Trying to break a mini Hacksmiths Battlebot!! (150g Nucleus fight report)

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  • เผยแพร่เมื่อ 27 ธ.ค. 2024

ความคิดเห็น • 25

  • @Why-Not-Robotics
    @Why-Not-Robotics 4 หลายเดือนก่อน +6

    Definitely love to see A version 2 its a very interesting design for a 150g antweight. love your videos and would love to see you at a event someday in the near future.

    • @TeamPanicRobotics
      @TeamPanicRobotics  4 หลายเดือนก่อน +1

      Unless you are in Australia its unlikely you'll see me at an event
      I do love traveling to compete but its time consuming and expensive so I can only do it very very infrequently

    • @Why-Not-Robotics
      @Why-Not-Robotics 4 หลายเดือนก่อน +1

      @@TeamPanicRobotics I'm in melbourne and someday would love to compete in ARC once I've made my design a little less beatable.

  • @razer259
    @razer259 4 หลายเดือนก่อน

    It was really cool getting to see Nucleus up close at Havoc 7. It certainly looks like it knows how to survive in combat.
    As you said, a little bit of tweaking and refinement should make v.2 even better, and I look forward to seeing that in action.

  • @BamTehBrent
    @BamTehBrent 4 หลายเดือนก่อน +4

    Version 2 would be great

  • @emaloney_
    @emaloney_ 4 หลายเดือนก่อน

    Would love to see how you'd upgrade this tiny monster. Love the bot and the idea!!

  • @teamgetwreckedcombatrobots776
    @teamgetwreckedcombatrobots776 4 หลายเดือนก่อน

    I would love to see a 2nd version of Nucleus. This one did surprisingly well at this event and I think there’s more potential to be had with this design.

    • @TeamPanicRobotics
      @TeamPanicRobotics  4 หลายเดือนก่อน

      I definitely think there is potential, I think a v2 might be the go

  • @xPoN3dx
    @xPoN3dx 4 หลายเดือนก่อน +1

    I feel like that would do better if the weapons where angled ever so slightly out. They seemed to miss contact alot

    • @TeamPanicRobotics
      @TeamPanicRobotics  4 หลายเดือนก่อน +2

      leaving aside the difficulty of angling both out in different directions and keeping the chassis ridged and in weight
      Why do you think angling the weapons will increase contact?
      Especially over other options like a size increase or speed increase

    • @xPoN3dx
      @xPoN3dx 4 หลายเดือนก่อน +1

      @TeamPanicRobotics it seems when your base makes contact the weapon doesn't quite reach. A small amount of angle, or weapon size "might" give you that 1 to 2 mm difference.
      There are probably multiple ways to do it. That's what I first thought of to be honest.
      (Side note, will you be at the motorama event in PA? If so, I'm looking forward to fighting you there. 1lb class)

    • @TeamPanicRobotics
      @TeamPanicRobotics  4 หลายเดือนก่อน +1

      I think weapon size might be the easiest way to go, something to think about for v2
      Unfortunately not, while I enjoy traveling to the States to fight, its expensive and time consuming so I can only do it infrequently

    • @xPoN3dx
      @xPoN3dx 4 หลายเดือนก่อน

      @TeamPanicRobotics fair enough. And good luck!
      And understandable. That trip has gotten more and more expensive over the last few years too

  • @sliders15
    @sliders15 4 หลายเดือนก่อน +1

    Great work as always! Sounds like there is some potential in a Version 2, especially if you can get a bit more pushing power and weapon punch in there.
    If not a Version 2 of this i'd love to see your take on an Antweight Flipper, knowing you it would be silly powerful trying to OOTA from as far from the walls as possible!

    • @TeamPanicRobotics
      @TeamPanicRobotics  4 หลายเดือนก่อน +1

      A true ant flipper is one I havent tackled yet
      Could be interesting to try for sure

  • @TimInertiatic
    @TimInertiatic 4 หลายเดือนก่อน +2

    I like the idea of using the PCBs as actual PCBs instead of wiring. Route power and signal through the actual chassis
    Could you have a fly lead for charging so the battery can be charged in the bot?

    • @TeamPanicRobotics
      @TeamPanicRobotics  4 หลายเดือนก่อน

      that might help, would need to be a fairly complex pcb and I dont know how the traces will go with the shock loads, but I'll have a think about it
      Thats a good idea, but I was very out of space in the build, I might look at adding one to v2

  • @PeterNLewis
    @PeterNLewis 4 หลายเดือนก่อน

    Do you think it is beneficial having the front and back weapons? Would it be better to just have a twice as powerful weapon on one side? Or is the defence of the back worth the weight?

    • @TeamPanicRobotics
      @TeamPanicRobotics  4 หลายเดือนก่อน +1

      This design is explicitly a clone of the Hacksmiths Orbitron, the reason it has two weapons is because Orbitron has two weapons
      There is a lot of debate about weather two weapons is beneficial or not,
      Yes they are less impactful, but you do get offence on both sides and in this case, the two weapons cancel out each others gyroscopic force making the robot turn better when the weapons are at full speed
      I think as long as the two weapons can be made powerful enough to be effective its worth at least trying

  • @matthewmcnaught9883
    @matthewmcnaught9883 4 หลายเดือนก่อน

    Maybe you could run both weapon motors off the same, bigger ESC instead of two small ones.

    • @TeamPanicRobotics
      @TeamPanicRobotics  4 หลายเดือนก่อน

      Unfortunately you cant do that for brushless motors due to how the esc works

    • @emaloney_
      @emaloney_ 4 หลายเดือนก่อน

      @@TeamPanicRobotics maybe you could belt both of them on one motor?

  • @kylekuffrey
    @kylekuffrey 4 หลายเดือนก่อน

    Love it!! Do a V2!!

  • @jees3474
    @jees3474 4 หลายเดือนก่อน +1

    Yo I’ve been waiting for this video lol

  • @Omnimetatron
    @Omnimetatron 4 หลายเดือนก่อน

    NOO - CLEE - US