Fantastic tutorial, great work. Just one comment it would have greatly helped if while explaining the world material setup you would have maximized that window.
Nice setup! I would render in "Standard" instead of "Filmic". I think it gives more details in the final render. Filmic blur out things.. give it atry and say what you think.
Thanks, I subscribe you, because of that informative video. Looking forward to these type of videos.🙂 Dont stop making these, there are lack of these kind of videos.😊
To clarify, when it comes to texture resolution in 3D rendering, @Robertas Gustas prefers to use 2K textures most of the time. This is because using 4K textures can make the scene heavier and slower to render. However, there may be instances where using higher resolution textures, such as 4K or 8K, may be necessary for focusing on specific details. In terms of interior design and furniture, recommends checking out the assets from Ukastudio at blendermarket.com/creators/ukastudio. They offer high-quality assets that are suitable for archviz
Good video. I had to use headphones and crank up the volume to understand, but it was worth it. Hope you can find a better place to record your videos so you can speak normally (I'm assuming you were trying not to bother someone nearby).
Awesome tutorial and very informal. Just some advice tho to make your tutorials even better is to speak with your chest with confidence and not making your voice too breathy or raspy. No need to make an effort to change your natural voice. Speak with confidence my bro and teach with energy.
I really like the exposure control trick and will definitely use it. Do you know of any tricks or addons that "do" have accurate exposure for the camera? My current situation has objects outside the window that are in view of the camera and I cannot get them to blow out to save my life. I have wasted about $50 thus far and am waiting to hear back from True-Sky to see if their exposure feature answers the call.
What are you shining the light through? Is it shining through a glass window like in this video? If it is I can tell you how to blow it out and be all white if that's what you want. Simply play with upping the IQR values and adding a math node set to add to the roughness (maybe a few of them?) If all you want is your windows to be completely whited out you can also just put a giant area light over the window (pointing inside), go to custom properties and check visible to "camera". Also check portal under the area light settings and your hdri still comes through it.
@@cg_archthank you for your reply, but in blender guru i have watched his videos there is no transparency so much i like your curtains if you can tell me nodes in shading nodes
Sorry but we can't share this scene because of the licence of the 3d models, but we have other 3d scene where you can buy them blendermarket.com/tags/ukascene, also in Patreon you have one 3d scenes www.patreon.com/CGArch
This is like Blender lighting tutorial ASMR
Probably the best interior lighting tutorial for Blender I have ever watched. Brilliant technique and you explained it very clearly for beginners
Thank you so much for your kind words!, happy to hear that you have found this tutorial helpful :)
This is one of the greatest hidden gems tutorial on the web. I'm really impressed with the content.
Thanks a lot! Your comment is truly inspiring, motivating me to create even more tutorials. 🙌🎥
That looks pretty amazing, very realistic. Congrats!
Great Tutorial bro, keep the good work
Masterpiece tutorial
Great to hear that you found this tutorial helpfull :)
Thank you for making this tutorial.
What did you like the most
results look amazing bro.
Thankyou very much, glad that a can help u :)
Thank you for sharing. Lighting is very difficult subject you made it easy to understand.
very good!!
I will implement it in my scenes.
Thank you very much
Fantastic tutorial, great work. Just one comment it would have greatly helped if while explaining the world material setup you would have maximized that window.
Nice setup! I would render in "Standard" instead of "Filmic". I think it gives more details in the final render. Filmic blur out things.. give it atry and say what you think.
Hola muchisimas gracias! Tenia problemas con la uluminacion y me has salvado con tus nodos! gracias
Thanx!
hidden gem tutorial
that's looks soo real
Thanks, I subscribe you, because of that informative video. Looking forward to these type of videos.🙂 Dont stop making these, there are lack of these kind of videos.😊
Thank you very much for your support, soon will be more videos for Arch Viz 😉
@@cg_arch What texture size have you used for furniture, walls and other stuff? thanks :)
To clarify, when it comes to texture resolution in 3D rendering, @Robertas Gustas prefers to use 2K textures most of the time. This is because using 4K textures can make the scene heavier and slower to render. However, there may be instances where using higher resolution textures, such as 4K or 8K, may be necessary for focusing on specific details.
In terms of interior design and furniture, recommends checking out the assets from Ukastudio at blendermarket.com/creators/ukastudio. They offer high-quality assets that are suitable for archviz
@@cg_arch thanks a lot🙂
Subscribed !!! yes!!! great tutorial was waiting for that one for long time. thanks!!
This is fantastic.
insane! it helped me a lot
Great to hear that 😊
Nice video sir!
nice😍
Super tutorial, great work!
Great tutorial 👌
guys he is doing good joooob like and comment! thank youuu
Amazing ❤
where did you get this chandelier? please help me i badly want it
@@mien255 it’s from 3dsky.org also is free
Gracias :)
nice tutorial, thanks!
Thank you :)
Good video. I had to use headphones and crank up the volume to understand, but it was worth it. Hope you can find a better place to record your videos so you can speak normally (I'm assuming you were trying not to bother someone nearby).
Thanks, for your feedback :)
Somehow the Emissive ligh assigned on a face of a cyllinder (an immitation of a LED spot) is not visible in a cycles viewport... any ideas why?
Can you give me that blender file please?
@@ហៀងមុតា sorry can not share the blender files, if you want to purchase some scenes you can find it here: blendermarket.com/tags/ukascene
Great video!
Just a little tip, the K in 2K is pronounced as “Kay”.
Thank you ♥
THIS MY BROTHER BILO
Nice Tutorial 🎉
Can you make a other Tutorial about you best render stettings? 😇
I hope a will do it soon :)
we need an curtain material tutorial!!!!
Maybe in the future, a will do it the tutorial but until then you can get the 3d model and the material here: blendermarket.com/products/curtains-6
@@cg_arch and also I wanna see the glass material setup :)
@@ArchBlend. th-cam.com/video/1kYlMKXfryg/w-d-xo.html
@@cg_arch did u saw the blender guru glass setup? What do you think about it?
thank you very much! Do you have a render settings video also?
i'm curious about your render output settings, how much samples that you use? use opendenoiser or optix? what resolution? thanks
I share all this info in this video th-cam.com/video/1kYlMKXfryg/w-d-xo.html
Awesome tutorial and very informal. Just some advice tho to make your tutorials even better is to speak with your chest with confidence and not making your voice too breathy or raspy. No need to make an effort to change your natural voice. Speak with confidence my bro and teach with energy.
I really like the exposure control trick and will definitely use it. Do you know of any tricks or addons that "do" have accurate exposure for the camera? My current situation has objects outside the window that are in view of the camera and I cannot get them to blow out to save my life. I have wasted about $50 thus far and am waiting to hear back from True-Sky to see if their exposure feature answers the call.
What are you shining the light through? Is it shining through a glass window like in this video? If it is I can tell you how to blow it out and be all white if that's what you want. Simply play with upping the IQR values and adding a math node set to add to the roughness (maybe a few of them?) If all you want is your windows to be completely whited out you can also just put a giant area light over the window (pointing inside), go to custom properties and check visible to "camera". Also check portal under the area light settings and your hdri still comes through it.
@@EdgeofTimeProductions a used a add on is called Photographer you can find it on gumroad.com
@@cg_arch Thank you!
Very realistic what computer specification do you use
Thanks
i9 Gen 11
RTX 3070 ti 8GB
32 RAM
5:37 turning on only GPU is more faster than turning on both of them
I don’t know a lot in gpus, but for me works well, depends on what pc u have
@@cg_arch me too. I'm RTX 4070. You can compare them, rendering each others. Turning on both of them and turning on only graphic card :)
Please tell me what kind of computer you have here and it doesn’t lag 0:39
i9 Gen 11
RTX 3070 ti 8GB
32 RAM
amazing tutorial, do you have any tips for realistic materials in walls or floors?
you can use bump and colour ramp and apply them is any quality textures of materials that are suitable to you.
Not yet but a will do it differently
Is procedural material better than Picture material??
language tip: we don't say K like 'kuh', we say it like 'kay'. 👍
Thnx ❤
i love you
I just make tutorials hahaha
♥u too :)
wow you are awesome. can you just tell me about your curtain nodes
blenderguru.gumroad.com/l/bg_curtains?layout=profile
@@cg_archthank you for your reply, but in blender guru i have watched his videos there is no transparency so much i like your curtains if you can tell me nodes in shading nodes
Gg, mate!
can you share scene ?
Sorry but we can't share this scene because of the licence of the 3d models, but we have other 3d scene where you can buy them blendermarket.com/tags/ukascene, also in Patreon you have one 3d scenes www.patreon.com/CGArch
@@cg_arch thanks
4K in 8 minutes? Did I hear right?
You heard it right, 4k in 8 min
Please Activate Your windows 🤣🤣
Ahahahahha in new tutorials is active 😂😂
why do you talk like that. you good?