@@chrisj9961 I think they just realized how badly that came off after the initial salty episode and decided it was better to just be cool about it instead of doubling down.
He's clearly trying to contain the salt cuz he got torn to shreds in the last thermie vid he was in by the fans. Poor protoss dude getting planetarily bullied lol
Yeah dude, of course he's fuming, but that doesn't diminish it whatsoever. That's what maturity is... not losing your shit publicly just because you're upset.
@@Blandge Game 2 had some sodium filled nuggets as he tried convince himself he won by not losing to the planetary but to the harass. He definitely didn't help himself after the salt video as got pretty exposed on the starcraft subreddit for being a smurf himself.
I'd like to see a late-game/turtle series, you aren't allowed to step foot on their side of the map for x minutes, not allowed to scan either. So you just have to react to whatever they throw your way and react as best you can as you build a later game army.
This is my favorite sc2 series ever of any creator. I wish it would go on forever. Please bring it back someday (or just keep doing it at 7k mmr level!)
Planetary has 1500 hp points. Damage of a stalker is about 10 dps+5dps(armor'd) (100 seconds to do 1500 damage).... Probe is about 5 dps (300 seconds).... Command center takes and planetary takes (71 seconds)106 seconds. Planetary upgrade takes 36 seconds. (if you can get 100 dps total its 15 seconds to destroy if not being repaired) (3 stalkers and 11 probes all attacking the cc, could do it, but there is always supportive units) So the second game, where the guy said it didn't win, he was attacking the planetary on and off with 3-5 stalkers... which soaked up a lot of micro'ing and forcing out the medivac, so it wouldn't be able to save units and limti damage... one stalker verse hellions is usally pretty good, since hellions do less damage then the dps of probes.. lmao.... well about 5 dps.. I guess.. He wasted about.. 40 odd seconds... which means he damage wasted per second, which it was about 37.5 dps. If someone is hard pushing and hte planetary is being repaired and up... a prism for getting a second corner base is a great id, and recall those other 20 probes... Direct coutners to planetary is Disruptors.. since they have about 11 range. you can micro the balls into the bunkers and planetary much like a siege tank fires.. and additionally it can wipe marines, and scvs... secondly air... and ignoring the contain.. so he commited so much nonsense to the plantary for no reason becasue he coudl go around... Uthermal stated openly just blink down and come around... He oculd of done that right away.. while warping in a top defence army... get a prism.. don't build an immortal... those stalkers can cut off re enforcements... and he built about 20 stalkers or 18 or something.. so he had plenty to manage unit removal but not direct conflict with a the planetary... also since that army is so close... he can build shiled batteries a bit closer to the edge and use vision.. that re enforcement killing army can eventaully get to his natural and stop uthermal form expanding... the prisom shoudl allow him to break out with ease.. He had lots of opprtunities but decided to engage a fortified.. point.. he didn't lose imo, until he made that second push with the immortal... All he had to do was limit re enforcement, and micro manage.. ounce hte fortress is in place you know it can't move.. If you built a disruptor... or have an observor, sniping the tanks isn't to hard... depedning on air defence phoenixes are so.. so.... tempests take much longer, but can destroy tanks.. and other units from a high position.. but more importantly I think its maintaining optimal work load of ones probes.. so prisom into hidden nexus...... he may have destroyed the fortress... but -- The cost and duration of each repair is calculable. To repair a unit from 1 health to maximum health costs 25% of the total unit cost. For example, fully repairing a unit which is 200 minerals and 200 gas will cost 50 minerals and 50 gas. The time needed to repair a unit is dependent on its build time. A unit which takes 60 seconds to create will also take 60 seconds to repair with a single SCV. These values are proportional. If a unit is half damaged and it takes 60 seconds, 200 minerals, and 200 gas to create, it will cost 30 seconds, 25 minerals, and 25 gas to repair. Planetary Fortress will cost 138 minerals (550 / 4), 38 gas (150 / 4) so 5 scvs can fully heal a planetary fortress in 21.2 seconds. (106 total build time as time a unti takes ot build is proportional to the heal speed, so each building/ unit is different, so you can rough estimat the cost easy and simpyl look at build times ot heal things from 1hp really fast. Battlecruiser is 64 seconds from 1 hp... so 10 scvs its 6. 4 seconds. The healing rate would be calculated from the building time.. 14.16 HP healed persecond per scv on a command center. SCV's used to be able to all help build buildings faster... which was insane for suddenly encampment outside of your enemies base, which is reminds me of what the romans woudl do to intimidate the opposing armies... ina single night... under darkness they would build massive walls, encampments, houses, so in the morning, the enemy woudl see, more works then they have ever done in their life, lmao. Were not even talking about the capital of rome. Good men with out impediment and cna operaate on knowledge to devleop and ocnstruct are highly valuable.. Huamns that manpautle with currency and other forms are less valuable ... since they do nothign to reality of a situation. Glory of ROme. ** Here's something learned, SCVs set to auto-repair (Alt + R) that are placed in a Medivac/Bunker will automatically repair any other mechanical units inside of the Medivac/Bunker. However, SCVs inside a Medivac/Bunker cannot repair the Medivac/Bunker itself while they are cargo. They must leave the Medivac/Bunker in order to repair it. So... 3 hellions or 3 mines with an scv in the medivac can pick up and retreat.. and repair htem in the medivac.. wow... I didn't know this but it opens up some interesting strategies I had never thought of. lol Adding scvs/ never changes the cost, its jsut hte time to repair is affected, they all would have the same base healing rate its inversely easy to calculate.
I struggle to give a thumbs up to this video when it is so disappointing this series is coming to an end. These series has been some of the most engaging, exciting I've ever witnessed. .. Please continue to mix in planetary rushes, even if you wont be dedicating an entire challenge to them, watching them tickles my cheese appreciation just right.
uthermal, your content is so excellent. you are a major source of entertainment for me for the past year at least now, and I very much enjoy watching your videos. thanks so much homie, I am a little drunk tonight and decided you needed to hear this lmao
GG, insane strats! The gas block game 2 and leapfrog + bunker contain were spicy & kept him having to innovate on the fly as you mixed it up. Crazy games!
Seeing Uthermal manage to make a proper PF rush strat makes me think he could be the one... to create an actual strat around using neural parasite to make a killer comp with the enemy's units. Maybe one day.
I love this challenge cuz it sounds like it should never work but if nobody is ever expecting it to happen its tough to beat when its happening right in your face
wrocker is totally right on the second game and that what he was saying first time, you work arround the planetary rush to win, what you are doing during the whole game is arround the planetary so : its not 100/100 a "planetary rush win "but a game with, at least a try with the planetary proxy, but WHEREAS a lot of other things are coming to bother him like : drop hellion / drop mine and liberators so yeah he is right. It doesn't takes away the skill of uthermal to manage to climb so far with a challenge like this but his point of view is understandable. the power of the right decision/ the knowledge of the game is demonstrated by Uthermal in thoses challengess, just being smart in fact ( like : cancel the planetary to make it closer in 3rd game )
The difference between most peoples planetary rush and uthermal's planetary rush is that most people present the planetary as a problem and people normally solve the problem, uthermal presents it as a dilemma, giving you 2 bad options, deal with the units, the PF does a ton of damage, deal with the PF, the units do a ton of damage.
I don't think wrocker was ever salty just possibly misunderstood (I don't see what happens off camera) but I think he's a gentleman based on what I've seen. Thanks wrocker, thanks uthermal
Hi guys, Im a time traveler from 2030. I came back here to tell you not to worry, in 2030 uthermal is completely bald but his voice still cracks every sentence.
You should do some compilation videos! Add some music, some silly sound effects. Something that makes it fun. Gathering all the nice Uthermal moments. A salt and nuke compilation video would definitely be fun.
That's some character development for the opponent there compared to previous ep. Though he should have watched the series to know that PF rush is also part distraction. :p
Thermy we love ur content brother. But nost of all we love ur personality and positiveness. Stay true to urself and u will have more and more success. Never change who u are.
Grand finale idea: double pf rush. One in nat then 5s behind it is another one in main from diff direction? Super expensive... Could skip an extra depot, and maybe use no medivac. The extra distraction and skipping star port may make up for the extra pf cost? Not exactly.. But... Is the chaos and distraction worth it?
I never got a chance to say it because ive been so behind on your videos but i wanted to see a pf rush where once you lock them in with a pf you follow up with a 2nd pf in the main while attacking the front
Interesting, but uthermal likes strategies that allow him to out micro and outplay his opponent. Things that restrict what units he can build and restrictions on how he can macro, but no restrictions on how to micro. (Just perma immortal archon zealot xD)
15:18 - 15:25 ish where you're debating what to do, why not proxy 1 rax with marauders with slow upgrade to mess with the stalkers you know he goes every game?
Can press 'C' to return cargo when carrying minerals, if you're talking about returning after building you shift click them back to the minerals as soon as you start building
Hey uThermal been a big fan for about a month now. Do you think it would be possible to do a medivac drop of an scv into their base to hide a planetary in the enemy's base?
What a great attitude Wrocker had.
Yeah. Good for the game.
Kudos to him, for being a gentleman 👏
I thought he was being sarcastic lol
@@peterhardie4151 well said
Maybe he knew he would be recorded this time haha
Respect to Rocker for letting the salt go. Must be really annoying losing to uthermal like this on repeat
@@chrisj9961 I think they just realized how badly that came off after the initial salty episode and decided it was better to just be cool about it instead of doubling down.
He's clearly trying to contain the salt cuz he got torn to shreds in the last thermie vid he was in by the fans.
Poor protoss dude getting planetarily bullied lol
Yeah dude, of course he's fuming, but that doesn't diminish it whatsoever. That's what maturity is... not losing your shit publicly just because you're upset.
@@Blandge Game 2 had some sodium filled nuggets as he tried convince himself he won by not losing to the planetary but to the harass. He definitely didn't help himself after the salt video as got pretty exposed on the starcraft subreddit for being a smurf himself.
@@snowhawk04 it's disgusting, he complains about smurfing, but has many accounts himself 😂 like everyone does on 5.5 k plus MMR.
We'll miss you planetary rush to GM, you were great.
Said exactly zero people on the ladder
@@GenePerry clearly didn’t watch the first game
All good things must come to an end. Goodbye planetary rush. But that Wrocker dude was an absolute well-mannered chad. Made for a good final episode.
Wrocker took the losses very gracefully.
2nd game:
4 helion drop 4:06
4 cloaked widowmine drop 5:03
first liberator 5:10
helion run by 5:16
planetary rush 5:30
second liberator 6:12
I'd like to see a late-game/turtle series, you aren't allowed to step foot on their side of the map for x minutes, not allowed to scan either. So you just have to react to whatever they throw your way and react as best you can as you build a later game army.
CC lands and slowly transforms into planetary
*Bomb has been planted*
Thumbs up if you don't even play SC2 anymore but never miss uthermal's videos!
This is a proven strategy and should no longer be considered a meme
This is my favorite sc2 series ever of any creator. I wish it would go on forever. Please bring it back someday (or just keep doing it at 7k mmr level!)
one night, Wrocker was playing some SC, and suddenly - famous in uthermal circles! :D
watching this dudes enthusiasm for sc2 made me download it again
liked and subbed
F in chat to my homie Rocker. brother got rocked
Dude you’re video output is incredible and you keep managing to top yourself over and over again. Hell yeah.
Planetary has 1500 hp points. Damage of a stalker is about 10 dps+5dps(armor'd) (100 seconds to do 1500 damage).... Probe is about 5 dps (300 seconds)....
Command center takes and planetary takes (71 seconds)106 seconds. Planetary upgrade takes 36 seconds. (if you can get 100 dps total its 15 seconds to destroy if not being repaired)
(3 stalkers and 11 probes all attacking the cc, could do it, but there is always supportive units)
So the second game, where the guy said it didn't win, he was attacking the planetary on and off with 3-5 stalkers... which soaked up a lot of micro'ing and forcing out the medivac, so it wouldn't be able to save units and limti damage... one stalker verse hellions is usally pretty good, since hellions do less damage then the dps of probes.. lmao.... well about 5 dps.. I guess.. He wasted about.. 40 odd seconds... which means he damage wasted per second, which it was about 37.5 dps.
If someone is hard pushing and hte planetary is being repaired and up... a prism for getting a second corner base is a great id, and recall those other 20 probes...
Direct coutners to planetary is Disruptors.. since they have about 11 range. you can micro the balls into the bunkers and planetary much like a siege tank fires.. and additionally it can wipe marines, and scvs... secondly air... and ignoring the contain.. so he commited so much nonsense to the plantary for no reason becasue he coudl go around... Uthermal stated openly just blink down and come around... He oculd of done that right away.. while warping in a top defence army... get a prism.. don't build an immortal... those stalkers can cut off re enforcements... and he built about 20 stalkers or 18 or something.. so he had plenty to manage unit removal but not direct conflict with a the planetary... also since that army is so close... he can build shiled batteries a bit closer to the edge and use vision.. that re enforcement killing army can eventaully get to his natural and stop uthermal form expanding... the prisom shoudl allow him to break out with ease.. He had lots of opprtunities but decided to engage a fortified.. point.. he didn't lose imo, until he made that second push with the immortal... All he had to do was limit re enforcement, and micro manage.. ounce hte fortress is in place you know it can't move.. If you built a disruptor... or have an observor, sniping the tanks isn't to hard... depedning on air defence phoenixes are so.. so.... tempests take much longer, but can destroy tanks.. and other units from a high position.. but more importantly I think its maintaining optimal work load of ones probes.. so prisom into hidden nexus...... he may have destroyed the fortress... but
--
The cost and duration of each repair is calculable. To repair a unit from 1 health to maximum health costs 25% of the total unit cost. For example, fully repairing a unit which is 200 minerals and 200 gas will cost 50 minerals and 50 gas. The time needed to repair a unit is dependent on its build time. A unit which takes 60 seconds to create will also take 60 seconds to repair with a single SCV. These values are proportional. If a unit is half damaged and it takes 60 seconds, 200 minerals, and 200 gas to create, it will cost 30 seconds, 25 minerals, and 25 gas to repair.
Planetary Fortress will cost 138 minerals (550 / 4), 38 gas (150 / 4) so 5 scvs can fully heal a planetary fortress in 21.2 seconds. (106 total build time as time a unti takes ot build is proportional to the heal speed, so each building/ unit is different, so you can rough estimat the cost easy and simpyl look at build times ot heal things from 1hp really fast. Battlecruiser is 64 seconds from 1 hp... so 10 scvs its 6. 4 seconds. The healing rate would be calculated from the building time.. 14.16 HP healed persecond per scv on a command center.
SCV's used to be able to all help build buildings faster... which was insane for suddenly encampment outside of your enemies base, which is reminds me of what the romans woudl do to intimidate the opposing armies... ina single night... under darkness they would build massive walls, encampments, houses, so in the morning, the enemy woudl see, more works then they have ever done in their life, lmao. Were not even talking about the capital of rome. Good men with out impediment and cna operaate on knowledge to devleop and ocnstruct are highly valuable.. Huamns that manpautle with currency and other forms are less valuable ... since they do nothign to reality of a situation. Glory of ROme.
**
Here's something learned, SCVs set to auto-repair (Alt + R) that are placed in a Medivac/Bunker will automatically repair any other mechanical units inside of the Medivac/Bunker. However, SCVs inside a Medivac/Bunker cannot repair the Medivac/Bunker itself while they are cargo. They must leave the Medivac/Bunker in order to repair it. So... 3 hellions or 3 mines with an scv in the medivac can pick up and retreat.. and repair htem in the medivac.. wow... I didn't know this but it opens up some interesting strategies I had never thought of. lol
Adding scvs/ never changes the cost, its jsut hte time to repair is affected, they all would have the same base healing rate its inversely easy to calculate.
Breathe dude
😵💫
Auto-repair inside medivacs is an interesting strategy. It could make landed Viking drops much stronger
Are you ok?
This! This is the passion.
I struggle to give a thumbs up to this video when it is so disappointing this series is coming to an end. These series has been some of the most engaging, exciting I've ever witnessed. .. Please continue to mix in planetary rushes, even if you wont be dedicating an entire challenge to them, watching them tickles my cheese appreciation just right.
I would love to see a Banshee/Ghost challlenge.. All your units would have cloak!
Where is the army? Who knows? haha
Banshee/Ghost/widow mine (all invisible units) Would be cool
Spooky challenge
BeastyQT did this challenge. I think Raven+Widow mine would be cool.
Cloaked to GM sounds grreat !
up for this challenge
uthermal, your content is so excellent. you are a major source of entertainment for me for the past year at least now, and I very much enjoy watching your videos. thanks so much homie, I am a little drunk tonight and decided you needed to hear this lmao
One of the most likeable commentators in SC2. Super creative.
@uThermal 07:00 - Yes the show is magical, but only because you are the MAGICIAN. Cheers.
Insane to get the same opponent 3x in a row. Was awesome that he was a good sport.
GG, insane strats! The gas block game 2 and leapfrog + bunker contain were spicy & kept him having to innovate on the fly as you mixed it up. Crazy games!
next challenge : double planetary fortress rush to 7k mmr
Seeing Uthermal manage to make a proper PF rush strat makes me think he could be the one... to create an actual strat around using neural parasite to make a killer comp with the enemy's units.
Maybe one day.
Nice to see a little sugar occasionally from an opponent rather than usual salt.
I bet salt is similar to road rage, we should be responsible but also we should see where it comes from. It's always good to see people grow.
Pour one out for the end of planetary rush. It was a hell of a silly ride!
The level of your multitasking is amazing , love your content , the first game you played against him was da best.
The NA scene just want UThermal to go back to Europe again :p
22:40 "this is an example of a game were you force fed me a planetary."
One of the best series yet! Btw would love a Infestor only to GM series by you ^^
"We did the Helions, we did the Cyclones, what are we gonna do now?" THOOOOR!!!
Three times... when he knew it was coming.... and is a GM.... bruh
An actual pro gamer is very different from a basic GM my friend.
That third game was a perfect example of the planetary winning and not the harass ;)
Poor fellow. It is most painful when you do know what is going to happen and can not do anything against.
I love this challenge cuz it sounds like it should never work but if nobody is ever expecting it to happen its tough to beat when its happening right in your face
wrocker is totally right on the second game and that what he was saying first time, you work arround the planetary rush to win, what you are doing during the whole game is arround the planetary so : its not 100/100 a "planetary rush win "but a game with, at least a try with the planetary proxy, but WHEREAS a lot of other things are coming to bother him like : drop hellion / drop mine and liberators so yeah he is right.
It doesn't takes away the skill of uthermal to manage to climb so far with a challenge like this but his point of view is understandable.
the power of the right decision/ the knowledge of the game is demonstrated by Uthermal in thoses challengess, just being smart in fact ( like : cancel the planetary to make it closer in 3rd game )
Cancelling that planetary and moving it forward after obliterating that army was one of the most disgusting things I've seen.
PF rush has been the best series by far. Loved it!
Great content as always, looking forward to what you come up with next. ^_^
The difference between most peoples planetary rush and uthermal's planetary rush is that most people present the planetary as a problem and people normally solve the problem, uthermal presents it as a dilemma, giving you 2 bad options, deal with the units, the PF does a ton of damage, deal with the PF, the units do a ton of damage.
I don't know how you manage to make this much content across two channels - I can barely keep up! :D
Holy crap there's a 2nd channel!?!?!? Oh well, there goes my productivity now...
@@DanielScholtus yeah he recently added uThermal 2. the upload frequency there is basically the same as here too. so many videos!
@@gsuberland APM spamming the upload button
I remember 4.5k MMR players did manage to beat Uthermal, when they blind countered the planetary and knew it was coming.
I can't believe PF rush is about to crack 6k mmr, what a twist!
Everyone has their moments, and good and bad days. Uthermal still has pro skills, even the best should feel good just putting up a fight.
The harass CANNOT be THIS successful without the threat of the planetary.
Even when the PF doesn't do the damage, it still serves as an amazing distraction-carnifex.
This series cant end.. its my favourit one... :( thanks for ur gr8 content
I don't think wrocker was ever salty just possibly misunderstood (I don't see what happens off camera) but I think he's a gentleman based on what I've seen. Thanks wrocker, thanks uthermal
Rocker is also inControl's brother
Sad to see grand finale. Probably my favorite series thank you!
Beating the SAME person three times in a row with a PF rush is actually insane.
My guy might've flamed game two but he lost three in a row and still gged every game
Hi guys, Im a time traveler from 2030. I came back here to tell you not to worry, in 2030 uthermal is completely bald but his voice still cracks every sentence.
You should do some compilation videos! Add some music, some silly sound effects. Something that makes it fun. Gathering all the nice Uthermal moments. A salt and nuke compilation video would definitely be fun.
That's some character development for the opponent there compared to previous ep.
Though he should have watched the series to know that PF rush is also part distraction. :p
This show is magical, friend.
Uthermal is king of StarCraft
you are the real innovator, because you make people think
So sad to see PF rush to GM end, was a great series.
7:11 This MMR PROVES that this strat is viable at a very high level and can win Tournaments!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
I would love a stealth units only challenge. All races.
Thermy we love ur content brother. But nost of all we love ur personality and positiveness. Stay true to urself and u will have more and more success. Never change who u are.
what a banger of an episode omg
I don’t play anymore but still watch your vids. Let’s get to 100k!
Grand finale idea: double pf rush. One in nat then 5s behind it is another one in main from diff direction?
Super expensive... Could skip an extra depot, and maybe use no medivac. The extra distraction and skipping star port may make up for the extra pf cost? Not exactly.. But... Is the chaos and distraction worth it?
Dunno how you get in with mines though too hrm.
That should be the last one after 6k MMR is achieved.
I never got a chance to say it because ive been so behind on your videos but i wanted to see a pf rush where once you lock them in with a pf you follow up with a 2nd pf in the main while attacking the front
wrocker was shook. The planetary did all the damage it needed to in the loading screen.
Id like to see an A-move challenge: no micro outside the own base, all offense is just A-moving across the map :)
so a play protoss challenge KEKW
Interesting, but uthermal likes strategies that allow him to out micro and outplay his opponent.
Things that restrict what units he can build and restrictions on how he can macro, but no restrictions on how to micro.
(Just perma immortal archon zealot xD)
@@bayanzabihiyan7465 Good point. So it would really be a challenge then :)
Best
Series
EVER!
15:18 - 15:25 ish where you're debating what to do, why not proxy 1 rax with marauders with slow upgrade to mess with the stalkers you know he goes every game?
3 cheers for WrockEr for being a good sport there
More Widow mine challanges, the build up to see if the mines land is awesome
Wrocker, what a great sport! Props to them.
Planetary Cheese is THE revenge for cannon rush!!!!!
Perfect 🎉
I'm sure this has been asked before but have you thought of researching the range upgrade for your turrets/pf?
sometimes he does
Wrocker was a total bro. I'd have been so irritated losing three times to three different flavors of basically the same cheese.
hey bro, what hotkey do you use to send SCV´s back to work without clicking? love your videos :D, cheers from Argentina
Can press 'C' to return cargo when carrying minerals, if you're talking about returning after building you shift click them back to the minerals as soon as you start building
Hey uThermal been a big fan for about a month now. Do you think it would be possible to do a medivac drop of an scv into their base to hide a planetary in the enemy's base?
Never stop the PF rush!
This is so darn fun!
thank you uthermal
what a great episode!! XD
Planetary rush was legendary
This is like the best entertainment
That man got destroyed on every possible level
You are so insanly good uThermal :D
is it possible to launch an scv up a cliff with a reaper grenade?
This episode is amazing
Uthermal just mining this guys mmr
Yeah. Planatery run was my favorite series for sure.
you know what i would really like? a planetary rush initiated by a nuke (but i guess it wont be a rush then)
This is actually crazy!!
Like the Captain says, Protoss players are well mannered. 3:0 and still good attitude. True champ.
Banger like a bus
I’m starting to think you could do the Wrocker only to GM challenge.
Hey guys, thumbs up for the new "TWO Planetary Rush" challenge
The new ladder meta for SC2 is whacky strats. For people with
Uthermal i bet youd make decent money if you added a Uthermos for tears to a merch line