Understanding Houdini 18 Pyro source spread

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  • เผยแพร่เมื่อ 9 ก.พ. 2025
  • This is a sample from www.houdini-course.com
    In this video I explain the concept of the new Houdini 18 Source Spread Node.

ความคิดเห็น • 19

  • @kalashjaiswal4949
    @kalashjaiswal4949 2 ปีที่แล้ว

    i think i love you for this

  • @darkangell669
    @darkangell669 4 ปีที่แล้ว +1

    Thank you for this informative video! really helpful!

  • @barchuk422
    @barchuk422 ปีที่แล้ว

    amazing tutorial! thank you!

  • @madivadanatamilparidyramam3795
    @madivadanatamilparidyramam3795 2 หลายเดือนก่อน

    Just adding these as note for myself,
    diffusion -> Spreads by blurring
    burn = fuel + temperature
    totalburn = Accumulation of burn

  • @jafetnoriega8623
    @jafetnoriega8623 2 ปีที่แล้ว

    i cant seem to render fire using this pyro source spread node, y renders fine in the render view but when i export a .exr secuence it only shows fire on the object that i am rendering fire on like y has some kind of mask.

  • @FF-FAN9999
    @FF-FAN9999 4 ปีที่แล้ว

    this is awesome. i might subscribe :)

  • @sinsterz3586
    @sinsterz3586 3 ปีที่แล้ว

    dont see this talked about anywhere else but i noticed you didnt touch on the animation tab, i say this is as i am trying to use a pops simulation with a temperature attribute to the points to essentially be the source points of spread, although i cant seem to get it to work, the workflow seems simple enough with an unanimated bounding region and group of points but the minute those points are animated it doesn't work, any suggestions would be greatly appreciated.

    • @tomroohan
      @tomroohan 3 ปีที่แล้ว

      I'm also trying to work out how to seed points which change before they enter the pyro source. My initial thought which I tried was to envelop the pyrosource solver within a normal solver so it can continually run over the points as they change in each frame but can't quite get it to work.

    • @houdini-course
      @houdini-course  3 ปีที่แล้ว +1

      When you double click on the pyro source spread node you can add data during the simulation. A SOP Solver in combination with an Attribute transfer should do the trick.

    • @sinsterz3586
      @sinsterz3586 3 ปีที่แล้ว

      @@houdini-course after 2 months and finally a lead haha! Could you send me a project file by any chance with this example if not I understand

    • @tomroohan
      @tomroohan 3 ปีที่แล้ว

      @@houdini-course I think I tried every combination except that!

    • @sinsterz3586
      @sinsterz3586 2 ปีที่แล้ว

      @@tomroohan were you able to get it to work ide love to see an example🙏

  • @affectreflect
    @affectreflect 4 ปีที่แล้ว +2

    Thanks man.This is a really informative guide.Very helpful..Wish you well.