Somehow still have(or have recently gotten) a working copy OG CoD4 updated to 1.7? Then you can get the mod featured here; www.moddb.com/mods/cz45s-broken-pezbot-mod This mod is a fork from this bot mod. Get this if you just want the simulated MP experience with none of my gameplay B.S.; www.moddb.com/mods/pezbot TL;DR nerd stuff, the gameplay changes my mod makes are the following: -Infinite stock ammo(still have to reload) -Modified, damage system(main player gets less damage, bots gets multiplied damage) -Absolutely stripped down bot features and functionality. So they function more like basic mooks than simulated players. -Change class anywhere, anytime. -Reworked weapon stats and behaviors across the whole roster. -Reworked killstreak system, now gives a random killstreak every 75th kill, instead of the "3, 5, 7" one. My overall goal, is to create a sandbox battleground that's heavily favored to the player. Pretty much an endless, objective-less, stress-free gunfight.
Somehow still have(or have recently gotten) a working copy OG CoD4 updated to 1.7? Then you can get the mod featured here; www.moddb.com/mods/cz45s-broken-pezbot-mod
This mod is a fork from this bot mod. Get this if you just want the simulated MP experience with none of my gameplay B.S.; www.moddb.com/mods/pezbot
TL;DR nerd stuff, the gameplay changes my mod makes are the following:
-Infinite stock ammo(still have to reload)
-Modified, damage system(main player gets less damage, bots gets multiplied damage)
-Absolutely stripped down bot features and functionality. So they function more like basic mooks than simulated players.
-Change class anywhere, anytime.
-Reworked weapon stats and behaviors across the whole roster.
-Reworked killstreak system, now gives a random killstreak every 75th kill, instead of the "3, 5, 7" one.
My overall goal, is to create a sandbox battleground that's heavily favored to the player. Pretty much an endless, objective-less, stress-free gunfight.