5:44 In the original game manual for the NES Metroid game, there's a (poorly translated) line mentioning that Samus' enemies fear the power of her Chozo tech suit because it can "absorb their power." It *almost* sounds like it's talking about Megaman, but I'm fairly certain that the actual translation would be something more along the lines of absorbing their *energy* or life force. The fact that it shows up as either shield energy or ammo is a matter of player convenience, like how the various breakable blocks will have different icons for what tool can break them, but in-universe, they make the power suit sound almost vampiric in nature. And...well, given the ending of Dread, it's thematic as heck.
More like, two and a half lol I STILL watched. Gotta give him the FULL watch time. It happens. Plus, I always eagerly await for the outro music. So I can jam out 😁 Anyone else do so?
@@rpggiirl017 It has happened an odd number of times for it to be a mistake. Maybe he learned that people will always comment about it, so he does it occasionally on purpose to jack up the comment algorithm.
The way I always thought of the whole "enemies dropping missiles" thing was this: They're not really doing that. Samus' arm cannon has a small replicator built in to it that takes energy from her suit and fabricates a missile or a power bomb or whatever she needs. That energy is supplied by "ammo" power cells that Samus can recharge through harvesting energy from the local wildlife. Some of the stray energy is refined enough to be used for ammo and the icon you're seeing on the screen is just a visual indicator for Samus letting her know that this energy can be used for this thing. But they aren't actually carrying explosives around with them that are perfectly compatible with Samus' suit.
Prime kinda tried to make it make sense as it just being a specific type of energy that is LIKE a missile, but.. in the end it's video games and we gotta let games be games to some extent XD and in fairness, the chozo are future-seers. they probably built her suit to run on exactly what creatures she comes across drop.
It's a good theory because new Metroid entries brings the Aeion energy, wich should be a retcon of how we see Samus/Chozo tool set. They still haven't explained it that much, probably because it's used in 2.5D Metroids and not Prime, but we should see something more in the future. Chozo tech is one of my most wanted lore to be explained and explored by Nintendo, with the power suit in the top.
17:02 I knew he wasn't figure that one out. It kinda doesn't make sense until you realize you are rolling inside that morph ball chamber after you hit the slope. What you do is press down to shinepspark in mrph ball, then you can either use the space over there to shinespark again, or simply move back down the slope that made you start rolling to begin the flight again from there, allowing you to fly over in the next room.
@@AndresLionheartdoes she still have some of it at the end? Don't remember anymore and found the story unsatisfactory in general. Are all Chozo dead and turned into chorizo? Are there some remains? I guess it depends on what the next story needs lol
My head canon for Samus' missiles has always been she's not carrying or picking up actual physical missiles. Instead picking up some super high tech scifi materials that she stores in tanks in her arm cannon which uses said materials to create the missiles as she fires them.
On a serious note, I absolutely LOVED this episode! I got so pumped seeing the bad@$$ running sections and was loudly cheering you on (and calling out how unfair the fight was with all the BS) during MotherBrain, as well as the escape! Thank you Jared for an absolutely EPIC episode!
8:00 guest puzzle designer Masahiro Sakurai 18:50 yeahhh the thing is they wrote the sorta trilogy where they go extinct, and then they stuck Prime in in the middle where er um there are cloned metroids.. but after that, like, you can't bring metroids back. they are just the old threat. of course now samus IS part metroid, so..
I even remember reading in Nintendo Power, way back when it was covering Super Metroid. The magazine stating that, while Super Metroid wouldn't be the final game to star Samus, it was going to be the final game to involve Metroids. So much for that.
The Prime Series is also set between Metroid 1 and 2, so actual Metroids being in those Games still makes sense chronologically. Meanwhile, Fusion and Other M ALSO had cloned Metroids made from the Baby's DNA, which brings us right back to the Problem you mentioned.
I never knew about this end game portion either, that's really cool to find out. I didn't actually own this game when I was younger, and never played it still, so I'm just enjoying the ride
Speaking of lore that doesn't quite make sense, what's up with the fallaway floors and breakable blocks just reforming spontaneously moments after being destroyed? Suppose nanomachines are just bloody everywhere in the metroid universe lol. And you're right, they haven't really focused on their namesake in the past few games. Glad to see you solving some of the puzzles! Though forgot what a bullet hell mother brain is, still love the plot twist here but man it makes her look incompetent by taking a direct hit like that XD
the thing about the series being called Metroid i do believe was retconned in to being about Samus. because at some point, the name of the speicies, Metroid, meant "Ultimate Warrior" or similar in the Chozo language, which Samus is essentially the strongest thing in the galaxy for the most part. afaik, the whole "Metroid means Ultimate Warrior" has been there since the start in the manual or the JP manual if it was translated incorrectly, but i'd have to look in to it.
i just realized that Samus apparently doesnt need a space suit to breathe on this planet given she loses the suit during the end section. then again, this IS supposed to be a Chozo home world where she was raised so that would make sense.
0:19 How the hell can something remain frozen in lava? The Space Pirates set up lava projections to fool you. The lore is, it's a video game Jared. Relax. The Metroid are almost extinct in some Metroid games. Aren't they all gone in Dread? It's creepy how the Metroid just appear from the background. I really want that missile in the wall. 🎶All in all, you're just another missile in the wall.🎶 26:15 That's lava not acid. Samus looked better when she had a black bikini. Nice butt. You could play as suit-less Samus in the original couldn't you?
Seeing Jared go the completely wrong way got me thinking. A lot of people complain about the original Metroid for not having a map, and everything looking the same. Which, isn't wrong. But once you get your bearings, you realize that the map is, for the most part, very uniform in its design, and isn't too difficult to navigate. That said, imagine trying to play one of the newer Metroid games without ever using the map. I bet you'd wind up far more lost than in the original Metroid, even with all of its same-looking rooms. My point is that while the original Metroid didn't have a map, I sincerely believe that it also didn't need a map as much as the newer games do.
ohhh okay, what I thought i read was an intro is actually an epilogue. The kind of hilarity that, because at the end of the game, she takes her suit off.. now she's in zero suit for this part XD
@@mangaboy989 I mean, it is the ending suit for all the special good endings, or a variant thereof at least. so it's funny that it appears as the epilogue.
Shows what I know about this game. I don't think I ever heard of the Zero Suit missions for this game. I thought it was just a remake of the original that ends with Mother Brain. Very cool.
I don't think the enemies are dropping missiles and stuff, they're instead dropping organic materials that the suit recognizes and can convert in to energy, missiles, bombs etc. and is indicating this to you in your visor. I think the green donuts are guaranteed to drop something and will prioritize high value drops like Power bombs, Super Missiles and Large Energy. Orange donuts are RNG drop chance.
To be fair to later Metroid games featuring fewer Metroids: how many times has Samus made them "extinct" and then they were scientifically revived? Eventually the people stupid enough to do that will all be dead
I know you're not being serious, but it's actually not that often. Metroids went actually extinct only once (in Super when the Baby sacrifices itself during the Final Battle) and were "revived" twice (in Other M and Fusion) by cloning the Baby.
Metroids might not be the main antagonists anymore but the series is still kind of about them. Samus is becoming a Metroid herself to fight the X-Parasites. Plus, I kind of dislike it when series just keep bringing back the same villain over and over again.
I still remember, as a kid, hating how they brought back Bowser in both Mario 3, and Mario World. Mario 2 had a brand new villain, so I kept thinking, "Why do they keep going back to Bowser, instead of introducing new villains like Mario 2 did?" I know better nowadays, but back then, it irked the crap out of me.
@@Draugo Jared gets a bad and then sticks to it far longer than he should. Like fighting a boss while underlevelled or finding an alleged sequence break and staying on the path instead of turning around. But he is usually good at playing.
I've always wanted to see, in my imaginary M-rated Metroid game, the Metroids being deployed on Earth. Those nasty looking teeth actually biting into dudes and turning people into husks. The franchise never really utilized the potential of what these monsters actually do. C'mon, Nintendo, make Dead Space but Metroid.
I once tried Logitech F710 gamepads and they'd dropped out within 3 seconds of connecting so I took them back to the store for a refund. I have similar difficulty with Nintendo's Joycons. I also had a couple wireless Xbox 360 gamepads and they'd turn off at the gentlest of bumps to the gamepad... I now stick to using wired gamepads for everything but Sony PS3 & PS4 consoles, Sony's wireless gamepads work excellently and don't turn off at the slightest of bumps.
I assume Space Pirate High Command, as referenced in the Prime games. Ridley and (apparently) Kraid are noted to be generals, not leaders, and Mother Brain leads the Pirate forces on Zebes specifically, not everywhere. She is stationary after all.
I believe the green energy donuts is a nod to the original where a bug made one donut green or if it was one donut generator that made green donuts. I don't remember, it's been like a year or something like that since I last played the original.
I think the green donuts are guaranteed to drop something and will prioritize high value drops like Power bombs, Super Missiles and Large Energy. Orange donuts are RNG drop chance. It's possible they also serve as an easter egg reference to the original game.
5:44 In the original game manual for the NES Metroid game, there's a (poorly translated) line mentioning that Samus' enemies fear the power of her Chozo tech suit because it can "absorb their power." It *almost* sounds like it's talking about Megaman, but I'm fairly certain that the actual translation would be something more along the lines of absorbing their *energy* or life force. The fact that it shows up as either shield energy or ammo is a matter of player convenience, like how the various breakable blocks will have different icons for what tool can break them, but in-universe, they make the power suit sound almost vampiric in nature. And...well, given the ending of Dread, it's thematic as heck.
Screwattacking through hordes of enemies is one of the most satisfying things in Metroid.
That minute of dead silence until the ending music remembers to play…
Metroid: Zero Music
More like, two and a half lol I STILL watched. Gotta give him the FULL watch time. It happens. Plus, I always eagerly await for the outro music. So I can jam out 😁 Anyone else do so?
@@rpggiirl017 It's a good time to check the comments, while leaving the rest of the video to play.
@@gurvmlk Exactly! Perhaps it wasn't a mistake after all, but just giving us a chance to peruse the comments while still playing the video. 👌
@@rpggiirl017 It has happened an odd number of times for it to be a mistake. Maybe he learned that people will always comment about it, so he does it occasionally on purpose to jack up the comment algorithm.
"Do you get the gravity suit in the second part of the game?"
Well no, but actually yes
Unknown Item 3 burning a hole in Samus's pocket 😅
The way I always thought of the whole "enemies dropping missiles" thing was this: They're not really doing that. Samus' arm cannon has a small replicator built in to it that takes energy from her suit and fabricates a missile or a power bomb or whatever she needs. That energy is supplied by "ammo" power cells that Samus can recharge through harvesting energy from the local wildlife. Some of the stray energy is refined enough to be used for ammo and the icon you're seeing on the screen is just a visual indicator for Samus letting her know that this energy can be used for this thing. But they aren't actually carrying explosives around with them that are perfectly compatible with Samus' suit.
Prime kinda tried to make it make sense as it just being a specific type of energy that is LIKE a missile, but.. in the end it's video games and we gotta let games be games to some extent XD and in fairness, the chozo are future-seers. they probably built her suit to run on exactly what creatures she comes across drop.
It's a good theory because new Metroid entries brings the Aeion energy, wich should be a retcon of how we see Samus/Chozo tool set. They still haven't explained it that much, probably because it's used in 2.5D Metroids and not Prime, but we should see something more in the future. Chozo tech is one of my most wanted lore to be explained and explored by Nintendo, with the power suit in the top.
@@tonym3697 the what now? what game was aeion in?
@@KairuHakubi In Samus Returns and Dread! Both have Aeion powers and lore.
@@tonym3697 how the hell did I miss that..
I really appreciated the 2 minutes of introspective zen time, it really gave me space to cherish this episode.
About 2 and a half minutes of black screen and dead silence... But, hey, that's just an edit mistake! A ProJared, edit mistake! Thanks for watching 👏😁
I thought it was just me seeing it.
New fnaf lore just dropped
@@Galuna Hell yeah! *Clap and a half* Nice to see a fellow theorist! 👍
@rpggiirl017 :D
17:02 I knew he wasn't figure that one out. It kinda doesn't make sense until you realize you are rolling inside that morph ball chamber after you hit the slope. What you do is press down to shinepspark in mrph ball, then you can either use the space over there to shinespark again, or simply move back down the slope that made you start rolling to begin the flight again from there, allowing you to fly over in the next room.
Some of the shinespark tricks that this game demanded of the player for 100% was insane.
The energy rings always reminded me of Apple Jacks.
18:51 This is why they gave Samus some Metroid DNA. The franchise title is no longer the space jellyfish, it's Samus herself.
Yeah, the beginning of Fusion gave her Metroid DNA. Then the ending of Dread... that was a 4D chess move to keep the series going with that name.
@@AndresLionheartdoes she still have some of it at the end? Don't remember anymore and found the story unsatisfactory in general. Are all Chozo dead and turned into chorizo? Are there some remains? I guess it depends on what the next story needs lol
Does that explain why Metroid can't crawl?
When was it that they revealed that metroid meant "ultimate warrior" or whatever? Was that fusion?
@@renatocorvaro6924i mean, she does have that hulking suit of power armor. It's probably not the best for crawling through narrow spaces.
My head canon for Samus' missiles has always been she's not carrying or picking up actual physical missiles. Instead picking up some super high tech scifi materials that she stores in tanks in her arm cannon which uses said materials to create the missiles as she fires them.
Not gonna lie; a Pokémon region based on the Metroid game could be amazing!
And in the next part... the unique content to this game. And the BEST moment in the history of the franchise.
On a serious note, I absolutely LOVED this episode! I got so pumped seeing the bad@$$ running sections and was loudly cheering you on (and calling out how unfair the fight was with all the BS) during MotherBrain, as well as the escape! Thank you Jared for an absolutely EPIC episode!
That mother brain fight and escape was painful to watch
Putting the Pro in Projared.
Jared giving us a shoutout to the Minish, who are definitely the ones rebuilding these rooms just like they hide all the goodies in Zelda
what do you mean the latest games aren't about metroids, the most recent one is entirely about Samus becoming one
8:00 guest puzzle designer Masahiro Sakurai
18:50 yeahhh the thing is they wrote the sorta trilogy where they go extinct, and then they stuck Prime in in the middle where er um there are cloned metroids.. but after that, like, you can't bring metroids back. they are just the old threat. of course now samus IS part metroid, so..
I even remember reading in Nintendo Power, way back when it was covering Super Metroid. The magazine stating that, while Super Metroid wouldn't be the final game to star Samus, it was going to be the final game to involve Metroids.
So much for that.
The Prime Series is also set between Metroid 1 and 2, so actual Metroids being in those Games still makes sense chronologically.
Meanwhile, Fusion and Other M ALSO had cloned Metroids made from the Baby's DNA, which brings us right back to the Problem you mentioned.
Well, that was not what I was expecting! The title had me thinking the series was over, but I guess we're all lucky that it isn't!
I never knew about this end game portion either, that's really cool to find out. I didn't actually own this game when I was younger, and never played it still, so I'm just enjoying the ride
Speaking of lore that doesn't quite make sense, what's up with the fallaway floors and breakable blocks just reforming spontaneously moments after being destroyed? Suppose nanomachines are just bloody everywhere in the metroid universe lol. And you're right, they haven't really focused on their namesake in the past few games.
Glad to see you solving some of the puzzles! Though forgot what a bullet hell mother brain is, still love the plot twist here but man it makes her look incompetent by taking a direct hit like that XD
the thing about the series being called Metroid i do believe was retconned in to being about Samus.
because at some point, the name of the speicies, Metroid, meant "Ultimate Warrior" or similar
in the Chozo language, which Samus is essentially the strongest thing in the galaxy for the most part.
afaik, the whole "Metroid means Ultimate Warrior" has been there since the start in the manual
or the JP manual if it was translated incorrectly, but i'd have to look in to it.
Thanks for the 2 minutes of void, I needed that time of silence to reflect on my life choices
i just realized that Samus apparently doesnt need a space suit to breathe on this planet given she loses
the suit during the end section. then again, this IS supposed to be a Chozo home world where she was
raised so that would make sense.
0:19 How the hell can something remain frozen in lava?
The Space Pirates set up lava projections to fool you.
The lore is, it's a video game Jared. Relax.
The Metroid are almost extinct in some Metroid games. Aren't they all gone in Dread?
It's creepy how the Metroid just appear from the background.
I really want that missile in the wall. 🎶All in all, you're just another missile in the wall.🎶
26:15 That's lava not acid.
Samus looked better when she had a black bikini. Nice butt.
You could play as suit-less Samus in the original couldn't you?
I completely forgot that this was the game that had zero suit Samus. It's been so long I can't believe I forgot about the second half of the game
Seeing Jared go the completely wrong way got me thinking. A lot of people complain about the original Metroid for not having a map, and everything looking the same. Which, isn't wrong. But once you get your bearings, you realize that the map is, for the most part, very uniform in its design, and isn't too difficult to navigate. That said, imagine trying to play one of the newer Metroid games without ever using the map. I bet you'd wind up far more lost than in the original Metroid, even with all of its same-looking rooms.
My point is that while the original Metroid didn't have a map, I sincerely believe that it also didn't need a map as much as the newer games do.
And here I thought that I was the only one who used that rewind feature. =P
That looks like fun!
ohhh okay, what I thought i read was an intro is actually an epilogue. The kind of hilarity that, because at the end of the game, she takes her suit off.. now she's in zero suit for this part XD
I mean, that's why it's called the Zero Suit. It debuted in Metroid Zero.
@@mangaboy989 I mean, it is the ending suit for all the special good endings, or a variant thereof at least. so it's funny that it appears as the epilogue.
Finally the zero mission with more secrets to uncover!
Zero Mission has some pretty ridiculous shinespark puzzles. Took me forever to realize I could spark, cancel it, save it, then use it again.
Shows what I know about this game. I don't think I ever heard of the Zero Suit missions for this game. I thought it was just a remake of the original that ends with Mother Brain. Very cool.
You're in for a surprise, as the upcoming sections of the game are very annoying if you hate a certain type of gameplay.
That last boss fight and escape run was hard to watch.
I thought TH-cam froze at the end, guess I should have clicked on the video to see it was just silence at the end. 😂
Hey Jared, Merry Christmas 🎄🎄 dude
Great video Great videogame Great youTube player
I don't think the enemies are dropping missiles and stuff, they're instead dropping organic materials that the suit recognizes and can convert in to energy, missiles, bombs etc. and is indicating this to you in your visor.
I think the green donuts are guaranteed to drop something and will prioritize high value drops like Power bombs, Super Missiles and Large Energy. Orange donuts are RNG drop chance.
Please Jerd, you have 8 super missiles, just get the upgrade or my ocd will strangle me.
Jared said eggplant lizard? lol
To be fair to later Metroid games featuring fewer Metroids: how many times has Samus made them "extinct" and then they were scientifically revived? Eventually the people stupid enough to do that will all be dead
I know you're not being serious, but it's actually not that often. Metroids went actually extinct only once (in Super when the Baby sacrifices itself during the Final Battle) and were "revived" twice (in Other M and Fusion) by cloning the Baby.
@@agitpolat1061 Hated the end text of Super Metroid.
Game: Your mission was a success!
Me: My baby is DEAD
See ya next time! :void:
space jump go brrrr
Can you not bounce off the fallaway blocks in this game by holding jump in morph ball?
Not reliably, there's a small bounce when landing and you can't jump until you've settled.
Damn, that fight against Mother Brain looked super annoying! Gotta love NES bullet hell!
Real Yakuza watched all 35:47 of this video.
"games about metroid barely involve metroids these days"
Dread players:
Metroids might not be the main antagonists anymore but the series is still kind of about them. Samus is becoming a Metroid herself to fight the X-Parasites. Plus, I kind of dislike it when series just keep bringing back the same villain over and over again.
I still remember, as a kid, hating how they brought back Bowser in both Mario 3, and Mario World. Mario 2 had a brand new villain, so I kept thinking, "Why do they keep going back to Bowser, instead of introducing new villains like Mario 2 did?" I know better nowadays, but back then, it irked the crap out of me.
Is Jared playing with a bad controller this episode?
Have you seen him play with a good controller at some point?
I think it's the screen. Feels like he is playing on a screen with very bad latency.
@@Draugo Jared gets a bad and then sticks to it far longer than he should. Like fighting a boss while underlevelled or finding an alleged sequence break and staying on the path instead of turning around. But he is usually good at playing.
@@schwarzerritter5724 I'm rewatching the Zelda 1 randomizer right now and boy is that description ever more true
Sure, we've beaten Metroid... but what about second Metroid?
26:18 Captain N reference! : D
I've always wanted to see, in my imaginary M-rated Metroid game, the Metroids being deployed on Earth. Those nasty looking teeth actually biting into dudes and turning people into husks. The franchise never really utilized the potential of what these monsters actually do. C'mon, Nintendo, make Dead Space but Metroid.
Metroid is basically Nintendo being like, "How close to an M-Rated horror game can we push the T rating?"
Ah yes, the ass shot that awakened me to Samus
No outro music?
it's like 5 minutes after the cut to black. editing whoopsie
Mother Brain and GLaDOS.
Best female villains!~
We're finally approaching the part that made this game go from a 9/10 in my eyes to about an 8/10.
Whaaaaaatttttttt?!??!?!!
Next we'll see if the stealth segments still hold up
Should have just finished the game in this video
Considering his skill so far I'd say there's at least another episode's worth of content, maybe even 2 but I'm leaning towards just one more.
😂😊
another black screen of doom
The unreliability of wireless controllers strike again
I once tried Logitech F710 gamepads and they'd dropped out within 3 seconds of connecting so I took them back to the store for a refund. I have similar difficulty with Nintendo's Joycons. I also had a couple wireless Xbox 360 gamepads and they'd turn off at the gentlest of bumps to the gamepad...
I now stick to using wired gamepads for everything but Sony PS3 & PS4 consoles, Sony's wireless gamepads work excellently and don't turn off at the slightest of bumps.
Ugh, I HATE the Mother Brain fight in this game...
unsubscribing for the hawk tuah reference.
Who rules the space purates after all of the leaders are dead?
The same leaders that keep somehow returning from game to game, of course. :D
I assume Space Pirate High Command, as referenced in the Prime games.
Ridley and (apparently) Kraid are noted to be generals, not leaders, and Mother Brain leads the Pirate forces on Zebes specifically, not everywhere. She is stationary after all.
I believe the green energy donuts is a nod to the original where a bug made one donut green or if it was one donut generator that made green donuts. I don't remember, it's been like a year or something like that since I last played the original.
I think the green donuts are guaranteed to drop something and will prioritize high value drops like Power bombs, Super Missiles and Large Energy. Orange donuts are RNG drop chance.
It's possible they also serve as an easter egg reference to the original game.