Bopl Battle Abilities May 2024 Competitive Tier List
ฝัง
- เผยแพร่เมื่อ 18 พ.ค. 2024
- Mr. Bopl developer, I know you are watching this video
Below are my suggested balance changes for every ability that will make each one more fair and fun to use!
Bopl Battle Ability Suggested Changes (ordered by in-game menu)
Dash: cooldown +2 seconds
Grenade: remove the “bug” of throwing the grenade when landing
Bow: balanced
Engine: animation time 50% faster
Blink: teleports the bopl anywhere within a 5 “bopl” radius, not anywhere on the map
Gust: doesn’t push bopls when they are grounded
Grow: balanced
Rock: time in rock decreased by 1.5 seconds
Missile: turn speed increased by 50%
Spike: spike size +15%
Time Stop: allow the player to do more things while time is stopped
Ex. Bopls can move after teleporting
Smoke: Throw force +33%, Smoke bomb instantly takes effect on any impact
Platform: bopl is forced to exit the platform 2 seconds sooner
Revive: balanced
Spin Dash: bopl spin speed +100%, animation until spin -33%
Shrink: squishes a bopl when shrunk 3 times
Black Hole: recharges after used, each cooldown increases by 20 seconds for each extra used
Invisibility: bopl 20% speed buff in invisibility
Meteor: power charge up time -50%
Throw: animation time -30% Throw force +20%
Push: push larger platforms easier push moving platforms easier
Tesla: no ability cooldown
Mine: moves faster when targeting players
Teleport: radius increased by 1 bopl, cooldown increased by 1.5 seconds
Drill: hitbox changed so the entire drill kills
Grapple: player using Grapple has a stronger pull force,
Beam: block push strength decreased by 50%
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I think an underappreciated part of black holes are white holes, they're way more broken. Their area of effect is bigger, their push is stronger than the suck of the black hole, and they can straight up turn the game into a stalemate on some maps.
How does a stalemate benefit you if you have to waste two abilities on it?
@@Cahdd just take something that allows you to survive sudden death
I think invisibility could be improved by making it more visible to the player controlling it since currently u cant see urself either which isnt really helpful. its an easy fix for online but for local play location could be indicated through sensory feedback using the controller vibrations
I agree. Inbisibility is just a busted ability that will either be garbage or broken
Invisibility does work like that! Only online thocuh
Update if they make balance changes!
It’s time to start digging!!!!!
Not this guy again
@@Cahdd yes
it is me
again
dash blackhole and teleport is my favorite combo
I've tried that. It's quite funny when you catch them off guard
oh boy, ur gonna have to update this, new balance changes came out 2 days ago.
Yeah I know right. For now I'd probably say that Gust and bow are in the same tiers, but slightly worse. Platform is now the best ability and second is dash blink gun remains the same. Throw is still bad. Same with roll
I do think the revive should give u invincibility for 1 second when you spawn in. Idk about you guys tho.
Seems kinda op
The Dash + Drill can also be paired with Teleport rather than Revive, yes revive is safer but i think that choosing whenever you want to go back to your set place and it also being faster than revive makes it fundamentally better but harder to use.
I agree, and teleport can be better to use against bow users who trap the revive
teleport my beloved
It's kinda cracked now
I will post more Bopl Battle related videos if this video gets 75 likes, since I spent a lot of time editing and recording for this one
It’s a great game dude! I wouldn’t mind seeing more
@carstenp.5428 thank you so much!
growth should def be higher. too many abilities are countered by it
Like which ones?
@@Cahdd Any of the movement abilities (except drill). All the ranged attacks (unless you count growing yourself-bigger target). Engine is absolutely not viable when facing it. Black Hole (Kinda). Gust gets less use, can’t push the platforms as far
I mean absolutely no offense by this but are you seriously putting meteor that far down have you never seen a competent player use it the ability to have complete control over one plane of the game with one ability is very good if you pair it with dash it becomes extremely lethal
It's worse than drill by far
Although drill may be better it is not by a lot it is very small margin
Deep fried mc chicken
Huh
Hi Brendan
Hey
comment
giga gamer
Pls mobile game
It would be a great mobile game