Nice content as usual :) While I can see why you like Photon grenades the most, I play most often against Eschers, so I don't get to enjoy their utility quite as much (rather hate it when they're used against my Goliaths), so for me Incendiary grenades would have to be 'the best' since if you trigger Blase you are effectively 'negating' the enemy's next activation (much like with the Blind trait/effect), but you'll always trigger Blaze on at least a 4+ (or 2+ if target is Gunked, or even automatically set ablaze if they're carrying a Gunk token in the Gunk tank scenario), while Photon will usually at best work on a 4+ (admittedly the target might suffer concussion's -2 Initiative, but the only gang I've ever seen using concussion effectively are Enforcers with their Concussion Carabines), but against some gangs like Escher (due to 2+/3+ Initiative) or Delaques (3+ I and often Photo goggles), Photon grenades are much less likely to work. One minor drawback to notice about Gas grenades (and other Gas weapons like the Escher's Chem thrower) is that they don't pin enemies hit. Anyway, keep up the good work and cheers! :)
Great series! Perfect to listen to while doing some Munda hobbying.
Great video thanks for the run down on grenades
I like using grenades as well. Smoke and frag are my Orlocks go-to.
Nice content as usual :)
While I can see why you like Photon grenades the most, I play most often against Eschers, so I don't get to enjoy their utility quite as much (rather hate it when they're used against my Goliaths), so for me Incendiary grenades would have to be 'the best' since if you trigger Blase you are effectively 'negating' the enemy's next activation (much like with the Blind trait/effect), but you'll always trigger Blaze on at least a 4+ (or 2+ if target is Gunked, or even automatically set ablaze if they're carrying a Gunk token in the Gunk tank scenario), while Photon will usually at best work on a 4+ (admittedly the target might suffer concussion's -2 Initiative, but the only gang I've ever seen using concussion effectively are Enforcers with their Concussion Carabines), but against some gangs like Escher (due to 2+/3+ Initiative) or Delaques (3+ I and often Photo goggles), Photon grenades are much less likely to work.
One minor drawback to notice about Gas grenades (and other Gas weapons like the Escher's Chem thrower) is that they don't pin enemies hit.
Anyway, keep up the good work and cheers! :)
Hail all