Just watched this video a couple days ago and when the announcement happened I was like wow...you're gonna be pleased lol. We're all pleased! Very nice collection! I was considering grabbing Alpha Anthology PS2 for Gem Fighter but now...problem solved!
It's about time I was dying to play this game since I was introduced to these characters in Capcom Fighting Evolution that was a long time ago but now I finally got my wish so hyped up
Just in case no one else left this comment: Udon officially released a Red Earth manga stateside that shares its space with Darkstalkers too, called Maleficarum. It has some really nice art in it, it's worth checking out!
I had Meleficarum. The writing / story progression was pretty bad IMO. It isn't just translation problems, it takes giant plot leaps. It would be better if it only followed one or two characters
It's worth mentioning that Tessa is also playable in Super Gem Fighter Mini Mix / Pocket Fighter and Hauzer appears in Ryu's ending, with some other Red Earth characters showing in stage backgrounds etc.
Tessa uses Mei-ling in her guard and guard counter animation, her victory poses, and she pops up in the back of the beach stage. Leo polishes his sword and falls asleep on Tessa's couch in her house/stage, and one of Akuma's combos makes him dress up as Leo and mimic his moves. Mei-Ling's (and Leo's) interactions with Tessa in Pocket Fighter make me wonder if they weren't planning on having the characters interact more in a potential Red Earth sequel.
You can play it soon enough if you have a MiSTer FPGA (with the 128MB v2.9 SDRAM option). I bought one in anticipation of playing these CPS3 games on pixel-perfect, ultra-low latency hardware. So pumped to try Red Earth when the core is finally finished. I've got my homemade joystick with Sanwa parts and a Brook Universal Fighting Board to get as close to the real thing as i possibly can with no latency.
Solid vid dude! Some fun stuff regarding this game - Blade was Leo's army general before being corrupted by Scion (the big bad wizard) - Hauzer is canonically known as a legendary dragon, only appearing when the world is in crisis. He is however maliciously resurrected by Scion, THE CRISIS -A lot of characters have different Japanese names. Some like- Mai-Ling = Tao Kenji = Mukuro Tessa = Tabasa Hydron = Nool, among others - Probably unsurprising, but a good chunk of stuff, including Hauzer and Gi-Gi, were actually rotoscoped. 3d renders can be seen in the book All About Warzard - Speaking of that book, practically nothing is known about Red Earth's development. However, in concept sketches, it seems every boss was going to be based off a different type of warrior before they decided to make them monsters - Scion can actually Curse the players similarly to Anakharis from the Darkstalkers series. Leo is a little cub, Kenji is a beetle, Mai-Ling is a monkey, and my favourite, Tessa is a penguin. She keeps the hat :p Sincerely love this game and hope people check it out. The community is small but very helpful, honestly one of the best FG places I've been
Thanks for the insight very interesting i like to know more about obscure fighting games. And yeah the community surely Is Better than the toxic ones from modern fighting games
Red Earth, along with the other CPS-3 games, finally were able to be accurately emulated in 2007, at the end of August of that year. I remember this because I started college at that time, and it was my birthday. So it took years to crack CPS-3 games to get them to work, but it's been almost 15 years since that happened. Strange to think about. Red Earth's release was very limited outside Japan, and allegedly a lot of the machines that were made got recalled. Not sure if this is true; I was told this by another die-hard Capcom fan years ago. He didn't specify whether this was only in North America or if it happened in Japan too. It wouldn't be surprising since SF3 was on the fast track to getting released, and came out a mere three months after Red Earth, so Capcom obviously wanted to focus on that game. I was excited when some of the characters ended up in Capcom Fighting Evolution, though my mains in that game were Sakura and Demitri. That and the artwork (whether Shinkiro or UDON) were the best parts of the game.
Dude, I remember FINALLY being able to emulate Red Earth. That game's graphics and animations blew me away when I saw it in the arcade. It was like Darkstalkers but with the insane animation quality of SF3
5:23 Period. For me, Tessa is the most interesting, aesthetically-pleasing, and well-designed zoner-type character in any fighting game I've played. She has such a broad and unique variety of moves, and she perfectly embodies the gameplay-style of what a magician should be in a fighting game.
Just the title of the video got me interested into trying out this game. I've been thinking about making a fighting RPG for a long time and Red Earth sounds like a great way to see how it would work
@@Dzzy123 It's an awesome game, but it's too different from what I'm trying to do. It feels more like a versus mode of an action RPG like Kingdom Hearts or Final Fantasy 15.
Great video! Red Earth to this day is still a one of a kind fighting game. If Capcom ever makes another VS game, we definitely need a Red Earth character in it.
Thanks for making a video on this game! Would love to see a future fighting game attempt similar single-player content like Red Earth (or maybe Capcom should just make a small-budget digital-only sequel??)
Good news. Capcom just announced a new compilation game called Capcom Fighting Collection which features all five arcade releases of the Darkstalkers series, Hyper Street Fighter II, Super Puzzle Fighter II Turbo, Super Gem Fighter Minimix, Cyberbots, and Red Earth!
Capcom really needs to start putting out a collections of their games again. A couple fighting game collections would be really cool. Stuff like rival schools along with games like this would be great.
Thank you SO much for this video. I’d seen these designs floating around on the internet and some concepts in capcom design works, but I had no idea capcoms most beautiful sprite work was in this obscure title. Gonna go check tfg to see if the sprites are on there
Wow, you were describing the game and I couldn’t help but think of another fighting game capcom released. Onimusha: Blade Warriors. Supers were tied to elemental orbs, you could level up and even find different weapons and forms for characters as you played the story, and there were even hidden secrets based on the difficulty you were playing on
If it makes you feel any better, Red Earth characters have shown up in the Capcom card game Teppen! The folks behind teppen are pulling out all the capcom treasures and there was the first time I've seen some of these characters.
This is a concept I think would work great in the modern era. Just redo it like this: More than 4 main characters, with bosses being playable in the vs mode, have 3-types of online modes: fighting co-op, go through single player with a friend, your build character vs, a vs mode where you pit your built up RPG characters from story mode against each other with all the weapons and magic and stuff, so yeah you could have a level 22 fighting a level 10 if you wanted, and traditional vs mode, you pick a base version of any of the in game characters to fight with, "perfectly balanced" for the competitive scene. Maybe also a free for all mode or omega mode where you can use any character along with picking any mods available for that character (or if we *REALLY* wanna be crazy *ANY* character, *ANY* mod) . The fighting game RPG is an interesting concept I don't think has ever been done to its best potential. In Soul Calibur, you have a character you change and you level up and change their weapon, but that character can't be used outside that RPG mode and in Granblue Fantasy VS the RPG mode means next to nothing except for the extra costumes, colors, and weapons. And the stupid weapons tree and system is confusing as all hell and a bit ridiculous for folks who are fighting gamers first. It's always a side game to main fighting portion, but if it was the main focus, I think it could be a way to get new blood into the genre! I mean you start out, single player, dip your toe in the water, get good through progression and see that number rise like an RPG for that tangible feedback. Then step online and if you don't wanna fight others, you don't gotta! Just watch fights or fight with someone in co-op! And there's always that wealth of single player content to keep you going. If the stories are good you'll wanna do them all. And to make sure they do, do the street fighter 4 route and make it so there's 2 shadow characters that are unlocked only after defeating all the other story modes. I'm telling you this could be a breakthrough in fighters, at the very least, it won't be another boring fighter. Also bring back mech fighters like Cyberbots! Ok enough of my arcade throwback ramblings.
0:15 Showing Sengoku Basara X is some trippy shit Sengoku Basara is ALREADY a niche as fuck beat 'em up game with way to much depth in it's beat 'em up aspects (Thanks capcom for going all out with the combo style in that game, legit very DMC levels of depth in such a casual game is amazing) Let alone its' fighting game that plays like such a mish-mash of other FGs it's ridiculous
I remember seeing Hauzer in a few of the Tatsunoko vs Capcom endings. With the game’s use of ‘Giant Fighters’ it would’ve been a nice way to include characters like Hauzer as a playable fighter. Among other giant characters from both companies… 🤔
"He's not as fast as you'd expect a Ninja character to be; but he does have a Giant Gun, so there's that" Ah! a Ninja with a massive fucking cannon on his back! how historically accurate!(not even joking, actual historial Shinobi were fucking Gun Buffs, half their arsenal was Guns. including a massive-ass Bamboo cannon)
The thing I like about your videos is that even if I've heard about the game before you always come at the them with a lot of respect and clear admiration of the craft which I think is really nice. Sometimes they feel a little short though but I understand that brevity is the soul of wit or whatever.
You can play it soon enough if you have a MiSTer FPGA (with the 128MB v2.9 SDRAM option). I bought one in anticipation of playing these CPS3 games on pixel-perfect, ultra-low latency hardware. So pumped to try Red Earth when the core is finally finished. I've got my homemade joystick with Sanwa parts and a Brook Universal Fighting Board to get as close to the real thing as i possibly can with no latency.
10:40 That actually sounds like a decent idea… 🤔 The same way Street Fighter was able to integrate Rival Schools, and Final Fight(among others) into their continuity. Darkstalkers could include some of the more horror/fantasy series into their continuity. Like the Ghost n Ghouls, Onimusha, and Red Earth(among others)! 🤩
This game was awesome. And I have my own ideas for a Red Earth 2, yeah I'm one of the few fans who still has hope that the Capcom Fighting Collection might convince Capcom to make a Red Earth 2.
All they had to do was to make a Dreamcast version with all bosses playable, at least in versus mode, rather than not doing It and complaining that "there wasn't enough characters to warrant a console port"
3:15 The meteor orb actually inflicts fire-elemental damage. You can tell this is the case if you use it against Hydron because the screen flashes (indicating an elemental weakness) when he gets hit by each meteor.
interestingly enough, leo and hauzer were guest characters in a spinoff title called Fighting Evolution. As far as I'm aware, this is their only other official appearance in the west
Oh man!!! I was surprised to see the other 2 mentioned. Monster Maulers was legit fun but Red Earth is definitely the better of the 3. I played this back in 07 on an emulator that ran cps3 perfectly. I'm glad this game is finally getting some love.
I think I get what the idea was. From a financial standpoint you'd spend hours grinding your character up to level 32 so you could play against other people. And because of that they had to limit the number of characters otherwise it would involve too much grinding. But because of the grinding operators could make good money on the cabinet. But cps3 hardware was just too expensive. Which I don't get because the hardware was pretty tame for the time it was released. I almost think Capcom got greedy with the prices they were charging for the hardware
I bought a MiSTer FPGA (with the 128MB v2.9 SDRAM option) in anticipation of playing these CPS3 games on pixel-perfect, ultra-low latency hardware. So pumped to try Red Earth when the core is finally finished. I've got my homemade joystick with Sanwa parts and a Brook Universal Fighting Board to get as close to the real thing as i possibly can.
WOW 😳 I never heard of this game. Great job bro I mean IT. I love your passion for fighting games🙏 Totally agree Capcom needs to listen to the to channels such as this and release a comprehensive collection of all there IP. Something like an anthology.
Here I am, with a design doc next to me for my RPG inspired fighting game. And just... Red Earth exists already. I've never heard of this game ever and I consider myself a fighting game fan. I never did go to arcades though, that was never affordable for me. I was strictly a console gamer. I didn't think that would lead to me missing out so much, but it really has. This game is exactly what I've been looking for. Well... It's a beautiful game that tests some of my ideas for me. I think I'll still be making my own RPG fighting game, and after seeing this, I think I can make some better decisions. I really wish modern games were as innovative as they used to be. The only unusual fighter I remember playing was Guardian Heroes. A game where only one character ever gets one new weapon and it's just a powered up sword instead of a regular sword. Whilst Red Earth has a properly awesome looking set of weapons for Leo. This is definitely a mechanic I want to use! The elemental system seems cool as heck! But it also seems odd to put it into a game with so few characters. It feels like it would have more use with a bigger variety of foes. Like a crew of knights being weak to lightning. A groups of zombies weak to fire. And maybe even a few elementals which I could imagine being the same character model but recolored with different effects surrounding them to change which element they represent, who are entirely immune to their own element. They'd be as easy to make as the Mortal Kombat ninjas, but with the graphics quality of Red Earth I know the effects would be fantastic! Do one for each element and now there's like 8 new characters. God I wish I could go back in time and be part of the Red Earth team! I'll never find an artist team that talented for an indie game. Or fellow programmers that creative.
Arc was making a Guilty Gear x Darkstalkers fighter called Sammy vs. Capcom about 20 years ago which got silently canned. That's about the only other time
This game kinda reminds me of Hippodrome. They should have made more boss-rush type fighting games like this where you take on big over powered enemies.
*UPDATE*
After over 20 years, Red Earth is finally getting a home release with the Capcom Fighters Collection!
Just watched this video a couple days ago and when the announcement happened I was like wow...you're gonna be pleased lol. We're all pleased! Very nice collection! I was considering grabbing Alpha Anthology PS2 for Gem Fighter but now...problem solved!
It's about time I was dying to play this game since I was introduced to these characters in Capcom Fighting Evolution that was a long time ago but now I finally got my wish so hyped up
You love to see it
Getting the Collection for PC and Switch! :D
"I knew that this was coming."
-Mr. Krabs
Just in case no one else left this comment: Udon officially released a Red Earth manga stateside that shares its space with Darkstalkers too, called Maleficarum. It has some really nice art in it, it's worth checking out!
i was going to leave this exact comment!
I had Meleficarum. The writing / story progression was pretty bad IMO. It isn't just translation problems, it takes giant plot leaps. It would be better if it only followed one or two characters
@@NoSpamForYou I can’t believe a video game tie in manga is bad. Who saw this coming
The fact that freaking red earth is the most well known game covered on this channel is why I love it so much lol. Keep up the good work!
It's worth mentioning that Tessa is also playable in Super Gem Fighter Mini Mix / Pocket Fighter and Hauzer appears in Ryu's ending, with some other Red Earth characters showing in stage backgrounds etc.
Tessa is also playable as the Top1 character in SvC chaos(outside of boss characters, and against some of them she holds up)
Tessa uses Mei-ling in her guard and guard counter animation, her victory poses, and she pops up in the back of the beach stage. Leo polishes his sword and falls asleep on Tessa's couch in her house/stage, and one of Akuma's combos makes him dress up as Leo and mimic his moves.
Mei-Ling's (and Leo's) interactions with Tessa in Pocket Fighter make me wonder if they weren't planning on having the characters interact more in a potential Red Earth sequel.
Man the cps3 NEEDS a homebrew scene.
You can play it soon enough if you have a MiSTer FPGA (with the 128MB v2.9 SDRAM option). I bought one in anticipation of playing these CPS3 games on pixel-perfect, ultra-low latency hardware. So pumped to try Red Earth when the core is finally finished. I've got my homemade joystick with Sanwa parts and a Brook Universal Fighting Board to get as close to the real thing as i possibly can with no latency.
@@miltonbates6425 boss
Solid vid dude!
Some fun stuff regarding this game
- Blade was Leo's army general before being corrupted by Scion (the big bad wizard)
- Hauzer is canonically known as a legendary dragon, only appearing when the world is in crisis. He is however maliciously resurrected by Scion, THE CRISIS
-A lot of characters have different Japanese names. Some like-
Mai-Ling = Tao
Kenji = Mukuro
Tessa = Tabasa
Hydron = Nool, among others
- Probably unsurprising, but a good chunk of stuff, including Hauzer and Gi-Gi, were actually rotoscoped. 3d renders can be seen in the book All About Warzard
- Speaking of that book, practically nothing is known about Red Earth's development. However, in concept sketches, it seems every boss was going to be based off a different type of warrior before they decided to make them monsters
- Scion can actually Curse the players similarly to Anakharis from the Darkstalkers series. Leo is a little cub, Kenji is a beetle, Mai-Ling is a monkey, and my favourite, Tessa is a penguin. She keeps the hat :p
Sincerely love this game and hope people check it out. The community is small but very helpful, honestly one of the best FG places I've been
Thanks for the insight very interesting i like to know more about obscure fighting games. And yeah the community surely Is Better than the toxic ones from modern fighting games
As a huge fan of Red Earth, I wish I knew how to get my hands on that book. It sounds absolutely fascinating.
@@KirbyGotenksabsorbed Could probably snag it on eBay, I did. I'm just mad I can't read Japanese!
Red Earth, along with the other CPS-3 games, finally were able to be accurately emulated in 2007, at the end of August of that year. I remember this because I started college at that time, and it was my birthday. So it took years to crack CPS-3 games to get them to work, but it's been almost 15 years since that happened. Strange to think about.
Red Earth's release was very limited outside Japan, and allegedly a lot of the machines that were made got recalled. Not sure if this is true; I was told this by another die-hard Capcom fan years ago. He didn't specify whether this was only in North America or if it happened in Japan too.
It wouldn't be surprising since SF3 was on the fast track to getting released, and came out a mere three months after Red Earth, so Capcom obviously wanted to focus on that game.
I was excited when some of the characters ended up in Capcom Fighting Evolution, though my mains in that game were Sakura and Demitri. That and the artwork (whether Shinkiro or UDON) were the best parts of the game.
Dude, I remember FINALLY being able to emulate Red Earth. That game's graphics and animations blew me away when I saw it in the arcade. It was like Darkstalkers but with the insane animation quality of SF3
5:23 Period. For me, Tessa is the most interesting, aesthetically-pleasing, and well-designed zoner-type character in any fighting game I've played. She has such a broad and unique variety of moves, and she perfectly embodies the gameplay-style of what a magician should be in a fighting game.
Tess/Tabasa for Capcom Fighting Jam 2!
Same, I really love her, she's my favorite female char in any fighting game
Gameplay and design wise
I’m so happy this game is on the Capcom fighting collection. Its hard as hell, but addictive.
I’ve watched so many play throughs of this and I’ve never seen Tessa medium kick. The car coming out of her cloak and attacking is soooo cute
Cringe.
@@Sandman_Slim "Thinking something is cute is cringe."
The fighting game community will never not be embarrassing.
The cat is not coming from behind her cloak, the boot she's wearing transforms into the cat, the cat attacks and then turns back into a boot.
It would've been awesome if this had gotten a console release.
Edit: welp
I play this on my phone when I'm bored.
Glad to see this covered
It is probably THE underrated Capcom Fighter of them all...
Just the title of the video got me interested into trying out this game. I've been thinking about making a fighting RPG for a long time and Red Earth sounds like a great way to see how it would work
There are three other games i know like this i got all of them this game is great
Duh... it's basically 2d "Tales of" franchise
Dissidia 012 is another fighting game with RPG mechanics. Maybe you could look at that, too.
@@Dzzy123 It's an awesome game, but it's too different from what I'm trying to do. It feels more like a versus mode of an action RPG like Kingdom Hearts or Final Fantasy 15.
Great video! Red Earth to this day is still a one of a kind fighting game.
If Capcom ever makes another VS game, we definitely need a Red Earth character in it.
Thanks for making a video on this game! Would love to see a future fighting game attempt similar single-player content like Red Earth (or maybe Capcom should just make a small-budget digital-only sequel??)
amazing job! this game needs more love
Good news. Capcom just announced a new compilation game called Capcom Fighting Collection which features all five arcade releases of the Darkstalkers series, Hyper Street Fighter II, Super Puzzle Fighter II Turbo, Super Gem Fighter Minimix, Cyberbots, and Red Earth!
@@avremirine8986 yes, community was wildin, we actually didn't expect red earth ever being rereleased
Capcom really needs to start putting out a collections of their games again. A couple fighting game collections would be really cool.
Stuff like rival schools along with games like this would be great.
You predicted the future
@@GuileWinQuote
Cool, I like it when that happens.
It's actually happened more times than I'd like to admit.
Thank you SO much for this video. I’d seen these designs floating around on the internet and some concepts in capcom design works, but I had no idea capcoms most beautiful sprite work was in this obscure title. Gonna go check tfg to see if the sprites are on there
Wow, you were describing the game and I couldn’t help but think of another fighting game capcom released.
Onimusha: Blade Warriors.
Supers were tied to elemental orbs, you could level up and even find different weapons and forms for characters as you played the story, and there were even hidden secrets based on the difficulty you were playing on
Can't wait to finally play this now that it's part of the new Capcom Fighting Collection that's coming out on June
You can play on fightcade 2 right nowb
@@pkyy9269 What's That?
If it makes you feel any better, Red Earth characters have shown up in the Capcom card game Teppen! The folks behind teppen are pulling out all the capcom treasures and there was the first time I've seen some of these characters.
This is a concept I think would work great in the modern era. Just redo it like this: More than 4 main characters, with bosses being playable in the vs mode, have 3-types of online modes: fighting co-op, go through single player with a friend, your build character vs, a vs mode where you pit your built up RPG characters from story mode against each other with all the weapons and magic and stuff, so yeah you could have a level 22 fighting a level 10 if you wanted, and traditional vs mode, you pick a base version of any of the in game characters to fight with, "perfectly balanced" for the competitive scene. Maybe also a free for all mode or omega mode where you can use any character along with picking any mods available for that character (or if we *REALLY* wanna be crazy *ANY* character, *ANY* mod) .
The fighting game RPG is an interesting concept I don't think has ever been done to its best potential. In Soul Calibur, you have a character you change and you level up and change their weapon, but that character can't be used outside that RPG mode and in Granblue Fantasy VS the RPG mode means next to nothing except for the extra costumes, colors, and weapons. And the stupid weapons tree and system is confusing as all hell and a bit ridiculous for folks who are fighting gamers first.
It's always a side game to main fighting portion, but if it was the main focus, I think it could be a way to get new blood into the genre! I mean you start out, single player, dip your toe in the water, get good through progression and see that number rise like an RPG for that tangible feedback. Then step online and if you don't wanna fight others, you don't gotta! Just watch fights or fight with someone in co-op! And there's always that wealth of single player content to keep you going. If the stories are good you'll wanna do them all. And to make sure they do, do the street fighter 4 route and make it so there's 2 shadow characters that are unlocked only after defeating all the other story modes.
I'm telling you this could be a breakthrough in fighters, at the very least, it won't be another boring fighter. Also bring back mech fighters like Cyberbots! Ok enough of my arcade throwback ramblings.
Dissidia 012 Final Fantasy on the PSP had some of these elements. It's a shame that the game didn't get a good home console game.
I cannot freaking wait to play this when the collection comes out. I'm so stoked, had to pre order a physical copy
This game looks fantastic. Very fluent animations and marveling art design
The way Tessa’s clothes move around is breathtaking.
0:15
Showing Sengoku Basara X is some trippy shit
Sengoku Basara is ALREADY a niche as fuck beat 'em up game with way to much depth in it's beat 'em up aspects (Thanks capcom for going all out with the combo style in that game, legit very DMC levels of depth in such a casual game is amazing)
Let alone its' fighting game that plays like such a mish-mash of other FGs it's ridiculous
I remember seeing Hauzer in a few of the Tatsunoko vs Capcom endings. With the game’s use of ‘Giant Fighters’ it would’ve been a nice way to include characters like Hauzer as a playable fighter. Among other giant characters from both companies… 🤔
"He's not as fast as you'd expect a Ninja character to be; but he does have a Giant Gun, so there's that"
Ah! a Ninja with a massive fucking cannon on his back! how historically accurate!(not even joking, actual historial Shinobi were fucking Gun Buffs, half their arsenal was Guns. including a massive-ass Bamboo cannon)
The thing I like about your videos is that even if I've heard about the game before you always come at the them with a lot of respect and clear admiration of the craft which I think is really nice. Sometimes they feel a little short though but I understand that brevity is the soul of wit or whatever.
This game looks freaking sick! I’d love to see a new game like this made! Obviously with more up to date features
Same
1:32 I'm 80-ish% sure that spinning lance got recycled for Monster Hunter
And Mai Ling looks like she got recycled into MvC2's Spiral.
@@Robeebert which explains why always MVC Spiral was different character from regular Spiral
Awesome vid dude
Thanks
Such a shame this game hasn't had a rerelease
You can play it soon enough if you have a MiSTer FPGA (with the 128MB v2.9 SDRAM option). I bought one in anticipation of playing these CPS3 games on pixel-perfect, ultra-low latency hardware. So pumped to try Red Earth when the core is finally finished. I've got my homemade joystick with Sanwa parts and a Brook Universal Fighting Board to get as close to the real thing as i possibly can with no latency.
Welp this aged poorly 🤣
Great video, now I'm curious about this game.
Cool video! Loved that little snippet of Sengoku Basara X at the beginning, too.
Those Red Earth costumes in SFV are sick
This video looks amazing, great work!!!!
10:40 That actually sounds like a decent idea… 🤔
The same way Street Fighter was able to integrate Rival Schools, and Final Fight(among others) into their continuity. Darkstalkers could include some of the more horror/fantasy series into their continuity. Like the Ghost n Ghouls, Onimusha, and Red Earth(among others)! 🤩
This would be the best Fighting RPG game ever created if it had a PC port + rollback netcode and..... Good lobbies?
It has rollback on Fightcade 2 :^)
Oh God, this channel just talks about all my faves
Red Earth is easily my favorite game on the Capcom Fighting Collection
It's finally on the switch.
Happy days.
Love your videos 💞
"oh yeah, that game with the ripped lion guy that made me a furry"
"I mean wha?"
This game was awesome. And I have my own ideas for a Red Earth 2, yeah I'm one of the few fans who still has hope that the Capcom Fighting Collection might convince Capcom to make a Red Earth 2.
He back with the elite content
I would throw mad money at a port of this. Love Mei-Ling and Tessa. Will check out some tournaments if there are videos out there
Seems like an interesting game! I am definitely interested in the lion guy
All they had to do was to make a Dreamcast version with all bosses playable, at least in versus mode, rather than not doing It and complaining that "there wasn't enough characters to warrant a console port"
Found someone more that loves the dungeons and dragons arcade!
Everyone who actually played it loved it!!!!
First time I played it was the Capcom collection
It's really so unique and such a beautiful game
3:15 The meteor orb actually inflicts fire-elemental damage. You can tell this is the case if you use it against Hydron because the screen flashes (indicating an elemental weakness) when he gets hit by each meteor.
I really wish the bosses were playable. A lot of them look cooler than the main characters
So, guess what just got a home release?
What!? you didn't show hauzer getting cut in half?? that shit is the most awesome thing in the game!!😢
Capcom fighting jam was my introduction to them
Maybe some Red Earth Easter eggs in Dragon’s Dogma 2?
Can’t wait to finally play this game!
interestingly enough, leo and hauzer were guest characters in a spinoff title called Fighting Evolution. As far as I'm aware, this is their only other official appearance in the west
the art in all aspects in this game is simply amazing and ahead of its time, so are its other elements. i don’t get how this got no sequels or ports…
Loved this video! Subbed
One game that should have got a shoutout when it comes to that style of game is Metamoqester
incredibly good, though very unknown
Oh man!!! I was surprised to see the other 2 mentioned. Monster Maulers was legit fun but Red Earth is definitely the better of the 3. I played this back in 07 on an emulator that ran cps3 perfectly. I'm glad this game is finally getting some love.
I think I get what the idea was. From a financial standpoint you'd spend hours grinding your character up to level 32 so you could play against other people. And because of that they had to limit the number of characters otherwise it would involve too much grinding. But because of the grinding operators could make good money on the cabinet. But cps3 hardware was just too expensive. Which I don't get because the hardware was pretty tame for the time it was released. I almost think Capcom got greedy with the prices they were charging for the hardware
i love that this video is displayed in 4:3
This game is way cooler than I thought. Might need to try it out just for the single player
I bought a MiSTer FPGA (with the 128MB v2.9 SDRAM option) in anticipation of playing these CPS3 games on pixel-perfect, ultra-low latency hardware. So pumped to try Red Earth when the core is finally finished. I've got my homemade joystick with Sanwa parts and a Brook Universal Fighting Board to get as close to the real thing as i possibly can.
With Saturn and PS1 on the way, CPS3 is a possibility I hope we see!
@@GuileWinQuote CP3 is basically confirmed. Jotego is already working on it. But it could be a while before we see Red Earth.
They just recently put a bunch of red earth cards in teppen which is cool.
WOW 😳 I never heard of this game.
Great job bro I mean IT.
I love your passion for fighting games🙏
Totally agree Capcom needs to listen to the to channels such as this and release a comprehensive collection of all there IP.
Something like an anthology.
This is actually finally getting re-released with the Capcom Fighting collection coming out in June!
Thank you for watching and for the kind words :^)
I've always wanted to play this
You can download it on your phone.
capcom fighting game collecion for switch is coming
Revive Read Earth 👊🏽
Here I am, with a design doc next to me for my RPG inspired fighting game. And just... Red Earth exists already. I've never heard of this game ever and I consider myself a fighting game fan. I never did go to arcades though, that was never affordable for me. I was strictly a console gamer. I didn't think that would lead to me missing out so much, but it really has. This game is exactly what I've been looking for.
Well... It's a beautiful game that tests some of my ideas for me. I think I'll still be making my own RPG fighting game, and after seeing this, I think I can make some better decisions. I really wish modern games were as innovative as they used to be. The only unusual fighter I remember playing was Guardian Heroes. A game where only one character ever gets one new weapon and it's just a powered up sword instead of a regular sword. Whilst Red Earth has a properly awesome looking set of weapons for Leo. This is definitely a mechanic I want to use!
The elemental system seems cool as heck! But it also seems odd to put it into a game with so few characters. It feels like it would have more use with a bigger variety of foes. Like a crew of knights being weak to lightning. A groups of zombies weak to fire. And maybe even a few elementals which I could imagine being the same character model but recolored with different effects surrounding them to change which element they represent, who are entirely immune to their own element. They'd be as easy to make as the Mortal Kombat ninjas, but with the graphics quality of Red Earth I know the effects would be fantastic! Do one for each element and now there's like 8 new characters.
God I wish I could go back in time and be part of the Red Earth team! I'll never find an artist team that talented for an indie game. Or fellow programmers that creative.
I find it cool that people are hacking bosses to be playable in the game.
💯💯💯
I used to play this at Galaxy World in Sydney.
I just know Tessa from Pocket Fighter. But great video!
cool vid
Thx for info on Red Earth
Is Sengoku Basara X(0:15) the only time Capcom and ArcSys working together?
Arc was making a Guilty Gear x Darkstalkers fighter called Sammy vs. Capcom about 20 years ago which got silently canned. That's about the only other time
The Renaisance Men are coming.
Maling looks like chun-li’s ancestor.
This game kinda reminds me of Hippodrome.
They should have made more boss-rush type fighting games like this where you take on big over powered enemies.
I might need to check this one out.
I love Tessa !!!
Wait a second, is the babel lance in Monster Hunter a reference to Blade from Red Earth?
yep
I am bad at fighting games, but this game alweys looked so cool that I got Capcom Fighting Collection just to play it
Red Earth deserved a regular fighting game remake
So cool that this is coming back lol
I swear I've seen that lance in an old Monster Hunter game.
The HD garbage being pushed in modern games (partly) destroyed the creativity of game companies by raising production costs significantly.
Holy shit this game looks magnificent i have to play it.
A Red Earth PC release would be nuts
I actually played this game on my laptop once. It was pretty fun but really hard. My favorite was the lion.🗡🦁🛡
Three headed? I see five.
at 6:20 , before what ? Guilden ? what is the name of the game you mentioned ? Thank you
"Before Gill did"! Gill from Street Fighter 3!
I didn't realize I talked too fast there 😅
@@GuileWinQuote Thank you so much for your quick reply😀
Oh yeah one hot and one cold , makes sense
Man I always wanted this … back when Japan was a far distant mysterious world
Holy, this game looks WICKED
Amazing video 👍 👍
Could someone please tell me how to get this game working in MAME? It keeps saying I'm missing files regardless of where I download it from.
What's up with poison in this game? Why does it suck? Love this game to death. I have had some great moments on it already