Final two Dungeons fucking Suck! You run into any Death Knights, you are absolutely Fucked unless you got your party’s Stats to be above the Grind! Seriously, Fuck the Death Knights!
IMO what could have been one of the greatest Big Bads too with Mateus
I just finished it myself today, And I will say at least it was a fun game and had a coherent story unlike 8. and it was not a boring Snooze Fest like 9. I regret listening to other people about it all these years Very Under rated.
Did you play the Pixel Remaster or another version? I haven't played past 4 yet so I can't compare it to 8 and 9
@@clickingaming Pixel Remaster on my Ps5, Though it was my first experiance ever with the game and I did use the Boost because and shut off Encounters when I just wanted to grab Chests. But I stand by what I said, It had a good Coherent story, And You can Customize the characters to be any job you want. I only found myself beating my own team up for the Get level 16 Trophies after I had already beat the game. Loved the Music also.
FF2 was a rollercoaster experience for me. I played it similar to how you did, which was after finishing the first one. I really liked that the game was story centric, and I like the story better than any early FF game. What really pissed me off with the game was bugs and unbalanced leveling system. At first I thought it would be awesome improving skills and stats like this, but most of my grinding sessions ended up me feeling bored, thinking this has no point, and constantly wishing it had regular leveling. Also feel like they could have done more with the story, the late game cutscenes could have been better. Also it was really stupid they spoiled us in the Dreadnought that Dark Knight was Leon.
Feeling bored and thinking this has no point is a great way to sum up my experience with this game as well. The story was certainly an improvement over 1 but after playing through 3 and most of 4 now it's crazy how much they've improved since 2.
*How To Play Final Fantasy II Incorrectly And Then Whine About It Online: The Video*
LMAO. There shouldn't be an "incorrect" way to play a game that focuses on player freedom lol.
@@clickingaming You would think so. But trying to play Final Fantasy II as though it were Final Fantasy, even though just about everything about the game is different from it's predecessor, then trying to brute force the game when that fails is playing the game incorrectly. Pro Tips: Never try to max every stat; always max shield stats early if you want to be able to dodge just about all physical attacks; and don't bother with items once you're on your third quest - Final Fantasy II is specifically designed to force you, the player, to buy & use magic and enjoy the new MP system. Heck, don't bother with items, period
The game is designed to farm/grind & explore early. Failure to do so is the fault of the player.
By the time you're on your third quest (the snowfield/cavern & Josef) you'll have access to most of the towns, therefore magic like Teleport (a seriously broken spell that at max level one-shots 99% of all enemies), Esuna, Life, Cure, the Elemental spells, Toad (very important if you want to abuse a little Easter Egg the devs put in...), Sap, Osmose, Holy, etc. If you're not spamming these spells to build them & your characters up...you're doing it wrong.
Items for the most part exist either for the early game or for an emergency only. What items are useful (Cottage) are stupidly expensive. The fourth characters, save the final one, aren't supposed to survive unless you _want_ to build them up, too. They're mostly just meat shields who exist for narrative purposes to move the story along.
If all else fails, play the PSP revision. All the Dawn of Souls content with additional content besides, cleaner art, the ability to Defend on command, and a few other QoL improvements. Plus, unlike the Famicom original (and like Dawn of Souls - don't recall if the PS Origins did this), you don't lose stats by gaining others.
It's up to the developers to guide the player and make sure they have a decent understanding of their game. Sure, they don't have to tell the player everything, but it's perfectly natural to play the first game and expect similarities in the second. I shouldn't have to look up that I need to be grinding spells against my own team to even play the game. That's a failure on the team!
I believe it's because the game was rushed, but I don't hate a lot of the ideas here. I just think they were poorly implemented.
@@clickingaming Oooorrrr...as both the genre and the medium in general was exceptionally young and the best examples of similar titles (Wizardry, Ultima) were also of the "explore & discover for yourself through trial & error" design, they went with something similar. I mean, if items don't do jack but magic does a lot, why spend Gil on items over magic? If enemies are kicking your butt in a direction, then why go that way? That IS what questing used to be all about in these old games - not just following a road from Point-A to Point-B or having an unmissable NPC tell you in detail where to go & how to play the game.
Final Fantasy II is an exceptionally logical game for being fairly rushed-yet-experimental. No-one's fault that you don't get it but yourself. And it's not like the Western releases of FFII didn't come with a manual to read. As far as expecting Final Fantasy II to be just like Final Fantasy because "sequel"...that's your fault again for having incorrect expectations, then sticking with those incorrect expectation even after the game showed you that you were wrong.
As far as "needing" to use spells and attacks on your party members to power your stats - even the most inattentive player would notice one can do such a thing & realize ways to exploit it.
@@ChaoticHoly you call it the correct way but how are you supposed to know all this shit the first time you play, in a game that gives you complete freedom of character development
Funnily enough, FF2 spins off on the 'Saga' series and these games evolve in a unique way. Some are great. After you are done, you should at least check the Steam releases of that franchise.
Oh yeah? What do they consist of? I'd love to check them out.
@@clickingaming Like Final Fantasy, they are all their unique beast.
Usually it does experimental things on how you level and adquire skills, seems that is the unitying tissue of these entries.
I can vouch for "Saga Frontier" (and its Steam Remaster) as a revisit from FF2 that works, evolving almost every single concept and flawed system from 2 to actual functional ones.
Maybe this can be a fun side trek? In any case I am waiting for your next entry on your FF series. You are very close to the first great one (4)!
The only good thing about ff2, romancing saga 1 and 2 are very cool
Real reason: cause youre gonna spoil all the only cool parts of the game in this video leaving us with just the worse part of the game when we play it.
LMAO. Yeah, that'll do it!
i love how they do the story line in ff2 and eventhough the Leveling system is pretty suck but if u grind enough pretty fast
What other Final Fantasies have you played?
I've played 1, 2, and 15! I started this video series because I want to play through them all and give a newcomers perspective!
@@clickingaming Oh, AWESOME. I have been wishing for someone to do something just like this.
Awh well hell yeah! It'll take me a while but ima do it!
the fact that you were getting destroyed by enemies randomly means that you went out of bounds. ff2 has a designated path you need to follow. go elsewhere and you hit a wall - death. you went in the wrong direction
I'd normally agree, but even in the dungeons I was supposed to be in the balance was way off.
Hold on, this game is about a band of heroes being chased by an evil empire who join a rebel group to fight said empire. Now where have I heard this before? Star Wars!
Haha! No kidding!!
I just finished the psp version it was grueling but I loved it
All the congrats!
Loving these videos! Definitely subbing. Also you make me wanna replay FF 3 and 7
Thanks, mate :) I appreciate the sub. And do so! These games seem infinitely replayable as they go on.
i am an adamant ff2 apologist, but yeah you're right
lmao, yknow I was playing through FF3 earlier today and I can appreciate how 2s questionable design decisions lead to a much better third game!
@@clickingaming oh definitely, ff3 is an excellent game and (i think) expands on what i really liked about ff2 (heightened exploration and actual story beats,) and ties it with a really great return to form with its similarities to ff1 (spell charge system and jobs basically being the next form of the classes you start out with in ff1.) Happy playing! ff3 is really great (though there are some warts, especially at the endgame)
@@strangehominid yeah, it's really blowing my mind how much better it is (to me) both in terms of gameplay and presentation in just the first few hours. very excited to keep going and figure out them warts!
My first listen through of this video, granted it's three years old at this point, would be that you would have likely preferred the Pixel Remaster version. I'm not going to tell you that you played the game the "wrong" way. However, the criticisms you have against the game are rebutted by ItsYourPalJacob's video on Final Fantasy II. Furthermore, I think you're being overly critical of some rather minor things about the game, in particular the keyword system. For a game featuring a nascent progression system for the late 80s on a chipset that had the same limitations as the first Final Fantasy, I can understand why Famitsu rated the game as highly as it did. That's not to say you couldn't absolutely hate the game and find its design philosophy incredibly archaic but I hate when people say, "You should NEVER play (insert game)." If you're going into the game knowing you're playing a remastered game from the late 80s instead of a full-on remake it might help to temper your expectations.
I also played the Origins version of this game for my first go-through of the game and I loved it. I've since played it multiple times through various iterations such as the PR, Origins, PSP Dawn of Souls, and NES original and am currently playing through the NES version again. Having read through the other comments below they've addressed your question of "What did I do wrong?" so I won't belabor the point further. I'm unware if you've played this game again since posting this video but it may warrant a revisit now that you have an idea of what to expect and the benefit of outside input.
I'm interested in watching more of your content though so cheers.
I've been watching BitsAndGlory on his playthrough and it seems legitimately maddening.
yup that’s a good way to put it
FF2 is probably the worst game in the series but i dont think it is a bad game
The game has really awkward design decisions - like temporary party members, HP levelling and so on. If the game had fixed this it would be much more enjoyable to play.
What i love is how dark the story and themes are - compared to most of the series - FF2 is not afraid to show the cruelty of war, destruction of entire cities, death of your own party members. I was really surprised to see such a dark story in an rpg from the 80s.
The music is amazing - especially the rebel army theme.
It is sad that the overall game experience suffers from annoying issues
There is a mini "expansion" to the game called Soul of Rebirth
In the GBA and PSP versions - it has more story content but requires a lot of grind - i advise to just watch it on youtube because playing through it is pain
20th anniversary also had a superboss dungeon - Arcane Labirynth
Again i wish SE would just make an ultimate fixed version of the game instead of cutting things for new remaster version.
Hope to see your FF3 review soon - i loved the game when i played it - although it is a bit grindy - i played the 3ds version though not the pixel remaster.
That's the funny thing. I don't think it's a *terrible* game either, but definitely not a good FF game. I do love the music in every game I've played soon, though!
@@clickingaming Oh i agree but the series had to go through ff2 to evolve. If there is one truly FF thing about this game it is that it was not afraid to innovate, to change. Because of this approach FF became the series it is today - ever changing, evolving - never being stale. To other developers it might have been easier to just copy paste a lazy seuqel but not to square.
If anything that is the true spirit of the series :)
I think that this game is quite fun
Also it never really forces to break the system you need to do that out of your way making things way less enjoyable
I did liked the video
Eh I found that if I didn't do this type of grinding then I couldn't progress. It was a big shame for me. But I'm glad you think the game is fun!
man... need that FFIII video. hope youre working on it
Slowly but surely :)
@@clickingaming wait till you get to the crystal tower. You would rather play this game 3 TIMES more.
That a situation in the third game?
@@clickingaming In the final dungeon, you aren't allowed to save inside so if you die, you have to do the whole thing again. At least ff2 allows you to save in Pandemonium. I know a lot of people hate ff2 but i personally prefer it over the shitty endgame of ff3
Noted! Will keep that in mind lmao. I bought the pixel perfect remaster to play!
Ehh This game doesn't suck. I have a lot of fun playing it.
I'm happy for you! I had fun in some ways, but overall I think the package falls apart in key ways.
All depends on the version of final fantasy 2 and the port will be the 2 factors that play row in if you can use the levling glitch
Final Fantasy starts getting pretty good when you get to IV. I hope you stick it through past III!
I plan to! :)
Nah, it doesn't get really good til V. IV is lame.
@@davidandrewwiebeofficial uh, no, FF4 is one of the best games in the series hands down. FF5 is also excellent, but FF4 is on a whole different level of badassery.
@@DesertRainReads Story is lame, character growth is lame, the moon section is much too short and lame. It's just lame.
@@davidandrewwiebeofficial yeah 5 on is really good
You're smart - you know you'll get a lot of comments about how great this game is. 🤣
I love Final Fantasy 2 and going from that to FF3 it feels like a major downgrade.
Haha, thanks! Yeah I expected it. I'm interested to see how the difference is! I've played a little bit of 3 and I've enjoyed it so far but nothing much yet.
@Dawn Razor bruh the story in 3 is not better in any way ff2 has a focused story about the effects of war and the story of FF3 is a bunch of disconnected points and uninteresting story beats. FF3 easily has the worst dungeons in the series as well with how many gimmicky ones that are such a slog. The only thing FF3 really does well is adding the job system
I like how objective your reviews are.
Yes, nothing screams "objective" like a video title telling everyone else never to play a video game based on one person's experience and opinion.
Hate the game, but not gonna lie, the Rebel Theme gives me goosebumps. 😁
honestly the music is the best part!
berserk was the only spell i used for attacking
That's pretty badass
Honestly I feel this game is easily the best of the original trio. The leveling up system is poorly executed but it is an improvement in nearly every other regard. The original game feels more or less like a dragon quest clone which it was but with the second game it began to become its own thing and have a lot more charm and uniqueness. The story is also far better than 1 or 3 as it actually delves into the theme of war and it’s affects on everyone really well.
Some good points here. Having just beat 3 I agree that the story in 2 is better and more impactful with people sacrificing themselves for the party and such.
I don't think that happens at all in 3? Maybe once? That said, I think the overall experience offered by 3 tops 2s shortcomings.
@@clickingaming that’s fair personally the only thing I really liked about 3 was it’s job system but it has quite a few other merits I just didn’t enjoy it very much while in 2 I tended to enjoy many of the things considered shortcoming like it’s maze like dungeons. The first three ff games are sort of just the series finding it’s identity with 1 starting it, 2 improving the story, and 3 improving the gameplay resulting in FF4 onward where they can manage to have great story and gameplay. I don’t feel the first three hold up as well as a lot of later games but they still manage to be pretty good and it’s interesting to see how the series starts improving gradually
The psp version of ff2 always look good to me
i don’t mind the visuals, yeah! just the gameplay that ruins it imo
@@clickingaming Didn't you say you played the PS1 version? Let me tell you then that the PSP version is really superior. Definitely my recommendation as definitive version for anyone trying this game. Random encounters are less nonsensically overpowered, and the leveling was improved insofar as main stats (HP, MP, STR, INT,...) have an automatical growth rate even when not actively used.
@@MaZeW1 Oh wow, okay noted. Maybe I'll try it again down the line as a sort of retrospective... give me a few years though haha
I came here from your Instagram ad
lmao I appreciate it! hope you enjoyed
In the comment section of this video i learned that even ff2 has fanboys. What
yeah haha. people can like what they like! I dunno why it's ff2 but more power to em!
It’s a huge improvement from the original in every way besides the leveling system and it having a fan’s sense shouldn’t be that surprising when you consider the entire saga series was made as a successor to ff2
Amazing game.
Genuinely glad you think so!
Great Video!
Thanks a ton! Happy you enjoyed it.
I played the GBA version. It was so easy that it became painfully boring.
What made it so easy?
@@clickingaming the enemies are weaker and it's way faster to level up stuff.
@@ProjectTony Makes sense! I can appreciate that.
I disagree, I think that final fantasy 2 is pretty good in my opinion
I'm glad you think so! It definitely works for some people just not for me.
Hey guys. This game sucks! I can’t believe I had to go through this. Happy i’m over the hump though and am excited as ever to get into the next games.
Have you played FF2? What’s your favorite FF game?
Yeah suck like your life, stop being salty if you don't like ff2, nobody force you play
I not fans ff2 but why not try play and digging story lore ff2? "Do not judge book only cover", how about story progressive? Useful item event and password is clue progressive story.
Favorite Final fantasy is 7 because I'ma hack! Actually it's because me and my siblings used to play and watch it like a movie and name the characters after ourselves xD
@@kerrygamer9359 Jesus dude xD you can't be serious.
@@kerrygamer9359 Did you even bother watching this video? He played through the whole thing. And yes, FF2 DOES suck.
the worest thing ff2 did was cause the creation of the saga series. whitch i believe used this game's ideas but somehow made them worse.
Very interesting to hear! I'd love to try em myself one day
I just started playing this and I'm not liking it so far.
It's pretty not great!
The true worst game in the series, it either sucks among most ff fans or is just plain forgettable
I can't comment on that myself yet... but it's certainly the worst I've played so far!
It’s between 2 and 8 as the picks for worst of the main series if you ask me. Such dreadful games!
I have heard 8 is bad as well! That you can go through it without even fighting anyone? Doesn't sound incredibly appealing but I'm interested to eventually try it out!
@@clickingaming yeah! The boring characters and appalling story are pretty much all you have left without the combat being advisable. That or the card game which isn’t that riveting. I don’t get how it’s considered a classic. Being between good games doesn’t make 8 one as well. I’d only recommend the Remaster if you decide to play it. At least you can get through it quick to say you’ve beat it. It also helps that the characters in game look good versus the original.
Noted! I will definitely only play through the remaster at that point then. TY for the advice!
@@clickingaming VIII is the most polarizing entry in the series. You may love or hate it, and I imagine it has more defenders than II. (I acquired a Japanese copy for PlayStation 1 two months ago and have yet to play it as of this post.)
I’d believe it has more defenders since it is definitely more accessible than II. Very good to know!
Yea i agree this is the worst final fantasy game in the series stupid leveling mechanics while 13 is the 2nd worst not counting sequels like 13-2
I'm interested to compare them when I finally get there down the line!
I hated this game anyways.
I don't love it either!
I think FF2 is better than the first game
In some ways it certainly is, but overall I definitely enjoyed the first one more. What makes you think 2 is better?
@@clickingaming I like the story in 2 more. I like how you can see your characters getting stronger in the growth system in 2. I can see my stats increase multiple times in 30 battles instead of only seeing them all increase once I level up in the same amount of battles. Even if it’s only a small amount, it makes me feel like I’m making more progress
"Don't eat sushi, you guys! It's RAW fish!"
Kinda the vibe of this video lol
LMAO how?
naw this is a good game. the psp version has more content that makes you boost everything up without grinding
Noted! Maybe I'll try out the PSP version one day.
sequel thats unrecognizable... you mean 11-7r
okay x too
I haven't played em yet so I can't say!
FF2 is actually a pretty good game.
I'm glad you think so! I really couldn't get into it at all
Imagine making a whole video about how you shouldn't play something and how much you dislike something.
I don’t have to imagine. I did it!
Final fantasy 2 the char build system is awesome
The game is great. People just don’t want to learn the mechanics.
There's a difference between not wanting to learn mechanics and simply not enjoying them.
You just don't know how to level correctly
It’s obvious you didn’t watch this video…
This is a lack-luster review riddled with nothing more than conjecture and petty comparisons to the rest of the series.
You say that the game strayed from the original to make it stand out, yet it looks, plays and even resembles more of the first game than the games past the sixth entry.
The creators were heavily into Ultima at the time and wanted a title that reflects it. This was there version of it.
The only other FF game I've played besides 1 is 15 lol. This review is based entirely on my experience playing only the first and second game. I talk about what I was lead to expect coming out of the first game, and what changes left the game feeling confused instead of feeling like a good sequel lol.
I dunno how you missed that but it doesn't matter what the devs were into. What they made was bad lol
@@clickingaming What we’re you expecting, a similar game? Sakaguchi iterated that each title was to stand out from the next.
The reason for the rush was because the company was going into bankruptcy and they avoided it by the commercial success of the first game. So they made another one based on the success of the first one.
If you notice, the second game is a landmark for early progressional storytelling, character dialogue, as well as an ensemble cast, all of which the first game didn’t have.
I didn’t get up to the part where you talked about the “hitting yourself” exploit, but I’m pretty sure you can only do that in the PSX and later installments. And while it is an exploit, the game doesn’t tell you to do it. The game is fairly challenging if you don’t take part in it.
There’s depth to the magic that links to your equipment setup, penalizing heavy armor and weaponry to mage casters. Putting characters in the back-row turns the script around by having the monsters prioritize physical hits only to front-row positioned characters until they die.
There’s more equipment all around than the first game, and there’s no character classes or set builds making the game more open to options. Gameplay-wise, this game is leaps and bounds better than first game.
FF 2 is better than most FF games don't be a dummy.
Well I haven't played most FF games and of the ones I've played so far, this is not it lol
@@clickingaming when you have played all of them you will find ff2 even more shitty, i just don't get how people still defend this mess of a game
You bad you can levl your mages health by hitting entire party with fire or whatever damg spell can levl up weapons by putting that person in back an keep attacking or of bows just hit your own party an have someone cast cure on party
I literally did this lol. That's not a good leveling system that's an exploit.
@@clickingaming It is a good leveling system from a gameplay perspective you have total freedom on how to build your team. and while the gameplay system is more less polished than what would later come the SaGa games it still hits good enough. And if you feel that is somehow an exploit in the game I disagree on that notion it is just another way to level up and you do not have to do it if you do not want to you can progress perfectly fine natrually in this game granted you know what you are doing. Also there is an even easier way to level up nearly every stat if you do not want to grind much which I actually explained in a comment of mine I left and that is the change/switch spell buy it from mysidia I dunno about the remakes and remasters of this game but in the original NES version you can access Mysidia very early in the game like as soon as you get the boat to cross water. Grind and fight a bit and earn enoiugh money near the start of the game may take awhile but if you are strong enough you can kill magicians and sell the scrolss they drop for tons of money. do that and go to mysdia buy the change/switch spell go back to where weak enemies spanw like goblins and use it to swap stats with them when you finish the fight HP and Mp and almost every other stat will almost always go up. so you don't even have to hit or attack your own people. I use this method early on as it helps bring vitality and HP up fast since when you start everyone HP is very low fighting natrually also helps that at that point as enemies will be doing decent damage enough. Keeping everyone in the front row also helps that aswell the girl Maria for instace you mentioned partway in your video her Hp stat was bad the mistake you made was placing her in the back row too early leave her in the front at the start so she takes damage and her Hp goes up quite fast. You should play this game a 2nd time at some point but with better understanding of its systems and you will have a much better time than you did the 1st pkaying this game. I know so as I was also part of the group of being lost in this game and not understanding much. Until I finally returned back to this game recently and started playing and my opinions on it have completely changed. There are a lot of ways to fail bad at this game but there are also a lot of ways to succeed. there are so many ways to become godly broken powerful here. I am currently playing the game and not even that far in my team already has about 700 HP or so including the girl Maria that is often used as a mage and in the back row been having her tank in the frontlines for awhile now. that combined with the Mysidia strategy I mentioned my team is strong enough that I don't even need to really stop and grind anymore at the moment at all as I got most of it done at the start. I think the bigest mistake was going into this game and trying to play it like a regular rpg game or as if it were just like Final Fantasy 1 and every other Final Fantasy but no you gotta go in with a different mindset for this one and adapting how it is played accordingly. Play a game like SaGa Frontier or Romancing Saga those games have a similar leveling system but far more refined than this one you will probably be more experienced for this type of game. The creator of said SaGa games worked on this one and it shows a lot but the system here is like a early prototype for what would eventualy come so it has some flaws. But I also think many of the games flaws are to blame on the players themselves too for failing to understand a lot of this game, gameplay or screwing up/being unprepared on their end its not so bad. Of course when you are not ready/ prepared you are gonna get absoltely wreaked. This fianl Fantasy here I would even recommend having a guide on hand to go through some of the stuff and see what is where and how to prep or what things best suit certain areas.
@@clickingaming that or spend a extra 30hours levling you dont know how to levl quick an gain stats an spells an weapons ever battle