Easy to forget smoke also counters blink shrink and grow ray!! Also meteor is a high skill barrier ability- meaning it’s usually as good as the player using it.
I think an underappreciated part of black holes are white holes, they're way more broken. Their area of effect is bigger, their push is stronger than the suck of the black hole, and they can straight up turn the game into a stalemate on some maps.
I think invisibility could be improved by making it more visible to the player controlling it since currently u cant see urself either which isnt really helpful. its an easy fix for online but for local play location could be indicated through sensory feedback using the controller vibrations
The Dash + Drill can also be paired with Teleport rather than Revive, yes revive is safer but i think that choosing whenever you want to go back to your set place and it also being faster than revive makes it fundamentally better but harder to use.
@@Cahdd Any of the movement abilities (except drill). All the ranged attacks (unless you count growing yourself-bigger target). Engine is absolutely not viable when facing it. Black Hole (Kinda). Gust gets less use, can’t push the platforms as far
Yeah I know right. For now I'd probably say that Gust and bow are in the same tiers, but slightly worse. Platform is now the best ability and second is dash blink gun remains the same. Throw is still bad. Same with roll
I mean absolutely no offense by this but are you seriously putting meteor that far down have you never seen a competent player use it the ability to have complete control over one plane of the game with one ability is very good if you pair it with dash it becomes extremely lethal
Easy to forget smoke also counters blink shrink and grow ray!! Also meteor is a high skill barrier ability- meaning it’s usually as good as the player using it.
Unfortunately it's not like blink needs to be countered and grow and shrink are not good. Meteor is easy to counter and play around as well
Thanks for your comment tho
I think an underappreciated part of black holes are white holes, they're way more broken. Their area of effect is bigger, their push is stronger than the suck of the black hole, and they can straight up turn the game into a stalemate on some maps.
How does a stalemate benefit you if you have to waste two abilities on it?
@@Cahdd just take something that allows you to survive sudden death
I think invisibility could be improved by making it more visible to the player controlling it since currently u cant see urself either which isnt really helpful. its an easy fix for online but for local play location could be indicated through sensory feedback using the controller vibrations
I agree. Inbisibility is just a busted ability that will either be garbage or broken
Invisibility does work like that! Only online thocuh
Update if they make balance changes!
Blink dash and arrow player here. Spike is so much better than gust.
@@Amarillogato so you disagree with the entire pro community?
smoke aint even sigma tier. smh my head
shake my head my head? 😭
dash blackhole and teleport is my favorite combo
I've tried that. It's quite funny when you catch them off guard
The Dash + Drill can also be paired with Teleport rather than Revive, yes revive is safer but i think that choosing whenever you want to go back to your set place and it also being faster than revive makes it fundamentally better but harder to use.
I agree, and teleport can be better to use against bow users who trap the revive
I think grapple definitely deserves A
Is meteor, gust and dash a good build because you instantly kill people above ground and send them to their death with gust when their below you
growth should def be higher. too many abilities are countered by it
Like which ones?
@@Cahdd Any of the movement abilities (except drill). All the ranged attacks (unless you count growing yourself-bigger target). Engine is absolutely not viable when facing it. Black Hole (Kinda). Gust gets less use, can’t push the platforms as far
teleport my beloved
It's kinda cracked now
I will post more Bopl Battle related videos if this video gets 75 likes, since I spent a lot of time editing and recording for this one
It’s a great game dude! I wouldn’t mind seeing more
@carstenp.5428 thank you so much!
oh boy, ur gonna have to update this, new balance changes came out 2 days ago.
Yeah I know right. For now I'd probably say that Gust and bow are in the same tiers, but slightly worse. Platform is now the best ability and second is dash blink gun remains the same. Throw is still bad. Same with roll
I do think the revive should give u invincibility for 1 second when you spawn in. Idk about you guys tho.
Seems kinda op
Dev watches
Does he?
He told me that he doesn't
Hi Brendan
Hey
It’s time to start digging!!!!!
Not this guy again
@@Cahdd yes
it is me
again
I mean absolutely no offense by this but are you seriously putting meteor that far down have you never seen a competent player use it the ability to have complete control over one plane of the game with one ability is very good if you pair it with dash it becomes extremely lethal
It's worse than drill by far
Although drill may be better it is not by a lot it is very small margin
Deep fried mc chicken
Huh
comment
giga gamer
Pls mobile game
It would be a great mobile game