Untraditional Encounter Methods In Pokemon
ฝัง
- เผยแพร่เมื่อ 25 ส.ค. 2024
- As the main to way battle and capture Pokemon, encounters are the backbone of the Pokemon series. Our future companions are hiding somewhere out in the tall grass, and its our duty to go and find them. But over the years, Pokemon has played and experimented with its formula for encounters in some really fun and unique ways- giving way to lots of unique gameplay and mechanics. Wild Pokemon come from all ways of life!
Today we dive head first into that experimentation as we look back on some of the great and unusual ways we can go about the process- untraditional encounters in Pokemon are truly a breath of fresh air. They allow us to tell and experience more stories in these games. Plus, Pokemon fishing is the best.
Hope you enjoyed this one folks, been grinding away at it for a while! This ended up being a really special project for me, it felt like at every turn my love for Pokemon and its gameplay was getting emphasized, this was a great reminder for one of the many reasons I've stuck with this series over the years, and not just gen 3 pokemon. Hope it can get you feeling the same way.
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Gameplay comes from Pokemon Blue, Pokemon Red, Pokemon Yellow, Pokemon Gold, Pokemon Silver, Pokemon Crystal, Pokemon Emerald, Pokemon Ruby, Pokemon Sapphire, Pokemon FireRed, Pokemon LeafGreen, Pokemon Colosseum, Pokemon XD, Pokemon Platinum, Pokemon Pearl, and Pokemon Diamond, Pokemon Black 2, Pokemon White 2, Pokemon Omega Ruby, Pokemon Alpha Sapphire, Pokemon Scarlet, and Pokemon Violet. #pokemon #pokemonscarletandviolet #pokemonemerald
RATHR B FISHIN...
women want me qwilfish fear me
FROGGYYY? (i actually cannot believe you used the completely detuned slide guitar big the cat song jesus wept)
It's pretty funny that the fishing in pokemon leads to an RPG monster battle. Imagine if you reeled in a largemouth bass but once it's out of the water it takes one look at you, pulls the hook out of its mouth, and starts trying to kick your ass
I literally never even thought of that. But then it's also funny that every animal in the grass wants to square off against you
Man. That would be kinda scary seeing how big some Pokémon get.
@@Hippowdon121if you run into a badger it will want to fight
This must be the Magikarp of the distant past that was much more powerful
Try fishing for bass and catching a turtle or "mud puppy" (salamander the length of your forearm). You'll get your fight all right trying to remove the hook.
I wonder if they would have created fewer fish-like Pokemon if the fishing mechanic never existed
this being said the few SV fish we got are pretty sick, all are big winners
Possibly. I remember reading somewhere that Pokemon are first designed as living creatures fitting a niche in an ecosystem and then they're given evolution lines.
what is sv @@droomish1
@@dontspikemydrink9382 Scarlet and Violet
I think they'd still be fairly common with surfing being a primary mechanic in every game and all of them taking place on coastlines, but I could a couple of pokes like feebas, Luvdisc, or luminion not being made without dedicated fishing, since they're mechanically tied to it specifically.
Man I really miss being able to fish freely in Pokemon.
You don’t know what you have until it’s gone.
True. 😔@@IzzyItachi
Can't you anymore?????
idk still works in my game
Bring back statue fishing
"buy a man eat fish, teach fish man to a lifetime. *pokemon.* "
10/10 intro, you're a scholar and a poet
The DexNav is a culmination of both the PokeRadar and the Shaking grass from Gen V. Shaking Grass could give you Pokemon that weren't normally available in just the tall grass (Audino is exclusive to it) and in ORAS after getting the National Dex you could find all sorts of non-Hoenn Pokemon on routes.
It also incorporates another feature from black&white 2: in its pokedex you can sort by location, and each location has a level of completion (haven't seen all available mons->have seen all of them->have caught all of them).
There are also a couple of side quests in bw2 to emphasize the feature, especially early on.
I swear it felt like Audino was the only thing to find in shaking grass...
I really did love the DexNav from ORAS though, it allowed random Pokemon to feel special and unique.
@@HighPriestFuneral it's not, but it's the most common. The other mons are emolga (about 50% of the routes) and evolutions of mons on that route.
@@jaernihiltheus7817i’m pretty sure the elemental monkeys are only found in shaking grass as well
I really enjoy the odd overworld encounters, like Sudowoodo, Snorlax, Kecleon, and the various Pokemon you see posing as item pickups. It really feels like you're encountering those Pokemon as they would exist in the wild, rather than suddenly being ambushed by something that really shouldn't be ambushing you, like a Caterpie. Headbutting trees in Gen II and IV felt like a more organic way to encounter bugs and such that would generally have no reason to accost a human, and I wish there were more ways to find Pokemon that felt like how you'd find animals in real life, just like fishing. Maybe there should be a way to find bug Pokemon hiding under rocks and use bird calls to lure in Duckletts. Perhaps you could even scatter breadcrumbs to attract Pidoves and hand-feed berries to Skwovets. I could honestly go on about the various ways players could hypothetically seek out specific Pokemon rather than rolling RNG dice by doing donuts in the grass with their bicycle. There is something to be said for the comedy of "oh no I walked through the tall grass and now I'm covered in Spinaraks getthemoffgetthemoffgetthemoff," but the games don't really play tall grass encounters off that way, anyway, which makes it just a missed opportunity to make that part of the game more special.
I feel like if they make more open world pokemon games they should add encounters and mechanics like that
Now that Game Freak has implemented a proper open world (however flawed it is right now) and committed to having a limited Dex in each game, hopefully they’ll start to experiment with more specialised encounter mechanics in future games. It was sad (though inevitable) to lose the National Dex but including such a huge quantity of Pokemon would surely make it harder to implement this kind of thing to a decent degree.
Using Pressure strats, I was able to encounter that Level 100 Magikarp in the Resort Area in Platinum.
the boys at the fishing hole are going to love this catch...
Great catch 🎣😁
I always wanted to find that Magikarp as a kid but never did, although it was cool to catch the level 99 one and use a rare candy to have an instant level 100 Gyarados which was awesome when I was younger
I remember catching a lvl 96 magikarp and using it in the HGSS trade with Jasmine to get a lvl 96 Steelix in return. Good times
Imagine owning a non-shadow sunflora
but this one's in a safari ball 😥
@@droomish1Safari balls might be neat but they're no substitute for "ribbon awarded for clearing all difficulties"
XD/Colosseum nationalism
@@hpswagcraftBased and Lugiapilled
Oh man, that shiny Hoothoot definitely resonates with me. When I was a kid, I was playing HeartGold and I ran into a shiny Magnemite in the safari zone. It was only the 2nd shiny I’d ever encountered, so I was absolutely freaking out trying to decide what to do lol. Luckily, I managed to snag it and evolve it into a shiny Magnezone that is now wasting away in Pokémon Bank Purgatory 🙃
You don’t have the newest games where you can transfer it to?
@@grydon6422probably didn't want to shell out full price for 2\3 of an half finished game.
In Crystal, I did a poison type challenge and early on, I only had Gastly and Beedrill. I wanted a good poison type just past Violet City, so I fished with the Old Rod for Tentacool. On that route, it has a 5%chance of spawning with the Old Rod, so I took my chances and fished for a while. I did get Tentacool, but it was actually replaced by Qwilfish because of a mass outbreak happening right after I caught it. Qwilfish turned out to be awesomely strong, the best poison type on my team! Ever since then, I've wondered if the next water type team I play should all be Pokémon I fish for.
You also didn't talk about the other special encounters, the shaking grasses. In Unova, there are multiple ways to find a unic Pokémon or item by stepping on either a shaking grass on the routes, a cloud of dust in the caves, or the ripples while surfing, and the ripples have even rarer encounters if you fish on them. This feature sort of returned in XY with the shaking bushes and the Pokemon falling from the cave's roof.
I will never forget to teach fish man for a lifetime, thank you mr pro fishing narrator
just a little extra wisdom on the house just for you
Such respect & interest in the corners of the franchise you explore with the easy listening voice you have...keep up the good content!
Brilliant Diamond and Shining Pearl might have been the last Pokemon games where fishing was available.
it's too bad, I thought it would translate to an open world really well. here's hoping for next time
Not to compare everything to Minecraft, but it works fine in Minecraft! If you want to catch fish on a rod, that's fine, & if you want to hunt them down personally, that's fine too! Pokemon should've implemented it like that.
@@droomish1 I still want diving back too. I love water and water Pokemon and I can't believe they made water boring >:(
Pokémon needs to remember that these are RPGs and utilize that. Scarlet and Violet made me feel like I was going on an adventure, but HGSS or BW WERE adventures.
For me fishing in Pokemon is very interesting, since I feel like it offers a gate into a different culture. In my country you need to visit classes and pass an exam in order to get a fishing permit, so it's a very inclusive club and you don't see a lot of people doing it as a result, but in the world of Pokemon (maybe also Japan?) there are just fishers you might run into randomly
Honestly I started to complete the pokedex a view years ago and it completely changed te game for after 20 something years of playing.
It slowly grew to a living dex, to a catch all Safari mons, to the low encounter pokemon.
I’ve hunted Grimer for hours in Celadon City and hunted a Lv. 25 Magcargo in Mt. Wmber, even found a shiny before that!
It is so much fun to actually plan out what to catch and how you approach it. Pokemon went like ‘catch a strong or cool pokemon’ to ‘I’ll hunt this down and train it by hand’.
Rhydon and Dragonite are now a view of my favorite pokemon in Firered and I am amazed I never had them before, absolute game changer!
Just realized that this is the first time I've ever seen the Sunflora back sprite. I've never ever used it.
it's really nice to see an optimistic/hopeful Pokemon TH-camr. I can't help but feel like so many poketubers now farm out content about hating the new gen/Pokemon, but it's really refreshing to see someone just enjoy Pokemon for what it is. thanks for making great vids!
“The fish and I have entered an uneasy alliance against the women”
For me, it’s the Honey trees. Even the 6-hour wait time can be a blessing, since you can go about your business playing the game, or doing something else entirely. Also, getting Pokémon that you don’t find in the wild (at least in those games) was a neat treat!
The 6-hour waiting time is EXACTLY what I hated about the honey trees. Like sure, you can leave it alone and come back after you do whatever in-game/irl stuff you wanna do, but with ZERO option to speed it up? Like no variants of honey that make the Pokémon appear in 1 hour, 3 hours, 10 minutes, etc.? Have the move Sweet Scent spawn the Pokémon faster? Having no choice but to wait the full duration is AGONIZING
@@breloommaster12 That's also true, if you also want a specific pokemon before continuing on your journey, then you kind of have to stop everything and wait those 6 hours...
I wish there was a legendary Pokemon that you could only find by fishing in a specific area, instead of just entering a cave and finding it there.
Would've been a cool way to get Manaphy.
Technically the dex nav route completion thing was added in B2W2, but you could only see it in the Pokédex instead of on the bottom screen.
Scarlet and Violet (and sword and shield for that matter) have their problems, but the overworld encounters are SO GOOD. Nothing beats hunting for rare pokemon in the wild in those games. Seeing a powerful evolved form, a rare species you didn't caught yet. It works so damn well. I've never wanted to catch em all as much as in scarlet and violet because of that
Teach fish man....FISH MAN ISLAND?? ARLONG PARK?? :O :O :O I have so many memories of encounters and moments like these playing Pokémon in my early childhood. to see masses of overworld pokemon in any game now is so cool and feels the closest to answering the age old question: "What if Pokémon but real?" Great work!
I remember being a lil kid and feeling the insane potential of the tallgrass. I stood there in pallet town, looking at the path ahead, giddy with excitement with what was hidding there. I thought the pokemon were right there, walking around in the grass, awaiting me. I didn't know they had a particular set of pokemon that could spawn at first. To me, everything was in that small patch of grass, anything could pop out. Seeing that pidgey was mingblowing.
I dreamt with the tallgrass that night, I made friends and rolled with them like playing with puppies in a garden. The pidgey, rattatas, goats(??😂) and my charmender Charlie. Suddenly a cool nidorino showed up, standing there menacingly like from the game intro, wanting to join the ruckus. I had forgotten that memory, you just reminded me of that, thank you
Ultra wormholes will always be the most exciting for me. Legendary or not I had so much fun dipping in and out of other worlds and exploring
Kind of a new spin on hidden grottos, too
I always loved the Pokémon you can interact with to battle like Drifloon, the Poké Ball lookalikes (Voltorb, Foongus), Lapras, etc. Made me feel like this was a more Legendary encounter than your average 'mon.
I do like scarlet/violet's overworld encounters, but I also hope in future titles the pathfinding for wild Pokémon improves as so they will naturally avoid paths, roads, the edge of towns and the like. That way if I simply want to stroll across the region I needn't worry about accidently running into a Pokémon, coming to a complete standstill like a car hitting a moose and ruining the pacing my little journey had. And conversely if I want to search for wild Pokémon their habitats are further distinguished from civilization and the Pokémon accustomed to that environment.
Huh, Pokemon Go…
Turns the whole world into a safari zone. That definitely helps me understand the joy I had with that game. Thanks~!
Strong agreement with that ending. Plus it’s nice to be able to move the camera during wild battles.
One thing I would love to see be included in every game is the height and weight thing Gen 4 and its remakes have, especially since I’m autistic so just looking at the numbers and picturing in my head what that would really mean and the space no dimensions and relative to myself and all that is quite the struggle so it’s a helpful visual. Though it would be cool to have an advanced version of it where we could compare Pokémon to each other or to different human characters of different heights/weights and all that.
I am a zubat lover so yes... I love that little bat, i love how people is so annoyed by it, for me is the best troll or at least the oldest troll on pokemon games
The pink Crobat just grows on you after a while.
I could tell you prefer XD to Colloseum because you talked about managing your pokemon while trying to catch the shadow pokemon, whereas if you are playing Collosseum and have a Master Ball, you can item swap the order mid battle and have unlimited MasterBalls! A small time save in an endlessly time draining game
more like Droomfish
(2:16) This is why I like abilities like Keen Eye that reduce the encounter rate.
i kinda wish you could use sweet scent/honey/[insert new key item for purpose here] in grass/caves to trigger a *different set* of encounters to simply walking through it, like how with water you always just get the basic tentacools, magicarp and wingulls if you're just surfing across the water, BUT if you FISH there's this whole list of much more interesting pokemon that you're never going to see if you don't actually take the time to try to enounter them.
Oh! kinda like HGSS radio's Hoenn and Sinnoh sound, once you unlocked those every old route you'd already been to held new potential for more pokemon that you hadn't yet seen! If players just had the ability to flip on pokemon march wherever they were to unlock all the extra encounters(maybe different tracks to reflect the different levels of old/good/super rod), or lullabye as a not-quite-repel it'd really benefit random encounters.
i understand the appeal of overworld encounters for realism and finding specific pokemon, but random ones also have their own factors that make them fun, especially if there's ways to modify how you intentionally interact with the system.
Head butting trees! Heracross
There were also Pokemon Dream World encounters in Black and White. Once per day you could send a pokemon from your game to the dream world browser-based game and encounter pokemon there. You were allowed to take one of those pokemon back to your black or white game. All pokemon obtained this way had their hidden ability. I brought a pokemon back almost every day for a solid few months, I loved that game haha.
What a great video & topic! These untraditional encounters are what keep me mostly still in the older gens.
There is also this mysterious feeling of not knowing what's going to happen in contrast to the modern open world encounters where you immediately see what's going on.
Both ways of encounters have their own benefits, but the ones of the untraditional Encounters just feel more special to me personally.
Big the Cat's theme from SA1 in the background is giving me huge ptsd lmao a great choice
I remember when I was little playing Pokémon White and thinking how cool it would be to move freely throughout the world and see Pokémon actually in their habitats doing their things. that was all the way back in 2010; we never thought we'd actually see it. Legends: Arceus was like a dream when it came out.
I prefer Trainer Encounters the way they were implemented in Scarlet and Violet.
I am so focused on progressing as fast as I can to build my Pokémon Team as soon as I can, so having constant trainer encounters has me constantly playing the stealth game on routes, so having them as an optional thing is appreciated to me.
But still, I really like it when they had fun little dialogues that can be random or hints on where to go, and I appreciated some of these NPCs more with the Pokegear calls from SoulSilver.
I love these kinds of videos where people just gush about how amazing certain features are. ❤
I did my first ever shiny hunt in ORAS, because i was 8 when the original ruby/sapphire released, and back then i didn't even know shinies existed. it was a TREAT! it's like a puzzle you need to figure out while still being patient. clear goals you can clearly give yourself while also surrounded in a fair chunk of mystery and doubt. my shiny Joltic is still there, years later. unforgettable.
Dex-nav encouraged me to do two Gardevoir solo runs in ORAS. My Oberon was a force to be reckoned with.
Pokemon used to be so generous in giving us different catch mechanics back in the day.
>The future of pokemon actually looks brighter
>shows SV
bruh 💀
Two of my random encounter shinies have been from the Geodude line. My first random encounter shiny was Geodude, and later on when I played HeartGold, I got a random encounter Graveler.
What a deep perspective on something I never consciously thought of but agree with wholeheartedly 🙏🏼
Such a simple yet super effective video idea 😊
I see what u did there lol
good golly what a lovely video, really cutting right to the core of the features i love about pokemon
This video made me appreciate things I did not consciously appreciate
My favourite untraditional encounter method is wondertrading
Intentionality like the power up bar in Gradius.
I still remember playing Gold, which was my first own Pokémon game when I was a kid.
I'm not sure how I found out, maybe an NPC told me about it, that you can use headbutt against trees to make Pokémon fall out.
I was already super far into the game, maybe even already beat it.
I instantly looked if I had a TM for it and taught the move to a random mon in my PC. I got so excited that I could find new Pokémon this way! I spent the next hour just headbutting different trees in the region to see what I could find.
I didn't have any internet back then either, so I couldn't have looked any of this up. Was just me finding this in the game.
that pidgey bit was worth the being alive
Man, your segment about the Safari Zone got me caught in the feels. I started thinking about a shiny Heracross I caught in a gen 3 SZ years ago~ I dunno if it had as low a catch rate as my teen brain imagined, but I practically hyperventilated for a half hour before I could bring myself to throw the first ball. He was my lil buddy :)
While overworld encounters are huge, it's a shame that all the untraditional encounters brought up here dont exist anymore those include Dexnav, fishing, Safari Zone, Hordes, SOS battles, Hidden grottos & more.
I only say mornin, cuz if it was a good mornin, id be fishin
I'm an RNG junkie, I just love random encounters.
Can't help it.
It's just such a pure form of gaming. I recently learned to love Focus Energy, just cause the heightened chance to do extra damage (that numerical % boost) makes me happy.
I'm currently working on a special living dex and so far all of these methods have had a chance to shine! :D
It is the most fun I have had with pokemon in years (with the exception of a few huge grinds).
It's so satisfying finding rare and unique mons and seeing the boxes get filled one by one
"Buy A Man Eat 🐟, Teach 👨 To A Lifetime" -John Pokemon
I never heard "buy a man eat fish, teach fishman to a lifetime". For me, it was always, "buy a man a fish, learn him how to eat"
This is why I replayed gen 6 games so many times
Would love to see a complete guide on the Dexnav. That would be awesome
Here because of TH-cam recommendations, congrats on breaking into the algorithm
banger video btw
Oh my god, I loved the dexnav!!! I really wish it was used more. I found it super helpful!
This thumbnail is a goddang masterpiece. Absolutely beautiful.
Pokewalker is a very cool idea, but the later routes are functionally impossible to unlock.
Love the Big the Cat music… Sonic Adventures will always have a big part in my heart.
Great content Droom
The DexNav is an absolute joy
LOL! that buy eat man fish thing got me together! XD
My love for the PokeNav cannot be understated.
I love how much effort and passion you have for these videos, it really comes across to the viewer! Keep up the good content!
We need a feebas-like capture in every game
A lot of these mechanics are a bit of a nuisance to me these days. Extra steps that I need to take to get a Pokémon I want in my team. So I appreciate your ability to talk about these mechanics and what makes them fun
Sunflora has a weird backsprite lol
8:45 It brings me endless joy seeing everyone pick Jolteon for XD: Gale of Darkness
YEAHH SUNFLORA REPRESENT
I like nontraditional encountes because they make pokemon feel more like actual creatures rather than sprites loaded when you walk in some grass. Of course there are some kinds of Pokémon what you can only find by fishing and rummaging though the grass just like how in the real world you find animals in different stange habitats in the real world like under a rotten log and the tops of trees
Grottos never came back because GF realised giving away HAs for free was way too good.
DILF
Dude
I
Love
Fishing
Round 2 vs Nichols
Go Dennison!
Maybe I'm the one watching the wrong content, but I really appreciate seeing unrestrained enjoyment of old AND new Pokemon features! I feel like the fanbase has gotten very negative about everything, really, so they'll completely ignore the great parts of the games to nitpick about the bad. Watching this was super refreshing!
In fact, even I'm not immune to complaining about certain features, but seeing you praise some of those in this video spun things I didn't like before into a new perspective! I LOVED ScarVio's story and gym system, but I really am not a fan of open worlds, and I was disappointed by the fact that they'd been leaning more into that over time... When I watched this though I realized hey, this is actually a really neat turn to take Pokemon into, even from an objective lens instead of my opinionated one. Super great, I really look forward to watching more!
You are my favourite Pokemon content creator at the moment. Your videos are very well put together, tightly scripted, and offer some fantastic insight into lesser-explored aspects of our favourite monster collecting series. Keep it up!
as someone doing a livedex I absolutely hate hidden grottos. the fact it's a 5% chance to reset a grotto every 256 steps and that there's not only multiple 1% encounters with exclusive pokemon but also THE most rare pokemon encounter of all time (0.25% with pinsir/heracross) makes it a nightmare to deal with. Why is it only a 5% chance to reset? why couldn't the grotto just guaranteed reset every 256 steps. It's so annoying.
My favorite ways of encountering pokemon is the Gen 2 mechanic where it just...Appears in front of you as a sillouette but then suddenly u hear shiny dingles and when i first encoutnered a shiny i got scared, and excited cuz like "what the heck is this??" will i ever see it again!?
This was a fantastic video! I always liked the GSC mechanic of pokemon only appearing on certain days of the week.
droomish is truly the king of padding videos
I got really attached to fishing in gen 3 after hunting for Feebas on Route 119.
Actually, that might just be Stockholm Syndrome now that I think about it...
I remember how many times that dang munchlax stole the food and made off scott free because someone else owned it
9:30 You forgot to mention that Pokémon Colosseum had Pokémon with Egg moves from past trainers, but Pokémon XD had Pokémon with unique moves that they could not learn in any way, and even some Pokémon with moves that are STILL impossible to get any other way. (Like a Scyther with Morning Sun.)
This felt like a pure stream of consciousness. I think you need to work on your pacing and delivery because right now I sometimes have a hard grasp comprehending really what you are trying to convey or what the theme/message of the video is. An intro should not have to be that long either.
Nice to finally see another person besides myself who uses Sunflora
I always loved the pokewalker
I really hope there's a fangame out there with every single encounter type implemented
started brilliant diamond the other day and immediately began the honey tree slog, picked up munchlax after gym three and heracross after gym four so it seems they either unbollocked those loot tables or heehoo luck
Final Fantasy XV ruined all other JRPG fishing for me. Its so detailed and feels as realistic as a video game could be. Combined with being able to drive around a countryside that doesn't look too dissimilar from the landscape around me it just felt amazing to go fishing in FFXV.
wonderful video! highlights every reason why i love the new overworld pokemon, i used to always get lost in caves if i didn't have a repel on because i'd forget what was going on after a battle. i cannot stand safari zones, though. i prefer the skill-based catching of lets go & arceus, i'd be happy if i never had to go through a safari zone again